gte_neon: hook into recompiler
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <string.h>
13#include <errno.h>
14#include <dlfcn.h>
15#include <zlib.h>
16
17#include "main.h"
18#include "menu.h"
19#include "config.h"
20#include "plugin.h"
21#include "plugin_lib.h"
22#include "omap.h"
23#include "pcnt.h"
24#include "common/plat.h"
25#include "../libpcsxcore/misc.h"
26#include "../libpcsxcore/cdrom.h"
27#include "../libpcsxcore/psemu_plugin_defs.h"
28#include "../plugins/dfinput/pad.h"
29#include "revision.h"
30
31#define MENU_X2 1
32#define array_size(x) (sizeof(x) / sizeof(x[0]))
33
34typedef enum
35{
36 MA_NONE = 1,
37 MA_MAIN_RESUME_GAME,
38 MA_MAIN_SAVE_STATE,
39 MA_MAIN_LOAD_STATE,
40 MA_MAIN_RESET_GAME,
41 MA_MAIN_LOAD_ROM,
42 MA_MAIN_SWAP_CD,
43 MA_MAIN_RUN_BIOS,
44 MA_MAIN_CONTROLS,
45 MA_MAIN_CREDITS,
46 MA_MAIN_EXIT,
47 MA_CTRL_PLAYER1,
48 MA_CTRL_PLAYER2,
49 MA_CTRL_EMU,
50 MA_CTRL_DEV_FIRST,
51 MA_CTRL_DEV_NEXT,
52 MA_CTRL_DONE,
53 MA_OPT_SAVECFG,
54 MA_OPT_SAVECFG_GAME,
55 MA_OPT_CPU_CLOCKS,
56 MA_OPT_FILTERING,
57} menu_id;
58
59enum {
60 SCALE_1_1,
61 SCALE_4_3,
62 SCALE_FULLSCREEN,
63 SCALE_CUSTOM,
64};
65
66static int last_psx_w, last_psx_h, last_psx_bpp;
67static int scaling, filter, cpu_clock, cpu_clock_st;
68static char rom_fname_reload[MAXPATHLEN];
69static char last_selected_fname[MAXPATHLEN];
70static int region, in_type_sel;
71int g_opts;
72
73// from softgpu plugin
74extern int iUseDither;
75extern int UseFrameSkip;
76extern uint32_t dwActFixes;
77extern float fFrameRateHz;
78extern int dwFrameRateTicks;
79
80// sound plugin
81extern int iUseReverb;
82extern int iUseInterpolation;
83extern int iXAPitch;
84extern int iSPUIRQWait;
85extern int iUseTimer;
86
87static const char *bioses[24];
88static const char *gpu_plugins[16];
89static const char *spu_plugins[16];
90static int bios_sel, gpu_plugsel, spu_plugsel;
91
92
93static int min(int x, int y) { return x < y ? x : y; }
94static int max(int x, int y) { return x > y ? x : y; }
95
96void emu_make_path(char *buff, const char *end, int size)
97{
98 int pos, end_len;
99
100 end_len = strlen(end);
101 pos = plat_get_root_dir(buff, size);
102 strncpy(buff + pos, end, size - pos);
103 buff[size - 1] = 0;
104 if (pos + end_len > size - 1)
105 printf("Warning: path truncated: %s\n", buff);
106}
107
108static int emu_check_save_file(int slot)
109{
110 int ret = emu_check_state(slot);
111 return ret == 0 ? 1 : 0;
112}
113
114static int emu_save_load_game(int load, int unused)
115{
116 int ret;
117
118 if (load) {
119 ret = emu_load_state(state_slot);
120
121 // reflect hle/bios mode from savestate
122 if (Config.HLE)
123 bios_sel = 0;
124 else if (bios_sel == 0 && bioses[1] != NULL)
125 // XXX: maybe find the right bios instead
126 bios_sel = 1;
127 }
128 else
129 ret = emu_save_state(state_slot);
130
131 return ret;
132}
133
134// propagate menu settings to the emu vars
135static void menu_sync_config(void)
136{
137 Config.PsxAuto = 1;
138 if (region > 0) {
139 Config.PsxAuto = 0;
140 Config.PsxType = region - 1;
141 }
142 in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD;
143
144 pl_frame_interval = Config.PsxType ? 20000 : 16667;
145 // used by P.E.Op.S. frameskip code
146 fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
147 dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
148}
149
150static void menu_set_defconfig(void)
151{
152 g_opts = 0;
153 scaling = SCALE_4_3;
154
155 region = 0;
156 in_type_sel = 0;
157 Config.Xa = Config.Cdda = Config.Sio =
158 Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
159
160 iUseDither = 0;
161 UseFrameSkip = 1;
162 dwActFixes = 1<<7;
163
164 iUseReverb = 2;
165 iUseInterpolation = 1;
166 iXAPitch = 0;
167 iSPUIRQWait = 1;
168 iUseTimer = 2;
169
170 menu_sync_config();
171}
172
173#define CE_CONFIG_STR(val) \
174 { #val, 0, Config.val }
175
176#define CE_CONFIG_VAL(val) \
177 { #val, sizeof(Config.val), &Config.val }
178
179#define CE_STR(val) \
180 { #val, 0, val }
181
182#define CE_INTVAL(val) \
183 { #val, sizeof(val), &val }
184
185// 'versioned' var, used when defaults change
186#define CE_INTVAL_V(val, ver) \
187 { #val #ver, sizeof(val), &val }
188
189static const struct {
190 const char *name;
191 size_t len;
192 void *val;
193} config_data[] = {
194 CE_CONFIG_STR(Bios),
195 CE_CONFIG_STR(Gpu),
196 CE_CONFIG_STR(Spu),
197// CE_CONFIG_STR(Cdr),
198 CE_CONFIG_VAL(Xa),
199 CE_CONFIG_VAL(Sio),
200 CE_CONFIG_VAL(Mdec),
201 CE_CONFIG_VAL(Cdda),
202 CE_CONFIG_VAL(Debug),
203 CE_CONFIG_VAL(PsxOut),
204 CE_CONFIG_VAL(SpuIrq),
205 CE_CONFIG_VAL(RCntFix),
206 CE_CONFIG_VAL(VSyncWA),
207 CE_CONFIG_VAL(Cpu),
208 CE_INTVAL(region),
209 CE_INTVAL(scaling),
210 CE_INTVAL(g_layer_x),
211 CE_INTVAL(g_layer_y),
212 CE_INTVAL(g_layer_w),
213 CE_INTVAL(g_layer_h),
214 CE_INTVAL(filter),
215 CE_INTVAL(state_slot),
216 CE_INTVAL(cpu_clock),
217 CE_INTVAL(g_opts),
218 CE_INTVAL(in_type_sel),
219 CE_INTVAL(iUseDither),
220 CE_INTVAL(UseFrameSkip),
221 CE_INTVAL(dwActFixes),
222 CE_INTVAL(iUseReverb),
223 CE_INTVAL(iXAPitch),
224 CE_INTVAL_V(iUseInterpolation, 2),
225 CE_INTVAL_V(iSPUIRQWait, 2),
226 CE_INTVAL(iUseTimer),
227};
228
229static char *get_cd_label(void)
230{
231 static char trimlabel[33];
232 int j;
233
234 strncpy(trimlabel, CdromLabel, 32);
235 trimlabel[32] = 0;
236 for (j = 31; j >= 0; j--)
237 if (trimlabel[j] == ' ')
238 trimlabel[j] = 0;
239
240 return trimlabel;
241}
242
243static void make_cfg_fname(char *buf, size_t size, int is_game)
244{
245 if (is_game)
246 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
247 else
248 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
249}
250
251static void keys_write_all(FILE *f);
252
253static int menu_write_config(int is_game)
254{
255 char cfgfile[MAXPATHLEN];
256 FILE *f;
257 int i;
258
259 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
260 f = fopen(cfgfile, "w");
261 if (f == NULL) {
262 printf("menu_write_config: failed to open: %s\n", cfgfile);
263 return -1;
264 }
265
266 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
267 fprintf(f, "%s = ", config_data[i].name);
268 switch (config_data[i].len) {
269 case 0:
270 fprintf(f, "%s\n", (char *)config_data[i].val);
271 break;
272 case 1:
273 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
274 break;
275 case 2:
276 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
277 break;
278 case 4:
279 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
280 break;
281 default:
282 printf("menu_write_config: unhandled len %d for %s\n",
283 config_data[i].len, config_data[i].name);
284 break;
285 }
286 }
287
288 if (!is_game)
289 fprintf(f, "lastcdimg = %s\n", last_selected_fname);
290
291 keys_write_all(f);
292 fclose(f);
293
294 return 0;
295}
296
297static void parse_str_val(char *cval, const char *src)
298{
299 char *tmp;
300 strncpy(cval, src, MAXPATHLEN);
301 cval[MAXPATHLEN - 1] = 0;
302 tmp = strchr(cval, '\n');
303 if (tmp == NULL)
304 tmp = strchr(cval, '\r');
305 if (tmp != NULL)
306 *tmp = 0;
307}
308
309static void keys_load_all(const char *cfg);
310
311static int menu_load_config(int is_game)
312{
313 char cfgfile[MAXPATHLEN];
314 int i, ret = -1;
315 long size;
316 char *cfg;
317 FILE *f;
318
319 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
320 f = fopen(cfgfile, "r");
321 if (f == NULL) {
322 printf("menu_load_config: failed to open: %s\n", cfgfile);
323 return -1;
324 }
325
326 fseek(f, 0, SEEK_END);
327 size = ftell(f);
328 if (size <= 0) {
329 printf("bad size %ld: %s\n", size, cfgfile);
330 goto fail;
331 }
332
333 cfg = malloc(size + 1);
334 if (cfg == NULL)
335 goto fail;
336
337 fseek(f, 0, SEEK_SET);
338 if (fread(cfg, 1, size, f) != size) {
339 printf("failed to read: %s\n", cfgfile);
340 goto fail_read;
341 }
342 cfg[size] = 0;
343
344 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
345 char *tmp, *tmp2;
346 u32 val;
347
348 tmp = strstr(cfg, config_data[i].name);
349 if (tmp == NULL)
350 continue;
351 tmp += strlen(config_data[i].name);
352 if (strncmp(tmp, " = ", 3) != 0)
353 continue;
354 tmp += 3;
355
356 if (config_data[i].len == 0) {
357 parse_str_val(config_data[i].val, tmp);
358 continue;
359 }
360
361 tmp2 = NULL;
362 val = strtoul(tmp, &tmp2, 16);
363 if (tmp2 == NULL || tmp == tmp2)
364 continue; // parse failed
365
366 switch (config_data[i].len) {
367 case 1:
368 *(u8 *)config_data[i].val = val;
369 break;
370 case 2:
371 *(u16 *)config_data[i].val = val;
372 break;
373 case 4:
374 *(u32 *)config_data[i].val = val;
375 break;
376 default:
377 printf("menu_load_config: unhandled len %d for %s\n",
378 config_data[i].len, config_data[i].name);
379 break;
380 }
381 }
382
383 if (!is_game) {
384 char *tmp = strstr(cfg, "lastcdimg = ");
385 if (tmp != NULL) {
386 tmp += 12;
387 parse_str_val(last_selected_fname, tmp);
388 }
389 }
390
391 menu_sync_config();
392
393 // sync plugins
394 for (i = bios_sel = 0; bioses[i] != NULL; i++)
395 if (strcmp(Config.Bios, bioses[i]) == 0)
396 { bios_sel = i; break; }
397
398 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
399 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
400 { gpu_plugsel = i; break; }
401
402 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
403 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
404 { spu_plugsel = i; break; }
405
406 keys_load_all(cfg);
407 ret = 0;
408fail_read:
409 free(cfg);
410fail:
411 fclose(f);
412 return ret;
413}
414
415// rrrr rggg gggb bbbb
416static unsigned short fname2color(const char *fname)
417{
418 static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
419 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" };
420 const char *ext = strrchr(fname, '.');
421 int i;
422
423 if (ext == NULL)
424 return 0xffff;
425 for (i = 0; i < array_size(cdimg_exts); i++)
426 if (strcasecmp(ext, cdimg_exts[i]) == 0)
427 return 0x7bff;
428 for (i = 0; i < array_size(other_exts); i++)
429 if (strcasecmp(ext, other_exts[i]) == 0)
430 return 0xa514;
431 return 0xffff;
432}
433
434static void draw_savestate_bg(int slot);
435
436#define MENU_ALIGN_LEFT
437#define menu_init menu_init_common
438#include "common/menu.c"
439#undef menu_init
440
441// a bit of black magic here
442static void draw_savestate_bg(int slot)
443{
444 extern void bgr555_to_rgb565(void *dst, void *src, int bytes);
445 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
446 int x, y, w, h;
447 char fname[MAXPATHLEN];
448 GPUFreeze_t *gpu;
449 u16 *s, *d;
450 gzFile f;
451 int ret;
452 u32 tmp;
453
454 ret = get_state_filename(fname, sizeof(fname), slot);
455 if (ret != 0)
456 return;
457
458 f = gzopen(fname, "rb");
459 if (f == NULL)
460 return;
461
462 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
463 fprintf(stderr, "gzseek failed\n");
464 gzclose(f);
465 return;
466 }
467
468 gpu = malloc(sizeof(*gpu));
469 if (gpu == NULL) {
470 gzclose(f);
471 return;
472 }
473
474 ret = gzread(f, gpu, sizeof(*gpu));
475 gzclose(f);
476 if (ret != sizeof(*gpu)) {
477 fprintf(stderr, "gzread failed\n");
478 goto out;
479 }
480
481 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
482
483 if ((gpu->ulStatus & 0x800000) || (gpu->ulStatus & 0x200000))
484 goto out; // disabled || 24bpp (NYET)
485
486 x = gpu->ulControl[5] & 0x3ff;
487 y = (gpu->ulControl[5] >> 10) & 0x1ff;
488 s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~3);
489 w = psx_widths[(gpu->ulStatus >> 16) & 7];
490 tmp = gpu->ulControl[7];
491 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
492 if (gpu->ulStatus & 0x80000) // doubleheight
493 h *= 2;
494
495 x = max(0, g_menuscreen_w - w) & ~3;
496 y = max(0, g_menuscreen_h / 2 - h / 2);
497 w = min(g_menuscreen_w, w);
498 h = min(g_menuscreen_h, h);
499 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
500
501 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
502 bgr555_to_rgb565(d, s, w * 2);
503
504out:
505 free(gpu);
506}
507
508// ---------- pandora specific -----------
509
510static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
511static char **pnd_filter_list;
512
513static int get_cpu_clock(void)
514{
515 FILE *f;
516 int ret = 0;
517 f = fopen("/proc/pandora/cpu_mhz_max", "r");
518 if (f) {
519 fscanf(f, "%d", &ret);
520 fclose(f);
521 }
522 return ret;
523}
524
525static void apply_cpu_clock(void)
526{
527 char buf[128];
528
529 if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
530 snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
531 pnd_script_base, cpu_clock);
532 system(buf);
533 }
534}
535
536static void apply_filter(int which)
537{
538 static int old = -1;
539 char buf[128];
540 int i;
541
542 if (pnd_filter_list == NULL || which == old)
543 return;
544
545 for (i = 0; i < which; i++)
546 if (pnd_filter_list[i] == NULL)
547 return;
548
549 if (pnd_filter_list[i] == NULL)
550 return;
551
552 snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
553 system(buf);
554 old = which;
555}
556
557static menu_entry e_menu_gfx_options[];
558
559static void pnd_menu_init(void)
560{
561 struct dirent *ent;
562 int i, count = 0;
563 char **mfilters;
564 char buff[64];
565 DIR *dir;
566
567 cpu_clock_st = cpu_clock = get_cpu_clock();
568
569 dir = opendir("/etc/pandora/conf/dss_fir");
570 if (dir == NULL) {
571 perror("filter opendir");
572 return;
573 }
574
575 while (1) {
576 errno = 0;
577 ent = readdir(dir);
578 if (ent == NULL) {
579 if (errno != 0)
580 perror("readdir");
581 break;
582 }
583
584 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
585 continue;
586
587 count++;
588 }
589
590 if (count == 0)
591 return;
592
593 mfilters = calloc(count + 1, sizeof(mfilters[0]));
594 if (mfilters == NULL)
595 return;
596
597 rewinddir(dir);
598 for (i = 0; (ent = readdir(dir)); ) {
599 size_t len;
600
601 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
602 continue;
603
604 len = strlen(ent->d_name);
605
606 // skip pre-HF5 extra files
607 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
608 continue;
609 if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
610 continue;
611
612 // have to cut "_up_h" for pre-HF5
613 if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
614 len -= 5;
615
616 if (len > sizeof(buff) - 1)
617 continue;
618
619 strncpy(buff, ent->d_name, len);
620 buff[len] = 0;
621 mfilters[i] = strdup(buff);
622 if (mfilters[i] != NULL)
623 i++;
624 }
625 closedir(dir);
626
627 i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
628 e_menu_gfx_options[i].data = (void *)mfilters;
629 pnd_filter_list = mfilters;
630}
631
632void menu_finish(void)
633{
634 cpu_clock = cpu_clock_st;
635 apply_cpu_clock();
636}
637
638// -------------- key config --------------
639
640me_bind_action me_ctrl_actions[] =
641{
642 { "UP ", 1 << DKEY_UP},
643 { "DOWN ", 1 << DKEY_DOWN },
644 { "LEFT ", 1 << DKEY_LEFT },
645 { "RIGHT ", 1 << DKEY_RIGHT },
646 { "TRIANGLE", 1 << DKEY_TRIANGLE },
647 { "CIRCLE ", 1 << DKEY_CIRCLE },
648 { "CROSS ", 1 << DKEY_CROSS },
649 { "SQUARE ", 1 << DKEY_SQUARE },
650 { "L1 ", 1 << DKEY_L1 },
651 { "R1 ", 1 << DKEY_R1 },
652 { "L2 ", 1 << DKEY_L2 },
653 { "R2 ", 1 << DKEY_R2 },
654 { "L3 ", 1 << DKEY_L3 },
655 { "R3 ", 1 << DKEY_R3 },
656 { "START ", 1 << DKEY_START },
657 { "SELECT ", 1 << DKEY_SELECT },
658 { NULL, 0 }
659};
660
661me_bind_action emuctrl_actions[] =
662{
663 { "Save State ", 1 << SACTION_SAVE_STATE },
664 { "Load State ", 1 << SACTION_LOAD_STATE },
665 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
666 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
667 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
668 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
669 { NULL, 0 }
670};
671
672static char *mystrip(char *str)
673{
674 int i, len;
675
676 len = strlen(str);
677 for (i = 0; i < len; i++)
678 if (str[i] != ' ') break;
679 if (i > 0) memmove(str, str + i, len - i + 1);
680
681 len = strlen(str);
682 for (i = len - 1; i >= 0; i--)
683 if (str[i] != ' ') break;
684 str[i+1] = 0;
685
686 return str;
687}
688
689static void get_line(char *d, size_t size, const char *s)
690{
691 const char *pe;
692 size_t len;
693
694 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
695 ;
696 len = pe - s;
697 if (len > size - 1)
698 len = size - 1;
699 strncpy(d, s, len);
700 d[len] = 0;
701
702 mystrip(d);
703}
704
705static void keys_write_all(FILE *f)
706{
707 int d;
708
709 for (d = 0; d < IN_MAX_DEVS; d++)
710 {
711 const int *binds = in_get_dev_binds(d);
712 const char *name = in_get_dev_name(d, 0, 0);
713 int k, count = 0;
714
715 if (binds == NULL || name == NULL)
716 continue;
717
718 fprintf(f, "binddev = %s\n", name);
719 in_get_config(d, IN_CFG_BIND_COUNT, &count);
720
721 for (k = 0; k < count; k++)
722 {
723 int i, kbinds, mask;
724 char act[32];
725
726 act[0] = act[31] = 0;
727 name = in_get_key_name(d, k);
728
729 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
730 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
731 mask = me_ctrl_actions[i].mask;
732 if (mask & kbinds) {
733 strncpy(act, me_ctrl_actions[i].name, 31);
734 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
735 kbinds &= ~mask;
736 }
737 mask = me_ctrl_actions[i].mask << 16;
738 if (mask & kbinds) {
739 strncpy(act, me_ctrl_actions[i].name, 31);
740 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
741 kbinds &= ~mask;
742 }
743 }
744
745 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
746 for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) {
747 mask = emuctrl_actions[i].mask;
748 if (mask & kbinds) {
749 strncpy(act, emuctrl_actions[i].name, 31);
750 fprintf(f, "bind %s = %s\n", name, mystrip(act));
751 kbinds &= ~mask;
752 }
753 }
754 }
755 }
756}
757
758static int parse_bind_val(const char *val, int *type)
759{
760 int i;
761
762 *type = IN_BINDTYPE_NONE;
763 if (val[0] == 0)
764 return 0;
765
766 if (strncasecmp(val, "player", 6) == 0)
767 {
768 int player, shift = 0;
769 player = atoi(val + 6) - 1;
770
771 if ((unsigned int)player > 1)
772 return -1;
773 if (player == 1)
774 shift = 16;
775
776 *type = IN_BINDTYPE_PLAYER12;
777 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
778 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
779 return me_ctrl_actions[i].mask << shift;
780 }
781 }
782 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
783 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
784 *type = IN_BINDTYPE_EMU;
785 return emuctrl_actions[i].mask;
786 }
787 }
788
789 return -1;
790}
791
792static void keys_load_all(const char *cfg)
793{
794 char dev[256], key[128], *act;
795 const char *p;
796 int bind, bindtype;
797 int dev_id;
798
799 p = cfg;
800 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
801 p += 10;
802
803 get_line(dev, sizeof(dev), p);
804 dev_id = in_config_parse_dev(dev);
805 if (dev_id < 0) {
806 printf("input: can't handle dev: %s\n", dev);
807 continue;
808 }
809
810 in_unbind_all(dev_id, -1, -1);
811 while ((p = strstr(p, "bind"))) {
812 if (strncmp(p, "binddev = ", 10) == 0)
813 break;
814
815 p += 4;
816 if (*p != ' ') {
817 printf("input: parse error: %16s..\n", p);
818 continue;
819 }
820
821 get_line(key, sizeof(key), p);
822 act = strchr(key, '=');
823 if (act == NULL) {
824 printf("parse failed: %16s..\n", p);
825 continue;
826 }
827 *act = 0;
828 act++;
829 mystrip(key);
830 mystrip(act);
831
832 bind = parse_bind_val(act, &bindtype);
833 if (bind != -1 && bind != 0) {
834 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
835 in_config_bind_key(dev_id, key, bind, bindtype);
836 }
837 else
838 lprintf("config: unhandled action \"%s\"\n", act);
839 }
840 }
841}
842
843static int key_config_loop_wrap(int id, int keys)
844{
845 switch (id) {
846 case MA_CTRL_PLAYER1:
847 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
848 break;
849 case MA_CTRL_PLAYER2:
850 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
851 break;
852 case MA_CTRL_EMU:
853 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
854 break;
855 default:
856 break;
857 }
858 return 0;
859}
860
861static const char *mgn_dev_name(int id, int *offs)
862{
863 const char *name = NULL;
864 static int it = 0;
865
866 if (id == MA_CTRL_DEV_FIRST)
867 it = 0;
868
869 for (; it < IN_MAX_DEVS; it++) {
870 name = in_get_dev_name(it, 1, 1);
871 if (name != NULL)
872 break;
873 }
874
875 it++;
876 return name;
877}
878
879static const char *mgn_saveloadcfg(int id, int *offs)
880{
881 return "";
882}
883
884static int mh_savecfg(int id, int keys)
885{
886 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
887 me_update_msg("config saved");
888 else
889 me_update_msg("failed to write config");
890
891 return 1;
892}
893
894static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL };
895
896static menu_entry e_menu_keyconfig[] =
897{
898 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
899 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
900 mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
901 mee_label (""),
902 mee_enum ("Controller", 0, in_type_sel, men_in_type_sel),
903 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
904 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
905 mee_label (""),
906 mee_label ("Input devices:"),
907 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
908 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
909 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
910 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
911 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
912 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
913 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
914 mee_end,
915};
916
917static int menu_loop_keyconfig(int id, int keys)
918{
919 static int sel = 0;
920
921// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
922 me_loop(e_menu_keyconfig, &sel, NULL);
923 return 0;
924}
925
926// ------------ gfx options menu ------------
927
928static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
929static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
930 "using d-pad or move it using R+d-pad";
931static const char *men_dummy[] = { NULL };
932
933static int menu_loop_cscaler(int id, int keys)
934{
935 unsigned int inp;
936
937 scaling = SCALE_CUSTOM;
938
939 omap_enable_layer(1);
940
941 for (;;)
942 {
943 menu_draw_begin(0);
944 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
945 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
946 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
947 menu_draw_end();
948
949 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
950 if (inp & PBTN_UP) g_layer_y--;
951 if (inp & PBTN_DOWN) g_layer_y++;
952 if (inp & PBTN_LEFT) g_layer_x--;
953 if (inp & PBTN_RIGHT) g_layer_x++;
954 if (!(inp & PBTN_R)) {
955 if (inp & PBTN_UP) g_layer_h += 2;
956 if (inp & PBTN_DOWN) g_layer_h -= 2;
957 if (inp & PBTN_LEFT) g_layer_w += 2;
958 if (inp & PBTN_RIGHT) g_layer_w -= 2;
959 }
960 if (inp & (PBTN_MOK|PBTN_MBACK))
961 break;
962
963 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
964 if (g_layer_x < 0) g_layer_x = 0;
965 if (g_layer_x > 640) g_layer_x = 640;
966 if (g_layer_y < 0) g_layer_y = 0;
967 if (g_layer_y > 420) g_layer_y = 420;
968 if (g_layer_w < 160) g_layer_w = 160;
969 if (g_layer_h < 60) g_layer_h = 60;
970 if (g_layer_x + g_layer_w > 800)
971 g_layer_w = 800 - g_layer_x;
972 if (g_layer_y + g_layer_h > 480)
973 g_layer_h = 480 - g_layer_y;
974 omap_enable_layer(1);
975 }
976 }
977
978 omap_enable_layer(0);
979
980 return 0;
981}
982
983static menu_entry e_menu_gfx_options[] =
984{
985 mee_enum ("Scaler", 0, scaling, men_scaler),
986 mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
987// mee_onoff ("Vsync", 0, vsync, 1),
988 mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
989 mee_end,
990};
991
992static int menu_loop_gfx_options(int id, int keys)
993{
994 static int sel = 0;
995
996 me_loop(e_menu_gfx_options, &sel, NULL);
997
998 return 0;
999}
1000
1001// ------------ bios/plugins ------------
1002
1003static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1004static const char h_gpu_0[] = "Needed for Chrono Cross";
1005static const char h_gpu_1[] = "Capcom fighting games";
1006static const char h_gpu_2[] = "Black screens in Lunar";
1007static const char h_gpu_3[] = "Compatibility mode";
1008static const char h_gpu_6[] = "Pandemonium 2";
1009static const char h_gpu_7[] = "Skip every second frame";
1010static const char h_gpu_8[] = "Needed by Dark Forces";
1011static const char h_gpu_9[] = "better g-colors, worse textures";
1012static const char h_gpu_10[] = "Toggle busy flags after drawing";
1013
1014static menu_entry e_menu_plugin_gpu[] =
1015{
1016 mee_enum ("Dithering", 0, iUseDither, men_gpu_dithering),
1017 mee_onoff_h ("Odd/even bit hack", 0, dwActFixes, 1<<0, h_gpu_0),
1018 mee_onoff_h ("Expand screen width", 0, dwActFixes, 1<<1, h_gpu_1),
1019 mee_onoff_h ("Ignore brightness color", 0, dwActFixes, 1<<2, h_gpu_2),
1020 mee_onoff_h ("Disable coordinate check", 0, dwActFixes, 1<<3, h_gpu_3),
1021 mee_onoff_h ("Lazy screen update", 0, dwActFixes, 1<<6, h_gpu_6),
1022 mee_onoff_h ("Old frame skipping", 0, dwActFixes, 1<<7, h_gpu_7),
1023 mee_onoff_h ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
1024 mee_onoff_h ("Draw quads with triangles", 0, dwActFixes, 1<<9, h_gpu_9),
1025 mee_onoff_h ("Fake 'gpu busy' states", 0, dwActFixes, 1<<10, h_gpu_10),
1026 mee_end,
1027};
1028
1029static int menu_loop_plugin_gpu(int id, int keys)
1030{
1031 static int sel = 0;
1032 me_loop(e_menu_plugin_gpu, &sel, NULL);
1033 return 0;
1034}
1035
1036static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
1037static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1038static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
1039static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
1040
1041static menu_entry e_menu_plugin_spu[] =
1042{
1043 mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
1044 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1045 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1046 mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
1047 mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
1048 mee_end,
1049};
1050
1051static int menu_loop_plugin_spu(int id, int keys)
1052{
1053 static int sel = 0;
1054 me_loop(e_menu_plugin_spu, &sel, NULL);
1055 return 0;
1056}
1057
1058static const char h_bios[] = "HLE is simulated BIOS. BIOS is saved in savestates.\n"
1059 "Must save config and reload the game\n"
1060 "for change to take effect";
1061static const char h_plugin_xpu[] = "Must save config and reload the game\n"
1062 "for plugin change to take effect";
1063static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
1064static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1065
1066static menu_entry e_menu_plugin_options[] =
1067{
1068 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1069 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
1070 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
1071 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
1072 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1073 mee_end,
1074};
1075
1076static menu_entry e_menu_main[];
1077
1078static int menu_loop_plugin_options(int id, int keys)
1079{
1080 static int sel = 0;
1081 me_loop(e_menu_plugin_options, &sel, NULL);
1082
1083 // sync BIOS/plugins
1084 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1085 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1086 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1087 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1088
1089 return 0;
1090}
1091
1092// ------------ adv options menu ------------
1093
1094static const char h_cfg_cpul[] = "Shows CPU usage in %";
1095static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1096static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1097static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1098 "(proper .cue/.bin dump is needed otherwise)";
1099static const char h_cfg_sio[] = "This should be enabled for certain memcards/gamepads";
1100static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
1101static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
1102static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
1103static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1104 "Might be useful to overcome some dynarec bugs";
1105
1106static menu_entry e_menu_adv_options[] =
1107{
1108 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1109 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1110 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1111 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1112 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1113 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1114 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1115 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1116 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1117 mee_end,
1118};
1119
1120static int menu_loop_adv_options(int id, int keys)
1121{
1122 static int sel = 0;
1123 me_loop(e_menu_adv_options, &sel, NULL);
1124 return 0;
1125}
1126
1127// ------------ options menu ------------
1128
1129static int mh_restore_defaults(int id, int keys)
1130{
1131 menu_set_defconfig();
1132 me_update_msg("defaults restored");
1133 return 1;
1134}
1135
1136static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1137/*
1138static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1139static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1140 "loading state or both";
1141*/
1142static const char h_restore_def[] = "Switches back to default / recommended\n"
1143 "configuration";
1144
1145static menu_entry e_menu_options[] =
1146{
1147// mee_range ("Save slot", 0, state_slot, 0, 9),
1148// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1149 mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
1150 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1151 mee_enum ("Region", 0, region, men_region),
1152 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1153 mee_handler ("[Display]", menu_loop_gfx_options),
1154 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1155 mee_handler ("[Advanced]", menu_loop_adv_options),
1156 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1157 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1158 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1159 mee_end,
1160};
1161
1162static int menu_loop_options(int id, int keys)
1163{
1164 static int sel = 0;
1165 int i;
1166
1167 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1168 e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
1169 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1170
1171 me_loop(e_menu_options, &sel, NULL);
1172
1173 return 0;
1174}
1175
1176// ------------ debug menu ------------
1177
1178static void draw_frame_debug(void)
1179{
1180 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1181}
1182
1183static void debug_menu_loop(void)
1184{
1185 int inp;
1186
1187 while (1)
1188 {
1189 menu_draw_begin(1);
1190 draw_frame_debug();
1191 menu_draw_end();
1192
1193 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1194 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
1195 if (inp & PBTN_MBACK)
1196 return;
1197 }
1198}
1199
1200// ------------ main menu ------------
1201
1202void OnFile_Exit();
1203
1204static void draw_frame_main(void)
1205{
1206 if (CdromId[0] != 0) {
1207 char buff[64];
1208 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1209 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1210 Config.HLE ? "HLE" : "BIOS");
1211 smalltext_out16(4, 1, buff, 0x105f);
1212 }
1213}
1214
1215static void draw_frame_credits(void)
1216{
1217 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1218}
1219
1220const char *plat_get_credits(void)
1221{
1222 return "PCSX-ReARMed\n\n"
1223 "(C) 1999-2003 PCSX Team\n"
1224 "(C) 2005-2009 PCSX-df Team\n"
1225 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1226 "GPU and SPU code by Pete Bernert\n"
1227 " and the P.E.Op.S. team\n"
1228 "ARM recompiler (C) 2009-2011 Ari64\n"
1229 "PCSX4ALL plugins by PCSX4ALL team\n"
1230 " Chui, Franxis, Unai\n\n"
1231 "integration, optimization and\n"
1232 " frontend (C) 2010-2011 notaz\n";
1233}
1234
1235static int reset_game(void)
1236{
1237 // sanity check
1238 if (bios_sel == 0 && !Config.HLE)
1239 return -1;
1240
1241 ClosePlugins();
1242 OpenPlugins();
1243 SysReset();
1244 if (CheckCdrom() != -1) {
1245 LoadCdrom();
1246 }
1247 return 0;
1248}
1249
1250static int run_bios(void)
1251{
1252 if (bios_sel == 0)
1253 return -1;
1254
1255 ready_to_go = 0;
1256 pl_fbdev_buf = NULL;
1257
1258 ClosePlugins();
1259 set_cd_image(NULL);
1260 LoadPlugins();
1261 pcnt_hook_plugins();
1262 NetOpened = 0;
1263 if (OpenPlugins() == -1) {
1264 me_update_msg("failed to open plugins");
1265 return -1;
1266 }
1267 plugin_call_rearmed_cbs();
1268
1269 CdromId[0] = '\0';
1270 CdromLabel[0] = '\0';
1271
1272 SysReset();
1273
1274 ready_to_go = 1;
1275 return 0;
1276}
1277
1278static int run_cd_image(const char *fname)
1279{
1280 ready_to_go = 0;
1281 pl_fbdev_buf = NULL;
1282
1283 ClosePlugins();
1284 set_cd_image(fname);
1285 LoadPlugins();
1286 pcnt_hook_plugins();
1287 NetOpened = 0;
1288 if (OpenPlugins() == -1) {
1289 me_update_msg("failed to open plugins");
1290 return -1;
1291 }
1292 plugin_call_rearmed_cbs();
1293
1294 if (CheckCdrom() == -1) {
1295 // Only check the CD if we are starting the console with a CD
1296 ClosePlugins();
1297 me_update_msg("unsupported/invalid CD image");
1298 return -1;
1299 }
1300
1301 SysReset();
1302
1303 // Read main executable directly from CDRom and start it
1304 if (LoadCdrom() == -1) {
1305 ClosePlugins();
1306 me_update_msg("failed to load CD image");
1307 return -1;
1308 }
1309
1310 ready_to_go = 1;
1311 return 0;
1312}
1313
1314static int romsel_run(void)
1315{
1316 int prev_gpu, prev_spu;
1317 char *fname;
1318
1319 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1320 if (fname == NULL)
1321 return -1;
1322
1323 printf("selected file: %s\n", fname);
1324
1325 if (run_cd_image(fname) != 0)
1326 return -1;
1327
1328 prev_gpu = gpu_plugsel;
1329 prev_spu = spu_plugsel;
1330 if (menu_load_config(1) != 0)
1331 menu_load_config(0);
1332
1333 // check for plugin changes, have to repeat
1334 // loading if game config changed plugins to reload them
1335 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1336 printf("plugin change detected, reloading plugins..\n");
1337 if (run_cd_image(fname) != 0)
1338 return -1;
1339 }
1340
1341 strcpy(last_selected_fname, rom_fname_reload);
1342 return 0;
1343}
1344
1345static int swap_cd_image(void)
1346{
1347 char *fname;
1348
1349 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1350 if (fname == NULL)
1351 return -1;
1352
1353 printf("selected file: %s\n", fname);
1354
1355 CdromId[0] = '\0';
1356 CdromLabel[0] = '\0';
1357
1358 set_cd_image(fname);
1359 if (ReloadCdromPlugin() < 0) {
1360 me_update_msg("failed to load cdr plugin");
1361 return -1;
1362 }
1363 if (CDR_open() < 0) {
1364 me_update_msg("failed to open cdr plugin");
1365 return -1;
1366 }
1367
1368 SetCdOpenCaseTime(time(NULL) + 2);
1369 LidInterrupt();
1370
1371 strcpy(last_selected_fname, rom_fname_reload);
1372 return 0;
1373}
1374
1375static int main_menu_handler(int id, int keys)
1376{
1377 switch (id)
1378 {
1379 case MA_MAIN_RESUME_GAME:
1380 if (ready_to_go)
1381 return 1;
1382 break;
1383 case MA_MAIN_SAVE_STATE:
1384 if (ready_to_go)
1385 return menu_loop_savestate(0);
1386 break;
1387 case MA_MAIN_LOAD_STATE:
1388 if (ready_to_go)
1389 return menu_loop_savestate(1);
1390 break;
1391 case MA_MAIN_RESET_GAME:
1392 if (ready_to_go && reset_game() == 0)
1393 return 1;
1394 break;
1395 case MA_MAIN_LOAD_ROM:
1396 if (romsel_run() == 0)
1397 return 1;
1398 break;
1399 case MA_MAIN_SWAP_CD:
1400 if (swap_cd_image() == 0)
1401 return 1;
1402 break;
1403 case MA_MAIN_RUN_BIOS:
1404 if (run_bios() == 0)
1405 return 1;
1406 break;
1407 case MA_MAIN_CREDITS:
1408 draw_menu_credits(draw_frame_credits);
1409 in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
1410 break;
1411 case MA_MAIN_EXIT:
1412 OnFile_Exit();
1413 break;
1414 default:
1415 lprintf("%s: something unknown selected\n", __FUNCTION__);
1416 break;
1417 }
1418
1419 return 0;
1420}
1421
1422static menu_entry e_menu_main[] =
1423{
1424 mee_label (""),
1425 mee_label (""),
1426 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
1427 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
1428 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
1429 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
1430 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
1431 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
1432 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
1433 mee_handler ("Options", menu_loop_options),
1434 mee_handler ("Controls", menu_loop_keyconfig),
1435 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
1436 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
1437 mee_end,
1438};
1439
1440// ----------------------------
1441
1442static void menu_leave_emu(void);
1443
1444void menu_loop(void)
1445{
1446 static int sel = 0;
1447
1448 menu_leave_emu();
1449
1450 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
1451 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
1452 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
1453 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
1454 me_enable(e_menu_main, MA_MAIN_SWAP_CD, ready_to_go);
1455 me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
1456
1457 in_set_config_int(0, IN_CFG_BLOCKING, 1);
1458
1459 do {
1460 me_loop(e_menu_main, &sel, draw_frame_main);
1461 } while (!ready_to_go);
1462
1463 /* wait until menu, ok, back is released */
1464 while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
1465 ;
1466
1467 in_set_config_int(0, IN_CFG_BLOCKING, 0);
1468
1469 menu_prepare_emu();
1470}
1471
1472static void scan_bios_plugins(void)
1473{
1474 char fname[MAXPATHLEN];
1475 struct dirent *ent;
1476 int bios_i, gpu_i, spu_i;
1477 char *p;
1478 DIR *dir;
1479
1480 bioses[0] = "HLE";
1481 gpu_plugins[0] = "builtin_gpu";
1482 spu_plugins[0] = "builtin_spu";
1483 bios_i = gpu_i = spu_i = 1;
1484
1485 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
1486 dir = opendir(fname);
1487 if (dir == NULL) {
1488 perror("scan_bios_plugins bios opendir");
1489 goto do_plugins;
1490 }
1491
1492 while (1) {
1493 struct stat st;
1494
1495 errno = 0;
1496 ent = readdir(dir);
1497 if (ent == NULL) {
1498 if (errno != 0)
1499 perror("readdir");
1500 break;
1501 }
1502
1503 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
1504 continue;
1505
1506 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
1507 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
1508 printf("bad BIOS file: %s\n", ent->d_name);
1509 continue;
1510 }
1511
1512 if (bios_i < ARRAY_SIZE(bioses) - 1) {
1513 bioses[bios_i++] = strdup(ent->d_name);
1514 continue;
1515 }
1516
1517 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
1518 }
1519
1520 closedir(dir);
1521
1522do_plugins:
1523 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
1524 dir = opendir(fname);
1525 if (dir == NULL) {
1526 perror("scan_bios_plugins opendir");
1527 return;
1528 }
1529
1530 while (1) {
1531 void *h, *tmp;
1532
1533 errno = 0;
1534 ent = readdir(dir);
1535 if (ent == NULL) {
1536 if (errno != 0)
1537 perror("readdir");
1538 break;
1539 }
1540 p = strstr(ent->d_name, ".so");
1541 if (p == NULL)
1542 continue;
1543
1544 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
1545 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
1546 if (h == NULL) {
1547 fprintf(stderr, "%s\n", dlerror());
1548 continue;
1549 }
1550
1551 // now what do we have here?
1552 tmp = dlsym(h, "GPUinit");
1553 if (tmp) {
1554 dlclose(h);
1555 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
1556 gpu_plugins[gpu_i++] = strdup(ent->d_name);
1557 continue;
1558 }
1559
1560 tmp = dlsym(h, "SPUinit");
1561 if (tmp) {
1562 dlclose(h);
1563 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
1564 spu_plugins[spu_i++] = strdup(ent->d_name);
1565 continue;
1566 }
1567
1568 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
1569 dlclose(h);
1570 }
1571
1572 closedir(dir);
1573}
1574
1575void menu_init(void)
1576{
1577 char buff[MAXPATHLEN];
1578
1579 strcpy(last_selected_fname, "/media");
1580
1581 scan_bios_plugins();
1582 pnd_menu_init();
1583 menu_init_common();
1584
1585 menu_set_defconfig();
1586 menu_load_config(0);
1587 last_psx_w = 320;
1588 last_psx_h = 240;
1589 last_psx_bpp = 16;
1590
1591 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
1592 if (g_menubg_src_ptr == NULL)
1593 exit(1);
1594 emu_make_path(buff, "skin/background.png", sizeof(buff));
1595 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
1596}
1597
1598void menu_notify_mode_change(int w, int h, int bpp)
1599{
1600 last_psx_w = w;
1601 last_psx_h = h;
1602 last_psx_bpp = bpp;
1603
1604 if (scaling == SCALE_1_1) {
1605 g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
1606 g_layer_w = w; g_layer_h = h;
1607 }
1608}
1609
1610static void menu_leave_emu(void)
1611{
1612 if (GPU_close != NULL) {
1613 int ret = GPU_close();
1614 if (ret)
1615 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
1616 }
1617
1618 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1619 if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
1620 int x = max(0, g_menuscreen_w - last_psx_w);
1621 int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
1622 int w = min(g_menuscreen_w, last_psx_w);
1623 int h = min(g_menuscreen_h, last_psx_h);
1624 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
1625 u16 *s = pl_fbdev_buf;
1626
1627 for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
1628 menu_darken_bg(d, s, w, 0);
1629 }
1630
1631 if (ready_to_go)
1632 cpu_clock = get_cpu_clock();
1633
1634 plat_video_menu_enter(ready_to_go);
1635}
1636
1637void menu_prepare_emu(void)
1638{
1639 R3000Acpu *prev_cpu = psxCpu;
1640
1641 plat_video_menu_leave();
1642
1643 switch (scaling) {
1644 case SCALE_1_1:
1645 menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
1646 break;
1647 case SCALE_4_3:
1648 g_layer_x = 80; g_layer_y = 0;
1649 g_layer_w = 640; g_layer_h = 480;
1650 break;
1651 case SCALE_FULLSCREEN:
1652 g_layer_x = 0; g_layer_y = 0;
1653 g_layer_w = 800; g_layer_h = 480;
1654 break;
1655 case SCALE_CUSTOM:
1656 break;
1657 }
1658 apply_filter(filter);
1659 apply_cpu_clock();
1660
1661 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
1662 if (psxCpu != prev_cpu)
1663 // note that this does not really reset, just clears drc caches
1664 psxCpu->Reset();
1665
1666 // core doesn't care about Config.Cdda changes,
1667 // so handle them manually here
1668 if (Config.Cdda)
1669 CDR_stop();
1670
1671 menu_sync_config();
1672
1673 if (GPU_open != NULL) {
1674 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
1675 if (ret)
1676 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
1677 }
1678
1679 dfinput_activate(in_type == PSE_PAD_TYPE_ANALOGPAD);
1680}
1681
1682void me_update_msg(const char *msg)
1683{
1684 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
1685 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
1686
1687 menu_error_time = plat_get_ticks_ms();
1688 lprintf("msg: %s\n", menu_error_msg);
1689}
1690