GPU unai update
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104// Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105// If not, the option is in the advanced speed hacks menu, so in a logical place.
106#define DEFAULT_PSX_CLOCK 100
107#define DEFAULT_PSX_CLOCK_S "100"
108
109static const char *bioses[24];
110static const char *gpu_plugins[16];
111static const char *spu_plugins[16];
112static const char *memcards[32];
113static int bios_sel, gpu_plugsel, spu_plugsel;
114
115#ifndef UI_FEATURES_H
116#define MENU_BIOS_PATH "bios/"
117#define MENU_SHOW_VARSCALER 0
118#define MENU_SHOW_VOUTMODE 1
119#define MENU_SHOW_SCALER2 0
120#define MENU_SHOW_NUBS_BTNS 0
121#define MENU_SHOW_VIBRATION 0
122#define MENU_SHOW_DEADZONE 0
123#define MENU_SHOW_MINIMIZE 0
124#define MENU_SHOW_FULLSCREEN 1
125#define MENU_SHOW_VOLUME 0
126#endif
127
128static int min(int x, int y) { return x < y ? x : y; }
129static int max(int x, int y) { return x > y ? x : y; }
130
131void emu_make_path(char *buff, const char *end, int size)
132{
133 int pos, end_len;
134
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
138 buff[size - 1] = 0;
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
141}
142
143static int emu_check_save_file(int slot, int *time)
144{
145 char fname[MAXPATHLEN];
146 struct stat status;
147 int ret;
148
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
152
153 ret = get_state_filename(fname, sizeof(fname), slot);
154 if (ret != 0)
155 return 1;
156
157 ret = stat(fname, &status);
158 if (ret != 0)
159 return 1;
160
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
163
164 *time = status.st_mtime;
165
166 return 1;
167}
168
169static int emu_save_load_game(int load, int unused)
170{
171 int ret;
172
173 if (load) {
174 ret = emu_load_state(state_slot);
175
176 // reflect hle/bios mode from savestate
177 if (Config.HLE)
178 bios_sel = 0;
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
181 bios_sel = 1;
182 }
183 else
184 ret = emu_save_state(state_slot);
185
186 return ret;
187}
188
189static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
191{
192 int i;
193
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
196 continue;
197
198 if (strcmp(name, namelist[i]->d_name) == 0) {
199 free(namelist[i]);
200 namelist[i] = NULL;
201 break;
202 }
203 }
204}
205
206static int optional_cdimg_filter(struct dirent **namelist, int count,
207 const char *basedir)
208{
209 const char *ext, *p;
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
212 struct stat64 statf;
213 FILE *f;
214
215 if (count <= 1)
216 return count;
217
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
220 continue;
221
222 ext = strrchr(namelist[i]->d_name, '.');
223 if (ext == NULL) {
224 // should not happen but whatever
225 free(namelist[i]);
226 namelist[i] = NULL;
227 continue;
228 }
229 ext++;
230
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
233 {
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
236
237 f = fopen(buf, "r");
238 if (f == NULL) {
239 free(namelist[i]);
240 namelist[i] = NULL;
241 continue;
242 }
243
244 good_cue = 0;
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
247 if (ret != 1)
248 ret = sscanf(buf, " FILE %256s", buf2);
249 if (ret != 1)
250 continue;
251
252 p = strrchr(buf2, '/');
253 if (p == NULL)
254 p = strrchr(buf2, '\\');
255 if (p != NULL)
256 p++;
257 else
258 p = buf2;
259
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
262 if (ret == 0) {
263 rm_namelist_entry(namelist, count, p);
264 good_cue = 1;
265 }
266 }
267 fclose(f);
268
269 if (!good_cue) {
270 free(namelist[i]);
271 namelist[i] = NULL;
272 }
273 continue;
274 }
275
276 p = strcasestr(namelist[i]->d_name, "track");
277 if (p != NULL) {
278 ret = strtoul(p + 5, NULL, 10);
279 if (ret > 1) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 continue;
283 }
284 }
285 }
286
287 // compact namelist
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
291
292 return d;
293}
294
295// propagate menu settings to the emu vars
296static void menu_sync_config(void)
297{
298 static int allow_abs_only_old;
299
300 Config.PsxAuto = 1;
301 if (region > 0) {
302 Config.PsxAuto = 0;
303 Config.PsxType = region - 1;
304 }
305 cycle_multiplier = 10000 / psx_clock;
306
307 switch (in_type_sel1) {
308 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type1 = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type1 = PSE_PAD_TYPE_STANDARD;
311 }
312 switch (in_type_sel2) {
313 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type2 = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type2 = PSE_PAD_TYPE_STANDARD;
316 }
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
318 in_probe();
319 allow_abs_only_old = in_evdev_allow_abs_only;
320 }
321
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
325}
326
327static void menu_set_defconfig(void)
328{
329 emu_set_default_config();
330
331 g_opts = 0;
332 g_scaler = SCALE_4_3;
333 g_gamma = 100;
334 volume_boost = 0;
335 frameskip = 0;
336 analog_deadzone = 50;
337 soft_scaling = 1;
338 soft_filter = 0;
339 scanlines = 0;
340 scanline_level = 20;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
343
344 region = 0;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
347
348 menu_sync_config();
349}
350
351#define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
353
354#define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
356
357#define CE_STR(val) \
358 { #val, 0, val }
359
360#define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
362
363#define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
365
366#define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
368
369// 'versioned' var, used when defaults change
370#define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
372
373#define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
375
376#define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
378
379static const struct {
380 const char *name;
381 size_t len;
382 void *val;
383} config_data[] = {
384 CE_CONFIG_STR(Bios),
385 CE_CONFIG_STR_V(Gpu, 3),
386 CE_CONFIG_STR(Spu),
387// CE_CONFIG_STR(Cdr),
388 CE_CONFIG_VAL(Xa),
389// CE_CONFIG_VAL(Sio),
390 CE_CONFIG_VAL(Mdec),
391 CE_CONFIG_VAL(Cdda),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
397 CE_CONFIG_VAL(Cpu),
398 CE_INTVAL(region),
399 CE_INTVAL_V(g_scaler, 3),
400 CE_INTVAL(g_gamma),
401 CE_INTVAL(g_layer_x),
402 CE_INTVAL(g_layer_y),
403 CE_INTVAL(g_layer_w),
404 CE_INTVAL(g_layer_h),
405 CE_INTVAL(soft_filter),
406 CE_INTVAL(scanlines),
407 CE_INTVAL(scanline_level),
408 CE_INTVAL(plat_target.vout_method),
409 CE_INTVAL(plat_target.hwfilter),
410 CE_INTVAL(plat_target.vout_fullscreen),
411 CE_INTVAL(state_slot),
412 CE_INTVAL(cpu_clock),
413 CE_INTVAL(g_opts),
414 CE_INTVAL(in_type_sel1),
415 CE_INTVAL(in_type_sel2),
416 CE_INTVAL(analog_deadzone),
417 CE_INTVAL(memcard1_sel),
418 CE_INTVAL(memcard2_sel),
419 CE_INTVAL(g_autostateld_opt),
420 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
421 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
422 CE_INTVAL_V(frameskip, 3),
423 CE_INTVAL_P(gpu_peops.iUseDither),
424 CE_INTVAL_P(gpu_peops.dwActFixes),
425 CE_INTVAL_P(gpu_unai.lineskip),
426 CE_INTVAL_P(gpu_unai.abe_hack),
427 CE_INTVAL_P(gpu_unai.no_light),
428 CE_INTVAL_P(gpu_unai.no_blend),
429 CE_INTVAL_P(gpu_neon.allow_interlace),
430 CE_INTVAL_P(gpu_neon.enhancement_enable),
431 CE_INTVAL_P(gpu_neon.enhancement_no_main),
432 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
433 CE_INTVAL_P(gpu_peopsgl.iFilterType),
434 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
435 CE_INTVAL_P(gpu_peopsgl.iUseMask),
436 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
437 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
438 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
439 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
440 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
441 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
442 CE_INTVAL(spu_config.iUseReverb),
443 CE_INTVAL(spu_config.idiablofix),
444 CE_INTVAL(spu_config.iXAPitch),
445 CE_INTVAL(spu_config.iUseInterpolation),
446 CE_INTVAL(spu_config.iTempo),
447 CE_INTVAL(spu_config.iUseThread),
448 CE_INTVAL(config_save_counter),
449 CE_INTVAL(in_evdev_allow_abs_only),
450 CE_INTVAL(volume_boost),
451 CE_INTVAL(psx_clock),
452 CE_INTVAL(new_dynarec_hacks),
453 CE_INTVAL(in_enable_vibration),
454};
455
456static char *get_cd_label(void)
457{
458 static char trimlabel[33];
459 int j;
460
461 strncpy(trimlabel, CdromLabel, 32);
462 trimlabel[32] = 0;
463 for (j = 31; j >= 0; j--)
464 if (trimlabel[j] == ' ')
465 trimlabel[j] = 0;
466
467 return trimlabel;
468}
469
470static void make_cfg_fname(char *buf, size_t size, int is_game)
471{
472 if (is_game)
473 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
474 else
475 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
476}
477
478static void keys_write_all(FILE *f);
479static char *mystrip(char *str);
480
481static int menu_write_config(int is_game)
482{
483 char cfgfile[MAXPATHLEN];
484 FILE *f;
485 int i;
486
487 config_save_counter++;
488
489 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
490 f = fopen(cfgfile, "w");
491 if (f == NULL) {
492 printf("menu_write_config: failed to open: %s\n", cfgfile);
493 return -1;
494 }
495
496 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
497 fprintf(f, "%s = ", config_data[i].name);
498 switch (config_data[i].len) {
499 case 0:
500 fprintf(f, "%s\n", (char *)config_data[i].val);
501 break;
502 case 1:
503 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
504 break;
505 case 2:
506 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
507 break;
508 case 4:
509 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
510 break;
511 default:
512 printf("menu_write_config: unhandled len %d for %s\n",
513 (int)config_data[i].len, config_data[i].name);
514 break;
515 }
516 }
517
518 keys_write_all(f);
519 fclose(f);
520
521 return 0;
522}
523
524static int menu_do_last_cd_img(int is_get)
525{
526 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
527 char path[256];
528 struct stat64 st;
529 FILE *f;
530 int i, ret = -1;
531
532 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
533 f = fopen(path, is_get ? "r" : "w");
534 if (f == NULL) {
535 ret = -1;
536 goto out;
537 }
538
539 if (is_get) {
540 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
541 last_selected_fname[ret] = 0;
542 mystrip(last_selected_fname);
543 }
544 else
545 fprintf(f, "%s\n", last_selected_fname);
546 fclose(f);
547
548out:
549 if (is_get) {
550 for (i = 0; last_selected_fname[0] == 0
551 || stat64(last_selected_fname, &st) != 0; i++)
552 {
553 if (i >= ARRAY_SIZE(defaults))
554 break;
555 strcpy(last_selected_fname, defaults[i]);
556 }
557 }
558
559 return 0;
560}
561
562static void parse_str_val(char *cval, const char *src)
563{
564 char *tmp;
565 strncpy(cval, src, MAXPATHLEN);
566 cval[MAXPATHLEN - 1] = 0;
567 tmp = strchr(cval, '\n');
568 if (tmp == NULL)
569 tmp = strchr(cval, '\r');
570 if (tmp != NULL)
571 *tmp = 0;
572}
573
574static void keys_load_all(const char *cfg);
575
576static int menu_load_config(int is_game)
577{
578 char cfgfile[MAXPATHLEN];
579 int i, ret = -1;
580 long size;
581 char *cfg;
582 FILE *f;
583
584 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
585 f = fopen(cfgfile, "r");
586 if (f == NULL) {
587 printf("menu_load_config: failed to open: %s\n", cfgfile);
588 goto fail;
589 }
590
591 fseek(f, 0, SEEK_END);
592 size = ftell(f);
593 if (size <= 0) {
594 printf("bad size %ld: %s\n", size, cfgfile);
595 goto fail;
596 }
597
598 cfg = malloc(size + 1);
599 if (cfg == NULL)
600 goto fail;
601
602 fseek(f, 0, SEEK_SET);
603 if (fread(cfg, 1, size, f) != size) {
604 printf("failed to read: %s\n", cfgfile);
605 goto fail_read;
606 }
607 cfg[size] = 0;
608
609 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
610 char *tmp, *tmp2;
611 u32 val;
612
613 tmp = strstr(cfg, config_data[i].name);
614 if (tmp == NULL)
615 continue;
616 tmp += strlen(config_data[i].name);
617 if (strncmp(tmp, " = ", 3) != 0)
618 continue;
619 tmp += 3;
620
621 if (config_data[i].len == 0) {
622 parse_str_val(config_data[i].val, tmp);
623 continue;
624 }
625
626 tmp2 = NULL;
627 val = strtoul(tmp, &tmp2, 16);
628 if (tmp2 == NULL || tmp == tmp2)
629 continue; // parse failed
630
631 switch (config_data[i].len) {
632 case 1:
633 *(u8 *)config_data[i].val = val;
634 break;
635 case 2:
636 *(u16 *)config_data[i].val = val;
637 break;
638 case 4:
639 *(u32 *)config_data[i].val = val;
640 break;
641 default:
642 printf("menu_load_config: unhandled len %d for %s\n",
643 (int)config_data[i].len, config_data[i].name);
644 break;
645 }
646 }
647
648 if (!is_game) {
649 char *tmp = strstr(cfg, "lastcdimg = ");
650 if (tmp != NULL) {
651 tmp += 12;
652 parse_str_val(last_selected_fname, tmp);
653 }
654 }
655
656 keys_load_all(cfg);
657 ret = 0;
658fail_read:
659 free(cfg);
660fail:
661 if (f != NULL)
662 fclose(f);
663
664 menu_sync_config();
665
666 // sync plugins
667 for (i = bios_sel = 0; bioses[i] != NULL; i++)
668 if (strcmp(Config.Bios, bioses[i]) == 0)
669 { bios_sel = i; break; }
670
671 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
672 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
673 { gpu_plugsel = i; break; }
674
675 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
676 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
677 { spu_plugsel = i; break; }
678
679 // memcard selections
680 char mcd1_old[sizeof(Config.Mcd1)];
681 char mcd2_old[sizeof(Config.Mcd2)];
682 strcpy(mcd1_old, Config.Mcd1);
683 strcpy(mcd2_old, Config.Mcd2);
684
685 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
686 if (memcard1_sel == 0)
687 strcpy(Config.Mcd1, "none");
688 else if (memcards[memcard1_sel] != NULL)
689 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
690 MEMCARD_DIR, memcards[memcard1_sel]);
691 }
692 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
693 if (memcard2_sel == 0)
694 strcpy(Config.Mcd2, "none");
695 else if (memcards[memcard2_sel] != NULL)
696 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
697 MEMCARD_DIR, memcards[memcard2_sel]);
698 }
699 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
700 LoadMcds(Config.Mcd1, Config.Mcd2);
701
702 return ret;
703}
704
705static const char *filter_exts[] = {
706 "bin", "img", "mdf", "iso", "cue", "z",
707 "bz", "znx", "pbp", "cbn", NULL
708};
709
710// rrrr rggg gggb bbbb
711static unsigned short fname2color(const char *fname)
712{
713 static const char *other_exts[] = {
714 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
715 };
716 const char *ext = strrchr(fname, '.');
717 int i;
718
719 if (ext == NULL)
720 return 0xffff;
721 ext++;
722 for (i = 0; filter_exts[i] != NULL; i++)
723 if (strcasecmp(ext, filter_exts[i]) == 0)
724 return 0x7bff;
725 for (i = 0; i < array_size(other_exts); i++)
726 if (strcasecmp(ext, other_exts[i]) == 0)
727 return 0xa514;
728 return 0xffff;
729}
730
731static void draw_savestate_bg(int slot);
732
733#define MENU_ALIGN_LEFT
734#ifndef HAVE_PRE_ARMV7 // assume hires device
735#define MENU_X2 1
736#else
737#define MENU_X2 0
738#endif
739
740#include "libpicofe/menu.c"
741
742// a bit of black magic here
743static void draw_savestate_bg(int slot)
744{
745 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
746 int x, y, w, h;
747 char fname[MAXPATHLEN];
748 GPUFreeze_t *gpu;
749 u16 *s, *d;
750 gzFile f;
751 int ret;
752 u32 tmp;
753
754 ret = get_state_filename(fname, sizeof(fname), slot);
755 if (ret != 0)
756 return;
757
758 f = gzopen(fname, "rb");
759 if (f == NULL)
760 return;
761
762 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
763 fprintf(stderr, "gzseek failed: %d\n", ret);
764 gzclose(f);
765 return;
766 }
767
768 gpu = malloc(sizeof(*gpu));
769 if (gpu == NULL) {
770 gzclose(f);
771 return;
772 }
773
774 ret = gzread(f, gpu, sizeof(*gpu));
775 gzclose(f);
776 if (ret != sizeof(*gpu)) {
777 fprintf(stderr, "gzread failed\n");
778 goto out;
779 }
780
781 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
782
783 if (gpu->ulStatus & 0x800000)
784 goto out; // disabled
785
786 x = gpu->ulControl[5] & 0x3ff;
787 y = (gpu->ulControl[5] >> 10) & 0x1ff;
788 w = psx_widths[(gpu->ulStatus >> 16) & 7];
789 tmp = gpu->ulControl[7];
790 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
791 if (gpu->ulStatus & 0x80000) // doubleheight
792 h *= 2;
793 if (h <= 0 || h > 512)
794 goto out;
795 if (y > 512 - 64)
796 y = 0;
797 if (y + h > 512)
798 h = 512 - y;
799 s = (u16 *)gpu->psxVRam + y * 1024 + x;
800
801 x = max(0, g_menuscreen_w - w) & ~3;
802 y = max(0, g_menuscreen_h / 2 - h / 2);
803 w = min(g_menuscreen_w, w);
804 h = min(g_menuscreen_h, h);
805 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
806
807 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
808 if (gpu->ulStatus & 0x200000)
809 bgr888_to_rgb565(d, s, w * 3);
810 else
811 bgr555_to_rgb565(d, s, w * 2);
812
813 // darken this so that menu text is visible
814 if (g_menuscreen_w - w < 320)
815 menu_darken_bg(d, d, w * 2, 0);
816 }
817
818out:
819 free(gpu);
820}
821
822// -------------- key config --------------
823
824me_bind_action me_ctrl_actions[] =
825{
826 { "UP ", 1 << DKEY_UP},
827 { "DOWN ", 1 << DKEY_DOWN },
828 { "LEFT ", 1 << DKEY_LEFT },
829 { "RIGHT ", 1 << DKEY_RIGHT },
830 { "TRIANGLE", 1 << DKEY_TRIANGLE },
831 { "CIRCLE ", 1 << DKEY_CIRCLE },
832 { "CROSS ", 1 << DKEY_CROSS },
833 { "SQUARE ", 1 << DKEY_SQUARE },
834 { "L1 ", 1 << DKEY_L1 },
835 { "R1 ", 1 << DKEY_R1 },
836 { "L2 ", 1 << DKEY_L2 },
837 { "R2 ", 1 << DKEY_R2 },
838 { "L3 ", 1 << DKEY_L3 },
839 { "R3 ", 1 << DKEY_R3 },
840 { "START ", 1 << DKEY_START },
841 { "SELECT ", 1 << DKEY_SELECT },
842 { NULL, 0 }
843};
844
845me_bind_action emuctrl_actions[] =
846{
847 { "Save State ", 1 << SACTION_SAVE_STATE },
848 { "Load State ", 1 << SACTION_LOAD_STATE },
849 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
850 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
851 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
852 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
853 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
854#ifndef HAVE_PRE_ARMV7
855 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
856#endif
857 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
858#if MENU_SHOW_MINIMIZE
859 { "Minimize ", 1 << SACTION_MINIMIZE },
860#endif
861#if MENU_SHOW_FULLSCREEN
862 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
863#endif
864 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
865 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
866 { "Gun A button ", 1 << SACTION_GUN_A },
867 { "Gun B button ", 1 << SACTION_GUN_B },
868 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
869#if MENU_SHOW_VOLUME
870 { "Volume Up ", 1 << SACTION_VOLUME_UP },
871 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
872#endif
873 { NULL, 0 }
874};
875
876static char *mystrip(char *str)
877{
878 int i, len;
879
880 len = strlen(str);
881 for (i = 0; i < len; i++)
882 if (str[i] != ' ') break;
883 if (i > 0) memmove(str, str + i, len - i + 1);
884
885 len = strlen(str);
886 for (i = len - 1; i >= 0; i--)
887 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
888 str[i+1] = 0;
889
890 return str;
891}
892
893static void get_line(char *d, size_t size, const char *s)
894{
895 const char *pe;
896 size_t len;
897
898 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
899 ;
900 len = pe - s;
901 if (len > size - 1)
902 len = size - 1;
903 strncpy(d, s, len);
904 d[len] = 0;
905}
906
907static void keys_write_all(FILE *f)
908{
909 int d;
910
911 for (d = 0; d < IN_MAX_DEVS; d++)
912 {
913 const int *binds = in_get_dev_binds(d);
914 const char *name = in_get_dev_name(d, 0, 0);
915 int k, count = 0;
916
917 if (binds == NULL || name == NULL)
918 continue;
919
920 fprintf(f, "binddev = %s\n", name);
921 in_get_config(d, IN_CFG_BIND_COUNT, &count);
922
923 for (k = 0; k < count; k++)
924 {
925 int i, kbinds, mask;
926 char act[32];
927
928 act[0] = act[31] = 0;
929 name = in_get_key_name(d, k);
930
931 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
932 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
933 mask = me_ctrl_actions[i].mask;
934 if (mask & kbinds) {
935 strncpy(act, me_ctrl_actions[i].name, 31);
936 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
937 kbinds &= ~mask;
938 }
939 mask = me_ctrl_actions[i].mask << 16;
940 if (mask & kbinds) {
941 strncpy(act, me_ctrl_actions[i].name, 31);
942 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
943 kbinds &= ~mask;
944 }
945 }
946
947 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
948 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
949 mask = emuctrl_actions[i].mask;
950 if (mask & kbinds) {
951 strncpy(act, emuctrl_actions[i].name, 31);
952 fprintf(f, "bind %s = %s\n", name, mystrip(act));
953 kbinds &= ~mask;
954 }
955 }
956 }
957
958 for (k = 0; k < array_size(in_adev); k++)
959 {
960 if (in_adev[k] == d)
961 fprintf(f, "bind_analog = %d\n", k);
962 }
963 }
964}
965
966static int parse_bind_val(const char *val, int *type)
967{
968 int i;
969
970 *type = IN_BINDTYPE_NONE;
971 if (val[0] == 0)
972 return 0;
973
974 if (strncasecmp(val, "player", 6) == 0)
975 {
976 int player, shift = 0;
977 player = atoi(val + 6) - 1;
978
979 if ((unsigned int)player > 1)
980 return -1;
981 if (player == 1)
982 shift = 16;
983
984 *type = IN_BINDTYPE_PLAYER12;
985 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
986 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
987 return me_ctrl_actions[i].mask << shift;
988 }
989 }
990 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
991 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
992 *type = IN_BINDTYPE_EMU;
993 return emuctrl_actions[i].mask;
994 }
995 }
996
997 return -1;
998}
999
1000static void keys_load_all(const char *cfg)
1001{
1002 char dev[256], key[128], *act;
1003 const char *p;
1004 int bind, bindtype;
1005 int ret, dev_id;
1006
1007 p = cfg;
1008 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1009 p += 10;
1010
1011 // don't strip 'dev' because there are weird devices
1012 // with names with space at the end
1013 get_line(dev, sizeof(dev), p);
1014
1015 dev_id = in_config_parse_dev(dev);
1016 if (dev_id < 0) {
1017 printf("input: can't handle dev: %s\n", dev);
1018 continue;
1019 }
1020
1021 in_unbind_all(dev_id, -1, -1);
1022 while ((p = strstr(p, "bind"))) {
1023 if (strncmp(p, "binddev = ", 10) == 0)
1024 break;
1025
1026 if (strncmp(p, "bind_analog", 11) == 0) {
1027 ret = sscanf(p, "bind_analog = %d", &bind);
1028 p += 11;
1029 if (ret != 1) {
1030 printf("input: parse error: %16s..\n", p);
1031 continue;
1032 }
1033 if ((unsigned int)bind >= array_size(in_adev)) {
1034 printf("input: analog id %d out of range\n", bind);
1035 continue;
1036 }
1037 in_adev[bind] = dev_id;
1038 continue;
1039 }
1040
1041 p += 4;
1042 if (*p != ' ') {
1043 printf("input: parse error: %16s..\n", p);
1044 continue;
1045 }
1046
1047 get_line(key, sizeof(key), p);
1048 act = strchr(key, '=');
1049 if (act == NULL) {
1050 printf("parse failed: %16s..\n", p);
1051 continue;
1052 }
1053 *act = 0;
1054 act++;
1055 mystrip(key);
1056 mystrip(act);
1057
1058 bind = parse_bind_val(act, &bindtype);
1059 if (bind != -1 && bind != 0) {
1060 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1061 in_config_bind_key(dev_id, key, bind, bindtype);
1062 }
1063 else
1064 lprintf("config: unhandled action \"%s\"\n", act);
1065 }
1066 }
1067 in_clean_binds();
1068}
1069
1070static int key_config_loop_wrap(int id, int keys)
1071{
1072 switch (id) {
1073 case MA_CTRL_PLAYER1:
1074 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1075 break;
1076 case MA_CTRL_PLAYER2:
1077 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1078 break;
1079 case MA_CTRL_EMU:
1080 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1081 break;
1082 default:
1083 break;
1084 }
1085 return 0;
1086}
1087
1088static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1089 "Might cause problems with real analog sticks";
1090static const char *adevnames[IN_MAX_DEVS + 2];
1091static int stick_sel[2];
1092
1093static menu_entry e_menu_keyconfig_analog[] =
1094{
1095 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1096 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1097 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1098 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1099 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1100 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1101 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1102 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1103 mee_end,
1104};
1105
1106static int key_config_analog(int id, int keys)
1107{
1108 int i, d, count, sel = 0;
1109 int sel2dev_map[IN_MAX_DEVS];
1110
1111 memset(adevnames, 0, sizeof(adevnames));
1112 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1113 memset(stick_sel, 0, sizeof(stick_sel));
1114
1115 adevnames[0] = "None";
1116 i = 1;
1117 for (d = 0; d < IN_MAX_DEVS; d++)
1118 {
1119 const char *name = in_get_dev_name(d, 0, 1);
1120 if (name == NULL)
1121 continue;
1122
1123 count = 0;
1124 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1125 if (count == 0)
1126 continue;
1127
1128 if (in_adev[0] == d) stick_sel[0] = i;
1129 if (in_adev[1] == d) stick_sel[1] = i;
1130 sel2dev_map[i] = d;
1131 adevnames[i++] = name;
1132 }
1133 adevnames[i] = NULL;
1134
1135 me_loop(e_menu_keyconfig_analog, &sel);
1136
1137 in_adev[0] = sel2dev_map[stick_sel[0]];
1138 in_adev[1] = sel2dev_map[stick_sel[1]];
1139
1140 return 0;
1141}
1142
1143static const char *mgn_dev_name(int id, int *offs)
1144{
1145 const char *name = NULL;
1146 static int it = 0;
1147
1148 if (id == MA_CTRL_DEV_FIRST)
1149 it = 0;
1150
1151 for (; it < IN_MAX_DEVS; it++) {
1152 name = in_get_dev_name(it, 1, 1);
1153 if (name != NULL)
1154 break;
1155 }
1156
1157 it++;
1158 return name;
1159}
1160
1161static const char *mgn_saveloadcfg(int id, int *offs)
1162{
1163 return "";
1164}
1165
1166static int mh_savecfg(int id, int keys)
1167{
1168 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1169 menu_update_msg("config saved");
1170 else
1171 menu_update_msg("failed to write config");
1172
1173 return 1;
1174}
1175
1176static int mh_input_rescan(int id, int keys)
1177{
1178 //menu_sync_config();
1179 in_probe();
1180 menu_update_msg("rescan complete.");
1181
1182 return 0;
1183}
1184
1185static const char *men_in_type_sel[] = {
1186 "Standard (SCPH-1080)",
1187 "Analog (SCPH-1150)",
1188 "GunCon",
1189 NULL
1190};
1191static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1192static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1193static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1194
1195static menu_entry e_menu_keyconfig[] =
1196{
1197 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1198 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1199 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1200 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1201 mee_label (""),
1202 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1203 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1204 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1205 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1206 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1207 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1208 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1209 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1210 mee_handler ("Rescan devices:", mh_input_rescan),
1211 mee_label (""),
1212 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1213 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1214 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1215 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1218 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1219 mee_end,
1220};
1221
1222static int menu_loop_keyconfig(int id, int keys)
1223{
1224 static int sel = 0;
1225
1226// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1227 me_loop(e_menu_keyconfig, &sel);
1228 return 0;
1229}
1230
1231// ------------ gfx options menu ------------
1232
1233static const char *men_scaler[] = {
1234 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1235};
1236static const char *men_soft_filter[] = { "None",
1237#ifdef __ARM_NEON__
1238 "scale2x", "eagle2x",
1239#endif
1240 NULL };
1241static const char *men_dummy[] = { NULL };
1242static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1243 "int. 4:3 - uses integer if possible, else fractional";
1244static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1245 "using d-pad or move it using R+d-pad";
1246static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1247static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1248static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1249static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1250
1251static int menu_loop_cscaler(int id, int keys)
1252{
1253 unsigned int inp;
1254
1255 g_scaler = SCALE_CUSTOM;
1256
1257 plat_gvideo_open(Config.PsxType);
1258
1259 for (;;)
1260 {
1261 menu_draw_begin(0, 1);
1262 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1263 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1264 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1265 menu_draw_end();
1266
1267 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1268 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1269 if (inp & PBTN_UP) g_layer_y--;
1270 if (inp & PBTN_DOWN) g_layer_y++;
1271 if (inp & PBTN_LEFT) g_layer_x--;
1272 if (inp & PBTN_RIGHT) g_layer_x++;
1273 if (!(inp & PBTN_R)) {
1274 if (inp & PBTN_UP) g_layer_h += 2;
1275 if (inp & PBTN_DOWN) g_layer_h -= 2;
1276 if (inp & PBTN_LEFT) g_layer_w += 2;
1277 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1278 }
1279 if (inp & (PBTN_MOK|PBTN_MBACK))
1280 break;
1281
1282 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1283 if (g_layer_x < 0) g_layer_x = 0;
1284 if (g_layer_x > 640) g_layer_x = 640;
1285 if (g_layer_y < 0) g_layer_y = 0;
1286 if (g_layer_y > 420) g_layer_y = 420;
1287 if (g_layer_w < 160) g_layer_w = 160;
1288 if (g_layer_h < 60) g_layer_h = 60;
1289 if (g_layer_x + g_layer_w > 800)
1290 g_layer_w = 800 - g_layer_x;
1291 if (g_layer_y + g_layer_h > 480)
1292 g_layer_h = 480 - g_layer_y;
1293 // resize the layer
1294 plat_gvideo_open(Config.PsxType);
1295 }
1296 }
1297
1298 plat_gvideo_close();
1299
1300 return 0;
1301}
1302
1303static menu_entry e_menu_gfx_options[] =
1304{
1305 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1306 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1307 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1308 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1309 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1310#ifdef __ARM_NEON__
1311 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1312 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1313#endif
1314 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1315// mee_onoff ("Vsync", 0, vsync, 1),
1316 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1317 mee_end,
1318};
1319
1320static int menu_loop_gfx_options(int id, int keys)
1321{
1322 static int sel = 0;
1323
1324 me_loop(e_menu_gfx_options, &sel);
1325
1326 return 0;
1327}
1328
1329// ------------ bios/plugins ------------
1330
1331#ifdef __ARM_NEON__
1332
1333static const char h_gpu_neon[] =
1334 "Configure built-in NEON GPU plugin";
1335static const char h_gpu_neon_enhanced[] =
1336 "Renders in double resolution at the cost of lower performance\n"
1337 "(not available for high resolution games)";
1338static const char h_gpu_neon_enhanced_hack[] =
1339 "Speed hack for above option (glitches some games)";
1340static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1341
1342static menu_entry e_menu_plugin_gpu_neon[] =
1343{
1344 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1345 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1346 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1347 mee_end,
1348};
1349
1350static int menu_loop_plugin_gpu_neon(int id, int keys)
1351{
1352 static int sel = 0;
1353 me_loop(e_menu_plugin_gpu_neon, &sel);
1354 return 0;
1355}
1356
1357#endif
1358
1359static menu_entry e_menu_plugin_gpu_unai[] =
1360{
1361 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1362 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1363 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1364 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1365 mee_end,
1366};
1367
1368static int menu_loop_plugin_gpu_unai(int id, int keys)
1369{
1370 int sel = 0;
1371 me_loop(e_menu_plugin_gpu_unai, &sel);
1372 return 0;
1373}
1374
1375static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1376//static const char h_gpu_0[] = "Needed for Chrono Cross";
1377static const char h_gpu_1[] = "Capcom fighting games";
1378static const char h_gpu_2[] = "Black screens in Lunar";
1379static const char h_gpu_3[] = "Compatibility mode";
1380static const char h_gpu_6[] = "Pandemonium 2";
1381//static const char h_gpu_7[] = "Skip every second frame";
1382static const char h_gpu_8[] = "Needed by Dark Forces";
1383static const char h_gpu_9[] = "better g-colors, worse textures";
1384static const char h_gpu_10[] = "Toggle busy flags after drawing";
1385
1386static menu_entry e_menu_plugin_gpu_peops[] =
1387{
1388 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1389// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1390 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1391 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1392 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1393 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1394// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1395 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1396 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1397 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1398 mee_end,
1399};
1400
1401static int menu_loop_plugin_gpu_peops(int id, int keys)
1402{
1403 static int sel = 0;
1404 me_loop(e_menu_plugin_gpu_peops, &sel);
1405 return 0;
1406}
1407
1408static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1409 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1410static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1411
1412static menu_entry e_menu_plugin_gpu_peopsgl[] =
1413{
1414 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1415 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1416 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1417 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1418 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1419 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1420 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1421 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1422 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1423 mee_label ("Fixes/hacks:"),
1424 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1425 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1426 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1427 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1428 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1429 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1430 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1431 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1432 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1433 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1434 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1435 mee_end,
1436};
1437
1438static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1439{
1440 static int sel = 0;
1441 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1442 return 0;
1443}
1444
1445static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1446static const char h_spu_volboost[] = "Large values cause distortion";
1447static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1448 "This is inaccurate and breaks games";
1449
1450static menu_entry e_menu_plugin_spu[] =
1451{
1452 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1453 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1454 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1455 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1456 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1457 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1458 mee_end,
1459};
1460
1461static int menu_loop_plugin_spu(int id, int keys)
1462{
1463 static int sel = 0;
1464 me_loop(e_menu_plugin_spu, &sel);
1465 return 0;
1466}
1467
1468static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1469 "savestates and can't be changed there. Must save\n"
1470 "config and reload the game for change to take effect";
1471static const char h_plugin_gpu[] =
1472#ifdef __ARM_NEON__
1473 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1474#endif
1475 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1476 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1477 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1478 "must save config and reload the game if changed";
1479static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1480 "must save config and reload the game if changed";
1481static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1482static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1483static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1484static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1485
1486static menu_entry e_menu_plugin_options[] =
1487{
1488 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1489 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1490 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1491#ifdef __ARM_NEON__
1492 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1493#endif
1494 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1495 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1496 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1497 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1498 mee_end,
1499};
1500
1501static menu_entry e_menu_main2[];
1502
1503static int menu_loop_plugin_options(int id, int keys)
1504{
1505 static int sel = 0;
1506 me_loop(e_menu_plugin_options, &sel);
1507
1508 // sync BIOS/plugins
1509 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1510 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1511 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1512 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1513
1514 return 0;
1515}
1516
1517// ------------ adv options menu ------------
1518
1519static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1520 "(lower value - less work for the emu, may be faster)";
1521static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1522static const char h_cfg_gteunn[] = "May cause graphical glitches";
1523static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1524
1525static menu_entry e_menu_speed_hacks[] =
1526{
1527 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1528 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1529 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1530 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1531 mee_end,
1532};
1533
1534static int menu_loop_speed_hacks(int id, int keys)
1535{
1536 static int sel = 0;
1537 me_loop(e_menu_speed_hacks, &sel);
1538 return 0;
1539}
1540
1541static const char h_cfg_cpul[] = "Shows CPU usage in %";
1542static const char h_cfg_spu[] = "Shows active SPU channels\n"
1543 "(green: normal, red: fmod, blue: noise)";
1544static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1545static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1546static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1547 "(proper .cue/.bin dump is needed otherwise)";
1548static const char h_cfg_sio[] = "You should not need this, breaks games";
1549static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1550static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1551 "(timing hack, breaks other games)";
1552static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1553 "(timing hack, breaks other games)";
1554static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1555 "Might be useful to overcome some dynarec bugs";
1556static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1557 "must reload game for any change to take effect";
1558
1559static menu_entry e_menu_adv_options[] =
1560{
1561 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1562 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1563 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1564 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1565 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1566 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1567 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1568 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1569 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1570 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1571 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1572 mee_end,
1573};
1574
1575static int menu_loop_adv_options(int id, int keys)
1576{
1577 static int sel = 0;
1578 me_loop(e_menu_adv_options, &sel);
1579 return 0;
1580}
1581
1582// ------------ options menu ------------
1583
1584static int mh_restore_defaults(int id, int keys)
1585{
1586 menu_set_defconfig();
1587 menu_update_msg("defaults restored");
1588 return 1;
1589}
1590
1591static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1592static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1593/*
1594static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1595static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1596 "loading state or both";
1597*/
1598static const char h_restore_def[] = "Switches back to default / recommended\n"
1599 "configuration";
1600static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1601
1602static menu_entry e_menu_options[] =
1603{
1604// mee_range ("Save slot", 0, state_slot, 0, 9),
1605// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1606 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1607 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1608 mee_enum ("Region", 0, region, men_region),
1609 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1610#ifdef C64X_DSP
1611 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1612#else
1613 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1614#endif
1615 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1616 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1617 mee_handler ("[Advanced]", menu_loop_adv_options),
1618 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1619 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1620 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1621 mee_end,
1622};
1623
1624static int menu_loop_options(int id, int keys)
1625{
1626 static int sel = 0;
1627
1628 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1629 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1630 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1631
1632 me_loop(e_menu_options, &sel);
1633
1634 return 0;
1635}
1636
1637// ------------ debug menu ------------
1638
1639static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1640{
1641 int w = min(g_menuscreen_w, 1024);
1642 int h = min(g_menuscreen_h, 512);
1643 u16 *d = g_menuscreen_ptr;
1644 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1645 char buff[64];
1646 int ty = 1;
1647
1648 gpuf->ulFreezeVersion = 1;
1649 if (GPU_freeze != NULL)
1650 GPU_freeze(1, gpuf);
1651
1652 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1653 bgr555_to_rgb565(d, s, w * 2);
1654
1655 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1656 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1657 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1658 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1659 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1660}
1661
1662static void debug_menu_loop(void)
1663{
1664 int inp, df_x = 0, df_y = 0;
1665 GPUFreeze_t *gpuf;
1666
1667 gpuf = malloc(sizeof(*gpuf));
1668 if (gpuf == NULL)
1669 return;
1670
1671 while (1)
1672 {
1673 menu_draw_begin(0, 1);
1674 draw_frame_debug(gpuf, df_x, df_y);
1675 menu_draw_end();
1676
1677 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1678 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1679 if (inp & PBTN_MBACK) break;
1680 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1681 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1682 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1683 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1684 }
1685
1686 free(gpuf);
1687}
1688
1689// --------- memcard manager ---------
1690
1691static void draw_mc_icon(int dx, int dy, const u16 *s)
1692{
1693 u16 *d;
1694 int x, y, l, p;
1695
1696 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1697
1698 for (y = 0; y < 16; y++, s += 16) {
1699 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1700 for (x = 0; x < 16; x++) {
1701 p = s[x];
1702 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1703 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1704 }
1705 }
1706 }
1707}
1708
1709static void draw_mc_bg(void)
1710{
1711 McdBlock *blocks1, *blocks2;
1712 int maxicons = 15;
1713 int i, y, row2;
1714
1715 blocks1 = malloc(15 * sizeof(blocks1[0]));
1716 blocks2 = malloc(15 * sizeof(blocks1[0]));
1717 if (blocks1 == NULL || blocks2 == NULL)
1718 goto out;
1719
1720 for (i = 0; i < 15; i++) {
1721 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1722 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1723 }
1724
1725 menu_draw_begin(1, 1);
1726
1727 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1728
1729 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1730 if (y < 0) {
1731 // doesn't fit..
1732 y = 0;
1733 maxicons = g_menuscreen_h / 32;
1734 }
1735
1736 row2 = g_menuscreen_w / 2;
1737 for (i = 0; i < maxicons; i++) {
1738 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1739 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1740
1741 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1742 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1743 }
1744
1745 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1746
1747 menu_draw_end();
1748out:
1749 free(blocks1);
1750 free(blocks2);
1751}
1752
1753static void handle_memcard_sel(void)
1754{
1755 strcpy(Config.Mcd1, "none");
1756 if (memcard1_sel != 0)
1757 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1758 strcpy(Config.Mcd2, "none");
1759 if (memcard2_sel != 0)
1760 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1761 LoadMcds(Config.Mcd1, Config.Mcd2);
1762 draw_mc_bg();
1763}
1764
1765static menu_entry e_memcard_options[] =
1766{
1767 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1768 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1769 mee_end,
1770};
1771
1772static int menu_loop_memcards(int id, int keys)
1773{
1774 static int sel = 0;
1775 char *p;
1776 int i;
1777
1778 memcard1_sel = memcard2_sel = 0;
1779 p = strrchr(Config.Mcd1, '/');
1780 if (p != NULL)
1781 for (i = 0; memcards[i] != NULL; i++)
1782 if (strcmp(p + 1, memcards[i]) == 0)
1783 { memcard1_sel = i; break; }
1784 p = strrchr(Config.Mcd2, '/');
1785 if (p != NULL)
1786 for (i = 0; memcards[i] != NULL; i++)
1787 if (strcmp(p + 1, memcards[i]) == 0)
1788 { memcard2_sel = i; break; }
1789
1790 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1791
1792 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1793
1794 return 0;
1795}
1796
1797// ------------ cheats menu ------------
1798
1799static void draw_cheatlist(int sel)
1800{
1801 int max_cnt, start, i, pos, active;
1802
1803 max_cnt = g_menuscreen_h / me_sfont_h;
1804 start = max_cnt / 2 - sel;
1805
1806 menu_draw_begin(1, 1);
1807
1808 for (i = 0; i < NumCheats; i++) {
1809 pos = start + i;
1810 if (pos < 0) continue;
1811 if (pos >= max_cnt) break;
1812 active = Cheats[i].Enabled;
1813 smalltext_out16(14, pos * me_sfont_h,
1814 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1815 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1816 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1817 }
1818 pos = start + i;
1819 if (pos < max_cnt)
1820 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1821
1822 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1823 menu_draw_end();
1824}
1825
1826static void menu_loop_cheats(void)
1827{
1828 static int menu_sel = 0;
1829 int inp;
1830
1831 for (;;)
1832 {
1833 draw_cheatlist(menu_sel);
1834 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1835 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1836 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1837 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1838 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1839 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1840 if (inp & PBTN_MOK) { // action
1841 if (menu_sel < NumCheats)
1842 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1843 else break;
1844 }
1845 if (inp & PBTN_MBACK)
1846 break;
1847 }
1848}
1849
1850// --------- main menu help ----------
1851
1852static void menu_bios_warn(void)
1853{
1854 int inp;
1855 static const char msg[] =
1856 "You don't seem to have copied any BIOS\n"
1857 "files to\n"
1858 MENU_BIOS_PATH "\n\n"
1859
1860 "While many games work fine with fake\n"
1861 "(HLE) BIOS, others (like MGS and FF8)\n"
1862 "require BIOS to work.\n"
1863 "After copying the file, you'll also need\n"
1864 "to select it in the emu's menu:\n"
1865 "options->[BIOS/Plugins]\n\n"
1866 "The file is usually named SCPH1001.BIN,\n"
1867 "but other not compressed files can be\n"
1868 "used too.\n\n"
1869 "Press %s or %s to continue";
1870 char tmp_msg[sizeof(msg) + 64];
1871
1872 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1873 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1874 while (1)
1875 {
1876 draw_menu_message(tmp_msg, NULL);
1877
1878 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1879 if (inp & (PBTN_MBACK|PBTN_MOK))
1880 return;
1881 }
1882}
1883
1884// ------------ main menu ------------
1885
1886static menu_entry e_menu_main[];
1887
1888static void draw_frame_main(void)
1889{
1890 struct tm *tmp;
1891 time_t ltime;
1892 int capacity;
1893 char ltime_s[16];
1894 char buff[64];
1895 char *out;
1896
1897 if (CdromId[0] != 0) {
1898 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1899 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1900 Config.HLE ? "HLE" : "BIOS");
1901 smalltext_out16(4, 1, buff, 0x105f);
1902 }
1903
1904 if (ready_to_go) {
1905 capacity = plat_target_bat_capacity_get();
1906 ltime = time(NULL);
1907 tmp = localtime(&ltime);
1908 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1909 if (capacity >= 0) {
1910 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1911 out = buff;
1912 }
1913 else
1914 out = ltime_s;
1915 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1916 }
1917}
1918
1919static void draw_frame_credits(void)
1920{
1921 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1922}
1923
1924static const char credits_text[] =
1925 "PCSX-ReARMed\n\n"
1926 "(C) 1999-2003 PCSX Team\n"
1927 "(C) 2005-2009 PCSX-df Team\n"
1928 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1929 "ARM recompiler (C) 2009-2011 Ari64\n"
1930#ifdef __ARM_NEON__
1931 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1932#endif
1933 "PEOpS GPU and SPU by Pete Bernert\n"
1934 " and the P.E.Op.S. team\n"
1935 "PCSX4ALL plugin by PCSX4ALL team\n"
1936 " Chui, Franxis, Unai\n\n"
1937 "integration, optimization and\n"
1938 " frontend (C) 2010-2015 notaz\n";
1939
1940static int reset_game(void)
1941{
1942 // sanity check
1943 if (bios_sel == 0 && !Config.HLE)
1944 return -1;
1945
1946 ClosePlugins();
1947 OpenPlugins();
1948 SysReset();
1949 if (CheckCdrom() != -1) {
1950 LoadCdrom();
1951 }
1952 return 0;
1953}
1954
1955static int reload_plugins(const char *cdimg)
1956{
1957 pl_vout_buf = NULL;
1958
1959 ClosePlugins();
1960
1961 set_cd_image(cdimg);
1962 LoadPlugins();
1963 pcnt_hook_plugins();
1964 NetOpened = 0;
1965 if (OpenPlugins() == -1) {
1966 menu_update_msg("failed to open plugins");
1967 return -1;
1968 }
1969 plugin_call_rearmed_cbs();
1970
1971 cdrIsoMultidiskCount = 1;
1972 CdromId[0] = '\0';
1973 CdromLabel[0] = '\0';
1974
1975 return 0;
1976}
1977
1978static int run_bios(void)
1979{
1980 if (bios_sel == 0)
1981 return -1;
1982
1983 ready_to_go = 0;
1984 if (reload_plugins(NULL) != 0)
1985 return -1;
1986 SysReset();
1987
1988 ready_to_go = 1;
1989 return 0;
1990}
1991
1992static int run_exe(void)
1993{
1994 const char *exts[] = { "exe", NULL };
1995 const char *fname;
1996
1997 fname = menu_loop_romsel(last_selected_fname,
1998 sizeof(last_selected_fname), exts, NULL);
1999 if (fname == NULL)
2000 return -1;
2001
2002 ready_to_go = 0;
2003 if (reload_plugins(NULL) != 0)
2004 return -1;
2005
2006 SysReset();
2007 if (Load(fname) != 0) {
2008 menu_update_msg("exe load failed, bad file?");
2009 printf("meh\n");
2010 return -1;
2011 }
2012
2013 ready_to_go = 1;
2014 return 0;
2015}
2016
2017static int run_cd_image(const char *fname)
2018{
2019 int autoload_state = g_autostateld_opt;
2020
2021 ready_to_go = 0;
2022 reload_plugins(fname);
2023
2024 // always autodetect, menu_sync_config will override as needed
2025 Config.PsxAuto = 1;
2026
2027 if (CheckCdrom() == -1) {
2028 // Only check the CD if we are starting the console with a CD
2029 ClosePlugins();
2030 menu_update_msg("unsupported/invalid CD image");
2031 return -1;
2032 }
2033
2034 SysReset();
2035
2036 // Read main executable directly from CDRom and start it
2037 if (LoadCdrom() == -1) {
2038 ClosePlugins();
2039 menu_update_msg("failed to load CD image");
2040 return -1;
2041 }
2042
2043 emu_on_new_cd(1);
2044 ready_to_go = 1;
2045
2046 if (autoload_state) {
2047 unsigned int newest = 0;
2048 int time, slot, newest_slot = -1;
2049
2050 for (slot = 0; slot < 10; slot++) {
2051 if (emu_check_save_file(slot, &time)) {
2052 if ((unsigned int)time > newest) {
2053 newest = time;
2054 newest_slot = slot;
2055 }
2056 }
2057 }
2058
2059 if (newest_slot >= 0) {
2060 lprintf("autoload slot %d\n", newest_slot);
2061 emu_load_state(newest_slot);
2062 }
2063 else {
2064 lprintf("no save to autoload.\n");
2065 }
2066 }
2067
2068 return 0;
2069}
2070
2071static int romsel_run(void)
2072{
2073 int prev_gpu, prev_spu;
2074 const char *fname;
2075
2076 fname = menu_loop_romsel(last_selected_fname,
2077 sizeof(last_selected_fname), filter_exts,
2078 optional_cdimg_filter);
2079 if (fname == NULL)
2080 return -1;
2081
2082 printf("selected file: %s\n", fname);
2083
2084 new_dynarec_clear_full();
2085
2086 if (run_cd_image(fname) != 0)
2087 return -1;
2088
2089 prev_gpu = gpu_plugsel;
2090 prev_spu = spu_plugsel;
2091 if (menu_load_config(1) != 0)
2092 menu_load_config(0);
2093
2094 // check for plugin changes, have to repeat
2095 // loading if game config changed plugins to reload them
2096 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2097 printf("plugin change detected, reloading plugins..\n");
2098 if (run_cd_image(fname) != 0)
2099 return -1;
2100 }
2101
2102 strcpy(last_selected_fname, fname);
2103 menu_do_last_cd_img(0);
2104 return 0;
2105}
2106
2107static int swap_cd_image(void)
2108{
2109 const char *fname;
2110
2111 fname = menu_loop_romsel(last_selected_fname,
2112 sizeof(last_selected_fname), filter_exts,
2113 optional_cdimg_filter);
2114 if (fname == NULL)
2115 return -1;
2116
2117 printf("selected file: %s\n", fname);
2118
2119 CdromId[0] = '\0';
2120 CdromLabel[0] = '\0';
2121
2122 set_cd_image(fname);
2123 if (ReloadCdromPlugin() < 0) {
2124 menu_update_msg("failed to load cdr plugin");
2125 return -1;
2126 }
2127 if (CDR_open() < 0) {
2128 menu_update_msg("failed to open cdr plugin");
2129 return -1;
2130 }
2131
2132 SetCdOpenCaseTime(time(NULL) + 2);
2133 LidInterrupt();
2134
2135 strcpy(last_selected_fname, fname);
2136 return 0;
2137}
2138
2139static int swap_cd_multidisk(void)
2140{
2141 cdrIsoMultidiskSelect++;
2142 CdromId[0] = '\0';
2143 CdromLabel[0] = '\0';
2144
2145 CDR_close();
2146 if (CDR_open() < 0) {
2147 menu_update_msg("failed to open cdr plugin");
2148 return -1;
2149 }
2150
2151 SetCdOpenCaseTime(time(NULL) + 2);
2152 LidInterrupt();
2153
2154 return 0;
2155}
2156
2157static void load_pcsx_cht(void)
2158{
2159 static const char *exts[] = { "cht", NULL };
2160 const char *fname;
2161 char msg[64];
2162
2163 fname = menu_loop_romsel(last_selected_fname,
2164 sizeof(last_selected_fname), exts, NULL);
2165 if (fname == NULL)
2166 return;
2167
2168 printf("selected cheat file: %s\n", fname);
2169 LoadCheats(fname);
2170
2171 if (NumCheats == 0 && NumCodes == 0)
2172 menu_update_msg("failed to load cheats");
2173 else {
2174 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2175 menu_update_msg(msg);
2176 }
2177 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2178}
2179
2180static int main_menu_handler(int id, int keys)
2181{
2182 switch (id)
2183 {
2184 case MA_MAIN_RESUME_GAME:
2185 if (ready_to_go)
2186 return 1;
2187 break;
2188 case MA_MAIN_SAVE_STATE:
2189 if (ready_to_go)
2190 return menu_loop_savestate(0);
2191 break;
2192 case MA_MAIN_LOAD_STATE:
2193 if (ready_to_go)
2194 return menu_loop_savestate(1);
2195 break;
2196 case MA_MAIN_RESET_GAME:
2197 if (ready_to_go && reset_game() == 0)
2198 return 1;
2199 break;
2200 case MA_MAIN_LOAD_ROM:
2201 if (romsel_run() == 0)
2202 return 1;
2203 break;
2204 case MA_MAIN_SWAP_CD:
2205 if (swap_cd_image() == 0)
2206 return 1;
2207 break;
2208 case MA_MAIN_SWAP_CD_MULTI:
2209 if (swap_cd_multidisk() == 0)
2210 return 1;
2211 break;
2212 case MA_MAIN_RUN_BIOS:
2213 if (run_bios() == 0)
2214 return 1;
2215 break;
2216 case MA_MAIN_RUN_EXE:
2217 if (run_exe() == 0)
2218 return 1;
2219 break;
2220 case MA_MAIN_CHEATS:
2221 menu_loop_cheats();
2222 break;
2223 case MA_MAIN_LOAD_CHEATS:
2224 load_pcsx_cht();
2225 break;
2226 case MA_MAIN_CREDITS:
2227 draw_menu_message(credits_text, draw_frame_credits);
2228 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2229 break;
2230 case MA_MAIN_EXIT:
2231 emu_core_ask_exit();
2232 return 1;
2233 default:
2234 lprintf("%s: something unknown selected\n", __FUNCTION__);
2235 break;
2236 }
2237
2238 return 0;
2239}
2240
2241static menu_entry e_menu_main2[] =
2242{
2243 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2244 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2245 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2246 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2247 mee_handler ("Memcard manager", menu_loop_memcards),
2248 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2249 mee_end,
2250};
2251
2252static int main_menu2_handler(int id, int keys)
2253{
2254 static int sel = 0;
2255
2256 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2257 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2258 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2259 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2260
2261 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2262}
2263
2264static const char h_extra[] = "Change CD, manage memcards..\n";
2265
2266static menu_entry e_menu_main[] =
2267{
2268 mee_label (""),
2269 mee_label (""),
2270 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2271 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2272 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2273 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2274 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2275 mee_handler ("Options", menu_loop_options),
2276 mee_handler ("Controls", menu_loop_keyconfig),
2277 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2278 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2279 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2280 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2281 mee_end,
2282};
2283
2284// ----------------------------
2285
2286static void menu_leave_emu(void);
2287
2288void menu_loop(void)
2289{
2290 static int warned_about_bios = 0;
2291 static int sel = 0;
2292
2293 menu_leave_emu();
2294
2295 if (config_save_counter == 0) {
2296 // assume first run
2297 if (bioses[1] != NULL) {
2298 // autoselect BIOS to make user's life easier
2299 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2300 bios_sel = 1;
2301 }
2302 else if (!warned_about_bios) {
2303 menu_bios_warn();
2304 warned_about_bios = 1;
2305 }
2306 }
2307
2308 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2309 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2310 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2311 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2312 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2313
2314 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2315
2316 do {
2317 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2318 } while (!ready_to_go && !g_emu_want_quit);
2319
2320 /* wait until menu, ok, back is released */
2321 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2322 ;
2323
2324 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2325
2326 menu_prepare_emu();
2327}
2328
2329static int qsort_strcmp(const void *p1, const void *p2)
2330{
2331 char * const *s1 = (char * const *)p1;
2332 char * const *s2 = (char * const *)p2;
2333 return strcasecmp(*s1, *s2);
2334}
2335
2336static void scan_bios_plugins(void)
2337{
2338 char fname[MAXPATHLEN];
2339 struct dirent *ent;
2340 int bios_i, gpu_i, spu_i, mc_i;
2341 char *p;
2342 DIR *dir;
2343
2344 bioses[0] = "HLE";
2345 gpu_plugins[0] = "builtin_gpu";
2346 spu_plugins[0] = "builtin_spu";
2347 memcards[0] = "(none)";
2348 bios_i = gpu_i = spu_i = mc_i = 1;
2349
2350 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2351 dir = opendir(fname);
2352 if (dir == NULL) {
2353 perror("scan_bios_plugins bios opendir");
2354 goto do_plugins;
2355 }
2356
2357 while (1) {
2358 struct stat st;
2359
2360 errno = 0;
2361 ent = readdir(dir);
2362 if (ent == NULL) {
2363 if (errno != 0)
2364 perror("readdir");
2365 break;
2366 }
2367
2368 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2369 continue;
2370
2371 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2372 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2373 printf("bad BIOS file: %s\n", ent->d_name);
2374 continue;
2375 }
2376
2377 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2378 bioses[bios_i++] = strdup(ent->d_name);
2379 continue;
2380 }
2381
2382 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2383 }
2384
2385 closedir(dir);
2386
2387do_plugins:
2388 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2389 dir = opendir(fname);
2390 if (dir == NULL) {
2391 perror("scan_bios_plugins plugins opendir");
2392 goto do_memcards;
2393 }
2394
2395 while (1) {
2396 void *h, *tmp;
2397
2398 errno = 0;
2399 ent = readdir(dir);
2400 if (ent == NULL) {
2401 if (errno != 0)
2402 perror("readdir");
2403 break;
2404 }
2405 p = strstr(ent->d_name, ".so");
2406 if (p == NULL)
2407 continue;
2408
2409 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2410 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2411 if (h == NULL) {
2412 fprintf(stderr, "%s\n", dlerror());
2413 continue;
2414 }
2415
2416 // now what do we have here?
2417 tmp = dlsym(h, "GPUinit");
2418 if (tmp) {
2419 dlclose(h);
2420 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2421 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2422 continue;
2423 }
2424
2425 tmp = dlsym(h, "SPUinit");
2426 if (tmp) {
2427 dlclose(h);
2428 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2429 spu_plugins[spu_i++] = strdup(ent->d_name);
2430 continue;
2431 }
2432
2433 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2434 dlclose(h);
2435 }
2436
2437 closedir(dir);
2438
2439do_memcards:
2440 dir = opendir("." MEMCARD_DIR);
2441 if (dir == NULL) {
2442 perror("scan_bios_plugins memcards opendir");
2443 return;
2444 }
2445
2446 while (1) {
2447 struct stat st;
2448
2449 errno = 0;
2450 ent = readdir(dir);
2451 if (ent == NULL) {
2452 if (errno != 0)
2453 perror("readdir");
2454 break;
2455 }
2456
2457 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2458 continue;
2459
2460 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2461 if (stat(fname, &st) != 0) {
2462 printf("bad memcard file: %s\n", ent->d_name);
2463 continue;
2464 }
2465
2466 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2467 memcards[mc_i++] = strdup(ent->d_name);
2468 continue;
2469 }
2470
2471 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2472 }
2473
2474 if (mc_i > 2)
2475 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2476
2477 closedir(dir);
2478}
2479
2480void menu_init(void)
2481{
2482 char buff[MAXPATHLEN];
2483 int i;
2484
2485 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2486
2487 scan_bios_plugins();
2488 menu_init_base();
2489
2490 menu_set_defconfig();
2491 menu_load_config(0);
2492 menu_do_last_cd_img(1);
2493 last_vout_w = 320;
2494 last_vout_h = 240;
2495 last_vout_bpp = 16;
2496
2497 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2498 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2499 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2500 fprintf(stderr, "OOM\n");
2501 exit(1);
2502 }
2503
2504 emu_make_path(buff, "skin/background.png", sizeof(buff));
2505 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2506
2507 i = plat_target.cpu_clock_set != NULL
2508 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2509 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2510
2511 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2512 e_menu_gfx_options[i].data = plat_target.vout_methods;
2513 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2514 plat_target.vout_methods != NULL);
2515
2516 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2517 e_menu_gfx_options[i].data = plat_target.hwfilters;
2518 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2519 plat_target.hwfilters != NULL);
2520
2521 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2522 plat_target.gamma_set != NULL);
2523
2524#ifdef HAVE_PRE_ARMV7
2525 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2526#endif
2527 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2528 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2529 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2530 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2531 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2532 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2533 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2534}
2535
2536void menu_notify_mode_change(int w, int h, int bpp)
2537{
2538 last_vout_w = w;
2539 last_vout_h = h;
2540 last_vout_bpp = bpp;
2541}
2542
2543static void menu_leave_emu(void)
2544{
2545 if (GPU_close != NULL) {
2546 int ret = GPU_close();
2547 if (ret)
2548 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2549 }
2550
2551 plat_video_menu_enter(ready_to_go);
2552
2553 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2554 if (pl_vout_buf != NULL && ready_to_go) {
2555 int x = max(0, g_menuscreen_w - last_vout_w);
2556 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2557 int w = min(g_menuscreen_w, last_vout_w);
2558 int h = min(g_menuscreen_h, last_vout_h);
2559 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2560 char *s = pl_vout_buf;
2561
2562 if (last_vout_bpp == 16) {
2563 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2564 menu_darken_bg(d, s, w, 0);
2565 }
2566 else {
2567 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2568 rgb888_to_rgb565(d, s, w * 3);
2569 menu_darken_bg(d, d, w, 0);
2570 }
2571 }
2572 }
2573
2574 if (ready_to_go)
2575 cpu_clock = plat_target_cpu_clock_get();
2576}
2577
2578void menu_prepare_emu(void)
2579{
2580 R3000Acpu *prev_cpu = psxCpu;
2581
2582 plat_video_menu_leave();
2583
2584 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2585 if (psxCpu != prev_cpu) {
2586 prev_cpu->Shutdown();
2587 psxCpu->Init();
2588 // note that this does not really reset, just clears drc caches
2589 psxCpu->Reset();
2590 }
2591
2592 // core doesn't care about Config.Cdda changes,
2593 // so handle them manually here
2594 if (Config.Cdda)
2595 CDR_stop();
2596
2597 menu_sync_config();
2598 if (cpu_clock > 0)
2599 plat_target_cpu_clock_set(cpu_clock);
2600
2601 // push config to GPU plugin
2602 plugin_call_rearmed_cbs();
2603
2604 if (GPU_open != NULL) {
2605 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2606 if (ret)
2607 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2608 }
2609
2610 dfinput_activate();
2611}
2612
2613void menu_update_msg(const char *msg)
2614{
2615 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2616 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2617
2618 menu_error_time = plat_get_ticks_ms();
2619 lprintf("msg: %s\n", menu_error_msg);
2620}
2621
2622void menu_finish(void)
2623{
2624 if (cpu_clock_st > 0)
2625 plat_target_cpu_clock_set(cpu_clock_st);
2626}