Sort out compiler warnings, all of them
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104// Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105// If not, the option is in the advanced speed hacks menu, so in a logical place.
106#define DEFAULT_PSX_CLOCK 100
107#define DEFAULT_PSX_CLOCK_S "100"
108
109static const char *bioses[24];
110static const char *gpu_plugins[16];
111static const char *spu_plugins[16];
112static const char *memcards[32];
113static int bios_sel, gpu_plugsel, spu_plugsel;
114
115#ifndef UI_FEATURES_H
116#define MENU_BIOS_PATH "bios/"
117#define MENU_SHOW_VARSCALER 0
118#define MENU_SHOW_VOUTMODE 1
119#define MENU_SHOW_SCALER2 0
120#define MENU_SHOW_NUBS_BTNS 0
121#define MENU_SHOW_VIBRATION 0
122#define MENU_SHOW_DEADZONE 0
123#define MENU_SHOW_MINIMIZE 0
124#define MENU_SHOW_FULLSCREEN 1
125#define MENU_SHOW_VOLUME 0
126#endif
127
128static int min(int x, int y) { return x < y ? x : y; }
129static int max(int x, int y) { return x > y ? x : y; }
130
131void emu_make_path(char *buff, const char *end, int size)
132{
133 int pos, end_len;
134
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
138 buff[size - 1] = 0;
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
141}
142
143static int emu_check_save_file(int slot, int *time)
144{
145 char fname[MAXPATHLEN];
146 struct stat status;
147 int ret;
148
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
152
153 ret = get_state_filename(fname, sizeof(fname), slot);
154 if (ret != 0)
155 return 1;
156
157 ret = stat(fname, &status);
158 if (ret != 0)
159 return 1;
160
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
163
164 *time = status.st_mtime;
165
166 return 1;
167}
168
169static int emu_save_load_game(int load, int unused)
170{
171 int ret;
172
173 if (load) {
174 ret = emu_load_state(state_slot);
175
176 // reflect hle/bios mode from savestate
177 if (Config.HLE)
178 bios_sel = 0;
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
181 bios_sel = 1;
182 }
183 else
184 ret = emu_save_state(state_slot);
185
186 return ret;
187}
188
189static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
191{
192 int i;
193
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
196 continue;
197
198 if (strcmp(name, namelist[i]->d_name) == 0) {
199 free(namelist[i]);
200 namelist[i] = NULL;
201 break;
202 }
203 }
204}
205
206static int optional_cdimg_filter(struct dirent **namelist, int count,
207 const char *basedir)
208{
209 const char *ext, *p;
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
212 struct stat64 statf;
213 FILE *f;
214
215 if (count <= 1)
216 return count;
217
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
220 continue;
221
222 ext = strrchr(namelist[i]->d_name, '.');
223 if (ext == NULL) {
224 // should not happen but whatever
225 free(namelist[i]);
226 namelist[i] = NULL;
227 continue;
228 }
229 ext++;
230
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
233 {
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
236
237 f = fopen(buf, "r");
238 if (f == NULL) {
239 free(namelist[i]);
240 namelist[i] = NULL;
241 continue;
242 }
243
244 good_cue = 0;
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
247 if (ret != 1)
248 ret = sscanf(buf, " FILE %256s", buf2);
249 if (ret != 1)
250 continue;
251
252 p = strrchr(buf2, '/');
253 if (p == NULL)
254 p = strrchr(buf2, '\\');
255 if (p != NULL)
256 p++;
257 else
258 p = buf2;
259
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
262 if (ret == 0) {
263 rm_namelist_entry(namelist, count, p);
264 good_cue = 1;
265 }
266 }
267 fclose(f);
268
269 if (!good_cue) {
270 free(namelist[i]);
271 namelist[i] = NULL;
272 }
273 continue;
274 }
275
276 p = strcasestr(namelist[i]->d_name, "track");
277 if (p != NULL) {
278 ret = strtoul(p + 5, NULL, 10);
279 if (ret > 1) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 continue;
283 }
284 }
285 }
286
287 // compact namelist
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
291
292 return d;
293}
294
295// propagate menu settings to the emu vars
296static void menu_sync_config(void)
297{
298 static int allow_abs_only_old;
299
300 Config.PsxAuto = 1;
301 if (region > 0) {
302 Config.PsxAuto = 0;
303 Config.PsxType = region - 1;
304 }
305 cycle_multiplier = 10000 / psx_clock;
306
307 switch (in_type_sel1) {
308 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
311 }
312 switch (in_type_sel2) {
313 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
316 }
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
318 in_probe();
319 allow_abs_only_old = in_evdev_allow_abs_only;
320 }
321
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
325}
326
327static void menu_set_defconfig(void)
328{
329 emu_set_default_config();
330
331 g_opts = 0;
332 g_scaler = SCALE_4_3;
333 g_gamma = 100;
334 volume_boost = 0;
335 frameskip = 0;
336 analog_deadzone = 50;
337 soft_scaling = 1;
338 soft_filter = 0;
339 scanlines = 0;
340 scanline_level = 20;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
343
344 region = 0;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
347
348 menu_sync_config();
349}
350
351#define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
353
354#define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
356
357#define CE_STR(val) \
358 { #val, 0, val }
359
360#define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
362
363#define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
365
366#define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
368
369// 'versioned' var, used when defaults change
370#define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
372
373#define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
375
376#define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
378
379static const struct {
380 const char *name;
381 size_t len;
382 void *val;
383} config_data[] = {
384 CE_CONFIG_STR(Bios),
385 CE_CONFIG_STR_V(Gpu, 3),
386 CE_CONFIG_STR(Spu),
387// CE_CONFIG_STR(Cdr),
388 CE_CONFIG_VAL(Xa),
389// CE_CONFIG_VAL(Sio),
390 CE_CONFIG_VAL(Mdec),
391 CE_CONFIG_VAL(Cdda),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
397 CE_CONFIG_VAL(Cpu),
398 CE_INTVAL(region),
399 CE_INTVAL_V(g_scaler, 3),
400 CE_INTVAL(g_gamma),
401 CE_INTVAL(g_layer_x),
402 CE_INTVAL(g_layer_y),
403 CE_INTVAL(g_layer_w),
404 CE_INTVAL(g_layer_h),
405 CE_INTVAL(soft_filter),
406 CE_INTVAL(scanlines),
407 CE_INTVAL(scanline_level),
408 CE_INTVAL(plat_target.vout_method),
409 CE_INTVAL(plat_target.hwfilter),
410 CE_INTVAL(plat_target.vout_fullscreen),
411 CE_INTVAL(state_slot),
412 CE_INTVAL(cpu_clock),
413 CE_INTVAL(g_opts),
414 CE_INTVAL(in_type_sel1),
415 CE_INTVAL(in_type_sel2),
416 CE_INTVAL(analog_deadzone),
417 CE_INTVAL(memcard1_sel),
418 CE_INTVAL(memcard2_sel),
419 CE_INTVAL(g_autostateld_opt),
420 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
421 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
422 CE_INTVAL_V(frameskip, 3),
423 CE_INTVAL_P(thread_rendering),
424 CE_INTVAL_P(gpu_peops.iUseDither),
425 CE_INTVAL_P(gpu_peops.dwActFixes),
426 CE_INTVAL_P(gpu_unai.ilace_force),
427 CE_INTVAL_P(gpu_unai.pixel_skip),
428 CE_INTVAL_P(gpu_unai.lighting),
429 CE_INTVAL_P(gpu_unai.fast_lighting),
430 CE_INTVAL_P(gpu_unai.blending),
431 CE_INTVAL_P(gpu_unai.dithering),
432 CE_INTVAL_P(gpu_unai.lineskip),
433 CE_INTVAL_P(gpu_unai.abe_hack),
434 CE_INTVAL_P(gpu_unai.no_light),
435 CE_INTVAL_P(gpu_unai.no_blend),
436 CE_INTVAL_P(gpu_unai.scale_hires),
437 CE_INTVAL_P(gpu_neon.allow_interlace),
438 CE_INTVAL_P(gpu_neon.enhancement_enable),
439 CE_INTVAL_P(gpu_neon.enhancement_no_main),
440 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
441 CE_INTVAL_P(gpu_peopsgl.iFilterType),
442 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
443 CE_INTVAL_P(gpu_peopsgl.iUseMask),
444 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
445 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
446 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
447 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
448 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
449 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
450 CE_INTVAL(spu_config.iUseReverb),
451 CE_INTVAL(spu_config.idiablofix),
452 CE_INTVAL(spu_config.iXAPitch),
453 CE_INTVAL(spu_config.iUseInterpolation),
454 CE_INTVAL(spu_config.iTempo),
455 CE_INTVAL(spu_config.iUseThread),
456 CE_INTVAL(config_save_counter),
457 CE_INTVAL(in_evdev_allow_abs_only),
458 CE_INTVAL(volume_boost),
459 CE_INTVAL(psx_clock),
460 CE_INTVAL(new_dynarec_hacks),
461 CE_INTVAL(in_enable_vibration),
462};
463
464static char *get_cd_label(void)
465{
466 static char trimlabel[33];
467 int j;
468
469 strncpy(trimlabel, CdromLabel, 32);
470 trimlabel[32] = 0;
471 for (j = 31; j >= 0; j--)
472 if (trimlabel[j] == ' ')
473 trimlabel[j] = 0;
474
475 return trimlabel;
476}
477
478static void make_cfg_fname(char *buf, size_t size, int is_game)
479{
480 if (is_game)
481 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
482 else
483 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
484}
485
486static void keys_write_all(FILE *f);
487static char *mystrip(char *str);
488
489static int menu_write_config(int is_game)
490{
491 char cfgfile[MAXPATHLEN];
492 FILE *f;
493 int i;
494
495 config_save_counter++;
496
497 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
498 f = fopen(cfgfile, "w");
499 if (f == NULL) {
500 printf("menu_write_config: failed to open: %s\n", cfgfile);
501 return -1;
502 }
503
504 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
505 fprintf(f, "%s = ", config_data[i].name);
506 switch (config_data[i].len) {
507 case 0:
508 fprintf(f, "%s\n", (char *)config_data[i].val);
509 break;
510 case 1:
511 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
512 break;
513 case 2:
514 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
515 break;
516 case 4:
517 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
518 break;
519 default:
520 printf("menu_write_config: unhandled len %d for %s\n",
521 (int)config_data[i].len, config_data[i].name);
522 break;
523 }
524 }
525
526 keys_write_all(f);
527 fclose(f);
528
529 return 0;
530}
531
532static int menu_do_last_cd_img(int is_get)
533{
534 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
535 char path[256];
536 struct stat64 st;
537 FILE *f;
538 int i, ret = -1;
539
540 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
541 f = fopen(path, is_get ? "r" : "w");
542 if (f == NULL) {
543 ret = -1;
544 goto out;
545 }
546
547 if (is_get) {
548 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
549 last_selected_fname[ret] = 0;
550 mystrip(last_selected_fname);
551 }
552 else
553 fprintf(f, "%s\n", last_selected_fname);
554 fclose(f);
555
556out:
557 if (is_get) {
558 for (i = 0; last_selected_fname[0] == 0
559 || stat64(last_selected_fname, &st) != 0; i++)
560 {
561 if (i >= ARRAY_SIZE(defaults))
562 break;
563 strcpy(last_selected_fname, defaults[i]);
564 }
565 }
566
567 return 0;
568}
569
570static void parse_str_val(char *cval, const char *src)
571{
572 char *tmp;
573 strncpy(cval, src, MAXPATHLEN);
574 cval[MAXPATHLEN - 1] = 0;
575 tmp = strchr(cval, '\n');
576 if (tmp == NULL)
577 tmp = strchr(cval, '\r');
578 if (tmp != NULL)
579 *tmp = 0;
580}
581
582static void keys_load_all(const char *cfg);
583
584static int menu_load_config(int is_game)
585{
586 char cfgfile[MAXPATHLEN];
587 int i, ret = -1;
588 long size;
589 char *cfg;
590 FILE *f;
591
592 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
593 f = fopen(cfgfile, "r");
594 if (f == NULL) {
595 printf("menu_load_config: failed to open: %s\n", cfgfile);
596 goto fail;
597 }
598
599 fseek(f, 0, SEEK_END);
600 size = ftell(f);
601 if (size <= 0) {
602 printf("bad size %ld: %s\n", size, cfgfile);
603 goto fail;
604 }
605
606 cfg = malloc(size + 1);
607 if (cfg == NULL)
608 goto fail;
609
610 fseek(f, 0, SEEK_SET);
611 if (fread(cfg, 1, size, f) != size) {
612 printf("failed to read: %s\n", cfgfile);
613 goto fail_read;
614 }
615 cfg[size] = 0;
616
617 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
618 char *tmp, *tmp2;
619 u32 val;
620
621 tmp = strstr(cfg, config_data[i].name);
622 if (tmp == NULL)
623 continue;
624 tmp += strlen(config_data[i].name);
625 if (strncmp(tmp, " = ", 3) != 0)
626 continue;
627 tmp += 3;
628
629 if (config_data[i].len == 0) {
630 parse_str_val(config_data[i].val, tmp);
631 continue;
632 }
633
634 tmp2 = NULL;
635 val = strtoul(tmp, &tmp2, 16);
636 if (tmp2 == NULL || tmp == tmp2)
637 continue; // parse failed
638
639 switch (config_data[i].len) {
640 case 1:
641 *(u8 *)config_data[i].val = val;
642 break;
643 case 2:
644 *(u16 *)config_data[i].val = val;
645 break;
646 case 4:
647 *(u32 *)config_data[i].val = val;
648 break;
649 default:
650 printf("menu_load_config: unhandled len %d for %s\n",
651 (int)config_data[i].len, config_data[i].name);
652 break;
653 }
654 }
655
656 if (!is_game) {
657 char *tmp = strstr(cfg, "lastcdimg = ");
658 if (tmp != NULL) {
659 tmp += 12;
660 parse_str_val(last_selected_fname, tmp);
661 }
662 }
663
664 keys_load_all(cfg);
665 ret = 0;
666fail_read:
667 free(cfg);
668fail:
669 if (f != NULL)
670 fclose(f);
671
672 menu_sync_config();
673
674 // sync plugins
675 for (i = bios_sel = 0; bioses[i] != NULL; i++)
676 if (strcmp(Config.Bios, bioses[i]) == 0)
677 { bios_sel = i; break; }
678
679 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
680 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
681 { gpu_plugsel = i; break; }
682
683 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
684 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
685 { spu_plugsel = i; break; }
686
687 // memcard selections
688 char mcd1_old[sizeof(Config.Mcd1)];
689 char mcd2_old[sizeof(Config.Mcd2)];
690 strcpy(mcd1_old, Config.Mcd1);
691 strcpy(mcd2_old, Config.Mcd2);
692
693 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
694 if (memcard1_sel == 0)
695 strcpy(Config.Mcd1, "none");
696 else if (memcards[memcard1_sel] != NULL)
697 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
698 MEMCARD_DIR, memcards[memcard1_sel]);
699 }
700 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
701 if (memcard2_sel == 0)
702 strcpy(Config.Mcd2, "none");
703 else if (memcards[memcard2_sel] != NULL)
704 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
705 MEMCARD_DIR, memcards[memcard2_sel]);
706 }
707 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
708 LoadMcds(Config.Mcd1, Config.Mcd2);
709
710 return ret;
711}
712
713static const char *filter_exts[] = {
714 "bin", "img", "mdf", "iso", "cue", "z",
715 "bz", "znx", "pbp", "cbn", NULL
716};
717
718// rrrr rggg gggb bbbb
719static unsigned short fname2color(const char *fname)
720{
721 static const char *other_exts[] = {
722 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
723 };
724 const char *ext = strrchr(fname, '.');
725 int i;
726
727 if (ext == NULL)
728 return 0xffff;
729 ext++;
730 for (i = 0; filter_exts[i] != NULL; i++)
731 if (strcasecmp(ext, filter_exts[i]) == 0)
732 return 0x7bff;
733 for (i = 0; i < array_size(other_exts); i++)
734 if (strcasecmp(ext, other_exts[i]) == 0)
735 return 0xa514;
736 return 0xffff;
737}
738
739static void draw_savestate_bg(int slot);
740
741#define MENU_ALIGN_LEFT
742#ifndef HAVE_PRE_ARMV7 // assume hires device
743#define MENU_X2 1
744#else
745#define MENU_X2 0
746#endif
747
748#include "libpicofe/menu.c"
749
750// a bit of black magic here
751static void draw_savestate_bg(int slot)
752{
753 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
754 int x, y, w, h;
755 char fname[MAXPATHLEN];
756 GPUFreeze_t *gpu;
757 u16 *s, *d;
758 gzFile f;
759 int ret;
760 u32 tmp;
761
762 ret = get_state_filename(fname, sizeof(fname), slot);
763 if (ret != 0)
764 return;
765
766 f = gzopen(fname, "rb");
767 if (f == NULL)
768 return;
769
770 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
771 fprintf(stderr, "gzseek failed: %d\n", ret);
772 gzclose(f);
773 return;
774 }
775
776 gpu = malloc(sizeof(*gpu));
777 if (gpu == NULL) {
778 gzclose(f);
779 return;
780 }
781
782 ret = gzread(f, gpu, sizeof(*gpu));
783 gzclose(f);
784 if (ret != sizeof(*gpu)) {
785 fprintf(stderr, "gzread failed\n");
786 goto out;
787 }
788
789 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
790
791 if (gpu->ulStatus & 0x800000)
792 goto out; // disabled
793
794 x = gpu->ulControl[5] & 0x3ff;
795 y = (gpu->ulControl[5] >> 10) & 0x1ff;
796 w = psx_widths[(gpu->ulStatus >> 16) & 7];
797 tmp = gpu->ulControl[7];
798 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
799 if (gpu->ulStatus & 0x80000) // doubleheight
800 h *= 2;
801 if (h <= 0 || h > 512)
802 goto out;
803 if (y > 512 - 64)
804 y = 0;
805 if (y + h > 512)
806 h = 512 - y;
807 s = (u16 *)gpu->psxVRam + y * 1024 + x;
808
809 x = max(0, g_menuscreen_w - w) & ~3;
810 y = max(0, g_menuscreen_h / 2 - h / 2);
811 w = min(g_menuscreen_w, w);
812 h = min(g_menuscreen_h, h);
813 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
814
815 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
816 if (gpu->ulStatus & 0x200000)
817 bgr888_to_rgb565(d, s, w * 3);
818 else
819 bgr555_to_rgb565(d, s, w * 2);
820
821 // darken this so that menu text is visible
822 if (g_menuscreen_w - w < 320)
823 menu_darken_bg(d, d, w, 0);
824 }
825
826out:
827 free(gpu);
828}
829
830// -------------- key config --------------
831
832me_bind_action me_ctrl_actions[] =
833{
834 { "UP ", 1 << DKEY_UP},
835 { "DOWN ", 1 << DKEY_DOWN },
836 { "LEFT ", 1 << DKEY_LEFT },
837 { "RIGHT ", 1 << DKEY_RIGHT },
838 { "TRIANGLE", 1 << DKEY_TRIANGLE },
839 { "CIRCLE ", 1 << DKEY_CIRCLE },
840 { "CROSS ", 1 << DKEY_CROSS },
841 { "SQUARE ", 1 << DKEY_SQUARE },
842 { "L1 ", 1 << DKEY_L1 },
843 { "R1 ", 1 << DKEY_R1 },
844 { "L2 ", 1 << DKEY_L2 },
845 { "R2 ", 1 << DKEY_R2 },
846 { "L3 ", 1 << DKEY_L3 },
847 { "R3 ", 1 << DKEY_R3 },
848 { "START ", 1 << DKEY_START },
849 { "SELECT ", 1 << DKEY_SELECT },
850 { NULL, 0 }
851};
852
853me_bind_action emuctrl_actions[] =
854{
855 { "Save State ", 1 << SACTION_SAVE_STATE },
856 { "Load State ", 1 << SACTION_LOAD_STATE },
857 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
858 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
859 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
860 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
861 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
862#ifndef HAVE_PRE_ARMV7
863 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
864#endif
865 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
866#if MENU_SHOW_MINIMIZE
867 { "Minimize ", 1 << SACTION_MINIMIZE },
868#endif
869#if MENU_SHOW_FULLSCREEN
870 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
871#endif
872 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
873 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
874 { "Gun A button ", 1 << SACTION_GUN_A },
875 { "Gun B button ", 1 << SACTION_GUN_B },
876 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
877#if MENU_SHOW_VOLUME
878 { "Volume Up ", 1 << SACTION_VOLUME_UP },
879 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
880#endif
881 { NULL, 0 }
882};
883
884static char *mystrip(char *str)
885{
886 int i, len;
887
888 len = strlen(str);
889 for (i = 0; i < len; i++)
890 if (str[i] != ' ') break;
891 if (i > 0) memmove(str, str + i, len - i + 1);
892
893 len = strlen(str);
894 for (i = len - 1; i >= 0; i--)
895 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
896 str[i+1] = 0;
897
898 return str;
899}
900
901static void get_line(char *d, size_t size, const char *s)
902{
903 const char *pe;
904 size_t len;
905
906 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
907 ;
908 len = pe - s;
909 if (len > size - 1)
910 len = size - 1;
911 strncpy(d, s, len);
912 d[len] = 0;
913}
914
915static void keys_write_all(FILE *f)
916{
917 int d;
918
919 for (d = 0; d < IN_MAX_DEVS; d++)
920 {
921 const int *binds = in_get_dev_binds(d);
922 const char *name = in_get_dev_name(d, 0, 0);
923 int k, count = 0;
924
925 if (binds == NULL || name == NULL)
926 continue;
927
928 fprintf(f, "binddev = %s\n", name);
929 in_get_config(d, IN_CFG_BIND_COUNT, &count);
930
931 for (k = 0; k < count; k++)
932 {
933 int i, kbinds, mask;
934 char act[32];
935
936 act[0] = act[31] = 0;
937 name = in_get_key_name(d, k);
938
939 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
940 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
941 mask = me_ctrl_actions[i].mask;
942 if (mask & kbinds) {
943 strncpy(act, me_ctrl_actions[i].name, 31);
944 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
945 kbinds &= ~mask;
946 }
947 mask = me_ctrl_actions[i].mask << 16;
948 if (mask & kbinds) {
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
951 kbinds &= ~mask;
952 }
953 }
954
955 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
956 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
957 mask = emuctrl_actions[i].mask;
958 if (mask & kbinds) {
959 strncpy(act, emuctrl_actions[i].name, 31);
960 fprintf(f, "bind %s = %s\n", name, mystrip(act));
961 kbinds &= ~mask;
962 }
963 }
964 }
965
966 for (k = 0; k < array_size(in_adev); k++)
967 {
968 if (in_adev[k] == d)
969 fprintf(f, "bind_analog = %d\n", k);
970 }
971 }
972}
973
974static int parse_bind_val(const char *val, int *type)
975{
976 int i;
977
978 *type = IN_BINDTYPE_NONE;
979 if (val[0] == 0)
980 return 0;
981
982 if (strncasecmp(val, "player", 6) == 0)
983 {
984 int player, shift = 0;
985 player = atoi(val + 6) - 1;
986
987 if ((unsigned int)player > 1)
988 return -1;
989 if (player == 1)
990 shift = 16;
991
992 *type = IN_BINDTYPE_PLAYER12;
993 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
994 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
995 return me_ctrl_actions[i].mask << shift;
996 }
997 }
998 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1000 *type = IN_BINDTYPE_EMU;
1001 return emuctrl_actions[i].mask;
1002 }
1003 }
1004
1005 return -1;
1006}
1007
1008static void keys_load_all(const char *cfg)
1009{
1010 char dev[256], key[128], *act;
1011 const char *p;
1012 int bind, bindtype;
1013 int ret, dev_id;
1014
1015 p = cfg;
1016 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1017 p += 10;
1018
1019 // don't strip 'dev' because there are weird devices
1020 // with names with space at the end
1021 get_line(dev, sizeof(dev), p);
1022
1023 dev_id = in_config_parse_dev(dev);
1024 if (dev_id < 0) {
1025 printf("input: can't handle dev: %s\n", dev);
1026 continue;
1027 }
1028
1029 in_unbind_all(dev_id, -1, -1);
1030 while ((p = strstr(p, "bind"))) {
1031 if (strncmp(p, "binddev = ", 10) == 0)
1032 break;
1033
1034 if (strncmp(p, "bind_analog", 11) == 0) {
1035 ret = sscanf(p, "bind_analog = %d", &bind);
1036 p += 11;
1037 if (ret != 1) {
1038 printf("input: parse error: %16s..\n", p);
1039 continue;
1040 }
1041 if ((unsigned int)bind >= array_size(in_adev)) {
1042 printf("input: analog id %d out of range\n", bind);
1043 continue;
1044 }
1045 in_adev[bind] = dev_id;
1046 continue;
1047 }
1048
1049 p += 4;
1050 if (*p != ' ') {
1051 printf("input: parse error: %16s..\n", p);
1052 continue;
1053 }
1054
1055 get_line(key, sizeof(key), p);
1056 act = strchr(key, '=');
1057 if (act == NULL) {
1058 printf("parse failed: %16s..\n", p);
1059 continue;
1060 }
1061 *act = 0;
1062 act++;
1063 mystrip(key);
1064 mystrip(act);
1065
1066 bind = parse_bind_val(act, &bindtype);
1067 if (bind != -1 && bind != 0) {
1068 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1069 in_config_bind_key(dev_id, key, bind, bindtype);
1070 }
1071 else
1072 lprintf("config: unhandled action \"%s\"\n", act);
1073 }
1074 }
1075 in_clean_binds();
1076}
1077
1078static int key_config_loop_wrap(int id, int keys)
1079{
1080 switch (id) {
1081 case MA_CTRL_PLAYER1:
1082 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1083 break;
1084 case MA_CTRL_PLAYER2:
1085 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1086 break;
1087 case MA_CTRL_EMU:
1088 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1089 break;
1090 default:
1091 break;
1092 }
1093 return 0;
1094}
1095
1096static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1097 "Might cause problems with real analog sticks";
1098static const char *adevnames[IN_MAX_DEVS + 2];
1099static int stick_sel[2];
1100
1101static menu_entry e_menu_keyconfig_analog[] =
1102{
1103 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1104 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1105 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1106 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1107 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1108 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1109 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1110 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1111 mee_end,
1112};
1113
1114static int key_config_analog(int id, int keys)
1115{
1116 int i, d, count, sel = 0;
1117 int sel2dev_map[IN_MAX_DEVS];
1118
1119 memset(adevnames, 0, sizeof(adevnames));
1120 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1121 memset(stick_sel, 0, sizeof(stick_sel));
1122
1123 adevnames[0] = "None";
1124 i = 1;
1125 for (d = 0; d < IN_MAX_DEVS; d++)
1126 {
1127 const char *name = in_get_dev_name(d, 0, 1);
1128 if (name == NULL)
1129 continue;
1130
1131 count = 0;
1132 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1133 if (count == 0)
1134 continue;
1135
1136 if (in_adev[0] == d) stick_sel[0] = i;
1137 if (in_adev[1] == d) stick_sel[1] = i;
1138 sel2dev_map[i] = d;
1139 adevnames[i++] = name;
1140 }
1141 adevnames[i] = NULL;
1142
1143 me_loop(e_menu_keyconfig_analog, &sel);
1144
1145 in_adev[0] = sel2dev_map[stick_sel[0]];
1146 in_adev[1] = sel2dev_map[stick_sel[1]];
1147
1148 return 0;
1149}
1150
1151static const char *mgn_dev_name(int id, int *offs)
1152{
1153 const char *name = NULL;
1154 static int it = 0;
1155
1156 if (id == MA_CTRL_DEV_FIRST)
1157 it = 0;
1158
1159 for (; it < IN_MAX_DEVS; it++) {
1160 name = in_get_dev_name(it, 1, 1);
1161 if (name != NULL)
1162 break;
1163 }
1164
1165 it++;
1166 return name;
1167}
1168
1169static const char *mgn_saveloadcfg(int id, int *offs)
1170{
1171 return "";
1172}
1173
1174static int mh_savecfg(int id, int keys)
1175{
1176 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1177 menu_update_msg("config saved");
1178 else
1179 menu_update_msg("failed to write config");
1180
1181 return 1;
1182}
1183
1184static int mh_input_rescan(int id, int keys)
1185{
1186 //menu_sync_config();
1187 in_probe();
1188 menu_update_msg("rescan complete.");
1189
1190 return 0;
1191}
1192
1193static const char *men_in_type_sel[] = {
1194 "Standard (SCPH-1080)",
1195 "Analog (SCPH-1150)",
1196 "GunCon",
1197 NULL
1198};
1199static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1200static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1201static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1202
1203static menu_entry e_menu_keyconfig[] =
1204{
1205 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1206 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1207 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1208 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1209 mee_label (""),
1210 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1211 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1212 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1213 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1214 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1215 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1216 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1217 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1218 mee_handler ("Rescan devices:", mh_input_rescan),
1219 mee_label (""),
1220 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_end,
1228};
1229
1230static int menu_loop_keyconfig(int id, int keys)
1231{
1232 static int sel = 0;
1233
1234// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1235 me_loop(e_menu_keyconfig, &sel);
1236 return 0;
1237}
1238
1239// ------------ gfx options menu ------------
1240
1241static const char *men_scaler[] = {
1242 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1243};
1244static const char *men_soft_filter[] = { "None",
1245#ifdef __ARM_NEON__
1246 "scale2x", "eagle2x",
1247#endif
1248 NULL };
1249static const char *men_dummy[] = { NULL };
1250static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1251 "int. 4:3 - uses integer if possible, else fractional";
1252static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1253 "using d-pad or move it using R+d-pad";
1254static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1255static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1256static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1257static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1258
1259static int menu_loop_cscaler(int id, int keys)
1260{
1261 unsigned int inp;
1262
1263 g_scaler = SCALE_CUSTOM;
1264
1265 plat_gvideo_open(Config.PsxType);
1266
1267 for (;;)
1268 {
1269 menu_draw_begin(0, 1);
1270 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1271 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1272 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1273 menu_draw_end();
1274
1275 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1276 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1277 if (inp & PBTN_UP) g_layer_y--;
1278 if (inp & PBTN_DOWN) g_layer_y++;
1279 if (inp & PBTN_LEFT) g_layer_x--;
1280 if (inp & PBTN_RIGHT) g_layer_x++;
1281 if (!(inp & PBTN_R)) {
1282 if (inp & PBTN_UP) g_layer_h += 2;
1283 if (inp & PBTN_DOWN) g_layer_h -= 2;
1284 if (inp & PBTN_LEFT) g_layer_w += 2;
1285 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1286 }
1287 if (inp & (PBTN_MOK|PBTN_MBACK))
1288 break;
1289
1290 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1291 if (g_layer_x < 0) g_layer_x = 0;
1292 if (g_layer_x > 640) g_layer_x = 640;
1293 if (g_layer_y < 0) g_layer_y = 0;
1294 if (g_layer_y > 420) g_layer_y = 420;
1295 if (g_layer_w < 160) g_layer_w = 160;
1296 if (g_layer_h < 60) g_layer_h = 60;
1297 if (g_layer_x + g_layer_w > 800)
1298 g_layer_w = 800 - g_layer_x;
1299 if (g_layer_y + g_layer_h > 480)
1300 g_layer_h = 480 - g_layer_y;
1301 // resize the layer
1302 plat_gvideo_open(Config.PsxType);
1303 }
1304 }
1305
1306 plat_gvideo_close();
1307
1308 return 0;
1309}
1310
1311static menu_entry e_menu_gfx_options[] =
1312{
1313 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1314 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1315 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1316 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1317 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1318#ifdef __ARM_NEON__
1319 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1320 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1321#endif
1322 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1323// mee_onoff ("Vsync", 0, vsync, 1),
1324 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1325 mee_end,
1326};
1327
1328static int menu_loop_gfx_options(int id, int keys)
1329{
1330 static int sel = 0;
1331
1332 me_loop(e_menu_gfx_options, &sel);
1333
1334 return 0;
1335}
1336
1337// ------------ bios/plugins ------------
1338
1339#ifdef __ARM_NEON__
1340
1341static const char h_gpu_neon[] =
1342 "Configure built-in NEON GPU plugin";
1343static const char h_gpu_neon_enhanced[] =
1344 "Renders in double resolution at the cost of lower performance\n"
1345 "(not available for high resolution games)";
1346static const char h_gpu_neon_enhanced_hack[] =
1347 "Speed hack for above option (glitches some games)";
1348static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1349
1350static menu_entry e_menu_plugin_gpu_neon[] =
1351{
1352 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1353 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1354 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1355 mee_end,
1356};
1357
1358static int menu_loop_plugin_gpu_neon(int id, int keys)
1359{
1360 static int sel = 0;
1361 me_loop(e_menu_plugin_gpu_neon, &sel);
1362 return 0;
1363}
1364
1365#endif
1366
1367static menu_entry e_menu_plugin_gpu_unai[] =
1368{
1369 //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1370 //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1371 //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1372 //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1373 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1374 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1375 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1376 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1377 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1378 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1379 mee_end,
1380};
1381
1382static int menu_loop_plugin_gpu_unai(int id, int keys)
1383{
1384 int sel = 0;
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1386 return 0;
1387}
1388
1389static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1390//static const char h_gpu_0[] = "Needed for Chrono Cross";
1391static const char h_gpu_1[] = "Capcom fighting games";
1392static const char h_gpu_2[] = "Black screens in Lunar";
1393static const char h_gpu_3[] = "Compatibility mode";
1394static const char h_gpu_6[] = "Pandemonium 2";
1395//static const char h_gpu_7[] = "Skip every second frame";
1396static const char h_gpu_8[] = "Needed by Dark Forces";
1397static const char h_gpu_9[] = "better g-colors, worse textures";
1398static const char h_gpu_10[] = "Toggle busy flags after drawing";
1399
1400static menu_entry e_menu_plugin_gpu_peops[] =
1401{
1402 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1403// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1404 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1405 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1406 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1407 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1408// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1409 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1410 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1411 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1412 mee_end,
1413};
1414
1415static int menu_loop_plugin_gpu_peops(int id, int keys)
1416{
1417 static int sel = 0;
1418 me_loop(e_menu_plugin_gpu_peops, &sel);
1419 return 0;
1420}
1421
1422static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1423 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1424static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1425
1426static menu_entry e_menu_plugin_gpu_peopsgl[] =
1427{
1428 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1429 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1430 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1431 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1432 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1433 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1434 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1435 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1436 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1437 mee_label ("Fixes/hacks:"),
1438 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1439 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1440 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1441 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1442 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1443 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1444 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1445 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1446 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1447 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1448 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1449 mee_end,
1450};
1451
1452static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1453{
1454 static int sel = 0;
1455 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1456 return 0;
1457}
1458
1459static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1460static const char h_spu_volboost[] = "Large values cause distortion";
1461static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1462 "This is inaccurate and breaks games";
1463
1464static menu_entry e_menu_plugin_spu[] =
1465{
1466 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1467 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1468 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1469 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1470 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1471 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1472 mee_end,
1473};
1474
1475static int menu_loop_plugin_spu(int id, int keys)
1476{
1477 static int sel = 0;
1478 me_loop(e_menu_plugin_spu, &sel);
1479 return 0;
1480}
1481
1482static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1483 "savestates and can't be changed there. Must save\n"
1484 "config and reload the game for change to take effect";
1485static const char h_plugin_gpu[] =
1486#ifdef __ARM_NEON__
1487 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1488#endif
1489 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1490 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1491 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1492 "must save config and reload the game if changed";
1493static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1494 "must save config and reload the game if changed";
1495static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1496static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1497static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1498static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1499
1500static menu_entry e_menu_plugin_options[] =
1501{
1502 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1503 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1504 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1505#ifdef __ARM_NEON__
1506 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1507#endif
1508 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1509 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1510 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1511 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1512 mee_end,
1513};
1514
1515static menu_entry e_menu_main2[];
1516
1517static int menu_loop_plugin_options(int id, int keys)
1518{
1519 static int sel = 0;
1520 me_loop(e_menu_plugin_options, &sel);
1521
1522 // sync BIOS/plugins
1523 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1524 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1525 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1526 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1527
1528 return 0;
1529}
1530
1531// ------------ adv options menu ------------
1532
1533static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1534 "(lower value - less work for the emu, may be faster)";
1535static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1536static const char h_cfg_gteunn[] = "May cause graphical glitches";
1537static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1538
1539static menu_entry e_menu_speed_hacks[] =
1540{
1541 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1542 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1543 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1544 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1545 mee_end,
1546};
1547
1548static int menu_loop_speed_hacks(int id, int keys)
1549{
1550 static int sel = 0;
1551 me_loop(e_menu_speed_hacks, &sel);
1552 return 0;
1553}
1554
1555static const char h_cfg_cpul[] = "Shows CPU usage in %";
1556static const char h_cfg_spu[] = "Shows active SPU channels\n"
1557 "(green: normal, red: fmod, blue: noise)";
1558static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1559static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1560static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1561 "(proper .cue/.bin dump is needed otherwise)";
1562static const char h_cfg_sio[] = "You should not need this, breaks games";
1563static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1564static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1565 "(timing hack, breaks other games)";
1566static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1567 "(timing hack, breaks other games)";
1568static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1569 "Might be useful to overcome some dynarec bugs";
1570static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1571 "must reload game for any change to take effect";
1572
1573static menu_entry e_menu_adv_options[] =
1574{
1575 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1576 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1577 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1578 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1579 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1580 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1581 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1582 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1583 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1584 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1585 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1586 mee_end,
1587};
1588
1589static int menu_loop_adv_options(int id, int keys)
1590{
1591 static int sel = 0;
1592 me_loop(e_menu_adv_options, &sel);
1593 return 0;
1594}
1595
1596// ------------ options menu ------------
1597
1598static int mh_restore_defaults(int id, int keys)
1599{
1600 menu_set_defconfig();
1601 menu_update_msg("defaults restored");
1602 return 1;
1603}
1604
1605static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1606static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1607/*
1608static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1609static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1610 "loading state or both";
1611*/
1612static const char h_restore_def[] = "Switches back to default / recommended\n"
1613 "configuration";
1614static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1615
1616static menu_entry e_menu_options[] =
1617{
1618// mee_range ("Save slot", 0, state_slot, 0, 9),
1619// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1620 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1621 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1622 mee_enum ("Region", 0, region, men_region),
1623 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1624#ifdef C64X_DSP
1625 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1626#else
1627 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1628#endif
1629 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1630 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1631 mee_handler ("[Advanced]", menu_loop_adv_options),
1632 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1633 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1634 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1635 mee_end,
1636};
1637
1638static int menu_loop_options(int id, int keys)
1639{
1640 static int sel = 0;
1641
1642 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1643 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1644 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1645
1646 me_loop(e_menu_options, &sel);
1647
1648 return 0;
1649}
1650
1651// ------------ debug menu ------------
1652
1653static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1654{
1655 int w = min(g_menuscreen_w, 1024);
1656 int h = min(g_menuscreen_h, 512);
1657 u16 *d = g_menuscreen_ptr;
1658 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1659 char buff[64];
1660 int ty = 1;
1661
1662 gpuf->ulFreezeVersion = 1;
1663 if (GPU_freeze != NULL)
1664 GPU_freeze(1, gpuf);
1665
1666 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1667 bgr555_to_rgb565(d, s, w * 2);
1668
1669 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1670 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1671 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1672 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1673 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1674}
1675
1676static void debug_menu_loop(void)
1677{
1678 int inp, df_x = 0, df_y = 0;
1679 GPUFreeze_t *gpuf;
1680
1681 gpuf = malloc(sizeof(*gpuf));
1682 if (gpuf == NULL)
1683 return;
1684
1685 while (1)
1686 {
1687 menu_draw_begin(0, 1);
1688 draw_frame_debug(gpuf, df_x, df_y);
1689 menu_draw_end();
1690
1691 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1692 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1693 if (inp & PBTN_MBACK) break;
1694 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1695 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1696 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1697 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1698 }
1699
1700 free(gpuf);
1701}
1702
1703// --------- memcard manager ---------
1704
1705static void draw_mc_icon(int dx, int dy, const u16 *s)
1706{
1707 u16 *d;
1708 int x, y, l, p;
1709
1710 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1711
1712 for (y = 0; y < 16; y++, s += 16) {
1713 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1714 for (x = 0; x < 16; x++) {
1715 p = s[x];
1716 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1717 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1718 }
1719 }
1720 }
1721}
1722
1723static void draw_mc_bg(void)
1724{
1725 McdBlock *blocks1, *blocks2;
1726 int maxicons = 15;
1727 int i, y, row2;
1728
1729 blocks1 = malloc(15 * sizeof(blocks1[0]));
1730 blocks2 = malloc(15 * sizeof(blocks1[0]));
1731 if (blocks1 == NULL || blocks2 == NULL)
1732 goto out;
1733
1734 for (i = 0; i < 15; i++) {
1735 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1736 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1737 }
1738
1739 menu_draw_begin(1, 1);
1740
1741 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1742
1743 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1744 if (y < 0) {
1745 // doesn't fit..
1746 y = 0;
1747 maxicons = g_menuscreen_h / 32;
1748 }
1749
1750 row2 = g_menuscreen_w / 2;
1751 for (i = 0; i < maxicons; i++) {
1752 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1753 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1754
1755 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1756 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1757 }
1758
1759 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1760
1761 menu_draw_end();
1762out:
1763 free(blocks1);
1764 free(blocks2);
1765}
1766
1767static void handle_memcard_sel(void)
1768{
1769 strcpy(Config.Mcd1, "none");
1770 if (memcard1_sel != 0)
1771 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1772 strcpy(Config.Mcd2, "none");
1773 if (memcard2_sel != 0)
1774 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1775 LoadMcds(Config.Mcd1, Config.Mcd2);
1776 draw_mc_bg();
1777}
1778
1779static menu_entry e_memcard_options[] =
1780{
1781 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1782 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1783 mee_end,
1784};
1785
1786static int menu_loop_memcards(int id, int keys)
1787{
1788 static int sel = 0;
1789 char *p;
1790 int i;
1791
1792 memcard1_sel = memcard2_sel = 0;
1793 p = strrchr(Config.Mcd1, '/');
1794 if (p != NULL)
1795 for (i = 0; memcards[i] != NULL; i++)
1796 if (strcmp(p + 1, memcards[i]) == 0)
1797 { memcard1_sel = i; break; }
1798 p = strrchr(Config.Mcd2, '/');
1799 if (p != NULL)
1800 for (i = 0; memcards[i] != NULL; i++)
1801 if (strcmp(p + 1, memcards[i]) == 0)
1802 { memcard2_sel = i; break; }
1803
1804 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1805
1806 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1807
1808 return 0;
1809}
1810
1811// ------------ cheats menu ------------
1812
1813static void draw_cheatlist(int sel)
1814{
1815 int max_cnt, start, i, pos, active;
1816
1817 max_cnt = g_menuscreen_h / me_sfont_h;
1818 start = max_cnt / 2 - sel;
1819
1820 menu_draw_begin(1, 1);
1821
1822 for (i = 0; i < NumCheats; i++) {
1823 pos = start + i;
1824 if (pos < 0) continue;
1825 if (pos >= max_cnt) break;
1826 active = Cheats[i].Enabled;
1827 smalltext_out16(14, pos * me_sfont_h,
1828 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1829 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1830 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1831 }
1832 pos = start + i;
1833 if (pos < max_cnt)
1834 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1835
1836 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1837 menu_draw_end();
1838}
1839
1840static void menu_loop_cheats(void)
1841{
1842 static int menu_sel = 0;
1843 int inp;
1844
1845 for (;;)
1846 {
1847 draw_cheatlist(menu_sel);
1848 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1849 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1850 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1851 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1852 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1853 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1854 if (inp & PBTN_MOK) { // action
1855 if (menu_sel < NumCheats)
1856 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1857 else break;
1858 }
1859 if (inp & PBTN_MBACK)
1860 break;
1861 }
1862}
1863
1864// --------- main menu help ----------
1865
1866static void menu_bios_warn(void)
1867{
1868 int inp;
1869 static const char msg[] =
1870 "You don't seem to have copied any BIOS\n"
1871 "files to\n"
1872 MENU_BIOS_PATH "\n\n"
1873
1874 "While many games work fine with fake\n"
1875 "(HLE) BIOS, others (like MGS and FF8)\n"
1876 "require BIOS to work.\n"
1877 "After copying the file, you'll also need\n"
1878 "to select it in the emu's menu:\n"
1879 "options->[BIOS/Plugins]\n\n"
1880 "The file is usually named SCPH1001.BIN,\n"
1881 "but other not compressed files can be\n"
1882 "used too.\n\n"
1883 "Press %s or %s to continue";
1884 char tmp_msg[sizeof(msg) + 64];
1885
1886 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1887 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1888 while (1)
1889 {
1890 draw_menu_message(tmp_msg, NULL);
1891
1892 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1893 if (inp & (PBTN_MBACK|PBTN_MOK))
1894 return;
1895 }
1896}
1897
1898// ------------ main menu ------------
1899
1900static menu_entry e_menu_main[];
1901
1902static void draw_frame_main(void)
1903{
1904 struct tm *tmp;
1905 time_t ltime;
1906 int capacity;
1907 char ltime_s[16];
1908 char buff[64];
1909 char *out;
1910
1911 if (CdromId[0] != 0) {
1912 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1913 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1914 Config.HLE ? "HLE" : "BIOS");
1915 smalltext_out16(4, 1, buff, 0x105f);
1916 }
1917
1918 if (ready_to_go) {
1919 capacity = plat_target_bat_capacity_get();
1920 ltime = time(NULL);
1921 tmp = localtime(&ltime);
1922 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1923 if (capacity >= 0) {
1924 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1925 out = buff;
1926 }
1927 else
1928 out = ltime_s;
1929 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1930 }
1931}
1932
1933static void draw_frame_credits(void)
1934{
1935 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1936}
1937
1938static const char credits_text[] =
1939 "PCSX-ReARMed\n\n"
1940 "(C) 1999-2003 PCSX Team\n"
1941 "(C) 2005-2009 PCSX-df Team\n"
1942 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1943 "ARM recompiler (C) 2009-2011 Ari64\n"
1944#ifdef __ARM_NEON__
1945 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1946#endif
1947 "PEOpS GPU and SPU by Pete Bernert\n"
1948 " and the P.E.Op.S. team\n"
1949 "PCSX4ALL plugin by PCSX4ALL team\n"
1950 " Chui, Franxis, Unai\n\n"
1951 "integration, optimization and\n"
1952 " frontend (C) 2010-2015 notaz\n";
1953
1954static int reset_game(void)
1955{
1956 // sanity check
1957 if (bios_sel == 0 && !Config.HLE)
1958 return -1;
1959
1960 ClosePlugins();
1961 OpenPlugins();
1962 SysReset();
1963 if (CheckCdrom() != -1) {
1964 LoadCdrom();
1965 }
1966 return 0;
1967}
1968
1969static int reload_plugins(const char *cdimg)
1970{
1971 pl_vout_buf = NULL;
1972
1973 ClosePlugins();
1974
1975 set_cd_image(cdimg);
1976 LoadPlugins();
1977 pcnt_hook_plugins();
1978 NetOpened = 0;
1979 if (OpenPlugins() == -1) {
1980 menu_update_msg("failed to open plugins");
1981 return -1;
1982 }
1983 plugin_call_rearmed_cbs();
1984
1985 cdrIsoMultidiskCount = 1;
1986 CdromId[0] = '\0';
1987 CdromLabel[0] = '\0';
1988
1989 return 0;
1990}
1991
1992static int run_bios(void)
1993{
1994 if (bios_sel == 0)
1995 return -1;
1996
1997 ready_to_go = 0;
1998 if (reload_plugins(NULL) != 0)
1999 return -1;
2000 SysReset();
2001
2002 ready_to_go = 1;
2003 return 0;
2004}
2005
2006static int run_exe(void)
2007{
2008 const char *exts[] = { "exe", NULL };
2009 const char *fname;
2010
2011 fname = menu_loop_romsel(last_selected_fname,
2012 sizeof(last_selected_fname), exts, NULL);
2013 if (fname == NULL)
2014 return -1;
2015
2016 ready_to_go = 0;
2017 if (reload_plugins(NULL) != 0)
2018 return -1;
2019
2020 SysReset();
2021 if (Load(fname) != 0) {
2022 menu_update_msg("exe load failed, bad file?");
2023 printf("meh\n");
2024 return -1;
2025 }
2026
2027 ready_to_go = 1;
2028 return 0;
2029}
2030
2031static int run_cd_image(const char *fname)
2032{
2033 int autoload_state = g_autostateld_opt;
2034
2035 ready_to_go = 0;
2036 reload_plugins(fname);
2037
2038 // always autodetect, menu_sync_config will override as needed
2039 Config.PsxAuto = 1;
2040
2041 if (CheckCdrom() == -1) {
2042 // Only check the CD if we are starting the console with a CD
2043 ClosePlugins();
2044 menu_update_msg("unsupported/invalid CD image");
2045 return -1;
2046 }
2047
2048 SysReset();
2049
2050 // Read main executable directly from CDRom and start it
2051 if (LoadCdrom() == -1) {
2052 ClosePlugins();
2053 menu_update_msg("failed to load CD image");
2054 return -1;
2055 }
2056
2057 emu_on_new_cd(1);
2058 ready_to_go = 1;
2059
2060 if (autoload_state) {
2061 unsigned int newest = 0;
2062 int time, slot, newest_slot = -1;
2063
2064 for (slot = 0; slot < 10; slot++) {
2065 if (emu_check_save_file(slot, &time)) {
2066 if ((unsigned int)time > newest) {
2067 newest = time;
2068 newest_slot = slot;
2069 }
2070 }
2071 }
2072
2073 if (newest_slot >= 0) {
2074 lprintf("autoload slot %d\n", newest_slot);
2075 emu_load_state(newest_slot);
2076 }
2077 else {
2078 lprintf("no save to autoload.\n");
2079 }
2080 }
2081
2082 return 0;
2083}
2084
2085static int romsel_run(void)
2086{
2087 int prev_gpu, prev_spu;
2088 const char *fname;
2089
2090 fname = menu_loop_romsel(last_selected_fname,
2091 sizeof(last_selected_fname), filter_exts,
2092 optional_cdimg_filter);
2093 if (fname == NULL)
2094 return -1;
2095
2096 printf("selected file: %s\n", fname);
2097
2098 new_dynarec_clear_full();
2099
2100 if (run_cd_image(fname) != 0)
2101 return -1;
2102
2103 prev_gpu = gpu_plugsel;
2104 prev_spu = spu_plugsel;
2105 if (menu_load_config(1) != 0)
2106 menu_load_config(0);
2107
2108 // check for plugin changes, have to repeat
2109 // loading if game config changed plugins to reload them
2110 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2111 printf("plugin change detected, reloading plugins..\n");
2112 if (run_cd_image(fname) != 0)
2113 return -1;
2114 }
2115
2116 strcpy(last_selected_fname, fname);
2117 menu_do_last_cd_img(0);
2118 return 0;
2119}
2120
2121static int swap_cd_image(void)
2122{
2123 const char *fname;
2124
2125 fname = menu_loop_romsel(last_selected_fname,
2126 sizeof(last_selected_fname), filter_exts,
2127 optional_cdimg_filter);
2128 if (fname == NULL)
2129 return -1;
2130
2131 printf("selected file: %s\n", fname);
2132
2133 CdromId[0] = '\0';
2134 CdromLabel[0] = '\0';
2135
2136 set_cd_image(fname);
2137 if (ReloadCdromPlugin() < 0) {
2138 menu_update_msg("failed to load cdr plugin");
2139 return -1;
2140 }
2141 if (CDR_open() < 0) {
2142 menu_update_msg("failed to open cdr plugin");
2143 return -1;
2144 }
2145
2146 SetCdOpenCaseTime(time(NULL) + 2);
2147 LidInterrupt();
2148
2149 strcpy(last_selected_fname, fname);
2150 return 0;
2151}
2152
2153static int swap_cd_multidisk(void)
2154{
2155 cdrIsoMultidiskSelect++;
2156 CdromId[0] = '\0';
2157 CdromLabel[0] = '\0';
2158
2159 CDR_close();
2160 if (CDR_open() < 0) {
2161 menu_update_msg("failed to open cdr plugin");
2162 return -1;
2163 }
2164
2165 SetCdOpenCaseTime(time(NULL) + 2);
2166 LidInterrupt();
2167
2168 return 0;
2169}
2170
2171static void load_pcsx_cht(void)
2172{
2173 static const char *exts[] = { "cht", NULL };
2174 const char *fname;
2175 char msg[64];
2176
2177 fname = menu_loop_romsel(last_selected_fname,
2178 sizeof(last_selected_fname), exts, NULL);
2179 if (fname == NULL)
2180 return;
2181
2182 printf("selected cheat file: %s\n", fname);
2183 LoadCheats(fname);
2184
2185 if (NumCheats == 0 && NumCodes == 0)
2186 menu_update_msg("failed to load cheats");
2187 else {
2188 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2189 menu_update_msg(msg);
2190 }
2191 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2192}
2193
2194static int main_menu_handler(int id, int keys)
2195{
2196 switch (id)
2197 {
2198 case MA_MAIN_RESUME_GAME:
2199 if (ready_to_go)
2200 return 1;
2201 break;
2202 case MA_MAIN_SAVE_STATE:
2203 if (ready_to_go)
2204 return menu_loop_savestate(0);
2205 break;
2206 case MA_MAIN_LOAD_STATE:
2207 if (ready_to_go)
2208 return menu_loop_savestate(1);
2209 break;
2210 case MA_MAIN_RESET_GAME:
2211 if (ready_to_go && reset_game() == 0)
2212 return 1;
2213 break;
2214 case MA_MAIN_LOAD_ROM:
2215 if (romsel_run() == 0)
2216 return 1;
2217 break;
2218 case MA_MAIN_SWAP_CD:
2219 if (swap_cd_image() == 0)
2220 return 1;
2221 break;
2222 case MA_MAIN_SWAP_CD_MULTI:
2223 if (swap_cd_multidisk() == 0)
2224 return 1;
2225 break;
2226 case MA_MAIN_RUN_BIOS:
2227 if (run_bios() == 0)
2228 return 1;
2229 break;
2230 case MA_MAIN_RUN_EXE:
2231 if (run_exe() == 0)
2232 return 1;
2233 break;
2234 case MA_MAIN_CHEATS:
2235 menu_loop_cheats();
2236 break;
2237 case MA_MAIN_LOAD_CHEATS:
2238 load_pcsx_cht();
2239 break;
2240 case MA_MAIN_CREDITS:
2241 draw_menu_message(credits_text, draw_frame_credits);
2242 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2243 break;
2244 case MA_MAIN_EXIT:
2245 emu_core_ask_exit();
2246 return 1;
2247 default:
2248 lprintf("%s: something unknown selected\n", __FUNCTION__);
2249 break;
2250 }
2251
2252 return 0;
2253}
2254
2255static menu_entry e_menu_main2[] =
2256{
2257 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2258 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2259 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2260 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2261 mee_handler ("Memcard manager", menu_loop_memcards),
2262 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2263 mee_end,
2264};
2265
2266static int main_menu2_handler(int id, int keys)
2267{
2268 static int sel = 0;
2269
2270 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2271 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2272 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2273 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2274
2275 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2276}
2277
2278static const char h_extra[] = "Change CD, manage memcards..\n";
2279
2280static menu_entry e_menu_main[] =
2281{
2282 mee_label (""),
2283 mee_label (""),
2284 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2285 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2286 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2287 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2288 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2289 mee_handler ("Options", menu_loop_options),
2290 mee_handler ("Controls", menu_loop_keyconfig),
2291 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2292 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2293 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2294 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2295 mee_end,
2296};
2297
2298// ----------------------------
2299
2300static void menu_leave_emu(void);
2301
2302void menu_loop(void)
2303{
2304 static int warned_about_bios = 0;
2305 static int sel = 0;
2306
2307 menu_leave_emu();
2308
2309 if (config_save_counter == 0) {
2310 // assume first run
2311 if (bioses[1] != NULL) {
2312 // autoselect BIOS to make user's life easier
2313 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2314 bios_sel = 1;
2315 }
2316 else if (!warned_about_bios) {
2317 menu_bios_warn();
2318 warned_about_bios = 1;
2319 }
2320 }
2321
2322 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2323 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2324 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2325 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2326 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2327
2328 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2329
2330 do {
2331 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2332 } while (!ready_to_go && !g_emu_want_quit);
2333
2334 /* wait until menu, ok, back is released */
2335 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2336 ;
2337
2338 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2339
2340 menu_prepare_emu();
2341}
2342
2343static int qsort_strcmp(const void *p1, const void *p2)
2344{
2345 char * const *s1 = (char * const *)p1;
2346 char * const *s2 = (char * const *)p2;
2347 return strcasecmp(*s1, *s2);
2348}
2349
2350static void scan_bios_plugins(void)
2351{
2352 char fname[MAXPATHLEN];
2353 struct dirent *ent;
2354 int bios_i, gpu_i, spu_i, mc_i;
2355 char *p;
2356 DIR *dir;
2357
2358 bioses[0] = "HLE";
2359 gpu_plugins[0] = "builtin_gpu";
2360 spu_plugins[0] = "builtin_spu";
2361 memcards[0] = "(none)";
2362 bios_i = gpu_i = spu_i = mc_i = 1;
2363
2364 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2365 dir = opendir(fname);
2366 if (dir == NULL) {
2367 perror("scan_bios_plugins bios opendir");
2368 goto do_plugins;
2369 }
2370
2371 while (1) {
2372 struct stat st;
2373
2374 errno = 0;
2375 ent = readdir(dir);
2376 if (ent == NULL) {
2377 if (errno != 0)
2378 perror("readdir");
2379 break;
2380 }
2381
2382 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2383 continue;
2384
2385 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2386 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2387 printf("bad BIOS file: %s\n", ent->d_name);
2388 continue;
2389 }
2390
2391 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2392 bioses[bios_i++] = strdup(ent->d_name);
2393 continue;
2394 }
2395
2396 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2397 }
2398
2399 closedir(dir);
2400
2401do_plugins:
2402 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2403 dir = opendir(fname);
2404 if (dir == NULL) {
2405 perror("scan_bios_plugins plugins opendir");
2406 goto do_memcards;
2407 }
2408
2409 while (1) {
2410 void *h, *tmp;
2411
2412 errno = 0;
2413 ent = readdir(dir);
2414 if (ent == NULL) {
2415 if (errno != 0)
2416 perror("readdir");
2417 break;
2418 }
2419 p = strstr(ent->d_name, ".so");
2420 if (p == NULL)
2421 continue;
2422
2423 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2424 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2425 if (h == NULL) {
2426 fprintf(stderr, "%s\n", dlerror());
2427 continue;
2428 }
2429
2430 // now what do we have here?
2431 tmp = dlsym(h, "GPUinit");
2432 if (tmp) {
2433 dlclose(h);
2434 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2435 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2436 continue;
2437 }
2438
2439 tmp = dlsym(h, "SPUinit");
2440 if (tmp) {
2441 dlclose(h);
2442 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2443 spu_plugins[spu_i++] = strdup(ent->d_name);
2444 continue;
2445 }
2446
2447 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2448 dlclose(h);
2449 }
2450
2451 closedir(dir);
2452
2453do_memcards:
2454 dir = opendir("." MEMCARD_DIR);
2455 if (dir == NULL) {
2456 perror("scan_bios_plugins memcards opendir");
2457 return;
2458 }
2459
2460 while (1) {
2461 struct stat st;
2462
2463 errno = 0;
2464 ent = readdir(dir);
2465 if (ent == NULL) {
2466 if (errno != 0)
2467 perror("readdir");
2468 break;
2469 }
2470
2471 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2472 continue;
2473
2474 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2475 if (stat(fname, &st) != 0) {
2476 printf("bad memcard file: %s\n", ent->d_name);
2477 continue;
2478 }
2479
2480 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2481 memcards[mc_i++] = strdup(ent->d_name);
2482 continue;
2483 }
2484
2485 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2486 }
2487
2488 if (mc_i > 2)
2489 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2490
2491 closedir(dir);
2492}
2493
2494void menu_init(void)
2495{
2496 char buff[MAXPATHLEN];
2497 int i;
2498
2499 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2500
2501 scan_bios_plugins();
2502 menu_init_base();
2503
2504 menu_set_defconfig();
2505 menu_load_config(0);
2506 menu_do_last_cd_img(1);
2507 last_vout_w = 320;
2508 last_vout_h = 240;
2509 last_vout_bpp = 16;
2510
2511 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2512 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2513 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2514 fprintf(stderr, "OOM\n");
2515 exit(1);
2516 }
2517
2518 emu_make_path(buff, "skin/background.png", sizeof(buff));
2519 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2520
2521 i = plat_target.cpu_clock_set != NULL
2522 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2523 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2524
2525 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2526 e_menu_gfx_options[i].data = plat_target.vout_methods;
2527 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2528 plat_target.vout_methods != NULL);
2529
2530 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2531 e_menu_gfx_options[i].data = plat_target.hwfilters;
2532 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2533 plat_target.hwfilters != NULL);
2534
2535 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2536 plat_target.gamma_set != NULL);
2537
2538#ifdef HAVE_PRE_ARMV7
2539 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2540#endif
2541 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2542 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2543 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2544 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2545 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2546 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2547 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2548}
2549
2550void menu_notify_mode_change(int w, int h, int bpp)
2551{
2552 last_vout_w = w;
2553 last_vout_h = h;
2554 last_vout_bpp = bpp;
2555}
2556
2557static void menu_leave_emu(void)
2558{
2559 if (GPU_close != NULL) {
2560 int ret = GPU_close();
2561 if (ret)
2562 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2563 }
2564
2565 plat_video_menu_enter(ready_to_go);
2566
2567 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2568 if (pl_vout_buf != NULL && ready_to_go) {
2569 int x = max(0, g_menuscreen_w - last_vout_w);
2570 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2571 int w = min(g_menuscreen_w, last_vout_w);
2572 int h = min(g_menuscreen_h, last_vout_h);
2573 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2574 char *s = pl_vout_buf;
2575
2576 if (last_vout_bpp == 16) {
2577 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2578 menu_darken_bg(d, s, w, 0);
2579 }
2580 else {
2581 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2582 rgb888_to_rgb565(d, s, w * 3);
2583 menu_darken_bg(d, d, w, 0);
2584 }
2585 }
2586 }
2587
2588 if (ready_to_go)
2589 cpu_clock = plat_target_cpu_clock_get();
2590}
2591
2592void menu_prepare_emu(void)
2593{
2594 R3000Acpu *prev_cpu = psxCpu;
2595
2596 plat_video_menu_leave();
2597
2598 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2599 if (psxCpu != prev_cpu) {
2600 prev_cpu->Shutdown();
2601 psxCpu->Init();
2602 // note that this does not really reset, just clears drc caches
2603 psxCpu->Reset();
2604 }
2605
2606 // core doesn't care about Config.Cdda changes,
2607 // so handle them manually here
2608 if (Config.Cdda)
2609 CDR_stop();
2610
2611 menu_sync_config();
2612 if (cpu_clock > 0)
2613 plat_target_cpu_clock_set(cpu_clock);
2614
2615 // push config to GPU plugin
2616 plugin_call_rearmed_cbs();
2617
2618 if (GPU_open != NULL) {
2619 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2620 if (ret)
2621 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2622 }
2623
2624 dfinput_activate();
2625}
2626
2627void menu_update_msg(const char *msg)
2628{
2629 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2630 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2631
2632 menu_error_time = plat_get_ticks_ms();
2633 lprintf("msg: %s\n", menu_error_msg);
2634}
2635
2636void menu_finish(void)
2637{
2638 if (cpu_clock_st > 0)
2639 plat_target_cpu_clock_set(cpu_clock_st);
2640}