Properly protect the HLE instructions against corrupted memory. (#189)
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK 57
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(Cpu),
401 CE_INTVAL(region),
402 CE_INTVAL_V(g_scaler, 3),
403 CE_INTVAL(g_gamma),
404 CE_INTVAL(g_layer_x),
405 CE_INTVAL(g_layer_y),
406 CE_INTVAL(g_layer_w),
407 CE_INTVAL(g_layer_h),
408 CE_INTVAL(soft_filter),
409 CE_INTVAL(scanlines),
410 CE_INTVAL(scanline_level),
411 CE_INTVAL(plat_target.vout_method),
412 CE_INTVAL(plat_target.hwfilter),
413 CE_INTVAL(plat_target.vout_fullscreen),
414 CE_INTVAL(state_slot),
415 CE_INTVAL(cpu_clock),
416 CE_INTVAL(g_opts),
417 CE_INTVAL(in_type_sel1),
418 CE_INTVAL(in_type_sel2),
419 CE_INTVAL(analog_deadzone),
420 CE_INTVAL(memcard1_sel),
421 CE_INTVAL(memcard2_sel),
422 CE_INTVAL(g_autostateld_opt),
423 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
424 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
425 CE_INTVAL_V(frameskip, 3),
426 CE_INTVAL_P(gpu_peops.iUseDither),
427 CE_INTVAL_P(gpu_peops.dwActFixes),
428 CE_INTVAL_P(gpu_unai.lineskip),
429 CE_INTVAL_P(gpu_unai.abe_hack),
430 CE_INTVAL_P(gpu_unai.no_light),
431 CE_INTVAL_P(gpu_unai.no_blend),
432 CE_INTVAL_P(gpu_neon.allow_interlace),
433 CE_INTVAL_P(gpu_neon.enhancement_enable),
434 CE_INTVAL_P(gpu_neon.enhancement_no_main),
435 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
436 CE_INTVAL_P(gpu_peopsgl.iFilterType),
437 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
438 CE_INTVAL_P(gpu_peopsgl.iUseMask),
439 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
440 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
441 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
442 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
443 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
444 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
445 CE_INTVAL(spu_config.iUseReverb),
446 CE_INTVAL(spu_config.idiablofix),
447 CE_INTVAL(spu_config.iXAPitch),
448 CE_INTVAL(spu_config.iUseInterpolation),
449 CE_INTVAL(spu_config.iTempo),
450 CE_INTVAL(spu_config.iUseThread),
451 CE_INTVAL(config_save_counter),
452 CE_INTVAL(in_evdev_allow_abs_only),
453 CE_INTVAL(volume_boost),
454 CE_INTVAL(psx_clock),
455 CE_INTVAL(new_dynarec_hacks),
456 CE_INTVAL(in_enable_vibration),
457};
458
459static char *get_cd_label(void)
460{
461 static char trimlabel[33];
462 int j;
463
464 strncpy(trimlabel, CdromLabel, 32);
465 trimlabel[32] = 0;
466 for (j = 31; j >= 0; j--)
467 if (trimlabel[j] == ' ')
468 trimlabel[j] = 0;
469
470 return trimlabel;
471}
472
473static void make_cfg_fname(char *buf, size_t size, int is_game)
474{
475 if (is_game)
476 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
477 else
478 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
479}
480
481static void keys_write_all(FILE *f);
482static char *mystrip(char *str);
483
484static int menu_write_config(int is_game)
485{
486 char cfgfile[MAXPATHLEN];
487 FILE *f;
488 int i;
489
490 config_save_counter++;
491
492 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
493 f = fopen(cfgfile, "w");
494 if (f == NULL) {
495 printf("menu_write_config: failed to open: %s\n", cfgfile);
496 return -1;
497 }
498
499 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
500 fprintf(f, "%s = ", config_data[i].name);
501 switch (config_data[i].len) {
502 case 0:
503 fprintf(f, "%s\n", (char *)config_data[i].val);
504 break;
505 case 1:
506 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
507 break;
508 case 2:
509 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
510 break;
511 case 4:
512 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
513 break;
514 default:
515 printf("menu_write_config: unhandled len %d for %s\n",
516 (int)config_data[i].len, config_data[i].name);
517 break;
518 }
519 }
520
521 keys_write_all(f);
522 fclose(f);
523
524 return 0;
525}
526
527static int menu_do_last_cd_img(int is_get)
528{
529 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
530 char path[256];
531 struct stat64 st;
532 FILE *f;
533 int i, ret = -1;
534
535 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
536 f = fopen(path, is_get ? "r" : "w");
537 if (f == NULL) {
538 ret = -1;
539 goto out;
540 }
541
542 if (is_get) {
543 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
544 last_selected_fname[ret] = 0;
545 mystrip(last_selected_fname);
546 }
547 else
548 fprintf(f, "%s\n", last_selected_fname);
549 fclose(f);
550
551out:
552 if (is_get) {
553 for (i = 0; last_selected_fname[0] == 0
554 || stat64(last_selected_fname, &st) != 0; i++)
555 {
556 if (i >= ARRAY_SIZE(defaults))
557 break;
558 strcpy(last_selected_fname, defaults[i]);
559 }
560 }
561
562 return 0;
563}
564
565static void parse_str_val(char *cval, const char *src)
566{
567 char *tmp;
568 strncpy(cval, src, MAXPATHLEN);
569 cval[MAXPATHLEN - 1] = 0;
570 tmp = strchr(cval, '\n');
571 if (tmp == NULL)
572 tmp = strchr(cval, '\r');
573 if (tmp != NULL)
574 *tmp = 0;
575}
576
577static void keys_load_all(const char *cfg);
578
579static int menu_load_config(int is_game)
580{
581 char cfgfile[MAXPATHLEN];
582 int i, ret = -1;
583 long size;
584 char *cfg;
585 FILE *f;
586
587 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
588 f = fopen(cfgfile, "r");
589 if (f == NULL) {
590 printf("menu_load_config: failed to open: %s\n", cfgfile);
591 goto fail;
592 }
593
594 fseek(f, 0, SEEK_END);
595 size = ftell(f);
596 if (size <= 0) {
597 printf("bad size %ld: %s\n", size, cfgfile);
598 goto fail;
599 }
600
601 cfg = malloc(size + 1);
602 if (cfg == NULL)
603 goto fail;
604
605 fseek(f, 0, SEEK_SET);
606 if (fread(cfg, 1, size, f) != size) {
607 printf("failed to read: %s\n", cfgfile);
608 goto fail_read;
609 }
610 cfg[size] = 0;
611
612 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
613 char *tmp, *tmp2;
614 u32 val;
615
616 tmp = strstr(cfg, config_data[i].name);
617 if (tmp == NULL)
618 continue;
619 tmp += strlen(config_data[i].name);
620 if (strncmp(tmp, " = ", 3) != 0)
621 continue;
622 tmp += 3;
623
624 if (config_data[i].len == 0) {
625 parse_str_val(config_data[i].val, tmp);
626 continue;
627 }
628
629 tmp2 = NULL;
630 val = strtoul(tmp, &tmp2, 16);
631 if (tmp2 == NULL || tmp == tmp2)
632 continue; // parse failed
633
634 switch (config_data[i].len) {
635 case 1:
636 *(u8 *)config_data[i].val = val;
637 break;
638 case 2:
639 *(u16 *)config_data[i].val = val;
640 break;
641 case 4:
642 *(u32 *)config_data[i].val = val;
643 break;
644 default:
645 printf("menu_load_config: unhandled len %d for %s\n",
646 (int)config_data[i].len, config_data[i].name);
647 break;
648 }
649 }
650
651 if (!is_game) {
652 char *tmp = strstr(cfg, "lastcdimg = ");
653 if (tmp != NULL) {
654 tmp += 12;
655 parse_str_val(last_selected_fname, tmp);
656 }
657 }
658
659 keys_load_all(cfg);
660 ret = 0;
661fail_read:
662 free(cfg);
663fail:
664 if (f != NULL)
665 fclose(f);
666
667 menu_sync_config();
668
669 // sync plugins
670 for (i = bios_sel = 0; bioses[i] != NULL; i++)
671 if (strcmp(Config.Bios, bioses[i]) == 0)
672 { bios_sel = i; break; }
673
674 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
675 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
676 { gpu_plugsel = i; break; }
677
678 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
680 { spu_plugsel = i; break; }
681
682 // memcard selections
683 char mcd1_old[sizeof(Config.Mcd1)];
684 char mcd2_old[sizeof(Config.Mcd2)];
685 strcpy(mcd1_old, Config.Mcd1);
686 strcpy(mcd2_old, Config.Mcd2);
687
688 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
689 if (memcard1_sel == 0)
690 strcpy(Config.Mcd1, "none");
691 else if (memcards[memcard1_sel] != NULL)
692 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
693 MEMCARD_DIR, memcards[memcard1_sel]);
694 }
695 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
696 if (memcard2_sel == 0)
697 strcpy(Config.Mcd2, "none");
698 else if (memcards[memcard2_sel] != NULL)
699 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
700 MEMCARD_DIR, memcards[memcard2_sel]);
701 }
702 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
703 LoadMcds(Config.Mcd1, Config.Mcd2);
704
705 return ret;
706}
707
708static const char *filter_exts[] = {
709 "bin", "img", "mdf", "iso", "cue", "z",
710 #ifdef HAVE_CHD
711 "chd",
712 #endif
713 "bz", "znx", "pbp", "cbn", NULL
714};
715
716// rrrr rggg gggb bbbb
717static unsigned short fname2color(const char *fname)
718{
719 static const char *other_exts[] = {
720 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
721 };
722 const char *ext = strrchr(fname, '.');
723 int i;
724
725 if (ext == NULL)
726 return 0xffff;
727 ext++;
728 for (i = 0; filter_exts[i] != NULL; i++)
729 if (strcasecmp(ext, filter_exts[i]) == 0)
730 return 0x7bff;
731 for (i = 0; i < array_size(other_exts); i++)
732 if (strcasecmp(ext, other_exts[i]) == 0)
733 return 0xa514;
734 return 0xffff;
735}
736
737static void draw_savestate_bg(int slot);
738
739#define MENU_ALIGN_LEFT
740#ifndef HAVE_PRE_ARMV7 // assume hires device
741#define MENU_X2 1
742#else
743#define MENU_X2 0
744#endif
745
746#include "libpicofe/menu.c"
747
748// a bit of black magic here
749static void draw_savestate_bg(int slot)
750{
751 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
752 int x, y, w, h;
753 char fname[MAXPATHLEN];
754 GPUFreeze_t *gpu;
755 u16 *s, *d;
756 gzFile f;
757 int ret;
758 u32 tmp;
759
760 ret = get_state_filename(fname, sizeof(fname), slot);
761 if (ret != 0)
762 return;
763
764 f = gzopen(fname, "rb");
765 if (f == NULL)
766 return;
767
768 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
769 fprintf(stderr, "gzseek failed: %d\n", ret);
770 gzclose(f);
771 return;
772 }
773
774 gpu = malloc(sizeof(*gpu));
775 if (gpu == NULL) {
776 gzclose(f);
777 return;
778 }
779
780 ret = gzread(f, gpu, sizeof(*gpu));
781 gzclose(f);
782 if (ret != sizeof(*gpu)) {
783 fprintf(stderr, "gzread failed\n");
784 goto out;
785 }
786
787 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
788
789 if (gpu->ulStatus & 0x800000)
790 goto out; // disabled
791
792 x = gpu->ulControl[5] & 0x3ff;
793 y = (gpu->ulControl[5] >> 10) & 0x1ff;
794 w = psx_widths[(gpu->ulStatus >> 16) & 7];
795 tmp = gpu->ulControl[7];
796 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
797 if (gpu->ulStatus & 0x80000) // doubleheight
798 h *= 2;
799 if (h <= 0 || h > 512)
800 goto out;
801 if (y > 512 - 64)
802 y = 0;
803 if (y + h > 512)
804 h = 512 - y;
805 s = (u16 *)gpu->psxVRam + y * 1024 + x;
806
807 x = max(0, g_menuscreen_w - w) & ~3;
808 y = max(0, g_menuscreen_h / 2 - h / 2);
809 w = min(g_menuscreen_w, w);
810 h = min(g_menuscreen_h, h);
811 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
812
813 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
814 if (gpu->ulStatus & 0x200000)
815 bgr888_to_rgb565(d, s, w * 3);
816 else
817 bgr555_to_rgb565(d, s, w * 2);
818
819 // darken this so that menu text is visible
820 if (g_menuscreen_w - w < 320)
821 menu_darken_bg(d, d, w, 0);
822 }
823
824out:
825 free(gpu);
826}
827
828// -------------- key config --------------
829
830me_bind_action me_ctrl_actions[] =
831{
832 { "UP ", 1 << DKEY_UP},
833 { "DOWN ", 1 << DKEY_DOWN },
834 { "LEFT ", 1 << DKEY_LEFT },
835 { "RIGHT ", 1 << DKEY_RIGHT },
836 { "TRIANGLE", 1 << DKEY_TRIANGLE },
837 { "CIRCLE ", 1 << DKEY_CIRCLE },
838 { "CROSS ", 1 << DKEY_CROSS },
839 { "SQUARE ", 1 << DKEY_SQUARE },
840 { "L1 ", 1 << DKEY_L1 },
841 { "R1 ", 1 << DKEY_R1 },
842 { "L2 ", 1 << DKEY_L2 },
843 { "R2 ", 1 << DKEY_R2 },
844 { "L3 ", 1 << DKEY_L3 },
845 { "R3 ", 1 << DKEY_R3 },
846 { "START ", 1 << DKEY_START },
847 { "SELECT ", 1 << DKEY_SELECT },
848 { NULL, 0 }
849};
850
851me_bind_action emuctrl_actions[] =
852{
853 { "Save State ", 1 << SACTION_SAVE_STATE },
854 { "Load State ", 1 << SACTION_LOAD_STATE },
855 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
856 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
857 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
858 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
859 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
860#ifndef HAVE_PRE_ARMV7
861 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
862#endif
863 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
864#if MENU_SHOW_MINIMIZE
865 { "Minimize ", 1 << SACTION_MINIMIZE },
866#endif
867#if MENU_SHOW_FULLSCREEN
868 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
869#endif
870 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
871 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
872 { "Gun A button ", 1 << SACTION_GUN_A },
873 { "Gun B button ", 1 << SACTION_GUN_B },
874 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
875#if MENU_SHOW_VOLUME
876 { "Volume Up ", 1 << SACTION_VOLUME_UP },
877 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
878#endif
879 { NULL, 0 }
880};
881
882static char *mystrip(char *str)
883{
884 int i, len;
885
886 len = strlen(str);
887 for (i = 0; i < len; i++)
888 if (str[i] != ' ') break;
889 if (i > 0) memmove(str, str + i, len - i + 1);
890
891 len = strlen(str);
892 for (i = len - 1; i >= 0; i--)
893 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
894 str[i+1] = 0;
895
896 return str;
897}
898
899static void get_line(char *d, size_t size, const char *s)
900{
901 const char *pe;
902 size_t len;
903
904 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
905 ;
906 len = pe - s;
907 if (len > size - 1)
908 len = size - 1;
909 strncpy(d, s, len);
910 d[len] = 0;
911}
912
913static void keys_write_all(FILE *f)
914{
915 int d;
916
917 for (d = 0; d < IN_MAX_DEVS; d++)
918 {
919 const int *binds = in_get_dev_binds(d);
920 const char *name = in_get_dev_name(d, 0, 0);
921 int k, count = 0;
922
923 if (binds == NULL || name == NULL)
924 continue;
925
926 fprintf(f, "binddev = %s\n", name);
927 in_get_config(d, IN_CFG_BIND_COUNT, &count);
928
929 for (k = 0; k < count; k++)
930 {
931 int i, kbinds, mask;
932 char act[32];
933
934 act[0] = act[31] = 0;
935 name = in_get_key_name(d, k);
936
937 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
938 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
939 mask = me_ctrl_actions[i].mask;
940 if (mask & kbinds) {
941 strncpy(act, me_ctrl_actions[i].name, 31);
942 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
943 kbinds &= ~mask;
944 }
945 mask = me_ctrl_actions[i].mask << 16;
946 if (mask & kbinds) {
947 strncpy(act, me_ctrl_actions[i].name, 31);
948 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
949 kbinds &= ~mask;
950 }
951 }
952
953 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
954 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
955 mask = emuctrl_actions[i].mask;
956 if (mask & kbinds) {
957 strncpy(act, emuctrl_actions[i].name, 31);
958 fprintf(f, "bind %s = %s\n", name, mystrip(act));
959 kbinds &= ~mask;
960 }
961 }
962 }
963
964 for (k = 0; k < array_size(in_adev); k++)
965 {
966 if (in_adev[k] == d)
967 fprintf(f, "bind_analog = %d\n", k);
968 }
969 }
970}
971
972static int parse_bind_val(const char *val, int *type)
973{
974 int i;
975
976 *type = IN_BINDTYPE_NONE;
977 if (val[0] == 0)
978 return 0;
979
980 if (strncasecmp(val, "player", 6) == 0)
981 {
982 int player, shift = 0;
983 player = atoi(val + 6) - 1;
984
985 if ((unsigned int)player > 1)
986 return -1;
987 if (player == 1)
988 shift = 16;
989
990 *type = IN_BINDTYPE_PLAYER12;
991 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
992 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
993 return me_ctrl_actions[i].mask << shift;
994 }
995 }
996 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
997 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
998 *type = IN_BINDTYPE_EMU;
999 return emuctrl_actions[i].mask;
1000 }
1001 }
1002
1003 return -1;
1004}
1005
1006static void keys_load_all(const char *cfg)
1007{
1008 char dev[256], key[128], *act;
1009 const char *p;
1010 int bind, bindtype;
1011 int ret, dev_id;
1012
1013 p = cfg;
1014 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1015 p += 10;
1016
1017 // don't strip 'dev' because there are weird devices
1018 // with names with space at the end
1019 get_line(dev, sizeof(dev), p);
1020
1021 dev_id = in_config_parse_dev(dev);
1022 if (dev_id < 0) {
1023 printf("input: can't handle dev: %s\n", dev);
1024 continue;
1025 }
1026
1027 in_unbind_all(dev_id, -1, -1);
1028 while ((p = strstr(p, "bind"))) {
1029 if (strncmp(p, "binddev = ", 10) == 0)
1030 break;
1031
1032 if (strncmp(p, "bind_analog", 11) == 0) {
1033 ret = sscanf(p, "bind_analog = %d", &bind);
1034 p += 11;
1035 if (ret != 1) {
1036 printf("input: parse error: %16s..\n", p);
1037 continue;
1038 }
1039 if ((unsigned int)bind >= array_size(in_adev)) {
1040 printf("input: analog id %d out of range\n", bind);
1041 continue;
1042 }
1043 in_adev[bind] = dev_id;
1044 continue;
1045 }
1046
1047 p += 4;
1048 if (*p != ' ') {
1049 printf("input: parse error: %16s..\n", p);
1050 continue;
1051 }
1052
1053 get_line(key, sizeof(key), p);
1054 act = strchr(key, '=');
1055 if (act == NULL) {
1056 printf("parse failed: %16s..\n", p);
1057 continue;
1058 }
1059 *act = 0;
1060 act++;
1061 mystrip(key);
1062 mystrip(act);
1063
1064 bind = parse_bind_val(act, &bindtype);
1065 if (bind != -1 && bind != 0) {
1066 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1067 in_config_bind_key(dev_id, key, bind, bindtype);
1068 }
1069 else
1070 lprintf("config: unhandled action \"%s\"\n", act);
1071 }
1072 }
1073 in_clean_binds();
1074}
1075
1076static int key_config_loop_wrap(int id, int keys)
1077{
1078 switch (id) {
1079 case MA_CTRL_PLAYER1:
1080 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1081 break;
1082 case MA_CTRL_PLAYER2:
1083 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1084 break;
1085 case MA_CTRL_EMU:
1086 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1087 break;
1088 default:
1089 break;
1090 }
1091 return 0;
1092}
1093
1094static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1095 "Might cause problems with real analog sticks";
1096static const char *adevnames[IN_MAX_DEVS + 2];
1097static int stick_sel[2];
1098
1099static menu_entry e_menu_keyconfig_analog[] =
1100{
1101 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1102 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1103 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1104 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1105 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1106 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1107 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1108 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1109 mee_end,
1110};
1111
1112static int key_config_analog(int id, int keys)
1113{
1114 int i, d, count, sel = 0;
1115 int sel2dev_map[IN_MAX_DEVS];
1116
1117 memset(adevnames, 0, sizeof(adevnames));
1118 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1119 memset(stick_sel, 0, sizeof(stick_sel));
1120
1121 adevnames[0] = "None";
1122 i = 1;
1123 for (d = 0; d < IN_MAX_DEVS; d++)
1124 {
1125 const char *name = in_get_dev_name(d, 0, 1);
1126 if (name == NULL)
1127 continue;
1128
1129 count = 0;
1130 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1131 if (count == 0)
1132 continue;
1133
1134 if (in_adev[0] == d) stick_sel[0] = i;
1135 if (in_adev[1] == d) stick_sel[1] = i;
1136 sel2dev_map[i] = d;
1137 adevnames[i++] = name;
1138 }
1139 adevnames[i] = NULL;
1140
1141 me_loop(e_menu_keyconfig_analog, &sel);
1142
1143 in_adev[0] = sel2dev_map[stick_sel[0]];
1144 in_adev[1] = sel2dev_map[stick_sel[1]];
1145
1146 return 0;
1147}
1148
1149static const char *mgn_dev_name(int id, int *offs)
1150{
1151 const char *name = NULL;
1152 static int it = 0;
1153
1154 if (id == MA_CTRL_DEV_FIRST)
1155 it = 0;
1156
1157 for (; it < IN_MAX_DEVS; it++) {
1158 name = in_get_dev_name(it, 1, 1);
1159 if (name != NULL)
1160 break;
1161 }
1162
1163 it++;
1164 return name;
1165}
1166
1167static const char *mgn_saveloadcfg(int id, int *offs)
1168{
1169 return "";
1170}
1171
1172static int mh_savecfg(int id, int keys)
1173{
1174 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1175 menu_update_msg("config saved");
1176 else
1177 menu_update_msg("failed to write config");
1178
1179 return 1;
1180}
1181
1182static int mh_input_rescan(int id, int keys)
1183{
1184 //menu_sync_config();
1185 in_probe();
1186 menu_update_msg("rescan complete.");
1187
1188 return 0;
1189}
1190
1191static const char *men_in_type_sel[] = {
1192 "Standard (SCPH-1080)",
1193 "Analog (SCPH-1150)",
1194 "GunCon",
1195 NULL
1196};
1197static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1198static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1199static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1200
1201static menu_entry e_menu_keyconfig[] =
1202{
1203 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1204 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1205 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1206 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1207 mee_label (""),
1208 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1209 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1210 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1211 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1212 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1213 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1214 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1215 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1216 mee_handler ("Rescan devices:", mh_input_rescan),
1217 mee_label (""),
1218 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1219 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 mee_end,
1226};
1227
1228static int menu_loop_keyconfig(int id, int keys)
1229{
1230 static int sel = 0;
1231
1232// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1233 me_loop(e_menu_keyconfig, &sel);
1234 return 0;
1235}
1236
1237// ------------ gfx options menu ------------
1238
1239static const char *men_scaler[] = {
1240 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1241};
1242static const char *men_soft_filter[] = { "None",
1243#ifdef __ARM_NEON__
1244 "scale2x", "eagle2x",
1245#endif
1246 NULL };
1247static const char *men_dummy[] = { NULL };
1248static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1249 "int. 4:3 - uses integer if possible, else fractional";
1250static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1251 "using d-pad or move it using R+d-pad";
1252static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1253static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1254static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1255static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1256
1257static int menu_loop_cscaler(int id, int keys)
1258{
1259 unsigned int inp;
1260
1261 g_scaler = SCALE_CUSTOM;
1262
1263 plat_gvideo_open(Config.PsxType);
1264
1265 for (;;)
1266 {
1267 menu_draw_begin(0, 1);
1268 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1269 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1270 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1271 menu_draw_end();
1272
1273 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1274 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1275 if (inp & PBTN_UP) g_layer_y--;
1276 if (inp & PBTN_DOWN) g_layer_y++;
1277 if (inp & PBTN_LEFT) g_layer_x--;
1278 if (inp & PBTN_RIGHT) g_layer_x++;
1279 if (!(inp & PBTN_R)) {
1280 if (inp & PBTN_UP) g_layer_h += 2;
1281 if (inp & PBTN_DOWN) g_layer_h -= 2;
1282 if (inp & PBTN_LEFT) g_layer_w += 2;
1283 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1284 }
1285 if (inp & (PBTN_MOK|PBTN_MBACK))
1286 break;
1287
1288 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1289 if (g_layer_x < 0) g_layer_x = 0;
1290 if (g_layer_x > 640) g_layer_x = 640;
1291 if (g_layer_y < 0) g_layer_y = 0;
1292 if (g_layer_y > 420) g_layer_y = 420;
1293 if (g_layer_w < 160) g_layer_w = 160;
1294 if (g_layer_h < 60) g_layer_h = 60;
1295 if (g_layer_x + g_layer_w > 800)
1296 g_layer_w = 800 - g_layer_x;
1297 if (g_layer_y + g_layer_h > 480)
1298 g_layer_h = 480 - g_layer_y;
1299 // resize the layer
1300 plat_gvideo_open(Config.PsxType);
1301 }
1302 }
1303
1304 plat_gvideo_close();
1305
1306 return 0;
1307}
1308
1309static menu_entry e_menu_gfx_options[] =
1310{
1311 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1312 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1313 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1314 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1315 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1316#ifdef __ARM_NEON__
1317 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1318 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1319#endif
1320 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1321// mee_onoff ("Vsync", 0, vsync, 1),
1322 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1323 mee_end,
1324};
1325
1326static int menu_loop_gfx_options(int id, int keys)
1327{
1328 static int sel = 0;
1329
1330 me_loop(e_menu_gfx_options, &sel);
1331
1332 return 0;
1333}
1334
1335// ------------ bios/plugins ------------
1336
1337#ifdef __ARM_NEON__
1338
1339static const char h_gpu_neon[] =
1340 "Configure built-in NEON GPU plugin";
1341static const char h_gpu_neon_enhanced[] =
1342 "Renders in double resolution at the cost of lower performance\n"
1343 "(not available for high resolution games)";
1344static const char h_gpu_neon_enhanced_hack[] =
1345 "Speed hack for above option (glitches some games)";
1346static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1347
1348static menu_entry e_menu_plugin_gpu_neon[] =
1349{
1350 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1351 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1352 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1353 mee_end,
1354};
1355
1356static int menu_loop_plugin_gpu_neon(int id, int keys)
1357{
1358 static int sel = 0;
1359 me_loop(e_menu_plugin_gpu_neon, &sel);
1360 return 0;
1361}
1362
1363#endif
1364
1365static menu_entry e_menu_plugin_gpu_unai[] =
1366{
1367 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1368 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1369 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1370 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1371 mee_end,
1372};
1373
1374static int menu_loop_plugin_gpu_unai(int id, int keys)
1375{
1376 int sel = 0;
1377 me_loop(e_menu_plugin_gpu_unai, &sel);
1378 return 0;
1379}
1380
1381static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1382//static const char h_gpu_0[] = "Needed for Chrono Cross";
1383static const char h_gpu_1[] = "Capcom fighting games";
1384static const char h_gpu_2[] = "Black screens in Lunar";
1385static const char h_gpu_3[] = "Compatibility mode";
1386static const char h_gpu_6[] = "Pandemonium 2";
1387//static const char h_gpu_7[] = "Skip every second frame";
1388static const char h_gpu_8[] = "Needed by Dark Forces";
1389static const char h_gpu_9[] = "better g-colors, worse textures";
1390static const char h_gpu_10[] = "Toggle busy flags after drawing";
1391
1392static menu_entry e_menu_plugin_gpu_peops[] =
1393{
1394 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1395// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1396 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1397 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1398 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1399 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1400// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1401 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1402 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1403 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1404 mee_end,
1405};
1406
1407static int menu_loop_plugin_gpu_peops(int id, int keys)
1408{
1409 static int sel = 0;
1410 me_loop(e_menu_plugin_gpu_peops, &sel);
1411 return 0;
1412}
1413
1414static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1415 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1416static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1417
1418static menu_entry e_menu_plugin_gpu_peopsgl[] =
1419{
1420 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1421 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1422 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1423 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1424 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1425 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1426 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1427 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1428 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1429 mee_label ("Fixes/hacks:"),
1430 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1431 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1432 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1433 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1434 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1435 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1436 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1437 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1438 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1439 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1440 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1441 mee_end,
1442};
1443
1444static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1445{
1446 static int sel = 0;
1447 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1448 return 0;
1449}
1450
1451static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1452static const char h_spu_volboost[] = "Large values cause distortion";
1453static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1454 "This is inaccurate and breaks games";
1455
1456static menu_entry e_menu_plugin_spu[] =
1457{
1458 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1459 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1460 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1461 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1462 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1463 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1464 mee_end,
1465};
1466
1467static int menu_loop_plugin_spu(int id, int keys)
1468{
1469 static int sel = 0;
1470 me_loop(e_menu_plugin_spu, &sel);
1471 return 0;
1472}
1473
1474static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1475 "savestates and can't be changed there. Must save\n"
1476 "config and reload the game for change to take effect";
1477static const char h_plugin_gpu[] =
1478#ifdef __ARM_NEON__
1479 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1480#endif
1481 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1482 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1483 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1484 "must save config and reload the game if changed";
1485static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1486 "must save config and reload the game if changed";
1487static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1488static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1489static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1490static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1491
1492static menu_entry e_menu_plugin_options[] =
1493{
1494 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1495 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1496 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1497#ifdef __ARM_NEON__
1498 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1499#endif
1500 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1501 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1502 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1503 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1504 mee_end,
1505};
1506
1507static menu_entry e_menu_main2[];
1508
1509static int menu_loop_plugin_options(int id, int keys)
1510{
1511 static int sel = 0;
1512 me_loop(e_menu_plugin_options, &sel);
1513
1514 // sync BIOS/plugins
1515 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1516 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1517 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1518 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1519
1520 return 0;
1521}
1522
1523// ------------ adv options menu ------------
1524
1525static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1526 "(lower value - less work for the emu, may be faster)";
1527static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1528static const char h_cfg_gteunn[] = "May cause graphical glitches";
1529static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1530
1531static menu_entry e_menu_speed_hacks[] =
1532{
1533 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1534 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1535 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1536 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1537 mee_end,
1538};
1539
1540static int menu_loop_speed_hacks(int id, int keys)
1541{
1542 static int sel = 0;
1543 me_loop(e_menu_speed_hacks, &sel);
1544 return 0;
1545}
1546
1547static const char h_cfg_cpul[] = "Shows CPU usage in %";
1548static const char h_cfg_spu[] = "Shows active SPU channels\n"
1549 "(green: normal, red: fmod, blue: noise)";
1550static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1551static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1552static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1553 "(proper .cue/.bin dump is needed otherwise)";
1554static const char h_cfg_sio[] = "You should not need this, breaks games";
1555static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1556static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1557 "(timing hack, breaks other games)";
1558static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1559 "(timing hack, breaks other games)";
1560static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1561 "Might be useful to overcome some dynarec bugs";
1562static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1563 "must reload game for any change to take effect";
1564
1565static menu_entry e_menu_adv_options[] =
1566{
1567 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1568 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1569 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1570 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1571 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1572 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1573 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1574 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1575 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1576 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1577 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1578 mee_end,
1579};
1580
1581static int menu_loop_adv_options(int id, int keys)
1582{
1583 static int sel = 0;
1584 me_loop(e_menu_adv_options, &sel);
1585 return 0;
1586}
1587
1588// ------------ options menu ------------
1589
1590static int mh_restore_defaults(int id, int keys)
1591{
1592 menu_set_defconfig();
1593 menu_update_msg("defaults restored");
1594 return 1;
1595}
1596
1597static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1598static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1599/*
1600static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1601static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1602 "loading state or both";
1603*/
1604static const char h_restore_def[] = "Switches back to default / recommended\n"
1605 "configuration";
1606static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1607
1608static menu_entry e_menu_options[] =
1609{
1610// mee_range ("Save slot", 0, state_slot, 0, 9),
1611// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1612 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1613 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1614 mee_enum ("Region", 0, region, men_region),
1615 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1616#ifdef C64X_DSP
1617 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1618#else
1619 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1620#endif
1621 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1622 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1623 mee_handler ("[Advanced]", menu_loop_adv_options),
1624 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1625 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1626 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1627 mee_end,
1628};
1629
1630static int menu_loop_options(int id, int keys)
1631{
1632 static int sel = 0;
1633
1634 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1635 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1636 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1637
1638 me_loop(e_menu_options, &sel);
1639
1640 return 0;
1641}
1642
1643// ------------ debug menu ------------
1644
1645static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1646{
1647 int w = min(g_menuscreen_w, 1024);
1648 int h = min(g_menuscreen_h, 512);
1649 u16 *d = g_menuscreen_ptr;
1650 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1651 char buff[64];
1652 int ty = 1;
1653
1654 gpuf->ulFreezeVersion = 1;
1655 if (GPU_freeze != NULL)
1656 GPU_freeze(1, gpuf);
1657
1658 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1659 bgr555_to_rgb565(d, s, w * 2);
1660
1661 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1662 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1663 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1664 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1665 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1666}
1667
1668static void debug_menu_loop(void)
1669{
1670 int inp, df_x = 0, df_y = 0;
1671 GPUFreeze_t *gpuf;
1672
1673 gpuf = malloc(sizeof(*gpuf));
1674 if (gpuf == NULL)
1675 return;
1676
1677 while (1)
1678 {
1679 menu_draw_begin(0, 1);
1680 draw_frame_debug(gpuf, df_x, df_y);
1681 menu_draw_end();
1682
1683 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1684 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1685 if (inp & PBTN_MBACK) break;
1686 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1687 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1688 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1689 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1690 }
1691
1692 free(gpuf);
1693}
1694
1695// --------- memcard manager ---------
1696
1697static void draw_mc_icon(int dx, int dy, const u16 *s)
1698{
1699 u16 *d;
1700 int x, y, l, p;
1701
1702 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1703
1704 for (y = 0; y < 16; y++, s += 16) {
1705 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1706 for (x = 0; x < 16; x++) {
1707 p = s[x];
1708 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1709 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1710 }
1711 }
1712 }
1713}
1714
1715static void draw_mc_bg(void)
1716{
1717 McdBlock *blocks1, *blocks2;
1718 int maxicons = 15;
1719 int i, y, row2;
1720
1721 blocks1 = malloc(15 * sizeof(blocks1[0]));
1722 blocks2 = malloc(15 * sizeof(blocks1[0]));
1723 if (blocks1 == NULL || blocks2 == NULL)
1724 goto out;
1725
1726 for (i = 0; i < 15; i++) {
1727 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1728 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1729 }
1730
1731 menu_draw_begin(1, 1);
1732
1733 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1734
1735 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1736 if (y < 0) {
1737 // doesn't fit..
1738 y = 0;
1739 maxicons = g_menuscreen_h / 32;
1740 }
1741
1742 row2 = g_menuscreen_w / 2;
1743 for (i = 0; i < maxicons; i++) {
1744 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1745 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1746
1747 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1748 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1749 }
1750
1751 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1752
1753 menu_draw_end();
1754out:
1755 free(blocks1);
1756 free(blocks2);
1757}
1758
1759static void handle_memcard_sel(void)
1760{
1761 strcpy(Config.Mcd1, "none");
1762 if (memcard1_sel != 0)
1763 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1764 strcpy(Config.Mcd2, "none");
1765 if (memcard2_sel != 0)
1766 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1767 LoadMcds(Config.Mcd1, Config.Mcd2);
1768 draw_mc_bg();
1769}
1770
1771static menu_entry e_memcard_options[] =
1772{
1773 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1774 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1775 mee_end,
1776};
1777
1778static int menu_loop_memcards(int id, int keys)
1779{
1780 static int sel = 0;
1781 char *p;
1782 int i;
1783
1784 memcard1_sel = memcard2_sel = 0;
1785 p = strrchr(Config.Mcd1, '/');
1786 if (p != NULL)
1787 for (i = 0; memcards[i] != NULL; i++)
1788 if (strcmp(p + 1, memcards[i]) == 0)
1789 { memcard1_sel = i; break; }
1790 p = strrchr(Config.Mcd2, '/');
1791 if (p != NULL)
1792 for (i = 0; memcards[i] != NULL; i++)
1793 if (strcmp(p + 1, memcards[i]) == 0)
1794 { memcard2_sel = i; break; }
1795
1796 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1797
1798 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1799
1800 return 0;
1801}
1802
1803// ------------ cheats menu ------------
1804
1805static void draw_cheatlist(int sel)
1806{
1807 int max_cnt, start, i, pos, active;
1808
1809 max_cnt = g_menuscreen_h / me_sfont_h;
1810 start = max_cnt / 2 - sel;
1811
1812 menu_draw_begin(1, 1);
1813
1814 for (i = 0; i < NumCheats; i++) {
1815 pos = start + i;
1816 if (pos < 0) continue;
1817 if (pos >= max_cnt) break;
1818 active = Cheats[i].Enabled;
1819 smalltext_out16(14, pos * me_sfont_h,
1820 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1821 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1822 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1823 }
1824 pos = start + i;
1825 if (pos < max_cnt)
1826 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1827
1828 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1829 menu_draw_end();
1830}
1831
1832static void menu_loop_cheats(void)
1833{
1834 static int menu_sel = 0;
1835 int inp;
1836
1837 for (;;)
1838 {
1839 draw_cheatlist(menu_sel);
1840 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1841 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1842 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1843 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1844 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1845 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1846 if (inp & PBTN_MOK) { // action
1847 if (menu_sel < NumCheats)
1848 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1849 else break;
1850 }
1851 if (inp & PBTN_MBACK)
1852 break;
1853 }
1854}
1855
1856// --------- main menu help ----------
1857
1858static void menu_bios_warn(void)
1859{
1860 int inp;
1861 static const char msg[] =
1862 "You don't seem to have copied any BIOS\n"
1863 "files to\n"
1864 MENU_BIOS_PATH "\n\n"
1865
1866 "While many games work fine with fake\n"
1867 "(HLE) BIOS, others (like MGS and FF8)\n"
1868 "require BIOS to work.\n"
1869 "After copying the file, you'll also need\n"
1870 "to select it in the emu's menu:\n"
1871 "options->[BIOS/Plugins]\n\n"
1872 "The file is usually named SCPH1001.BIN,\n"
1873 "but other not compressed files can be\n"
1874 "used too.\n\n"
1875 "Press %s or %s to continue";
1876 char tmp_msg[sizeof(msg) + 64];
1877
1878 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1879 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1880 while (1)
1881 {
1882 draw_menu_message(tmp_msg, NULL);
1883
1884 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1885 if (inp & (PBTN_MBACK|PBTN_MOK))
1886 return;
1887 }
1888}
1889
1890// ------------ main menu ------------
1891
1892static menu_entry e_menu_main[];
1893
1894static void draw_frame_main(void)
1895{
1896 struct tm *tmp;
1897 time_t ltime;
1898 int capacity;
1899 char ltime_s[16];
1900 char buff[64];
1901 char *out;
1902
1903 if (CdromId[0] != 0) {
1904 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1905 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1906 Config.HLE ? "HLE" : "BIOS");
1907 smalltext_out16(4, 1, buff, 0x105f);
1908 }
1909
1910 if (ready_to_go) {
1911 capacity = plat_target_bat_capacity_get();
1912 ltime = time(NULL);
1913 tmp = localtime(&ltime);
1914 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1915 if (capacity >= 0) {
1916 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1917 out = buff;
1918 }
1919 else
1920 out = ltime_s;
1921 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1922 }
1923}
1924
1925static void draw_frame_credits(void)
1926{
1927 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1928}
1929
1930static const char credits_text[] =
1931 "PCSX-ReARMed\n\n"
1932 "(C) 1999-2003 PCSX Team\n"
1933 "(C) 2005-2009 PCSX-df Team\n"
1934 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1935 "ARM recompiler (C) 2009-2011 Ari64\n"
1936#ifdef __ARM_NEON__
1937 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1938#endif
1939 "PEOpS GPU and SPU by Pete Bernert\n"
1940 " and the P.E.Op.S. team\n"
1941 "PCSX4ALL plugin by PCSX4ALL team\n"
1942 " Chui, Franxis, Unai\n\n"
1943 "integration, optimization and\n"
1944 " frontend (C) 2010-2015 notaz\n";
1945
1946static int reset_game(void)
1947{
1948 // sanity check
1949 if (bios_sel == 0 && !Config.HLE)
1950 return -1;
1951
1952 ClosePlugins();
1953 OpenPlugins();
1954 SysReset();
1955 if (CheckCdrom() != -1) {
1956 LoadCdrom();
1957 }
1958 return 0;
1959}
1960
1961static int reload_plugins(const char *cdimg)
1962{
1963 pl_vout_buf = NULL;
1964
1965 ClosePlugins();
1966
1967 set_cd_image(cdimg);
1968 LoadPlugins();
1969 pcnt_hook_plugins();
1970 NetOpened = 0;
1971 if (OpenPlugins() == -1) {
1972 menu_update_msg("failed to open plugins");
1973 return -1;
1974 }
1975 plugin_call_rearmed_cbs();
1976
1977 cdrIsoMultidiskCount = 1;
1978 CdromId[0] = '\0';
1979 CdromLabel[0] = '\0';
1980
1981 return 0;
1982}
1983
1984static int run_bios(void)
1985{
1986 if (bios_sel == 0)
1987 return -1;
1988
1989 ready_to_go = 0;
1990 if (reload_plugins(NULL) != 0)
1991 return -1;
1992 SysReset();
1993
1994 ready_to_go = 1;
1995 return 0;
1996}
1997
1998static int run_exe(void)
1999{
2000 const char *exts[] = { "exe", NULL };
2001 const char *fname;
2002
2003 fname = menu_loop_romsel(last_selected_fname,
2004 sizeof(last_selected_fname), exts, NULL);
2005 if (fname == NULL)
2006 return -1;
2007
2008 ready_to_go = 0;
2009 if (reload_plugins(NULL) != 0)
2010 return -1;
2011
2012 SysReset();
2013 if (Load(fname) != 0) {
2014 menu_update_msg("exe load failed, bad file?");
2015 printf("meh\n");
2016 return -1;
2017 }
2018
2019 ready_to_go = 1;
2020 return 0;
2021}
2022
2023static int run_cd_image(const char *fname)
2024{
2025 int autoload_state = g_autostateld_opt;
2026
2027 ready_to_go = 0;
2028 reload_plugins(fname);
2029
2030 // always autodetect, menu_sync_config will override as needed
2031 Config.PsxAuto = 1;
2032
2033 if (CheckCdrom() == -1) {
2034 // Only check the CD if we are starting the console with a CD
2035 ClosePlugins();
2036 menu_update_msg("unsupported/invalid CD image");
2037 return -1;
2038 }
2039
2040 SysReset();
2041
2042 // Read main executable directly from CDRom and start it
2043 if (LoadCdrom() == -1) {
2044 ClosePlugins();
2045 menu_update_msg("failed to load CD image");
2046 return -1;
2047 }
2048
2049 emu_on_new_cd(1);
2050 ready_to_go = 1;
2051
2052 if (autoload_state) {
2053 unsigned int newest = 0;
2054 int time, slot, newest_slot = -1;
2055
2056 for (slot = 0; slot < 10; slot++) {
2057 if (emu_check_save_file(slot, &time)) {
2058 if ((unsigned int)time > newest) {
2059 newest = time;
2060 newest_slot = slot;
2061 }
2062 }
2063 }
2064
2065 if (newest_slot >= 0) {
2066 lprintf("autoload slot %d\n", newest_slot);
2067 emu_load_state(newest_slot);
2068 }
2069 else {
2070 lprintf("no save to autoload.\n");
2071 }
2072 }
2073
2074 return 0;
2075}
2076
2077static int romsel_run(void)
2078{
2079 int prev_gpu, prev_spu;
2080 const char *fname;
2081
2082 fname = menu_loop_romsel(last_selected_fname,
2083 sizeof(last_selected_fname), filter_exts,
2084 optional_cdimg_filter);
2085 if (fname == NULL)
2086 return -1;
2087
2088 printf("selected file: %s\n", fname);
2089
2090 new_dynarec_clear_full();
2091
2092 if (run_cd_image(fname) != 0)
2093 return -1;
2094
2095 prev_gpu = gpu_plugsel;
2096 prev_spu = spu_plugsel;
2097 if (menu_load_config(1) != 0)
2098 menu_load_config(0);
2099
2100 // check for plugin changes, have to repeat
2101 // loading if game config changed plugins to reload them
2102 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2103 printf("plugin change detected, reloading plugins..\n");
2104 if (run_cd_image(fname) != 0)
2105 return -1;
2106 }
2107
2108 strcpy(last_selected_fname, fname);
2109 menu_do_last_cd_img(0);
2110 return 0;
2111}
2112
2113static int swap_cd_image(void)
2114{
2115 const char *fname;
2116
2117 fname = menu_loop_romsel(last_selected_fname,
2118 sizeof(last_selected_fname), filter_exts,
2119 optional_cdimg_filter);
2120 if (fname == NULL)
2121 return -1;
2122
2123 printf("selected file: %s\n", fname);
2124
2125 CdromId[0] = '\0';
2126 CdromLabel[0] = '\0';
2127
2128 set_cd_image(fname);
2129 if (ReloadCdromPlugin() < 0) {
2130 menu_update_msg("failed to load cdr plugin");
2131 return -1;
2132 }
2133 if (CDR_open() < 0) {
2134 menu_update_msg("failed to open cdr plugin");
2135 return -1;
2136 }
2137
2138 SetCdOpenCaseTime(time(NULL) + 2);
2139 LidInterrupt();
2140
2141 strcpy(last_selected_fname, fname);
2142 return 0;
2143}
2144
2145static int swap_cd_multidisk(void)
2146{
2147 cdrIsoMultidiskSelect++;
2148 CdromId[0] = '\0';
2149 CdromLabel[0] = '\0';
2150
2151 CDR_close();
2152 if (CDR_open() < 0) {
2153 menu_update_msg("failed to open cdr plugin");
2154 return -1;
2155 }
2156
2157 SetCdOpenCaseTime(time(NULL) + 2);
2158 LidInterrupt();
2159
2160 return 0;
2161}
2162
2163static void load_pcsx_cht(void)
2164{
2165 static const char *exts[] = { "cht", NULL };
2166 const char *fname;
2167 char msg[64];
2168
2169 fname = menu_loop_romsel(last_selected_fname,
2170 sizeof(last_selected_fname), exts, NULL);
2171 if (fname == NULL)
2172 return;
2173
2174 printf("selected cheat file: %s\n", fname);
2175 LoadCheats(fname);
2176
2177 if (NumCheats == 0 && NumCodes == 0)
2178 menu_update_msg("failed to load cheats");
2179 else {
2180 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2181 menu_update_msg(msg);
2182 }
2183 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2184}
2185
2186static int main_menu_handler(int id, int keys)
2187{
2188 switch (id)
2189 {
2190 case MA_MAIN_RESUME_GAME:
2191 if (ready_to_go)
2192 return 1;
2193 break;
2194 case MA_MAIN_SAVE_STATE:
2195 if (ready_to_go)
2196 return menu_loop_savestate(0);
2197 break;
2198 case MA_MAIN_LOAD_STATE:
2199 if (ready_to_go)
2200 return menu_loop_savestate(1);
2201 break;
2202 case MA_MAIN_RESET_GAME:
2203 if (ready_to_go && reset_game() == 0)
2204 return 1;
2205 break;
2206 case MA_MAIN_LOAD_ROM:
2207 if (romsel_run() == 0)
2208 return 1;
2209 break;
2210 case MA_MAIN_SWAP_CD:
2211 if (swap_cd_image() == 0)
2212 return 1;
2213 break;
2214 case MA_MAIN_SWAP_CD_MULTI:
2215 if (swap_cd_multidisk() == 0)
2216 return 1;
2217 break;
2218 case MA_MAIN_RUN_BIOS:
2219 if (run_bios() == 0)
2220 return 1;
2221 break;
2222 case MA_MAIN_RUN_EXE:
2223 if (run_exe() == 0)
2224 return 1;
2225 break;
2226 case MA_MAIN_CHEATS:
2227 menu_loop_cheats();
2228 break;
2229 case MA_MAIN_LOAD_CHEATS:
2230 load_pcsx_cht();
2231 break;
2232 case MA_MAIN_CREDITS:
2233 draw_menu_message(credits_text, draw_frame_credits);
2234 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2235 break;
2236 case MA_MAIN_EXIT:
2237 emu_core_ask_exit();
2238 return 1;
2239 default:
2240 lprintf("%s: something unknown selected\n", __FUNCTION__);
2241 break;
2242 }
2243
2244 return 0;
2245}
2246
2247static menu_entry e_menu_main2[] =
2248{
2249 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2250 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2251 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2252 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2253 mee_handler ("Memcard manager", menu_loop_memcards),
2254 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2255 mee_end,
2256};
2257
2258static int main_menu2_handler(int id, int keys)
2259{
2260 static int sel = 0;
2261
2262 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2263 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2264 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2265 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2266
2267 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2268}
2269
2270static const char h_extra[] = "Change CD, manage memcards..\n";
2271
2272static menu_entry e_menu_main[] =
2273{
2274 mee_label (""),
2275 mee_label (""),
2276 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2277 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2278 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2279 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2280 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2281 mee_handler ("Options", menu_loop_options),
2282 mee_handler ("Controls", menu_loop_keyconfig),
2283 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2284 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2285 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2286 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2287 mee_end,
2288};
2289
2290// ----------------------------
2291
2292static void menu_leave_emu(void);
2293
2294void menu_loop(void)
2295{
2296 static int warned_about_bios = 0;
2297 static int sel = 0;
2298
2299 menu_leave_emu();
2300
2301 if (config_save_counter == 0) {
2302 // assume first run
2303 if (bioses[1] != NULL) {
2304 // autoselect BIOS to make user's life easier
2305 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2306 bios_sel = 1;
2307 }
2308 else if (!warned_about_bios) {
2309 menu_bios_warn();
2310 warned_about_bios = 1;
2311 }
2312 }
2313
2314 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2315 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2316 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2317 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2318 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2319
2320 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2321
2322 do {
2323 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2324 } while (!ready_to_go && !g_emu_want_quit);
2325
2326 /* wait until menu, ok, back is released */
2327 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2328 ;
2329
2330 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2331
2332 menu_prepare_emu();
2333}
2334
2335static int qsort_strcmp(const void *p1, const void *p2)
2336{
2337 char * const *s1 = (char * const *)p1;
2338 char * const *s2 = (char * const *)p2;
2339 return strcasecmp(*s1, *s2);
2340}
2341
2342static void scan_bios_plugins(void)
2343{
2344 char fname[MAXPATHLEN];
2345 struct dirent *ent;
2346 int bios_i, gpu_i, spu_i, mc_i;
2347 char *p;
2348 DIR *dir;
2349
2350 bioses[0] = "HLE";
2351 gpu_plugins[0] = "builtin_gpu";
2352 spu_plugins[0] = "builtin_spu";
2353 memcards[0] = "(none)";
2354 bios_i = gpu_i = spu_i = mc_i = 1;
2355
2356 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2357 dir = opendir(fname);
2358 if (dir == NULL) {
2359 perror("scan_bios_plugins bios opendir");
2360 goto do_plugins;
2361 }
2362
2363 while (1) {
2364 struct stat st;
2365
2366 errno = 0;
2367 ent = readdir(dir);
2368 if (ent == NULL) {
2369 if (errno != 0)
2370 perror("readdir");
2371 break;
2372 }
2373
2374 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2375 continue;
2376
2377 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2378 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2379 printf("bad BIOS file: %s\n", ent->d_name);
2380 continue;
2381 }
2382
2383 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2384 bioses[bios_i++] = strdup(ent->d_name);
2385 continue;
2386 }
2387
2388 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2389 }
2390
2391 closedir(dir);
2392
2393do_plugins:
2394 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2395 dir = opendir(fname);
2396 if (dir == NULL) {
2397 perror("scan_bios_plugins plugins opendir");
2398 goto do_memcards;
2399 }
2400
2401 while (1) {
2402 void *h, *tmp;
2403
2404 errno = 0;
2405 ent = readdir(dir);
2406 if (ent == NULL) {
2407 if (errno != 0)
2408 perror("readdir");
2409 break;
2410 }
2411 p = strstr(ent->d_name, ".so");
2412 if (p == NULL)
2413 continue;
2414
2415 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2416 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2417 if (h == NULL) {
2418 fprintf(stderr, "%s\n", dlerror());
2419 continue;
2420 }
2421
2422 // now what do we have here?
2423 tmp = dlsym(h, "GPUinit");
2424 if (tmp) {
2425 dlclose(h);
2426 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2427 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2428 continue;
2429 }
2430
2431 tmp = dlsym(h, "SPUinit");
2432 if (tmp) {
2433 dlclose(h);
2434 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2435 spu_plugins[spu_i++] = strdup(ent->d_name);
2436 continue;
2437 }
2438
2439 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2440 dlclose(h);
2441 }
2442
2443 closedir(dir);
2444
2445do_memcards:
2446 dir = opendir("." MEMCARD_DIR);
2447 if (dir == NULL) {
2448 perror("scan_bios_plugins memcards opendir");
2449 return;
2450 }
2451
2452 while (1) {
2453 struct stat st;
2454
2455 errno = 0;
2456 ent = readdir(dir);
2457 if (ent == NULL) {
2458 if (errno != 0)
2459 perror("readdir");
2460 break;
2461 }
2462
2463 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2464 continue;
2465
2466 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2467 if (stat(fname, &st) != 0) {
2468 printf("bad memcard file: %s\n", ent->d_name);
2469 continue;
2470 }
2471
2472 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2473 memcards[mc_i++] = strdup(ent->d_name);
2474 continue;
2475 }
2476
2477 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2478 }
2479
2480 if (mc_i > 2)
2481 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2482
2483 closedir(dir);
2484}
2485
2486void menu_init(void)
2487{
2488 char buff[MAXPATHLEN];
2489 int i;
2490
2491 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2492
2493 scan_bios_plugins();
2494 menu_init_base();
2495
2496 menu_set_defconfig();
2497 menu_load_config(0);
2498 menu_do_last_cd_img(1);
2499 last_vout_w = 320;
2500 last_vout_h = 240;
2501 last_vout_bpp = 16;
2502
2503 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2504 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2505 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2506 fprintf(stderr, "OOM\n");
2507 exit(1);
2508 }
2509
2510 emu_make_path(buff, "skin/background.png", sizeof(buff));
2511 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2512
2513 i = plat_target.cpu_clock_set != NULL
2514 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2515 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2516
2517 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2518 e_menu_gfx_options[i].data = plat_target.vout_methods;
2519 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2520 plat_target.vout_methods != NULL);
2521
2522 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2523 e_menu_gfx_options[i].data = plat_target.hwfilters;
2524 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2525 plat_target.hwfilters != NULL);
2526
2527 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2528 plat_target.gamma_set != NULL);
2529
2530#ifdef HAVE_PRE_ARMV7
2531 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2532#endif
2533 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2534 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2535 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2536 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2537 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2538 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2539 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2540}
2541
2542void menu_notify_mode_change(int w, int h, int bpp)
2543{
2544 last_vout_w = w;
2545 last_vout_h = h;
2546 last_vout_bpp = bpp;
2547}
2548
2549static void menu_leave_emu(void)
2550{
2551 if (GPU_close != NULL) {
2552 int ret = GPU_close();
2553 if (ret)
2554 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2555 }
2556
2557 plat_video_menu_enter(ready_to_go);
2558
2559 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2560 if (pl_vout_buf != NULL && ready_to_go) {
2561 int x = max(0, g_menuscreen_w - last_vout_w);
2562 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2563 int w = min(g_menuscreen_w, last_vout_w);
2564 int h = min(g_menuscreen_h, last_vout_h);
2565 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2566 char *s = pl_vout_buf;
2567
2568 if (last_vout_bpp == 16) {
2569 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2570 menu_darken_bg(d, s, w, 0);
2571 }
2572 else {
2573 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2574 rgb888_to_rgb565(d, s, w * 3);
2575 menu_darken_bg(d, d, w, 0);
2576 }
2577 }
2578 }
2579
2580 if (ready_to_go)
2581 cpu_clock = plat_target_cpu_clock_get();
2582}
2583
2584void menu_prepare_emu(void)
2585{
2586 R3000Acpu *prev_cpu = psxCpu;
2587
2588 plat_video_menu_leave();
2589
2590 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2591 if (psxCpu != prev_cpu) {
2592 prev_cpu->Shutdown();
2593 psxCpu->Init();
2594 // note that this does not really reset, just clears drc caches
2595 psxCpu->Reset();
2596 }
2597
2598 // core doesn't care about Config.Cdda changes,
2599 // so handle them manually here
2600 if (Config.Cdda)
2601 CDR_stop();
2602
2603 menu_sync_config();
2604 if (cpu_clock > 0)
2605 plat_target_cpu_clock_set(cpu_clock);
2606
2607 // push config to GPU plugin
2608 plugin_call_rearmed_cbs();
2609
2610 if (GPU_open != NULL) {
2611 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2612 if (ret)
2613 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2614 }
2615
2616 dfinput_activate();
2617}
2618
2619void menu_update_msg(const char *msg)
2620{
2621 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2622 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2623
2624 menu_error_time = plat_get_ticks_ms();
2625 lprintf("msg: %s\n", menu_error_msg);
2626}
2627
2628void menu_finish(void)
2629{
2630 if (cpu_clock_st > 0)
2631 plat_target_cpu_clock_set(cpu_clock_st);
2632}