Merge pull request #570 from Sanaki/drop_ps3
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104// Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105// If not, the option is in the advanced speed hacks menu, so in a logical place.
106#define DEFAULT_PSX_CLOCK 100
107#define DEFAULT_PSX_CLOCK_S "100"
108
109static const char *bioses[24];
110static const char *gpu_plugins[16];
111static const char *spu_plugins[16];
112static const char *memcards[32];
113static int bios_sel, gpu_plugsel, spu_plugsel;
114
115#ifndef UI_FEATURES_H
116#define MENU_BIOS_PATH "bios/"
117#define MENU_SHOW_VARSCALER 0
118#define MENU_SHOW_VOUTMODE 1
119#define MENU_SHOW_SCALER2 0
120#define MENU_SHOW_NUBS_BTNS 0
121#define MENU_SHOW_VIBRATION 0
122#define MENU_SHOW_DEADZONE 0
123#define MENU_SHOW_MINIMIZE 0
124#define MENU_SHOW_FULLSCREEN 1
125#define MENU_SHOW_VOLUME 0
126#endif
127
128static int min(int x, int y) { return x < y ? x : y; }
129static int max(int x, int y) { return x > y ? x : y; }
130
131void emu_make_path(char *buff, const char *end, int size)
132{
133 int pos, end_len;
134
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
138 buff[size - 1] = 0;
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
141}
142
143static int emu_check_save_file(int slot, int *time)
144{
145 char fname[MAXPATHLEN];
146 struct stat status;
147 int ret;
148
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
152
153 ret = get_state_filename(fname, sizeof(fname), slot);
154 if (ret != 0)
155 return 1;
156
157 ret = stat(fname, &status);
158 if (ret != 0)
159 return 1;
160
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
163
164 *time = status.st_mtime;
165
166 return 1;
167}
168
169static int emu_save_load_game(int load, int unused)
170{
171 int ret;
172
173 if (load) {
174 ret = emu_load_state(state_slot);
175
176 // reflect hle/bios mode from savestate
177 if (Config.HLE)
178 bios_sel = 0;
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
181 bios_sel = 1;
182 }
183 else
184 ret = emu_save_state(state_slot);
185
186 return ret;
187}
188
189static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
191{
192 int i;
193
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
196 continue;
197
198 if (strcmp(name, namelist[i]->d_name) == 0) {
199 free(namelist[i]);
200 namelist[i] = NULL;
201 break;
202 }
203 }
204}
205
206static int optional_cdimg_filter(struct dirent **namelist, int count,
207 const char *basedir)
208{
209 const char *ext, *p;
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
212 struct stat64 statf;
213 FILE *f;
214
215 if (count <= 1)
216 return count;
217
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
220 continue;
221
222 ext = strrchr(namelist[i]->d_name, '.');
223 if (ext == NULL) {
224 // should not happen but whatever
225 free(namelist[i]);
226 namelist[i] = NULL;
227 continue;
228 }
229 ext++;
230
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
233 {
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
236
237 f = fopen(buf, "r");
238 if (f == NULL) {
239 free(namelist[i]);
240 namelist[i] = NULL;
241 continue;
242 }
243
244 good_cue = 0;
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
247 if (ret != 1)
248 ret = sscanf(buf, " FILE %256s", buf2);
249 if (ret != 1)
250 continue;
251
252 p = strrchr(buf2, '/');
253 if (p == NULL)
254 p = strrchr(buf2, '\\');
255 if (p != NULL)
256 p++;
257 else
258 p = buf2;
259
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
262 if (ret == 0) {
263 rm_namelist_entry(namelist, count, p);
264 good_cue = 1;
265 }
266 }
267 fclose(f);
268
269 if (!good_cue) {
270 free(namelist[i]);
271 namelist[i] = NULL;
272 }
273 continue;
274 }
275
276 p = strcasestr(namelist[i]->d_name, "track");
277 if (p != NULL) {
278 ret = strtoul(p + 5, NULL, 10);
279 if (ret > 1) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 continue;
283 }
284 }
285 }
286
287 // compact namelist
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
291
292 return d;
293}
294
295// propagate menu settings to the emu vars
296static void menu_sync_config(void)
297{
298 static int allow_abs_only_old;
299
300 Config.PsxAuto = 1;
301 if (region > 0) {
302 Config.PsxAuto = 0;
303 Config.PsxType = region - 1;
304 }
305 cycle_multiplier = 10000 / psx_clock;
306
307 switch (in_type_sel1) {
308 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
311 }
312 switch (in_type_sel2) {
313 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
316 }
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
318 in_probe();
319 allow_abs_only_old = in_evdev_allow_abs_only;
320 }
321
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
325}
326
327static void menu_set_defconfig(void)
328{
329 emu_set_default_config();
330
331 g_opts = 0;
332 g_scaler = SCALE_4_3;
333 g_gamma = 100;
334 volume_boost = 0;
335 frameskip = 0;
336 analog_deadzone = 50;
337 soft_scaling = 1;
338 soft_filter = 0;
339 scanlines = 0;
340 scanline_level = 20;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
343
344 region = 0;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
347
348 menu_sync_config();
349}
350
351#define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
353
354#define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
356
357#define CE_STR(val) \
358 { #val, 0, val }
359
360#define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
362
363#define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
365
366#define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
368
369// 'versioned' var, used when defaults change
370#define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
372
373#define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
375
376#define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
378
379static const struct {
380 const char *name;
381 size_t len;
382 void *val;
383} config_data[] = {
384 CE_CONFIG_STR(Bios),
385 CE_CONFIG_STR_V(Gpu, 3),
386 CE_CONFIG_STR(Spu),
387// CE_CONFIG_STR(Cdr),
388 CE_CONFIG_VAL(Xa),
389// CE_CONFIG_VAL(Sio),
390 CE_CONFIG_VAL(Mdec),
391 CE_CONFIG_VAL(Cdda),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(Cpu),
399 CE_INTVAL(region),
400 CE_INTVAL_V(g_scaler, 3),
401 CE_INTVAL(g_gamma),
402 CE_INTVAL(g_layer_x),
403 CE_INTVAL(g_layer_y),
404 CE_INTVAL(g_layer_w),
405 CE_INTVAL(g_layer_h),
406 CE_INTVAL(soft_filter),
407 CE_INTVAL(scanlines),
408 CE_INTVAL(scanline_level),
409 CE_INTVAL(plat_target.vout_method),
410 CE_INTVAL(plat_target.hwfilter),
411 CE_INTVAL(plat_target.vout_fullscreen),
412 CE_INTVAL(state_slot),
413 CE_INTVAL(cpu_clock),
414 CE_INTVAL(g_opts),
415 CE_INTVAL(in_type_sel1),
416 CE_INTVAL(in_type_sel2),
417 CE_INTVAL(analog_deadzone),
418 CE_INTVAL(memcard1_sel),
419 CE_INTVAL(memcard2_sel),
420 CE_INTVAL(g_autostateld_opt),
421 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
422 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
423 CE_INTVAL_V(frameskip, 3),
424 CE_INTVAL_P(thread_rendering),
425 CE_INTVAL_P(gpu_peops.iUseDither),
426 CE_INTVAL_P(gpu_peops.dwActFixes),
427 CE_INTVAL_P(gpu_unai.ilace_force),
428 CE_INTVAL_P(gpu_unai.pixel_skip),
429 CE_INTVAL_P(gpu_unai.lighting),
430 CE_INTVAL_P(gpu_unai.fast_lighting),
431 CE_INTVAL_P(gpu_unai.blending),
432 CE_INTVAL_P(gpu_unai.dithering),
433 CE_INTVAL_P(gpu_unai.lineskip),
434 CE_INTVAL_P(gpu_unai.abe_hack),
435 CE_INTVAL_P(gpu_unai.no_light),
436 CE_INTVAL_P(gpu_unai.no_blend),
437 CE_INTVAL_P(gpu_unai.scale_hires),
438 CE_INTVAL_P(gpu_neon.allow_interlace),
439 CE_INTVAL_P(gpu_neon.enhancement_enable),
440 CE_INTVAL_P(gpu_neon.enhancement_no_main),
441 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
442 CE_INTVAL_P(gpu_peopsgl.iFilterType),
443 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
444 CE_INTVAL_P(gpu_peopsgl.iUseMask),
445 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
446 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
447 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
448 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
449 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
450 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
451 CE_INTVAL(spu_config.iUseReverb),
452 CE_INTVAL(spu_config.iXAPitch),
453 CE_INTVAL(spu_config.iUseInterpolation),
454 CE_INTVAL(spu_config.iTempo),
455 CE_INTVAL(spu_config.iUseThread),
456 CE_INTVAL(config_save_counter),
457 CE_INTVAL(in_evdev_allow_abs_only),
458 CE_INTVAL(volume_boost),
459 CE_INTVAL(psx_clock),
460 CE_INTVAL(new_dynarec_hacks),
461 CE_INTVAL(in_enable_vibration),
462};
463
464static char *get_cd_label(void)
465{
466 static char trimlabel[33];
467 int j;
468
469 strncpy(trimlabel, CdromLabel, 32);
470 trimlabel[32] = 0;
471 for (j = 31; j >= 0; j--)
472 if (trimlabel[j] == ' ')
473 trimlabel[j] = 0;
474
475 return trimlabel;
476}
477
478static void make_cfg_fname(char *buf, size_t size, int is_game)
479{
480 if (is_game)
481 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
482 else
483 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
484}
485
486static void keys_write_all(FILE *f);
487static char *mystrip(char *str);
488
489static int menu_write_config(int is_game)
490{
491 char cfgfile[MAXPATHLEN];
492 FILE *f;
493 int i;
494
495 config_save_counter++;
496
497 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
498 f = fopen(cfgfile, "w");
499 if (f == NULL) {
500 printf("menu_write_config: failed to open: %s\n", cfgfile);
501 return -1;
502 }
503
504 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
505 fprintf(f, "%s = ", config_data[i].name);
506 switch (config_data[i].len) {
507 case 0:
508 fprintf(f, "%s\n", (char *)config_data[i].val);
509 break;
510 case 1:
511 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
512 break;
513 case 2:
514 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
515 break;
516 case 4:
517 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
518 break;
519 default:
520 printf("menu_write_config: unhandled len %d for %s\n",
521 (int)config_data[i].len, config_data[i].name);
522 break;
523 }
524 }
525
526 keys_write_all(f);
527 fclose(f);
528
529 return 0;
530}
531
532static int menu_do_last_cd_img(int is_get)
533{
534 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
535 char path[256];
536 struct stat64 st;
537 FILE *f;
538 int i, ret = -1;
539
540 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
541 f = fopen(path, is_get ? "r" : "w");
542 if (f == NULL) {
543 ret = -1;
544 goto out;
545 }
546
547 if (is_get) {
548 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
549 last_selected_fname[ret] = 0;
550 mystrip(last_selected_fname);
551 }
552 else
553 fprintf(f, "%s\n", last_selected_fname);
554 fclose(f);
555
556out:
557 if (is_get) {
558 for (i = 0; last_selected_fname[0] == 0
559 || stat64(last_selected_fname, &st) != 0; i++)
560 {
561 if (i >= ARRAY_SIZE(defaults))
562 break;
563 strcpy(last_selected_fname, defaults[i]);
564 }
565 }
566
567 return 0;
568}
569
570static void parse_str_val(char *cval, const char *src)
571{
572 char *tmp;
573 strncpy(cval, src, MAXPATHLEN);
574 cval[MAXPATHLEN - 1] = 0;
575 tmp = strchr(cval, '\n');
576 if (tmp == NULL)
577 tmp = strchr(cval, '\r');
578 if (tmp != NULL)
579 *tmp = 0;
580}
581
582static void keys_load_all(const char *cfg);
583
584static int menu_load_config(int is_game)
585{
586 char cfgfile[MAXPATHLEN];
587 int i, ret = -1;
588 long size;
589 char *cfg;
590 FILE *f;
591
592 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
593 f = fopen(cfgfile, "r");
594 if (f == NULL) {
595 printf("menu_load_config: failed to open: %s\n", cfgfile);
596 goto fail;
597 }
598
599 fseek(f, 0, SEEK_END);
600 size = ftell(f);
601 if (size <= 0) {
602 printf("bad size %ld: %s\n", size, cfgfile);
603 goto fail;
604 }
605
606 cfg = malloc(size + 1);
607 if (cfg == NULL)
608 goto fail;
609
610 fseek(f, 0, SEEK_SET);
611 if (fread(cfg, 1, size, f) != size) {
612 printf("failed to read: %s\n", cfgfile);
613 goto fail_read;
614 }
615 cfg[size] = 0;
616
617 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
618 char *tmp, *tmp2;
619 u32 val;
620
621 tmp = strstr(cfg, config_data[i].name);
622 if (tmp == NULL)
623 continue;
624 tmp += strlen(config_data[i].name);
625 if (strncmp(tmp, " = ", 3) != 0)
626 continue;
627 tmp += 3;
628
629 if (config_data[i].len == 0) {
630 parse_str_val(config_data[i].val, tmp);
631 continue;
632 }
633
634 tmp2 = NULL;
635 val = strtoul(tmp, &tmp2, 16);
636 if (tmp2 == NULL || tmp == tmp2)
637 continue; // parse failed
638
639 switch (config_data[i].len) {
640 case 1:
641 *(u8 *)config_data[i].val = val;
642 break;
643 case 2:
644 *(u16 *)config_data[i].val = val;
645 break;
646 case 4:
647 *(u32 *)config_data[i].val = val;
648 break;
649 default:
650 printf("menu_load_config: unhandled len %d for %s\n",
651 (int)config_data[i].len, config_data[i].name);
652 break;
653 }
654 }
655
656 if (!is_game) {
657 char *tmp = strstr(cfg, "lastcdimg = ");
658 if (tmp != NULL) {
659 tmp += 12;
660 parse_str_val(last_selected_fname, tmp);
661 }
662 }
663
664 keys_load_all(cfg);
665 ret = 0;
666fail_read:
667 free(cfg);
668fail:
669 if (f != NULL)
670 fclose(f);
671
672 menu_sync_config();
673
674 // sync plugins
675 for (i = bios_sel = 0; bioses[i] != NULL; i++)
676 if (strcmp(Config.Bios, bioses[i]) == 0)
677 { bios_sel = i; break; }
678
679 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
680 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
681 { gpu_plugsel = i; break; }
682
683 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
684 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
685 { spu_plugsel = i; break; }
686
687 // memcard selections
688 char mcd1_old[sizeof(Config.Mcd1)];
689 char mcd2_old[sizeof(Config.Mcd2)];
690 strcpy(mcd1_old, Config.Mcd1);
691 strcpy(mcd2_old, Config.Mcd2);
692
693 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
694 if (memcard1_sel == 0)
695 strcpy(Config.Mcd1, "none");
696 else if (memcards[memcard1_sel] != NULL)
697 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
698 MEMCARD_DIR, memcards[memcard1_sel]);
699 }
700 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
701 if (memcard2_sel == 0)
702 strcpy(Config.Mcd2, "none");
703 else if (memcards[memcard2_sel] != NULL)
704 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
705 MEMCARD_DIR, memcards[memcard2_sel]);
706 }
707 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
708 LoadMcds(Config.Mcd1, Config.Mcd2);
709
710 return ret;
711}
712
713static const char *filter_exts[] = {
714 "bin", "img", "mdf", "iso", "cue", "z",
715 "bz", "znx", "pbp", "cbn", NULL
716};
717
718// rrrr rggg gggb bbbb
719static unsigned short fname2color(const char *fname)
720{
721 static const char *other_exts[] = {
722 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
723 };
724 const char *ext = strrchr(fname, '.');
725 int i;
726
727 if (ext == NULL)
728 return 0xffff;
729 ext++;
730 for (i = 0; filter_exts[i] != NULL; i++)
731 if (strcasecmp(ext, filter_exts[i]) == 0)
732 return 0x7bff;
733 for (i = 0; i < array_size(other_exts); i++)
734 if (strcasecmp(ext, other_exts[i]) == 0)
735 return 0xa514;
736 return 0xffff;
737}
738
739static void draw_savestate_bg(int slot);
740
741#define MENU_ALIGN_LEFT
742#ifndef HAVE_PRE_ARMV7 // assume hires device
743#define MENU_X2 1
744#else
745#define MENU_X2 0
746#endif
747
748#include "libpicofe/menu.c"
749
750// a bit of black magic here
751static void draw_savestate_bg(int slot)
752{
753 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
754 int x, y, w, h;
755 char fname[MAXPATHLEN];
756 GPUFreeze_t *gpu;
757 u16 *s, *d;
758 gzFile f;
759 int ret;
760 u32 tmp;
761
762 ret = get_state_filename(fname, sizeof(fname), slot);
763 if (ret != 0)
764 return;
765
766 f = gzopen(fname, "rb");
767 if (f == NULL)
768 return;
769
770 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
771 fprintf(stderr, "gzseek failed: %d\n", ret);
772 gzclose(f);
773 return;
774 }
775
776 gpu = malloc(sizeof(*gpu));
777 if (gpu == NULL) {
778 gzclose(f);
779 return;
780 }
781
782 ret = gzread(f, gpu, sizeof(*gpu));
783 gzclose(f);
784 if (ret != sizeof(*gpu)) {
785 fprintf(stderr, "gzread failed\n");
786 goto out;
787 }
788
789 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
790
791 if (gpu->ulStatus & 0x800000)
792 goto out; // disabled
793
794 x = gpu->ulControl[5] & 0x3ff;
795 y = (gpu->ulControl[5] >> 10) & 0x1ff;
796 w = psx_widths[(gpu->ulStatus >> 16) & 7];
797 tmp = gpu->ulControl[7];
798 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
799 if (gpu->ulStatus & 0x80000) // doubleheight
800 h *= 2;
801 if (h <= 0 || h > 512)
802 goto out;
803 if (y > 512 - 64)
804 y = 0;
805 if (y + h > 512)
806 h = 512 - y;
807 s = (u16 *)gpu->psxVRam + y * 1024 + x;
808
809 x = max(0, g_menuscreen_w - w) & ~3;
810 y = max(0, g_menuscreen_h / 2 - h / 2);
811 w = min(g_menuscreen_w, w);
812 h = min(g_menuscreen_h, h);
813 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
814
815 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
816 if (gpu->ulStatus & 0x200000)
817 bgr888_to_rgb565(d, s, w * 3);
818 else
819 bgr555_to_rgb565(d, s, w * 2);
820
821 // darken this so that menu text is visible
822 if (g_menuscreen_w - w < 320)
823 menu_darken_bg(d, d, w, 0);
824 }
825
826out:
827 free(gpu);
828}
829
830// -------------- key config --------------
831
832me_bind_action me_ctrl_actions[] =
833{
834 { "UP ", 1 << DKEY_UP},
835 { "DOWN ", 1 << DKEY_DOWN },
836 { "LEFT ", 1 << DKEY_LEFT },
837 { "RIGHT ", 1 << DKEY_RIGHT },
838 { "TRIANGLE", 1 << DKEY_TRIANGLE },
839 { "CIRCLE ", 1 << DKEY_CIRCLE },
840 { "CROSS ", 1 << DKEY_CROSS },
841 { "SQUARE ", 1 << DKEY_SQUARE },
842 { "L1 ", 1 << DKEY_L1 },
843 { "R1 ", 1 << DKEY_R1 },
844 { "L2 ", 1 << DKEY_L2 },
845 { "R2 ", 1 << DKEY_R2 },
846 { "L3 ", 1 << DKEY_L3 },
847 { "R3 ", 1 << DKEY_R3 },
848 { "START ", 1 << DKEY_START },
849 { "SELECT ", 1 << DKEY_SELECT },
850 { NULL, 0 }
851};
852
853me_bind_action emuctrl_actions[] =
854{
855 { "Save State ", 1 << SACTION_SAVE_STATE },
856 { "Load State ", 1 << SACTION_LOAD_STATE },
857 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
858 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
859 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
860 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
861 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
862#ifndef HAVE_PRE_ARMV7
863 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
864#endif
865 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
866#if MENU_SHOW_MINIMIZE
867 { "Minimize ", 1 << SACTION_MINIMIZE },
868#endif
869#if MENU_SHOW_FULLSCREEN
870 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
871#endif
872 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
873 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
874 { "Gun A button ", 1 << SACTION_GUN_A },
875 { "Gun B button ", 1 << SACTION_GUN_B },
876 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
877#if MENU_SHOW_VOLUME
878 { "Volume Up ", 1 << SACTION_VOLUME_UP },
879 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
880#endif
881 { NULL, 0 }
882};
883
884static char *mystrip(char *str)
885{
886 int i, len;
887
888 len = strlen(str);
889 for (i = 0; i < len; i++)
890 if (str[i] != ' ') break;
891 if (i > 0) memmove(str, str + i, len - i + 1);
892
893 len = strlen(str);
894 for (i = len - 1; i >= 0; i--)
895 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
896 str[i+1] = 0;
897
898 return str;
899}
900
901static void get_line(char *d, size_t size, const char *s)
902{
903 const char *pe;
904 size_t len;
905
906 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
907 ;
908 len = pe - s;
909 if (len > size - 1)
910 len = size - 1;
911 strncpy(d, s, len);
912 d[len] = 0;
913}
914
915static void keys_write_all(FILE *f)
916{
917 int d;
918
919 for (d = 0; d < IN_MAX_DEVS; d++)
920 {
921 const int *binds = in_get_dev_binds(d);
922 const char *name = in_get_dev_name(d, 0, 0);
923 int k, count = 0;
924
925 if (binds == NULL || name == NULL)
926 continue;
927
928 fprintf(f, "binddev = %s\n", name);
929 in_get_config(d, IN_CFG_BIND_COUNT, &count);
930
931 for (k = 0; k < count; k++)
932 {
933 int i, kbinds, mask;
934 char act[32];
935
936 act[0] = act[31] = 0;
937 name = in_get_key_name(d, k);
938
939 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
940 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
941 mask = me_ctrl_actions[i].mask;
942 if (mask & kbinds) {
943 strncpy(act, me_ctrl_actions[i].name, 31);
944 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
945 kbinds &= ~mask;
946 }
947 mask = me_ctrl_actions[i].mask << 16;
948 if (mask & kbinds) {
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
951 kbinds &= ~mask;
952 }
953 }
954
955 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
956 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
957 mask = emuctrl_actions[i].mask;
958 if (mask & kbinds) {
959 strncpy(act, emuctrl_actions[i].name, 31);
960 fprintf(f, "bind %s = %s\n", name, mystrip(act));
961 kbinds &= ~mask;
962 }
963 }
964 }
965
966 for (k = 0; k < array_size(in_adev); k++)
967 {
968 if (in_adev[k] == d)
969 fprintf(f, "bind_analog = %d\n", k);
970 }
971 }
972}
973
974static int parse_bind_val(const char *val, int *type)
975{
976 int i;
977
978 *type = IN_BINDTYPE_NONE;
979 if (val[0] == 0)
980 return 0;
981
982 if (strncasecmp(val, "player", 6) == 0)
983 {
984 int player, shift = 0;
985 player = atoi(val + 6) - 1;
986
987 if ((unsigned int)player > 1)
988 return -1;
989 if (player == 1)
990 shift = 16;
991
992 *type = IN_BINDTYPE_PLAYER12;
993 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
994 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
995 return me_ctrl_actions[i].mask << shift;
996 }
997 }
998 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1000 *type = IN_BINDTYPE_EMU;
1001 return emuctrl_actions[i].mask;
1002 }
1003 }
1004
1005 return -1;
1006}
1007
1008static void keys_load_all(const char *cfg)
1009{
1010 char dev[256], key[128], *act;
1011 const char *p;
1012 int bind, bindtype;
1013 int ret, dev_id;
1014
1015 p = cfg;
1016 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1017 p += 10;
1018
1019 // don't strip 'dev' because there are weird devices
1020 // with names with space at the end
1021 get_line(dev, sizeof(dev), p);
1022
1023 dev_id = in_config_parse_dev(dev);
1024 if (dev_id < 0) {
1025 printf("input: can't handle dev: %s\n", dev);
1026 continue;
1027 }
1028
1029 in_unbind_all(dev_id, -1, -1);
1030 while ((p = strstr(p, "bind"))) {
1031 if (strncmp(p, "binddev = ", 10) == 0)
1032 break;
1033
1034 if (strncmp(p, "bind_analog", 11) == 0) {
1035 ret = sscanf(p, "bind_analog = %d", &bind);
1036 p += 11;
1037 if (ret != 1) {
1038 printf("input: parse error: %16s..\n", p);
1039 continue;
1040 }
1041 if ((unsigned int)bind >= array_size(in_adev)) {
1042 printf("input: analog id %d out of range\n", bind);
1043 continue;
1044 }
1045 in_adev[bind] = dev_id;
1046 continue;
1047 }
1048
1049 p += 4;
1050 if (*p != ' ') {
1051 printf("input: parse error: %16s..\n", p);
1052 continue;
1053 }
1054
1055 get_line(key, sizeof(key), p);
1056 act = strchr(key, '=');
1057 if (act == NULL) {
1058 printf("parse failed: %16s..\n", p);
1059 continue;
1060 }
1061 *act = 0;
1062 act++;
1063 mystrip(key);
1064 mystrip(act);
1065
1066 bind = parse_bind_val(act, &bindtype);
1067 if (bind != -1 && bind != 0) {
1068 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1069 in_config_bind_key(dev_id, key, bind, bindtype);
1070 }
1071 else
1072 lprintf("config: unhandled action \"%s\"\n", act);
1073 }
1074 }
1075 in_clean_binds();
1076}
1077
1078static int key_config_loop_wrap(int id, int keys)
1079{
1080 switch (id) {
1081 case MA_CTRL_PLAYER1:
1082 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1083 break;
1084 case MA_CTRL_PLAYER2:
1085 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1086 break;
1087 case MA_CTRL_EMU:
1088 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1089 break;
1090 default:
1091 break;
1092 }
1093 return 0;
1094}
1095
1096static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1097 "Might cause problems with real analog sticks";
1098static const char *adevnames[IN_MAX_DEVS + 2];
1099static int stick_sel[2];
1100
1101static menu_entry e_menu_keyconfig_analog[] =
1102{
1103 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1104 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1105 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1106 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1107 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1108 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1109 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1110 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1111 mee_end,
1112};
1113
1114static int key_config_analog(int id, int keys)
1115{
1116 int i, d, count, sel = 0;
1117 int sel2dev_map[IN_MAX_DEVS];
1118
1119 memset(adevnames, 0, sizeof(adevnames));
1120 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1121 memset(stick_sel, 0, sizeof(stick_sel));
1122
1123 adevnames[0] = "None";
1124 i = 1;
1125 for (d = 0; d < IN_MAX_DEVS; d++)
1126 {
1127 const char *name = in_get_dev_name(d, 0, 1);
1128 if (name == NULL)
1129 continue;
1130
1131 count = 0;
1132 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1133 if (count == 0)
1134 continue;
1135
1136 if (in_adev[0] == d) stick_sel[0] = i;
1137 if (in_adev[1] == d) stick_sel[1] = i;
1138 sel2dev_map[i] = d;
1139 adevnames[i++] = name;
1140 }
1141 adevnames[i] = NULL;
1142
1143 me_loop(e_menu_keyconfig_analog, &sel);
1144
1145 in_adev[0] = sel2dev_map[stick_sel[0]];
1146 in_adev[1] = sel2dev_map[stick_sel[1]];
1147
1148 return 0;
1149}
1150
1151static const char *mgn_dev_name(int id, int *offs)
1152{
1153 const char *name = NULL;
1154 static int it = 0;
1155
1156 if (id == MA_CTRL_DEV_FIRST)
1157 it = 0;
1158
1159 for (; it < IN_MAX_DEVS; it++) {
1160 name = in_get_dev_name(it, 1, 1);
1161 if (name != NULL)
1162 break;
1163 }
1164
1165 it++;
1166 return name;
1167}
1168
1169static const char *mgn_saveloadcfg(int id, int *offs)
1170{
1171 return "";
1172}
1173
1174static int mh_savecfg(int id, int keys)
1175{
1176 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1177 menu_update_msg("config saved");
1178 else
1179 menu_update_msg("failed to write config");
1180
1181 return 1;
1182}
1183
1184static int mh_input_rescan(int id, int keys)
1185{
1186 //menu_sync_config();
1187 in_probe();
1188 menu_update_msg("rescan complete.");
1189
1190 return 0;
1191}
1192
1193static const char *men_in_type_sel[] = {
1194 "Standard (SCPH-1080)",
1195 "Analog (SCPH-1150)",
1196 "GunCon",
1197 NULL
1198};
1199static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1200static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1201static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1202
1203static menu_entry e_menu_keyconfig[] =
1204{
1205 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1206 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1207 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1208 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1209 mee_label (""),
1210 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1211 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1212 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1213 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1214 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1215 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1216 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1217 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1218 mee_handler ("Rescan devices:", mh_input_rescan),
1219 mee_label (""),
1220 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_end,
1228};
1229
1230static int menu_loop_keyconfig(int id, int keys)
1231{
1232 static int sel = 0;
1233
1234// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1235 me_loop(e_menu_keyconfig, &sel);
1236 return 0;
1237}
1238
1239// ------------ gfx options menu ------------
1240
1241static const char *men_scaler[] = {
1242 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1243};
1244static const char *men_soft_filter[] = { "None",
1245#ifdef __ARM_NEON__
1246 "scale2x", "eagle2x",
1247#endif
1248 NULL };
1249static const char *men_dummy[] = { NULL };
1250static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1251 "int. 4:3 - uses integer if possible, else fractional";
1252static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1253 "using d-pad or move it using R+d-pad";
1254static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1255static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1256static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1257static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1258
1259static int menu_loop_cscaler(int id, int keys)
1260{
1261 unsigned int inp;
1262
1263 g_scaler = SCALE_CUSTOM;
1264
1265 plat_gvideo_open(Config.PsxType);
1266
1267 for (;;)
1268 {
1269 menu_draw_begin(0, 1);
1270 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1271 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1272 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1273 menu_draw_end();
1274
1275 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1276 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1277 if (inp & PBTN_UP) g_layer_y--;
1278 if (inp & PBTN_DOWN) g_layer_y++;
1279 if (inp & PBTN_LEFT) g_layer_x--;
1280 if (inp & PBTN_RIGHT) g_layer_x++;
1281 if (!(inp & PBTN_R)) {
1282 if (inp & PBTN_UP) g_layer_h += 2;
1283 if (inp & PBTN_DOWN) g_layer_h -= 2;
1284 if (inp & PBTN_LEFT) g_layer_w += 2;
1285 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1286 }
1287 if (inp & (PBTN_MOK|PBTN_MBACK))
1288 break;
1289
1290 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1291 if (g_layer_x < 0) g_layer_x = 0;
1292 if (g_layer_x > 640) g_layer_x = 640;
1293 if (g_layer_y < 0) g_layer_y = 0;
1294 if (g_layer_y > 420) g_layer_y = 420;
1295 if (g_layer_w < 160) g_layer_w = 160;
1296 if (g_layer_h < 60) g_layer_h = 60;
1297 if (g_layer_x + g_layer_w > 800)
1298 g_layer_w = 800 - g_layer_x;
1299 if (g_layer_y + g_layer_h > 480)
1300 g_layer_h = 480 - g_layer_y;
1301 // resize the layer
1302 plat_gvideo_open(Config.PsxType);
1303 }
1304 }
1305
1306 plat_gvideo_close();
1307
1308 return 0;
1309}
1310
1311static menu_entry e_menu_gfx_options[] =
1312{
1313 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1314 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1315 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1316 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1317 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1318#ifdef __ARM_NEON__
1319 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1320 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1321#endif
1322 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1323// mee_onoff ("Vsync", 0, vsync, 1),
1324 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1325 mee_end,
1326};
1327
1328static int menu_loop_gfx_options(int id, int keys)
1329{
1330 static int sel = 0;
1331
1332 me_loop(e_menu_gfx_options, &sel);
1333
1334 return 0;
1335}
1336
1337// ------------ bios/plugins ------------
1338
1339#ifdef __ARM_NEON__
1340
1341static const char h_gpu_neon[] =
1342 "Configure built-in NEON GPU plugin";
1343static const char h_gpu_neon_enhanced[] =
1344 "Renders in double resolution at the cost of lower performance\n"
1345 "(not available for high resolution games)";
1346static const char h_gpu_neon_enhanced_hack[] =
1347 "Speed hack for above option (glitches some games)";
1348static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1349
1350static menu_entry e_menu_plugin_gpu_neon[] =
1351{
1352 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1353 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1354 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1355 mee_end,
1356};
1357
1358static int menu_loop_plugin_gpu_neon(int id, int keys)
1359{
1360 static int sel = 0;
1361 me_loop(e_menu_plugin_gpu_neon, &sel);
1362 return 0;
1363}
1364
1365#endif
1366
1367static menu_entry e_menu_plugin_gpu_unai[] =
1368{
1369 //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1370 //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1371 //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1372 //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1373 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1374 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1375 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1376 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1377 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1378 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1379 mee_end,
1380};
1381
1382static int menu_loop_plugin_gpu_unai(int id, int keys)
1383{
1384 int sel = 0;
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1386 return 0;
1387}
1388
1389static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1390//static const char h_gpu_0[] = "Needed for Chrono Cross";
1391static const char h_gpu_1[] = "Capcom fighting games";
1392static const char h_gpu_2[] = "Black screens in Lunar";
1393static const char h_gpu_3[] = "Compatibility mode";
1394static const char h_gpu_6[] = "Pandemonium 2";
1395//static const char h_gpu_7[] = "Skip every second frame";
1396static const char h_gpu_8[] = "Needed by Dark Forces";
1397static const char h_gpu_9[] = "better g-colors, worse textures";
1398static const char h_gpu_10[] = "Toggle busy flags after drawing";
1399
1400static menu_entry e_menu_plugin_gpu_peops[] =
1401{
1402 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1403// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1404 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1405 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1406 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1407 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1408// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1409 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1410 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1411 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1412 mee_end,
1413};
1414
1415static int menu_loop_plugin_gpu_peops(int id, int keys)
1416{
1417 static int sel = 0;
1418 me_loop(e_menu_plugin_gpu_peops, &sel);
1419 return 0;
1420}
1421
1422static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1423 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1424static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1425
1426static menu_entry e_menu_plugin_gpu_peopsgl[] =
1427{
1428 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1429 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1430 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1431 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1432 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1433 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1434 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1435 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1436 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1437 mee_label ("Fixes/hacks:"),
1438 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1439 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1440 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1441 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1442 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1443 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1444 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1445 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1446 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1447 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1448 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1449 mee_end,
1450};
1451
1452static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1453{
1454 static int sel = 0;
1455 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1456 return 0;
1457}
1458
1459static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1460static const char h_spu_volboost[] = "Large values cause distortion";
1461static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1462 "This is inaccurate and breaks games";
1463
1464static menu_entry e_menu_plugin_spu[] =
1465{
1466 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1467 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1468 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1469 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1470 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1471 mee_end,
1472};
1473
1474static int menu_loop_plugin_spu(int id, int keys)
1475{
1476 static int sel = 0;
1477 me_loop(e_menu_plugin_spu, &sel);
1478 return 0;
1479}
1480
1481static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1482 "savestates and can't be changed there. Must save\n"
1483 "config and reload the game for change to take effect";
1484static const char h_plugin_gpu[] =
1485#ifdef __ARM_NEON__
1486 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1487#endif
1488 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1489 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1490 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1491 "must save config and reload the game if changed";
1492static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1493 "must save config and reload the game if changed";
1494static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1495static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1496static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1497static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1498
1499static menu_entry e_menu_plugin_options[] =
1500{
1501 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1502 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1503 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1504#ifdef __ARM_NEON__
1505 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1506#endif
1507 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1508 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1509 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1510 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1511 mee_end,
1512};
1513
1514static menu_entry e_menu_main2[];
1515
1516static int menu_loop_plugin_options(int id, int keys)
1517{
1518 static int sel = 0;
1519 me_loop(e_menu_plugin_options, &sel);
1520
1521 // sync BIOS/plugins
1522 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1523 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1524 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1525 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1526
1527 return 0;
1528}
1529
1530// ------------ adv options menu ------------
1531
1532static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1533 "(lower value - less work for the emu, may be faster)";
1534static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1535static const char h_cfg_gteunn[] = "May cause graphical glitches";
1536static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1537
1538static menu_entry e_menu_speed_hacks[] =
1539{
1540 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1541 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1542 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1543 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1544 mee_end,
1545};
1546
1547static int menu_loop_speed_hacks(int id, int keys)
1548{
1549 static int sel = 0;
1550 me_loop(e_menu_speed_hacks, &sel);
1551 return 0;
1552}
1553
1554static const char h_cfg_cpul[] = "Shows CPU usage in %";
1555static const char h_cfg_spu[] = "Shows active SPU channels\n"
1556 "(green: normal, red: fmod, blue: noise)";
1557static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1558static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1559static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1560 "(proper .cue/.bin dump is needed otherwise)";
1561static const char h_cfg_sio[] = "You should not need this, breaks games";
1562static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1563static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1564 "(timing hack, breaks other games)";
1565static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1566 "(timing hack, breaks other games)";
1567static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1568 "Might be useful to overcome some dynarec bugs";
1569static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1570 "must reload game for any change to take effect";
1571static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1572 "Note: This breaks the PAL version of Spyro 2.";
1573
1574static menu_entry e_menu_adv_options[] =
1575{
1576 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1577 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1578 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1579 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1580 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1581 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1582 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1583#ifdef ICACHE_EMULATION
1584 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1585#endif
1586 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1587 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1588 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1589 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1590 mee_end,
1591};
1592
1593static int menu_loop_adv_options(int id, int keys)
1594{
1595 static int sel = 0;
1596 me_loop(e_menu_adv_options, &sel);
1597 return 0;
1598}
1599
1600// ------------ options menu ------------
1601
1602static int mh_restore_defaults(int id, int keys)
1603{
1604 menu_set_defconfig();
1605 menu_update_msg("defaults restored");
1606 return 1;
1607}
1608
1609static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1610static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1611/*
1612static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1613static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1614 "loading state or both";
1615*/
1616static const char h_restore_def[] = "Switches back to default / recommended\n"
1617 "configuration";
1618static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1619
1620static menu_entry e_menu_options[] =
1621{
1622// mee_range ("Save slot", 0, state_slot, 0, 9),
1623// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1624 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1625 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1626 mee_enum ("Region", 0, region, men_region),
1627 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1628#ifdef C64X_DSP
1629 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1630#else
1631 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1632#endif
1633 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1634 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1635 mee_handler ("[Advanced]", menu_loop_adv_options),
1636 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1637 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1638 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1639 mee_end,
1640};
1641
1642static int menu_loop_options(int id, int keys)
1643{
1644 static int sel = 0;
1645
1646 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1647 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1648 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1649
1650 me_loop(e_menu_options, &sel);
1651
1652 return 0;
1653}
1654
1655// ------------ debug menu ------------
1656
1657static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1658{
1659 int w = min(g_menuscreen_w, 1024);
1660 int h = min(g_menuscreen_h, 512);
1661 u16 *d = g_menuscreen_ptr;
1662 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1663 char buff[64];
1664 int ty = 1;
1665
1666 gpuf->ulFreezeVersion = 1;
1667 if (GPU_freeze != NULL)
1668 GPU_freeze(1, gpuf);
1669
1670 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1671 bgr555_to_rgb565(d, s, w * 2);
1672
1673 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1674 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1675 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1676 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1677 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1678}
1679
1680static void debug_menu_loop(void)
1681{
1682 int inp, df_x = 0, df_y = 0;
1683 GPUFreeze_t *gpuf;
1684
1685 gpuf = malloc(sizeof(*gpuf));
1686 if (gpuf == NULL)
1687 return;
1688
1689 while (1)
1690 {
1691 menu_draw_begin(0, 1);
1692 draw_frame_debug(gpuf, df_x, df_y);
1693 menu_draw_end();
1694
1695 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1696 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1697 if (inp & PBTN_MBACK) break;
1698 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1699 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1700 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1701 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1702 }
1703
1704 free(gpuf);
1705}
1706
1707// --------- memcard manager ---------
1708
1709static void draw_mc_icon(int dx, int dy, const u16 *s)
1710{
1711 u16 *d;
1712 int x, y, l, p;
1713
1714 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1715
1716 for (y = 0; y < 16; y++, s += 16) {
1717 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1718 for (x = 0; x < 16; x++) {
1719 p = s[x];
1720 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1721 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1722 }
1723 }
1724 }
1725}
1726
1727static void draw_mc_bg(void)
1728{
1729 McdBlock *blocks1, *blocks2;
1730 int maxicons = 15;
1731 int i, y, row2;
1732
1733 blocks1 = malloc(15 * sizeof(blocks1[0]));
1734 blocks2 = malloc(15 * sizeof(blocks1[0]));
1735 if (blocks1 == NULL || blocks2 == NULL)
1736 goto out;
1737
1738 for (i = 0; i < 15; i++) {
1739 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1740 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1741 }
1742
1743 menu_draw_begin(1, 1);
1744
1745 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1746
1747 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1748 if (y < 0) {
1749 // doesn't fit..
1750 y = 0;
1751 maxicons = g_menuscreen_h / 32;
1752 }
1753
1754 row2 = g_menuscreen_w / 2;
1755 for (i = 0; i < maxicons; i++) {
1756 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1757 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1758
1759 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1760 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1761 }
1762
1763 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1764
1765 menu_draw_end();
1766out:
1767 free(blocks1);
1768 free(blocks2);
1769}
1770
1771static void handle_memcard_sel(void)
1772{
1773 strcpy(Config.Mcd1, "none");
1774 if (memcard1_sel != 0)
1775 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1776 strcpy(Config.Mcd2, "none");
1777 if (memcard2_sel != 0)
1778 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1779 LoadMcds(Config.Mcd1, Config.Mcd2);
1780 draw_mc_bg();
1781}
1782
1783static menu_entry e_memcard_options[] =
1784{
1785 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1786 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1787 mee_end,
1788};
1789
1790static int menu_loop_memcards(int id, int keys)
1791{
1792 static int sel = 0;
1793 char *p;
1794 int i;
1795
1796 memcard1_sel = memcard2_sel = 0;
1797 p = strrchr(Config.Mcd1, '/');
1798 if (p != NULL)
1799 for (i = 0; memcards[i] != NULL; i++)
1800 if (strcmp(p + 1, memcards[i]) == 0)
1801 { memcard1_sel = i; break; }
1802 p = strrchr(Config.Mcd2, '/');
1803 if (p != NULL)
1804 for (i = 0; memcards[i] != NULL; i++)
1805 if (strcmp(p + 1, memcards[i]) == 0)
1806 { memcard2_sel = i; break; }
1807
1808 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1809
1810 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1811
1812 return 0;
1813}
1814
1815// ------------ cheats menu ------------
1816
1817static void draw_cheatlist(int sel)
1818{
1819 int max_cnt, start, i, pos, active;
1820
1821 max_cnt = g_menuscreen_h / me_sfont_h;
1822 start = max_cnt / 2 - sel;
1823
1824 menu_draw_begin(1, 1);
1825
1826 for (i = 0; i < NumCheats; i++) {
1827 pos = start + i;
1828 if (pos < 0) continue;
1829 if (pos >= max_cnt) break;
1830 active = Cheats[i].Enabled;
1831 smalltext_out16(14, pos * me_sfont_h,
1832 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1833 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1834 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1835 }
1836 pos = start + i;
1837 if (pos < max_cnt)
1838 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1839
1840 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1841 menu_draw_end();
1842}
1843
1844static void menu_loop_cheats(void)
1845{
1846 static int menu_sel = 0;
1847 int inp;
1848
1849 for (;;)
1850 {
1851 draw_cheatlist(menu_sel);
1852 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1853 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1854 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1855 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1856 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1857 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1858 if (inp & PBTN_MOK) { // action
1859 if (menu_sel < NumCheats)
1860 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1861 else break;
1862 }
1863 if (inp & PBTN_MBACK)
1864 break;
1865 }
1866}
1867
1868// --------- main menu help ----------
1869
1870static void menu_bios_warn(void)
1871{
1872 int inp;
1873 static const char msg[] =
1874 "You don't seem to have copied any BIOS\n"
1875 "files to\n"
1876 MENU_BIOS_PATH "\n\n"
1877
1878 "While many games work fine with fake\n"
1879 "(HLE) BIOS, others (like MGS and FF8)\n"
1880 "require BIOS to work.\n"
1881 "After copying the file, you'll also need\n"
1882 "to select it in the emu's menu:\n"
1883 "options->[BIOS/Plugins]\n\n"
1884 "The file is usually named SCPH1001.BIN,\n"
1885 "but other not compressed files can be\n"
1886 "used too.\n\n"
1887 "Press %s or %s to continue";
1888 char tmp_msg[sizeof(msg) + 64];
1889
1890 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1891 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1892 while (1)
1893 {
1894 draw_menu_message(tmp_msg, NULL);
1895
1896 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1897 if (inp & (PBTN_MBACK|PBTN_MOK))
1898 return;
1899 }
1900}
1901
1902// ------------ main menu ------------
1903
1904static menu_entry e_menu_main[];
1905
1906static void draw_frame_main(void)
1907{
1908 struct tm *tmp;
1909 time_t ltime;
1910 int capacity;
1911 char ltime_s[16];
1912 char buff[64];
1913 char *out;
1914
1915 if (CdromId[0] != 0) {
1916 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1917 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1918 Config.HLE ? "HLE" : "BIOS");
1919 smalltext_out16(4, 1, buff, 0x105f);
1920 }
1921
1922 if (ready_to_go) {
1923 capacity = plat_target_bat_capacity_get();
1924 ltime = time(NULL);
1925 tmp = localtime(&ltime);
1926 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1927 if (capacity >= 0) {
1928 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1929 out = buff;
1930 }
1931 else
1932 out = ltime_s;
1933 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1934 }
1935}
1936
1937static void draw_frame_credits(void)
1938{
1939 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1940}
1941
1942static const char credits_text[] =
1943 "PCSX-ReARMed\n\n"
1944 "(C) 1999-2003 PCSX Team\n"
1945 "(C) 2005-2009 PCSX-df Team\n"
1946 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1947 "ARM recompiler (C) 2009-2011 Ari64\n"
1948#ifdef __ARM_NEON__
1949 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1950#endif
1951 "PEOpS GPU and SPU by Pete Bernert\n"
1952 " and the P.E.Op.S. team\n"
1953 "PCSX4ALL plugin by PCSX4ALL team\n"
1954 " Chui, Franxis, Unai\n\n"
1955 "integration, optimization and\n"
1956 " frontend (C) 2010-2015 notaz\n";
1957
1958static int reset_game(void)
1959{
1960 // sanity check
1961 if (bios_sel == 0 && !Config.HLE)
1962 return -1;
1963
1964 ClosePlugins();
1965 OpenPlugins();
1966 SysReset();
1967 if (CheckCdrom() != -1) {
1968 LoadCdrom();
1969 }
1970 return 0;
1971}
1972
1973static int reload_plugins(const char *cdimg)
1974{
1975 pl_vout_buf = NULL;
1976
1977 ClosePlugins();
1978
1979 set_cd_image(cdimg);
1980 LoadPlugins();
1981 pcnt_hook_plugins();
1982 NetOpened = 0;
1983 if (OpenPlugins() == -1) {
1984 menu_update_msg("failed to open plugins");
1985 return -1;
1986 }
1987 plugin_call_rearmed_cbs();
1988
1989 cdrIsoMultidiskCount = 1;
1990 CdromId[0] = '\0';
1991 CdromLabel[0] = '\0';
1992
1993 return 0;
1994}
1995
1996static int run_bios(void)
1997{
1998 if (bios_sel == 0)
1999 return -1;
2000
2001 ready_to_go = 0;
2002 if (reload_plugins(NULL) != 0)
2003 return -1;
2004 SysReset();
2005
2006 ready_to_go = 1;
2007 return 0;
2008}
2009
2010static int run_exe(void)
2011{
2012 const char *exts[] = { "exe", NULL };
2013 const char *fname;
2014
2015 fname = menu_loop_romsel(last_selected_fname,
2016 sizeof(last_selected_fname), exts, NULL);
2017 if (fname == NULL)
2018 return -1;
2019
2020 ready_to_go = 0;
2021 if (reload_plugins(NULL) != 0)
2022 return -1;
2023
2024 SysReset();
2025 if (Load(fname) != 0) {
2026 menu_update_msg("exe load failed, bad file?");
2027 printf("meh\n");
2028 return -1;
2029 }
2030
2031 ready_to_go = 1;
2032 return 0;
2033}
2034
2035static int run_cd_image(const char *fname)
2036{
2037 int autoload_state = g_autostateld_opt;
2038
2039 ready_to_go = 0;
2040 reload_plugins(fname);
2041
2042 // always autodetect, menu_sync_config will override as needed
2043 Config.PsxAuto = 1;
2044
2045 if (CheckCdrom() == -1) {
2046 // Only check the CD if we are starting the console with a CD
2047 ClosePlugins();
2048 menu_update_msg("unsupported/invalid CD image");
2049 return -1;
2050 }
2051
2052 SysReset();
2053
2054 // Read main executable directly from CDRom and start it
2055 if (LoadCdrom() == -1) {
2056 ClosePlugins();
2057 menu_update_msg("failed to load CD image");
2058 return -1;
2059 }
2060
2061 emu_on_new_cd(1);
2062 ready_to_go = 1;
2063
2064 if (autoload_state) {
2065 unsigned int newest = 0;
2066 int time, slot, newest_slot = -1;
2067
2068 for (slot = 0; slot < 10; slot++) {
2069 if (emu_check_save_file(slot, &time)) {
2070 if ((unsigned int)time > newest) {
2071 newest = time;
2072 newest_slot = slot;
2073 }
2074 }
2075 }
2076
2077 if (newest_slot >= 0) {
2078 lprintf("autoload slot %d\n", newest_slot);
2079 emu_load_state(newest_slot);
2080 }
2081 else {
2082 lprintf("no save to autoload.\n");
2083 }
2084 }
2085
2086 return 0;
2087}
2088
2089static int romsel_run(void)
2090{
2091 int prev_gpu, prev_spu;
2092 const char *fname;
2093
2094 fname = menu_loop_romsel(last_selected_fname,
2095 sizeof(last_selected_fname), filter_exts,
2096 optional_cdimg_filter);
2097 if (fname == NULL)
2098 return -1;
2099
2100 printf("selected file: %s\n", fname);
2101
2102 new_dynarec_clear_full();
2103
2104 if (run_cd_image(fname) != 0)
2105 return -1;
2106
2107 prev_gpu = gpu_plugsel;
2108 prev_spu = spu_plugsel;
2109 if (menu_load_config(1) != 0)
2110 menu_load_config(0);
2111
2112 // check for plugin changes, have to repeat
2113 // loading if game config changed plugins to reload them
2114 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2115 printf("plugin change detected, reloading plugins..\n");
2116 if (run_cd_image(fname) != 0)
2117 return -1;
2118 }
2119
2120 strcpy(last_selected_fname, fname);
2121 menu_do_last_cd_img(0);
2122 return 0;
2123}
2124
2125static int swap_cd_image(void)
2126{
2127 const char *fname;
2128
2129 fname = menu_loop_romsel(last_selected_fname,
2130 sizeof(last_selected_fname), filter_exts,
2131 optional_cdimg_filter);
2132 if (fname == NULL)
2133 return -1;
2134
2135 printf("selected file: %s\n", fname);
2136
2137 CdromId[0] = '\0';
2138 CdromLabel[0] = '\0';
2139
2140 set_cd_image(fname);
2141 if (ReloadCdromPlugin() < 0) {
2142 menu_update_msg("failed to load cdr plugin");
2143 return -1;
2144 }
2145 if (CDR_open() < 0) {
2146 menu_update_msg("failed to open cdr plugin");
2147 return -1;
2148 }
2149
2150 SetCdOpenCaseTime(time(NULL) + 2);
2151 LidInterrupt();
2152
2153 strcpy(last_selected_fname, fname);
2154 return 0;
2155}
2156
2157static int swap_cd_multidisk(void)
2158{
2159 cdrIsoMultidiskSelect++;
2160 CdromId[0] = '\0';
2161 CdromLabel[0] = '\0';
2162
2163 CDR_close();
2164 if (CDR_open() < 0) {
2165 menu_update_msg("failed to open cdr plugin");
2166 return -1;
2167 }
2168
2169 SetCdOpenCaseTime(time(NULL) + 2);
2170 LidInterrupt();
2171
2172 return 0;
2173}
2174
2175static void load_pcsx_cht(void)
2176{
2177 static const char *exts[] = { "cht", NULL };
2178 const char *fname;
2179 char msg[64];
2180
2181 fname = menu_loop_romsel(last_selected_fname,
2182 sizeof(last_selected_fname), exts, NULL);
2183 if (fname == NULL)
2184 return;
2185
2186 printf("selected cheat file: %s\n", fname);
2187 LoadCheats(fname);
2188
2189 if (NumCheats == 0 && NumCodes == 0)
2190 menu_update_msg("failed to load cheats");
2191 else {
2192 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2193 menu_update_msg(msg);
2194 }
2195 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2196}
2197
2198static int main_menu_handler(int id, int keys)
2199{
2200 switch (id)
2201 {
2202 case MA_MAIN_RESUME_GAME:
2203 if (ready_to_go)
2204 return 1;
2205 break;
2206 case MA_MAIN_SAVE_STATE:
2207 if (ready_to_go)
2208 return menu_loop_savestate(0);
2209 break;
2210 case MA_MAIN_LOAD_STATE:
2211 if (ready_to_go)
2212 return menu_loop_savestate(1);
2213 break;
2214 case MA_MAIN_RESET_GAME:
2215 if (ready_to_go && reset_game() == 0)
2216 return 1;
2217 break;
2218 case MA_MAIN_LOAD_ROM:
2219 if (romsel_run() == 0)
2220 return 1;
2221 break;
2222 case MA_MAIN_SWAP_CD:
2223 if (swap_cd_image() == 0)
2224 return 1;
2225 break;
2226 case MA_MAIN_SWAP_CD_MULTI:
2227 if (swap_cd_multidisk() == 0)
2228 return 1;
2229 break;
2230 case MA_MAIN_RUN_BIOS:
2231 if (run_bios() == 0)
2232 return 1;
2233 break;
2234 case MA_MAIN_RUN_EXE:
2235 if (run_exe() == 0)
2236 return 1;
2237 break;
2238 case MA_MAIN_CHEATS:
2239 menu_loop_cheats();
2240 break;
2241 case MA_MAIN_LOAD_CHEATS:
2242 load_pcsx_cht();
2243 break;
2244 case MA_MAIN_CREDITS:
2245 draw_menu_message(credits_text, draw_frame_credits);
2246 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2247 break;
2248 case MA_MAIN_EXIT:
2249 emu_core_ask_exit();
2250 return 1;
2251 default:
2252 lprintf("%s: something unknown selected\n", __FUNCTION__);
2253 break;
2254 }
2255
2256 return 0;
2257}
2258
2259static menu_entry e_menu_main2[] =
2260{
2261 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2262 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2263 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2264 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2265 mee_handler ("Memcard manager", menu_loop_memcards),
2266 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2267 mee_end,
2268};
2269
2270static int main_menu2_handler(int id, int keys)
2271{
2272 static int sel = 0;
2273
2274 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2275 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2276 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2277 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2278
2279 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2280}
2281
2282static const char h_extra[] = "Change CD, manage memcards..\n";
2283
2284static menu_entry e_menu_main[] =
2285{
2286 mee_label (""),
2287 mee_label (""),
2288 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2289 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2290 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2291 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2292 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2293 mee_handler ("Options", menu_loop_options),
2294 mee_handler ("Controls", menu_loop_keyconfig),
2295 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2296 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2297 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2298 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2299 mee_end,
2300};
2301
2302// ----------------------------
2303
2304static void menu_leave_emu(void);
2305
2306void menu_loop(void)
2307{
2308 static int warned_about_bios = 0;
2309 static int sel = 0;
2310
2311 menu_leave_emu();
2312
2313 if (config_save_counter == 0) {
2314 // assume first run
2315 if (bioses[1] != NULL) {
2316 // autoselect BIOS to make user's life easier
2317 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2318 bios_sel = 1;
2319 }
2320 else if (!warned_about_bios) {
2321 menu_bios_warn();
2322 warned_about_bios = 1;
2323 }
2324 }
2325
2326 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2327 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2328 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2329 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2330 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2331
2332 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2333
2334 do {
2335 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2336 } while (!ready_to_go && !g_emu_want_quit);
2337
2338 /* wait until menu, ok, back is released */
2339 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2340 ;
2341
2342 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2343
2344 menu_prepare_emu();
2345}
2346
2347static int qsort_strcmp(const void *p1, const void *p2)
2348{
2349 char * const *s1 = (char * const *)p1;
2350 char * const *s2 = (char * const *)p2;
2351 return strcasecmp(*s1, *s2);
2352}
2353
2354static void scan_bios_plugins(void)
2355{
2356 char fname[MAXPATHLEN];
2357 struct dirent *ent;
2358 int bios_i, gpu_i, spu_i, mc_i;
2359 char *p;
2360 DIR *dir;
2361
2362 bioses[0] = "HLE";
2363 gpu_plugins[0] = "builtin_gpu";
2364 spu_plugins[0] = "builtin_spu";
2365 memcards[0] = "(none)";
2366 bios_i = gpu_i = spu_i = mc_i = 1;
2367
2368 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2369 dir = opendir(fname);
2370 if (dir == NULL) {
2371 perror("scan_bios_plugins bios opendir");
2372 goto do_plugins;
2373 }
2374
2375 while (1) {
2376 struct stat st;
2377
2378 errno = 0;
2379 ent = readdir(dir);
2380 if (ent == NULL) {
2381 if (errno != 0)
2382 perror("readdir");
2383 break;
2384 }
2385
2386 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2387 continue;
2388
2389 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2390 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2391 printf("bad BIOS file: %s\n", ent->d_name);
2392 continue;
2393 }
2394
2395 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2396 bioses[bios_i++] = strdup(ent->d_name);
2397 continue;
2398 }
2399
2400 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2401 }
2402
2403 closedir(dir);
2404
2405do_plugins:
2406 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2407 dir = opendir(fname);
2408 if (dir == NULL) {
2409 perror("scan_bios_plugins plugins opendir");
2410 goto do_memcards;
2411 }
2412
2413 while (1) {
2414 void *h, *tmp;
2415
2416 errno = 0;
2417 ent = readdir(dir);
2418 if (ent == NULL) {
2419 if (errno != 0)
2420 perror("readdir");
2421 break;
2422 }
2423 p = strstr(ent->d_name, ".so");
2424 if (p == NULL)
2425 continue;
2426
2427 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2428 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2429 if (h == NULL) {
2430 fprintf(stderr, "%s\n", dlerror());
2431 continue;
2432 }
2433
2434 // now what do we have here?
2435 tmp = dlsym(h, "GPUinit");
2436 if (tmp) {
2437 dlclose(h);
2438 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2439 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2440 continue;
2441 }
2442
2443 tmp = dlsym(h, "SPUinit");
2444 if (tmp) {
2445 dlclose(h);
2446 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2447 spu_plugins[spu_i++] = strdup(ent->d_name);
2448 continue;
2449 }
2450
2451 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2452 dlclose(h);
2453 }
2454
2455 closedir(dir);
2456
2457do_memcards:
2458 dir = opendir("." MEMCARD_DIR);
2459 if (dir == NULL) {
2460 perror("scan_bios_plugins memcards opendir");
2461 return;
2462 }
2463
2464 while (1) {
2465 struct stat st;
2466
2467 errno = 0;
2468 ent = readdir(dir);
2469 if (ent == NULL) {
2470 if (errno != 0)
2471 perror("readdir");
2472 break;
2473 }
2474
2475 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2476 continue;
2477
2478 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2479 if (stat(fname, &st) != 0) {
2480 printf("bad memcard file: %s\n", ent->d_name);
2481 continue;
2482 }
2483
2484 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2485 memcards[mc_i++] = strdup(ent->d_name);
2486 continue;
2487 }
2488
2489 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2490 }
2491
2492 if (mc_i > 2)
2493 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2494
2495 closedir(dir);
2496}
2497
2498void menu_init(void)
2499{
2500 char buff[MAXPATHLEN];
2501 int i;
2502
2503 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2504
2505 scan_bios_plugins();
2506 menu_init_base();
2507
2508 menu_set_defconfig();
2509 menu_load_config(0);
2510 menu_do_last_cd_img(1);
2511 last_vout_w = 320;
2512 last_vout_h = 240;
2513 last_vout_bpp = 16;
2514
2515 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2516 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2517 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2518 fprintf(stderr, "OOM\n");
2519 exit(1);
2520 }
2521
2522 emu_make_path(buff, "skin/background.png", sizeof(buff));
2523 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2524
2525 i = plat_target.cpu_clock_set != NULL
2526 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2527 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2528
2529 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2530 e_menu_gfx_options[i].data = plat_target.vout_methods;
2531 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2532 plat_target.vout_methods != NULL);
2533
2534 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2535 e_menu_gfx_options[i].data = plat_target.hwfilters;
2536 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2537 plat_target.hwfilters != NULL);
2538
2539 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2540 plat_target.gamma_set != NULL);
2541
2542#ifdef HAVE_PRE_ARMV7
2543 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2544#endif
2545 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2546 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2547 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2548 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2549 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2550 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2551 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2552}
2553
2554void menu_notify_mode_change(int w, int h, int bpp)
2555{
2556 last_vout_w = w;
2557 last_vout_h = h;
2558 last_vout_bpp = bpp;
2559}
2560
2561static void menu_leave_emu(void)
2562{
2563 if (GPU_close != NULL) {
2564 int ret = GPU_close();
2565 if (ret)
2566 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2567 }
2568
2569 plat_video_menu_enter(ready_to_go);
2570
2571 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2572 if (pl_vout_buf != NULL && ready_to_go) {
2573 int x = max(0, g_menuscreen_w - last_vout_w);
2574 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2575 int w = min(g_menuscreen_w, last_vout_w);
2576 int h = min(g_menuscreen_h, last_vout_h);
2577 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2578 char *s = pl_vout_buf;
2579
2580 if (last_vout_bpp == 16) {
2581 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2582 menu_darken_bg(d, s, w, 0);
2583 }
2584 else {
2585 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2586 rgb888_to_rgb565(d, s, w * 3);
2587 menu_darken_bg(d, d, w, 0);
2588 }
2589 }
2590 }
2591
2592 if (ready_to_go)
2593 cpu_clock = plat_target_cpu_clock_get();
2594}
2595
2596void menu_prepare_emu(void)
2597{
2598 R3000Acpu *prev_cpu = psxCpu;
2599
2600 plat_video_menu_leave();
2601
2602 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2603 if (psxCpu != prev_cpu) {
2604 prev_cpu->Shutdown();
2605 psxCpu->Init();
2606 // note that this does not really reset, just clears drc caches
2607 psxCpu->Reset();
2608 }
2609
2610 // core doesn't care about Config.Cdda changes,
2611 // so handle them manually here
2612 if (Config.Cdda)
2613 CDR_stop();
2614
2615 menu_sync_config();
2616 if (cpu_clock > 0)
2617 plat_target_cpu_clock_set(cpu_clock);
2618
2619 // push config to GPU plugin
2620 plugin_call_rearmed_cbs();
2621
2622 if (GPU_open != NULL) {
2623 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2624 if (ret)
2625 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2626 }
2627
2628 dfinput_activate();
2629}
2630
2631void menu_update_msg(const char *msg)
2632{
2633 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2634 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2635
2636 menu_error_time = plat_get_ticks_ms();
2637 lprintf("msg: %s\n", menu_error_msg);
2638}
2639
2640void menu_finish(void)
2641{
2642 if (cpu_clock_st > 0)
2643 plat_target_cpu_clock_set(cpu_clock_st);
2644}