Merge pull request #552 from libretro/fp_fix_libretro
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104// Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105// If not, the option is in the advanced speed hacks menu, so in a logical place.
106#define DEFAULT_PSX_CLOCK 100
107#define DEFAULT_PSX_CLOCK_S "100"
108
109static const char *bioses[24];
110static const char *gpu_plugins[16];
111static const char *spu_plugins[16];
112static const char *memcards[32];
113static int bios_sel, gpu_plugsel, spu_plugsel;
114
115#ifndef UI_FEATURES_H
116#define MENU_BIOS_PATH "bios/"
117#define MENU_SHOW_VARSCALER 0
118#define MENU_SHOW_VOUTMODE 1
119#define MENU_SHOW_SCALER2 0
120#define MENU_SHOW_NUBS_BTNS 0
121#define MENU_SHOW_VIBRATION 0
122#define MENU_SHOW_DEADZONE 0
123#define MENU_SHOW_MINIMIZE 0
124#define MENU_SHOW_FULLSCREEN 1
125#define MENU_SHOW_VOLUME 0
126#endif
127
128static int min(int x, int y) { return x < y ? x : y; }
129static int max(int x, int y) { return x > y ? x : y; }
130
131void emu_make_path(char *buff, const char *end, int size)
132{
133 int pos, end_len;
134
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
138 buff[size - 1] = 0;
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
141}
142
143static int emu_check_save_file(int slot, int *time)
144{
145 char fname[MAXPATHLEN];
146 struct stat status;
147 int ret;
148
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
152
153 ret = get_state_filename(fname, sizeof(fname), slot);
154 if (ret != 0)
155 return 1;
156
157 ret = stat(fname, &status);
158 if (ret != 0)
159 return 1;
160
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
163
164 *time = status.st_mtime;
165
166 return 1;
167}
168
169static int emu_save_load_game(int load, int unused)
170{
171 int ret;
172
173 if (load) {
174 ret = emu_load_state(state_slot);
175
176 // reflect hle/bios mode from savestate
177 if (Config.HLE)
178 bios_sel = 0;
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
181 bios_sel = 1;
182 }
183 else
184 ret = emu_save_state(state_slot);
185
186 return ret;
187}
188
189static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
191{
192 int i;
193
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
196 continue;
197
198 if (strcmp(name, namelist[i]->d_name) == 0) {
199 free(namelist[i]);
200 namelist[i] = NULL;
201 break;
202 }
203 }
204}
205
206static int optional_cdimg_filter(struct dirent **namelist, int count,
207 const char *basedir)
208{
209 const char *ext, *p;
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
212 struct stat64 statf;
213 FILE *f;
214
215 if (count <= 1)
216 return count;
217
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
220 continue;
221
222 ext = strrchr(namelist[i]->d_name, '.');
223 if (ext == NULL) {
224 // should not happen but whatever
225 free(namelist[i]);
226 namelist[i] = NULL;
227 continue;
228 }
229 ext++;
230
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
233 {
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
236
237 f = fopen(buf, "r");
238 if (f == NULL) {
239 free(namelist[i]);
240 namelist[i] = NULL;
241 continue;
242 }
243
244 good_cue = 0;
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
247 if (ret != 1)
248 ret = sscanf(buf, " FILE %256s", buf2);
249 if (ret != 1)
250 continue;
251
252 p = strrchr(buf2, '/');
253 if (p == NULL)
254 p = strrchr(buf2, '\\');
255 if (p != NULL)
256 p++;
257 else
258 p = buf2;
259
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
262 if (ret == 0) {
263 rm_namelist_entry(namelist, count, p);
264 good_cue = 1;
265 }
266 }
267 fclose(f);
268
269 if (!good_cue) {
270 free(namelist[i]);
271 namelist[i] = NULL;
272 }
273 continue;
274 }
275
276 p = strcasestr(namelist[i]->d_name, "track");
277 if (p != NULL) {
278 ret = strtoul(p + 5, NULL, 10);
279 if (ret > 1) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 continue;
283 }
284 }
285 }
286
287 // compact namelist
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
291
292 return d;
293}
294
295// propagate menu settings to the emu vars
296static void menu_sync_config(void)
297{
298 static int allow_abs_only_old;
299
300 Config.PsxAuto = 1;
301 if (region > 0) {
302 Config.PsxAuto = 0;
303 Config.PsxType = region - 1;
304 }
305 cycle_multiplier = 10000 / psx_clock;
306
307 switch (in_type_sel1) {
308 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
311 }
312 switch (in_type_sel2) {
313 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
316 }
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
318 in_probe();
319 allow_abs_only_old = in_evdev_allow_abs_only;
320 }
321
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
325}
326
327static void menu_set_defconfig(void)
328{
329 emu_set_default_config();
330
331 g_opts = 0;
332 g_scaler = SCALE_4_3;
333 g_gamma = 100;
334 volume_boost = 0;
335 frameskip = 0;
336 analog_deadzone = 50;
337 soft_scaling = 1;
338 soft_filter = 0;
339 scanlines = 0;
340 scanline_level = 20;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
343
344 region = 0;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
347
348 menu_sync_config();
349}
350
351#define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
353
354#define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
356
357#define CE_STR(val) \
358 { #val, 0, val }
359
360#define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
362
363#define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
365
366#define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
368
369// 'versioned' var, used when defaults change
370#define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
372
373#define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
375
376#define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
378
379static const struct {
380 const char *name;
381 size_t len;
382 void *val;
383} config_data[] = {
384 CE_CONFIG_STR(Bios),
385 CE_CONFIG_STR_V(Gpu, 3),
386 CE_CONFIG_STR(Spu),
387// CE_CONFIG_STR(Cdr),
388 CE_CONFIG_VAL(Xa),
389// CE_CONFIG_VAL(Sio),
390 CE_CONFIG_VAL(Mdec),
391 CE_CONFIG_VAL(Cdda),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
397 CE_CONFIG_VAL(Cpu),
398 CE_INTVAL(region),
399 CE_INTVAL_V(g_scaler, 3),
400 CE_INTVAL(g_gamma),
401 CE_INTVAL(g_layer_x),
402 CE_INTVAL(g_layer_y),
403 CE_INTVAL(g_layer_w),
404 CE_INTVAL(g_layer_h),
405 CE_INTVAL(soft_filter),
406 CE_INTVAL(scanlines),
407 CE_INTVAL(scanline_level),
408 CE_INTVAL(plat_target.vout_method),
409 CE_INTVAL(plat_target.hwfilter),
410 CE_INTVAL(plat_target.vout_fullscreen),
411 CE_INTVAL(state_slot),
412 CE_INTVAL(cpu_clock),
413 CE_INTVAL(g_opts),
414 CE_INTVAL(in_type_sel1),
415 CE_INTVAL(in_type_sel2),
416 CE_INTVAL(analog_deadzone),
417 CE_INTVAL(memcard1_sel),
418 CE_INTVAL(memcard2_sel),
419 CE_INTVAL(g_autostateld_opt),
420 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
421 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
422 CE_INTVAL_V(frameskip, 3),
423 CE_INTVAL_P(thread_rendering),
424 CE_INTVAL_P(gpu_peops.iUseDither),
425 CE_INTVAL_P(gpu_peops.dwActFixes),
426 CE_INTVAL_P(gpu_unai.ilace_force),
427 CE_INTVAL_P(gpu_unai.pixel_skip),
428 CE_INTVAL_P(gpu_unai.lighting),
429 CE_INTVAL_P(gpu_unai.fast_lighting),
430 CE_INTVAL_P(gpu_unai.blending),
431 CE_INTVAL_P(gpu_unai.dithering),
432 CE_INTVAL_P(gpu_unai.lineskip),
433 CE_INTVAL_P(gpu_unai.abe_hack),
434 CE_INTVAL_P(gpu_unai.no_light),
435 CE_INTVAL_P(gpu_unai.no_blend),
436 CE_INTVAL_P(gpu_unai.scale_hires),
437 CE_INTVAL_P(gpu_neon.allow_interlace),
438 CE_INTVAL_P(gpu_neon.enhancement_enable),
439 CE_INTVAL_P(gpu_neon.enhancement_no_main),
440 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
441 CE_INTVAL_P(gpu_peopsgl.iFilterType),
442 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
443 CE_INTVAL_P(gpu_peopsgl.iUseMask),
444 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
445 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
446 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
447 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
448 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
449 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
450 CE_INTVAL(spu_config.iUseReverb),
451 CE_INTVAL(spu_config.iXAPitch),
452 CE_INTVAL(spu_config.iUseInterpolation),
453 CE_INTVAL(spu_config.iTempo),
454 CE_INTVAL(spu_config.iUseThread),
455 CE_INTVAL(config_save_counter),
456 CE_INTVAL(in_evdev_allow_abs_only),
457 CE_INTVAL(volume_boost),
458 CE_INTVAL(psx_clock),
459 CE_INTVAL(new_dynarec_hacks),
460 CE_INTVAL(in_enable_vibration),
461};
462
463static char *get_cd_label(void)
464{
465 static char trimlabel[33];
466 int j;
467
468 strncpy(trimlabel, CdromLabel, 32);
469 trimlabel[32] = 0;
470 for (j = 31; j >= 0; j--)
471 if (trimlabel[j] == ' ')
472 trimlabel[j] = 0;
473
474 return trimlabel;
475}
476
477static void make_cfg_fname(char *buf, size_t size, int is_game)
478{
479 if (is_game)
480 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
481 else
482 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
483}
484
485static void keys_write_all(FILE *f);
486static char *mystrip(char *str);
487
488static int menu_write_config(int is_game)
489{
490 char cfgfile[MAXPATHLEN];
491 FILE *f;
492 int i;
493
494 config_save_counter++;
495
496 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
497 f = fopen(cfgfile, "w");
498 if (f == NULL) {
499 printf("menu_write_config: failed to open: %s\n", cfgfile);
500 return -1;
501 }
502
503 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
504 fprintf(f, "%s = ", config_data[i].name);
505 switch (config_data[i].len) {
506 case 0:
507 fprintf(f, "%s\n", (char *)config_data[i].val);
508 break;
509 case 1:
510 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
511 break;
512 case 2:
513 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
514 break;
515 case 4:
516 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
517 break;
518 default:
519 printf("menu_write_config: unhandled len %d for %s\n",
520 (int)config_data[i].len, config_data[i].name);
521 break;
522 }
523 }
524
525 keys_write_all(f);
526 fclose(f);
527
528 return 0;
529}
530
531static int menu_do_last_cd_img(int is_get)
532{
533 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
534 char path[256];
535 struct stat64 st;
536 FILE *f;
537 int i, ret = -1;
538
539 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
540 f = fopen(path, is_get ? "r" : "w");
541 if (f == NULL) {
542 ret = -1;
543 goto out;
544 }
545
546 if (is_get) {
547 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
548 last_selected_fname[ret] = 0;
549 mystrip(last_selected_fname);
550 }
551 else
552 fprintf(f, "%s\n", last_selected_fname);
553 fclose(f);
554
555out:
556 if (is_get) {
557 for (i = 0; last_selected_fname[0] == 0
558 || stat64(last_selected_fname, &st) != 0; i++)
559 {
560 if (i >= ARRAY_SIZE(defaults))
561 break;
562 strcpy(last_selected_fname, defaults[i]);
563 }
564 }
565
566 return 0;
567}
568
569static void parse_str_val(char *cval, const char *src)
570{
571 char *tmp;
572 strncpy(cval, src, MAXPATHLEN);
573 cval[MAXPATHLEN - 1] = 0;
574 tmp = strchr(cval, '\n');
575 if (tmp == NULL)
576 tmp = strchr(cval, '\r');
577 if (tmp != NULL)
578 *tmp = 0;
579}
580
581static void keys_load_all(const char *cfg);
582
583static int menu_load_config(int is_game)
584{
585 char cfgfile[MAXPATHLEN];
586 int i, ret = -1;
587 long size;
588 char *cfg;
589 FILE *f;
590
591 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
592 f = fopen(cfgfile, "r");
593 if (f == NULL) {
594 printf("menu_load_config: failed to open: %s\n", cfgfile);
595 goto fail;
596 }
597
598 fseek(f, 0, SEEK_END);
599 size = ftell(f);
600 if (size <= 0) {
601 printf("bad size %ld: %s\n", size, cfgfile);
602 goto fail;
603 }
604
605 cfg = malloc(size + 1);
606 if (cfg == NULL)
607 goto fail;
608
609 fseek(f, 0, SEEK_SET);
610 if (fread(cfg, 1, size, f) != size) {
611 printf("failed to read: %s\n", cfgfile);
612 goto fail_read;
613 }
614 cfg[size] = 0;
615
616 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
617 char *tmp, *tmp2;
618 u32 val;
619
620 tmp = strstr(cfg, config_data[i].name);
621 if (tmp == NULL)
622 continue;
623 tmp += strlen(config_data[i].name);
624 if (strncmp(tmp, " = ", 3) != 0)
625 continue;
626 tmp += 3;
627
628 if (config_data[i].len == 0) {
629 parse_str_val(config_data[i].val, tmp);
630 continue;
631 }
632
633 tmp2 = NULL;
634 val = strtoul(tmp, &tmp2, 16);
635 if (tmp2 == NULL || tmp == tmp2)
636 continue; // parse failed
637
638 switch (config_data[i].len) {
639 case 1:
640 *(u8 *)config_data[i].val = val;
641 break;
642 case 2:
643 *(u16 *)config_data[i].val = val;
644 break;
645 case 4:
646 *(u32 *)config_data[i].val = val;
647 break;
648 default:
649 printf("menu_load_config: unhandled len %d for %s\n",
650 (int)config_data[i].len, config_data[i].name);
651 break;
652 }
653 }
654
655 if (!is_game) {
656 char *tmp = strstr(cfg, "lastcdimg = ");
657 if (tmp != NULL) {
658 tmp += 12;
659 parse_str_val(last_selected_fname, tmp);
660 }
661 }
662
663 keys_load_all(cfg);
664 ret = 0;
665fail_read:
666 free(cfg);
667fail:
668 if (f != NULL)
669 fclose(f);
670
671 menu_sync_config();
672
673 // sync plugins
674 for (i = bios_sel = 0; bioses[i] != NULL; i++)
675 if (strcmp(Config.Bios, bioses[i]) == 0)
676 { bios_sel = i; break; }
677
678 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
680 { gpu_plugsel = i; break; }
681
682 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
684 { spu_plugsel = i; break; }
685
686 // memcard selections
687 char mcd1_old[sizeof(Config.Mcd1)];
688 char mcd2_old[sizeof(Config.Mcd2)];
689 strcpy(mcd1_old, Config.Mcd1);
690 strcpy(mcd2_old, Config.Mcd2);
691
692 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
693 if (memcard1_sel == 0)
694 strcpy(Config.Mcd1, "none");
695 else if (memcards[memcard1_sel] != NULL)
696 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
697 MEMCARD_DIR, memcards[memcard1_sel]);
698 }
699 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
700 if (memcard2_sel == 0)
701 strcpy(Config.Mcd2, "none");
702 else if (memcards[memcard2_sel] != NULL)
703 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
704 MEMCARD_DIR, memcards[memcard2_sel]);
705 }
706 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
707 LoadMcds(Config.Mcd1, Config.Mcd2);
708
709 return ret;
710}
711
712static const char *filter_exts[] = {
713 "bin", "img", "mdf", "iso", "cue", "z",
714 "bz", "znx", "pbp", "cbn", NULL
715};
716
717// rrrr rggg gggb bbbb
718static unsigned short fname2color(const char *fname)
719{
720 static const char *other_exts[] = {
721 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
722 };
723 const char *ext = strrchr(fname, '.');
724 int i;
725
726 if (ext == NULL)
727 return 0xffff;
728 ext++;
729 for (i = 0; filter_exts[i] != NULL; i++)
730 if (strcasecmp(ext, filter_exts[i]) == 0)
731 return 0x7bff;
732 for (i = 0; i < array_size(other_exts); i++)
733 if (strcasecmp(ext, other_exts[i]) == 0)
734 return 0xa514;
735 return 0xffff;
736}
737
738static void draw_savestate_bg(int slot);
739
740#define MENU_ALIGN_LEFT
741#ifndef HAVE_PRE_ARMV7 // assume hires device
742#define MENU_X2 1
743#else
744#define MENU_X2 0
745#endif
746
747#include "libpicofe/menu.c"
748
749// a bit of black magic here
750static void draw_savestate_bg(int slot)
751{
752 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
753 int x, y, w, h;
754 char fname[MAXPATHLEN];
755 GPUFreeze_t *gpu;
756 u16 *s, *d;
757 gzFile f;
758 int ret;
759 u32 tmp;
760
761 ret = get_state_filename(fname, sizeof(fname), slot);
762 if (ret != 0)
763 return;
764
765 f = gzopen(fname, "rb");
766 if (f == NULL)
767 return;
768
769 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
770 fprintf(stderr, "gzseek failed: %d\n", ret);
771 gzclose(f);
772 return;
773 }
774
775 gpu = malloc(sizeof(*gpu));
776 if (gpu == NULL) {
777 gzclose(f);
778 return;
779 }
780
781 ret = gzread(f, gpu, sizeof(*gpu));
782 gzclose(f);
783 if (ret != sizeof(*gpu)) {
784 fprintf(stderr, "gzread failed\n");
785 goto out;
786 }
787
788 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
789
790 if (gpu->ulStatus & 0x800000)
791 goto out; // disabled
792
793 x = gpu->ulControl[5] & 0x3ff;
794 y = (gpu->ulControl[5] >> 10) & 0x1ff;
795 w = psx_widths[(gpu->ulStatus >> 16) & 7];
796 tmp = gpu->ulControl[7];
797 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
798 if (gpu->ulStatus & 0x80000) // doubleheight
799 h *= 2;
800 if (h <= 0 || h > 512)
801 goto out;
802 if (y > 512 - 64)
803 y = 0;
804 if (y + h > 512)
805 h = 512 - y;
806 s = (u16 *)gpu->psxVRam + y * 1024 + x;
807
808 x = max(0, g_menuscreen_w - w) & ~3;
809 y = max(0, g_menuscreen_h / 2 - h / 2);
810 w = min(g_menuscreen_w, w);
811 h = min(g_menuscreen_h, h);
812 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
813
814 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
815 if (gpu->ulStatus & 0x200000)
816 bgr888_to_rgb565(d, s, w * 3);
817 else
818 bgr555_to_rgb565(d, s, w * 2);
819
820 // darken this so that menu text is visible
821 if (g_menuscreen_w - w < 320)
822 menu_darken_bg(d, d, w, 0);
823 }
824
825out:
826 free(gpu);
827}
828
829// -------------- key config --------------
830
831me_bind_action me_ctrl_actions[] =
832{
833 { "UP ", 1 << DKEY_UP},
834 { "DOWN ", 1 << DKEY_DOWN },
835 { "LEFT ", 1 << DKEY_LEFT },
836 { "RIGHT ", 1 << DKEY_RIGHT },
837 { "TRIANGLE", 1 << DKEY_TRIANGLE },
838 { "CIRCLE ", 1 << DKEY_CIRCLE },
839 { "CROSS ", 1 << DKEY_CROSS },
840 { "SQUARE ", 1 << DKEY_SQUARE },
841 { "L1 ", 1 << DKEY_L1 },
842 { "R1 ", 1 << DKEY_R1 },
843 { "L2 ", 1 << DKEY_L2 },
844 { "R2 ", 1 << DKEY_R2 },
845 { "L3 ", 1 << DKEY_L3 },
846 { "R3 ", 1 << DKEY_R3 },
847 { "START ", 1 << DKEY_START },
848 { "SELECT ", 1 << DKEY_SELECT },
849 { NULL, 0 }
850};
851
852me_bind_action emuctrl_actions[] =
853{
854 { "Save State ", 1 << SACTION_SAVE_STATE },
855 { "Load State ", 1 << SACTION_LOAD_STATE },
856 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
857 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
858 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
859 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
860 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
861#ifndef HAVE_PRE_ARMV7
862 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
863#endif
864 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
865#if MENU_SHOW_MINIMIZE
866 { "Minimize ", 1 << SACTION_MINIMIZE },
867#endif
868#if MENU_SHOW_FULLSCREEN
869 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
870#endif
871 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
872 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
873 { "Gun A button ", 1 << SACTION_GUN_A },
874 { "Gun B button ", 1 << SACTION_GUN_B },
875 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
876#if MENU_SHOW_VOLUME
877 { "Volume Up ", 1 << SACTION_VOLUME_UP },
878 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
879#endif
880 { NULL, 0 }
881};
882
883static char *mystrip(char *str)
884{
885 int i, len;
886
887 len = strlen(str);
888 for (i = 0; i < len; i++)
889 if (str[i] != ' ') break;
890 if (i > 0) memmove(str, str + i, len - i + 1);
891
892 len = strlen(str);
893 for (i = len - 1; i >= 0; i--)
894 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
895 str[i+1] = 0;
896
897 return str;
898}
899
900static void get_line(char *d, size_t size, const char *s)
901{
902 const char *pe;
903 size_t len;
904
905 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
906 ;
907 len = pe - s;
908 if (len > size - 1)
909 len = size - 1;
910 strncpy(d, s, len);
911 d[len] = 0;
912}
913
914static void keys_write_all(FILE *f)
915{
916 int d;
917
918 for (d = 0; d < IN_MAX_DEVS; d++)
919 {
920 const int *binds = in_get_dev_binds(d);
921 const char *name = in_get_dev_name(d, 0, 0);
922 int k, count = 0;
923
924 if (binds == NULL || name == NULL)
925 continue;
926
927 fprintf(f, "binddev = %s\n", name);
928 in_get_config(d, IN_CFG_BIND_COUNT, &count);
929
930 for (k = 0; k < count; k++)
931 {
932 int i, kbinds, mask;
933 char act[32];
934
935 act[0] = act[31] = 0;
936 name = in_get_key_name(d, k);
937
938 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
939 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
940 mask = me_ctrl_actions[i].mask;
941 if (mask & kbinds) {
942 strncpy(act, me_ctrl_actions[i].name, 31);
943 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
944 kbinds &= ~mask;
945 }
946 mask = me_ctrl_actions[i].mask << 16;
947 if (mask & kbinds) {
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
950 kbinds &= ~mask;
951 }
952 }
953
954 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
955 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
956 mask = emuctrl_actions[i].mask;
957 if (mask & kbinds) {
958 strncpy(act, emuctrl_actions[i].name, 31);
959 fprintf(f, "bind %s = %s\n", name, mystrip(act));
960 kbinds &= ~mask;
961 }
962 }
963 }
964
965 for (k = 0; k < array_size(in_adev); k++)
966 {
967 if (in_adev[k] == d)
968 fprintf(f, "bind_analog = %d\n", k);
969 }
970 }
971}
972
973static int parse_bind_val(const char *val, int *type)
974{
975 int i;
976
977 *type = IN_BINDTYPE_NONE;
978 if (val[0] == 0)
979 return 0;
980
981 if (strncasecmp(val, "player", 6) == 0)
982 {
983 int player, shift = 0;
984 player = atoi(val + 6) - 1;
985
986 if ((unsigned int)player > 1)
987 return -1;
988 if (player == 1)
989 shift = 16;
990
991 *type = IN_BINDTYPE_PLAYER12;
992 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
993 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
994 return me_ctrl_actions[i].mask << shift;
995 }
996 }
997 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
998 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
999 *type = IN_BINDTYPE_EMU;
1000 return emuctrl_actions[i].mask;
1001 }
1002 }
1003
1004 return -1;
1005}
1006
1007static void keys_load_all(const char *cfg)
1008{
1009 char dev[256], key[128], *act;
1010 const char *p;
1011 int bind, bindtype;
1012 int ret, dev_id;
1013
1014 p = cfg;
1015 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1016 p += 10;
1017
1018 // don't strip 'dev' because there are weird devices
1019 // with names with space at the end
1020 get_line(dev, sizeof(dev), p);
1021
1022 dev_id = in_config_parse_dev(dev);
1023 if (dev_id < 0) {
1024 printf("input: can't handle dev: %s\n", dev);
1025 continue;
1026 }
1027
1028 in_unbind_all(dev_id, -1, -1);
1029 while ((p = strstr(p, "bind"))) {
1030 if (strncmp(p, "binddev = ", 10) == 0)
1031 break;
1032
1033 if (strncmp(p, "bind_analog", 11) == 0) {
1034 ret = sscanf(p, "bind_analog = %d", &bind);
1035 p += 11;
1036 if (ret != 1) {
1037 printf("input: parse error: %16s..\n", p);
1038 continue;
1039 }
1040 if ((unsigned int)bind >= array_size(in_adev)) {
1041 printf("input: analog id %d out of range\n", bind);
1042 continue;
1043 }
1044 in_adev[bind] = dev_id;
1045 continue;
1046 }
1047
1048 p += 4;
1049 if (*p != ' ') {
1050 printf("input: parse error: %16s..\n", p);
1051 continue;
1052 }
1053
1054 get_line(key, sizeof(key), p);
1055 act = strchr(key, '=');
1056 if (act == NULL) {
1057 printf("parse failed: %16s..\n", p);
1058 continue;
1059 }
1060 *act = 0;
1061 act++;
1062 mystrip(key);
1063 mystrip(act);
1064
1065 bind = parse_bind_val(act, &bindtype);
1066 if (bind != -1 && bind != 0) {
1067 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1068 in_config_bind_key(dev_id, key, bind, bindtype);
1069 }
1070 else
1071 lprintf("config: unhandled action \"%s\"\n", act);
1072 }
1073 }
1074 in_clean_binds();
1075}
1076
1077static int key_config_loop_wrap(int id, int keys)
1078{
1079 switch (id) {
1080 case MA_CTRL_PLAYER1:
1081 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1082 break;
1083 case MA_CTRL_PLAYER2:
1084 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1085 break;
1086 case MA_CTRL_EMU:
1087 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1088 break;
1089 default:
1090 break;
1091 }
1092 return 0;
1093}
1094
1095static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1096 "Might cause problems with real analog sticks";
1097static const char *adevnames[IN_MAX_DEVS + 2];
1098static int stick_sel[2];
1099
1100static menu_entry e_menu_keyconfig_analog[] =
1101{
1102 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1103 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1104 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1105 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1106 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1107 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1108 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1109 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1110 mee_end,
1111};
1112
1113static int key_config_analog(int id, int keys)
1114{
1115 int i, d, count, sel = 0;
1116 int sel2dev_map[IN_MAX_DEVS];
1117
1118 memset(adevnames, 0, sizeof(adevnames));
1119 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1120 memset(stick_sel, 0, sizeof(stick_sel));
1121
1122 adevnames[0] = "None";
1123 i = 1;
1124 for (d = 0; d < IN_MAX_DEVS; d++)
1125 {
1126 const char *name = in_get_dev_name(d, 0, 1);
1127 if (name == NULL)
1128 continue;
1129
1130 count = 0;
1131 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1132 if (count == 0)
1133 continue;
1134
1135 if (in_adev[0] == d) stick_sel[0] = i;
1136 if (in_adev[1] == d) stick_sel[1] = i;
1137 sel2dev_map[i] = d;
1138 adevnames[i++] = name;
1139 }
1140 adevnames[i] = NULL;
1141
1142 me_loop(e_menu_keyconfig_analog, &sel);
1143
1144 in_adev[0] = sel2dev_map[stick_sel[0]];
1145 in_adev[1] = sel2dev_map[stick_sel[1]];
1146
1147 return 0;
1148}
1149
1150static const char *mgn_dev_name(int id, int *offs)
1151{
1152 const char *name = NULL;
1153 static int it = 0;
1154
1155 if (id == MA_CTRL_DEV_FIRST)
1156 it = 0;
1157
1158 for (; it < IN_MAX_DEVS; it++) {
1159 name = in_get_dev_name(it, 1, 1);
1160 if (name != NULL)
1161 break;
1162 }
1163
1164 it++;
1165 return name;
1166}
1167
1168static const char *mgn_saveloadcfg(int id, int *offs)
1169{
1170 return "";
1171}
1172
1173static int mh_savecfg(int id, int keys)
1174{
1175 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1176 menu_update_msg("config saved");
1177 else
1178 menu_update_msg("failed to write config");
1179
1180 return 1;
1181}
1182
1183static int mh_input_rescan(int id, int keys)
1184{
1185 //menu_sync_config();
1186 in_probe();
1187 menu_update_msg("rescan complete.");
1188
1189 return 0;
1190}
1191
1192static const char *men_in_type_sel[] = {
1193 "Standard (SCPH-1080)",
1194 "Analog (SCPH-1150)",
1195 "GunCon",
1196 NULL
1197};
1198static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1199static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1200static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1201
1202static menu_entry e_menu_keyconfig[] =
1203{
1204 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1205 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1206 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1207 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1208 mee_label (""),
1209 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1210 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1211 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1212 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1213 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1214 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1215 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1216 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1217 mee_handler ("Rescan devices:", mh_input_rescan),
1218 mee_label (""),
1219 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1226 mee_end,
1227};
1228
1229static int menu_loop_keyconfig(int id, int keys)
1230{
1231 static int sel = 0;
1232
1233// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1234 me_loop(e_menu_keyconfig, &sel);
1235 return 0;
1236}
1237
1238// ------------ gfx options menu ------------
1239
1240static const char *men_scaler[] = {
1241 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1242};
1243static const char *men_soft_filter[] = { "None",
1244#ifdef __ARM_NEON__
1245 "scale2x", "eagle2x",
1246#endif
1247 NULL };
1248static const char *men_dummy[] = { NULL };
1249static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1250 "int. 4:3 - uses integer if possible, else fractional";
1251static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1252 "using d-pad or move it using R+d-pad";
1253static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1254static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1255static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1256static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1257
1258static int menu_loop_cscaler(int id, int keys)
1259{
1260 unsigned int inp;
1261
1262 g_scaler = SCALE_CUSTOM;
1263
1264 plat_gvideo_open(Config.PsxType);
1265
1266 for (;;)
1267 {
1268 menu_draw_begin(0, 1);
1269 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1270 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1271 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1272 menu_draw_end();
1273
1274 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1275 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1276 if (inp & PBTN_UP) g_layer_y--;
1277 if (inp & PBTN_DOWN) g_layer_y++;
1278 if (inp & PBTN_LEFT) g_layer_x--;
1279 if (inp & PBTN_RIGHT) g_layer_x++;
1280 if (!(inp & PBTN_R)) {
1281 if (inp & PBTN_UP) g_layer_h += 2;
1282 if (inp & PBTN_DOWN) g_layer_h -= 2;
1283 if (inp & PBTN_LEFT) g_layer_w += 2;
1284 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1285 }
1286 if (inp & (PBTN_MOK|PBTN_MBACK))
1287 break;
1288
1289 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1290 if (g_layer_x < 0) g_layer_x = 0;
1291 if (g_layer_x > 640) g_layer_x = 640;
1292 if (g_layer_y < 0) g_layer_y = 0;
1293 if (g_layer_y > 420) g_layer_y = 420;
1294 if (g_layer_w < 160) g_layer_w = 160;
1295 if (g_layer_h < 60) g_layer_h = 60;
1296 if (g_layer_x + g_layer_w > 800)
1297 g_layer_w = 800 - g_layer_x;
1298 if (g_layer_y + g_layer_h > 480)
1299 g_layer_h = 480 - g_layer_y;
1300 // resize the layer
1301 plat_gvideo_open(Config.PsxType);
1302 }
1303 }
1304
1305 plat_gvideo_close();
1306
1307 return 0;
1308}
1309
1310static menu_entry e_menu_gfx_options[] =
1311{
1312 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1313 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1314 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1315 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1316 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1317#ifdef __ARM_NEON__
1318 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1319 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1320#endif
1321 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1322// mee_onoff ("Vsync", 0, vsync, 1),
1323 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1324 mee_end,
1325};
1326
1327static int menu_loop_gfx_options(int id, int keys)
1328{
1329 static int sel = 0;
1330
1331 me_loop(e_menu_gfx_options, &sel);
1332
1333 return 0;
1334}
1335
1336// ------------ bios/plugins ------------
1337
1338#ifdef __ARM_NEON__
1339
1340static const char h_gpu_neon[] =
1341 "Configure built-in NEON GPU plugin";
1342static const char h_gpu_neon_enhanced[] =
1343 "Renders in double resolution at the cost of lower performance\n"
1344 "(not available for high resolution games)";
1345static const char h_gpu_neon_enhanced_hack[] =
1346 "Speed hack for above option (glitches some games)";
1347static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1348
1349static menu_entry e_menu_plugin_gpu_neon[] =
1350{
1351 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1352 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1353 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1354 mee_end,
1355};
1356
1357static int menu_loop_plugin_gpu_neon(int id, int keys)
1358{
1359 static int sel = 0;
1360 me_loop(e_menu_plugin_gpu_neon, &sel);
1361 return 0;
1362}
1363
1364#endif
1365
1366static menu_entry e_menu_plugin_gpu_unai[] =
1367{
1368 //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1369 //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1370 //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1371 //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1372 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1373 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1374 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1375 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1376 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1377 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1378 mee_end,
1379};
1380
1381static int menu_loop_plugin_gpu_unai(int id, int keys)
1382{
1383 int sel = 0;
1384 me_loop(e_menu_plugin_gpu_unai, &sel);
1385 return 0;
1386}
1387
1388static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1389//static const char h_gpu_0[] = "Needed for Chrono Cross";
1390static const char h_gpu_1[] = "Capcom fighting games";
1391static const char h_gpu_2[] = "Black screens in Lunar";
1392static const char h_gpu_3[] = "Compatibility mode";
1393static const char h_gpu_6[] = "Pandemonium 2";
1394//static const char h_gpu_7[] = "Skip every second frame";
1395static const char h_gpu_8[] = "Needed by Dark Forces";
1396static const char h_gpu_9[] = "better g-colors, worse textures";
1397static const char h_gpu_10[] = "Toggle busy flags after drawing";
1398
1399static menu_entry e_menu_plugin_gpu_peops[] =
1400{
1401 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1402// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1403 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1404 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1405 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1406 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1407// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1408 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1409 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1410 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1411 mee_end,
1412};
1413
1414static int menu_loop_plugin_gpu_peops(int id, int keys)
1415{
1416 static int sel = 0;
1417 me_loop(e_menu_plugin_gpu_peops, &sel);
1418 return 0;
1419}
1420
1421static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1422 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1423static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1424
1425static menu_entry e_menu_plugin_gpu_peopsgl[] =
1426{
1427 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1428 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1429 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1430 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1431 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1432 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1433 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1434 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1435 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1436 mee_label ("Fixes/hacks:"),
1437 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1438 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1439 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1440 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1441 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1442 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1443 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1444 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1445 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1446 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1447 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1448 mee_end,
1449};
1450
1451static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1452{
1453 static int sel = 0;
1454 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1455 return 0;
1456}
1457
1458static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1459static const char h_spu_volboost[] = "Large values cause distortion";
1460static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1461 "This is inaccurate and breaks games";
1462
1463static menu_entry e_menu_plugin_spu[] =
1464{
1465 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1466 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1467 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1468 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1469 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1470 mee_end,
1471};
1472
1473static int menu_loop_plugin_spu(int id, int keys)
1474{
1475 static int sel = 0;
1476 me_loop(e_menu_plugin_spu, &sel);
1477 return 0;
1478}
1479
1480static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1481 "savestates and can't be changed there. Must save\n"
1482 "config and reload the game for change to take effect";
1483static const char h_plugin_gpu[] =
1484#ifdef __ARM_NEON__
1485 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1486#endif
1487 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1488 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1489 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1490 "must save config and reload the game if changed";
1491static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1492 "must save config and reload the game if changed";
1493static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1494static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1495static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1496static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1497
1498static menu_entry e_menu_plugin_options[] =
1499{
1500 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1501 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1502 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1503#ifdef __ARM_NEON__
1504 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1505#endif
1506 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1507 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1508 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1509 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1510 mee_end,
1511};
1512
1513static menu_entry e_menu_main2[];
1514
1515static int menu_loop_plugin_options(int id, int keys)
1516{
1517 static int sel = 0;
1518 me_loop(e_menu_plugin_options, &sel);
1519
1520 // sync BIOS/plugins
1521 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1522 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1523 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1524 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1525
1526 return 0;
1527}
1528
1529// ------------ adv options menu ------------
1530
1531static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1532 "(lower value - less work for the emu, may be faster)";
1533static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1534static const char h_cfg_gteunn[] = "May cause graphical glitches";
1535static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1536
1537static menu_entry e_menu_speed_hacks[] =
1538{
1539 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1540 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1541 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1542 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1543 mee_end,
1544};
1545
1546static int menu_loop_speed_hacks(int id, int keys)
1547{
1548 static int sel = 0;
1549 me_loop(e_menu_speed_hacks, &sel);
1550 return 0;
1551}
1552
1553static const char h_cfg_cpul[] = "Shows CPU usage in %";
1554static const char h_cfg_spu[] = "Shows active SPU channels\n"
1555 "(green: normal, red: fmod, blue: noise)";
1556static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1557static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1558static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1559 "(proper .cue/.bin dump is needed otherwise)";
1560static const char h_cfg_sio[] = "You should not need this, breaks games";
1561static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1562static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1563 "(timing hack, breaks other games)";
1564static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1565 "(timing hack, breaks other games)";
1566static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1567 "Might be useful to overcome some dynarec bugs";
1568static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1569 "must reload game for any change to take effect";
1570
1571static menu_entry e_menu_adv_options[] =
1572{
1573 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1574 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1575 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1576 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1577 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1578 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1579 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1580 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1581 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1582 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1583 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1584 mee_end,
1585};
1586
1587static int menu_loop_adv_options(int id, int keys)
1588{
1589 static int sel = 0;
1590 me_loop(e_menu_adv_options, &sel);
1591 return 0;
1592}
1593
1594// ------------ options menu ------------
1595
1596static int mh_restore_defaults(int id, int keys)
1597{
1598 menu_set_defconfig();
1599 menu_update_msg("defaults restored");
1600 return 1;
1601}
1602
1603static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1604static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1605/*
1606static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1607static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1608 "loading state or both";
1609*/
1610static const char h_restore_def[] = "Switches back to default / recommended\n"
1611 "configuration";
1612static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1613
1614static menu_entry e_menu_options[] =
1615{
1616// mee_range ("Save slot", 0, state_slot, 0, 9),
1617// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1618 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1619 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1620 mee_enum ("Region", 0, region, men_region),
1621 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1622#ifdef C64X_DSP
1623 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1624#else
1625 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1626#endif
1627 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1628 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1629 mee_handler ("[Advanced]", menu_loop_adv_options),
1630 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1631 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1632 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1633 mee_end,
1634};
1635
1636static int menu_loop_options(int id, int keys)
1637{
1638 static int sel = 0;
1639
1640 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1641 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1642 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1643
1644 me_loop(e_menu_options, &sel);
1645
1646 return 0;
1647}
1648
1649// ------------ debug menu ------------
1650
1651static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1652{
1653 int w = min(g_menuscreen_w, 1024);
1654 int h = min(g_menuscreen_h, 512);
1655 u16 *d = g_menuscreen_ptr;
1656 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1657 char buff[64];
1658 int ty = 1;
1659
1660 gpuf->ulFreezeVersion = 1;
1661 if (GPU_freeze != NULL)
1662 GPU_freeze(1, gpuf);
1663
1664 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1665 bgr555_to_rgb565(d, s, w * 2);
1666
1667 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1668 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1669 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1670 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1671 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1672}
1673
1674static void debug_menu_loop(void)
1675{
1676 int inp, df_x = 0, df_y = 0;
1677 GPUFreeze_t *gpuf;
1678
1679 gpuf = malloc(sizeof(*gpuf));
1680 if (gpuf == NULL)
1681 return;
1682
1683 while (1)
1684 {
1685 menu_draw_begin(0, 1);
1686 draw_frame_debug(gpuf, df_x, df_y);
1687 menu_draw_end();
1688
1689 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1690 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1691 if (inp & PBTN_MBACK) break;
1692 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1693 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1694 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1695 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1696 }
1697
1698 free(gpuf);
1699}
1700
1701// --------- memcard manager ---------
1702
1703static void draw_mc_icon(int dx, int dy, const u16 *s)
1704{
1705 u16 *d;
1706 int x, y, l, p;
1707
1708 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1709
1710 for (y = 0; y < 16; y++, s += 16) {
1711 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1712 for (x = 0; x < 16; x++) {
1713 p = s[x];
1714 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1715 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1716 }
1717 }
1718 }
1719}
1720
1721static void draw_mc_bg(void)
1722{
1723 McdBlock *blocks1, *blocks2;
1724 int maxicons = 15;
1725 int i, y, row2;
1726
1727 blocks1 = malloc(15 * sizeof(blocks1[0]));
1728 blocks2 = malloc(15 * sizeof(blocks1[0]));
1729 if (blocks1 == NULL || blocks2 == NULL)
1730 goto out;
1731
1732 for (i = 0; i < 15; i++) {
1733 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1734 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1735 }
1736
1737 menu_draw_begin(1, 1);
1738
1739 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1740
1741 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1742 if (y < 0) {
1743 // doesn't fit..
1744 y = 0;
1745 maxicons = g_menuscreen_h / 32;
1746 }
1747
1748 row2 = g_menuscreen_w / 2;
1749 for (i = 0; i < maxicons; i++) {
1750 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1751 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1752
1753 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1754 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1755 }
1756
1757 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1758
1759 menu_draw_end();
1760out:
1761 free(blocks1);
1762 free(blocks2);
1763}
1764
1765static void handle_memcard_sel(void)
1766{
1767 strcpy(Config.Mcd1, "none");
1768 if (memcard1_sel != 0)
1769 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1770 strcpy(Config.Mcd2, "none");
1771 if (memcard2_sel != 0)
1772 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1773 LoadMcds(Config.Mcd1, Config.Mcd2);
1774 draw_mc_bg();
1775}
1776
1777static menu_entry e_memcard_options[] =
1778{
1779 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1780 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1781 mee_end,
1782};
1783
1784static int menu_loop_memcards(int id, int keys)
1785{
1786 static int sel = 0;
1787 char *p;
1788 int i;
1789
1790 memcard1_sel = memcard2_sel = 0;
1791 p = strrchr(Config.Mcd1, '/');
1792 if (p != NULL)
1793 for (i = 0; memcards[i] != NULL; i++)
1794 if (strcmp(p + 1, memcards[i]) == 0)
1795 { memcard1_sel = i; break; }
1796 p = strrchr(Config.Mcd2, '/');
1797 if (p != NULL)
1798 for (i = 0; memcards[i] != NULL; i++)
1799 if (strcmp(p + 1, memcards[i]) == 0)
1800 { memcard2_sel = i; break; }
1801
1802 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1803
1804 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1805
1806 return 0;
1807}
1808
1809// ------------ cheats menu ------------
1810
1811static void draw_cheatlist(int sel)
1812{
1813 int max_cnt, start, i, pos, active;
1814
1815 max_cnt = g_menuscreen_h / me_sfont_h;
1816 start = max_cnt / 2 - sel;
1817
1818 menu_draw_begin(1, 1);
1819
1820 for (i = 0; i < NumCheats; i++) {
1821 pos = start + i;
1822 if (pos < 0) continue;
1823 if (pos >= max_cnt) break;
1824 active = Cheats[i].Enabled;
1825 smalltext_out16(14, pos * me_sfont_h,
1826 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1827 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1828 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1829 }
1830 pos = start + i;
1831 if (pos < max_cnt)
1832 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1833
1834 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1835 menu_draw_end();
1836}
1837
1838static void menu_loop_cheats(void)
1839{
1840 static int menu_sel = 0;
1841 int inp;
1842
1843 for (;;)
1844 {
1845 draw_cheatlist(menu_sel);
1846 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1847 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1848 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1849 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1850 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1851 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1852 if (inp & PBTN_MOK) { // action
1853 if (menu_sel < NumCheats)
1854 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1855 else break;
1856 }
1857 if (inp & PBTN_MBACK)
1858 break;
1859 }
1860}
1861
1862// --------- main menu help ----------
1863
1864static void menu_bios_warn(void)
1865{
1866 int inp;
1867 static const char msg[] =
1868 "You don't seem to have copied any BIOS\n"
1869 "files to\n"
1870 MENU_BIOS_PATH "\n\n"
1871
1872 "While many games work fine with fake\n"
1873 "(HLE) BIOS, others (like MGS and FF8)\n"
1874 "require BIOS to work.\n"
1875 "After copying the file, you'll also need\n"
1876 "to select it in the emu's menu:\n"
1877 "options->[BIOS/Plugins]\n\n"
1878 "The file is usually named SCPH1001.BIN,\n"
1879 "but other not compressed files can be\n"
1880 "used too.\n\n"
1881 "Press %s or %s to continue";
1882 char tmp_msg[sizeof(msg) + 64];
1883
1884 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1885 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1886 while (1)
1887 {
1888 draw_menu_message(tmp_msg, NULL);
1889
1890 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1891 if (inp & (PBTN_MBACK|PBTN_MOK))
1892 return;
1893 }
1894}
1895
1896// ------------ main menu ------------
1897
1898static menu_entry e_menu_main[];
1899
1900static void draw_frame_main(void)
1901{
1902 struct tm *tmp;
1903 time_t ltime;
1904 int capacity;
1905 char ltime_s[16];
1906 char buff[64];
1907 char *out;
1908
1909 if (CdromId[0] != 0) {
1910 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1911 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1912 Config.HLE ? "HLE" : "BIOS");
1913 smalltext_out16(4, 1, buff, 0x105f);
1914 }
1915
1916 if (ready_to_go) {
1917 capacity = plat_target_bat_capacity_get();
1918 ltime = time(NULL);
1919 tmp = localtime(&ltime);
1920 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1921 if (capacity >= 0) {
1922 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1923 out = buff;
1924 }
1925 else
1926 out = ltime_s;
1927 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1928 }
1929}
1930
1931static void draw_frame_credits(void)
1932{
1933 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1934}
1935
1936static const char credits_text[] =
1937 "PCSX-ReARMed\n\n"
1938 "(C) 1999-2003 PCSX Team\n"
1939 "(C) 2005-2009 PCSX-df Team\n"
1940 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1941 "ARM recompiler (C) 2009-2011 Ari64\n"
1942#ifdef __ARM_NEON__
1943 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1944#endif
1945 "PEOpS GPU and SPU by Pete Bernert\n"
1946 " and the P.E.Op.S. team\n"
1947 "PCSX4ALL plugin by PCSX4ALL team\n"
1948 " Chui, Franxis, Unai\n\n"
1949 "integration, optimization and\n"
1950 " frontend (C) 2010-2015 notaz\n";
1951
1952static int reset_game(void)
1953{
1954 // sanity check
1955 if (bios_sel == 0 && !Config.HLE)
1956 return -1;
1957
1958 ClosePlugins();
1959 OpenPlugins();
1960 SysReset();
1961 if (CheckCdrom() != -1) {
1962 LoadCdrom();
1963 }
1964 return 0;
1965}
1966
1967static int reload_plugins(const char *cdimg)
1968{
1969 pl_vout_buf = NULL;
1970
1971 ClosePlugins();
1972
1973 set_cd_image(cdimg);
1974 LoadPlugins();
1975 pcnt_hook_plugins();
1976 NetOpened = 0;
1977 if (OpenPlugins() == -1) {
1978 menu_update_msg("failed to open plugins");
1979 return -1;
1980 }
1981 plugin_call_rearmed_cbs();
1982
1983 cdrIsoMultidiskCount = 1;
1984 CdromId[0] = '\0';
1985 CdromLabel[0] = '\0';
1986
1987 return 0;
1988}
1989
1990static int run_bios(void)
1991{
1992 if (bios_sel == 0)
1993 return -1;
1994
1995 ready_to_go = 0;
1996 if (reload_plugins(NULL) != 0)
1997 return -1;
1998 SysReset();
1999
2000 ready_to_go = 1;
2001 return 0;
2002}
2003
2004static int run_exe(void)
2005{
2006 const char *exts[] = { "exe", NULL };
2007 const char *fname;
2008
2009 fname = menu_loop_romsel(last_selected_fname,
2010 sizeof(last_selected_fname), exts, NULL);
2011 if (fname == NULL)
2012 return -1;
2013
2014 ready_to_go = 0;
2015 if (reload_plugins(NULL) != 0)
2016 return -1;
2017
2018 SysReset();
2019 if (Load(fname) != 0) {
2020 menu_update_msg("exe load failed, bad file?");
2021 printf("meh\n");
2022 return -1;
2023 }
2024
2025 ready_to_go = 1;
2026 return 0;
2027}
2028
2029static int run_cd_image(const char *fname)
2030{
2031 int autoload_state = g_autostateld_opt;
2032
2033 ready_to_go = 0;
2034 reload_plugins(fname);
2035
2036 // always autodetect, menu_sync_config will override as needed
2037 Config.PsxAuto = 1;
2038
2039 if (CheckCdrom() == -1) {
2040 // Only check the CD if we are starting the console with a CD
2041 ClosePlugins();
2042 menu_update_msg("unsupported/invalid CD image");
2043 return -1;
2044 }
2045
2046 SysReset();
2047
2048 // Read main executable directly from CDRom and start it
2049 if (LoadCdrom() == -1) {
2050 ClosePlugins();
2051 menu_update_msg("failed to load CD image");
2052 return -1;
2053 }
2054
2055 emu_on_new_cd(1);
2056 ready_to_go = 1;
2057
2058 if (autoload_state) {
2059 unsigned int newest = 0;
2060 int time, slot, newest_slot = -1;
2061
2062 for (slot = 0; slot < 10; slot++) {
2063 if (emu_check_save_file(slot, &time)) {
2064 if ((unsigned int)time > newest) {
2065 newest = time;
2066 newest_slot = slot;
2067 }
2068 }
2069 }
2070
2071 if (newest_slot >= 0) {
2072 lprintf("autoload slot %d\n", newest_slot);
2073 emu_load_state(newest_slot);
2074 }
2075 else {
2076 lprintf("no save to autoload.\n");
2077 }
2078 }
2079
2080 return 0;
2081}
2082
2083static int romsel_run(void)
2084{
2085 int prev_gpu, prev_spu;
2086 const char *fname;
2087
2088 fname = menu_loop_romsel(last_selected_fname,
2089 sizeof(last_selected_fname), filter_exts,
2090 optional_cdimg_filter);
2091 if (fname == NULL)
2092 return -1;
2093
2094 printf("selected file: %s\n", fname);
2095
2096 new_dynarec_clear_full();
2097
2098 if (run_cd_image(fname) != 0)
2099 return -1;
2100
2101 prev_gpu = gpu_plugsel;
2102 prev_spu = spu_plugsel;
2103 if (menu_load_config(1) != 0)
2104 menu_load_config(0);
2105
2106 // check for plugin changes, have to repeat
2107 // loading if game config changed plugins to reload them
2108 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2109 printf("plugin change detected, reloading plugins..\n");
2110 if (run_cd_image(fname) != 0)
2111 return -1;
2112 }
2113
2114 strcpy(last_selected_fname, fname);
2115 menu_do_last_cd_img(0);
2116 return 0;
2117}
2118
2119static int swap_cd_image(void)
2120{
2121 const char *fname;
2122
2123 fname = menu_loop_romsel(last_selected_fname,
2124 sizeof(last_selected_fname), filter_exts,
2125 optional_cdimg_filter);
2126 if (fname == NULL)
2127 return -1;
2128
2129 printf("selected file: %s\n", fname);
2130
2131 CdromId[0] = '\0';
2132 CdromLabel[0] = '\0';
2133
2134 set_cd_image(fname);
2135 if (ReloadCdromPlugin() < 0) {
2136 menu_update_msg("failed to load cdr plugin");
2137 return -1;
2138 }
2139 if (CDR_open() < 0) {
2140 menu_update_msg("failed to open cdr plugin");
2141 return -1;
2142 }
2143
2144 SetCdOpenCaseTime(time(NULL) + 2);
2145 LidInterrupt();
2146
2147 strcpy(last_selected_fname, fname);
2148 return 0;
2149}
2150
2151static int swap_cd_multidisk(void)
2152{
2153 cdrIsoMultidiskSelect++;
2154 CdromId[0] = '\0';
2155 CdromLabel[0] = '\0';
2156
2157 CDR_close();
2158 if (CDR_open() < 0) {
2159 menu_update_msg("failed to open cdr plugin");
2160 return -1;
2161 }
2162
2163 SetCdOpenCaseTime(time(NULL) + 2);
2164 LidInterrupt();
2165
2166 return 0;
2167}
2168
2169static void load_pcsx_cht(void)
2170{
2171 static const char *exts[] = { "cht", NULL };
2172 const char *fname;
2173 char msg[64];
2174
2175 fname = menu_loop_romsel(last_selected_fname,
2176 sizeof(last_selected_fname), exts, NULL);
2177 if (fname == NULL)
2178 return;
2179
2180 printf("selected cheat file: %s\n", fname);
2181 LoadCheats(fname);
2182
2183 if (NumCheats == 0 && NumCodes == 0)
2184 menu_update_msg("failed to load cheats");
2185 else {
2186 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2187 menu_update_msg(msg);
2188 }
2189 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2190}
2191
2192static int main_menu_handler(int id, int keys)
2193{
2194 switch (id)
2195 {
2196 case MA_MAIN_RESUME_GAME:
2197 if (ready_to_go)
2198 return 1;
2199 break;
2200 case MA_MAIN_SAVE_STATE:
2201 if (ready_to_go)
2202 return menu_loop_savestate(0);
2203 break;
2204 case MA_MAIN_LOAD_STATE:
2205 if (ready_to_go)
2206 return menu_loop_savestate(1);
2207 break;
2208 case MA_MAIN_RESET_GAME:
2209 if (ready_to_go && reset_game() == 0)
2210 return 1;
2211 break;
2212 case MA_MAIN_LOAD_ROM:
2213 if (romsel_run() == 0)
2214 return 1;
2215 break;
2216 case MA_MAIN_SWAP_CD:
2217 if (swap_cd_image() == 0)
2218 return 1;
2219 break;
2220 case MA_MAIN_SWAP_CD_MULTI:
2221 if (swap_cd_multidisk() == 0)
2222 return 1;
2223 break;
2224 case MA_MAIN_RUN_BIOS:
2225 if (run_bios() == 0)
2226 return 1;
2227 break;
2228 case MA_MAIN_RUN_EXE:
2229 if (run_exe() == 0)
2230 return 1;
2231 break;
2232 case MA_MAIN_CHEATS:
2233 menu_loop_cheats();
2234 break;
2235 case MA_MAIN_LOAD_CHEATS:
2236 load_pcsx_cht();
2237 break;
2238 case MA_MAIN_CREDITS:
2239 draw_menu_message(credits_text, draw_frame_credits);
2240 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2241 break;
2242 case MA_MAIN_EXIT:
2243 emu_core_ask_exit();
2244 return 1;
2245 default:
2246 lprintf("%s: something unknown selected\n", __FUNCTION__);
2247 break;
2248 }
2249
2250 return 0;
2251}
2252
2253static menu_entry e_menu_main2[] =
2254{
2255 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2256 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2257 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2258 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2259 mee_handler ("Memcard manager", menu_loop_memcards),
2260 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2261 mee_end,
2262};
2263
2264static int main_menu2_handler(int id, int keys)
2265{
2266 static int sel = 0;
2267
2268 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2269 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2270 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2271 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2272
2273 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2274}
2275
2276static const char h_extra[] = "Change CD, manage memcards..\n";
2277
2278static menu_entry e_menu_main[] =
2279{
2280 mee_label (""),
2281 mee_label (""),
2282 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2283 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2284 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2285 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2286 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2287 mee_handler ("Options", menu_loop_options),
2288 mee_handler ("Controls", menu_loop_keyconfig),
2289 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2290 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2291 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2292 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2293 mee_end,
2294};
2295
2296// ----------------------------
2297
2298static void menu_leave_emu(void);
2299
2300void menu_loop(void)
2301{
2302 static int warned_about_bios = 0;
2303 static int sel = 0;
2304
2305 menu_leave_emu();
2306
2307 if (config_save_counter == 0) {
2308 // assume first run
2309 if (bioses[1] != NULL) {
2310 // autoselect BIOS to make user's life easier
2311 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2312 bios_sel = 1;
2313 }
2314 else if (!warned_about_bios) {
2315 menu_bios_warn();
2316 warned_about_bios = 1;
2317 }
2318 }
2319
2320 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2321 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2322 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2323 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2324 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2325
2326 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2327
2328 do {
2329 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2330 } while (!ready_to_go && !g_emu_want_quit);
2331
2332 /* wait until menu, ok, back is released */
2333 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2334 ;
2335
2336 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2337
2338 menu_prepare_emu();
2339}
2340
2341static int qsort_strcmp(const void *p1, const void *p2)
2342{
2343 char * const *s1 = (char * const *)p1;
2344 char * const *s2 = (char * const *)p2;
2345 return strcasecmp(*s1, *s2);
2346}
2347
2348static void scan_bios_plugins(void)
2349{
2350 char fname[MAXPATHLEN];
2351 struct dirent *ent;
2352 int bios_i, gpu_i, spu_i, mc_i;
2353 char *p;
2354 DIR *dir;
2355
2356 bioses[0] = "HLE";
2357 gpu_plugins[0] = "builtin_gpu";
2358 spu_plugins[0] = "builtin_spu";
2359 memcards[0] = "(none)";
2360 bios_i = gpu_i = spu_i = mc_i = 1;
2361
2362 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2363 dir = opendir(fname);
2364 if (dir == NULL) {
2365 perror("scan_bios_plugins bios opendir");
2366 goto do_plugins;
2367 }
2368
2369 while (1) {
2370 struct stat st;
2371
2372 errno = 0;
2373 ent = readdir(dir);
2374 if (ent == NULL) {
2375 if (errno != 0)
2376 perror("readdir");
2377 break;
2378 }
2379
2380 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2381 continue;
2382
2383 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2384 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2385 printf("bad BIOS file: %s\n", ent->d_name);
2386 continue;
2387 }
2388
2389 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2390 bioses[bios_i++] = strdup(ent->d_name);
2391 continue;
2392 }
2393
2394 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2395 }
2396
2397 closedir(dir);
2398
2399do_plugins:
2400 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2401 dir = opendir(fname);
2402 if (dir == NULL) {
2403 perror("scan_bios_plugins plugins opendir");
2404 goto do_memcards;
2405 }
2406
2407 while (1) {
2408 void *h, *tmp;
2409
2410 errno = 0;
2411 ent = readdir(dir);
2412 if (ent == NULL) {
2413 if (errno != 0)
2414 perror("readdir");
2415 break;
2416 }
2417 p = strstr(ent->d_name, ".so");
2418 if (p == NULL)
2419 continue;
2420
2421 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2422 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2423 if (h == NULL) {
2424 fprintf(stderr, "%s\n", dlerror());
2425 continue;
2426 }
2427
2428 // now what do we have here?
2429 tmp = dlsym(h, "GPUinit");
2430 if (tmp) {
2431 dlclose(h);
2432 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2433 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2434 continue;
2435 }
2436
2437 tmp = dlsym(h, "SPUinit");
2438 if (tmp) {
2439 dlclose(h);
2440 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2441 spu_plugins[spu_i++] = strdup(ent->d_name);
2442 continue;
2443 }
2444
2445 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2446 dlclose(h);
2447 }
2448
2449 closedir(dir);
2450
2451do_memcards:
2452 dir = opendir("." MEMCARD_DIR);
2453 if (dir == NULL) {
2454 perror("scan_bios_plugins memcards opendir");
2455 return;
2456 }
2457
2458 while (1) {
2459 struct stat st;
2460
2461 errno = 0;
2462 ent = readdir(dir);
2463 if (ent == NULL) {
2464 if (errno != 0)
2465 perror("readdir");
2466 break;
2467 }
2468
2469 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2470 continue;
2471
2472 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2473 if (stat(fname, &st) != 0) {
2474 printf("bad memcard file: %s\n", ent->d_name);
2475 continue;
2476 }
2477
2478 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2479 memcards[mc_i++] = strdup(ent->d_name);
2480 continue;
2481 }
2482
2483 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2484 }
2485
2486 if (mc_i > 2)
2487 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2488
2489 closedir(dir);
2490}
2491
2492void menu_init(void)
2493{
2494 char buff[MAXPATHLEN];
2495 int i;
2496
2497 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2498
2499 scan_bios_plugins();
2500 menu_init_base();
2501
2502 menu_set_defconfig();
2503 menu_load_config(0);
2504 menu_do_last_cd_img(1);
2505 last_vout_w = 320;
2506 last_vout_h = 240;
2507 last_vout_bpp = 16;
2508
2509 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2510 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2511 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2512 fprintf(stderr, "OOM\n");
2513 exit(1);
2514 }
2515
2516 emu_make_path(buff, "skin/background.png", sizeof(buff));
2517 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2518
2519 i = plat_target.cpu_clock_set != NULL
2520 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2521 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2522
2523 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2524 e_menu_gfx_options[i].data = plat_target.vout_methods;
2525 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2526 plat_target.vout_methods != NULL);
2527
2528 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2529 e_menu_gfx_options[i].data = plat_target.hwfilters;
2530 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2531 plat_target.hwfilters != NULL);
2532
2533 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2534 plat_target.gamma_set != NULL);
2535
2536#ifdef HAVE_PRE_ARMV7
2537 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2538#endif
2539 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2540 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2541 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2542 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2543 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2544 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2545 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2546}
2547
2548void menu_notify_mode_change(int w, int h, int bpp)
2549{
2550 last_vout_w = w;
2551 last_vout_h = h;
2552 last_vout_bpp = bpp;
2553}
2554
2555static void menu_leave_emu(void)
2556{
2557 if (GPU_close != NULL) {
2558 int ret = GPU_close();
2559 if (ret)
2560 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2561 }
2562
2563 plat_video_menu_enter(ready_to_go);
2564
2565 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2566 if (pl_vout_buf != NULL && ready_to_go) {
2567 int x = max(0, g_menuscreen_w - last_vout_w);
2568 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2569 int w = min(g_menuscreen_w, last_vout_w);
2570 int h = min(g_menuscreen_h, last_vout_h);
2571 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2572 char *s = pl_vout_buf;
2573
2574 if (last_vout_bpp == 16) {
2575 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2576 menu_darken_bg(d, s, w, 0);
2577 }
2578 else {
2579 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2580 rgb888_to_rgb565(d, s, w * 3);
2581 menu_darken_bg(d, d, w, 0);
2582 }
2583 }
2584 }
2585
2586 if (ready_to_go)
2587 cpu_clock = plat_target_cpu_clock_get();
2588}
2589
2590void menu_prepare_emu(void)
2591{
2592 R3000Acpu *prev_cpu = psxCpu;
2593
2594 plat_video_menu_leave();
2595
2596 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2597 if (psxCpu != prev_cpu) {
2598 prev_cpu->Shutdown();
2599 psxCpu->Init();
2600 // note that this does not really reset, just clears drc caches
2601 psxCpu->Reset();
2602 }
2603
2604 // core doesn't care about Config.Cdda changes,
2605 // so handle them manually here
2606 if (Config.Cdda)
2607 CDR_stop();
2608
2609 menu_sync_config();
2610 if (cpu_clock > 0)
2611 plat_target_cpu_clock_set(cpu_clock);
2612
2613 // push config to GPU plugin
2614 plugin_call_rearmed_cbs();
2615
2616 if (GPU_open != NULL) {
2617 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2618 if (ret)
2619 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2620 }
2621
2622 dfinput_activate();
2623}
2624
2625void menu_update_msg(const char *msg)
2626{
2627 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2628 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2629
2630 menu_error_time = plat_get_ticks_ms();
2631 lprintf("msg: %s\n", menu_error_msg);
2632}
2633
2634void menu_finish(void)
2635{
2636 if (cpu_clock_st > 0)
2637 plat_target_cpu_clock_set(cpu_clock_st);
2638}