handle more GP0 status bits
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99static int menu_iopts[8];
100int g_opts, g_scaler, g_gamma = 100;
101int scanlines, scanline_level = 20;
102int soft_scaling, analog_deadzone; // for Caanoo
103int soft_filter;
104
105#ifndef HAVE_PRE_ARMV7
106#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107#define DEFAULT_PSX_CLOCK_S "57"
108#else
109#define DEFAULT_PSX_CLOCK 50
110#define DEFAULT_PSX_CLOCK_S "50"
111#endif
112
113static const char *bioses[24];
114static const char *gpu_plugins[16];
115static const char *spu_plugins[16];
116static const char *memcards[32];
117static int bios_sel, gpu_plugsel, spu_plugsel;
118
119#ifndef UI_FEATURES_H
120#define MENU_BIOS_PATH "bios/"
121#define MENU_SHOW_VARSCALER 0
122#define MENU_SHOW_VOUTMODE 1
123#define MENU_SHOW_SCALER2 0
124#define MENU_SHOW_NUBS_BTNS 0
125#define MENU_SHOW_VIBRATION 0
126#define MENU_SHOW_DEADZONE 0
127#define MENU_SHOW_MINIMIZE 0
128#define MENU_SHOW_FULLSCREEN 1
129#define MENU_SHOW_VOLUME 0
130#endif
131
132static int min(int x, int y) { return x < y ? x : y; }
133static int max(int x, int y) { return x > y ? x : y; }
134
135void emu_make_path(char *buff, const char *end, int size)
136{
137 int pos, end_len;
138
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
142 buff[size - 1] = 0;
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
145}
146
147static int emu_check_save_file(int slot, int *time)
148{
149 char fname[MAXPATHLEN];
150 struct stat status;
151 int ret;
152
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
156
157 ret = get_state_filename(fname, sizeof(fname), slot);
158 if (ret != 0)
159 return 1;
160
161 ret = stat(fname, &status);
162 if (ret != 0)
163 return 1;
164
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
167
168 *time = status.st_mtime;
169
170 return 1;
171}
172
173static int emu_save_load_game(int load, int unused)
174{
175 int ret;
176
177 if (load) {
178 ret = emu_load_state(state_slot);
179
180 // reflect hle/bios mode from savestate
181 if (Config.HLE)
182 bios_sel = 0;
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
185 bios_sel = 1;
186 }
187 else
188 ret = emu_save_state(state_slot);
189
190 return ret;
191}
192
193static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
195{
196 int i;
197
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
200 continue;
201
202 if (strcmp(name, namelist[i]->d_name) == 0) {
203 free(namelist[i]);
204 namelist[i] = NULL;
205 break;
206 }
207 }
208}
209
210static int optional_cdimg_filter(struct dirent **namelist, int count,
211 const char *basedir)
212{
213 const char *ext, *p;
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
216 struct stat64 statf;
217 FILE *f;
218
219 if (count <= 1)
220 return count;
221
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
224 continue;
225
226 ext = strrchr(namelist[i]->d_name, '.');
227 if (ext == NULL) {
228 // should not happen but whatever
229 free(namelist[i]);
230 namelist[i] = NULL;
231 continue;
232 }
233 ext++;
234
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
237 {
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
240
241 f = fopen(buf, "r");
242 if (f == NULL) {
243 free(namelist[i]);
244 namelist[i] = NULL;
245 continue;
246 }
247
248 good_cue = 0;
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 if (ret != 1)
252 ret = sscanf(buf, " FILE %256s", buf2);
253 if (ret != 1)
254 continue;
255
256 p = strrchr(buf2, '/');
257 if (p == NULL)
258 p = strrchr(buf2, '\\');
259 if (p != NULL)
260 p++;
261 else
262 p = buf2;
263
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
266 if (ret == 0) {
267 rm_namelist_entry(namelist, count, p);
268 good_cue = 1;
269 }
270 }
271 fclose(f);
272
273 if (!good_cue) {
274 free(namelist[i]);
275 namelist[i] = NULL;
276 }
277 continue;
278 }
279
280 p = strcasestr(namelist[i]->d_name, "track");
281 if (p != NULL) {
282 ret = strtoul(p + 5, NULL, 10);
283 if (ret > 1) {
284 free(namelist[i]);
285 namelist[i] = NULL;
286 continue;
287 }
288 }
289 }
290
291 // compact namelist
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
295
296 return d;
297}
298
299// propagate menu settings to the emu vars
300static void menu_sync_config(void)
301{
302 static int allow_abs_only_old;
303
304 Config.PsxAuto = 1;
305 if (region > 0) {
306 Config.PsxAuto = 0;
307 Config.PsxType = region - 1;
308 }
309 Config.cycle_multiplier = 10000 / psx_clock;
310
311 switch (in_type_sel1) {
312 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
314 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
315 }
316 switch (in_type_sel2) {
317 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
319 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
320 }
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 in_probe();
323 allow_abs_only_old = in_evdev_allow_abs_only;
324 }
325
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
329}
330
331static void menu_set_defconfig(void)
332{
333 emu_set_default_config();
334
335 g_opts = 0;
336 g_scaler = SCALE_4_3;
337 g_gamma = 100;
338 volume_boost = 0;
339 frameskip = 0;
340 analog_deadzone = 50;
341 soft_scaling = 1;
342 soft_filter = 0;
343 scanlines = 0;
344 scanline_level = 20;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
347
348 region = 0;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
351
352 menu_sync_config();
353}
354
355#define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
357
358#define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
360
361#define CE_STR(val) \
362 { #val, 0, val }
363
364#define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
366
367#define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
369
370#define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372
373// 'versioned' var, used when defaults change
374#define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
376
377#define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
379
380#define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383static const struct {
384 const char *name;
385 size_t len;
386 void *val;
387} config_data[] = {
388 CE_CONFIG_STR(Bios),
389 CE_CONFIG_STR_V(Gpu, 3),
390 CE_CONFIG_STR(Spu),
391// CE_CONFIG_STR(Cdr),
392 CE_CONFIG_VAL(Xa),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(DisableStalls),
399 CE_CONFIG_VAL(Cpu),
400 CE_CONFIG_VAL(GpuListWalking),
401 CE_INTVAL(region),
402 CE_INTVAL_V(g_scaler, 3),
403 CE_INTVAL(g_gamma),
404 CE_INTVAL(g_layer_x),
405 CE_INTVAL(g_layer_y),
406 CE_INTVAL(g_layer_w),
407 CE_INTVAL(g_layer_h),
408 CE_INTVAL(soft_filter),
409 CE_INTVAL(scanlines),
410 CE_INTVAL(scanline_level),
411 CE_INTVAL(plat_target.vout_method),
412 CE_INTVAL(plat_target.hwfilter),
413 CE_INTVAL(plat_target.vout_fullscreen),
414 CE_INTVAL(state_slot),
415 CE_INTVAL(cpu_clock),
416 CE_INTVAL(g_opts),
417 CE_INTVAL(in_type_sel1),
418 CE_INTVAL(in_type_sel2),
419 CE_INTVAL(analog_deadzone),
420 CE_INTVAL(memcard1_sel),
421 CE_INTVAL(memcard2_sel),
422 CE_INTVAL(g_autostateld_opt),
423 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
424 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
425 CE_INTVAL_V(frameskip, 3),
426 CE_INTVAL_P(gpu_peops.iUseDither),
427 CE_INTVAL_P(gpu_peops.dwActFixes),
428 CE_INTVAL_P(gpu_unai.lineskip),
429 CE_INTVAL_P(gpu_unai.abe_hack),
430 CE_INTVAL_P(gpu_unai.no_light),
431 CE_INTVAL_P(gpu_unai.no_blend),
432#if 0
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440#endif
441 CE_INTVAL_P(gpu_neon.allow_interlace),
442 CE_INTVAL_P(gpu_neon.enhancement_enable),
443 CE_INTVAL_P(gpu_neon.enhancement_no_main),
444 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
445 CE_INTVAL_P(gpu_peopsgl.iFilterType),
446 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
447 CE_INTVAL_P(gpu_peopsgl.iUseMask),
448 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
449 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
450 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
451 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
452 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
453 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
454 CE_INTVAL(spu_config.iUseReverb),
455 CE_INTVAL(spu_config.iXAPitch),
456 CE_INTVAL(spu_config.iUseInterpolation),
457 CE_INTVAL(spu_config.iTempo),
458 CE_INTVAL(spu_config.iUseThread),
459 CE_INTVAL(config_save_counter),
460 CE_INTVAL(in_evdev_allow_abs_only),
461 CE_INTVAL(volume_boost),
462 CE_INTVAL(psx_clock),
463 CE_INTVAL(new_dynarec_hacks),
464 CE_INTVAL(in_enable_vibration),
465};
466
467static char *get_cd_label(void)
468{
469 static char trimlabel[33];
470 int j;
471
472 strncpy(trimlabel, CdromLabel, 32);
473 trimlabel[32] = 0;
474 for (j = 31; j >= 0; j--)
475 if (trimlabel[j] == ' ')
476 trimlabel[j] = 0;
477
478 return trimlabel;
479}
480
481static void make_cfg_fname(char *buf, size_t size, int is_game)
482{
483 if (is_game)
484 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 else
486 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
487}
488
489static void keys_write_all(FILE *f);
490static char *mystrip(char *str);
491
492static int menu_write_config(int is_game)
493{
494 char cfgfile[MAXPATHLEN];
495 FILE *f;
496 int i;
497
498 config_save_counter++;
499
500 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
501 f = fopen(cfgfile, "w");
502 if (f == NULL) {
503 printf("menu_write_config: failed to open: %s\n", cfgfile);
504 return -1;
505 }
506
507 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
508 fprintf(f, "%s = ", config_data[i].name);
509 switch (config_data[i].len) {
510 case 0:
511 fprintf(f, "%s\n", (char *)config_data[i].val);
512 break;
513 case 1:
514 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
515 break;
516 case 2:
517 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
518 break;
519 case 4:
520 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
521 break;
522 default:
523 printf("menu_write_config: unhandled len %d for %s\n",
524 (int)config_data[i].len, config_data[i].name);
525 break;
526 }
527 }
528
529 keys_write_all(f);
530 fclose(f);
531
532 return 0;
533}
534
535static int menu_do_last_cd_img(int is_get)
536{
537 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
538 char path[256];
539 struct stat64 st;
540 FILE *f;
541 int i, ret = -1;
542
543 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
544 f = fopen(path, is_get ? "r" : "w");
545 if (f == NULL) {
546 ret = -1;
547 goto out;
548 }
549
550 if (is_get) {
551 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
552 last_selected_fname[ret] = 0;
553 mystrip(last_selected_fname);
554 }
555 else
556 fprintf(f, "%s\n", last_selected_fname);
557 fclose(f);
558
559out:
560 if (is_get) {
561 for (i = 0; last_selected_fname[0] == 0
562 || stat64(last_selected_fname, &st) != 0; i++)
563 {
564 if (i >= ARRAY_SIZE(defaults))
565 break;
566 strcpy(last_selected_fname, defaults[i]);
567 }
568 }
569
570 return 0;
571}
572
573static void parse_str_val(char *cval, const char *src)
574{
575 char *tmp;
576 strncpy(cval, src, MAXPATHLEN);
577 cval[MAXPATHLEN - 1] = 0;
578 tmp = strchr(cval, '\n');
579 if (tmp == NULL)
580 tmp = strchr(cval, '\r');
581 if (tmp != NULL)
582 *tmp = 0;
583}
584
585static void keys_load_all(const char *cfg);
586
587static int menu_load_config(int is_game)
588{
589 char cfgfile[MAXPATHLEN];
590 int i, ret = -1;
591 long size;
592 char *cfg;
593 FILE *f;
594
595 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
596 f = fopen(cfgfile, "r");
597 if (f == NULL) {
598 printf("menu_load_config: failed to open: %s\n", cfgfile);
599 goto fail;
600 }
601
602 fseek(f, 0, SEEK_END);
603 size = ftell(f);
604 if (size <= 0) {
605 printf("bad size %ld: %s\n", size, cfgfile);
606 goto fail;
607 }
608
609 cfg = malloc(size + 1);
610 if (cfg == NULL)
611 goto fail;
612
613 fseek(f, 0, SEEK_SET);
614 if (fread(cfg, 1, size, f) != size) {
615 printf("failed to read: %s\n", cfgfile);
616 goto fail_read;
617 }
618 cfg[size] = 0;
619
620 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
621 char *tmp, *tmp2;
622 u32 val;
623
624 tmp = strstr(cfg, config_data[i].name);
625 if (tmp == NULL)
626 continue;
627 tmp += strlen(config_data[i].name);
628 if (strncmp(tmp, " = ", 3) != 0)
629 continue;
630 tmp += 3;
631
632 if (config_data[i].len == 0) {
633 parse_str_val(config_data[i].val, tmp);
634 continue;
635 }
636
637 tmp2 = NULL;
638 val = strtoul(tmp, &tmp2, 16);
639 if (tmp2 == NULL || tmp == tmp2)
640 continue; // parse failed
641
642 switch (config_data[i].len) {
643 case 1:
644 *(u8 *)config_data[i].val = val;
645 break;
646 case 2:
647 *(u16 *)config_data[i].val = val;
648 break;
649 case 4:
650 *(u32 *)config_data[i].val = val;
651 break;
652 default:
653 printf("menu_load_config: unhandled len %d for %s\n",
654 (int)config_data[i].len, config_data[i].name);
655 break;
656 }
657 }
658
659 if (!is_game) {
660 char *tmp = strstr(cfg, "lastcdimg = ");
661 if (tmp != NULL) {
662 tmp += 12;
663 parse_str_val(last_selected_fname, tmp);
664 }
665 }
666
667 keys_load_all(cfg);
668 ret = 0;
669fail_read:
670 free(cfg);
671fail:
672 if (f != NULL)
673 fclose(f);
674
675 menu_sync_config();
676
677 // sync plugins
678 for (i = bios_sel = 0; bioses[i] != NULL; i++)
679 if (strcmp(Config.Bios, bioses[i]) == 0)
680 { bios_sel = i; break; }
681
682 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
684 { gpu_plugsel = i; break; }
685
686 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
688 { spu_plugsel = i; break; }
689
690 // memcard selections
691 char mcd1_old[sizeof(Config.Mcd1)];
692 char mcd2_old[sizeof(Config.Mcd2)];
693 strcpy(mcd1_old, Config.Mcd1);
694 strcpy(mcd2_old, Config.Mcd2);
695
696 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
697 if (memcard1_sel == 0)
698 strcpy(Config.Mcd1, "none");
699 else if (memcards[memcard1_sel] != NULL)
700 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
701 MEMCARD_DIR, memcards[memcard1_sel]);
702 }
703 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
704 if (memcard2_sel == 0)
705 strcpy(Config.Mcd2, "none");
706 else if (memcards[memcard2_sel] != NULL)
707 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
708 MEMCARD_DIR, memcards[memcard2_sel]);
709 }
710 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
711 LoadMcds(Config.Mcd1, Config.Mcd2);
712
713 return ret;
714}
715
716static const char *filter_exts[] = {
717 "bin", "img", "mdf", "iso", "cue", "z",
718 #ifdef HAVE_CHD
719 "chd",
720 #endif
721 "bz", "znx", "pbp", "cbn", NULL
722};
723
724// rrrr rggg gggb bbbb
725static unsigned short fname2color(const char *fname)
726{
727 static const char *other_exts[] = {
728 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 };
730 const char *ext = strrchr(fname, '.');
731 int i;
732
733 if (ext == NULL)
734 return 0xffff;
735 ext++;
736 for (i = 0; filter_exts[i] != NULL; i++)
737 if (strcasecmp(ext, filter_exts[i]) == 0)
738 return 0x7bff;
739 for (i = 0; i < array_size(other_exts); i++)
740 if (strcasecmp(ext, other_exts[i]) == 0)
741 return 0xa514;
742 return 0xffff;
743}
744
745static void draw_savestate_bg(int slot);
746
747#define MENU_ALIGN_LEFT
748#ifndef HAVE_PRE_ARMV7 // assume hires device
749#define MENU_X2 1
750#else
751#define MENU_X2 0
752#endif
753
754#include "libpicofe/menu.c"
755
756// a bit of black magic here
757static void draw_savestate_bg(int slot)
758{
759 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 int x, y, w, h;
761 char fname[MAXPATHLEN];
762 GPUFreeze_t *gpu;
763 u16 *s, *d;
764 gzFile f;
765 int ret;
766 u32 tmp;
767
768 ret = get_state_filename(fname, sizeof(fname), slot);
769 if (ret != 0)
770 return;
771
772 f = gzopen(fname, "rb");
773 if (f == NULL)
774 return;
775
776 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
777 fprintf(stderr, "gzseek failed: %d\n", ret);
778 gzclose(f);
779 return;
780 }
781
782 gpu = malloc(sizeof(*gpu));
783 if (gpu == NULL) {
784 gzclose(f);
785 return;
786 }
787
788 ret = gzread(f, gpu, sizeof(*gpu));
789 gzclose(f);
790 if (ret != sizeof(*gpu)) {
791 fprintf(stderr, "gzread failed\n");
792 goto out;
793 }
794
795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796
797 if (gpu->ulStatus & 0x800000)
798 goto out; // disabled
799
800 x = gpu->ulControl[5] & 0x3ff;
801 y = (gpu->ulControl[5] >> 10) & 0x1ff;
802 w = psx_widths[(gpu->ulStatus >> 16) & 7];
803 tmp = gpu->ulControl[7];
804 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
805 if (gpu->ulStatus & 0x80000) // doubleheight
806 h *= 2;
807 if (h <= 0 || h > 512)
808 goto out;
809 if (y > 512 - 64)
810 y = 0;
811 if (y + h > 512)
812 h = 512 - y;
813 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814
815 x = max(0, g_menuscreen_w - w) & ~3;
816 y = max(0, g_menuscreen_h / 2 - h / 2);
817 w = min(g_menuscreen_w, w);
818 h = min(g_menuscreen_h, h);
819 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820
821 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
822 if (gpu->ulStatus & 0x200000)
823 bgr888_to_rgb565(d, s, w * 3);
824 else
825 bgr555_to_rgb565(d, s, w * 2);
826
827 // darken this so that menu text is visible
828 if (g_menuscreen_w - w < 320)
829 menu_darken_bg(d, d, w, 0);
830 }
831
832out:
833 free(gpu);
834}
835
836// -------------- key config --------------
837
838me_bind_action me_ctrl_actions[] =
839{
840 { "UP ", 1 << DKEY_UP},
841 { "DOWN ", 1 << DKEY_DOWN },
842 { "LEFT ", 1 << DKEY_LEFT },
843 { "RIGHT ", 1 << DKEY_RIGHT },
844 { "TRIANGLE", 1 << DKEY_TRIANGLE },
845 { "CIRCLE ", 1 << DKEY_CIRCLE },
846 { "CROSS ", 1 << DKEY_CROSS },
847 { "SQUARE ", 1 << DKEY_SQUARE },
848 { "L1 ", 1 << DKEY_L1 },
849 { "R1 ", 1 << DKEY_R1 },
850 { "L2 ", 1 << DKEY_L2 },
851 { "R2 ", 1 << DKEY_R2 },
852 { "L3 ", 1 << DKEY_L3 },
853 { "R3 ", 1 << DKEY_R3 },
854 { "START ", 1 << DKEY_START },
855 { "SELECT ", 1 << DKEY_SELECT },
856 { NULL, 0 }
857};
858
859me_bind_action emuctrl_actions[] =
860{
861 { "Save State ", 1 << SACTION_SAVE_STATE },
862 { "Load State ", 1 << SACTION_LOAD_STATE },
863 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
864 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
865 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
866 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
867 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
868#ifndef HAVE_PRE_ARMV7
869 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870#endif
871 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
872#if MENU_SHOW_MINIMIZE
873 { "Minimize ", 1 << SACTION_MINIMIZE },
874#endif
875#if MENU_SHOW_FULLSCREEN
876 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877#endif
878 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
879 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
880 { "Gun A button ", 1 << SACTION_GUN_A },
881 { "Gun B button ", 1 << SACTION_GUN_B },
882 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883#if MENU_SHOW_VOLUME
884 { "Volume Up ", 1 << SACTION_VOLUME_UP },
885 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
886#endif
887 { NULL, 0 }
888};
889
890static char *mystrip(char *str)
891{
892 int i, len;
893
894 len = strlen(str);
895 for (i = 0; i < len; i++)
896 if (str[i] != ' ') break;
897 if (i > 0) memmove(str, str + i, len - i + 1);
898
899 len = strlen(str);
900 for (i = len - 1; i >= 0; i--)
901 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
902 str[i+1] = 0;
903
904 return str;
905}
906
907static void get_line(char *d, size_t size, const char *s)
908{
909 const char *pe;
910 size_t len;
911
912 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
913 ;
914 len = pe - s;
915 if (len > size - 1)
916 len = size - 1;
917 strncpy(d, s, len);
918 d[len] = 0;
919}
920
921static void keys_write_all(FILE *f)
922{
923 int d;
924
925 for (d = 0; d < IN_MAX_DEVS; d++)
926 {
927 const int *binds = in_get_dev_binds(d);
928 const char *name = in_get_dev_name(d, 0, 0);
929 int k, count = 0;
930
931 if (binds == NULL || name == NULL)
932 continue;
933
934 fprintf(f, "binddev = %s\n", name);
935 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936
937 for (k = 0; k < count; k++)
938 {
939 int i, kbinds, mask;
940 char act[32];
941
942 act[0] = act[31] = 0;
943 name = in_get_key_name(d, k);
944
945 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
946 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
947 mask = me_ctrl_actions[i].mask;
948 if (mask & kbinds) {
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
951 kbinds &= ~mask;
952 }
953 mask = me_ctrl_actions[i].mask << 16;
954 if (mask & kbinds) {
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
957 kbinds &= ~mask;
958 }
959 }
960
961 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
962 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
963 mask = emuctrl_actions[i].mask;
964 if (mask & kbinds) {
965 strncpy(act, emuctrl_actions[i].name, 31);
966 fprintf(f, "bind %s = %s\n", name, mystrip(act));
967 kbinds &= ~mask;
968 }
969 }
970 }
971
972 for (k = 0; k < array_size(in_adev); k++)
973 {
974 if (in_adev[k] == d)
975 fprintf(f, "bind_analog = %d\n", k);
976 }
977 }
978}
979
980static int parse_bind_val(const char *val, int *type)
981{
982 int i;
983
984 *type = IN_BINDTYPE_NONE;
985 if (val[0] == 0)
986 return 0;
987
988 if (strncasecmp(val, "player", 6) == 0)
989 {
990 int player, shift = 0;
991 player = atoi(val + 6) - 1;
992
993 if ((unsigned int)player > 1)
994 return -1;
995 if (player == 1)
996 shift = 16;
997
998 *type = IN_BINDTYPE_PLAYER12;
999 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1000 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1001 return me_ctrl_actions[i].mask << shift;
1002 }
1003 }
1004 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1006 *type = IN_BINDTYPE_EMU;
1007 return emuctrl_actions[i].mask;
1008 }
1009 }
1010
1011 return -1;
1012}
1013
1014static void keys_load_all(const char *cfg)
1015{
1016 char dev[256], key[128], *act;
1017 const char *p;
1018 int bind, bindtype;
1019 int ret, dev_id;
1020
1021 p = cfg;
1022 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1023 p += 10;
1024
1025 // don't strip 'dev' because there are weird devices
1026 // with names with space at the end
1027 get_line(dev, sizeof(dev), p);
1028
1029 dev_id = in_config_parse_dev(dev);
1030 if (dev_id < 0) {
1031 printf("input: can't handle dev: %s\n", dev);
1032 continue;
1033 }
1034
1035 in_unbind_all(dev_id, -1, -1);
1036 while ((p = strstr(p, "bind"))) {
1037 if (strncmp(p, "binddev = ", 10) == 0)
1038 break;
1039
1040 if (strncmp(p, "bind_analog", 11) == 0) {
1041 ret = sscanf(p, "bind_analog = %d", &bind);
1042 p += 11;
1043 if (ret != 1) {
1044 printf("input: parse error: %16s..\n", p);
1045 continue;
1046 }
1047 if ((unsigned int)bind >= array_size(in_adev)) {
1048 printf("input: analog id %d out of range\n", bind);
1049 continue;
1050 }
1051 in_adev[bind] = dev_id;
1052 continue;
1053 }
1054
1055 p += 4;
1056 if (*p != ' ') {
1057 printf("input: parse error: %16s..\n", p);
1058 continue;
1059 }
1060
1061 get_line(key, sizeof(key), p);
1062 act = strchr(key, '=');
1063 if (act == NULL) {
1064 printf("parse failed: %16s..\n", p);
1065 continue;
1066 }
1067 *act = 0;
1068 act++;
1069 mystrip(key);
1070 mystrip(act);
1071
1072 bind = parse_bind_val(act, &bindtype);
1073 if (bind != -1 && bind != 0) {
1074 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1075 in_config_bind_key(dev_id, key, bind, bindtype);
1076 }
1077 else
1078 lprintf("config: unhandled action \"%s\"\n", act);
1079 }
1080 }
1081 in_clean_binds();
1082}
1083
1084static int key_config_loop_wrap(int id, int keys)
1085{
1086 switch (id) {
1087 case MA_CTRL_PLAYER1:
1088 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 break;
1090 case MA_CTRL_PLAYER2:
1091 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1092 break;
1093 case MA_CTRL_EMU:
1094 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1095 break;
1096 default:
1097 break;
1098 }
1099 return 0;
1100}
1101
1102static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1103 "Might cause problems with real analog sticks";
1104static const char *adevnames[IN_MAX_DEVS + 2];
1105static int stick_sel[2];
1106
1107static menu_entry e_menu_keyconfig_analog[] =
1108{
1109 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1110 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1111 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1112 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1113 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1117 mee_end,
1118};
1119
1120static int key_config_analog(int id, int keys)
1121{
1122 int i, d, count, sel = 0;
1123 int sel2dev_map[IN_MAX_DEVS];
1124
1125 memset(adevnames, 0, sizeof(adevnames));
1126 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1127 memset(stick_sel, 0, sizeof(stick_sel));
1128
1129 adevnames[0] = "None";
1130 i = 1;
1131 for (d = 0; d < IN_MAX_DEVS; d++)
1132 {
1133 const char *name = in_get_dev_name(d, 0, 1);
1134 if (name == NULL)
1135 continue;
1136
1137 count = 0;
1138 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1139 if (count == 0)
1140 continue;
1141
1142 if (in_adev[0] == d) stick_sel[0] = i;
1143 if (in_adev[1] == d) stick_sel[1] = i;
1144 sel2dev_map[i] = d;
1145 adevnames[i++] = name;
1146 }
1147 adevnames[i] = NULL;
1148
1149 me_loop(e_menu_keyconfig_analog, &sel);
1150
1151 in_adev[0] = sel2dev_map[stick_sel[0]];
1152 in_adev[1] = sel2dev_map[stick_sel[1]];
1153
1154 return 0;
1155}
1156
1157static const char *mgn_dev_name(int id, int *offs)
1158{
1159 const char *name = NULL;
1160 static int it = 0;
1161
1162 if (id == MA_CTRL_DEV_FIRST)
1163 it = 0;
1164
1165 for (; it < IN_MAX_DEVS; it++) {
1166 name = in_get_dev_name(it, 1, 1);
1167 if (name != NULL)
1168 break;
1169 }
1170
1171 it++;
1172 return name;
1173}
1174
1175static const char *mgn_saveloadcfg(int id, int *offs)
1176{
1177 return "";
1178}
1179
1180static int mh_savecfg(int id, int keys)
1181{
1182 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1183 menu_update_msg("config saved");
1184 else
1185 menu_update_msg("failed to write config");
1186
1187 return 1;
1188}
1189
1190static int mh_input_rescan(int id, int keys)
1191{
1192 //menu_sync_config();
1193 in_probe();
1194 menu_update_msg("rescan complete.");
1195
1196 return 0;
1197}
1198
1199static const char *men_in_type_sel[] = {
1200 "Standard (SCPH-1080)",
1201 "Analog (SCPH-1150)",
1202 "GunCon",
1203 NULL
1204};
1205static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1206static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1207static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208
1209static menu_entry e_menu_keyconfig[] =
1210{
1211 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1212 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1213 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1214 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_label (""),
1216 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1217 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1218 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1219 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1220 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1221 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1222 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1223 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1224 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label (""),
1226 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_end,
1234};
1235
1236static int menu_loop_keyconfig(int id, int keys)
1237{
1238 static int sel = 0;
1239
1240// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1241 me_loop(e_menu_keyconfig, &sel);
1242 return 0;
1243}
1244
1245// ------------ gfx options menu ------------
1246
1247static const char *men_scaler[] = {
1248 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249};
1250static const char *men_soft_filter[] = { "None",
1251#ifdef __ARM_NEON__
1252 "scale2x", "eagle2x",
1253#endif
1254 NULL };
1255static const char *men_dummy[] = { NULL };
1256static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1257 "int. 4:3 - uses integer if possible, else fractional";
1258static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1259 "using d-pad or move it using R+d-pad";
1260static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1262#ifdef __ARM_NEON__
1263static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1264#endif
1265
1266static int menu_loop_cscaler(int id, int keys)
1267{
1268 unsigned int inp;
1269
1270 g_scaler = SCALE_CUSTOM;
1271
1272 plat_gvideo_open(Config.PsxType);
1273
1274 for (;;)
1275 {
1276 menu_draw_begin(0, 1);
1277 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1278 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1279 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1280 menu_draw_end();
1281
1282 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1283 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1284 if (inp & PBTN_UP) g_layer_y--;
1285 if (inp & PBTN_DOWN) g_layer_y++;
1286 if (inp & PBTN_LEFT) g_layer_x--;
1287 if (inp & PBTN_RIGHT) g_layer_x++;
1288 if (!(inp & PBTN_R)) {
1289 if (inp & PBTN_UP) g_layer_h += 2;
1290 if (inp & PBTN_DOWN) g_layer_h -= 2;
1291 if (inp & PBTN_LEFT) g_layer_w += 2;
1292 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1293 }
1294 if (inp & (PBTN_MOK|PBTN_MBACK))
1295 break;
1296
1297 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1298 if (g_layer_x < 0) g_layer_x = 0;
1299 if (g_layer_x > 640) g_layer_x = 640;
1300 if (g_layer_y < 0) g_layer_y = 0;
1301 if (g_layer_y > 420) g_layer_y = 420;
1302 if (g_layer_w < 160) g_layer_w = 160;
1303 if (g_layer_h < 60) g_layer_h = 60;
1304 if (g_layer_x + g_layer_w > 800)
1305 g_layer_w = 800 - g_layer_x;
1306 if (g_layer_y + g_layer_h > 480)
1307 g_layer_h = 480 - g_layer_y;
1308 // resize the layer
1309 plat_gvideo_open(Config.PsxType);
1310 }
1311 }
1312
1313 plat_gvideo_close();
1314
1315 return 0;
1316}
1317
1318static menu_entry e_menu_gfx_options[] =
1319{
1320 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1321 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1322 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1323 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1324 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1325#ifdef __ARM_NEON__
1326 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1327 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1328#endif
1329 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1330// mee_onoff ("Vsync", 0, vsync, 1),
1331 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1332 mee_end,
1333};
1334
1335static int menu_loop_gfx_options(int id, int keys)
1336{
1337 static int sel = 0;
1338
1339 me_loop(e_menu_gfx_options, &sel);
1340
1341 return 0;
1342}
1343
1344// ------------ bios/plugins ------------
1345
1346#ifdef BUILTIN_GPU_NEON
1347
1348static const char h_gpu_neon[] =
1349 "Configure built-in NEON GPU plugin";
1350static const char h_gpu_neon_enhanced[] =
1351 "Renders in double resolution at the cost of lower performance\n"
1352 "(not available for high resolution games)";
1353static const char h_gpu_neon_enhanced_hack[] =
1354 "Speed hack for above option (glitches some games)";
1355static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1356
1357static menu_entry e_menu_plugin_gpu_neon[] =
1358{
1359 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1360 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1361 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1362 mee_end,
1363};
1364
1365static int menu_loop_plugin_gpu_neon(int id, int keys)
1366{
1367 static int sel = 0;
1368 me_loop(e_menu_plugin_gpu_neon, &sel);
1369 return 0;
1370}
1371
1372#endif
1373
1374static menu_entry e_menu_plugin_gpu_unai[] =
1375{
1376 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1377 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1378 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1379 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1380 mee_end,
1381};
1382
1383static int menu_loop_plugin_gpu_unai(int id, int keys)
1384{
1385 int sel = 0;
1386 me_loop(e_menu_plugin_gpu_unai, &sel);
1387 return 0;
1388}
1389
1390static menu_entry e_menu_plugin_gpu_senquack[] =
1391{
1392#if 0
1393 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1394 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1395 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1396 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1397 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1398 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1399#endif
1400 mee_end,
1401};
1402
1403static int menu_loop_plugin_gpu_senquack(int id, int keys)
1404{
1405 int sel = 0;
1406 me_loop(e_menu_plugin_gpu_senquack, &sel);
1407 return 0;
1408}
1409
1410
1411static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1412//static const char h_gpu_0[] = "Needed for Chrono Cross";
1413static const char h_gpu_1[] = "Capcom fighting games";
1414static const char h_gpu_2[] = "Black screens in Lunar";
1415static const char h_gpu_3[] = "Compatibility mode";
1416static const char h_gpu_6[] = "Pandemonium 2";
1417//static const char h_gpu_7[] = "Skip every second frame";
1418static const char h_gpu_8[] = "Needed by Dark Forces";
1419static const char h_gpu_9[] = "better g-colors, worse textures";
1420static const char h_gpu_10[] = "Toggle busy flags after drawing";
1421
1422static menu_entry e_menu_plugin_gpu_peops[] =
1423{
1424 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1425// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1426 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1427 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1428 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1429 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1430// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1431 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1432 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1433 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1434 mee_end,
1435};
1436
1437static int menu_loop_plugin_gpu_peops(int id, int keys)
1438{
1439 static int sel = 0;
1440 me_loop(e_menu_plugin_gpu_peops, &sel);
1441 return 0;
1442}
1443
1444static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1445 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1446static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1447
1448static menu_entry e_menu_plugin_gpu_peopsgl[] =
1449{
1450 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1451 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1452 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1453 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1454 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1455 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1456 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1457 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1458 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1459 mee_label ("Fixes/hacks:"),
1460 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1461 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1462 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1463 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1464 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1465 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1466 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1467 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1468 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1469 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1470 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1471 mee_end,
1472};
1473
1474static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1475{
1476 static int sel = 0;
1477 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1478 return 0;
1479}
1480
1481static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1482static const char h_spu_volboost[] = "Large values cause distortion";
1483static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1484 "This is inaccurate and breaks games";
1485
1486static menu_entry e_menu_plugin_spu[] =
1487{
1488 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1489 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1490 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1491 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1492 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1493 mee_end,
1494};
1495
1496static int menu_loop_plugin_spu(int id, int keys)
1497{
1498 static int sel = 0;
1499 me_loop(e_menu_plugin_spu, &sel);
1500 return 0;
1501}
1502
1503static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1504 "savestates and can't be changed there. Must save\n"
1505 "config and reload the game for change to take effect";
1506static const char h_plugin_gpu[] =
1507#ifdef BUILTIN_GPU_NEON
1508 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1509#endif
1510 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1511 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1512 "gpu_senquack is more accurate but slower\n"
1513 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1514 "must save config and reload the game if changed";
1515static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1516 "must save config and reload the game if changed";
1517static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1518static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1519static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1520static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1521static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1522
1523static menu_entry e_menu_plugin_options[] =
1524{
1525 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1526 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1527 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1528#ifdef BUILTIN_GPU_NEON
1529 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1530#endif
1531 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1532 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1533 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1534 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1535 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1536 mee_end,
1537};
1538
1539static menu_entry e_menu_main2[];
1540
1541static int menu_loop_plugin_options(int id, int keys)
1542{
1543 static int sel = 0;
1544 me_loop(e_menu_plugin_options, &sel);
1545
1546 // sync BIOS/plugins
1547 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1548 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1549 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1550 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1551
1552 return 0;
1553}
1554
1555// ------------ adv options menu ------------
1556
1557#ifndef DRC_DISABLE
1558static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1559static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1560static const char h_cfg_gteunn[] = "May cause graphical glitches";
1561static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1562#endif
1563static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1564
1565static menu_entry e_menu_speed_hacks[] =
1566{
1567#ifndef DRC_DISABLE
1568 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1569 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1570 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1571 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1572#endif
1573 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1574 mee_end,
1575};
1576
1577static int menu_loop_speed_hacks(int id, int keys)
1578{
1579 static int sel = 0;
1580 menu_iopts[0] = Config.DisableStalls;
1581 me_loop(e_menu_speed_hacks, &sel);
1582 Config.DisableStalls = menu_iopts[0];
1583 return 0;
1584}
1585
1586static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1587
1588static const char h_cfg_cpul[] = "Shows CPU usage in %";
1589static const char h_cfg_spu[] = "Shows active SPU channels\n"
1590 "(green: normal, red: fmod, blue: noise)";
1591static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1592static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1593static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1594 "(proper .cue/.bin dump is needed otherwise)";
1595#ifndef DRC_DISABLE
1596static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1597 "Might be useful to overcome some dynarec bugs";
1598#endif
1599static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1600static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1601static const char h_cfg_gpul[] = "Try enabling this if the game is missing some graphics\n"
1602 "causes a performance hit";
1603static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1604 "(adjust this if the game is too slow/too fast/hangs)";
1605
1606enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU, AMO_GPUL };
1607
1608static menu_entry e_menu_adv_options[] =
1609{
1610 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1611 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1612 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1613 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1614 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1615 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1616 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1617#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1618 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1619#endif
1620 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1621 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1622 mee_end,
1623};
1624
1625static int menu_loop_adv_options(int id, int keys)
1626{
1627 static int sel = 0;
1628 static struct {
1629 boolean *opt;
1630 int *mopt;
1631 } opts[] = {
1632 { &Config.Xa, &menu_iopts[AMO_XA] },
1633 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1634 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1635 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1636 };
1637 int i;
1638 for (i = 0; i < ARRAY_SIZE(opts); i++)
1639 *opts[i].mopt = *opts[i].opt;
1640 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1641
1642 me_loop(e_menu_adv_options, &sel);
1643
1644 for (i = 0; i < ARRAY_SIZE(opts); i++)
1645 *opts[i].opt = *opts[i].mopt;
1646 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1647
1648 return 0;
1649}
1650
1651// ------------ options menu ------------
1652
1653static int mh_restore_defaults(int id, int keys)
1654{
1655 menu_set_defconfig();
1656 menu_update_msg("defaults restored");
1657 return 1;
1658}
1659
1660static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1661static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1662/*
1663static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1664static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1665 "loading state or both";
1666*/
1667static const char h_restore_def[] = "Switches back to default / recommended\n"
1668 "configuration";
1669static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1670
1671static menu_entry e_menu_options[] =
1672{
1673// mee_range ("Save slot", 0, state_slot, 0, 9),
1674// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1675 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1676 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1677 mee_enum ("Region", 0, region, men_region),
1678 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1679#ifdef C64X_DSP
1680 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1681#else
1682 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1683#endif
1684 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1685 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1686 mee_handler ("[Advanced]", menu_loop_adv_options),
1687 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1688 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1689 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1690 mee_end,
1691};
1692
1693static int menu_loop_options(int id, int keys)
1694{
1695 static int sel = 0;
1696
1697 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1698 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1699 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1700
1701 me_loop(e_menu_options, &sel);
1702
1703 return 0;
1704}
1705
1706// ------------ debug menu ------------
1707
1708static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1709{
1710 int w = min(g_menuscreen_w, 1024);
1711 int h = min(g_menuscreen_h, 512);
1712 u16 *d = g_menuscreen_ptr;
1713 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1714 char buff[64];
1715 int ty = 1;
1716
1717 gpuf->ulFreezeVersion = 1;
1718 if (GPU_freeze != NULL)
1719 GPU_freeze(1, gpuf);
1720
1721 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1722 bgr555_to_rgb565(d, s, w * 2);
1723
1724 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1725 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1726 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1727 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1728 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1729}
1730
1731static void debug_menu_loop(void)
1732{
1733 int inp, df_x = 0, df_y = 0;
1734 GPUFreeze_t *gpuf;
1735
1736 gpuf = malloc(sizeof(*gpuf));
1737 if (gpuf == NULL)
1738 return;
1739
1740 while (1)
1741 {
1742 menu_draw_begin(0, 1);
1743 draw_frame_debug(gpuf, df_x, df_y);
1744 menu_draw_end();
1745
1746 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1747 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1748 if (inp & PBTN_MBACK) break;
1749 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1750 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1751 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1752 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1753 }
1754
1755 free(gpuf);
1756}
1757
1758// --------- memcard manager ---------
1759
1760static void draw_mc_icon(int dx, int dy, const u16 *s)
1761{
1762 u16 *d;
1763 int x, y, l, p;
1764
1765 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1766
1767 for (y = 0; y < 16; y++, s += 16) {
1768 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1769 for (x = 0; x < 16; x++) {
1770 p = s[x];
1771 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1772 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1773 }
1774 }
1775 }
1776}
1777
1778static void draw_mc_bg(void)
1779{
1780 McdBlock *blocks1, *blocks2;
1781 int maxicons = 15;
1782 int i, y, row2;
1783
1784 blocks1 = malloc(15 * sizeof(blocks1[0]));
1785 blocks2 = malloc(15 * sizeof(blocks1[0]));
1786 if (blocks1 == NULL || blocks2 == NULL)
1787 goto out;
1788
1789 for (i = 0; i < 15; i++) {
1790 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1791 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1792 }
1793
1794 menu_draw_begin(1, 1);
1795
1796 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1797
1798 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1799 if (y < 0) {
1800 // doesn't fit..
1801 y = 0;
1802 maxicons = g_menuscreen_h / 32;
1803 }
1804
1805 row2 = g_menuscreen_w / 2;
1806 for (i = 0; i < maxicons; i++) {
1807 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1808 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1809
1810 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1811 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1812 }
1813
1814 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1815
1816 menu_draw_end();
1817out:
1818 free(blocks1);
1819 free(blocks2);
1820}
1821
1822static void handle_memcard_sel(void)
1823{
1824 strcpy(Config.Mcd1, "none");
1825 if (memcard1_sel != 0)
1826 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1827 strcpy(Config.Mcd2, "none");
1828 if (memcard2_sel != 0)
1829 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1830 LoadMcds(Config.Mcd1, Config.Mcd2);
1831 draw_mc_bg();
1832}
1833
1834static menu_entry e_memcard_options[] =
1835{
1836 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1837 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1838 mee_end,
1839};
1840
1841static int menu_loop_memcards(int id, int keys)
1842{
1843 static int sel = 0;
1844 char *p;
1845 int i;
1846
1847 memcard1_sel = memcard2_sel = 0;
1848 p = strrchr(Config.Mcd1, '/');
1849 if (p != NULL)
1850 for (i = 0; memcards[i] != NULL; i++)
1851 if (strcmp(p + 1, memcards[i]) == 0)
1852 { memcard1_sel = i; break; }
1853 p = strrchr(Config.Mcd2, '/');
1854 if (p != NULL)
1855 for (i = 0; memcards[i] != NULL; i++)
1856 if (strcmp(p + 1, memcards[i]) == 0)
1857 { memcard2_sel = i; break; }
1858
1859 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1860
1861 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1862
1863 return 0;
1864}
1865
1866// ------------ cheats menu ------------
1867
1868static void draw_cheatlist(int sel)
1869{
1870 int max_cnt, start, i, pos, active;
1871
1872 max_cnt = g_menuscreen_h / me_sfont_h;
1873 start = max_cnt / 2 - sel;
1874
1875 menu_draw_begin(1, 1);
1876
1877 for (i = 0; i < NumCheats; i++) {
1878 pos = start + i;
1879 if (pos < 0) continue;
1880 if (pos >= max_cnt) break;
1881 active = Cheats[i].Enabled;
1882 smalltext_out16(14, pos * me_sfont_h,
1883 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1884 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1885 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1886 }
1887 pos = start + i;
1888 if (pos < max_cnt)
1889 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1890
1891 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1892 menu_draw_end();
1893}
1894
1895static void menu_loop_cheats(void)
1896{
1897 static int menu_sel = 0;
1898 int inp;
1899
1900 for (;;)
1901 {
1902 draw_cheatlist(menu_sel);
1903 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1904 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1905 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1906 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1907 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1908 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1909 if (inp & PBTN_MOK) { // action
1910 if (menu_sel < NumCheats)
1911 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1912 else break;
1913 }
1914 if (inp & PBTN_MBACK)
1915 break;
1916 }
1917}
1918
1919// --------- main menu help ----------
1920
1921static void menu_bios_warn(void)
1922{
1923 int inp;
1924 static const char msg[] =
1925 "You don't seem to have copied any BIOS\n"
1926 "files to\n"
1927 MENU_BIOS_PATH "\n\n"
1928
1929 "While many games work fine with fake\n"
1930 "(HLE) BIOS, others (like MGS and FF8)\n"
1931 "require BIOS to work.\n"
1932 "After copying the file, you'll also need\n"
1933 "to select it in the emu's menu:\n"
1934 "options->[BIOS/Plugins]\n\n"
1935 "The file is usually named SCPH1001.BIN,\n"
1936 "but other not compressed files can be\n"
1937 "used too.\n\n"
1938 "Press %s or %s to continue";
1939 char tmp_msg[sizeof(msg) + 64];
1940
1941 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1942 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1943 while (1)
1944 {
1945 draw_menu_message(tmp_msg, NULL);
1946
1947 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1948 if (inp & (PBTN_MBACK|PBTN_MOK))
1949 return;
1950 }
1951}
1952
1953// ------------ main menu ------------
1954
1955static menu_entry e_menu_main[];
1956
1957static void draw_frame_main(void)
1958{
1959 struct tm *tmp;
1960 time_t ltime;
1961 int capacity;
1962 char ltime_s[16];
1963 char buff[64];
1964 char *out;
1965
1966 if (CdromId[0] != 0) {
1967 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1968 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1969 Config.HLE ? "HLE" : "BIOS");
1970 smalltext_out16(4, 1, buff, 0x105f);
1971 }
1972
1973 if (ready_to_go) {
1974 capacity = plat_target_bat_capacity_get();
1975 ltime = time(NULL);
1976 tmp = localtime(&ltime);
1977 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1978 if (capacity >= 0) {
1979 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1980 out = buff;
1981 }
1982 else
1983 out = ltime_s;
1984 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1985 }
1986}
1987
1988static void draw_frame_credits(void)
1989{
1990 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1991}
1992
1993static const char credits_text[] =
1994 "PCSX-ReARMed\n\n"
1995 "(C) 1999-2003 PCSX Team\n"
1996 "(C) 2005-2009 PCSX-df Team\n"
1997 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1998 "ARM recompiler (C) 2009-2011 Ari64\n"
1999#ifdef BUILTIN_GPU_NEON
2000 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2001#endif
2002 "PEOpS GPU and SPU by Pete Bernert\n"
2003 " and the P.E.Op.S. team\n"
2004 "PCSX4ALL plugin by PCSX4ALL team\n"
2005 " Chui, Franxis, Unai\n\n"
2006 "integration, optimization and\n"
2007 " frontend (C) 2010-2015 notaz\n";
2008
2009static int reset_game(void)
2010{
2011 // sanity check
2012 if (bios_sel == 0 && !Config.HLE)
2013 return -1;
2014
2015 ClosePlugins();
2016 OpenPlugins();
2017 SysReset();
2018 return 0;
2019}
2020
2021static int reload_plugins(const char *cdimg)
2022{
2023 pl_vout_buf = NULL;
2024
2025 ClosePlugins();
2026
2027 set_cd_image(cdimg);
2028 LoadPlugins();
2029 pcnt_hook_plugins();
2030 NetOpened = 0;
2031 if (OpenPlugins() == -1) {
2032 menu_update_msg("failed to open plugins");
2033 return -1;
2034 }
2035 plugin_call_rearmed_cbs();
2036
2037 cdrIsoMultidiskCount = 1;
2038 CdromId[0] = '\0';
2039 CdromLabel[0] = '\0';
2040
2041 return 0;
2042}
2043
2044static int run_bios(void)
2045{
2046 boolean origSlowBoot = Config.SlowBoot;
2047
2048 if (bios_sel == 0)
2049 return -1;
2050
2051 ready_to_go = 0;
2052 if (reload_plugins(NULL) != 0)
2053 return -1;
2054 Config.SlowBoot = 1;
2055 SysReset();
2056 Config.SlowBoot = origSlowBoot;
2057
2058 ready_to_go = 1;
2059 return 0;
2060}
2061
2062static int run_exe(void)
2063{
2064 const char *exts[] = { "exe", NULL };
2065 const char *fname;
2066
2067 fname = menu_loop_romsel(last_selected_fname,
2068 sizeof(last_selected_fname), exts, NULL);
2069 if (fname == NULL)
2070 return -1;
2071
2072 ready_to_go = 0;
2073 if (reload_plugins(NULL) != 0)
2074 return -1;
2075
2076 SysReset();
2077 if (Load(fname) != 0) {
2078 menu_update_msg("exe load failed, bad file?");
2079 printf("meh\n");
2080 return -1;
2081 }
2082
2083 ready_to_go = 1;
2084 return 0;
2085}
2086
2087static int run_cd_image(const char *fname)
2088{
2089 int autoload_state = g_autostateld_opt;
2090
2091 ready_to_go = 0;
2092 reload_plugins(fname);
2093
2094 // always autodetect, menu_sync_config will override as needed
2095 Config.PsxAuto = 1;
2096
2097 if (CheckCdrom() == -1) {
2098 // Only check the CD if we are starting the console with a CD
2099 ClosePlugins();
2100 menu_update_msg("unsupported/invalid CD image");
2101 return -1;
2102 }
2103
2104 SysReset();
2105
2106 // Read main executable directly from CDRom and start it
2107 if (LoadCdrom() == -1) {
2108 ClosePlugins();
2109 menu_update_msg("failed to load CD image");
2110 return -1;
2111 }
2112
2113 emu_on_new_cd(1);
2114 ready_to_go = 1;
2115
2116 if (autoload_state) {
2117 unsigned int newest = 0;
2118 int time, slot, newest_slot = -1;
2119
2120 for (slot = 0; slot < 10; slot++) {
2121 if (emu_check_save_file(slot, &time)) {
2122 if ((unsigned int)time > newest) {
2123 newest = time;
2124 newest_slot = slot;
2125 }
2126 }
2127 }
2128
2129 if (newest_slot >= 0) {
2130 lprintf("autoload slot %d\n", newest_slot);
2131 emu_load_state(newest_slot);
2132 }
2133 else {
2134 lprintf("no save to autoload.\n");
2135 }
2136 }
2137
2138 return 0;
2139}
2140
2141static int romsel_run(void)
2142{
2143 int prev_gpu, prev_spu;
2144 const char *fname;
2145
2146 fname = menu_loop_romsel(last_selected_fname,
2147 sizeof(last_selected_fname), filter_exts,
2148 optional_cdimg_filter);
2149 if (fname == NULL)
2150 return -1;
2151
2152 printf("selected file: %s\n", fname);
2153
2154 new_dynarec_clear_full();
2155
2156 if (run_cd_image(fname) != 0)
2157 return -1;
2158
2159 prev_gpu = gpu_plugsel;
2160 prev_spu = spu_plugsel;
2161 if (menu_load_config(1) != 0)
2162 menu_load_config(0);
2163
2164 // check for plugin changes, have to repeat
2165 // loading if game config changed plugins to reload them
2166 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2167 printf("plugin change detected, reloading plugins..\n");
2168 if (run_cd_image(fname) != 0)
2169 return -1;
2170 }
2171
2172 strcpy(last_selected_fname, fname);
2173 menu_do_last_cd_img(0);
2174 return 0;
2175}
2176
2177static int swap_cd_image(void)
2178{
2179 const char *fname;
2180
2181 fname = menu_loop_romsel(last_selected_fname,
2182 sizeof(last_selected_fname), filter_exts,
2183 optional_cdimg_filter);
2184 if (fname == NULL)
2185 return -1;
2186
2187 printf("selected file: %s\n", fname);
2188
2189 CdromId[0] = '\0';
2190 CdromLabel[0] = '\0';
2191
2192 set_cd_image(fname);
2193 if (ReloadCdromPlugin() < 0) {
2194 menu_update_msg("failed to load cdr plugin");
2195 return -1;
2196 }
2197 if (CDR_open() < 0) {
2198 menu_update_msg("failed to open cdr plugin");
2199 return -1;
2200 }
2201
2202 SetCdOpenCaseTime(time(NULL) + 2);
2203 LidInterrupt();
2204
2205 strcpy(last_selected_fname, fname);
2206 return 0;
2207}
2208
2209static int swap_cd_multidisk(void)
2210{
2211 cdrIsoMultidiskSelect++;
2212 CdromId[0] = '\0';
2213 CdromLabel[0] = '\0';
2214
2215 CDR_close();
2216 if (CDR_open() < 0) {
2217 menu_update_msg("failed to open cdr plugin");
2218 return -1;
2219 }
2220
2221 SetCdOpenCaseTime(time(NULL) + 2);
2222 LidInterrupt();
2223
2224 return 0;
2225}
2226
2227static void load_pcsx_cht(void)
2228{
2229 static const char *exts[] = { "cht", NULL };
2230 const char *fname;
2231 char msg[64];
2232
2233 fname = menu_loop_romsel(last_selected_fname,
2234 sizeof(last_selected_fname), exts, NULL);
2235 if (fname == NULL)
2236 return;
2237
2238 printf("selected cheat file: %s\n", fname);
2239 LoadCheats(fname);
2240
2241 if (NumCheats == 0 && NumCodes == 0)
2242 menu_update_msg("failed to load cheats");
2243 else {
2244 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2245 menu_update_msg(msg);
2246 }
2247 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2248}
2249
2250static int main_menu_handler(int id, int keys)
2251{
2252 switch (id)
2253 {
2254 case MA_MAIN_RESUME_GAME:
2255 if (ready_to_go)
2256 return 1;
2257 break;
2258 case MA_MAIN_SAVE_STATE:
2259 if (ready_to_go)
2260 return menu_loop_savestate(0);
2261 break;
2262 case MA_MAIN_LOAD_STATE:
2263 if (ready_to_go)
2264 return menu_loop_savestate(1);
2265 break;
2266 case MA_MAIN_RESET_GAME:
2267 if (ready_to_go && reset_game() == 0)
2268 return 1;
2269 break;
2270 case MA_MAIN_LOAD_ROM:
2271 if (romsel_run() == 0)
2272 return 1;
2273 break;
2274 case MA_MAIN_SWAP_CD:
2275 if (swap_cd_image() == 0)
2276 return 1;
2277 break;
2278 case MA_MAIN_SWAP_CD_MULTI:
2279 if (swap_cd_multidisk() == 0)
2280 return 1;
2281 break;
2282 case MA_MAIN_RUN_BIOS:
2283 if (run_bios() == 0)
2284 return 1;
2285 break;
2286 case MA_MAIN_RUN_EXE:
2287 if (run_exe() == 0)
2288 return 1;
2289 break;
2290 case MA_MAIN_CHEATS:
2291 menu_loop_cheats();
2292 break;
2293 case MA_MAIN_LOAD_CHEATS:
2294 load_pcsx_cht();
2295 break;
2296 case MA_MAIN_CREDITS:
2297 draw_menu_message(credits_text, draw_frame_credits);
2298 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2299 break;
2300 case MA_MAIN_EXIT:
2301 emu_core_ask_exit();
2302 return 1;
2303 default:
2304 lprintf("%s: something unknown selected\n", __FUNCTION__);
2305 break;
2306 }
2307
2308 return 0;
2309}
2310
2311static menu_entry e_menu_main2[] =
2312{
2313 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2314 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2315 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2316 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2317 mee_handler ("Memcard manager", menu_loop_memcards),
2318 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2319 mee_end,
2320};
2321
2322static int main_menu2_handler(int id, int keys)
2323{
2324 static int sel = 0;
2325
2326 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2327 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2328 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2329 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2330
2331 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2332}
2333
2334static const char h_extra[] = "Change CD, manage memcards..\n";
2335
2336static menu_entry e_menu_main[] =
2337{
2338 mee_label (""),
2339 mee_label (""),
2340 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2341 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2342 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2343 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2344 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2345 mee_handler ("Options", menu_loop_options),
2346 mee_handler ("Controls", menu_loop_keyconfig),
2347 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2348 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2349 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2350 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2351 mee_end,
2352};
2353
2354// ----------------------------
2355
2356static void menu_leave_emu(void);
2357
2358void menu_loop(void)
2359{
2360 static int warned_about_bios = 0;
2361 static int sel = 0;
2362
2363 menu_leave_emu();
2364
2365 if (config_save_counter == 0) {
2366 // assume first run
2367 if (bioses[1] != NULL) {
2368 // autoselect BIOS to make user's life easier
2369 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2370 bios_sel = 1;
2371 }
2372 else if (!warned_about_bios) {
2373 menu_bios_warn();
2374 warned_about_bios = 1;
2375 }
2376 }
2377
2378 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2379 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2380 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2381 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2382 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2383
2384 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2385
2386 do {
2387 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2388 } while (!ready_to_go && !g_emu_want_quit);
2389
2390 /* wait until menu, ok, back is released */
2391 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2392 ;
2393
2394 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2395
2396 menu_prepare_emu();
2397}
2398
2399static int qsort_strcmp(const void *p1, const void *p2)
2400{
2401 char * const *s1 = (char * const *)p1;
2402 char * const *s2 = (char * const *)p2;
2403 return strcasecmp(*s1, *s2);
2404}
2405
2406static void scan_bios_plugins(void)
2407{
2408 char fname[MAXPATHLEN];
2409 struct dirent *ent;
2410 int bios_i, gpu_i, spu_i, mc_i;
2411 char *p;
2412 DIR *dir;
2413
2414 bioses[0] = "HLE";
2415 gpu_plugins[0] = "builtin_gpu";
2416 spu_plugins[0] = "builtin_spu";
2417 memcards[0] = "(none)";
2418 bios_i = gpu_i = spu_i = mc_i = 1;
2419
2420 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2421 dir = opendir(fname);
2422 if (dir == NULL) {
2423 perror("scan_bios_plugins bios opendir");
2424 goto do_plugins;
2425 }
2426
2427 while (1) {
2428 struct stat st;
2429
2430 errno = 0;
2431 ent = readdir(dir);
2432 if (ent == NULL) {
2433 if (errno != 0)
2434 perror("readdir");
2435 break;
2436 }
2437
2438 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2439 continue;
2440
2441 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2442 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2443 printf("bad BIOS file: %s\n", ent->d_name);
2444 continue;
2445 }
2446
2447 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2448 bioses[bios_i++] = strdup(ent->d_name);
2449 continue;
2450 }
2451
2452 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2453 }
2454
2455 closedir(dir);
2456
2457do_plugins:
2458 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2459 dir = opendir(fname);
2460 if (dir == NULL) {
2461 perror("scan_bios_plugins plugins opendir");
2462 goto do_memcards;
2463 }
2464
2465 while (1) {
2466 void *h, *tmp;
2467
2468 errno = 0;
2469 ent = readdir(dir);
2470 if (ent == NULL) {
2471 if (errno != 0)
2472 perror("readdir");
2473 break;
2474 }
2475 p = strstr(ent->d_name, ".so");
2476 if (p == NULL)
2477 continue;
2478
2479 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2480 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2481 if (h == NULL) {
2482 fprintf(stderr, "%s\n", dlerror());
2483 continue;
2484 }
2485
2486 // now what do we have here?
2487 tmp = dlsym(h, "GPUinit");
2488 if (tmp) {
2489 dlclose(h);
2490 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2491 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2492 continue;
2493 }
2494
2495 tmp = dlsym(h, "SPUinit");
2496 if (tmp) {
2497 dlclose(h);
2498 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2499 spu_plugins[spu_i++] = strdup(ent->d_name);
2500 continue;
2501 }
2502
2503 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2504 dlclose(h);
2505 }
2506
2507 closedir(dir);
2508
2509do_memcards:
2510 dir = opendir("." MEMCARD_DIR);
2511 if (dir == NULL) {
2512 perror("scan_bios_plugins memcards opendir");
2513 return;
2514 }
2515
2516 while (1) {
2517 struct stat st;
2518
2519 errno = 0;
2520 ent = readdir(dir);
2521 if (ent == NULL) {
2522 if (errno != 0)
2523 perror("readdir");
2524 break;
2525 }
2526
2527 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2528 continue;
2529
2530 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2531 if (stat(fname, &st) != 0) {
2532 printf("bad memcard file: %s\n", ent->d_name);
2533 continue;
2534 }
2535
2536 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2537 memcards[mc_i++] = strdup(ent->d_name);
2538 continue;
2539 }
2540
2541 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2542 }
2543
2544 if (mc_i > 2)
2545 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2546
2547 closedir(dir);
2548}
2549
2550void menu_init(void)
2551{
2552 char buff[MAXPATHLEN];
2553 int i;
2554
2555 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2556
2557 scan_bios_plugins();
2558 menu_init_base();
2559
2560 menu_set_defconfig();
2561 menu_load_config(0);
2562 menu_do_last_cd_img(1);
2563 last_vout_w = 320;
2564 last_vout_h = 240;
2565 last_vout_bpp = 16;
2566
2567 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2568 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2569 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2570 fprintf(stderr, "OOM\n");
2571 exit(1);
2572 }
2573
2574 emu_make_path(buff, "skin/background.png", sizeof(buff));
2575 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2576
2577 i = plat_target.cpu_clock_set != NULL
2578 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2579 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2580
2581 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2582 e_menu_gfx_options[i].data = plat_target.vout_methods;
2583 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2584 plat_target.vout_methods != NULL);
2585
2586 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2587 e_menu_gfx_options[i].data = plat_target.hwfilters;
2588 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2589 plat_target.hwfilters != NULL);
2590
2591 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2592 plat_target.gamma_set != NULL);
2593
2594#ifdef HAVE_PRE_ARMV7
2595 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2596#endif
2597 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2598 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2599 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2600 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2601 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2602 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2603 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2604}
2605
2606void menu_notify_mode_change(int w, int h, int bpp)
2607{
2608 last_vout_w = w;
2609 last_vout_h = h;
2610 last_vout_bpp = bpp;
2611}
2612
2613static void menu_leave_emu(void)
2614{
2615 if (GPU_close != NULL) {
2616 int ret = GPU_close();
2617 if (ret)
2618 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2619 }
2620
2621 plat_video_menu_enter(ready_to_go);
2622
2623 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2624 if (pl_vout_buf != NULL && ready_to_go) {
2625 int x = max(0, g_menuscreen_w - last_vout_w);
2626 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2627 int w = min(g_menuscreen_w, last_vout_w);
2628 int h = min(g_menuscreen_h, last_vout_h);
2629 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2630 char *s = pl_vout_buf;
2631
2632 if (last_vout_bpp == 16) {
2633 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2634 menu_darken_bg(d, s, w, 0);
2635 }
2636 else {
2637 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2638 rgb888_to_rgb565(d, s, w * 3);
2639 menu_darken_bg(d, d, w, 0);
2640 }
2641 }
2642 }
2643
2644 if (ready_to_go)
2645 cpu_clock = plat_target_cpu_clock_get();
2646}
2647
2648void menu_prepare_emu(void)
2649{
2650 R3000Acpu *prev_cpu = psxCpu;
2651
2652 plat_video_menu_leave();
2653
2654 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2655 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2656 #else
2657 psxCpu = &psxInt;
2658 #endif
2659 if (psxCpu != prev_cpu) {
2660 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2661 prev_cpu->Shutdown();
2662 psxCpu->Init();
2663 psxCpu->Reset();
2664 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2665 }
2666
2667 menu_sync_config();
2668 psxCpu->ApplyConfig();
2669
2670 // core doesn't care about Config.Cdda changes,
2671 // so handle them manually here
2672 if (Config.Cdda)
2673 CDR_stop();
2674
2675 if (cpu_clock > 0)
2676 plat_target_cpu_clock_set(cpu_clock);
2677
2678 // push config to GPU plugin
2679 plugin_call_rearmed_cbs();
2680
2681 if (GPU_open != NULL) {
2682 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2683 if (ret)
2684 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2685 }
2686
2687 dfinput_activate();
2688}
2689
2690void menu_update_msg(const char *msg)
2691{
2692 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2693 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2694
2695 menu_error_time = plat_get_ticks_ms();
2696 lprintf("msg: %s\n", menu_error_msg);
2697}
2698
2699void menu_finish(void)
2700{
2701 if (cpu_clock_st > 0)
2702 plat_target_cpu_clock_set(cpu_clock_st);
2703}