frontend: don't frameskip on fast forward
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90 MA_OPT_CENTERING,
91} menu_id;
92
93static int last_vout_w, last_vout_h, last_vout_bpp;
94static int cpu_clock, cpu_clock_st, volume_boost;
95static int frameskip = 1; // 0 - auto, 1 - off
96static char last_selected_fname[MAXPATHLEN];
97static int config_save_counter, region, in_type_sel1, in_type_sel2;
98static int psx_clock;
99static int memcard1_sel = -1, memcard2_sel = -1;
100extern int g_autostateld_opt;
101static int menu_iopts[8];
102int g_opts, g_scaler, g_gamma = 100;
103int scanlines, scanline_level = 20;
104int soft_scaling, analog_deadzone; // for Caanoo
105int soft_filter;
106
107#ifndef HAVE_PRE_ARMV7
108#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
109#define DEFAULT_PSX_CLOCK_S "57"
110#else
111#define DEFAULT_PSX_CLOCK 50
112#define DEFAULT_PSX_CLOCK_S "50"
113#endif
114
115static const char *bioses[32];
116static const char *gpu_plugins[16];
117static const char *spu_plugins[16];
118static const char *memcards[32];
119static int bios_sel, gpu_plugsel, spu_plugsel;
120
121#ifndef UI_FEATURES_H
122#define MENU_BIOS_PATH "bios/"
123#define MENU_SHOW_VARSCALER 0
124#define MENU_SHOW_VOUTMODE 1
125#define MENU_SHOW_SCALER2 0
126#define MENU_SHOW_NUBS_BTNS 0
127#define MENU_SHOW_VIBRATION 0
128#define MENU_SHOW_DEADZONE 0
129#define MENU_SHOW_MINIMIZE 0
130#define MENU_SHOW_FULLSCREEN 1
131#define MENU_SHOW_VOLUME 0
132#endif
133
134static int min(int x, int y) { return x < y ? x : y; }
135static int max(int x, int y) { return x > y ? x : y; }
136
137void emu_make_path(char *buff, const char *end, int size)
138{
139 int pos, end_len;
140
141 end_len = strlen(end);
142 pos = plat_get_root_dir(buff, size);
143 strncpy(buff + pos, end, size - pos);
144 buff[size - 1] = 0;
145 if (pos + end_len > size - 1)
146 printf("Warning: path truncated: %s\n", buff);
147}
148
149static int emu_check_save_file(int slot, int *time)
150{
151 char fname[MAXPATHLEN];
152 struct stat status;
153 int ret;
154
155 ret = emu_check_state(slot);
156 if (ret != 0 || time == NULL)
157 return ret == 0 ? 1 : 0;
158
159 ret = get_state_filename(fname, sizeof(fname), slot);
160 if (ret != 0)
161 return 1;
162
163 ret = stat(fname, &status);
164 if (ret != 0)
165 return 1;
166
167 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
168 return 1; // probably bad rtc like on some Caanoos
169
170 *time = status.st_mtime;
171
172 return 1;
173}
174
175static int emu_save_load_game(int load, int unused)
176{
177 int ret;
178
179 if (load) {
180 ret = emu_load_state(state_slot);
181
182 // reflect hle/bios mode from savestate
183 if (Config.HLE)
184 bios_sel = 0;
185 else if (bios_sel == 0 && bioses[1] != NULL)
186 // XXX: maybe find the right bios instead
187 bios_sel = 1;
188 }
189 else
190 ret = emu_save_state(state_slot);
191
192 return ret;
193}
194
195static void rm_namelist_entry(struct dirent **namelist,
196 int count, const char *name)
197{
198 int i;
199
200 for (i = 1; i < count; i++) {
201 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
202 continue;
203
204 if (strcmp(name, namelist[i]->d_name) == 0) {
205 free(namelist[i]);
206 namelist[i] = NULL;
207 break;
208 }
209 }
210}
211
212static int optional_cdimg_filter(struct dirent **namelist, int count,
213 const char *basedir)
214{
215 const char *ext, *p;
216 char buf[256], buf2[256];
217 int i, d, ret, good_cue;
218 struct stat64 statf;
219 FILE *f;
220
221 if (count <= 1)
222 return count;
223
224 for (i = 1; i < count; i++) {
225 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
226 continue;
227
228 ext = strrchr(namelist[i]->d_name, '.');
229 if (ext == NULL) {
230 // should not happen but whatever
231 free(namelist[i]);
232 namelist[i] = NULL;
233 continue;
234 }
235 ext++;
236
237 // first find .cue files and remove files they reference
238 if (strcasecmp(ext, "cue") == 0)
239 {
240 snprintf(buf, sizeof(buf), "%s/%s", basedir,
241 namelist[i]->d_name);
242
243 f = fopen(buf, "r");
244 if (f == NULL) {
245 free(namelist[i]);
246 namelist[i] = NULL;
247 continue;
248 }
249
250 good_cue = 0;
251 while (fgets(buf, sizeof(buf), f)) {
252 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
253 if (ret != 1)
254 ret = sscanf(buf, " FILE %256s", buf2);
255 if (ret != 1)
256 continue;
257
258 p = strrchr(buf2, '/');
259 if (p == NULL)
260 p = strrchr(buf2, '\\');
261 if (p != NULL)
262 p++;
263 else
264 p = buf2;
265
266 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
267 ret = stat64(buf, &statf);
268 if (ret == 0) {
269 rm_namelist_entry(namelist, count, p);
270 good_cue = 1;
271 }
272 }
273 fclose(f);
274
275 if (!good_cue) {
276 free(namelist[i]);
277 namelist[i] = NULL;
278 }
279 continue;
280 }
281
282 p = strcasestr(namelist[i]->d_name, "track");
283 if (p != NULL) {
284 ret = strtoul(p + 5, NULL, 10);
285 if (ret > 1) {
286 free(namelist[i]);
287 namelist[i] = NULL;
288 continue;
289 }
290 }
291 }
292
293 // compact namelist
294 for (i = d = 1; i < count; i++)
295 if (namelist[i] != NULL)
296 namelist[d++] = namelist[i];
297
298 return d;
299}
300
301// propagate menu settings to the emu vars
302static void menu_sync_config(void)
303{
304 static int allow_abs_only_old;
305
306 Config.PsxAuto = 1;
307 if (region > 0) {
308 Config.PsxAuto = 0;
309 Config.PsxType = region - 1;
310 }
311 Config.cycle_multiplier = 10000 / psx_clock;
312
313 switch (in_type_sel1) {
314 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
315 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
316 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
317 }
318 switch (in_type_sel2) {
319 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
320 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
321 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
322 }
323 if (in_evdev_allow_abs_only != allow_abs_only_old) {
324 in_probe();
325 allow_abs_only_old = in_evdev_allow_abs_only;
326 }
327
328 spu_config.iVolume = 768 + 128 * volume_boost;
329 pl_rearmed_cbs.frameskip = frameskip - 1;
330 pl_timing_prepare(Config.PsxType);
331}
332
333static void menu_set_defconfig(void)
334{
335 emu_set_default_config();
336
337 g_opts = 0;
338 g_scaler = SCALE_4_3;
339 g_gamma = 100;
340 volume_boost = 0;
341 frameskip = 1; // 1 - off
342 analog_deadzone = 50;
343 soft_scaling = 1;
344 soft_filter = 0;
345 scanlines = 0;
346 scanline_level = 20;
347 plat_target.vout_fullscreen = 0;
348 psx_clock = DEFAULT_PSX_CLOCK;
349
350 region = 0;
351 in_type_sel1 = in_type_sel2 = 0;
352 in_evdev_allow_abs_only = 0;
353
354 menu_sync_config();
355}
356
357#define CE_CONFIG_STR(val) \
358 { #val, 0, Config.val }
359
360#define CE_CONFIG_VAL(val) \
361 { #val, sizeof(Config.val), &Config.val }
362
363#define CE_STR(val) \
364 { #val, 0, val }
365
366#define CE_INTVAL(val) \
367 { #val, sizeof(val), &val }
368
369#define CE_INTVAL_N(name, val) \
370 { name, sizeof(val), &val }
371
372#define CE_INTVAL_P(val) \
373 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
374
375// 'versioned' var, used when defaults change
376#define CE_CONFIG_STR_V(val, ver) \
377 { #val #ver, 0, Config.val }
378
379#define CE_INTVAL_V(val, ver) \
380 { #val #ver, sizeof(val), &val }
381
382#define CE_INTVAL_PV(val, ver) \
383 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
384
385static const struct {
386 const char *name;
387 size_t len;
388 void *val;
389} config_data[] = {
390 CE_CONFIG_STR(Bios),
391 CE_CONFIG_STR_V(Gpu, 3),
392 CE_CONFIG_STR(Spu),
393// CE_CONFIG_STR(Cdr),
394 CE_CONFIG_VAL(Xa),
395 CE_CONFIG_VAL(Mdec),
396 CE_CONFIG_VAL(Cdda),
397 CE_CONFIG_VAL(Debug),
398 CE_CONFIG_VAL(PsxOut),
399 CE_CONFIG_VAL(icache_emulation),
400 CE_CONFIG_VAL(DisableStalls),
401 CE_CONFIG_VAL(Cpu),
402 CE_CONFIG_VAL(GpuListWalking),
403 CE_CONFIG_VAL(PreciseExceptions),
404 CE_INTVAL(region),
405 CE_INTVAL_V(g_scaler, 3),
406 CE_INTVAL(g_gamma),
407 CE_INTVAL(g_layer_x),
408 CE_INTVAL(g_layer_y),
409 CE_INTVAL(g_layer_w),
410 CE_INTVAL(g_layer_h),
411 CE_INTVAL(soft_filter),
412 CE_INTVAL(scanlines),
413 CE_INTVAL(scanline_level),
414 CE_INTVAL(plat_target.vout_method),
415 CE_INTVAL(plat_target.hwfilter),
416 CE_INTVAL(plat_target.vout_fullscreen),
417 CE_INTVAL(state_slot),
418 CE_INTVAL(cpu_clock),
419 CE_INTVAL(g_opts),
420 CE_INTVAL(in_type_sel1),
421 CE_INTVAL(in_type_sel2),
422 CE_INTVAL(analog_deadzone),
423 CE_INTVAL(memcard1_sel),
424 CE_INTVAL(memcard2_sel),
425 CE_INTVAL(g_autostateld_opt),
426 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
427 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
428 CE_INTVAL_V(frameskip, 4),
429 CE_INTVAL_P(gpu_peops.iUseDither),
430 CE_INTVAL_P(gpu_peops.dwActFixes),
431 CE_INTVAL_P(gpu_unai.lineskip),
432 CE_INTVAL_P(gpu_unai.abe_hack),
433 CE_INTVAL_P(gpu_unai.no_light),
434 CE_INTVAL_P(gpu_unai.no_blend),
435#if 0
436 CE_INTVAL_P(gpu_senquack.ilace_force),
437 CE_INTVAL_P(gpu_senquack.pixel_skip),
438 CE_INTVAL_P(gpu_senquack.lighting),
439 CE_INTVAL_P(gpu_senquack.fast_lighting),
440 CE_INTVAL_P(gpu_senquack.blending),
441 CE_INTVAL_P(gpu_senquack.dithering),
442 CE_INTVAL_P(gpu_senquack.scale_hires),
443#endif
444 CE_INTVAL_P(gpu_neon.allow_interlace),
445 CE_INTVAL_P(gpu_neon.enhancement_enable),
446 CE_INTVAL_P(gpu_neon.enhancement_no_main),
447 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
448 CE_INTVAL_P(gpu_peopsgl.iFilterType),
449 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
450 CE_INTVAL_P(gpu_peopsgl.iUseMask),
451 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
452 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
453 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
454 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
455 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
456 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
457 CE_INTVAL_P(screen_centering_type),
458 CE_INTVAL_P(screen_centering_x),
459 CE_INTVAL_P(screen_centering_y),
460 CE_INTVAL(spu_config.iUseReverb),
461 CE_INTVAL(spu_config.iXAPitch),
462 CE_INTVAL(spu_config.iUseInterpolation),
463 CE_INTVAL(spu_config.iTempo),
464 CE_INTVAL(spu_config.iUseThread),
465 CE_INTVAL(config_save_counter),
466 CE_INTVAL(in_evdev_allow_abs_only),
467 CE_INTVAL(volume_boost),
468 CE_INTVAL(psx_clock),
469 CE_INTVAL(new_dynarec_hacks),
470 CE_INTVAL(in_enable_vibration),
471};
472
473static char *get_cd_label(void)
474{
475 static char trimlabel[33];
476 int j;
477
478 strncpy(trimlabel, CdromLabel, 32);
479 trimlabel[32] = 0;
480 for (j = 31; j >= 0; j--)
481 if (trimlabel[j] == ' ')
482 trimlabel[j] = 0;
483
484 return trimlabel;
485}
486
487static void make_cfg_fname(char *buf, size_t size, int is_game)
488{
489 if (is_game)
490 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
491 else
492 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
493}
494
495static void keys_write_all(FILE *f);
496static char *mystrip(char *str);
497
498static int menu_write_config(int is_game)
499{
500 char cfgfile[MAXPATHLEN];
501 FILE *f;
502 int i;
503
504 config_save_counter++;
505
506 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
507 f = fopen(cfgfile, "w");
508 if (f == NULL) {
509 printf("menu_write_config: failed to open: %s\n", cfgfile);
510 return -1;
511 }
512
513 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
514 fprintf(f, "%s = ", config_data[i].name);
515 switch (config_data[i].len) {
516 case 0:
517 fprintf(f, "%s\n", (char *)config_data[i].val);
518 break;
519 case 1:
520 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
521 break;
522 case 2:
523 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
524 break;
525 case 4:
526 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
527 break;
528 default:
529 printf("menu_write_config: unhandled len %d for %s\n",
530 (int)config_data[i].len, config_data[i].name);
531 break;
532 }
533 }
534
535 keys_write_all(f);
536 fclose(f);
537
538 return 0;
539}
540
541static int menu_do_last_cd_img(int is_get)
542{
543 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
544 char path[256];
545 struct stat64 st;
546 FILE *f;
547 int i, ret = -1;
548
549 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
550 f = fopen(path, is_get ? "r" : "w");
551 if (f == NULL) {
552 ret = -1;
553 goto out;
554 }
555
556 if (is_get) {
557 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
558 last_selected_fname[ret] = 0;
559 mystrip(last_selected_fname);
560 }
561 else
562 fprintf(f, "%s\n", last_selected_fname);
563 fclose(f);
564
565out:
566 if (is_get) {
567 for (i = 0; last_selected_fname[0] == 0
568 || stat64(last_selected_fname, &st) != 0; i++)
569 {
570 if (i >= ARRAY_SIZE(defaults))
571 break;
572 strcpy(last_selected_fname, defaults[i]);
573 }
574 }
575
576 return 0;
577}
578
579static void parse_str_val(char *cval, const char *src)
580{
581 char *tmp;
582 strncpy(cval, src, MAXPATHLEN);
583 cval[MAXPATHLEN - 1] = 0;
584 tmp = strchr(cval, '\n');
585 if (tmp == NULL)
586 tmp = strchr(cval, '\r');
587 if (tmp != NULL)
588 *tmp = 0;
589}
590
591static void keys_load_all(const char *cfg);
592
593static int menu_load_config(int is_game)
594{
595 char cfgfile[MAXPATHLEN];
596 int i, ret = -1;
597 long size;
598 char *cfg;
599 FILE *f;
600
601 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
602 f = fopen(cfgfile, "r");
603 if (f == NULL) {
604 printf("menu_load_config: failed to open: %s\n", cfgfile);
605 goto fail;
606 }
607
608 fseek(f, 0, SEEK_END);
609 size = ftell(f);
610 if (size <= 0) {
611 printf("bad size %ld: %s\n", size, cfgfile);
612 goto fail;
613 }
614
615 cfg = malloc(size + 1);
616 if (cfg == NULL)
617 goto fail;
618
619 fseek(f, 0, SEEK_SET);
620 if (fread(cfg, 1, size, f) != size) {
621 printf("failed to read: %s\n", cfgfile);
622 goto fail_read;
623 }
624 cfg[size] = 0;
625
626 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
627 char *tmp, *tmp2;
628 u32 val;
629
630 tmp = strstr(cfg, config_data[i].name);
631 if (tmp == NULL)
632 continue;
633 tmp += strlen(config_data[i].name);
634 if (strncmp(tmp, " = ", 3) != 0)
635 continue;
636 tmp += 3;
637
638 if (config_data[i].len == 0) {
639 parse_str_val(config_data[i].val, tmp);
640 continue;
641 }
642
643 tmp2 = NULL;
644 val = strtoul(tmp, &tmp2, 16);
645 if (tmp2 == NULL || tmp == tmp2)
646 continue; // parse failed
647
648 switch (config_data[i].len) {
649 case 1:
650 *(u8 *)config_data[i].val = val;
651 break;
652 case 2:
653 *(u16 *)config_data[i].val = val;
654 break;
655 case 4:
656 *(u32 *)config_data[i].val = val;
657 break;
658 default:
659 printf("menu_load_config: unhandled len %d for %s\n",
660 (int)config_data[i].len, config_data[i].name);
661 break;
662 }
663 }
664
665 if (!is_game) {
666 char *tmp = strstr(cfg, "lastcdimg = ");
667 if (tmp != NULL) {
668 tmp += 12;
669 parse_str_val(last_selected_fname, tmp);
670 }
671 }
672
673 keys_load_all(cfg);
674 ret = 0;
675fail_read:
676 free(cfg);
677fail:
678 if (f != NULL)
679 fclose(f);
680
681 menu_sync_config();
682
683 // sync plugins
684 for (i = bios_sel = 0; bioses[i] != NULL; i++)
685 if (strcmp(Config.Bios, bioses[i]) == 0)
686 { bios_sel = i; break; }
687
688 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
689 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
690 { gpu_plugsel = i; break; }
691
692 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
693 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
694 { spu_plugsel = i; break; }
695
696 // memcard selections
697 char mcd1_old[sizeof(Config.Mcd1)];
698 char mcd2_old[sizeof(Config.Mcd2)];
699 strcpy(mcd1_old, Config.Mcd1);
700 strcpy(mcd2_old, Config.Mcd2);
701
702 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
703 if (memcard1_sel == 0)
704 strcpy(Config.Mcd1, "none");
705 else if (memcards[memcard1_sel] != NULL)
706 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
707 MEMCARD_DIR, memcards[memcard1_sel]);
708 }
709 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
710 if (memcard2_sel == 0)
711 strcpy(Config.Mcd2, "none");
712 else if (memcards[memcard2_sel] != NULL)
713 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
714 MEMCARD_DIR, memcards[memcard2_sel]);
715 }
716 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
717 LoadMcds(Config.Mcd1, Config.Mcd2);
718
719 return ret;
720}
721
722static const char *filter_exts[] = {
723 "bin", "img", "mdf", "iso", "cue", "z",
724 #ifdef HAVE_CHD
725 "chd",
726 #endif
727 "bz", "znx", "pbp", "cbn", NULL
728};
729
730// rrrr rggg gggb bbbb
731static unsigned short fname2color(const char *fname)
732{
733 static const char *other_exts[] = {
734 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
735 };
736 const char *ext = strrchr(fname, '.');
737 int i;
738
739 if (ext == NULL)
740 return 0xffff;
741 ext++;
742 for (i = 0; filter_exts[i] != NULL; i++)
743 if (strcasecmp(ext, filter_exts[i]) == 0)
744 return 0x7bff;
745 for (i = 0; i < array_size(other_exts); i++)
746 if (strcasecmp(ext, other_exts[i]) == 0)
747 return 0xa514;
748 return 0xffff;
749}
750
751static void draw_savestate_bg(int slot);
752
753#define MENU_ALIGN_LEFT
754#ifndef HAVE_PRE_ARMV7 // assume hires device
755#define MENU_X2 1
756#else
757#define MENU_X2 0
758#endif
759
760#include "libpicofe/menu.c"
761
762// a bit of black magic here
763static void draw_savestate_bg(int slot)
764{
765 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
766 int x, y, w, h;
767 char fname[MAXPATHLEN];
768 GPUFreeze_t *gpu;
769 u16 *s, *d;
770 gzFile f;
771 int ret;
772 u32 tmp;
773
774 ret = get_state_filename(fname, sizeof(fname), slot);
775 if (ret != 0)
776 return;
777
778 f = gzopen(fname, "rb");
779 if (f == NULL)
780 return;
781
782 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
783 fprintf(stderr, "gzseek failed: %d\n", ret);
784 gzclose(f);
785 return;
786 }
787
788 gpu = malloc(sizeof(*gpu));
789 if (gpu == NULL) {
790 gzclose(f);
791 return;
792 }
793
794 ret = gzread(f, gpu, sizeof(*gpu));
795 gzclose(f);
796 if (ret != sizeof(*gpu)) {
797 fprintf(stderr, "gzread failed\n");
798 goto out;
799 }
800
801 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
802
803 if (gpu->ulStatus & 0x800000)
804 goto out; // disabled
805
806 x = gpu->ulControl[5] & 0x3ff;
807 y = (gpu->ulControl[5] >> 10) & 0x1ff;
808 w = psx_widths[(gpu->ulStatus >> 16) & 7];
809 tmp = gpu->ulControl[7];
810 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
811 if (gpu->ulStatus & 0x80000) // doubleheight
812 h *= 2;
813 if (h <= 0 || h > 512)
814 goto out;
815 if (y > 512 - 64)
816 y = 0;
817 if (y + h > 512)
818 h = 512 - y;
819 s = (u16 *)gpu->psxVRam + y * 1024 + x;
820
821 x = max(0, g_menuscreen_w - w) & ~3;
822 y = max(0, g_menuscreen_h / 2 - h / 2);
823 w = min(g_menuscreen_w, w);
824 h = min(g_menuscreen_h, h);
825 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
826
827 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
828 if (gpu->ulStatus & 0x200000)
829 bgr888_to_rgb565(d, s, w * 3);
830 else
831 bgr555_to_rgb565(d, s, w * 2);
832
833 // darken this so that menu text is visible
834 if (g_menuscreen_w - w < 320)
835 menu_darken_bg(d, d, w, 0);
836 }
837
838out:
839 free(gpu);
840}
841
842// -------------- key config --------------
843
844me_bind_action me_ctrl_actions[] =
845{
846 { "UP ", 1 << DKEY_UP},
847 { "DOWN ", 1 << DKEY_DOWN },
848 { "LEFT ", 1 << DKEY_LEFT },
849 { "RIGHT ", 1 << DKEY_RIGHT },
850 { "TRIANGLE", 1 << DKEY_TRIANGLE },
851 { "CIRCLE ", 1 << DKEY_CIRCLE },
852 { "CROSS ", 1 << DKEY_CROSS },
853 { "SQUARE ", 1 << DKEY_SQUARE },
854 { "L1 ", 1 << DKEY_L1 },
855 { "R1 ", 1 << DKEY_R1 },
856 { "L2 ", 1 << DKEY_L2 },
857 { "R2 ", 1 << DKEY_R2 },
858 { "L3 ", 1 << DKEY_L3 },
859 { "R3 ", 1 << DKEY_R3 },
860 { "START ", 1 << DKEY_START },
861 { "SELECT ", 1 << DKEY_SELECT },
862 { NULL, 0 }
863};
864
865me_bind_action emuctrl_actions[] =
866{
867 { "Save State ", 1 << SACTION_SAVE_STATE },
868 { "Load State ", 1 << SACTION_LOAD_STATE },
869 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
870 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
871 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
872 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
873 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
874#ifndef HAVE_PRE_ARMV7
875 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
876#endif
877 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
878#if MENU_SHOW_MINIMIZE
879 { "Minimize ", 1 << SACTION_MINIMIZE },
880#endif
881#if MENU_SHOW_FULLSCREEN
882 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
883#endif
884 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
885 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
886 { "Gun A button ", 1 << SACTION_GUN_A },
887 { "Gun B button ", 1 << SACTION_GUN_B },
888 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
889#if MENU_SHOW_VOLUME
890 { "Volume Up ", 1 << SACTION_VOLUME_UP },
891 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
892#endif
893 { NULL, 0 }
894};
895
896static char *mystrip(char *str)
897{
898 int i, len;
899
900 len = strlen(str);
901 for (i = 0; i < len; i++)
902 if (str[i] != ' ') break;
903 if (i > 0) memmove(str, str + i, len - i + 1);
904
905 len = strlen(str);
906 for (i = len - 1; i >= 0; i--)
907 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
908 str[i+1] = 0;
909
910 return str;
911}
912
913static void get_line(char *d, size_t size, const char *s)
914{
915 const char *pe;
916 size_t len;
917
918 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
919 ;
920 len = pe - s;
921 if (len > size - 1)
922 len = size - 1;
923 strncpy(d, s, len);
924 d[len] = 0;
925}
926
927static void keys_write_all(FILE *f)
928{
929 int d;
930
931 for (d = 0; d < IN_MAX_DEVS; d++)
932 {
933 const int *binds = in_get_dev_binds(d);
934 const char *name = in_get_dev_name(d, 0, 0);
935 int k, count = 0;
936
937 if (binds == NULL || name == NULL)
938 continue;
939
940 fprintf(f, "binddev = %s\n", name);
941 in_get_config(d, IN_CFG_BIND_COUNT, &count);
942
943 for (k = 0; k < count; k++)
944 {
945 int i, kbinds, mask;
946 char act[32];
947
948 act[0] = act[31] = 0;
949 name = in_get_key_name(d, k);
950
951 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
952 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
953 mask = me_ctrl_actions[i].mask;
954 if (mask & kbinds) {
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
957 kbinds &= ~mask;
958 }
959 mask = me_ctrl_actions[i].mask << 16;
960 if (mask & kbinds) {
961 strncpy(act, me_ctrl_actions[i].name, 31);
962 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
963 kbinds &= ~mask;
964 }
965 }
966
967 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
968 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
969 mask = emuctrl_actions[i].mask;
970 if (mask & kbinds) {
971 strncpy(act, emuctrl_actions[i].name, 31);
972 fprintf(f, "bind %s = %s\n", name, mystrip(act));
973 kbinds &= ~mask;
974 }
975 }
976 }
977
978 for (k = 0; k < array_size(in_adev); k++)
979 {
980 if (in_adev[k] == d)
981 fprintf(f, "bind_analog = %d\n", k);
982 }
983 }
984}
985
986static int parse_bind_val(const char *val, int *type)
987{
988 int i;
989
990 *type = IN_BINDTYPE_NONE;
991 if (val[0] == 0)
992 return 0;
993
994 if (strncasecmp(val, "player", 6) == 0)
995 {
996 int player, shift = 0;
997 player = atoi(val + 6) - 1;
998
999 if ((unsigned int)player > 1)
1000 return -1;
1001 if (player == 1)
1002 shift = 16;
1003
1004 *type = IN_BINDTYPE_PLAYER12;
1005 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1006 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1007 return me_ctrl_actions[i].mask << shift;
1008 }
1009 }
1010 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1011 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1012 *type = IN_BINDTYPE_EMU;
1013 return emuctrl_actions[i].mask;
1014 }
1015 }
1016
1017 return -1;
1018}
1019
1020static void keys_load_all(const char *cfg)
1021{
1022 char dev[256], key[128], *act;
1023 const char *p;
1024 int bind, bindtype;
1025 int ret, dev_id;
1026
1027 p = cfg;
1028 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1029 p += 10;
1030
1031 // don't strip 'dev' because there are weird devices
1032 // with names with space at the end
1033 get_line(dev, sizeof(dev), p);
1034
1035 dev_id = in_config_parse_dev(dev);
1036 if (dev_id < 0) {
1037 printf("input: can't handle dev: %s\n", dev);
1038 continue;
1039 }
1040
1041 in_unbind_all(dev_id, -1, -1);
1042 while ((p = strstr(p, "bind"))) {
1043 if (strncmp(p, "binddev = ", 10) == 0)
1044 break;
1045
1046 if (strncmp(p, "bind_analog", 11) == 0) {
1047 ret = sscanf(p, "bind_analog = %d", &bind);
1048 p += 11;
1049 if (ret != 1) {
1050 printf("input: parse error: %16s..\n", p);
1051 continue;
1052 }
1053 if ((unsigned int)bind >= array_size(in_adev)) {
1054 printf("input: analog id %d out of range\n", bind);
1055 continue;
1056 }
1057 in_adev[bind] = dev_id;
1058 continue;
1059 }
1060
1061 p += 4;
1062 if (*p != ' ') {
1063 printf("input: parse error: %16s..\n", p);
1064 continue;
1065 }
1066
1067 get_line(key, sizeof(key), p);
1068 act = strchr(key, '=');
1069 if (act == NULL) {
1070 printf("parse failed: %16s..\n", p);
1071 continue;
1072 }
1073 *act = 0;
1074 act++;
1075 mystrip(key);
1076 mystrip(act);
1077
1078 bind = parse_bind_val(act, &bindtype);
1079 if (bind != -1 && bind != 0) {
1080 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1081 in_config_bind_key(dev_id, key, bind, bindtype);
1082 }
1083 else
1084 lprintf("config: unhandled action \"%s\"\n", act);
1085 }
1086 }
1087 in_clean_binds();
1088}
1089
1090static int key_config_loop_wrap(int id, int keys)
1091{
1092 switch (id) {
1093 case MA_CTRL_PLAYER1:
1094 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1095 break;
1096 case MA_CTRL_PLAYER2:
1097 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1098 break;
1099 case MA_CTRL_EMU:
1100 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1101 break;
1102 default:
1103 break;
1104 }
1105 return 0;
1106}
1107
1108static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1109 "Might cause problems with real analog sticks";
1110static const char *adevnames[IN_MAX_DEVS + 2];
1111static int stick_sel[2];
1112
1113static menu_entry e_menu_keyconfig_analog[] =
1114{
1115 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1116 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1117 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1118 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1119 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1120 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1121 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1122 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1123 mee_end,
1124};
1125
1126static int key_config_analog(int id, int keys)
1127{
1128 int i, d, count, sel = 0;
1129 int sel2dev_map[IN_MAX_DEVS];
1130
1131 memset(adevnames, 0, sizeof(adevnames));
1132 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1133 memset(stick_sel, 0, sizeof(stick_sel));
1134
1135 adevnames[0] = "None";
1136 i = 1;
1137 for (d = 0; d < IN_MAX_DEVS; d++)
1138 {
1139 const char *name = in_get_dev_name(d, 0, 1);
1140 if (name == NULL)
1141 continue;
1142
1143 count = 0;
1144 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1145 if (count == 0)
1146 continue;
1147
1148 if (in_adev[0] == d) stick_sel[0] = i;
1149 if (in_adev[1] == d) stick_sel[1] = i;
1150 sel2dev_map[i] = d;
1151 adevnames[i++] = name;
1152 }
1153 adevnames[i] = NULL;
1154
1155 me_loop(e_menu_keyconfig_analog, &sel);
1156
1157 in_adev[0] = sel2dev_map[stick_sel[0]];
1158 in_adev[1] = sel2dev_map[stick_sel[1]];
1159
1160 return 0;
1161}
1162
1163static const char *mgn_dev_name(int id, int *offs)
1164{
1165 const char *name = NULL;
1166 static int it = 0;
1167
1168 if (id == MA_CTRL_DEV_FIRST)
1169 it = 0;
1170
1171 for (; it < IN_MAX_DEVS; it++) {
1172 name = in_get_dev_name(it, 1, 1);
1173 if (name != NULL)
1174 break;
1175 }
1176
1177 it++;
1178 return name;
1179}
1180
1181static const char *mgn_saveloadcfg(int id, int *offs)
1182{
1183 return "";
1184}
1185
1186static int mh_savecfg(int id, int keys)
1187{
1188 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1189 menu_update_msg("config saved");
1190 else
1191 menu_update_msg("failed to write config");
1192
1193 return 1;
1194}
1195
1196static int mh_input_rescan(int id, int keys)
1197{
1198 //menu_sync_config();
1199 in_probe();
1200 menu_update_msg("rescan complete.");
1201
1202 return 0;
1203}
1204
1205static const char *men_in_type_sel[] = {
1206 "Standard (SCPH-1080)",
1207 "Analog (SCPH-1150)",
1208 "GunCon",
1209 NULL
1210};
1211static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1212static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1213static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1214
1215static menu_entry e_menu_keyconfig[] =
1216{
1217 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1218 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1219 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1220 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1221 mee_label (""),
1222 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1223 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1224 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1225 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1226 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1227 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1228 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1229 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1230 mee_handler ("Rescan devices:", mh_input_rescan),
1231 mee_label (""),
1232 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1236 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1237 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1238 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1239 mee_end,
1240};
1241
1242static int menu_loop_keyconfig(int id, int keys)
1243{
1244 static int sel = 0;
1245
1246// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1247 me_loop(e_menu_keyconfig, &sel);
1248 return 0;
1249}
1250
1251// ------------ gfx options menu ------------
1252
1253static const char *men_scaler[] = {
1254 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1255};
1256static const char *men_soft_filter[] = { "None",
1257#ifdef __ARM_NEON__
1258 "scale2x", "eagle2x",
1259#endif
1260 NULL };
1261static const char *men_dummy[] = { NULL };
1262static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
1263static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1264 "int. 4:3 - uses integer if possible, else fractional";
1265static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1266 "using d-pad or move it using R+d-pad";
1267static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1268static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1269#ifdef __ARM_NEON__
1270static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1271#endif
1272
1273static int menu_loop_cscaler(int id, int keys)
1274{
1275 unsigned int inp;
1276
1277 g_scaler = SCALE_CUSTOM;
1278
1279 plat_gvideo_open(Config.PsxType);
1280
1281 for (;;)
1282 {
1283 menu_draw_begin(0, 1);
1284 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1285 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1286 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1287 menu_draw_end();
1288
1289 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1290 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1291 if (inp & PBTN_UP) g_layer_y--;
1292 if (inp & PBTN_DOWN) g_layer_y++;
1293 if (inp & PBTN_LEFT) g_layer_x--;
1294 if (inp & PBTN_RIGHT) g_layer_x++;
1295 if (!(inp & PBTN_R)) {
1296 if (inp & PBTN_UP) g_layer_h += 2;
1297 if (inp & PBTN_DOWN) g_layer_h -= 2;
1298 if (inp & PBTN_LEFT) g_layer_w += 2;
1299 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1300 }
1301 if (inp & (PBTN_MOK|PBTN_MBACK))
1302 break;
1303
1304 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1305 if (g_layer_x < 0) g_layer_x = 0;
1306 if (g_layer_x > 640) g_layer_x = 640;
1307 if (g_layer_y < 0) g_layer_y = 0;
1308 if (g_layer_y > 420) g_layer_y = 420;
1309 if (g_layer_w < 160) g_layer_w = 160;
1310 if (g_layer_h < 60) g_layer_h = 60;
1311 if (g_layer_x + g_layer_w > 800)
1312 g_layer_w = 800 - g_layer_x;
1313 if (g_layer_y + g_layer_h > 480)
1314 g_layer_h = 480 - g_layer_y;
1315 // resize the layer
1316 plat_gvideo_open(Config.PsxType);
1317 }
1318 }
1319
1320 plat_gvideo_close();
1321
1322 return 0;
1323}
1324
1325static menu_entry e_menu_gfx_options[] =
1326{
1327 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1328 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1329 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1330 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1331 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1332 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1333#ifdef __ARM_NEON__
1334 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1335 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1336#endif
1337 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1338// mee_onoff ("Vsync", 0, vsync, 1),
1339 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1340 mee_end,
1341};
1342
1343static int menu_loop_gfx_options(int id, int keys)
1344{
1345 static int sel = 0;
1346
1347 me_loop(e_menu_gfx_options, &sel);
1348
1349 return 0;
1350}
1351
1352// ------------ bios/plugins ------------
1353
1354#ifdef BUILTIN_GPU_NEON
1355
1356static const char h_gpu_neon[] =
1357 "Configure built-in NEON GPU plugin";
1358static const char h_gpu_neon_enhanced[] =
1359 "Renders in double resolution at the cost of lower performance\n"
1360 "(not available for high resolution games)";
1361static const char h_gpu_neon_enhanced_hack[] =
1362 "Speed hack for above option (glitches some games)";
1363static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1364
1365static menu_entry e_menu_plugin_gpu_neon[] =
1366{
1367 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1368 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1369 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1370 mee_end,
1371};
1372
1373static int menu_loop_plugin_gpu_neon(int id, int keys)
1374{
1375 static int sel = 0;
1376 me_loop(e_menu_plugin_gpu_neon, &sel);
1377 return 0;
1378}
1379
1380#endif
1381
1382static menu_entry e_menu_plugin_gpu_unai[] =
1383{
1384 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1385 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1386 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1387 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1388 mee_end,
1389};
1390
1391static int menu_loop_plugin_gpu_unai(int id, int keys)
1392{
1393 int sel = 0;
1394 me_loop(e_menu_plugin_gpu_unai, &sel);
1395 return 0;
1396}
1397
1398static menu_entry e_menu_plugin_gpu_senquack[] =
1399{
1400#if 0
1401 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1402 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1403 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1404 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1405 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1406 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1407#endif
1408 mee_end,
1409};
1410
1411static int menu_loop_plugin_gpu_senquack(int id, int keys)
1412{
1413 int sel = 0;
1414 me_loop(e_menu_plugin_gpu_senquack, &sel);
1415 return 0;
1416}
1417
1418
1419static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1420//static const char h_gpu_0[] = "Needed for Chrono Cross";
1421static const char h_gpu_1[] = "Capcom fighting games";
1422static const char h_gpu_2[] = "Black screens in Lunar";
1423static const char h_gpu_3[] = "Compatibility mode";
1424static const char h_gpu_6[] = "Pandemonium 2";
1425//static const char h_gpu_7[] = "Skip every second frame";
1426static const char h_gpu_8[] = "Needed by Dark Forces";
1427static const char h_gpu_9[] = "better g-colors, worse textures";
1428static const char h_gpu_10[] = "Toggle busy flags after drawing";
1429
1430static menu_entry e_menu_plugin_gpu_peops[] =
1431{
1432 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1433// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1434 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1435 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1436 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1437 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1438// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1439 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1440 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1441 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1442 mee_end,
1443};
1444
1445static int menu_loop_plugin_gpu_peops(int id, int keys)
1446{
1447 static int sel = 0;
1448 me_loop(e_menu_plugin_gpu_peops, &sel);
1449 return 0;
1450}
1451
1452static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1453 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1454static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1455
1456static menu_entry e_menu_plugin_gpu_peopsgl[] =
1457{
1458 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1459 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1460 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1461 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1462 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1463 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1464 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1465 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1466 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1467 mee_label ("Fixes/hacks:"),
1468 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1469 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1470 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1471 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1472 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1473 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1474 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1475 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1476 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1477 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1478 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1479 mee_end,
1480};
1481
1482static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1483{
1484 static int sel = 0;
1485 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1486 return 0;
1487}
1488
1489static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1490static const char h_spu_volboost[] = "Large values cause distortion";
1491static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1492 "This is inaccurate and breaks games";
1493
1494static menu_entry e_menu_plugin_spu[] =
1495{
1496 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1497 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1498 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1499 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1500 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1501 mee_end,
1502};
1503
1504static int menu_loop_plugin_spu(int id, int keys)
1505{
1506 static int sel = 0;
1507 me_loop(e_menu_plugin_spu, &sel);
1508 return 0;
1509}
1510
1511static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1512 "savestates and can't be changed there. Must save\n"
1513 "config and reload the game for change to take effect";
1514static const char h_plugin_gpu[] =
1515#ifdef BUILTIN_GPU_NEON
1516 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1517#endif
1518 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1519 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1520 "gpu_senquack is more accurate but slower\n"
1521 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1522 "must save config and reload the game if changed";
1523static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1524 "must save config and reload the game if changed";
1525static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1526static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1527static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1528static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1529static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1530
1531static menu_entry e_menu_plugin_options[] =
1532{
1533 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1534 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1535 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1536#ifdef BUILTIN_GPU_NEON
1537 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1538#endif
1539 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1540 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1541 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1542 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1543 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1544 mee_end,
1545};
1546
1547static menu_entry e_menu_main2[];
1548
1549static int menu_loop_plugin_options(int id, int keys)
1550{
1551 static int sel = 0;
1552 me_loop(e_menu_plugin_options, &sel);
1553
1554 // sync BIOS/plugins
1555 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1556 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1557 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1558 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1559
1560 return 0;
1561}
1562
1563// ------------ adv options menu ------------
1564
1565#ifndef DRC_DISABLE
1566static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1567static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1568static const char h_cfg_gteunn[] = "May cause graphical glitches";
1569static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1570#endif
1571static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1572
1573static menu_entry e_menu_speed_hacks[] =
1574{
1575#ifndef DRC_DISABLE
1576 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1577 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1578 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1579 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1580#endif
1581 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1582 mee_end,
1583};
1584
1585static int menu_loop_speed_hacks(int id, int keys)
1586{
1587 static int sel = 0;
1588 menu_iopts[0] = Config.DisableStalls;
1589 me_loop(e_menu_speed_hacks, &sel);
1590 Config.DisableStalls = menu_iopts[0];
1591 return 0;
1592}
1593
1594static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1595
1596static const char h_cfg_cpul[] = "Shows CPU usage in %";
1597static const char h_cfg_spu[] = "Shows active SPU channels\n"
1598 "(green: normal, red: fmod, blue: noise)";
1599static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1600static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1601static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1602 "(proper .cue/.bin dump is needed otherwise)";
1603#ifndef DRC_DISABLE
1604static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1605 "Might be useful to overcome some dynarec bugs";
1606#endif
1607static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1608static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1609static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1610 "and exceptions (slow, interpreter only, keep off)";
1611static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1612 "causes a performance hit";
1613static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1614 "(adjust this if the game is too slow/too fast/hangs)";
1615
1616enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1617
1618static menu_entry e_menu_adv_options[] =
1619{
1620 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1621 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1622 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1623 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1624 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1625 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1626 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1627 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1628#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1629 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1630#endif
1631 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1632 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1633 mee_end,
1634};
1635
1636static int menu_loop_adv_options(int id, int keys)
1637{
1638 static int sel = 0;
1639 static struct {
1640 boolean *opt;
1641 int *mopt;
1642 } opts[] = {
1643 { &Config.Xa, &menu_iopts[AMO_XA] },
1644 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1645 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1646 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1647 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1648 };
1649 int i;
1650 for (i = 0; i < ARRAY_SIZE(opts); i++)
1651 *opts[i].mopt = *opts[i].opt;
1652 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1653
1654 me_loop(e_menu_adv_options, &sel);
1655
1656 for (i = 0; i < ARRAY_SIZE(opts); i++)
1657 *opts[i].opt = *opts[i].mopt;
1658 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1659
1660 return 0;
1661}
1662
1663// ------------ options menu ------------
1664
1665static int mh_restore_defaults(int id, int keys)
1666{
1667 menu_set_defconfig();
1668 menu_update_msg("defaults restored");
1669 return 1;
1670}
1671
1672static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1673static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1674/*
1675static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1676static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1677 "loading state or both";
1678*/
1679static const char h_restore_def[] = "Switches back to default / recommended\n"
1680 "configuration";
1681static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1682
1683static menu_entry e_menu_options[] =
1684{
1685// mee_range ("Save slot", 0, state_slot, 0, 9),
1686// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1687 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1688 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1689 mee_enum ("Region", 0, region, men_region),
1690 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1691#ifdef C64X_DSP
1692 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1693#else
1694 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1695#endif
1696 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1697 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1698 mee_handler ("[Advanced]", menu_loop_adv_options),
1699 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1700 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1701 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1702 mee_end,
1703};
1704
1705static int menu_loop_options(int id, int keys)
1706{
1707 static int sel = 0;
1708
1709 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1710 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1711 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1712
1713 me_loop(e_menu_options, &sel);
1714
1715 return 0;
1716}
1717
1718// ------------ debug menu ------------
1719
1720static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1721{
1722 int w = min(g_menuscreen_w, 1024);
1723 int h = min(g_menuscreen_h, 512);
1724 u16 *d = g_menuscreen_ptr;
1725 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1726 char buff[64];
1727 int ty = 1;
1728
1729 gpuf->ulFreezeVersion = 1;
1730 if (GPU_freeze != NULL)
1731 GPU_freeze(1, gpuf);
1732
1733 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1734 bgr555_to_rgb565(d, s, w * 2);
1735
1736 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1737 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1738 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1739 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1740 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1741}
1742
1743static void debug_menu_loop(void)
1744{
1745 int inp, df_x = 0, df_y = 0;
1746 GPUFreeze_t *gpuf;
1747
1748 gpuf = malloc(sizeof(*gpuf));
1749 if (gpuf == NULL)
1750 return;
1751
1752 while (1)
1753 {
1754 menu_draw_begin(0, 1);
1755 draw_frame_debug(gpuf, df_x, df_y);
1756 menu_draw_end();
1757
1758 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1759 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1760 if (inp & PBTN_MBACK) break;
1761 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1762 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1763 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1764 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1765 }
1766
1767 free(gpuf);
1768}
1769
1770// --------- memcard manager ---------
1771
1772static void draw_mc_icon(int dx, int dy, const u16 *s)
1773{
1774 u16 *d;
1775 int x, y, l, p;
1776
1777 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1778
1779 for (y = 0; y < 16; y++, s += 16) {
1780 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1781 for (x = 0; x < 16; x++) {
1782 p = s[x];
1783 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1784 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1785 }
1786 }
1787 }
1788}
1789
1790static void draw_mc_bg(void)
1791{
1792 McdBlock *blocks1, *blocks2;
1793 int maxicons = 15;
1794 int i, y, row2;
1795
1796 blocks1 = malloc(15 * sizeof(blocks1[0]));
1797 blocks2 = malloc(15 * sizeof(blocks1[0]));
1798 if (blocks1 == NULL || blocks2 == NULL)
1799 goto out;
1800
1801 for (i = 0; i < 15; i++) {
1802 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1803 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1804 }
1805
1806 menu_draw_begin(1, 1);
1807
1808 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1809
1810 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1811 if (y < 0) {
1812 // doesn't fit..
1813 y = 0;
1814 maxicons = g_menuscreen_h / 32;
1815 }
1816
1817 row2 = g_menuscreen_w / 2;
1818 for (i = 0; i < maxicons; i++) {
1819 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1820 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1821
1822 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1823 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1824 }
1825
1826 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1827
1828 menu_draw_end();
1829out:
1830 free(blocks1);
1831 free(blocks2);
1832}
1833
1834static void handle_memcard_sel(void)
1835{
1836 strcpy(Config.Mcd1, "none");
1837 if (memcard1_sel != 0)
1838 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1839 strcpy(Config.Mcd2, "none");
1840 if (memcard2_sel != 0)
1841 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1842 LoadMcds(Config.Mcd1, Config.Mcd2);
1843 draw_mc_bg();
1844}
1845
1846static menu_entry e_memcard_options[] =
1847{
1848 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1849 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1850 mee_end,
1851};
1852
1853static int menu_loop_memcards(int id, int keys)
1854{
1855 static int sel = 0;
1856 char *p;
1857 int i;
1858
1859 memcard1_sel = memcard2_sel = 0;
1860 p = strrchr(Config.Mcd1, '/');
1861 if (p != NULL)
1862 for (i = 0; memcards[i] != NULL; i++)
1863 if (strcmp(p + 1, memcards[i]) == 0)
1864 { memcard1_sel = i; break; }
1865 p = strrchr(Config.Mcd2, '/');
1866 if (p != NULL)
1867 for (i = 0; memcards[i] != NULL; i++)
1868 if (strcmp(p + 1, memcards[i]) == 0)
1869 { memcard2_sel = i; break; }
1870
1871 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1872
1873 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1874
1875 return 0;
1876}
1877
1878// ------------ cheats menu ------------
1879
1880static void draw_cheatlist(int sel)
1881{
1882 int max_cnt, start, i, pos, active;
1883
1884 max_cnt = g_menuscreen_h / me_sfont_h;
1885 start = max_cnt / 2 - sel;
1886
1887 menu_draw_begin(1, 1);
1888
1889 for (i = 0; i < NumCheats; i++) {
1890 pos = start + i;
1891 if (pos < 0) continue;
1892 if (pos >= max_cnt) break;
1893 active = Cheats[i].Enabled;
1894 smalltext_out16(14, pos * me_sfont_h,
1895 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1896 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1897 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1898 }
1899 pos = start + i;
1900 if (pos < max_cnt)
1901 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1902
1903 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1904 menu_draw_end();
1905}
1906
1907static void menu_loop_cheats(void)
1908{
1909 static int menu_sel = 0;
1910 int inp;
1911
1912 for (;;)
1913 {
1914 draw_cheatlist(menu_sel);
1915 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1916 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1917 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1918 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1919 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1920 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1921 if (inp & PBTN_MOK) { // action
1922 if (menu_sel < NumCheats)
1923 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1924 else break;
1925 }
1926 if (inp & PBTN_MBACK)
1927 break;
1928 }
1929}
1930
1931// --------- main menu help ----------
1932
1933static void menu_bios_warn(void)
1934{
1935 int inp;
1936 static const char msg[] =
1937 "You don't seem to have copied any BIOS\n"
1938 "files to\n"
1939 MENU_BIOS_PATH "\n\n"
1940
1941 "While many games work fine with fake\n"
1942 "(HLE) BIOS, others (like MGS and FF8)\n"
1943 "require BIOS to work.\n"
1944 "After copying the file, you'll also need\n"
1945 "to select it in the emu's menu:\n"
1946 "options->[BIOS/Plugins]\n\n"
1947 "The file is usually named SCPH1001.BIN,\n"
1948 "but other not compressed files can be\n"
1949 "used too.\n\n"
1950 "Press %s or %s to continue";
1951 char tmp_msg[sizeof(msg) + 64];
1952
1953 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1954 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1955 while (1)
1956 {
1957 draw_menu_message(tmp_msg, NULL);
1958
1959 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1960 if (inp & (PBTN_MBACK|PBTN_MOK))
1961 return;
1962 }
1963}
1964
1965// ------------ main menu ------------
1966
1967static menu_entry e_menu_main[];
1968
1969static void draw_frame_main(void)
1970{
1971 struct tm *tmp;
1972 time_t ltime;
1973 int capacity;
1974 char ltime_s[16];
1975 char buff[64];
1976 char *out;
1977
1978 if (CdromId[0] != 0) {
1979 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1980 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1981 Config.HLE ? "HLE" : "BIOS");
1982 smalltext_out16(4, 1, buff, 0x105f);
1983 }
1984
1985 if (ready_to_go) {
1986 capacity = plat_target_bat_capacity_get();
1987 ltime = time(NULL);
1988 tmp = localtime(&ltime);
1989 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1990 if (capacity >= 0) {
1991 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1992 out = buff;
1993 }
1994 else
1995 out = ltime_s;
1996 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1997 }
1998}
1999
2000static void draw_frame_credits(void)
2001{
2002 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2003}
2004
2005static const char credits_text[] =
2006 "PCSX-ReARMed\n\n"
2007 "(C) 1999-2003 PCSX Team\n"
2008 "(C) 2005-2009 PCSX-df Team\n"
2009 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2010 "ARM recompiler (C) 2009-2011 Ari64\n"
2011#ifdef BUILTIN_GPU_NEON
2012 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2013#endif
2014 "PEOpS GPU and SPU by Pete Bernert\n"
2015 " and the P.E.Op.S. team\n"
2016 "PCSX4ALL plugin by PCSX4ALL team\n"
2017 " Chui, Franxis, Unai\n\n"
2018 "integration, optimization and\n"
2019 " frontend (C) 2010-2015 notaz\n";
2020
2021static int reset_game(void)
2022{
2023 // sanity check
2024 if (bios_sel == 0 && !Config.HLE)
2025 return -1;
2026
2027 ClosePlugins();
2028 OpenPlugins();
2029 SysReset();
2030 if (Config.HLE) {
2031 if (LoadCdrom() == -1)
2032 return -1;
2033 }
2034 return 0;
2035}
2036
2037static int reload_plugins(const char *cdimg)
2038{
2039 pl_vout_buf = NULL;
2040
2041 ClosePlugins();
2042
2043 set_cd_image(cdimg);
2044 LoadPlugins();
2045 pcnt_hook_plugins();
2046 NetOpened = 0;
2047 if (OpenPlugins() == -1) {
2048 menu_update_msg("failed to open plugins");
2049 return -1;
2050 }
2051 plugin_call_rearmed_cbs();
2052
2053 cdrIsoMultidiskCount = 1;
2054 CdromId[0] = '\0';
2055 CdromLabel[0] = '\0';
2056
2057 return 0;
2058}
2059
2060static int run_bios(void)
2061{
2062 boolean origSlowBoot = Config.SlowBoot;
2063
2064 if (bios_sel == 0)
2065 return -1;
2066
2067 ready_to_go = 0;
2068 if (reload_plugins(NULL) != 0)
2069 return -1;
2070 Config.SlowBoot = 1;
2071 SysReset();
2072 Config.SlowBoot = origSlowBoot;
2073
2074 ready_to_go = 1;
2075 return 0;
2076}
2077
2078static int run_exe(void)
2079{
2080 const char *exts[] = { "exe", NULL };
2081 const char *fname;
2082
2083 fname = menu_loop_romsel(last_selected_fname,
2084 sizeof(last_selected_fname), exts, NULL);
2085 if (fname == NULL)
2086 return -1;
2087
2088 ready_to_go = 0;
2089 if (reload_plugins(NULL) != 0)
2090 return -1;
2091
2092 SysReset();
2093 if (Load(fname) != 0) {
2094 menu_update_msg("exe load failed, bad file?");
2095 printf("meh\n");
2096 return -1;
2097 }
2098
2099 ready_to_go = 1;
2100 return 0;
2101}
2102
2103static int run_cd_image(const char *fname)
2104{
2105 int autoload_state = g_autostateld_opt;
2106
2107 ready_to_go = 0;
2108 reload_plugins(fname);
2109
2110 // always autodetect, menu_sync_config will override as needed
2111 Config.PsxAuto = 1;
2112
2113 if (CheckCdrom() == -1) {
2114 // Only check the CD if we are starting the console with a CD
2115 ClosePlugins();
2116 menu_update_msg("unsupported/invalid CD image");
2117 return -1;
2118 }
2119
2120 SysReset();
2121
2122 // Read main executable directly from CDRom and start it
2123 if (LoadCdrom() == -1) {
2124 ClosePlugins();
2125 menu_update_msg("failed to load CD image");
2126 return -1;
2127 }
2128
2129 emu_on_new_cd(1);
2130 ready_to_go = 1;
2131
2132 if (autoload_state) {
2133 unsigned int newest = 0;
2134 int time, slot, newest_slot = -1;
2135
2136 for (slot = 0; slot < 10; slot++) {
2137 if (emu_check_save_file(slot, &time)) {
2138 if ((unsigned int)time > newest) {
2139 newest = time;
2140 newest_slot = slot;
2141 }
2142 }
2143 }
2144
2145 if (newest_slot >= 0) {
2146 lprintf("autoload slot %d\n", newest_slot);
2147 emu_load_state(newest_slot);
2148 }
2149 else {
2150 lprintf("no save to autoload.\n");
2151 }
2152 }
2153
2154 return 0;
2155}
2156
2157static int romsel_run(void)
2158{
2159 int prev_gpu, prev_spu;
2160 const char *fname;
2161
2162 fname = menu_loop_romsel(last_selected_fname,
2163 sizeof(last_selected_fname), filter_exts,
2164 optional_cdimg_filter);
2165 if (fname == NULL)
2166 return -1;
2167
2168 printf("selected file: %s\n", fname);
2169
2170 new_dynarec_clear_full();
2171
2172 if (run_cd_image(fname) != 0)
2173 return -1;
2174
2175 prev_gpu = gpu_plugsel;
2176 prev_spu = spu_plugsel;
2177 if (menu_load_config(1) != 0)
2178 menu_load_config(0);
2179
2180 // check for plugin changes, have to repeat
2181 // loading if game config changed plugins to reload them
2182 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2183 printf("plugin change detected, reloading plugins..\n");
2184 if (run_cd_image(fname) != 0)
2185 return -1;
2186 }
2187
2188 strcpy(last_selected_fname, fname);
2189 menu_do_last_cd_img(0);
2190 return 0;
2191}
2192
2193static int swap_cd_image(void)
2194{
2195 const char *fname;
2196
2197 fname = menu_loop_romsel(last_selected_fname,
2198 sizeof(last_selected_fname), filter_exts,
2199 optional_cdimg_filter);
2200 if (fname == NULL)
2201 return -1;
2202
2203 printf("selected file: %s\n", fname);
2204
2205 CdromId[0] = '\0';
2206 CdromLabel[0] = '\0';
2207
2208 set_cd_image(fname);
2209 if (ReloadCdromPlugin() < 0) {
2210 menu_update_msg("failed to load cdr plugin");
2211 return -1;
2212 }
2213 if (CDR_open() < 0) {
2214 menu_update_msg("failed to open cdr plugin");
2215 return -1;
2216 }
2217
2218 SetCdOpenCaseTime(time(NULL) + 2);
2219 LidInterrupt();
2220
2221 strcpy(last_selected_fname, fname);
2222 return 0;
2223}
2224
2225static int swap_cd_multidisk(void)
2226{
2227 cdrIsoMultidiskSelect++;
2228 CdromId[0] = '\0';
2229 CdromLabel[0] = '\0';
2230
2231 CDR_close();
2232 if (CDR_open() < 0) {
2233 menu_update_msg("failed to open cdr plugin");
2234 return -1;
2235 }
2236
2237 SetCdOpenCaseTime(time(NULL) + 2);
2238 LidInterrupt();
2239
2240 return 0;
2241}
2242
2243static void load_pcsx_cht(void)
2244{
2245 static const char *exts[] = { "cht", NULL };
2246 const char *fname;
2247 char msg[64];
2248
2249 fname = menu_loop_romsel(last_selected_fname,
2250 sizeof(last_selected_fname), exts, NULL);
2251 if (fname == NULL)
2252 return;
2253
2254 printf("selected cheat file: %s\n", fname);
2255 LoadCheats(fname);
2256
2257 if (NumCheats == 0 && NumCodes == 0)
2258 menu_update_msg("failed to load cheats");
2259 else {
2260 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2261 menu_update_msg(msg);
2262 }
2263 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2264}
2265
2266static int main_menu_handler(int id, int keys)
2267{
2268 switch (id)
2269 {
2270 case MA_MAIN_RESUME_GAME:
2271 if (ready_to_go)
2272 return 1;
2273 break;
2274 case MA_MAIN_SAVE_STATE:
2275 if (ready_to_go)
2276 return menu_loop_savestate(0);
2277 break;
2278 case MA_MAIN_LOAD_STATE:
2279 if (ready_to_go)
2280 return menu_loop_savestate(1);
2281 break;
2282 case MA_MAIN_RESET_GAME:
2283 if (ready_to_go && reset_game() == 0)
2284 return 1;
2285 break;
2286 case MA_MAIN_LOAD_ROM:
2287 if (romsel_run() == 0)
2288 return 1;
2289 break;
2290 case MA_MAIN_SWAP_CD:
2291 if (swap_cd_image() == 0)
2292 return 1;
2293 break;
2294 case MA_MAIN_SWAP_CD_MULTI:
2295 if (swap_cd_multidisk() == 0)
2296 return 1;
2297 break;
2298 case MA_MAIN_RUN_BIOS:
2299 if (run_bios() == 0)
2300 return 1;
2301 break;
2302 case MA_MAIN_RUN_EXE:
2303 if (run_exe() == 0)
2304 return 1;
2305 break;
2306 case MA_MAIN_CHEATS:
2307 menu_loop_cheats();
2308 break;
2309 case MA_MAIN_LOAD_CHEATS:
2310 load_pcsx_cht();
2311 break;
2312 case MA_MAIN_CREDITS:
2313 draw_menu_message(credits_text, draw_frame_credits);
2314 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2315 break;
2316 case MA_MAIN_EXIT:
2317 emu_core_ask_exit();
2318 return 1;
2319 default:
2320 lprintf("%s: something unknown selected\n", __FUNCTION__);
2321 break;
2322 }
2323
2324 return 0;
2325}
2326
2327static menu_entry e_menu_main2[] =
2328{
2329 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2330 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2331 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2332 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2333 mee_handler ("Memcard manager", menu_loop_memcards),
2334 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2335 mee_end,
2336};
2337
2338static int main_menu2_handler(int id, int keys)
2339{
2340 static int sel = 0;
2341
2342 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2343 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2344 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2345 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2346
2347 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2348}
2349
2350static const char h_extra[] = "Change CD, manage memcards..\n";
2351
2352static menu_entry e_menu_main[] =
2353{
2354 mee_label (""),
2355 mee_label (""),
2356 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2357 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2358 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2359 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2360 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2361 mee_handler ("Options", menu_loop_options),
2362 mee_handler ("Controls", menu_loop_keyconfig),
2363 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2364 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2365 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2366 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2367 mee_end,
2368};
2369
2370// ----------------------------
2371
2372static void menu_leave_emu(void);
2373
2374void menu_loop(void)
2375{
2376 static int warned_about_bios = 0;
2377 static int sel = 0;
2378
2379 menu_leave_emu();
2380
2381 if (config_save_counter == 0) {
2382 // assume first run
2383 if (bioses[1] != NULL) {
2384 // autoselect BIOS to make user's life easier
2385 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2386 bios_sel = 1;
2387 }
2388 else if (!warned_about_bios) {
2389 menu_bios_warn();
2390 warned_about_bios = 1;
2391 }
2392 }
2393
2394 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2395 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2396 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2397 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2398 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2399
2400 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2401
2402 do {
2403 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2404 } while (!ready_to_go && !g_emu_want_quit);
2405
2406 /* wait until menu, ok, back is released */
2407 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2408 ;
2409
2410 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2411
2412 menu_prepare_emu();
2413}
2414
2415static int qsort_strcmp(const void *p1, const void *p2)
2416{
2417 char * const *s1 = (char * const *)p1;
2418 char * const *s2 = (char * const *)p2;
2419 return strcasecmp(*s1, *s2);
2420}
2421
2422static void scan_bios_plugins(void)
2423{
2424 char fname[MAXPATHLEN];
2425 struct dirent *ent;
2426 int bios_i, gpu_i, spu_i, mc_i;
2427 char *p;
2428 DIR *dir;
2429
2430 bioses[0] = "HLE";
2431 gpu_plugins[0] = "builtin_gpu";
2432 spu_plugins[0] = "builtin_spu";
2433 memcards[0] = "(none)";
2434 bios_i = gpu_i = spu_i = mc_i = 1;
2435
2436 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2437 dir = opendir(fname);
2438 if (dir == NULL) {
2439 perror("scan_bios_plugins bios opendir");
2440 goto do_plugins;
2441 }
2442
2443 while (1) {
2444 struct stat st;
2445
2446 errno = 0;
2447 ent = readdir(dir);
2448 if (ent == NULL) {
2449 if (errno != 0)
2450 perror("readdir");
2451 break;
2452 }
2453
2454 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2455 continue;
2456
2457 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2458 if (stat(fname, &st) != 0
2459 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2460 printf("bad BIOS file: %s\n", ent->d_name);
2461 continue;
2462 }
2463
2464 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2465 bioses[bios_i++] = strdup(ent->d_name);
2466 continue;
2467 }
2468
2469 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2470 }
2471
2472 closedir(dir);
2473
2474do_plugins:
2475 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2476 dir = opendir(fname);
2477 if (dir == NULL) {
2478 perror("scan_bios_plugins plugins opendir");
2479 goto do_memcards;
2480 }
2481
2482 while (1) {
2483 void *h, *tmp;
2484
2485 errno = 0;
2486 ent = readdir(dir);
2487 if (ent == NULL) {
2488 if (errno != 0)
2489 perror("readdir");
2490 break;
2491 }
2492 p = strstr(ent->d_name, ".so");
2493 if (p == NULL)
2494 continue;
2495
2496 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2497 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2498 if (h == NULL) {
2499 fprintf(stderr, "%s\n", dlerror());
2500 continue;
2501 }
2502
2503 // now what do we have here?
2504 tmp = dlsym(h, "GPUinit");
2505 if (tmp) {
2506 dlclose(h);
2507 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2508 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2509 continue;
2510 }
2511
2512 tmp = dlsym(h, "SPUinit");
2513 if (tmp) {
2514 dlclose(h);
2515 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2516 spu_plugins[spu_i++] = strdup(ent->d_name);
2517 continue;
2518 }
2519
2520 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2521 dlclose(h);
2522 }
2523
2524 closedir(dir);
2525
2526do_memcards:
2527 dir = opendir("." MEMCARD_DIR);
2528 if (dir == NULL) {
2529 perror("scan_bios_plugins memcards opendir");
2530 return;
2531 }
2532
2533 while (1) {
2534 struct stat st;
2535
2536 errno = 0;
2537 ent = readdir(dir);
2538 if (ent == NULL) {
2539 if (errno != 0)
2540 perror("readdir");
2541 break;
2542 }
2543
2544 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2545 continue;
2546
2547 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2548 if (stat(fname, &st) != 0) {
2549 printf("bad memcard file: %s\n", ent->d_name);
2550 continue;
2551 }
2552
2553 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2554 memcards[mc_i++] = strdup(ent->d_name);
2555 continue;
2556 }
2557
2558 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2559 }
2560
2561 if (mc_i > 2)
2562 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2563
2564 closedir(dir);
2565}
2566
2567void menu_init(void)
2568{
2569 char buff[MAXPATHLEN];
2570 int i;
2571
2572 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2573
2574 scan_bios_plugins();
2575 menu_init_base();
2576
2577 menu_set_defconfig();
2578 menu_load_config(0);
2579 menu_do_last_cd_img(1);
2580 last_vout_w = 320;
2581 last_vout_h = 240;
2582 last_vout_bpp = 16;
2583
2584 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2585 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2586 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2587 fprintf(stderr, "OOM\n");
2588 exit(1);
2589 }
2590
2591 emu_make_path(buff, "skin/background.png", sizeof(buff));
2592 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2593
2594 i = plat_target.cpu_clock_set != NULL
2595 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2596 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2597
2598 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2599 e_menu_gfx_options[i].data = plat_target.vout_methods;
2600 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2601 plat_target.vout_methods != NULL);
2602
2603 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2604 e_menu_gfx_options[i].data = plat_target.hwfilters;
2605 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2606 plat_target.hwfilters != NULL);
2607
2608 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2609 plat_target.gamma_set != NULL);
2610
2611#ifdef HAVE_PRE_ARMV7
2612 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2613#endif
2614 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2615 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2616 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2617 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2618 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2619 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2620 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2621}
2622
2623void menu_notify_mode_change(int w, int h, int bpp)
2624{
2625 last_vout_w = w;
2626 last_vout_h = h;
2627 last_vout_bpp = bpp;
2628}
2629
2630static void menu_leave_emu(void)
2631{
2632 if (GPU_close != NULL) {
2633 int ret = GPU_close();
2634 if (ret)
2635 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2636 }
2637
2638 plat_video_menu_enter(ready_to_go);
2639
2640 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2641 if (pl_vout_buf != NULL && ready_to_go) {
2642 int x = max(0, g_menuscreen_w - last_vout_w);
2643 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2644 int w = min(g_menuscreen_w, last_vout_w);
2645 int h = min(g_menuscreen_h, last_vout_h);
2646 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2647 char *s = pl_vout_buf;
2648
2649 if (last_vout_bpp == 16) {
2650 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2651 menu_darken_bg(d, s, w, 0);
2652 }
2653 else {
2654 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2655 rgb888_to_rgb565(d, s, w * 3);
2656 menu_darken_bg(d, d, w, 0);
2657 }
2658 }
2659 }
2660
2661 if (ready_to_go)
2662 cpu_clock = plat_target_cpu_clock_get();
2663}
2664
2665void menu_prepare_emu(void)
2666{
2667 R3000Acpu *prev_cpu = psxCpu;
2668
2669 plat_video_menu_leave();
2670
2671 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2672 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2673 #else
2674 psxCpu = &psxInt;
2675 #endif
2676 if (psxCpu != prev_cpu) {
2677 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2678 prev_cpu->Shutdown();
2679 psxCpu->Init();
2680 psxCpu->Reset();
2681 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2682 }
2683
2684 menu_sync_config();
2685 psxCpu->ApplyConfig();
2686
2687 // core doesn't care about Config.Cdda changes,
2688 // so handle them manually here
2689 if (Config.Cdda)
2690 CDR_stop();
2691
2692 if (cpu_clock > 0)
2693 plat_target_cpu_clock_set(cpu_clock);
2694
2695 // push config to GPU plugin
2696 plugin_call_rearmed_cbs();
2697
2698 if (GPU_open != NULL) {
2699 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2700 if (ret)
2701 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2702 }
2703
2704 dfinput_activate();
2705}
2706
2707void menu_update_msg(const char *msg)
2708{
2709 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2710 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2711
2712 menu_error_time = plat_get_ticks_ms();
2713 lprintf("msg: %s\n", menu_error_msg);
2714}
2715
2716void menu_finish(void)
2717{
2718 if (cpu_clock_st > 0)
2719 plat_target_cpu_clock_set(cpu_clock_st);
2720}