standalone: update gun support
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#ifdef __FreeBSD__
13#define STAT stat
14#else
15#define STAT stat64
16#endif
17#include <stdio.h>
18#include <string.h>
19#include <errno.h>
20#include <dlfcn.h>
21#include <zlib.h>
22#include <sys/types.h>
23#include <sys/stat.h>
24#include <unistd.h>
25#include <dirent.h>
26
27#include "main.h"
28#include "menu.h"
29#include "config.h"
30#include "plugin.h"
31#include "plugin_lib.h"
32#include "plat.h"
33#include "pcnt.h"
34#include "cspace.h"
35#include "libpicofe/plat.h"
36#include "libpicofe/input.h"
37#include "libpicofe/linux/in_evdev.h"
38#include "libpicofe/plat.h"
39#include "../libpcsxcore/misc.h"
40#include "../libpcsxcore/cdrom.h"
41#include "../libpcsxcore/cdriso.h"
42#include "../libpcsxcore/cheat.h"
43#include "../libpcsxcore/new_dynarec/new_dynarec.h"
44#include "../plugins/dfsound/spu_config.h"
45#include "psemu_plugin_defs.h"
46#include "arm_features.h"
47#include "revision.h"
48
49#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
50
51#define array_size(x) (sizeof(x) / sizeof(x[0]))
52
53typedef enum
54{
55 MA_NONE = 1,
56 MA_MAIN_RESUME_GAME,
57 MA_MAIN_SAVE_STATE,
58 MA_MAIN_LOAD_STATE,
59 MA_MAIN_RESET_GAME,
60 MA_MAIN_LOAD_ROM,
61 MA_MAIN_SWAP_CD,
62 MA_MAIN_SWAP_CD_MULTI,
63 MA_MAIN_RUN_BIOS,
64 MA_MAIN_RUN_EXE,
65 MA_MAIN_LOAD_CHEATS,
66 MA_MAIN_CHEATS,
67 MA_MAIN_CONTROLS,
68 MA_MAIN_CREDITS,
69 MA_MAIN_EXIT,
70 MA_CTRL_PLAYER1,
71 MA_CTRL_PLAYER2,
72 MA_CTRL_ANALOG,
73 MA_CTRL_EMU,
74 MA_CTRL_DEV_FIRST,
75 MA_CTRL_DEV_NEXT,
76 MA_CTRL_NUBS_BTNS,
77 MA_CTRL_DEADZONE,
78 MA_CTRL_VIBRATION,
79 MA_CTRL_DONE,
80 MA_OPT_SAVECFG,
81 MA_OPT_SAVECFG_GAME,
82 MA_OPT_CPU_CLOCKS,
83 MA_OPT_SPU_THREAD,
84 MA_OPT_DISP_OPTS,
85 MA_OPT_VARSCALER,
86 MA_OPT_VARSCALER_C,
87 MA_OPT_SCALER2,
88 MA_OPT_HWFILTER,
89 MA_OPT_SWFILTER,
90 MA_OPT_GAMMA,
91 MA_OPT_VOUT_MODE,
92 MA_OPT_SCANLINES,
93 MA_OPT_SCANLINE_LEVEL,
94 MA_OPT_CENTERING,
95} menu_id;
96
97static int last_vout_w, last_vout_h, last_vout_bpp;
98static int cpu_clock, cpu_clock_st, volume_boost;
99static int frameskip = 1; // 0 - auto, 1 - off
100static char last_selected_fname[MAXPATHLEN];
101static int config_save_counter, region, in_type_sel1, in_type_sel2;
102static int psx_clock;
103static int memcard1_sel = -1, memcard2_sel = -1;
104extern int g_autostateld_opt;
105static int menu_iopts[8];
106int g_opts, g_scaler, g_gamma = 100;
107int scanlines, scanline_level = 20;
108int soft_scaling, analog_deadzone; // for Caanoo
109int soft_filter;
110
111#ifndef HAVE_PRE_ARMV7
112#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113#define DEFAULT_PSX_CLOCK_S "57"
114#else
115#define DEFAULT_PSX_CLOCK 50
116#define DEFAULT_PSX_CLOCK_S "50"
117#endif
118
119static const char *bioses[32];
120static const char *gpu_plugins[16];
121static const char *spu_plugins[16];
122static const char *memcards[32];
123static int bios_sel, gpu_plugsel, spu_plugsel;
124
125#ifndef UI_FEATURES_H
126#define MENU_BIOS_PATH "bios/"
127#define MENU_SHOW_VARSCALER 0
128#define MENU_SHOW_VOUTMODE 1
129#define MENU_SHOW_SCALER2 0
130#define MENU_SHOW_NUBS_BTNS 0
131#define MENU_SHOW_VIBRATION 0
132#define MENU_SHOW_DEADZONE 0
133#define MENU_SHOW_MINIMIZE 0
134#define MENU_SHOW_FULLSCREEN 1
135#define MENU_SHOW_VOLUME 0
136#endif
137
138static int min(int x, int y) { return x < y ? x : y; }
139static int max(int x, int y) { return x > y ? x : y; }
140
141void emu_make_path(char *buff, const char *end, int size)
142{
143 int pos, end_len;
144
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
148 buff[size - 1] = 0;
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
151}
152
153static int emu_check_save_file(int slot, int *time)
154{
155 char fname[MAXPATHLEN];
156 struct stat status;
157 int ret;
158
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
162
163 ret = get_state_filename(fname, sizeof(fname), slot);
164 if (ret != 0)
165 return 1;
166
167 ret = stat(fname, &status);
168 if (ret != 0)
169 return 1;
170
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
173
174 *time = status.st_mtime;
175
176 return 1;
177}
178
179static int emu_save_load_game(int load, int unused)
180{
181 int ret;
182
183 if (load) {
184 ret = emu_load_state(state_slot);
185
186 // reflect hle/bios mode from savestate
187 if (Config.HLE)
188 bios_sel = 0;
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
191 bios_sel = 1;
192 }
193 else
194 ret = emu_save_state(state_slot);
195
196 return ret;
197}
198
199static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
201{
202 int i;
203
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
206 continue;
207
208 if (strcmp(name, namelist[i]->d_name) == 0) {
209 free(namelist[i]);
210 namelist[i] = NULL;
211 break;
212 }
213 }
214}
215
216static int optional_cdimg_filter(struct dirent **namelist, int count,
217 const char *basedir)
218{
219 const char *ext, *p;
220 char buf[256], buf2[257];
221 int i, d, ret, good_cue;
222 struct STAT statf;
223 FILE *f;
224
225 if (count <= 1)
226 return count;
227
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
230 continue;
231
232 ext = strrchr(namelist[i]->d_name, '.');
233 if (ext == NULL) {
234 // should not happen but whatever
235 free(namelist[i]);
236 namelist[i] = NULL;
237 continue;
238 }
239 ext++;
240
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
243 {
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
246
247 f = fopen(buf, "r");
248 if (f == NULL) {
249 free(namelist[i]);
250 namelist[i] = NULL;
251 continue;
252 }
253
254 good_cue = 0;
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
257 if (ret != 1)
258 ret = sscanf(buf, " FILE %256s", buf2);
259 if (ret != 1)
260 continue;
261
262 p = strrchr(buf2, '/');
263 if (p == NULL)
264 p = strrchr(buf2, '\\');
265 if (p != NULL)
266 p++;
267 else
268 p = buf2;
269
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
272 if (ret == 0) {
273 rm_namelist_entry(namelist, count, p);
274 good_cue = 1;
275 }
276 }
277 fclose(f);
278
279 if (!good_cue) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 }
283 continue;
284 }
285
286 p = strcasestr(namelist[i]->d_name, "track");
287 if (p != NULL) {
288 ret = strtoul(p + 5, NULL, 10);
289 if (ret > 1) {
290 free(namelist[i]);
291 namelist[i] = NULL;
292 continue;
293 }
294 }
295 }
296
297 // compact namelist
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
301
302 return d;
303}
304
305// propagate menu settings to the emu vars
306static void menu_sync_config(void)
307{
308 static int allow_abs_only_old;
309
310 Config.PsxAuto = 1;
311 if (region > 0) {
312 Config.PsxAuto = 0;
313 Config.PsxType = region - 1;
314 }
315 Config.cycle_multiplier = 10000 / psx_clock;
316
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_GUNCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_GUN; break;
321 case 4: in_type[0] = PSE_PAD_TYPE_NONE; break;
322 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
323 }
324 switch (in_type_sel2) {
325 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
326 case 2: in_type[1] = PSE_PAD_TYPE_GUNCON; break;
327 case 3: in_type[1] = PSE_PAD_TYPE_GUN; break;
328 case 4: in_type[1] = PSE_PAD_TYPE_NONE; break;
329 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
330 }
331 if (in_evdev_allow_abs_only != allow_abs_only_old) {
332 in_probe();
333 allow_abs_only_old = in_evdev_allow_abs_only;
334 }
335
336 spu_config.iVolume = 768 + 128 * volume_boost;
337 pl_rearmed_cbs.frameskip = frameskip - 1;
338 pl_timing_prepare(Config.PsxType);
339}
340
341static void menu_set_defconfig(void)
342{
343 emu_set_default_config();
344
345 g_opts = 0;
346 g_scaler = SCALE_4_3;
347 g_gamma = 100;
348 volume_boost = 0;
349 frameskip = 1; // 1 - off
350 analog_deadzone = 50;
351 soft_scaling = 1;
352 soft_filter = 0;
353 scanlines = 0;
354 scanline_level = 20;
355 plat_target.vout_fullscreen = 0;
356 psx_clock = DEFAULT_PSX_CLOCK;
357
358 region = 0;
359 in_type_sel1 = in_type_sel2 = 0;
360 in_evdev_allow_abs_only = 0;
361
362 menu_sync_config();
363}
364
365#define CE_CONFIG_STR(val) \
366 { #val, 0, Config.val }
367
368#define CE_CONFIG_VAL(val) \
369 { #val, sizeof(Config.val), &Config.val }
370
371#define CE_STR(val) \
372 { #val, 0, val }
373
374#define CE_INTVAL(val) \
375 { #val, sizeof(val), &val }
376
377#define CE_INTVAL_N(name, val) \
378 { name, sizeof(val), &val }
379
380#define CE_INTVAL_P(val) \
381 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383// 'versioned' var, used when defaults change
384#define CE_CONFIG_STR_V(val, ver) \
385 { #val #ver, 0, Config.val }
386
387#define CE_INTVAL_V(val, ver) \
388 { #val #ver, sizeof(val), &val }
389
390#define CE_INTVAL_PV(val, ver) \
391 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
392
393static const struct {
394 const char *name;
395 size_t len;
396 void *val;
397} config_data[] = {
398 CE_CONFIG_STR(Bios),
399 CE_CONFIG_STR_V(Gpu, 3),
400 CE_CONFIG_STR(Spu),
401// CE_CONFIG_STR(Cdr),
402 CE_CONFIG_VAL(Xa),
403 CE_CONFIG_VAL(Mdec),
404 CE_CONFIG_VAL(Cdda),
405 CE_CONFIG_VAL(Debug),
406 CE_CONFIG_VAL(PsxOut),
407 CE_CONFIG_VAL(icache_emulation),
408 CE_CONFIG_VAL(DisableStalls),
409 CE_CONFIG_VAL(Cpu),
410 CE_CONFIG_VAL(GpuListWalking),
411 CE_CONFIG_VAL(PreciseExceptions),
412 CE_INTVAL(region),
413 CE_INTVAL_V(g_scaler, 3),
414 CE_INTVAL(g_gamma),
415 CE_INTVAL(g_layer_x),
416 CE_INTVAL(g_layer_y),
417 CE_INTVAL(g_layer_w),
418 CE_INTVAL(g_layer_h),
419 CE_INTVAL(soft_filter),
420 CE_INTVAL(scanlines),
421 CE_INTVAL(scanline_level),
422 CE_INTVAL(plat_target.vout_method),
423 CE_INTVAL(plat_target.hwfilter),
424 CE_INTVAL(plat_target.vout_fullscreen),
425 CE_INTVAL(state_slot),
426 CE_INTVAL(cpu_clock),
427 CE_INTVAL(g_opts),
428 CE_INTVAL(in_type_sel1),
429 CE_INTVAL(in_type_sel2),
430 CE_INTVAL(analog_deadzone),
431 CE_INTVAL(memcard1_sel),
432 CE_INTVAL(memcard2_sel),
433 CE_INTVAL(g_autostateld_opt),
434 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
435 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
436 CE_INTVAL_V(frameskip, 4),
437 CE_INTVAL_P(gpu_peops.iUseDither),
438 CE_INTVAL_P(gpu_peops.dwActFixes),
439 CE_INTVAL_P(gpu_unai_old.lineskip),
440 CE_INTVAL_P(gpu_unai_old.abe_hack),
441 CE_INTVAL_P(gpu_unai_old.no_light),
442 CE_INTVAL_P(gpu_unai_old.no_blend),
443 CE_INTVAL_P(gpu_unai.ilace_force),
444 CE_INTVAL_P(gpu_unai.pixel_skip),
445 CE_INTVAL_P(gpu_unai.lighting),
446 CE_INTVAL_P(gpu_unai.fast_lighting),
447 CE_INTVAL_P(gpu_unai.blending),
448 CE_INTVAL_P(gpu_unai.dithering),
449 CE_INTVAL_P(gpu_unai.scale_hires),
450 CE_INTVAL_P(gpu_neon.allow_interlace),
451 CE_INTVAL_P(gpu_neon.enhancement_enable),
452 CE_INTVAL_P(gpu_neon.enhancement_no_main),
453 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
454 CE_INTVAL_P(gpu_peopsgl.iFilterType),
455 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
456 CE_INTVAL_P(gpu_peopsgl.iUseMask),
457 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
458 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
459 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
460 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
461 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
462 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
463 CE_INTVAL_P(screen_centering_type),
464 CE_INTVAL_P(screen_centering_x),
465 CE_INTVAL_P(screen_centering_y),
466 CE_INTVAL(spu_config.iUseReverb),
467 CE_INTVAL(spu_config.iXAPitch),
468 CE_INTVAL(spu_config.iUseInterpolation),
469 CE_INTVAL(spu_config.iTempo),
470 CE_INTVAL(spu_config.iUseThread),
471 CE_INTVAL(config_save_counter),
472 CE_INTVAL(in_evdev_allow_abs_only),
473 CE_INTVAL(volume_boost),
474 CE_INTVAL(psx_clock),
475 CE_INTVAL(new_dynarec_hacks),
476 CE_INTVAL(in_enable_vibration),
477};
478
479static char *get_cd_label(void)
480{
481 static char trimlabel[33];
482 int j;
483
484 strncpy(trimlabel, CdromLabel, 32);
485 trimlabel[32] = 0;
486 for (j = 31; j >= 0; j--)
487 if (trimlabel[j] == ' ')
488 trimlabel[j] = 0;
489
490 return trimlabel;
491}
492
493static void make_cfg_fname(char *buf, size_t size, int is_game)
494{
495 if (is_game)
496 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
497 else
498 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
499}
500
501static void keys_write_all(FILE *f);
502static char *mystrip(char *str);
503
504static void write_u32_value(FILE *f, u32 v)
505{
506 if (v > 7)
507 fprintf(f, "0x");
508 fprintf(f, "%x\n", v);
509}
510
511static int menu_write_config(int is_game)
512{
513 char cfgfile[MAXPATHLEN];
514 FILE *f;
515 int i;
516
517 config_save_counter++;
518
519 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
520 f = fopen(cfgfile, "w");
521 if (f == NULL) {
522 printf("menu_write_config: failed to open: %s\n", cfgfile);
523 return -1;
524 }
525
526 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
527 fprintf(f, "%s = ", config_data[i].name);
528 switch (config_data[i].len) {
529 case 0:
530 fprintf(f, "%s\n", (char *)config_data[i].val);
531 break;
532 case 1:
533 write_u32_value(f, *(u8 *)config_data[i].val);
534 break;
535 case 2:
536 write_u32_value(f, *(u16 *)config_data[i].val);
537 break;
538 case 4:
539 write_u32_value(f, *(u32 *)config_data[i].val);
540 break;
541 default:
542 printf("menu_write_config: unhandled len %d for %s\n",
543 (int)config_data[i].len, config_data[i].name);
544 break;
545 }
546 }
547
548 keys_write_all(f);
549 fclose(f);
550
551 return 0;
552}
553
554static int menu_do_last_cd_img(int is_get)
555{
556 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
557 char path[256];
558 struct STAT st;
559 FILE *f;
560 int i, ret = -1;
561
562 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
563 f = fopen(path, is_get ? "r" : "w");
564 if (f == NULL) {
565 ret = -1;
566 goto out;
567 }
568
569 if (is_get) {
570 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
571 last_selected_fname[ret] = 0;
572 mystrip(last_selected_fname);
573 }
574 else
575 fprintf(f, "%s\n", last_selected_fname);
576 fclose(f);
577
578out:
579 if (is_get) {
580 for (i = 0; last_selected_fname[0] == 0
581 || STAT(last_selected_fname, &st) != 0; i++)
582 {
583 if (i >= ARRAY_SIZE(defaults))
584 break;
585 strcpy(last_selected_fname, defaults[i]);
586 }
587 }
588
589 return 0;
590}
591
592static void parse_str_val(char *cval, const char *src)
593{
594 char *tmp;
595 strncpy(cval, src, MAXPATHLEN);
596 cval[MAXPATHLEN - 1] = 0;
597 tmp = strchr(cval, '\n');
598 if (tmp == NULL)
599 tmp = strchr(cval, '\r');
600 if (tmp != NULL)
601 *tmp = 0;
602}
603
604static void keys_load_all(const char *cfg);
605
606int menu_load_config(int is_game)
607{
608 char cfgfile[MAXPATHLEN];
609 int i, ret = -1;
610 long size;
611 char *cfg;
612 FILE *f;
613
614 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
615 f = fopen(cfgfile, "r");
616 if (f == NULL) {
617 printf("menu_load_config: failed to open: %s\n", cfgfile);
618 goto fail;
619 }
620
621 fseek(f, 0, SEEK_END);
622 size = ftell(f);
623 if (size <= 0) {
624 printf("bad size %ld: %s\n", size, cfgfile);
625 goto fail;
626 }
627
628 cfg = malloc(size + 1);
629 if (cfg == NULL)
630 goto fail;
631
632 fseek(f, 0, SEEK_SET);
633 if (fread(cfg, 1, size, f) != size) {
634 printf("failed to read: %s\n", cfgfile);
635 goto fail_read;
636 }
637 cfg[size] = 0;
638
639 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
640 char *tmp, *tmp2;
641 u32 val;
642
643 tmp = strstr(cfg, config_data[i].name);
644 if (tmp == NULL)
645 continue;
646 tmp += strlen(config_data[i].name);
647 if (strncmp(tmp, " = ", 3) != 0)
648 continue;
649 tmp += 3;
650
651 if (config_data[i].len == 0) {
652 parse_str_val(config_data[i].val, tmp);
653 continue;
654 }
655
656 tmp2 = NULL;
657 val = strtoul(tmp, &tmp2, 16);
658 if (tmp2 == NULL || tmp == tmp2)
659 continue; // parse failed
660
661 switch (config_data[i].len) {
662 case 1:
663 *(u8 *)config_data[i].val = val;
664 break;
665 case 2:
666 *(u16 *)config_data[i].val = val;
667 break;
668 case 4:
669 *(u32 *)config_data[i].val = val;
670 break;
671 default:
672 printf("menu_load_config: unhandled len %d for %s\n",
673 (int)config_data[i].len, config_data[i].name);
674 break;
675 }
676 }
677
678 if (!is_game) {
679 char *tmp = strstr(cfg, "lastcdimg = ");
680 if (tmp != NULL) {
681 tmp += 12;
682 parse_str_val(last_selected_fname, tmp);
683 }
684 }
685
686 keys_load_all(cfg);
687 ret = 0;
688fail_read:
689 free(cfg);
690fail:
691 if (f != NULL)
692 fclose(f);
693
694 menu_sync_config();
695
696 // sync plugins
697 for (i = bios_sel = 0; bioses[i] != NULL; i++)
698 if (strcmp(Config.Bios, bioses[i]) == 0)
699 { bios_sel = i; break; }
700
701 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
702 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
703 { gpu_plugsel = i; break; }
704
705 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
706 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
707 { spu_plugsel = i; break; }
708
709 // memcard selections
710 char mcd1_old[sizeof(Config.Mcd1)];
711 char mcd2_old[sizeof(Config.Mcd2)];
712 strcpy(mcd1_old, Config.Mcd1);
713 strcpy(mcd2_old, Config.Mcd2);
714
715 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
716 if (memcard1_sel == 0)
717 strcpy(Config.Mcd1, "none");
718 else if (memcards[memcard1_sel] != NULL)
719 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
720 MEMCARD_DIR, memcards[memcard1_sel]);
721 }
722 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
723 if (memcard2_sel == 0)
724 strcpy(Config.Mcd2, "none");
725 else if (memcards[memcard2_sel] != NULL)
726 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
727 MEMCARD_DIR, memcards[memcard2_sel]);
728 }
729 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
730 LoadMcds(Config.Mcd1, Config.Mcd2);
731
732 return ret;
733}
734
735static const char *filter_exts[] = {
736 "bin", "img", "mdf", "iso", "cue", "z",
737 #ifdef HAVE_CHD
738 "chd",
739 #endif
740 "bz", "znx", "pbp", "cbn", NULL
741};
742
743// rrrr rggg gggb bbbb
744static unsigned short fname2color(const char *fname)
745{
746 static const char *other_exts[] = {
747 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
748 };
749 const char *ext = strrchr(fname, '.');
750 int i;
751
752 if (ext == NULL)
753 return 0xffff;
754 ext++;
755 for (i = 0; filter_exts[i] != NULL; i++)
756 if (strcasecmp(ext, filter_exts[i]) == 0)
757 return 0x7bff;
758 for (i = 0; i < array_size(other_exts); i++)
759 if (strcasecmp(ext, other_exts[i]) == 0)
760 return 0xa514;
761 return 0xffff;
762}
763
764static void draw_savestate_bg(int slot);
765
766#define MENU_ALIGN_LEFT
767#ifndef HAVE_PRE_ARMV7 // assume hires device
768#define MENU_X2 1
769#else
770#define MENU_X2 0
771#endif
772
773#include "libpicofe/menu.c"
774
775// a bit of black magic here
776static void draw_savestate_bg(int slot)
777{
778 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
779 int x, y, w, h;
780 char fname[MAXPATHLEN];
781 GPUFreeze_t *gpu;
782 u16 *s, *d;
783 gzFile f;
784 int ret;
785 u32 tmp;
786
787 ret = get_state_filename(fname, sizeof(fname), slot);
788 if (ret != 0)
789 return;
790
791 f = gzopen(fname, "rb");
792 if (f == NULL)
793 return;
794
795 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
796 fprintf(stderr, "gzseek failed: %d\n", ret);
797 gzclose(f);
798 return;
799 }
800
801 gpu = malloc(sizeof(*gpu));
802 if (gpu == NULL) {
803 gzclose(f);
804 return;
805 }
806
807 ret = gzread(f, gpu, sizeof(*gpu));
808 gzclose(f);
809 if (ret != sizeof(*gpu)) {
810 fprintf(stderr, "gzread failed\n");
811 goto out;
812 }
813
814 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
815
816 if (gpu->ulStatus & 0x800000)
817 goto out; // disabled
818
819 x = gpu->ulControl[5] & 0x3ff;
820 y = (gpu->ulControl[5] >> 10) & 0x1ff;
821 w = psx_widths[(gpu->ulStatus >> 16) & 7];
822 tmp = gpu->ulControl[7];
823 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
824 if (gpu->ulStatus & 0x80000) // doubleheight
825 h *= 2;
826 if (h <= 0 || h > 512)
827 goto out;
828 if (y > 512 - 64)
829 y = 0;
830 if (y + h > 512)
831 h = 512 - y;
832 s = (u16 *)gpu->psxVRam + y * 1024 + x;
833
834 x = max(0, g_menuscreen_w - w) & ~3;
835 y = max(0, g_menuscreen_h / 2 - h / 2);
836 w = min(g_menuscreen_w, w);
837 h = min(g_menuscreen_h, h);
838 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
839
840 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
841 if (gpu->ulStatus & 0x200000)
842 bgr888_to_rgb565(d, s, w * 3);
843 else
844 bgr555_to_rgb565(d, s, w * 2);
845
846 // darken this so that menu text is visible
847 if (g_menuscreen_w - w < 320)
848 menu_darken_bg(d, d, w, 0);
849 }
850
851out:
852 free(gpu);
853}
854
855// -------------- key config --------------
856
857me_bind_action me_ctrl_actions[] =
858{
859 { "UP ", 1 << DKEY_UP},
860 { "DOWN ", 1 << DKEY_DOWN },
861 { "LEFT ", 1 << DKEY_LEFT },
862 { "RIGHT ", 1 << DKEY_RIGHT },
863 { "TRIANGLE", 1 << DKEY_TRIANGLE },
864 { "CIRCLE ", 1 << DKEY_CIRCLE },
865 { "CROSS ", 1 << DKEY_CROSS },
866 { "SQUARE ", 1 << DKEY_SQUARE },
867 { "L1 ", 1 << DKEY_L1 },
868 { "R1 ", 1 << DKEY_R1 },
869 { "L2 ", 1 << DKEY_L2 },
870 { "R2 ", 1 << DKEY_R2 },
871 { "L3 ", 1 << DKEY_L3 },
872 { "R3 ", 1 << DKEY_R3 },
873 { "START ", 1 << DKEY_START },
874 { "SELECT ", 1 << DKEY_SELECT },
875 { NULL, 0 }
876};
877
878me_bind_action emuctrl_actions[] =
879{
880 { "Save State ", 1 << SACTION_SAVE_STATE },
881 { "Load State ", 1 << SACTION_LOAD_STATE },
882 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
883 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
884 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
885 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
886 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
887#ifndef HAVE_PRE_ARMV7
888 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
889#endif
890 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
891#if MENU_SHOW_MINIMIZE
892 { "Minimize ", 1 << SACTION_MINIMIZE },
893#endif
894#if MENU_SHOW_FULLSCREEN
895 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
896#endif
897 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
898 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
899 { "Gun A button ", 1 << SACTION_GUN_A },
900 { "Gun B button ", 1 << SACTION_GUN_B },
901 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
902#if MENU_SHOW_VOLUME
903 { "Volume Up ", 1 << SACTION_VOLUME_UP },
904 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
905#endif
906 { NULL, 0 }
907};
908
909static char *mystrip(char *str)
910{
911 int i, len;
912
913 len = strlen(str);
914 for (i = 0; i < len; i++)
915 if (str[i] != ' ') break;
916 if (i > 0) memmove(str, str + i, len - i + 1);
917
918 len = strlen(str);
919 for (i = len - 1; i >= 0; i--)
920 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
921 str[i+1] = 0;
922
923 return str;
924}
925
926static void get_line(char *d, size_t size, const char *s)
927{
928 const char *pe;
929 size_t len;
930
931 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
932 ;
933 len = pe - s;
934 if (len > size - 1)
935 len = size - 1;
936 strncpy(d, s, len);
937 d[len] = 0;
938}
939
940static void keys_write_all(FILE *f)
941{
942 int d;
943
944 for (d = 0; d < IN_MAX_DEVS; d++)
945 {
946 const int *binds = in_get_dev_binds(d);
947 const char *name = in_get_dev_name(d, 0, 0);
948 int k, count = 0;
949
950 if (binds == NULL || name == NULL)
951 continue;
952
953 fprintf(f, "binddev = %s\n", name);
954 in_get_config(d, IN_CFG_BIND_COUNT, &count);
955
956 for (k = 0; k < count; k++)
957 {
958 int i, kbinds, mask;
959 char act[32];
960
961 act[0] = act[31] = 0;
962 name = in_get_key_name(d, k);
963
964 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
965 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
966 mask = me_ctrl_actions[i].mask;
967 if (mask & kbinds) {
968 strncpy(act, me_ctrl_actions[i].name, 31);
969 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
970 kbinds &= ~mask;
971 }
972 mask = me_ctrl_actions[i].mask << 16;
973 if (mask & kbinds) {
974 strncpy(act, me_ctrl_actions[i].name, 31);
975 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
976 kbinds &= ~mask;
977 }
978 }
979
980 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
981 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
982 mask = emuctrl_actions[i].mask;
983 if (mask & kbinds) {
984 strncpy(act, emuctrl_actions[i].name, 31);
985 fprintf(f, "bind %s = %s\n", name, mystrip(act));
986 kbinds &= ~mask;
987 }
988 }
989 }
990
991 for (k = 0; k < array_size(in_adev); k++)
992 {
993 if (in_adev[k] == d)
994 fprintf(f, "bind_analog = %d\n", k);
995 }
996 }
997}
998
999static int parse_bind_val(const char *val, int *type)
1000{
1001 int i;
1002
1003 *type = IN_BINDTYPE_NONE;
1004 if (val[0] == 0)
1005 return 0;
1006
1007 if (strncasecmp(val, "player", 6) == 0)
1008 {
1009 int player, shift = 0;
1010 player = atoi(val + 6) - 1;
1011
1012 if ((unsigned int)player > 1)
1013 return -1;
1014 if (player == 1)
1015 shift = 16;
1016
1017 *type = IN_BINDTYPE_PLAYER12;
1018 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1019 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1020 return me_ctrl_actions[i].mask << shift;
1021 }
1022 }
1023 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1024 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1025 *type = IN_BINDTYPE_EMU;
1026 return emuctrl_actions[i].mask;
1027 }
1028 }
1029
1030 return -1;
1031}
1032
1033static void keys_load_all(const char *cfg)
1034{
1035 char dev[256], key[128], *act;
1036 const char *p;
1037 int bind, bindtype;
1038 int ret, dev_id;
1039
1040 p = cfg;
1041 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1042 p += 10;
1043
1044 // don't strip 'dev' because there are weird devices
1045 // with names with space at the end
1046 get_line(dev, sizeof(dev), p);
1047
1048 dev_id = in_config_parse_dev(dev);
1049 if (dev_id < 0) {
1050 printf("input: can't handle dev: %s\n", dev);
1051 continue;
1052 }
1053
1054 in_unbind_all(dev_id, -1, -1);
1055 while ((p = strstr(p, "bind"))) {
1056 if (strncmp(p, "binddev = ", 10) == 0)
1057 break;
1058
1059 if (strncmp(p, "bind_analog", 11) == 0) {
1060 ret = sscanf(p, "bind_analog = %d", &bind);
1061 p += 11;
1062 if (ret != 1) {
1063 printf("input: parse error: %16s..\n", p);
1064 continue;
1065 }
1066 if ((unsigned int)bind >= array_size(in_adev)) {
1067 printf("input: analog id %d out of range\n", bind);
1068 continue;
1069 }
1070 in_adev[bind] = dev_id;
1071 continue;
1072 }
1073
1074 p += 4;
1075 if (*p != ' ') {
1076 printf("input: parse error: %16s..\n", p);
1077 continue;
1078 }
1079
1080 get_line(key, sizeof(key), p);
1081 act = strchr(key, '=');
1082 if (act == NULL) {
1083 printf("parse failed: %16s..\n", p);
1084 continue;
1085 }
1086 *act = 0;
1087 act++;
1088 mystrip(key);
1089 mystrip(act);
1090
1091 bind = parse_bind_val(act, &bindtype);
1092 if (bind != -1 && bind != 0) {
1093 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1094 in_config_bind_key(dev_id, key, bind, bindtype);
1095 }
1096 else
1097 lprintf("config: unhandled action \"%s\"\n", act);
1098 }
1099 }
1100 in_clean_binds();
1101}
1102
1103static int key_config_loop_wrap(int id, int keys)
1104{
1105 switch (id) {
1106 case MA_CTRL_PLAYER1:
1107 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1108 break;
1109 case MA_CTRL_PLAYER2:
1110 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1111 break;
1112 case MA_CTRL_EMU:
1113 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1114 break;
1115 default:
1116 break;
1117 }
1118 return 0;
1119}
1120
1121static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1122 "Might cause problems with real analog sticks";
1123static const char *adevnames[IN_MAX_DEVS + 2];
1124static int stick_sel[2];
1125
1126static menu_entry e_menu_keyconfig_analog[] =
1127{
1128 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1129 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1130 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1131 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1132 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1133 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1134 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1135 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1136 mee_end,
1137};
1138
1139static int key_config_analog(int id, int keys)
1140{
1141 int i, d, count, sel = 0;
1142 int sel2dev_map[IN_MAX_DEVS];
1143
1144 memset(adevnames, 0, sizeof(adevnames));
1145 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1146 memset(stick_sel, 0, sizeof(stick_sel));
1147
1148 adevnames[0] = "None";
1149 i = 1;
1150 for (d = 0; d < IN_MAX_DEVS; d++)
1151 {
1152 const char *name = in_get_dev_name(d, 0, 1);
1153 if (name == NULL)
1154 continue;
1155
1156 count = 0;
1157 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1158 if (count == 0)
1159 continue;
1160
1161 if (in_adev[0] == d) stick_sel[0] = i;
1162 if (in_adev[1] == d) stick_sel[1] = i;
1163 sel2dev_map[i] = d;
1164 adevnames[i++] = name;
1165 }
1166 adevnames[i] = NULL;
1167
1168 me_loop(e_menu_keyconfig_analog, &sel);
1169
1170 in_adev[0] = sel2dev_map[stick_sel[0]];
1171 in_adev[1] = sel2dev_map[stick_sel[1]];
1172
1173 return 0;
1174}
1175
1176static const char *mgn_dev_name(int id, int *offs)
1177{
1178 const char *name = NULL;
1179 static int it = 0;
1180
1181 if (id == MA_CTRL_DEV_FIRST)
1182 it = 0;
1183
1184 for (; it < IN_MAX_DEVS; it++) {
1185 name = in_get_dev_name(it, 1, 1);
1186 if (name != NULL)
1187 break;
1188 }
1189
1190 it++;
1191 return name;
1192}
1193
1194static const char *mgn_saveloadcfg(int id, int *offs)
1195{
1196 return "";
1197}
1198
1199static int mh_savecfg(int id, int keys)
1200{
1201 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1202 menu_update_msg("config saved");
1203 else
1204 menu_update_msg("failed to write config");
1205
1206 return 1;
1207}
1208
1209static int mh_input_rescan(int id, int keys)
1210{
1211 //menu_sync_config();
1212 in_probe();
1213 menu_update_msg("rescan complete.");
1214
1215 return 0;
1216}
1217
1218static const char *men_in_type_sel[] = {
1219 "Standard (SCPH-1080)",
1220 "Analog (SCPH-1150)",
1221 "GunCon",
1222 "Konami Gun",
1223 "None",
1224 NULL
1225};
1226static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1227static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1228static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1229
1230static menu_entry e_menu_keyconfig[] =
1231{
1232 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1233 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1234 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1235 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1236 mee_label (""),
1237 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1238 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1239 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1240 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1241 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1242 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1243 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1244 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1245 mee_handler ("Rescan devices:", mh_input_rescan),
1246 mee_label (""),
1247 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1248 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1249 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1250 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1251 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1252 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1253 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1254 mee_end,
1255};
1256
1257static int menu_loop_keyconfig(int id, int keys)
1258{
1259 static int sel = 0;
1260
1261// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1262 me_loop(e_menu_keyconfig, &sel);
1263 return 0;
1264}
1265
1266// ------------ gfx options menu ------------
1267
1268static const char *men_scaler[] = {
1269 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1270};
1271static const char *men_soft_filter[] = { "None",
1272#ifdef __ARM_NEON__
1273 "scale2x", "eagle2x",
1274#endif
1275 NULL };
1276static const char *men_dummy[] = { NULL };
1277static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
1278static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1279 "int. 4:3 - uses integer if possible, else fractional";
1280static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1281 "using d-pad or move it using R+d-pad";
1282static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1283static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1284#ifdef __ARM_NEON__
1285static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
1286static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1287#endif
1288
1289static int menu_loop_cscaler(int id, int keys)
1290{
1291 void *saved_layer = NULL;
1292 size_t saved_layer_size = 0;
1293 int was_layer_clipped = 0;
1294 unsigned int inp;
1295
1296 if (!pl_vout_buf)
1297 return -1;
1298
1299 g_scaler = SCALE_CUSTOM;
1300 saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
1301 saved_layer = malloc(saved_layer_size);
1302 if (saved_layer)
1303 memcpy(saved_layer, pl_vout_buf, saved_layer_size);
1304
1305 plat_gvideo_open(Config.PsxType);
1306
1307 menu_draw_begin(0, 1);
1308 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1309 menu_draw_end();
1310
1311 for (;;)
1312 {
1313 if (saved_layer && last_vout_bpp == 16) {
1314 int top_x = max(0, -g_layer_x * last_vout_h / 800) + 1;
1315 int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
1316 char text[128];
1317 memcpy(pl_vout_buf, saved_layer, saved_layer_size);
1318 snprintf(text, sizeof(text), "%d,%d %dx%d",
1319 g_layer_x, g_layer_y, g_layer_w, g_layer_h);
1320 basic_text_out16_nf(pl_vout_buf, last_vout_w,
1321 top_x, top_y, text);
1322 basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
1323 last_vout_h - 20, "d-pad: resize, R+d-pad: move");
1324 pl_vout_buf = plat_gvideo_flip();
1325 }
1326
1327 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1328 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1329 if (inp & PBTN_UP) g_layer_y--;
1330 if (inp & PBTN_DOWN) g_layer_y++;
1331 if (inp & PBTN_LEFT) g_layer_x--;
1332 if (inp & PBTN_RIGHT) g_layer_x++;
1333 if (!(inp & PBTN_R)) {
1334 if (inp & PBTN_UP) g_layer_h += 2;
1335 if (inp & PBTN_DOWN) g_layer_h -= 2;
1336 if (inp & PBTN_LEFT) g_layer_w += 2;
1337 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1338 }
1339 if (inp & (PBTN_MOK|PBTN_MBACK))
1340 break;
1341
1342 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1343 int layer_clipped = 0;
1344 g_layer_x = max(-320, min(g_layer_x, 640));
1345 g_layer_y = max(-240, min(g_layer_y, 400));
1346 g_layer_w = max(160, g_layer_w);
1347 g_layer_h = max( 60, g_layer_h);
1348 if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
1349 layer_clipped = 1;
1350 if (g_layer_w > 800+400)
1351 g_layer_w = 800+400;
1352 if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
1353 layer_clipped = 1;
1354 if (g_layer_h > 480+360)
1355 g_layer_h = 480+360;
1356 // resize the layer
1357 plat_gvideo_open(Config.PsxType);
1358 if (layer_clipped || was_layer_clipped)
1359 pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
1360 &last_vout_h, &last_vout_bpp);
1361 was_layer_clipped = layer_clipped;
1362 }
1363 }
1364
1365 plat_gvideo_close();
1366 free(saved_layer);
1367
1368 return 0;
1369}
1370
1371static menu_entry e_menu_gfx_options[] =
1372{
1373 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1374 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1375 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1376 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1377 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1378 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1379#ifdef __ARM_NEON__
1380 mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
1381 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1382#endif
1383 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1384// mee_onoff ("Vsync", 0, vsync, 1),
1385 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1386 mee_end,
1387};
1388
1389static int menu_loop_gfx_options(int id, int keys)
1390{
1391 static int sel = 0;
1392
1393 me_loop(e_menu_gfx_options, &sel);
1394
1395 return 0;
1396}
1397
1398// ------------ bios/plugins ------------
1399
1400#ifdef BUILTIN_GPU_NEON
1401
1402static const char h_gpu_neon[] =
1403 "Configure built-in NEON GPU plugin";
1404static const char h_gpu_neon_enhanced[] =
1405 "Renders in double resolution at the cost of lower performance\n"
1406 "(not available for high resolution games)";
1407static const char h_gpu_neon_enhanced_hack[] =
1408 "Speed hack for above option (glitches some games)";
1409static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1410
1411static menu_entry e_menu_plugin_gpu_neon[] =
1412{
1413 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1414 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1415 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1416 mee_end,
1417};
1418
1419static int menu_loop_plugin_gpu_neon(int id, int keys)
1420{
1421 static int sel = 0;
1422 me_loop(e_menu_plugin_gpu_neon, &sel);
1423 return 0;
1424}
1425
1426#endif
1427
1428static menu_entry e_menu_plugin_gpu_unai_old[] =
1429{
1430 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
1431 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
1432 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
1433 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
1434 mee_end,
1435};
1436
1437static int menu_loop_plugin_gpu_unai_old(int id, int keys)
1438{
1439 int sel = 0;
1440 me_loop(e_menu_plugin_gpu_unai_old, &sel);
1441 return 0;
1442}
1443
1444static menu_entry e_menu_plugin_gpu_unai[] =
1445{
1446 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1447 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1448 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1449 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1450 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1451 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1452 mee_end,
1453};
1454
1455static int menu_loop_plugin_gpu_unai(int id, int keys)
1456{
1457 int sel = 0;
1458 me_loop(e_menu_plugin_gpu_unai, &sel);
1459 return 0;
1460}
1461
1462
1463static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1464//static const char h_gpu_0[] = "Needed for Chrono Cross";
1465static const char h_gpu_1[] = "Capcom fighting games";
1466static const char h_gpu_2[] = "Black screens in Lunar";
1467static const char h_gpu_3[] = "Compatibility mode";
1468static const char h_gpu_6[] = "Pandemonium 2";
1469//static const char h_gpu_7[] = "Skip every second frame";
1470static const char h_gpu_8[] = "Needed by Dark Forces";
1471static const char h_gpu_9[] = "better g-colors, worse textures";
1472static const char h_gpu_10[] = "Toggle busy flags after drawing";
1473
1474static menu_entry e_menu_plugin_gpu_peops[] =
1475{
1476 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1477// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1478 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1479 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1480 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1481 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1482// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1483 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1484 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1485 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1486 mee_end,
1487};
1488
1489static int menu_loop_plugin_gpu_peops(int id, int keys)
1490{
1491 static int sel = 0;
1492 me_loop(e_menu_plugin_gpu_peops, &sel);
1493 return 0;
1494}
1495
1496static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1497 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1498static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1499
1500static menu_entry e_menu_plugin_gpu_peopsgl[] =
1501{
1502 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1503 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1504 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1505 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1506 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1507 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1508 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1509 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1510 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1511 mee_label ("Fixes/hacks:"),
1512 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1513 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1514 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1515 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1516 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1517 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1518 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1519 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1520 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1521 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1522 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1523 mee_end,
1524};
1525
1526static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1527{
1528 static int sel = 0;
1529 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1530 return 0;
1531}
1532
1533static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1534static const char h_spu_volboost[] = "Large values cause distortion";
1535static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1536 "This is inaccurate and breaks games";
1537
1538static menu_entry e_menu_plugin_spu[] =
1539{
1540 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1541 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1542 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1543 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1544 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1545 mee_end,
1546};
1547
1548static int menu_loop_plugin_spu(int id, int keys)
1549{
1550 static int sel = 0;
1551 me_loop(e_menu_plugin_spu, &sel);
1552 return 0;
1553}
1554
1555static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1556 "savestates and can't be changed there. Must save\n"
1557 "config and reload the game for change to take effect";
1558static const char h_plugin_gpu[] =
1559#ifdef BUILTIN_GPU_NEON
1560 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1561#endif
1562 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1563 "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
1564 "gpu_unai is newer, more accurate but slower\n"
1565 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1566 "must save config and reload the game if changed";
1567static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1568 "must save config and reload the game if changed";
1569static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1570static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1571static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
1572static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
1573static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1574
1575static menu_entry e_menu_plugin_options[] =
1576{
1577 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1578 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1579 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1580#ifdef BUILTIN_GPU_NEON
1581 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1582#endif
1583 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1584 mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
1585 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1586 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1587 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1588 mee_end,
1589};
1590
1591static menu_entry e_menu_main2[];
1592
1593static int menu_loop_plugin_options(int id, int keys)
1594{
1595 static int sel = 0;
1596 me_loop(e_menu_plugin_options, &sel);
1597
1598 // sync BIOS/plugins
1599 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1600 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1601 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1602 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1603
1604 return 0;
1605}
1606
1607// ------------ adv options menu ------------
1608
1609#ifndef DRC_DISABLE
1610static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1611static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1612static const char h_cfg_gteunn[] = "May cause graphical glitches";
1613static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1614#endif
1615static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1616
1617static menu_entry e_menu_speed_hacks[] =
1618{
1619#ifndef DRC_DISABLE
1620 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1621 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1622 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1623 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1624#endif
1625 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1626 mee_end,
1627};
1628
1629static int menu_loop_speed_hacks(int id, int keys)
1630{
1631 static int sel = 0;
1632 menu_iopts[0] = Config.DisableStalls;
1633 me_loop(e_menu_speed_hacks, &sel);
1634 Config.DisableStalls = menu_iopts[0];
1635 return 0;
1636}
1637
1638static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1639
1640static const char h_cfg_cpul[] = "Shows CPU usage in %";
1641static const char h_cfg_spu[] = "Shows active SPU channels\n"
1642 "(green: normal, red: fmod, blue: noise)";
1643static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1644static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1645static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1646 "(proper .cue/.bin dump is needed otherwise)";
1647#ifndef DRC_DISABLE
1648static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1649 "Might be useful to overcome some dynarec bugs";
1650#endif
1651static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1652static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1653static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1654 "and exceptions (slow, interpreter only, keep off)";
1655static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1656 "causes a performance hit";
1657static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1658 "(adjust this if the game is too slow/too fast/hangs)";
1659
1660enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1661
1662static menu_entry e_menu_adv_options[] =
1663{
1664 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1665 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1666 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1667 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1668 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1669 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1670 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1671 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1672#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1673 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1674#endif
1675 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1676 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1677 mee_end,
1678};
1679
1680static int menu_loop_adv_options(int id, int keys)
1681{
1682 static int sel = 0;
1683 static struct {
1684 boolean *opt;
1685 int *mopt;
1686 } opts[] = {
1687 { &Config.Xa, &menu_iopts[AMO_XA] },
1688 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1689 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1690 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1691 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1692 };
1693 int i;
1694 for (i = 0; i < ARRAY_SIZE(opts); i++)
1695 *opts[i].mopt = *opts[i].opt;
1696 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1697
1698 me_loop(e_menu_adv_options, &sel);
1699
1700 for (i = 0; i < ARRAY_SIZE(opts); i++)
1701 *opts[i].opt = *opts[i].mopt;
1702 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1703
1704 return 0;
1705}
1706
1707// ------------ options menu ------------
1708
1709static int mh_restore_defaults(int id, int keys)
1710{
1711 menu_set_defconfig();
1712 menu_update_msg("defaults restored");
1713 return 1;
1714}
1715
1716static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1717static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1718/*
1719static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1720static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1721 "loading state or both";
1722*/
1723static const char h_restore_def[] = "Switches back to default / recommended\n"
1724 "configuration";
1725static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1726static const char h_sputhr[] = "Warning: has some known bugs\n";
1727
1728static menu_entry e_menu_options[] =
1729{
1730// mee_range ("Save slot", 0, state_slot, 0, 9),
1731// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1732 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1733 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1734 mee_enum ("Region", 0, region, men_region),
1735 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1736#ifdef C64X_DSP
1737 mee_onoff_h ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1738#else
1739 mee_onoff_h ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
1740#endif
1741 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1742 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1743 mee_handler ("[Advanced]", menu_loop_adv_options),
1744 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1745 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1746 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1747 mee_end,
1748};
1749
1750static int menu_loop_options(int id, int keys)
1751{
1752 static int sel = 0;
1753
1754 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1755 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1756 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1757
1758 me_loop(e_menu_options, &sel);
1759
1760 return 0;
1761}
1762
1763// ------------ debug menu ------------
1764
1765static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1766{
1767 int w = min(g_menuscreen_w, 1024);
1768 int h = min(g_menuscreen_h, 512);
1769 u16 *d = g_menuscreen_ptr;
1770 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1771 char buff[64];
1772 int ty = 1;
1773
1774 gpuf->ulFreezeVersion = 1;
1775 if (GPU_freeze != NULL)
1776 GPU_freeze(1, gpuf);
1777
1778 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1779 bgr555_to_rgb565(d, s, w * 2);
1780
1781 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1782 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1783 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1784 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1785 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1786}
1787
1788static void debug_menu_loop(void)
1789{
1790 int inp, df_x = 0, df_y = 0;
1791 GPUFreeze_t *gpuf;
1792
1793 gpuf = malloc(sizeof(*gpuf));
1794 if (gpuf == NULL)
1795 return;
1796
1797 while (1)
1798 {
1799 menu_draw_begin(0, 1);
1800 draw_frame_debug(gpuf, df_x, df_y);
1801 menu_draw_end();
1802
1803 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1804 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1805 if (inp & PBTN_MBACK) break;
1806 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1807 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1808 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1809 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1810 }
1811
1812 free(gpuf);
1813}
1814
1815// --------- memcard manager ---------
1816
1817static void draw_mc_icon(int dx, int dy, const u16 *s)
1818{
1819 u16 *d;
1820 int x, y, l, p;
1821
1822 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1823
1824 for (y = 0; y < 16; y++, s += 16) {
1825 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1826 for (x = 0; x < 16; x++) {
1827 p = s[x];
1828 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1829 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1830 }
1831 }
1832 }
1833}
1834
1835static void draw_mc_bg(void)
1836{
1837 McdBlock *blocks1, *blocks2;
1838 int maxicons = 15;
1839 int i, y, row2;
1840
1841 blocks1 = malloc(15 * sizeof(blocks1[0]));
1842 blocks2 = malloc(15 * sizeof(blocks1[0]));
1843 if (blocks1 == NULL || blocks2 == NULL)
1844 goto out;
1845
1846 for (i = 0; i < 15; i++) {
1847 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1848 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1849 }
1850
1851 menu_draw_begin(1, 1);
1852
1853 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1854
1855 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1856 if (y < 0) {
1857 // doesn't fit..
1858 y = 0;
1859 maxicons = g_menuscreen_h / 32;
1860 }
1861
1862 row2 = g_menuscreen_w / 2;
1863 for (i = 0; i < maxicons; i++) {
1864 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1865 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1866
1867 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1868 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1869 }
1870
1871 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1872
1873 menu_draw_end();
1874out:
1875 free(blocks1);
1876 free(blocks2);
1877}
1878
1879static void handle_memcard_sel(void)
1880{
1881 strcpy(Config.Mcd1, "none");
1882 if (memcard1_sel != 0)
1883 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1884 strcpy(Config.Mcd2, "none");
1885 if (memcard2_sel != 0)
1886 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1887 LoadMcds(Config.Mcd1, Config.Mcd2);
1888 draw_mc_bg();
1889}
1890
1891static menu_entry e_memcard_options[] =
1892{
1893 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1894 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1895 mee_end,
1896};
1897
1898static int menu_loop_memcards(int id, int keys)
1899{
1900 static int sel = 0;
1901 char *p;
1902 int i;
1903
1904 memcard1_sel = memcard2_sel = 0;
1905 p = strrchr(Config.Mcd1, '/');
1906 if (p != NULL)
1907 for (i = 0; memcards[i] != NULL; i++)
1908 if (strcmp(p + 1, memcards[i]) == 0)
1909 { memcard1_sel = i; break; }
1910 p = strrchr(Config.Mcd2, '/');
1911 if (p != NULL)
1912 for (i = 0; memcards[i] != NULL; i++)
1913 if (strcmp(p + 1, memcards[i]) == 0)
1914 { memcard2_sel = i; break; }
1915
1916 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1917
1918 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1919
1920 return 0;
1921}
1922
1923// ------------ cheats menu ------------
1924
1925static void draw_cheatlist(int sel)
1926{
1927 int max_cnt, start, i, pos, active;
1928
1929 max_cnt = g_menuscreen_h / me_sfont_h;
1930 start = max_cnt / 2 - sel;
1931
1932 menu_draw_begin(1, 1);
1933
1934 for (i = 0; i < NumCheats; i++) {
1935 pos = start + i;
1936 if (pos < 0) continue;
1937 if (pos >= max_cnt) break;
1938 active = Cheats[i].Enabled;
1939 smalltext_out16(14, pos * me_sfont_h,
1940 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1941 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1942 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1943 }
1944 pos = start + i;
1945 if (pos < max_cnt)
1946 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1947
1948 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1949 menu_draw_end();
1950}
1951
1952static void menu_loop_cheats(void)
1953{
1954 static int menu_sel = 0;
1955 int inp;
1956
1957 for (;;)
1958 {
1959 draw_cheatlist(menu_sel);
1960 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1961 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1962 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1963 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1964 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1965 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1966 if (inp & PBTN_MOK) { // action
1967 if (menu_sel < NumCheats)
1968 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1969 else break;
1970 }
1971 if (inp & PBTN_MBACK)
1972 break;
1973 }
1974}
1975
1976// --------- main menu help ----------
1977
1978static void menu_bios_warn(void)
1979{
1980 int inp;
1981 static const char msg[] =
1982 "You don't seem to have copied any BIOS\n"
1983 "files to\n"
1984 MENU_BIOS_PATH "\n\n"
1985
1986 "While many games work fine with fake\n"
1987 "(HLE) BIOS, others (like MGS and FF8)\n"
1988 "require BIOS to work.\n"
1989 "After copying the file, you'll also need\n"
1990 "to select it in the emu's menu:\n"
1991 "options->[BIOS/Plugins]\n\n"
1992 "The file is usually named SCPH1001.BIN,\n"
1993 "but other not compressed files can be\n"
1994 "used too.\n\n"
1995 "Press %s or %s to continue";
1996 char tmp_msg[sizeof(msg) + 64];
1997
1998 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1999 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
2000 while (1)
2001 {
2002 draw_menu_message(tmp_msg, NULL);
2003
2004 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2005 if (inp & (PBTN_MBACK|PBTN_MOK))
2006 return;
2007 }
2008}
2009
2010// ------------ main menu ------------
2011
2012static menu_entry e_menu_main[];
2013
2014static void draw_frame_main(void)
2015{
2016 struct tm *tmp;
2017 time_t ltime;
2018 int capacity;
2019 char ltime_s[16];
2020 char buff[64];
2021 char *out;
2022
2023 if (CdromId[0] != 0) {
2024 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
2025 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
2026 Config.HLE ? "HLE" : "BIOS");
2027 smalltext_out16(4, 1, buff, 0x105f);
2028 }
2029
2030 if (ready_to_go) {
2031 capacity = plat_target_bat_capacity_get();
2032 ltime = time(NULL);
2033 tmp = localtime(&ltime);
2034 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
2035 if (capacity >= 0) {
2036 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
2037 out = buff;
2038 }
2039 else
2040 out = ltime_s;
2041 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2042 }
2043}
2044
2045static void draw_frame_credits(void)
2046{
2047 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2048}
2049
2050static const char credits_text[] =
2051 "PCSX-ReARMed\n\n"
2052 "(C) 1999-2003 PCSX Team\n"
2053 "(C) 2005-2009 PCSX-df Team\n"
2054 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2055 "ARM recompiler (C) 2009-2011 Ari64\n"
2056#ifdef BUILTIN_GPU_NEON
2057 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2058#endif
2059 "PEOpS GPU and SPU by Pete Bernert\n"
2060 " and the P.E.Op.S. team\n"
2061 "PCSX4ALL plugin by PCSX4ALL team\n"
2062 " Chui, Franxis, Unai\n\n"
2063 "integration, optimization and\n"
2064 " frontend (C) 2010-2015 notaz\n";
2065
2066static int reset_game(void)
2067{
2068 ClosePlugins();
2069 OpenPlugins();
2070 SysReset();
2071 if (Config.HLE) {
2072 if (LoadCdrom() == -1)
2073 return -1;
2074 }
2075 return 0;
2076}
2077
2078static int reload_plugins(const char *cdimg)
2079{
2080 pl_vout_buf = NULL;
2081
2082 ClosePlugins();
2083
2084 set_cd_image(cdimg);
2085 LoadPlugins();
2086 pcnt_hook_plugins();
2087 NetOpened = 0;
2088 if (OpenPlugins() == -1) {
2089 menu_update_msg("failed to open plugins");
2090 return -1;
2091 }
2092 plugin_call_rearmed_cbs();
2093
2094 cdrIsoMultidiskCount = 1;
2095 CdromId[0] = '\0';
2096 CdromLabel[0] = '\0';
2097
2098 return 0;
2099}
2100
2101static int run_bios(void)
2102{
2103 boolean origSlowBoot = Config.SlowBoot;
2104
2105 if (bios_sel == 0)
2106 return -1;
2107
2108 ready_to_go = 0;
2109 if (reload_plugins(NULL) != 0)
2110 return -1;
2111 Config.SlowBoot = 1;
2112 SysReset();
2113 Config.SlowBoot = origSlowBoot;
2114
2115 ready_to_go = 1;
2116 return 0;
2117}
2118
2119static int run_exe(void)
2120{
2121 const char *exts[] = { "exe", NULL };
2122 const char *fname;
2123
2124 fname = menu_loop_romsel(last_selected_fname,
2125 sizeof(last_selected_fname), exts, NULL);
2126 if (fname == NULL)
2127 return -1;
2128
2129 ready_to_go = 0;
2130 if (reload_plugins(NULL) != 0)
2131 return -1;
2132
2133 SysReset();
2134 if (Load(fname) != 0) {
2135 menu_update_msg("exe load failed, bad file?");
2136 printf("meh\n");
2137 return -1;
2138 }
2139
2140 ready_to_go = 1;
2141 return 0;
2142}
2143
2144static int run_cd_image(const char *fname)
2145{
2146 int autoload_state = g_autostateld_opt;
2147
2148 ready_to_go = 0;
2149 reload_plugins(fname);
2150
2151 // always autodetect, menu_sync_config will override as needed
2152 Config.PsxAuto = 1;
2153
2154 if (CheckCdrom() == -1) {
2155 // Only check the CD if we are starting the console with a CD
2156 ClosePlugins();
2157 menu_update_msg("unsupported/invalid CD image");
2158 return -1;
2159 }
2160
2161 SysReset();
2162
2163 // Read main executable directly from CDRom and start it
2164 if (LoadCdrom() == -1) {
2165 ClosePlugins();
2166 menu_update_msg("failed to load CD image");
2167 return -1;
2168 }
2169
2170 emu_on_new_cd(1);
2171 ready_to_go = 1;
2172
2173 if (autoload_state) {
2174 unsigned int newest = 0;
2175 int time, slot, newest_slot = -1;
2176
2177 for (slot = 0; slot < 10; slot++) {
2178 if (emu_check_save_file(slot, &time)) {
2179 if ((unsigned int)time > newest) {
2180 newest = time;
2181 newest_slot = slot;
2182 }
2183 }
2184 }
2185
2186 if (newest_slot >= 0) {
2187 lprintf("autoload slot %d\n", newest_slot);
2188 emu_load_state(newest_slot);
2189 }
2190 else {
2191 lprintf("no save to autoload.\n");
2192 }
2193 }
2194
2195 return 0;
2196}
2197
2198static int romsel_run(void)
2199{
2200 int prev_gpu, prev_spu;
2201 const char *fname;
2202
2203 fname = menu_loop_romsel(last_selected_fname,
2204 sizeof(last_selected_fname), filter_exts,
2205 optional_cdimg_filter);
2206 if (fname == NULL)
2207 return -1;
2208
2209 printf("selected file: %s\n", fname);
2210
2211 new_dynarec_clear_full();
2212
2213 if (run_cd_image(fname) != 0)
2214 return -1;
2215
2216 prev_gpu = gpu_plugsel;
2217 prev_spu = spu_plugsel;
2218 if (menu_load_config(1) != 0)
2219 menu_load_config(0);
2220
2221 // check for plugin changes, have to repeat
2222 // loading if game config changed plugins to reload them
2223 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2224 printf("plugin change detected, reloading plugins..\n");
2225 if (run_cd_image(fname) != 0)
2226 return -1;
2227 }
2228
2229 strcpy(last_selected_fname, fname);
2230 menu_do_last_cd_img(0);
2231 return 0;
2232}
2233
2234static int swap_cd_image(void)
2235{
2236 const char *fname;
2237
2238 fname = menu_loop_romsel(last_selected_fname,
2239 sizeof(last_selected_fname), filter_exts,
2240 optional_cdimg_filter);
2241 if (fname == NULL)
2242 return -1;
2243
2244 printf("selected file: %s\n", fname);
2245
2246 CdromId[0] = '\0';
2247 CdromLabel[0] = '\0';
2248
2249 set_cd_image(fname);
2250 if (ReloadCdromPlugin() < 0) {
2251 menu_update_msg("failed to load cdr plugin");
2252 return -1;
2253 }
2254 if (CDR_open() < 0) {
2255 menu_update_msg("failed to open cdr plugin");
2256 return -1;
2257 }
2258
2259 SetCdOpenCaseTime(time(NULL) + 2);
2260 LidInterrupt();
2261
2262 strcpy(last_selected_fname, fname);
2263 return 0;
2264}
2265
2266static int swap_cd_multidisk(void)
2267{
2268 cdrIsoMultidiskSelect++;
2269 CdromId[0] = '\0';
2270 CdromLabel[0] = '\0';
2271
2272 CDR_close();
2273 if (CDR_open() < 0) {
2274 menu_update_msg("failed to open cdr plugin");
2275 return -1;
2276 }
2277
2278 SetCdOpenCaseTime(time(NULL) + 2);
2279 LidInterrupt();
2280
2281 return 0;
2282}
2283
2284static void load_pcsx_cht(void)
2285{
2286 static const char *exts[] = { "cht", NULL };
2287 const char *fname;
2288 char msg[64];
2289
2290 fname = menu_loop_romsel(last_selected_fname,
2291 sizeof(last_selected_fname), exts, NULL);
2292 if (fname == NULL)
2293 return;
2294
2295 printf("selected cheat file: %s\n", fname);
2296 LoadCheats(fname);
2297
2298 if (NumCheats == 0 && NumCodes == 0)
2299 menu_update_msg("failed to load cheats");
2300 else {
2301 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2302 menu_update_msg(msg);
2303 }
2304 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2305}
2306
2307static int main_menu_handler(int id, int keys)
2308{
2309 switch (id)
2310 {
2311 case MA_MAIN_RESUME_GAME:
2312 if (ready_to_go)
2313 return 1;
2314 break;
2315 case MA_MAIN_SAVE_STATE:
2316 if (ready_to_go)
2317 return menu_loop_savestate(0);
2318 break;
2319 case MA_MAIN_LOAD_STATE:
2320 if (ready_to_go)
2321 return menu_loop_savestate(1);
2322 break;
2323 case MA_MAIN_RESET_GAME:
2324 if (ready_to_go && reset_game() == 0)
2325 return 1;
2326 break;
2327 case MA_MAIN_LOAD_ROM:
2328 if (romsel_run() == 0)
2329 return 1;
2330 break;
2331 case MA_MAIN_SWAP_CD:
2332 if (swap_cd_image() == 0)
2333 return 1;
2334 break;
2335 case MA_MAIN_SWAP_CD_MULTI:
2336 if (swap_cd_multidisk() == 0)
2337 return 1;
2338 break;
2339 case MA_MAIN_RUN_BIOS:
2340 if (run_bios() == 0)
2341 return 1;
2342 break;
2343 case MA_MAIN_RUN_EXE:
2344 if (run_exe() == 0)
2345 return 1;
2346 break;
2347 case MA_MAIN_CHEATS:
2348 menu_loop_cheats();
2349 break;
2350 case MA_MAIN_LOAD_CHEATS:
2351 load_pcsx_cht();
2352 break;
2353 case MA_MAIN_CREDITS:
2354 draw_menu_message(credits_text, draw_frame_credits);
2355 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2356 break;
2357 case MA_MAIN_EXIT:
2358 emu_core_ask_exit();
2359 return 1;
2360 default:
2361 lprintf("%s: something unknown selected\n", __FUNCTION__);
2362 break;
2363 }
2364
2365 return 0;
2366}
2367
2368static menu_entry e_menu_main2[] =
2369{
2370 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2371 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2372 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2373 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2374 mee_handler ("Memcard manager", menu_loop_memcards),
2375 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2376 mee_end,
2377};
2378
2379static int main_menu2_handler(int id, int keys)
2380{
2381 static int sel = 0;
2382
2383 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2384 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2385 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2386 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2387
2388 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2389}
2390
2391static const char h_extra[] = "Change CD, manage memcards..\n";
2392
2393static menu_entry e_menu_main[] =
2394{
2395 mee_label (""),
2396 mee_label (""),
2397 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2398 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2399 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2400 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2401 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2402 mee_handler ("Options", menu_loop_options),
2403 mee_handler ("Controls", menu_loop_keyconfig),
2404 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2405 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2406 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2407 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2408 mee_end,
2409};
2410
2411// ----------------------------
2412
2413static void menu_leave_emu(void);
2414
2415void menu_loop(void)
2416{
2417 static int warned_about_bios = 0;
2418 static int sel = 0;
2419
2420 menu_leave_emu();
2421
2422 if (config_save_counter == 0) {
2423 // assume first run
2424 if (bioses[1] != NULL) {
2425 // autoselect BIOS to make user's life easier
2426 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2427 bios_sel = 1;
2428 }
2429 else if (!warned_about_bios) {
2430 menu_bios_warn();
2431 warned_about_bios = 1;
2432 }
2433 }
2434
2435 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2436 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2437 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2438 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2439 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2440
2441 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2442
2443 do {
2444 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2445 } while (!ready_to_go && !g_emu_want_quit);
2446
2447 /* wait until menu, ok, back is released */
2448 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2449 ;
2450
2451 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2452
2453 menu_prepare_emu();
2454}
2455
2456static int qsort_strcmp(const void *p1, const void *p2)
2457{
2458 char * const *s1 = (char * const *)p1;
2459 char * const *s2 = (char * const *)p2;
2460 return strcasecmp(*s1, *s2);
2461}
2462
2463static void scan_bios_plugins(void)
2464{
2465 char fname[MAXPATHLEN];
2466 struct dirent *ent;
2467 int bios_i, gpu_i, spu_i, mc_i;
2468 char *p;
2469 DIR *dir;
2470
2471 bioses[0] = "HLE";
2472 gpu_plugins[0] = "builtin_gpu";
2473 spu_plugins[0] = "builtin_spu";
2474 memcards[0] = "(none)";
2475 bios_i = gpu_i = spu_i = mc_i = 1;
2476
2477 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2478 dir = opendir(fname);
2479 if (dir == NULL) {
2480 perror("scan_bios_plugins bios opendir");
2481 goto do_plugins;
2482 }
2483
2484 while (1) {
2485 struct stat st;
2486
2487 errno = 0;
2488 ent = readdir(dir);
2489 if (ent == NULL) {
2490 if (errno != 0)
2491 perror("readdir");
2492 break;
2493 }
2494
2495 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2496 continue;
2497
2498 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2499 if (stat(fname, &st) != 0
2500 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2501 printf("bad BIOS file: %s\n", ent->d_name);
2502 continue;
2503 }
2504
2505 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2506 bioses[bios_i++] = strdup(ent->d_name);
2507 continue;
2508 }
2509
2510 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2511 }
2512
2513 closedir(dir);
2514
2515do_plugins:
2516 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2517 dir = opendir(fname);
2518 if (dir == NULL) {
2519 perror("scan_bios_plugins plugins opendir");
2520 goto do_memcards;
2521 }
2522
2523 while (1) {
2524 void *h, *tmp;
2525
2526 errno = 0;
2527 ent = readdir(dir);
2528 if (ent == NULL) {
2529 if (errno != 0)
2530 perror("readdir");
2531 break;
2532 }
2533 p = strstr(ent->d_name, ".so");
2534 if (p == NULL)
2535 continue;
2536
2537 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2538 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2539 if (h == NULL) {
2540 fprintf(stderr, "%s\n", dlerror());
2541 continue;
2542 }
2543
2544 // now what do we have here?
2545 tmp = dlsym(h, "GPUinit");
2546 if (tmp) {
2547 dlclose(h);
2548 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2549 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2550 continue;
2551 }
2552
2553 tmp = dlsym(h, "SPUinit");
2554 if (tmp) {
2555 dlclose(h);
2556 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2557 spu_plugins[spu_i++] = strdup(ent->d_name);
2558 continue;
2559 }
2560
2561 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2562 dlclose(h);
2563 }
2564
2565 closedir(dir);
2566
2567do_memcards:
2568 dir = opendir("." MEMCARD_DIR);
2569 if (dir == NULL) {
2570 perror("scan_bios_plugins memcards opendir");
2571 return;
2572 }
2573
2574 while (1) {
2575 struct stat st;
2576
2577 errno = 0;
2578 ent = readdir(dir);
2579 if (ent == NULL) {
2580 if (errno != 0)
2581 perror("readdir");
2582 break;
2583 }
2584
2585 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2586 continue;
2587
2588 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2589 if (stat(fname, &st) != 0) {
2590 printf("bad memcard file: %s\n", ent->d_name);
2591 continue;
2592 }
2593
2594 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2595 memcards[mc_i++] = strdup(ent->d_name);
2596 continue;
2597 }
2598
2599 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2600 }
2601
2602 if (mc_i > 2)
2603 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2604
2605 closedir(dir);
2606}
2607
2608void menu_init(void)
2609{
2610 char buff[MAXPATHLEN];
2611 int i;
2612
2613 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2614
2615 scan_bios_plugins();
2616 menu_init_base();
2617
2618 menu_set_defconfig();
2619 menu_load_config(0);
2620 menu_do_last_cd_img(1);
2621 last_vout_w = 320;
2622 last_vout_h = 240;
2623 last_vout_bpp = 16;
2624
2625 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2626 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2627 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2628 fprintf(stderr, "OOM\n");
2629 exit(1);
2630 }
2631
2632 emu_make_path(buff, "skin/background.png", sizeof(buff));
2633 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2634
2635 i = plat_target.cpu_clock_set != NULL
2636 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2637 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2638
2639 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2640 e_menu_gfx_options[i].data = plat_target.vout_methods;
2641 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2642 plat_target.vout_methods != NULL);
2643
2644 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2645 e_menu_gfx_options[i].data = plat_target.hwfilters;
2646 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2647 plat_target.hwfilters != NULL);
2648
2649 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2650 plat_target.gamma_set != NULL);
2651
2652#ifdef HAVE_PRE_ARMV7
2653 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2654#endif
2655 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2656 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2657 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2658 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2659 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2660 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2661 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2662}
2663
2664void menu_notify_mode_change(int w, int h, int bpp)
2665{
2666 last_vout_w = w;
2667 last_vout_h = h;
2668 last_vout_bpp = bpp;
2669}
2670
2671static void menu_leave_emu(void)
2672{
2673 if (GPU_close != NULL) {
2674 int ret = GPU_close();
2675 if (ret)
2676 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2677 }
2678
2679 plat_video_menu_enter(ready_to_go);
2680
2681 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2682 if (pl_vout_buf != NULL && ready_to_go) {
2683 int x = max(0, g_menuscreen_w - last_vout_w);
2684 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2685 int w = min(g_menuscreen_w, last_vout_w);
2686 int h = min(g_menuscreen_h, last_vout_h);
2687 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2688 char *s = pl_vout_buf;
2689
2690 if (last_vout_bpp == 16) {
2691 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2692 menu_darken_bg(d, s, w, 0);
2693 }
2694 else {
2695 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2696 rgb888_to_rgb565(d, s, w * 3);
2697 menu_darken_bg(d, d, w, 0);
2698 }
2699 }
2700 }
2701
2702 if (ready_to_go)
2703 cpu_clock = plat_target_cpu_clock_get();
2704}
2705
2706void menu_prepare_emu(void)
2707{
2708 R3000Acpu *prev_cpu = psxCpu;
2709
2710 plat_video_menu_leave();
2711
2712 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2713 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2714 #else
2715 psxCpu = &psxInt;
2716 #endif
2717 if (psxCpu != prev_cpu) {
2718 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2719 prev_cpu->Shutdown();
2720 psxCpu->Init();
2721 psxCpu->Reset();
2722 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2723 }
2724
2725 menu_sync_config();
2726 psxCpu->ApplyConfig();
2727
2728 // core doesn't care about Config.Cdda changes,
2729 // so handle them manually here
2730 if (Config.Cdda)
2731 CDR_stop();
2732
2733 if (cpu_clock > 0)
2734 plat_target_cpu_clock_set(cpu_clock);
2735
2736 // push config to GPU plugin
2737 plugin_call_rearmed_cbs();
2738
2739 if (GPU_open != NULL) {
2740 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2741 if (ret)
2742 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2743 }
2744}
2745
2746void menu_update_msg(const char *msg)
2747{
2748 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2749 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2750
2751 menu_error_time = plat_get_ticks_ms();
2752 lprintf("msg: %s\n", menu_error_msg);
2753}
2754
2755void menu_finish(void)
2756{
2757 if (cpu_clock_st > 0)
2758 plat_target_cpu_clock_set(cpu_clock_st);
2759}