dfsound: Fix issues on big-endian systems
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99static int menu_iopts[8];
100int g_opts, g_scaler, g_gamma = 100;
101int scanlines, scanline_level = 20;
102int soft_scaling, analog_deadzone; // for Caanoo
103int soft_filter;
104
105#ifndef HAVE_PRE_ARMV7
106#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107#define DEFAULT_PSX_CLOCK_S "57"
108#else
109#define DEFAULT_PSX_CLOCK 50
110#define DEFAULT_PSX_CLOCK_S "50"
111#endif
112
113static const char *bioses[24];
114static const char *gpu_plugins[16];
115static const char *spu_plugins[16];
116static const char *memcards[32];
117static int bios_sel, gpu_plugsel, spu_plugsel;
118
119#ifndef UI_FEATURES_H
120#define MENU_BIOS_PATH "bios/"
121#define MENU_SHOW_VARSCALER 0
122#define MENU_SHOW_VOUTMODE 1
123#define MENU_SHOW_SCALER2 0
124#define MENU_SHOW_NUBS_BTNS 0
125#define MENU_SHOW_VIBRATION 0
126#define MENU_SHOW_DEADZONE 0
127#define MENU_SHOW_MINIMIZE 0
128#define MENU_SHOW_FULLSCREEN 1
129#define MENU_SHOW_VOLUME 0
130#endif
131
132static int min(int x, int y) { return x < y ? x : y; }
133static int max(int x, int y) { return x > y ? x : y; }
134
135void emu_make_path(char *buff, const char *end, int size)
136{
137 int pos, end_len;
138
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
142 buff[size - 1] = 0;
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
145}
146
147static int emu_check_save_file(int slot, int *time)
148{
149 char fname[MAXPATHLEN];
150 struct stat status;
151 int ret;
152
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
156
157 ret = get_state_filename(fname, sizeof(fname), slot);
158 if (ret != 0)
159 return 1;
160
161 ret = stat(fname, &status);
162 if (ret != 0)
163 return 1;
164
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
167
168 *time = status.st_mtime;
169
170 return 1;
171}
172
173static int emu_save_load_game(int load, int unused)
174{
175 int ret;
176
177 if (load) {
178 ret = emu_load_state(state_slot);
179
180 // reflect hle/bios mode from savestate
181 if (Config.HLE)
182 bios_sel = 0;
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
185 bios_sel = 1;
186 }
187 else
188 ret = emu_save_state(state_slot);
189
190 return ret;
191}
192
193static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
195{
196 int i;
197
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
200 continue;
201
202 if (strcmp(name, namelist[i]->d_name) == 0) {
203 free(namelist[i]);
204 namelist[i] = NULL;
205 break;
206 }
207 }
208}
209
210static int optional_cdimg_filter(struct dirent **namelist, int count,
211 const char *basedir)
212{
213 const char *ext, *p;
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
216 struct stat64 statf;
217 FILE *f;
218
219 if (count <= 1)
220 return count;
221
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
224 continue;
225
226 ext = strrchr(namelist[i]->d_name, '.');
227 if (ext == NULL) {
228 // should not happen but whatever
229 free(namelist[i]);
230 namelist[i] = NULL;
231 continue;
232 }
233 ext++;
234
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
237 {
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
240
241 f = fopen(buf, "r");
242 if (f == NULL) {
243 free(namelist[i]);
244 namelist[i] = NULL;
245 continue;
246 }
247
248 good_cue = 0;
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 if (ret != 1)
252 ret = sscanf(buf, " FILE %256s", buf2);
253 if (ret != 1)
254 continue;
255
256 p = strrchr(buf2, '/');
257 if (p == NULL)
258 p = strrchr(buf2, '\\');
259 if (p != NULL)
260 p++;
261 else
262 p = buf2;
263
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
266 if (ret == 0) {
267 rm_namelist_entry(namelist, count, p);
268 good_cue = 1;
269 }
270 }
271 fclose(f);
272
273 if (!good_cue) {
274 free(namelist[i]);
275 namelist[i] = NULL;
276 }
277 continue;
278 }
279
280 p = strcasestr(namelist[i]->d_name, "track");
281 if (p != NULL) {
282 ret = strtoul(p + 5, NULL, 10);
283 if (ret > 1) {
284 free(namelist[i]);
285 namelist[i] = NULL;
286 continue;
287 }
288 }
289 }
290
291 // compact namelist
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
295
296 return d;
297}
298
299// propagate menu settings to the emu vars
300static void menu_sync_config(void)
301{
302 static int allow_abs_only_old;
303
304 Config.PsxAuto = 1;
305 if (region > 0) {
306 Config.PsxAuto = 0;
307 Config.PsxType = region - 1;
308 }
309 Config.cycle_multiplier = 10000 / psx_clock;
310
311 switch (in_type_sel1) {
312 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
314 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
315 }
316 switch (in_type_sel2) {
317 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
319 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
320 }
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 in_probe();
323 allow_abs_only_old = in_evdev_allow_abs_only;
324 }
325
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
329}
330
331static void menu_set_defconfig(void)
332{
333 emu_set_default_config();
334
335 g_opts = 0;
336 g_scaler = SCALE_4_3;
337 g_gamma = 100;
338 volume_boost = 0;
339 frameskip = 0;
340 analog_deadzone = 50;
341 soft_scaling = 1;
342 soft_filter = 0;
343 scanlines = 0;
344 scanline_level = 20;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
347
348 region = 0;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
351
352 menu_sync_config();
353}
354
355#define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
357
358#define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
360
361#define CE_STR(val) \
362 { #val, 0, val }
363
364#define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
366
367#define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
369
370#define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372
373// 'versioned' var, used when defaults change
374#define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
376
377#define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
379
380#define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383static const struct {
384 const char *name;
385 size_t len;
386 void *val;
387} config_data[] = {
388 CE_CONFIG_STR(Bios),
389 CE_CONFIG_STR_V(Gpu, 3),
390 CE_CONFIG_STR(Spu),
391// CE_CONFIG_STR(Cdr),
392 CE_CONFIG_VAL(Xa),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(DisableStalls),
399 CE_CONFIG_VAL(Cpu),
400 CE_CONFIG_VAL(GpuListWalking),
401 CE_INTVAL(region),
402 CE_INTVAL_V(g_scaler, 3),
403 CE_INTVAL(g_gamma),
404 CE_INTVAL(g_layer_x),
405 CE_INTVAL(g_layer_y),
406 CE_INTVAL(g_layer_w),
407 CE_INTVAL(g_layer_h),
408 CE_INTVAL(soft_filter),
409 CE_INTVAL(scanlines),
410 CE_INTVAL(scanline_level),
411 CE_INTVAL(plat_target.vout_method),
412 CE_INTVAL(plat_target.hwfilter),
413 CE_INTVAL(plat_target.vout_fullscreen),
414 CE_INTVAL(state_slot),
415 CE_INTVAL(cpu_clock),
416 CE_INTVAL(g_opts),
417 CE_INTVAL(in_type_sel1),
418 CE_INTVAL(in_type_sel2),
419 CE_INTVAL(analog_deadzone),
420 CE_INTVAL(memcard1_sel),
421 CE_INTVAL(memcard2_sel),
422 CE_INTVAL(g_autostateld_opt),
423 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
424 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
425 CE_INTVAL_V(frameskip, 3),
426 CE_INTVAL_P(gpu_peops.iUseDither),
427 CE_INTVAL_P(gpu_peops.dwActFixes),
428 CE_INTVAL_P(gpu_unai.lineskip),
429 CE_INTVAL_P(gpu_unai.abe_hack),
430 CE_INTVAL_P(gpu_unai.no_light),
431 CE_INTVAL_P(gpu_unai.no_blend),
432#if 0
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440#endif
441 CE_INTVAL_P(gpu_neon.allow_interlace),
442 CE_INTVAL_P(gpu_neon.enhancement_enable),
443 CE_INTVAL_P(gpu_neon.enhancement_no_main),
444 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
445 CE_INTVAL_P(gpu_peopsgl.iFilterType),
446 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
447 CE_INTVAL_P(gpu_peopsgl.iUseMask),
448 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
449 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
450 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
451 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
452 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
453 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
454 CE_INTVAL(spu_config.iUseReverb),
455 CE_INTVAL(spu_config.iXAPitch),
456 CE_INTVAL(spu_config.iUseInterpolation),
457 CE_INTVAL(spu_config.iTempo),
458 CE_INTVAL(spu_config.iUseThread),
459 CE_INTVAL(config_save_counter),
460 CE_INTVAL(in_evdev_allow_abs_only),
461 CE_INTVAL(volume_boost),
462 CE_INTVAL(psx_clock),
463 CE_INTVAL(new_dynarec_hacks),
464 CE_INTVAL(in_enable_vibration),
465};
466
467static char *get_cd_label(void)
468{
469 static char trimlabel[33];
470 int j;
471
472 strncpy(trimlabel, CdromLabel, 32);
473 trimlabel[32] = 0;
474 for (j = 31; j >= 0; j--)
475 if (trimlabel[j] == ' ')
476 trimlabel[j] = 0;
477
478 return trimlabel;
479}
480
481static void make_cfg_fname(char *buf, size_t size, int is_game)
482{
483 if (is_game)
484 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 else
486 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
487}
488
489static void keys_write_all(FILE *f);
490static char *mystrip(char *str);
491
492static int menu_write_config(int is_game)
493{
494 char cfgfile[MAXPATHLEN];
495 FILE *f;
496 int i;
497
498 config_save_counter++;
499
500 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
501 f = fopen(cfgfile, "w");
502 if (f == NULL) {
503 printf("menu_write_config: failed to open: %s\n", cfgfile);
504 return -1;
505 }
506
507 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
508 fprintf(f, "%s = ", config_data[i].name);
509 switch (config_data[i].len) {
510 case 0:
511 fprintf(f, "%s\n", (char *)config_data[i].val);
512 break;
513 case 1:
514 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
515 break;
516 case 2:
517 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
518 break;
519 case 4:
520 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
521 break;
522 default:
523 printf("menu_write_config: unhandled len %d for %s\n",
524 (int)config_data[i].len, config_data[i].name);
525 break;
526 }
527 }
528
529 keys_write_all(f);
530 fclose(f);
531
532 return 0;
533}
534
535static int menu_do_last_cd_img(int is_get)
536{
537 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
538 char path[256];
539 struct stat64 st;
540 FILE *f;
541 int i, ret = -1;
542
543 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
544 f = fopen(path, is_get ? "r" : "w");
545 if (f == NULL) {
546 ret = -1;
547 goto out;
548 }
549
550 if (is_get) {
551 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
552 last_selected_fname[ret] = 0;
553 mystrip(last_selected_fname);
554 }
555 else
556 fprintf(f, "%s\n", last_selected_fname);
557 fclose(f);
558
559out:
560 if (is_get) {
561 for (i = 0; last_selected_fname[0] == 0
562 || stat64(last_selected_fname, &st) != 0; i++)
563 {
564 if (i >= ARRAY_SIZE(defaults))
565 break;
566 strcpy(last_selected_fname, defaults[i]);
567 }
568 }
569
570 return 0;
571}
572
573static void parse_str_val(char *cval, const char *src)
574{
575 char *tmp;
576 strncpy(cval, src, MAXPATHLEN);
577 cval[MAXPATHLEN - 1] = 0;
578 tmp = strchr(cval, '\n');
579 if (tmp == NULL)
580 tmp = strchr(cval, '\r');
581 if (tmp != NULL)
582 *tmp = 0;
583}
584
585static void keys_load_all(const char *cfg);
586
587static int menu_load_config(int is_game)
588{
589 char cfgfile[MAXPATHLEN];
590 int i, ret = -1;
591 long size;
592 char *cfg;
593 FILE *f;
594
595 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
596 f = fopen(cfgfile, "r");
597 if (f == NULL) {
598 printf("menu_load_config: failed to open: %s\n", cfgfile);
599 goto fail;
600 }
601
602 fseek(f, 0, SEEK_END);
603 size = ftell(f);
604 if (size <= 0) {
605 printf("bad size %ld: %s\n", size, cfgfile);
606 goto fail;
607 }
608
609 cfg = malloc(size + 1);
610 if (cfg == NULL)
611 goto fail;
612
613 fseek(f, 0, SEEK_SET);
614 if (fread(cfg, 1, size, f) != size) {
615 printf("failed to read: %s\n", cfgfile);
616 goto fail_read;
617 }
618 cfg[size] = 0;
619
620 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
621 char *tmp, *tmp2;
622 u32 val;
623
624 tmp = strstr(cfg, config_data[i].name);
625 if (tmp == NULL)
626 continue;
627 tmp += strlen(config_data[i].name);
628 if (strncmp(tmp, " = ", 3) != 0)
629 continue;
630 tmp += 3;
631
632 if (config_data[i].len == 0) {
633 parse_str_val(config_data[i].val, tmp);
634 continue;
635 }
636
637 tmp2 = NULL;
638 val = strtoul(tmp, &tmp2, 16);
639 if (tmp2 == NULL || tmp == tmp2)
640 continue; // parse failed
641
642 switch (config_data[i].len) {
643 case 1:
644 *(u8 *)config_data[i].val = val;
645 break;
646 case 2:
647 *(u16 *)config_data[i].val = val;
648 break;
649 case 4:
650 *(u32 *)config_data[i].val = val;
651 break;
652 default:
653 printf("menu_load_config: unhandled len %d for %s\n",
654 (int)config_data[i].len, config_data[i].name);
655 break;
656 }
657 }
658
659 if (!is_game) {
660 char *tmp = strstr(cfg, "lastcdimg = ");
661 if (tmp != NULL) {
662 tmp += 12;
663 parse_str_val(last_selected_fname, tmp);
664 }
665 }
666
667 keys_load_all(cfg);
668 ret = 0;
669fail_read:
670 free(cfg);
671fail:
672 if (f != NULL)
673 fclose(f);
674
675 menu_sync_config();
676
677 // sync plugins
678 for (i = bios_sel = 0; bioses[i] != NULL; i++)
679 if (strcmp(Config.Bios, bioses[i]) == 0)
680 { bios_sel = i; break; }
681
682 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
684 { gpu_plugsel = i; break; }
685
686 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
687 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
688 { spu_plugsel = i; break; }
689
690 // memcard selections
691 char mcd1_old[sizeof(Config.Mcd1)];
692 char mcd2_old[sizeof(Config.Mcd2)];
693 strcpy(mcd1_old, Config.Mcd1);
694 strcpy(mcd2_old, Config.Mcd2);
695
696 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
697 if (memcard1_sel == 0)
698 strcpy(Config.Mcd1, "none");
699 else if (memcards[memcard1_sel] != NULL)
700 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
701 MEMCARD_DIR, memcards[memcard1_sel]);
702 }
703 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
704 if (memcard2_sel == 0)
705 strcpy(Config.Mcd2, "none");
706 else if (memcards[memcard2_sel] != NULL)
707 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
708 MEMCARD_DIR, memcards[memcard2_sel]);
709 }
710 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
711 LoadMcds(Config.Mcd1, Config.Mcd2);
712
713 return ret;
714}
715
716static const char *filter_exts[] = {
717 "bin", "img", "mdf", "iso", "cue", "z",
718 #ifdef HAVE_CHD
719 "chd",
720 #endif
721 "bz", "znx", "pbp", "cbn", NULL
722};
723
724// rrrr rggg gggb bbbb
725static unsigned short fname2color(const char *fname)
726{
727 static const char *other_exts[] = {
728 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 };
730 const char *ext = strrchr(fname, '.');
731 int i;
732
733 if (ext == NULL)
734 return 0xffff;
735 ext++;
736 for (i = 0; filter_exts[i] != NULL; i++)
737 if (strcasecmp(ext, filter_exts[i]) == 0)
738 return 0x7bff;
739 for (i = 0; i < array_size(other_exts); i++)
740 if (strcasecmp(ext, other_exts[i]) == 0)
741 return 0xa514;
742 return 0xffff;
743}
744
745static void draw_savestate_bg(int slot);
746
747#define MENU_ALIGN_LEFT
748#ifndef HAVE_PRE_ARMV7 // assume hires device
749#define MENU_X2 1
750#else
751#define MENU_X2 0
752#endif
753
754#include "libpicofe/menu.c"
755
756// a bit of black magic here
757static void draw_savestate_bg(int slot)
758{
759 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 int x, y, w, h;
761 char fname[MAXPATHLEN];
762 GPUFreeze_t *gpu;
763 u16 *s, *d;
764 gzFile f;
765 int ret;
766 u32 tmp;
767
768 ret = get_state_filename(fname, sizeof(fname), slot);
769 if (ret != 0)
770 return;
771
772 f = gzopen(fname, "rb");
773 if (f == NULL)
774 return;
775
776 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
777 fprintf(stderr, "gzseek failed: %d\n", ret);
778 gzclose(f);
779 return;
780 }
781
782 gpu = malloc(sizeof(*gpu));
783 if (gpu == NULL) {
784 gzclose(f);
785 return;
786 }
787
788 ret = gzread(f, gpu, sizeof(*gpu));
789 gzclose(f);
790 if (ret != sizeof(*gpu)) {
791 fprintf(stderr, "gzread failed\n");
792 goto out;
793 }
794
795 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796
797 if (gpu->ulStatus & 0x800000)
798 goto out; // disabled
799
800 x = gpu->ulControl[5] & 0x3ff;
801 y = (gpu->ulControl[5] >> 10) & 0x1ff;
802 w = psx_widths[(gpu->ulStatus >> 16) & 7];
803 tmp = gpu->ulControl[7];
804 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
805 if (gpu->ulStatus & 0x80000) // doubleheight
806 h *= 2;
807 if (h <= 0 || h > 512)
808 goto out;
809 if (y > 512 - 64)
810 y = 0;
811 if (y + h > 512)
812 h = 512 - y;
813 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814
815 x = max(0, g_menuscreen_w - w) & ~3;
816 y = max(0, g_menuscreen_h / 2 - h / 2);
817 w = min(g_menuscreen_w, w);
818 h = min(g_menuscreen_h, h);
819 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820
821 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
822 if (gpu->ulStatus & 0x200000)
823 bgr888_to_rgb565(d, s, w * 3);
824 else
825 bgr555_to_rgb565(d, s, w * 2);
826
827 // darken this so that menu text is visible
828 if (g_menuscreen_w - w < 320)
829 menu_darken_bg(d, d, w, 0);
830 }
831
832out:
833 free(gpu);
834}
835
836// -------------- key config --------------
837
838me_bind_action me_ctrl_actions[] =
839{
840 { "UP ", 1 << DKEY_UP},
841 { "DOWN ", 1 << DKEY_DOWN },
842 { "LEFT ", 1 << DKEY_LEFT },
843 { "RIGHT ", 1 << DKEY_RIGHT },
844 { "TRIANGLE", 1 << DKEY_TRIANGLE },
845 { "CIRCLE ", 1 << DKEY_CIRCLE },
846 { "CROSS ", 1 << DKEY_CROSS },
847 { "SQUARE ", 1 << DKEY_SQUARE },
848 { "L1 ", 1 << DKEY_L1 },
849 { "R1 ", 1 << DKEY_R1 },
850 { "L2 ", 1 << DKEY_L2 },
851 { "R2 ", 1 << DKEY_R2 },
852 { "L3 ", 1 << DKEY_L3 },
853 { "R3 ", 1 << DKEY_R3 },
854 { "START ", 1 << DKEY_START },
855 { "SELECT ", 1 << DKEY_SELECT },
856 { NULL, 0 }
857};
858
859me_bind_action emuctrl_actions[] =
860{
861 { "Save State ", 1 << SACTION_SAVE_STATE },
862 { "Load State ", 1 << SACTION_LOAD_STATE },
863 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
864 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
865 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
866 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
867 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
868#ifndef HAVE_PRE_ARMV7
869 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870#endif
871 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
872#if MENU_SHOW_MINIMIZE
873 { "Minimize ", 1 << SACTION_MINIMIZE },
874#endif
875#if MENU_SHOW_FULLSCREEN
876 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877#endif
878 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
879 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
880 { "Gun A button ", 1 << SACTION_GUN_A },
881 { "Gun B button ", 1 << SACTION_GUN_B },
882 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883#if MENU_SHOW_VOLUME
884 { "Volume Up ", 1 << SACTION_VOLUME_UP },
885 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
886#endif
887 { NULL, 0 }
888};
889
890static char *mystrip(char *str)
891{
892 int i, len;
893
894 len = strlen(str);
895 for (i = 0; i < len; i++)
896 if (str[i] != ' ') break;
897 if (i > 0) memmove(str, str + i, len - i + 1);
898
899 len = strlen(str);
900 for (i = len - 1; i >= 0; i--)
901 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
902 str[i+1] = 0;
903
904 return str;
905}
906
907static void get_line(char *d, size_t size, const char *s)
908{
909 const char *pe;
910 size_t len;
911
912 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
913 ;
914 len = pe - s;
915 if (len > size - 1)
916 len = size - 1;
917 strncpy(d, s, len);
918 d[len] = 0;
919}
920
921static void keys_write_all(FILE *f)
922{
923 int d;
924
925 for (d = 0; d < IN_MAX_DEVS; d++)
926 {
927 const int *binds = in_get_dev_binds(d);
928 const char *name = in_get_dev_name(d, 0, 0);
929 int k, count = 0;
930
931 if (binds == NULL || name == NULL)
932 continue;
933
934 fprintf(f, "binddev = %s\n", name);
935 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936
937 for (k = 0; k < count; k++)
938 {
939 int i, kbinds, mask;
940 char act[32];
941
942 act[0] = act[31] = 0;
943 name = in_get_key_name(d, k);
944
945 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
946 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
947 mask = me_ctrl_actions[i].mask;
948 if (mask & kbinds) {
949 strncpy(act, me_ctrl_actions[i].name, 31);
950 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
951 kbinds &= ~mask;
952 }
953 mask = me_ctrl_actions[i].mask << 16;
954 if (mask & kbinds) {
955 strncpy(act, me_ctrl_actions[i].name, 31);
956 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
957 kbinds &= ~mask;
958 }
959 }
960
961 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
962 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
963 mask = emuctrl_actions[i].mask;
964 if (mask & kbinds) {
965 strncpy(act, emuctrl_actions[i].name, 31);
966 fprintf(f, "bind %s = %s\n", name, mystrip(act));
967 kbinds &= ~mask;
968 }
969 }
970 }
971
972 for (k = 0; k < array_size(in_adev); k++)
973 {
974 if (in_adev[k] == d)
975 fprintf(f, "bind_analog = %d\n", k);
976 }
977 }
978}
979
980static int parse_bind_val(const char *val, int *type)
981{
982 int i;
983
984 *type = IN_BINDTYPE_NONE;
985 if (val[0] == 0)
986 return 0;
987
988 if (strncasecmp(val, "player", 6) == 0)
989 {
990 int player, shift = 0;
991 player = atoi(val + 6) - 1;
992
993 if ((unsigned int)player > 1)
994 return -1;
995 if (player == 1)
996 shift = 16;
997
998 *type = IN_BINDTYPE_PLAYER12;
999 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1000 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1001 return me_ctrl_actions[i].mask << shift;
1002 }
1003 }
1004 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1005 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1006 *type = IN_BINDTYPE_EMU;
1007 return emuctrl_actions[i].mask;
1008 }
1009 }
1010
1011 return -1;
1012}
1013
1014static void keys_load_all(const char *cfg)
1015{
1016 char dev[256], key[128], *act;
1017 const char *p;
1018 int bind, bindtype;
1019 int ret, dev_id;
1020
1021 p = cfg;
1022 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1023 p += 10;
1024
1025 // don't strip 'dev' because there are weird devices
1026 // with names with space at the end
1027 get_line(dev, sizeof(dev), p);
1028
1029 dev_id = in_config_parse_dev(dev);
1030 if (dev_id < 0) {
1031 printf("input: can't handle dev: %s\n", dev);
1032 continue;
1033 }
1034
1035 in_unbind_all(dev_id, -1, -1);
1036 while ((p = strstr(p, "bind"))) {
1037 if (strncmp(p, "binddev = ", 10) == 0)
1038 break;
1039
1040 if (strncmp(p, "bind_analog", 11) == 0) {
1041 ret = sscanf(p, "bind_analog = %d", &bind);
1042 p += 11;
1043 if (ret != 1) {
1044 printf("input: parse error: %16s..\n", p);
1045 continue;
1046 }
1047 if ((unsigned int)bind >= array_size(in_adev)) {
1048 printf("input: analog id %d out of range\n", bind);
1049 continue;
1050 }
1051 in_adev[bind] = dev_id;
1052 continue;
1053 }
1054
1055 p += 4;
1056 if (*p != ' ') {
1057 printf("input: parse error: %16s..\n", p);
1058 continue;
1059 }
1060
1061 get_line(key, sizeof(key), p);
1062 act = strchr(key, '=');
1063 if (act == NULL) {
1064 printf("parse failed: %16s..\n", p);
1065 continue;
1066 }
1067 *act = 0;
1068 act++;
1069 mystrip(key);
1070 mystrip(act);
1071
1072 bind = parse_bind_val(act, &bindtype);
1073 if (bind != -1 && bind != 0) {
1074 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1075 in_config_bind_key(dev_id, key, bind, bindtype);
1076 }
1077 else
1078 lprintf("config: unhandled action \"%s\"\n", act);
1079 }
1080 }
1081 in_clean_binds();
1082}
1083
1084static int key_config_loop_wrap(int id, int keys)
1085{
1086 switch (id) {
1087 case MA_CTRL_PLAYER1:
1088 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 break;
1090 case MA_CTRL_PLAYER2:
1091 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1092 break;
1093 case MA_CTRL_EMU:
1094 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1095 break;
1096 default:
1097 break;
1098 }
1099 return 0;
1100}
1101
1102static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1103 "Might cause problems with real analog sticks";
1104static const char *adevnames[IN_MAX_DEVS + 2];
1105static int stick_sel[2];
1106
1107static menu_entry e_menu_keyconfig_analog[] =
1108{
1109 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1110 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1111 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1112 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1113 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1114 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1115 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1116 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1117 mee_end,
1118};
1119
1120static int key_config_analog(int id, int keys)
1121{
1122 int i, d, count, sel = 0;
1123 int sel2dev_map[IN_MAX_DEVS];
1124
1125 memset(adevnames, 0, sizeof(adevnames));
1126 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1127 memset(stick_sel, 0, sizeof(stick_sel));
1128
1129 adevnames[0] = "None";
1130 i = 1;
1131 for (d = 0; d < IN_MAX_DEVS; d++)
1132 {
1133 const char *name = in_get_dev_name(d, 0, 1);
1134 if (name == NULL)
1135 continue;
1136
1137 count = 0;
1138 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1139 if (count == 0)
1140 continue;
1141
1142 if (in_adev[0] == d) stick_sel[0] = i;
1143 if (in_adev[1] == d) stick_sel[1] = i;
1144 sel2dev_map[i] = d;
1145 adevnames[i++] = name;
1146 }
1147 adevnames[i] = NULL;
1148
1149 me_loop(e_menu_keyconfig_analog, &sel);
1150
1151 in_adev[0] = sel2dev_map[stick_sel[0]];
1152 in_adev[1] = sel2dev_map[stick_sel[1]];
1153
1154 return 0;
1155}
1156
1157static const char *mgn_dev_name(int id, int *offs)
1158{
1159 const char *name = NULL;
1160 static int it = 0;
1161
1162 if (id == MA_CTRL_DEV_FIRST)
1163 it = 0;
1164
1165 for (; it < IN_MAX_DEVS; it++) {
1166 name = in_get_dev_name(it, 1, 1);
1167 if (name != NULL)
1168 break;
1169 }
1170
1171 it++;
1172 return name;
1173}
1174
1175static const char *mgn_saveloadcfg(int id, int *offs)
1176{
1177 return "";
1178}
1179
1180static int mh_savecfg(int id, int keys)
1181{
1182 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1183 menu_update_msg("config saved");
1184 else
1185 menu_update_msg("failed to write config");
1186
1187 return 1;
1188}
1189
1190static int mh_input_rescan(int id, int keys)
1191{
1192 //menu_sync_config();
1193 in_probe();
1194 menu_update_msg("rescan complete.");
1195
1196 return 0;
1197}
1198
1199static const char *men_in_type_sel[] = {
1200 "Standard (SCPH-1080)",
1201 "Analog (SCPH-1150)",
1202 "GunCon",
1203 NULL
1204};
1205static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1206static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1207static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208
1209static menu_entry e_menu_keyconfig[] =
1210{
1211 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1212 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1213 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1214 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_label (""),
1216 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1217 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1218 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1219 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1220 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1221 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1222 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1223 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1224 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label (""),
1226 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_end,
1234};
1235
1236static int menu_loop_keyconfig(int id, int keys)
1237{
1238 static int sel = 0;
1239
1240// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1241 me_loop(e_menu_keyconfig, &sel);
1242 return 0;
1243}
1244
1245// ------------ gfx options menu ------------
1246
1247static const char *men_scaler[] = {
1248 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249};
1250static const char *men_soft_filter[] = { "None",
1251#ifdef __ARM_NEON__
1252 "scale2x", "eagle2x",
1253#endif
1254 NULL };
1255static const char *men_dummy[] = { NULL };
1256static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1257 "int. 4:3 - uses integer if possible, else fractional";
1258static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1259 "using d-pad or move it using R+d-pad";
1260static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1262#ifdef __ARM_NEON__
1263static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1264#endif
1265
1266static int menu_loop_cscaler(int id, int keys)
1267{
1268 unsigned int inp;
1269
1270 g_scaler = SCALE_CUSTOM;
1271
1272 plat_gvideo_open(Config.PsxType);
1273
1274 for (;;)
1275 {
1276 menu_draw_begin(0, 1);
1277 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1278 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1279 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1280 menu_draw_end();
1281
1282 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1283 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1284 if (inp & PBTN_UP) g_layer_y--;
1285 if (inp & PBTN_DOWN) g_layer_y++;
1286 if (inp & PBTN_LEFT) g_layer_x--;
1287 if (inp & PBTN_RIGHT) g_layer_x++;
1288 if (!(inp & PBTN_R)) {
1289 if (inp & PBTN_UP) g_layer_h += 2;
1290 if (inp & PBTN_DOWN) g_layer_h -= 2;
1291 if (inp & PBTN_LEFT) g_layer_w += 2;
1292 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1293 }
1294 if (inp & (PBTN_MOK|PBTN_MBACK))
1295 break;
1296
1297 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1298 if (g_layer_x < 0) g_layer_x = 0;
1299 if (g_layer_x > 640) g_layer_x = 640;
1300 if (g_layer_y < 0) g_layer_y = 0;
1301 if (g_layer_y > 420) g_layer_y = 420;
1302 if (g_layer_w < 160) g_layer_w = 160;
1303 if (g_layer_h < 60) g_layer_h = 60;
1304 if (g_layer_x + g_layer_w > 800)
1305 g_layer_w = 800 - g_layer_x;
1306 if (g_layer_y + g_layer_h > 480)
1307 g_layer_h = 480 - g_layer_y;
1308 // resize the layer
1309 plat_gvideo_open(Config.PsxType);
1310 }
1311 }
1312
1313 plat_gvideo_close();
1314
1315 return 0;
1316}
1317
1318static menu_entry e_menu_gfx_options[] =
1319{
1320 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1321 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1322 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1323 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1324 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1325#ifdef __ARM_NEON__
1326 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1327 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1328#endif
1329 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1330// mee_onoff ("Vsync", 0, vsync, 1),
1331 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1332 mee_end,
1333};
1334
1335static int menu_loop_gfx_options(int id, int keys)
1336{
1337 static int sel = 0;
1338
1339 me_loop(e_menu_gfx_options, &sel);
1340
1341 return 0;
1342}
1343
1344// ------------ bios/plugins ------------
1345
1346#ifdef BUILTIN_GPU_NEON
1347
1348static const char h_gpu_neon[] =
1349 "Configure built-in NEON GPU plugin";
1350static const char h_gpu_neon_enhanced[] =
1351 "Renders in double resolution at the cost of lower performance\n"
1352 "(not available for high resolution games)";
1353static const char h_gpu_neon_enhanced_hack[] =
1354 "Speed hack for above option (glitches some games)";
1355static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1356
1357static menu_entry e_menu_plugin_gpu_neon[] =
1358{
1359 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1360 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1361 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1362 mee_end,
1363};
1364
1365static int menu_loop_plugin_gpu_neon(int id, int keys)
1366{
1367 static int sel = 0;
1368 me_loop(e_menu_plugin_gpu_neon, &sel);
1369 return 0;
1370}
1371
1372#endif
1373
1374static menu_entry e_menu_plugin_gpu_unai[] =
1375{
1376 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1377 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1378 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1379 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1380 mee_end,
1381};
1382
1383static int menu_loop_plugin_gpu_unai(int id, int keys)
1384{
1385 int sel = 0;
1386 me_loop(e_menu_plugin_gpu_unai, &sel);
1387 return 0;
1388}
1389
1390static menu_entry e_menu_plugin_gpu_senquack[] =
1391{
1392#if 0
1393 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1394 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1395 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1396 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1397 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1398 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1399#endif
1400 mee_end,
1401};
1402
1403static int menu_loop_plugin_gpu_senquack(int id, int keys)
1404{
1405 int sel = 0;
1406 me_loop(e_menu_plugin_gpu_senquack, &sel);
1407 return 0;
1408}
1409
1410
1411static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1412//static const char h_gpu_0[] = "Needed for Chrono Cross";
1413static const char h_gpu_1[] = "Capcom fighting games";
1414static const char h_gpu_2[] = "Black screens in Lunar";
1415static const char h_gpu_3[] = "Compatibility mode";
1416static const char h_gpu_6[] = "Pandemonium 2";
1417//static const char h_gpu_7[] = "Skip every second frame";
1418static const char h_gpu_8[] = "Needed by Dark Forces";
1419static const char h_gpu_9[] = "better g-colors, worse textures";
1420static const char h_gpu_10[] = "Toggle busy flags after drawing";
1421
1422static menu_entry e_menu_plugin_gpu_peops[] =
1423{
1424 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1425// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1426 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1427 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1428 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1429 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1430// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1431 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1432 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1433 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1434 mee_end,
1435};
1436
1437static int menu_loop_plugin_gpu_peops(int id, int keys)
1438{
1439 static int sel = 0;
1440 me_loop(e_menu_plugin_gpu_peops, &sel);
1441 return 0;
1442}
1443
1444static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1445 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1446static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1447
1448static menu_entry e_menu_plugin_gpu_peopsgl[] =
1449{
1450 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1451 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1452 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1453 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1454 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1455 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1456 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1457 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1458 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1459 mee_label ("Fixes/hacks:"),
1460 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1461 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1462 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1463 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1464 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1465 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1466 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1467 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1468 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1469 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1470 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1471 mee_end,
1472};
1473
1474static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1475{
1476 static int sel = 0;
1477 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1478 return 0;
1479}
1480
1481static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1482static const char h_spu_volboost[] = "Large values cause distortion";
1483static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1484 "This is inaccurate and breaks games";
1485
1486static menu_entry e_menu_plugin_spu[] =
1487{
1488 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1489 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1490 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1491 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1492 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1493 mee_end,
1494};
1495
1496static int menu_loop_plugin_spu(int id, int keys)
1497{
1498 static int sel = 0;
1499 me_loop(e_menu_plugin_spu, &sel);
1500 return 0;
1501}
1502
1503static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1504 "savestates and can't be changed there. Must save\n"
1505 "config and reload the game for change to take effect";
1506static const char h_plugin_gpu[] =
1507#ifdef BUILTIN_GPU_NEON
1508 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1509#endif
1510 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1511 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1512 "gpu_senquack is more accurate but slower\n"
1513 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1514 "must save config and reload the game if changed";
1515static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1516 "must save config and reload the game if changed";
1517static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1518static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1519static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1520static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1521static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1522
1523static menu_entry e_menu_plugin_options[] =
1524{
1525 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1526 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1527 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1528#ifdef BUILTIN_GPU_NEON
1529 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1530#endif
1531 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1532 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1533 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1534 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1535 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1536 mee_end,
1537};
1538
1539static menu_entry e_menu_main2[];
1540
1541static int menu_loop_plugin_options(int id, int keys)
1542{
1543 static int sel = 0;
1544 me_loop(e_menu_plugin_options, &sel);
1545
1546 // sync BIOS/plugins
1547 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1548 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1549 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1550 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1551
1552 return 0;
1553}
1554
1555// ------------ adv options menu ------------
1556
1557#ifndef DRC_DISABLE
1558static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1559static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1560static const char h_cfg_gteunn[] = "May cause graphical glitches";
1561static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1562#endif
1563static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1564
1565static menu_entry e_menu_speed_hacks[] =
1566{
1567#ifndef DRC_DISABLE
1568 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1569 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1570 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1571 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1572#endif
1573 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1574 mee_end,
1575};
1576
1577static int menu_loop_speed_hacks(int id, int keys)
1578{
1579 static int sel = 0;
1580 menu_iopts[0] = Config.DisableStalls;
1581 me_loop(e_menu_speed_hacks, &sel);
1582 Config.DisableStalls = menu_iopts[0];
1583 return 0;
1584}
1585
1586static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1587
1588static const char h_cfg_cpul[] = "Shows CPU usage in %";
1589static const char h_cfg_spu[] = "Shows active SPU channels\n"
1590 "(green: normal, red: fmod, blue: noise)";
1591static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1592static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1593static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1594 "(proper .cue/.bin dump is needed otherwise)";
1595#ifndef DRC_DISABLE
1596static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1597 "Might be useful to overcome some dynarec bugs";
1598#endif
1599static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1600static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1601static const char h_cfg_gpul[] = "Try enabling this if the game is missing some graphics\n"
1602 "causes a performance hit";
1603static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1604 "(adjust this if the game is too slow/too fast/hangs)";
1605
1606enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU, AMO_GPUL };
1607
1608static menu_entry e_menu_adv_options[] =
1609{
1610 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1611 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1612 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1613 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1614 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1615 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1616 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1617#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1618 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1619#endif
1620 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1621 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1622 mee_end,
1623};
1624
1625static int menu_loop_adv_options(int id, int keys)
1626{
1627 static int sel = 0;
1628 static struct {
1629 boolean *opt;
1630 int *mopt;
1631 } opts[] = {
1632 { &Config.Xa, &menu_iopts[AMO_XA] },
1633 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1634 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1635 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1636 };
1637 int i;
1638 for (i = 0; i < ARRAY_SIZE(opts); i++)
1639 *opts[i].mopt = *opts[i].opt;
1640 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1641
1642 me_loop(e_menu_adv_options, &sel);
1643
1644 for (i = 0; i < ARRAY_SIZE(opts); i++)
1645 *opts[i].opt = *opts[i].mopt;
1646 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1647
1648 return 0;
1649}
1650
1651// ------------ options menu ------------
1652
1653static int mh_restore_defaults(int id, int keys)
1654{
1655 menu_set_defconfig();
1656 menu_update_msg("defaults restored");
1657 return 1;
1658}
1659
1660static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1661static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1662/*
1663static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1664static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1665 "loading state or both";
1666*/
1667static const char h_restore_def[] = "Switches back to default / recommended\n"
1668 "configuration";
1669static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1670
1671static menu_entry e_menu_options[] =
1672{
1673// mee_range ("Save slot", 0, state_slot, 0, 9),
1674// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1675 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1676 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1677 mee_enum ("Region", 0, region, men_region),
1678 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1679#ifdef C64X_DSP
1680 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1681#else
1682 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1683#endif
1684 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1685 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1686 mee_handler ("[Advanced]", menu_loop_adv_options),
1687 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1688 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1689 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1690 mee_end,
1691};
1692
1693static int menu_loop_options(int id, int keys)
1694{
1695 static int sel = 0;
1696
1697 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1698 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1699 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1700
1701 me_loop(e_menu_options, &sel);
1702
1703 return 0;
1704}
1705
1706// ------------ debug menu ------------
1707
1708static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1709{
1710 int w = min(g_menuscreen_w, 1024);
1711 int h = min(g_menuscreen_h, 512);
1712 u16 *d = g_menuscreen_ptr;
1713 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1714 char buff[64];
1715 int ty = 1;
1716
1717 gpuf->ulFreezeVersion = 1;
1718 if (GPU_freeze != NULL)
1719 GPU_freeze(1, gpuf);
1720
1721 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1722 bgr555_to_rgb565(d, s, w * 2);
1723
1724 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1725 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1726 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1727 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1728 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1729}
1730
1731static void debug_menu_loop(void)
1732{
1733 int inp, df_x = 0, df_y = 0;
1734 GPUFreeze_t *gpuf;
1735
1736 gpuf = malloc(sizeof(*gpuf));
1737 if (gpuf == NULL)
1738 return;
1739
1740 while (1)
1741 {
1742 menu_draw_begin(0, 1);
1743 draw_frame_debug(gpuf, df_x, df_y);
1744 menu_draw_end();
1745
1746 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1747 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1748 if (inp & PBTN_MBACK) break;
1749 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1750 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1751 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1752 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1753 }
1754
1755 free(gpuf);
1756}
1757
1758// --------- memcard manager ---------
1759
1760static void draw_mc_icon(int dx, int dy, const u16 *s)
1761{
1762 u16 *d;
1763 int x, y, l, p;
1764
1765 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1766
1767 for (y = 0; y < 16; y++, s += 16) {
1768 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1769 for (x = 0; x < 16; x++) {
1770 p = s[x];
1771 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1772 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1773 }
1774 }
1775 }
1776}
1777
1778static void draw_mc_bg(void)
1779{
1780 McdBlock *blocks1, *blocks2;
1781 int maxicons = 15;
1782 int i, y, row2;
1783
1784 blocks1 = malloc(15 * sizeof(blocks1[0]));
1785 blocks2 = malloc(15 * sizeof(blocks1[0]));
1786 if (blocks1 == NULL || blocks2 == NULL)
1787 goto out;
1788
1789 for (i = 0; i < 15; i++) {
1790 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1791 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1792 }
1793
1794 menu_draw_begin(1, 1);
1795
1796 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1797
1798 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1799 if (y < 0) {
1800 // doesn't fit..
1801 y = 0;
1802 maxicons = g_menuscreen_h / 32;
1803 }
1804
1805 row2 = g_menuscreen_w / 2;
1806 for (i = 0; i < maxicons; i++) {
1807 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1808 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1809
1810 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1811 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1812 }
1813
1814 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1815
1816 menu_draw_end();
1817out:
1818 free(blocks1);
1819 free(blocks2);
1820}
1821
1822static void handle_memcard_sel(void)
1823{
1824 strcpy(Config.Mcd1, "none");
1825 if (memcard1_sel != 0)
1826 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1827 strcpy(Config.Mcd2, "none");
1828 if (memcard2_sel != 0)
1829 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1830 LoadMcds(Config.Mcd1, Config.Mcd2);
1831 draw_mc_bg();
1832}
1833
1834static menu_entry e_memcard_options[] =
1835{
1836 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1837 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1838 mee_end,
1839};
1840
1841static int menu_loop_memcards(int id, int keys)
1842{
1843 static int sel = 0;
1844 char *p;
1845 int i;
1846
1847 memcard1_sel = memcard2_sel = 0;
1848 p = strrchr(Config.Mcd1, '/');
1849 if (p != NULL)
1850 for (i = 0; memcards[i] != NULL; i++)
1851 if (strcmp(p + 1, memcards[i]) == 0)
1852 { memcard1_sel = i; break; }
1853 p = strrchr(Config.Mcd2, '/');
1854 if (p != NULL)
1855 for (i = 0; memcards[i] != NULL; i++)
1856 if (strcmp(p + 1, memcards[i]) == 0)
1857 { memcard2_sel = i; break; }
1858
1859 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1860
1861 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1862
1863 return 0;
1864}
1865
1866// ------------ cheats menu ------------
1867
1868static void draw_cheatlist(int sel)
1869{
1870 int max_cnt, start, i, pos, active;
1871
1872 max_cnt = g_menuscreen_h / me_sfont_h;
1873 start = max_cnt / 2 - sel;
1874
1875 menu_draw_begin(1, 1);
1876
1877 for (i = 0; i < NumCheats; i++) {
1878 pos = start + i;
1879 if (pos < 0) continue;
1880 if (pos >= max_cnt) break;
1881 active = Cheats[i].Enabled;
1882 smalltext_out16(14, pos * me_sfont_h,
1883 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1884 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1885 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1886 }
1887 pos = start + i;
1888 if (pos < max_cnt)
1889 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1890
1891 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1892 menu_draw_end();
1893}
1894
1895static void menu_loop_cheats(void)
1896{
1897 static int menu_sel = 0;
1898 int inp;
1899
1900 for (;;)
1901 {
1902 draw_cheatlist(menu_sel);
1903 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1904 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1905 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1906 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1907 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1908 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1909 if (inp & PBTN_MOK) { // action
1910 if (menu_sel < NumCheats)
1911 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1912 else break;
1913 }
1914 if (inp & PBTN_MBACK)
1915 break;
1916 }
1917}
1918
1919// --------- main menu help ----------
1920
1921static void menu_bios_warn(void)
1922{
1923 int inp;
1924 static const char msg[] =
1925 "You don't seem to have copied any BIOS\n"
1926 "files to\n"
1927 MENU_BIOS_PATH "\n\n"
1928
1929 "While many games work fine with fake\n"
1930 "(HLE) BIOS, others (like MGS and FF8)\n"
1931 "require BIOS to work.\n"
1932 "After copying the file, you'll also need\n"
1933 "to select it in the emu's menu:\n"
1934 "options->[BIOS/Plugins]\n\n"
1935 "The file is usually named SCPH1001.BIN,\n"
1936 "but other not compressed files can be\n"
1937 "used too.\n\n"
1938 "Press %s or %s to continue";
1939 char tmp_msg[sizeof(msg) + 64];
1940
1941 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1942 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1943 while (1)
1944 {
1945 draw_menu_message(tmp_msg, NULL);
1946
1947 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1948 if (inp & (PBTN_MBACK|PBTN_MOK))
1949 return;
1950 }
1951}
1952
1953// ------------ main menu ------------
1954
1955static menu_entry e_menu_main[];
1956
1957static void draw_frame_main(void)
1958{
1959 struct tm *tmp;
1960 time_t ltime;
1961 int capacity;
1962 char ltime_s[16];
1963 char buff[64];
1964 char *out;
1965
1966 if (CdromId[0] != 0) {
1967 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1968 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1969 Config.HLE ? "HLE" : "BIOS");
1970 smalltext_out16(4, 1, buff, 0x105f);
1971 }
1972
1973 if (ready_to_go) {
1974 capacity = plat_target_bat_capacity_get();
1975 ltime = time(NULL);
1976 tmp = localtime(&ltime);
1977 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1978 if (capacity >= 0) {
1979 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1980 out = buff;
1981 }
1982 else
1983 out = ltime_s;
1984 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1985 }
1986}
1987
1988static void draw_frame_credits(void)
1989{
1990 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1991}
1992
1993static const char credits_text[] =
1994 "PCSX-ReARMed\n\n"
1995 "(C) 1999-2003 PCSX Team\n"
1996 "(C) 2005-2009 PCSX-df Team\n"
1997 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1998 "ARM recompiler (C) 2009-2011 Ari64\n"
1999#ifdef BUILTIN_GPU_NEON
2000 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2001#endif
2002 "PEOpS GPU and SPU by Pete Bernert\n"
2003 " and the P.E.Op.S. team\n"
2004 "PCSX4ALL plugin by PCSX4ALL team\n"
2005 " Chui, Franxis, Unai\n\n"
2006 "integration, optimization and\n"
2007 " frontend (C) 2010-2015 notaz\n";
2008
2009static int reset_game(void)
2010{
2011 // sanity check
2012 if (bios_sel == 0 && !Config.HLE)
2013 return -1;
2014
2015 ClosePlugins();
2016 OpenPlugins();
2017 SysReset();
2018 if (CheckCdrom() != -1) {
2019 LoadCdrom();
2020 }
2021 return 0;
2022}
2023
2024static int reload_plugins(const char *cdimg)
2025{
2026 pl_vout_buf = NULL;
2027
2028 ClosePlugins();
2029
2030 set_cd_image(cdimg);
2031 LoadPlugins();
2032 pcnt_hook_plugins();
2033 NetOpened = 0;
2034 if (OpenPlugins() == -1) {
2035 menu_update_msg("failed to open plugins");
2036 return -1;
2037 }
2038 plugin_call_rearmed_cbs();
2039
2040 cdrIsoMultidiskCount = 1;
2041 CdromId[0] = '\0';
2042 CdromLabel[0] = '\0';
2043
2044 return 0;
2045}
2046
2047static int run_bios(void)
2048{
2049 if (bios_sel == 0)
2050 return -1;
2051
2052 ready_to_go = 0;
2053 if (reload_plugins(NULL) != 0)
2054 return -1;
2055 SysReset();
2056
2057 ready_to_go = 1;
2058 return 0;
2059}
2060
2061static int run_exe(void)
2062{
2063 const char *exts[] = { "exe", NULL };
2064 const char *fname;
2065
2066 fname = menu_loop_romsel(last_selected_fname,
2067 sizeof(last_selected_fname), exts, NULL);
2068 if (fname == NULL)
2069 return -1;
2070
2071 ready_to_go = 0;
2072 if (reload_plugins(NULL) != 0)
2073 return -1;
2074
2075 SysReset();
2076 if (Load(fname) != 0) {
2077 menu_update_msg("exe load failed, bad file?");
2078 printf("meh\n");
2079 return -1;
2080 }
2081
2082 ready_to_go = 1;
2083 return 0;
2084}
2085
2086static int run_cd_image(const char *fname)
2087{
2088 int autoload_state = g_autostateld_opt;
2089
2090 ready_to_go = 0;
2091 reload_plugins(fname);
2092
2093 // always autodetect, menu_sync_config will override as needed
2094 Config.PsxAuto = 1;
2095
2096 if (CheckCdrom() == -1) {
2097 // Only check the CD if we are starting the console with a CD
2098 ClosePlugins();
2099 menu_update_msg("unsupported/invalid CD image");
2100 return -1;
2101 }
2102
2103 SysReset();
2104
2105 // Read main executable directly from CDRom and start it
2106 if (LoadCdrom() == -1) {
2107 ClosePlugins();
2108 menu_update_msg("failed to load CD image");
2109 return -1;
2110 }
2111
2112 emu_on_new_cd(1);
2113 ready_to_go = 1;
2114
2115 if (autoload_state) {
2116 unsigned int newest = 0;
2117 int time, slot, newest_slot = -1;
2118
2119 for (slot = 0; slot < 10; slot++) {
2120 if (emu_check_save_file(slot, &time)) {
2121 if ((unsigned int)time > newest) {
2122 newest = time;
2123 newest_slot = slot;
2124 }
2125 }
2126 }
2127
2128 if (newest_slot >= 0) {
2129 lprintf("autoload slot %d\n", newest_slot);
2130 emu_load_state(newest_slot);
2131 }
2132 else {
2133 lprintf("no save to autoload.\n");
2134 }
2135 }
2136
2137 return 0;
2138}
2139
2140static int romsel_run(void)
2141{
2142 int prev_gpu, prev_spu;
2143 const char *fname;
2144
2145 fname = menu_loop_romsel(last_selected_fname,
2146 sizeof(last_selected_fname), filter_exts,
2147 optional_cdimg_filter);
2148 if (fname == NULL)
2149 return -1;
2150
2151 printf("selected file: %s\n", fname);
2152
2153 new_dynarec_clear_full();
2154
2155 if (run_cd_image(fname) != 0)
2156 return -1;
2157
2158 prev_gpu = gpu_plugsel;
2159 prev_spu = spu_plugsel;
2160 if (menu_load_config(1) != 0)
2161 menu_load_config(0);
2162
2163 // check for plugin changes, have to repeat
2164 // loading if game config changed plugins to reload them
2165 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2166 printf("plugin change detected, reloading plugins..\n");
2167 if (run_cd_image(fname) != 0)
2168 return -1;
2169 }
2170
2171 strcpy(last_selected_fname, fname);
2172 menu_do_last_cd_img(0);
2173 return 0;
2174}
2175
2176static int swap_cd_image(void)
2177{
2178 const char *fname;
2179
2180 fname = menu_loop_romsel(last_selected_fname,
2181 sizeof(last_selected_fname), filter_exts,
2182 optional_cdimg_filter);
2183 if (fname == NULL)
2184 return -1;
2185
2186 printf("selected file: %s\n", fname);
2187
2188 CdromId[0] = '\0';
2189 CdromLabel[0] = '\0';
2190
2191 set_cd_image(fname);
2192 if (ReloadCdromPlugin() < 0) {
2193 menu_update_msg("failed to load cdr plugin");
2194 return -1;
2195 }
2196 if (CDR_open() < 0) {
2197 menu_update_msg("failed to open cdr plugin");
2198 return -1;
2199 }
2200
2201 SetCdOpenCaseTime(time(NULL) + 2);
2202 LidInterrupt();
2203
2204 strcpy(last_selected_fname, fname);
2205 return 0;
2206}
2207
2208static int swap_cd_multidisk(void)
2209{
2210 cdrIsoMultidiskSelect++;
2211 CdromId[0] = '\0';
2212 CdromLabel[0] = '\0';
2213
2214 CDR_close();
2215 if (CDR_open() < 0) {
2216 menu_update_msg("failed to open cdr plugin");
2217 return -1;
2218 }
2219
2220 SetCdOpenCaseTime(time(NULL) + 2);
2221 LidInterrupt();
2222
2223 return 0;
2224}
2225
2226static void load_pcsx_cht(void)
2227{
2228 static const char *exts[] = { "cht", NULL };
2229 const char *fname;
2230 char msg[64];
2231
2232 fname = menu_loop_romsel(last_selected_fname,
2233 sizeof(last_selected_fname), exts, NULL);
2234 if (fname == NULL)
2235 return;
2236
2237 printf("selected cheat file: %s\n", fname);
2238 LoadCheats(fname);
2239
2240 if (NumCheats == 0 && NumCodes == 0)
2241 menu_update_msg("failed to load cheats");
2242 else {
2243 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2244 menu_update_msg(msg);
2245 }
2246 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2247}
2248
2249static int main_menu_handler(int id, int keys)
2250{
2251 switch (id)
2252 {
2253 case MA_MAIN_RESUME_GAME:
2254 if (ready_to_go)
2255 return 1;
2256 break;
2257 case MA_MAIN_SAVE_STATE:
2258 if (ready_to_go)
2259 return menu_loop_savestate(0);
2260 break;
2261 case MA_MAIN_LOAD_STATE:
2262 if (ready_to_go)
2263 return menu_loop_savestate(1);
2264 break;
2265 case MA_MAIN_RESET_GAME:
2266 if (ready_to_go && reset_game() == 0)
2267 return 1;
2268 break;
2269 case MA_MAIN_LOAD_ROM:
2270 if (romsel_run() == 0)
2271 return 1;
2272 break;
2273 case MA_MAIN_SWAP_CD:
2274 if (swap_cd_image() == 0)
2275 return 1;
2276 break;
2277 case MA_MAIN_SWAP_CD_MULTI:
2278 if (swap_cd_multidisk() == 0)
2279 return 1;
2280 break;
2281 case MA_MAIN_RUN_BIOS:
2282 if (run_bios() == 0)
2283 return 1;
2284 break;
2285 case MA_MAIN_RUN_EXE:
2286 if (run_exe() == 0)
2287 return 1;
2288 break;
2289 case MA_MAIN_CHEATS:
2290 menu_loop_cheats();
2291 break;
2292 case MA_MAIN_LOAD_CHEATS:
2293 load_pcsx_cht();
2294 break;
2295 case MA_MAIN_CREDITS:
2296 draw_menu_message(credits_text, draw_frame_credits);
2297 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2298 break;
2299 case MA_MAIN_EXIT:
2300 emu_core_ask_exit();
2301 return 1;
2302 default:
2303 lprintf("%s: something unknown selected\n", __FUNCTION__);
2304 break;
2305 }
2306
2307 return 0;
2308}
2309
2310static menu_entry e_menu_main2[] =
2311{
2312 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2313 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2314 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2315 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2316 mee_handler ("Memcard manager", menu_loop_memcards),
2317 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2318 mee_end,
2319};
2320
2321static int main_menu2_handler(int id, int keys)
2322{
2323 static int sel = 0;
2324
2325 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2326 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2327 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2328 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2329
2330 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2331}
2332
2333static const char h_extra[] = "Change CD, manage memcards..\n";
2334
2335static menu_entry e_menu_main[] =
2336{
2337 mee_label (""),
2338 mee_label (""),
2339 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2340 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2341 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2342 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2343 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2344 mee_handler ("Options", menu_loop_options),
2345 mee_handler ("Controls", menu_loop_keyconfig),
2346 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2347 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2348 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2349 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2350 mee_end,
2351};
2352
2353// ----------------------------
2354
2355static void menu_leave_emu(void);
2356
2357void menu_loop(void)
2358{
2359 static int warned_about_bios = 0;
2360 static int sel = 0;
2361
2362 menu_leave_emu();
2363
2364 if (config_save_counter == 0) {
2365 // assume first run
2366 if (bioses[1] != NULL) {
2367 // autoselect BIOS to make user's life easier
2368 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2369 bios_sel = 1;
2370 }
2371 else if (!warned_about_bios) {
2372 menu_bios_warn();
2373 warned_about_bios = 1;
2374 }
2375 }
2376
2377 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2378 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2379 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2380 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2381 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2382
2383 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2384
2385 do {
2386 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2387 } while (!ready_to_go && !g_emu_want_quit);
2388
2389 /* wait until menu, ok, back is released */
2390 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2391 ;
2392
2393 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2394
2395 menu_prepare_emu();
2396}
2397
2398static int qsort_strcmp(const void *p1, const void *p2)
2399{
2400 char * const *s1 = (char * const *)p1;
2401 char * const *s2 = (char * const *)p2;
2402 return strcasecmp(*s1, *s2);
2403}
2404
2405static void scan_bios_plugins(void)
2406{
2407 char fname[MAXPATHLEN];
2408 struct dirent *ent;
2409 int bios_i, gpu_i, spu_i, mc_i;
2410 char *p;
2411 DIR *dir;
2412
2413 bioses[0] = "HLE";
2414 gpu_plugins[0] = "builtin_gpu";
2415 spu_plugins[0] = "builtin_spu";
2416 memcards[0] = "(none)";
2417 bios_i = gpu_i = spu_i = mc_i = 1;
2418
2419 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2420 dir = opendir(fname);
2421 if (dir == NULL) {
2422 perror("scan_bios_plugins bios opendir");
2423 goto do_plugins;
2424 }
2425
2426 while (1) {
2427 struct stat st;
2428
2429 errno = 0;
2430 ent = readdir(dir);
2431 if (ent == NULL) {
2432 if (errno != 0)
2433 perror("readdir");
2434 break;
2435 }
2436
2437 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2438 continue;
2439
2440 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2441 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2442 printf("bad BIOS file: %s\n", ent->d_name);
2443 continue;
2444 }
2445
2446 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2447 bioses[bios_i++] = strdup(ent->d_name);
2448 continue;
2449 }
2450
2451 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2452 }
2453
2454 closedir(dir);
2455
2456do_plugins:
2457 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2458 dir = opendir(fname);
2459 if (dir == NULL) {
2460 perror("scan_bios_plugins plugins opendir");
2461 goto do_memcards;
2462 }
2463
2464 while (1) {
2465 void *h, *tmp;
2466
2467 errno = 0;
2468 ent = readdir(dir);
2469 if (ent == NULL) {
2470 if (errno != 0)
2471 perror("readdir");
2472 break;
2473 }
2474 p = strstr(ent->d_name, ".so");
2475 if (p == NULL)
2476 continue;
2477
2478 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2479 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2480 if (h == NULL) {
2481 fprintf(stderr, "%s\n", dlerror());
2482 continue;
2483 }
2484
2485 // now what do we have here?
2486 tmp = dlsym(h, "GPUinit");
2487 if (tmp) {
2488 dlclose(h);
2489 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2490 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2491 continue;
2492 }
2493
2494 tmp = dlsym(h, "SPUinit");
2495 if (tmp) {
2496 dlclose(h);
2497 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2498 spu_plugins[spu_i++] = strdup(ent->d_name);
2499 continue;
2500 }
2501
2502 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2503 dlclose(h);
2504 }
2505
2506 closedir(dir);
2507
2508do_memcards:
2509 dir = opendir("." MEMCARD_DIR);
2510 if (dir == NULL) {
2511 perror("scan_bios_plugins memcards opendir");
2512 return;
2513 }
2514
2515 while (1) {
2516 struct stat st;
2517
2518 errno = 0;
2519 ent = readdir(dir);
2520 if (ent == NULL) {
2521 if (errno != 0)
2522 perror("readdir");
2523 break;
2524 }
2525
2526 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2527 continue;
2528
2529 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2530 if (stat(fname, &st) != 0) {
2531 printf("bad memcard file: %s\n", ent->d_name);
2532 continue;
2533 }
2534
2535 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2536 memcards[mc_i++] = strdup(ent->d_name);
2537 continue;
2538 }
2539
2540 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2541 }
2542
2543 if (mc_i > 2)
2544 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2545
2546 closedir(dir);
2547}
2548
2549void menu_init(void)
2550{
2551 char buff[MAXPATHLEN];
2552 int i;
2553
2554 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2555
2556 scan_bios_plugins();
2557 menu_init_base();
2558
2559 menu_set_defconfig();
2560 menu_load_config(0);
2561 menu_do_last_cd_img(1);
2562 last_vout_w = 320;
2563 last_vout_h = 240;
2564 last_vout_bpp = 16;
2565
2566 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2567 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2568 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2569 fprintf(stderr, "OOM\n");
2570 exit(1);
2571 }
2572
2573 emu_make_path(buff, "skin/background.png", sizeof(buff));
2574 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2575
2576 i = plat_target.cpu_clock_set != NULL
2577 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2578 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2579
2580 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2581 e_menu_gfx_options[i].data = plat_target.vout_methods;
2582 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2583 plat_target.vout_methods != NULL);
2584
2585 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2586 e_menu_gfx_options[i].data = plat_target.hwfilters;
2587 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2588 plat_target.hwfilters != NULL);
2589
2590 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2591 plat_target.gamma_set != NULL);
2592
2593#ifdef HAVE_PRE_ARMV7
2594 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2595#endif
2596 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2597 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2598 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2599 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2600 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2601 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2602 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2603}
2604
2605void menu_notify_mode_change(int w, int h, int bpp)
2606{
2607 last_vout_w = w;
2608 last_vout_h = h;
2609 last_vout_bpp = bpp;
2610}
2611
2612static void menu_leave_emu(void)
2613{
2614 if (GPU_close != NULL) {
2615 int ret = GPU_close();
2616 if (ret)
2617 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2618 }
2619
2620 plat_video_menu_enter(ready_to_go);
2621
2622 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2623 if (pl_vout_buf != NULL && ready_to_go) {
2624 int x = max(0, g_menuscreen_w - last_vout_w);
2625 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2626 int w = min(g_menuscreen_w, last_vout_w);
2627 int h = min(g_menuscreen_h, last_vout_h);
2628 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2629 char *s = pl_vout_buf;
2630
2631 if (last_vout_bpp == 16) {
2632 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2633 menu_darken_bg(d, s, w, 0);
2634 }
2635 else {
2636 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2637 rgb888_to_rgb565(d, s, w * 3);
2638 menu_darken_bg(d, d, w, 0);
2639 }
2640 }
2641 }
2642
2643 if (ready_to_go)
2644 cpu_clock = plat_target_cpu_clock_get();
2645}
2646
2647void menu_prepare_emu(void)
2648{
2649 R3000Acpu *prev_cpu = psxCpu;
2650
2651 plat_video_menu_leave();
2652
2653 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2654 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2655 #else
2656 psxCpu = &psxInt;
2657 #endif
2658 if (psxCpu != prev_cpu) {
2659 prev_cpu->Shutdown();
2660 psxCpu->Init();
2661 // note that this does not really reset, just clears drc caches
2662 psxCpu->Reset();
2663 }
2664
2665 menu_sync_config();
2666 psxCpu->ApplyConfig();
2667
2668 // core doesn't care about Config.Cdda changes,
2669 // so handle them manually here
2670 if (Config.Cdda)
2671 CDR_stop();
2672
2673 if (cpu_clock > 0)
2674 plat_target_cpu_clock_set(cpu_clock);
2675
2676 // push config to GPU plugin
2677 plugin_call_rearmed_cbs();
2678
2679 if (GPU_open != NULL) {
2680 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2681 if (ret)
2682 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2683 }
2684
2685 dfinput_activate();
2686}
2687
2688void menu_update_msg(const char *msg)
2689{
2690 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2691 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2692
2693 menu_error_time = plat_get_ticks_ms();
2694 lprintf("msg: %s\n", menu_error_msg);
2695}
2696
2697void menu_finish(void)
2698{
2699 if (cpu_clock_st > 0)
2700 plat_target_cpu_clock_set(cpu_clock_st);
2701}