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[pcsx_rearmed.git] / frontend / menu.c
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1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#ifdef __FreeBSD__
13#define STAT stat
14#else
15#define STAT stat64
16#endif
17#include <stdio.h>
18#include <string.h>
19#include <errno.h>
20#include <dlfcn.h>
21#include <zlib.h>
22#include <sys/types.h>
23#include <sys/stat.h>
24#include <unistd.h>
25#include <dirent.h>
26
27#include "main.h"
28#include "menu.h"
29#include "config.h"
30#include "plugin.h"
31#include "plugin_lib.h"
32#include "plat.h"
33#include "pcnt.h"
34#include "cspace.h"
35#include "libpicofe/plat.h"
36#include "libpicofe/input.h"
37#include "libpicofe/linux/in_evdev.h"
38#include "libpicofe/plat.h"
39#include "../libpcsxcore/misc.h"
40#include "../libpcsxcore/cdrom.h"
41#include "../libpcsxcore/cdriso.h"
42#include "../libpcsxcore/cheat.h"
43#include "../libpcsxcore/new_dynarec/new_dynarec.h"
44#include "../plugins/dfsound/spu_config.h"
45#include "psemu_plugin_defs.h"
46#include "arm_features.h"
47#include "revision.h"
48
49#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
50
51#define array_size(x) (sizeof(x) / sizeof(x[0]))
52
53typedef enum
54{
55 MA_NONE = 1,
56 MA_MAIN_RESUME_GAME,
57 MA_MAIN_SAVE_STATE,
58 MA_MAIN_LOAD_STATE,
59 MA_MAIN_RESET_GAME,
60 MA_MAIN_LOAD_ROM,
61 MA_MAIN_SWAP_CD,
62 MA_MAIN_SWAP_CD_MULTI,
63 MA_MAIN_RUN_BIOS,
64 MA_MAIN_RUN_EXE,
65 MA_MAIN_LOAD_CHEATS,
66 MA_MAIN_CHEATS,
67 MA_MAIN_CONTROLS,
68 MA_MAIN_CREDITS,
69 MA_MAIN_EXIT,
70 MA_CTRL_PLAYER1,
71 MA_CTRL_PLAYER2,
72 MA_CTRL_ANALOG,
73 MA_CTRL_EMU,
74 MA_CTRL_DEV_FIRST,
75 MA_CTRL_DEV_NEXT,
76 MA_CTRL_NUBS_BTNS,
77 MA_CTRL_DEADZONE,
78 MA_CTRL_VIBRATION,
79 MA_CTRL_DONE,
80 MA_OPT_SAVECFG,
81 MA_OPT_SAVECFG_GAME,
82 MA_OPT_CPU_CLOCKS,
83 MA_OPT_SPU_THREAD,
84 MA_OPT_DISP_OPTS,
85 MA_OPT_VARSCALER,
86 MA_OPT_VARSCALER_C,
87 MA_OPT_SCALER2,
88 MA_OPT_HWFILTER,
89 MA_OPT_SWFILTER,
90 MA_OPT_GAMMA,
91 MA_OPT_VOUT_MODE,
92 MA_OPT_SCANLINES,
93 MA_OPT_SCANLINE_LEVEL,
94 MA_OPT_CENTERING,
95} menu_id;
96
97static int last_vout_w, last_vout_h, last_vout_bpp;
98static int cpu_clock, cpu_clock_st, volume_boost;
99static int frameskip = 1; // 0 - auto, 1 - off
100static char last_selected_fname[MAXPATHLEN];
101static int config_save_counter, region, in_type_sel1, in_type_sel2;
102static int psx_clock;
103static int memcard1_sel = -1, memcard2_sel = -1;
104extern int g_autostateld_opt;
105static int menu_iopts[8];
106int g_opts, g_scaler, g_gamma = 100;
107int scanlines, scanline_level = 20;
108int soft_scaling, analog_deadzone; // for Caanoo
109int soft_filter;
110
111#ifndef HAVE_PRE_ARMV7
112#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
113#define DEFAULT_PSX_CLOCK_S "57"
114#else
115#define DEFAULT_PSX_CLOCK 50
116#define DEFAULT_PSX_CLOCK_S "50"
117#endif
118
119static const char *bioses[32];
120static const char *gpu_plugins[16];
121static const char *spu_plugins[16];
122static const char *memcards[32];
123static int bios_sel, gpu_plugsel, spu_plugsel;
124
125#ifndef UI_FEATURES_H
126#define MENU_BIOS_PATH "bios/"
127#define MENU_SHOW_VARSCALER 0
128#define MENU_SHOW_VOUTMODE 1
129#define MENU_SHOW_SCALER2 0
130#define MENU_SHOW_NUBS_BTNS 0
131#define MENU_SHOW_VIBRATION 0
132#define MENU_SHOW_DEADZONE 0
133#define MENU_SHOW_MINIMIZE 0
134#define MENU_SHOW_FULLSCREEN 1
135#define MENU_SHOW_VOLUME 0
136#endif
137
138static int min(int x, int y) { return x < y ? x : y; }
139static int max(int x, int y) { return x > y ? x : y; }
140
141void emu_make_path(char *buff, const char *end, int size)
142{
143 int pos, end_len;
144
145 end_len = strlen(end);
146 pos = plat_get_root_dir(buff, size);
147 strncpy(buff + pos, end, size - pos);
148 buff[size - 1] = 0;
149 if (pos + end_len > size - 1)
150 printf("Warning: path truncated: %s\n", buff);
151}
152
153static int emu_check_save_file(int slot, int *time)
154{
155 char fname[MAXPATHLEN];
156 struct stat status;
157 int ret;
158
159 ret = emu_check_state(slot);
160 if (ret != 0 || time == NULL)
161 return ret == 0 ? 1 : 0;
162
163 ret = get_state_filename(fname, sizeof(fname), slot);
164 if (ret != 0)
165 return 1;
166
167 ret = stat(fname, &status);
168 if (ret != 0)
169 return 1;
170
171 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
172 return 1; // probably bad rtc like on some Caanoos
173
174 *time = status.st_mtime;
175
176 return 1;
177}
178
179static int emu_save_load_game(int load, int unused)
180{
181 int ret;
182
183 if (load) {
184 ret = emu_load_state(state_slot);
185
186 // reflect hle/bios mode from savestate
187 if (Config.HLE)
188 bios_sel = 0;
189 else if (bios_sel == 0 && bioses[1] != NULL)
190 // XXX: maybe find the right bios instead
191 bios_sel = 1;
192 }
193 else
194 ret = emu_save_state(state_slot);
195
196 return ret;
197}
198
199static void rm_namelist_entry(struct dirent **namelist,
200 int count, const char *name)
201{
202 int i;
203
204 for (i = 1; i < count; i++) {
205 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
206 continue;
207
208 if (strcmp(name, namelist[i]->d_name) == 0) {
209 free(namelist[i]);
210 namelist[i] = NULL;
211 break;
212 }
213 }
214}
215
216static int optional_cdimg_filter(struct dirent **namelist, int count,
217 const char *basedir)
218{
219 const char *ext, *p;
220 char buf[256], buf2[256];
221 int i, d, ret, good_cue;
222 struct STAT statf;
223 FILE *f;
224
225 if (count <= 1)
226 return count;
227
228 for (i = 1; i < count; i++) {
229 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
230 continue;
231
232 ext = strrchr(namelist[i]->d_name, '.');
233 if (ext == NULL) {
234 // should not happen but whatever
235 free(namelist[i]);
236 namelist[i] = NULL;
237 continue;
238 }
239 ext++;
240
241 // first find .cue files and remove files they reference
242 if (strcasecmp(ext, "cue") == 0)
243 {
244 snprintf(buf, sizeof(buf), "%s/%s", basedir,
245 namelist[i]->d_name);
246
247 f = fopen(buf, "r");
248 if (f == NULL) {
249 free(namelist[i]);
250 namelist[i] = NULL;
251 continue;
252 }
253
254 good_cue = 0;
255 while (fgets(buf, sizeof(buf), f)) {
256 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
257 if (ret != 1)
258 ret = sscanf(buf, " FILE %256s", buf2);
259 if (ret != 1)
260 continue;
261
262 p = strrchr(buf2, '/');
263 if (p == NULL)
264 p = strrchr(buf2, '\\');
265 if (p != NULL)
266 p++;
267 else
268 p = buf2;
269
270 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
271 ret = STAT(buf, &statf);
272 if (ret == 0) {
273 rm_namelist_entry(namelist, count, p);
274 good_cue = 1;
275 }
276 }
277 fclose(f);
278
279 if (!good_cue) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 }
283 continue;
284 }
285
286 p = strcasestr(namelist[i]->d_name, "track");
287 if (p != NULL) {
288 ret = strtoul(p + 5, NULL, 10);
289 if (ret > 1) {
290 free(namelist[i]);
291 namelist[i] = NULL;
292 continue;
293 }
294 }
295 }
296
297 // compact namelist
298 for (i = d = 1; i < count; i++)
299 if (namelist[i] != NULL)
300 namelist[d++] = namelist[i];
301
302 return d;
303}
304
305// propagate menu settings to the emu vars
306static void menu_sync_config(void)
307{
308 static int allow_abs_only_old;
309
310 Config.PsxAuto = 1;
311 if (region > 0) {
312 Config.PsxAuto = 0;
313 Config.PsxType = region - 1;
314 }
315 Config.cycle_multiplier = 10000 / psx_clock;
316
317 switch (in_type_sel1) {
318 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
319 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
320 case 3: in_type[0] = PSE_PAD_TYPE_NONE; break;
321 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
322 }
323 switch (in_type_sel2) {
324 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
325 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
326 case 3: in_type[1] = PSE_PAD_TYPE_NONE; break;
327 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
328 }
329 if (in_evdev_allow_abs_only != allow_abs_only_old) {
330 in_probe();
331 allow_abs_only_old = in_evdev_allow_abs_only;
332 }
333
334 spu_config.iVolume = 768 + 128 * volume_boost;
335 pl_rearmed_cbs.frameskip = frameskip - 1;
336 pl_timing_prepare(Config.PsxType);
337}
338
339static void menu_set_defconfig(void)
340{
341 emu_set_default_config();
342
343 g_opts = 0;
344 g_scaler = SCALE_4_3;
345 g_gamma = 100;
346 volume_boost = 0;
347 frameskip = 1; // 1 - off
348 analog_deadzone = 50;
349 soft_scaling = 1;
350 soft_filter = 0;
351 scanlines = 0;
352 scanline_level = 20;
353 plat_target.vout_fullscreen = 0;
354 psx_clock = DEFAULT_PSX_CLOCK;
355
356 region = 0;
357 in_type_sel1 = in_type_sel2 = 0;
358 in_evdev_allow_abs_only = 0;
359
360 menu_sync_config();
361}
362
363#define CE_CONFIG_STR(val) \
364 { #val, 0, Config.val }
365
366#define CE_CONFIG_VAL(val) \
367 { #val, sizeof(Config.val), &Config.val }
368
369#define CE_STR(val) \
370 { #val, 0, val }
371
372#define CE_INTVAL(val) \
373 { #val, sizeof(val), &val }
374
375#define CE_INTVAL_N(name, val) \
376 { name, sizeof(val), &val }
377
378#define CE_INTVAL_P(val) \
379 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
380
381// 'versioned' var, used when defaults change
382#define CE_CONFIG_STR_V(val, ver) \
383 { #val #ver, 0, Config.val }
384
385#define CE_INTVAL_V(val, ver) \
386 { #val #ver, sizeof(val), &val }
387
388#define CE_INTVAL_PV(val, ver) \
389 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
390
391static const struct {
392 const char *name;
393 size_t len;
394 void *val;
395} config_data[] = {
396 CE_CONFIG_STR(Bios),
397 CE_CONFIG_STR_V(Gpu, 3),
398 CE_CONFIG_STR(Spu),
399// CE_CONFIG_STR(Cdr),
400 CE_CONFIG_VAL(Xa),
401 CE_CONFIG_VAL(Mdec),
402 CE_CONFIG_VAL(Cdda),
403 CE_CONFIG_VAL(Debug),
404 CE_CONFIG_VAL(PsxOut),
405 CE_CONFIG_VAL(icache_emulation),
406 CE_CONFIG_VAL(DisableStalls),
407 CE_CONFIG_VAL(Cpu),
408 CE_CONFIG_VAL(GpuListWalking),
409 CE_CONFIG_VAL(PreciseExceptions),
410 CE_INTVAL(region),
411 CE_INTVAL_V(g_scaler, 3),
412 CE_INTVAL(g_gamma),
413 CE_INTVAL(g_layer_x),
414 CE_INTVAL(g_layer_y),
415 CE_INTVAL(g_layer_w),
416 CE_INTVAL(g_layer_h),
417 CE_INTVAL(soft_filter),
418 CE_INTVAL(scanlines),
419 CE_INTVAL(scanline_level),
420 CE_INTVAL(plat_target.vout_method),
421 CE_INTVAL(plat_target.hwfilter),
422 CE_INTVAL(plat_target.vout_fullscreen),
423 CE_INTVAL(state_slot),
424 CE_INTVAL(cpu_clock),
425 CE_INTVAL(g_opts),
426 CE_INTVAL(in_type_sel1),
427 CE_INTVAL(in_type_sel2),
428 CE_INTVAL(analog_deadzone),
429 CE_INTVAL(memcard1_sel),
430 CE_INTVAL(memcard2_sel),
431 CE_INTVAL(g_autostateld_opt),
432 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
433 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
434 CE_INTVAL_V(frameskip, 4),
435 CE_INTVAL_P(gpu_peops.iUseDither),
436 CE_INTVAL_P(gpu_peops.dwActFixes),
437 CE_INTVAL_P(gpu_unai.lineskip),
438 CE_INTVAL_P(gpu_unai.abe_hack),
439 CE_INTVAL_P(gpu_unai.no_light),
440 CE_INTVAL_P(gpu_unai.no_blend),
441#if 0
442 CE_INTVAL_P(gpu_senquack.ilace_force),
443 CE_INTVAL_P(gpu_senquack.pixel_skip),
444 CE_INTVAL_P(gpu_senquack.lighting),
445 CE_INTVAL_P(gpu_senquack.fast_lighting),
446 CE_INTVAL_P(gpu_senquack.blending),
447 CE_INTVAL_P(gpu_senquack.dithering),
448 CE_INTVAL_P(gpu_senquack.scale_hires),
449#endif
450 CE_INTVAL_P(gpu_neon.allow_interlace),
451 CE_INTVAL_P(gpu_neon.enhancement_enable),
452 CE_INTVAL_P(gpu_neon.enhancement_no_main),
453 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
454 CE_INTVAL_P(gpu_peopsgl.iFilterType),
455 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
456 CE_INTVAL_P(gpu_peopsgl.iUseMask),
457 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
458 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
459 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
460 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
461 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
462 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
463 CE_INTVAL_P(screen_centering_type),
464 CE_INTVAL_P(screen_centering_x),
465 CE_INTVAL_P(screen_centering_y),
466 CE_INTVAL(spu_config.iUseReverb),
467 CE_INTVAL(spu_config.iXAPitch),
468 CE_INTVAL(spu_config.iUseInterpolation),
469 CE_INTVAL(spu_config.iTempo),
470 CE_INTVAL(spu_config.iUseThread),
471 CE_INTVAL(config_save_counter),
472 CE_INTVAL(in_evdev_allow_abs_only),
473 CE_INTVAL(volume_boost),
474 CE_INTVAL(psx_clock),
475 CE_INTVAL(new_dynarec_hacks),
476 CE_INTVAL(in_enable_vibration),
477};
478
479static char *get_cd_label(void)
480{
481 static char trimlabel[33];
482 int j;
483
484 strncpy(trimlabel, CdromLabel, 32);
485 trimlabel[32] = 0;
486 for (j = 31; j >= 0; j--)
487 if (trimlabel[j] == ' ')
488 trimlabel[j] = 0;
489
490 return trimlabel;
491}
492
493static void make_cfg_fname(char *buf, size_t size, int is_game)
494{
495 if (is_game)
496 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
497 else
498 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
499}
500
501static void keys_write_all(FILE *f);
502static char *mystrip(char *str);
503
504static int menu_write_config(int is_game)
505{
506 char cfgfile[MAXPATHLEN];
507 FILE *f;
508 int i;
509
510 config_save_counter++;
511
512 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
513 f = fopen(cfgfile, "w");
514 if (f == NULL) {
515 printf("menu_write_config: failed to open: %s\n", cfgfile);
516 return -1;
517 }
518
519 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
520 fprintf(f, "%s = ", config_data[i].name);
521 switch (config_data[i].len) {
522 case 0:
523 fprintf(f, "%s\n", (char *)config_data[i].val);
524 break;
525 case 1:
526 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
527 break;
528 case 2:
529 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
530 break;
531 case 4:
532 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
533 break;
534 default:
535 printf("menu_write_config: unhandled len %d for %s\n",
536 (int)config_data[i].len, config_data[i].name);
537 break;
538 }
539 }
540
541 keys_write_all(f);
542 fclose(f);
543
544 return 0;
545}
546
547static int menu_do_last_cd_img(int is_get)
548{
549 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
550 char path[256];
551 struct STAT st;
552 FILE *f;
553 int i, ret = -1;
554
555 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
556 f = fopen(path, is_get ? "r" : "w");
557 if (f == NULL) {
558 ret = -1;
559 goto out;
560 }
561
562 if (is_get) {
563 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
564 last_selected_fname[ret] = 0;
565 mystrip(last_selected_fname);
566 }
567 else
568 fprintf(f, "%s\n", last_selected_fname);
569 fclose(f);
570
571out:
572 if (is_get) {
573 for (i = 0; last_selected_fname[0] == 0
574 || STAT(last_selected_fname, &st) != 0; i++)
575 {
576 if (i >= ARRAY_SIZE(defaults))
577 break;
578 strcpy(last_selected_fname, defaults[i]);
579 }
580 }
581
582 return 0;
583}
584
585static void parse_str_val(char *cval, const char *src)
586{
587 char *tmp;
588 strncpy(cval, src, MAXPATHLEN);
589 cval[MAXPATHLEN - 1] = 0;
590 tmp = strchr(cval, '\n');
591 if (tmp == NULL)
592 tmp = strchr(cval, '\r');
593 if (tmp != NULL)
594 *tmp = 0;
595}
596
597static void keys_load_all(const char *cfg);
598
599int menu_load_config(int is_game)
600{
601 char cfgfile[MAXPATHLEN];
602 int i, ret = -1;
603 long size;
604 char *cfg;
605 FILE *f;
606
607 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
608 f = fopen(cfgfile, "r");
609 if (f == NULL) {
610 printf("menu_load_config: failed to open: %s\n", cfgfile);
611 goto fail;
612 }
613
614 fseek(f, 0, SEEK_END);
615 size = ftell(f);
616 if (size <= 0) {
617 printf("bad size %ld: %s\n", size, cfgfile);
618 goto fail;
619 }
620
621 cfg = malloc(size + 1);
622 if (cfg == NULL)
623 goto fail;
624
625 fseek(f, 0, SEEK_SET);
626 if (fread(cfg, 1, size, f) != size) {
627 printf("failed to read: %s\n", cfgfile);
628 goto fail_read;
629 }
630 cfg[size] = 0;
631
632 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
633 char *tmp, *tmp2;
634 u32 val;
635
636 tmp = strstr(cfg, config_data[i].name);
637 if (tmp == NULL)
638 continue;
639 tmp += strlen(config_data[i].name);
640 if (strncmp(tmp, " = ", 3) != 0)
641 continue;
642 tmp += 3;
643
644 if (config_data[i].len == 0) {
645 parse_str_val(config_data[i].val, tmp);
646 continue;
647 }
648
649 tmp2 = NULL;
650 val = strtoul(tmp, &tmp2, 16);
651 if (tmp2 == NULL || tmp == tmp2)
652 continue; // parse failed
653
654 switch (config_data[i].len) {
655 case 1:
656 *(u8 *)config_data[i].val = val;
657 break;
658 case 2:
659 *(u16 *)config_data[i].val = val;
660 break;
661 case 4:
662 *(u32 *)config_data[i].val = val;
663 break;
664 default:
665 printf("menu_load_config: unhandled len %d for %s\n",
666 (int)config_data[i].len, config_data[i].name);
667 break;
668 }
669 }
670
671 if (!is_game) {
672 char *tmp = strstr(cfg, "lastcdimg = ");
673 if (tmp != NULL) {
674 tmp += 12;
675 parse_str_val(last_selected_fname, tmp);
676 }
677 }
678
679 keys_load_all(cfg);
680 ret = 0;
681fail_read:
682 free(cfg);
683fail:
684 if (f != NULL)
685 fclose(f);
686
687 menu_sync_config();
688
689 // sync plugins
690 for (i = bios_sel = 0; bioses[i] != NULL; i++)
691 if (strcmp(Config.Bios, bioses[i]) == 0)
692 { bios_sel = i; break; }
693
694 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
695 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
696 { gpu_plugsel = i; break; }
697
698 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
699 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
700 { spu_plugsel = i; break; }
701
702 // memcard selections
703 char mcd1_old[sizeof(Config.Mcd1)];
704 char mcd2_old[sizeof(Config.Mcd2)];
705 strcpy(mcd1_old, Config.Mcd1);
706 strcpy(mcd2_old, Config.Mcd2);
707
708 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
709 if (memcard1_sel == 0)
710 strcpy(Config.Mcd1, "none");
711 else if (memcards[memcard1_sel] != NULL)
712 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
713 MEMCARD_DIR, memcards[memcard1_sel]);
714 }
715 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
716 if (memcard2_sel == 0)
717 strcpy(Config.Mcd2, "none");
718 else if (memcards[memcard2_sel] != NULL)
719 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
720 MEMCARD_DIR, memcards[memcard2_sel]);
721 }
722 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
723 LoadMcds(Config.Mcd1, Config.Mcd2);
724
725 return ret;
726}
727
728static const char *filter_exts[] = {
729 "bin", "img", "mdf", "iso", "cue", "z",
730 #ifdef HAVE_CHD
731 "chd",
732 #endif
733 "bz", "znx", "pbp", "cbn", NULL
734};
735
736// rrrr rggg gggb bbbb
737static unsigned short fname2color(const char *fname)
738{
739 static const char *other_exts[] = {
740 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
741 };
742 const char *ext = strrchr(fname, '.');
743 int i;
744
745 if (ext == NULL)
746 return 0xffff;
747 ext++;
748 for (i = 0; filter_exts[i] != NULL; i++)
749 if (strcasecmp(ext, filter_exts[i]) == 0)
750 return 0x7bff;
751 for (i = 0; i < array_size(other_exts); i++)
752 if (strcasecmp(ext, other_exts[i]) == 0)
753 return 0xa514;
754 return 0xffff;
755}
756
757static void draw_savestate_bg(int slot);
758
759#define MENU_ALIGN_LEFT
760#ifndef HAVE_PRE_ARMV7 // assume hires device
761#define MENU_X2 1
762#else
763#define MENU_X2 0
764#endif
765
766#include "libpicofe/menu.c"
767
768// a bit of black magic here
769static void draw_savestate_bg(int slot)
770{
771 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
772 int x, y, w, h;
773 char fname[MAXPATHLEN];
774 GPUFreeze_t *gpu;
775 u16 *s, *d;
776 gzFile f;
777 int ret;
778 u32 tmp;
779
780 ret = get_state_filename(fname, sizeof(fname), slot);
781 if (ret != 0)
782 return;
783
784 f = gzopen(fname, "rb");
785 if (f == NULL)
786 return;
787
788 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
789 fprintf(stderr, "gzseek failed: %d\n", ret);
790 gzclose(f);
791 return;
792 }
793
794 gpu = malloc(sizeof(*gpu));
795 if (gpu == NULL) {
796 gzclose(f);
797 return;
798 }
799
800 ret = gzread(f, gpu, sizeof(*gpu));
801 gzclose(f);
802 if (ret != sizeof(*gpu)) {
803 fprintf(stderr, "gzread failed\n");
804 goto out;
805 }
806
807 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
808
809 if (gpu->ulStatus & 0x800000)
810 goto out; // disabled
811
812 x = gpu->ulControl[5] & 0x3ff;
813 y = (gpu->ulControl[5] >> 10) & 0x1ff;
814 w = psx_widths[(gpu->ulStatus >> 16) & 7];
815 tmp = gpu->ulControl[7];
816 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
817 if (gpu->ulStatus & 0x80000) // doubleheight
818 h *= 2;
819 if (h <= 0 || h > 512)
820 goto out;
821 if (y > 512 - 64)
822 y = 0;
823 if (y + h > 512)
824 h = 512 - y;
825 s = (u16 *)gpu->psxVRam + y * 1024 + x;
826
827 x = max(0, g_menuscreen_w - w) & ~3;
828 y = max(0, g_menuscreen_h / 2 - h / 2);
829 w = min(g_menuscreen_w, w);
830 h = min(g_menuscreen_h, h);
831 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
832
833 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
834 if (gpu->ulStatus & 0x200000)
835 bgr888_to_rgb565(d, s, w * 3);
836 else
837 bgr555_to_rgb565(d, s, w * 2);
838
839 // darken this so that menu text is visible
840 if (g_menuscreen_w - w < 320)
841 menu_darken_bg(d, d, w, 0);
842 }
843
844out:
845 free(gpu);
846}
847
848// -------------- key config --------------
849
850me_bind_action me_ctrl_actions[] =
851{
852 { "UP ", 1 << DKEY_UP},
853 { "DOWN ", 1 << DKEY_DOWN },
854 { "LEFT ", 1 << DKEY_LEFT },
855 { "RIGHT ", 1 << DKEY_RIGHT },
856 { "TRIANGLE", 1 << DKEY_TRIANGLE },
857 { "CIRCLE ", 1 << DKEY_CIRCLE },
858 { "CROSS ", 1 << DKEY_CROSS },
859 { "SQUARE ", 1 << DKEY_SQUARE },
860 { "L1 ", 1 << DKEY_L1 },
861 { "R1 ", 1 << DKEY_R1 },
862 { "L2 ", 1 << DKEY_L2 },
863 { "R2 ", 1 << DKEY_R2 },
864 { "L3 ", 1 << DKEY_L3 },
865 { "R3 ", 1 << DKEY_R3 },
866 { "START ", 1 << DKEY_START },
867 { "SELECT ", 1 << DKEY_SELECT },
868 { NULL, 0 }
869};
870
871me_bind_action emuctrl_actions[] =
872{
873 { "Save State ", 1 << SACTION_SAVE_STATE },
874 { "Load State ", 1 << SACTION_LOAD_STATE },
875 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
876 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
877 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
878 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
879 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
880#ifndef HAVE_PRE_ARMV7
881 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
882#endif
883 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
884#if MENU_SHOW_MINIMIZE
885 { "Minimize ", 1 << SACTION_MINIMIZE },
886#endif
887#if MENU_SHOW_FULLSCREEN
888 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
889#endif
890 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
891 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
892 { "Gun A button ", 1 << SACTION_GUN_A },
893 { "Gun B button ", 1 << SACTION_GUN_B },
894 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
895#if MENU_SHOW_VOLUME
896 { "Volume Up ", 1 << SACTION_VOLUME_UP },
897 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
898#endif
899 { NULL, 0 }
900};
901
902static char *mystrip(char *str)
903{
904 int i, len;
905
906 len = strlen(str);
907 for (i = 0; i < len; i++)
908 if (str[i] != ' ') break;
909 if (i > 0) memmove(str, str + i, len - i + 1);
910
911 len = strlen(str);
912 for (i = len - 1; i >= 0; i--)
913 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
914 str[i+1] = 0;
915
916 return str;
917}
918
919static void get_line(char *d, size_t size, const char *s)
920{
921 const char *pe;
922 size_t len;
923
924 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
925 ;
926 len = pe - s;
927 if (len > size - 1)
928 len = size - 1;
929 strncpy(d, s, len);
930 d[len] = 0;
931}
932
933static void keys_write_all(FILE *f)
934{
935 int d;
936
937 for (d = 0; d < IN_MAX_DEVS; d++)
938 {
939 const int *binds = in_get_dev_binds(d);
940 const char *name = in_get_dev_name(d, 0, 0);
941 int k, count = 0;
942
943 if (binds == NULL || name == NULL)
944 continue;
945
946 fprintf(f, "binddev = %s\n", name);
947 in_get_config(d, IN_CFG_BIND_COUNT, &count);
948
949 for (k = 0; k < count; k++)
950 {
951 int i, kbinds, mask;
952 char act[32];
953
954 act[0] = act[31] = 0;
955 name = in_get_key_name(d, k);
956
957 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
958 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
959 mask = me_ctrl_actions[i].mask;
960 if (mask & kbinds) {
961 strncpy(act, me_ctrl_actions[i].name, 31);
962 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
963 kbinds &= ~mask;
964 }
965 mask = me_ctrl_actions[i].mask << 16;
966 if (mask & kbinds) {
967 strncpy(act, me_ctrl_actions[i].name, 31);
968 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
969 kbinds &= ~mask;
970 }
971 }
972
973 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
974 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
975 mask = emuctrl_actions[i].mask;
976 if (mask & kbinds) {
977 strncpy(act, emuctrl_actions[i].name, 31);
978 fprintf(f, "bind %s = %s\n", name, mystrip(act));
979 kbinds &= ~mask;
980 }
981 }
982 }
983
984 for (k = 0; k < array_size(in_adev); k++)
985 {
986 if (in_adev[k] == d)
987 fprintf(f, "bind_analog = %d\n", k);
988 }
989 }
990}
991
992static int parse_bind_val(const char *val, int *type)
993{
994 int i;
995
996 *type = IN_BINDTYPE_NONE;
997 if (val[0] == 0)
998 return 0;
999
1000 if (strncasecmp(val, "player", 6) == 0)
1001 {
1002 int player, shift = 0;
1003 player = atoi(val + 6) - 1;
1004
1005 if ((unsigned int)player > 1)
1006 return -1;
1007 if (player == 1)
1008 shift = 16;
1009
1010 *type = IN_BINDTYPE_PLAYER12;
1011 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1012 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1013 return me_ctrl_actions[i].mask << shift;
1014 }
1015 }
1016 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1017 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1018 *type = IN_BINDTYPE_EMU;
1019 return emuctrl_actions[i].mask;
1020 }
1021 }
1022
1023 return -1;
1024}
1025
1026static void keys_load_all(const char *cfg)
1027{
1028 char dev[256], key[128], *act;
1029 const char *p;
1030 int bind, bindtype;
1031 int ret, dev_id;
1032
1033 p = cfg;
1034 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1035 p += 10;
1036
1037 // don't strip 'dev' because there are weird devices
1038 // with names with space at the end
1039 get_line(dev, sizeof(dev), p);
1040
1041 dev_id = in_config_parse_dev(dev);
1042 if (dev_id < 0) {
1043 printf("input: can't handle dev: %s\n", dev);
1044 continue;
1045 }
1046
1047 in_unbind_all(dev_id, -1, -1);
1048 while ((p = strstr(p, "bind"))) {
1049 if (strncmp(p, "binddev = ", 10) == 0)
1050 break;
1051
1052 if (strncmp(p, "bind_analog", 11) == 0) {
1053 ret = sscanf(p, "bind_analog = %d", &bind);
1054 p += 11;
1055 if (ret != 1) {
1056 printf("input: parse error: %16s..\n", p);
1057 continue;
1058 }
1059 if ((unsigned int)bind >= array_size(in_adev)) {
1060 printf("input: analog id %d out of range\n", bind);
1061 continue;
1062 }
1063 in_adev[bind] = dev_id;
1064 continue;
1065 }
1066
1067 p += 4;
1068 if (*p != ' ') {
1069 printf("input: parse error: %16s..\n", p);
1070 continue;
1071 }
1072
1073 get_line(key, sizeof(key), p);
1074 act = strchr(key, '=');
1075 if (act == NULL) {
1076 printf("parse failed: %16s..\n", p);
1077 continue;
1078 }
1079 *act = 0;
1080 act++;
1081 mystrip(key);
1082 mystrip(act);
1083
1084 bind = parse_bind_val(act, &bindtype);
1085 if (bind != -1 && bind != 0) {
1086 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1087 in_config_bind_key(dev_id, key, bind, bindtype);
1088 }
1089 else
1090 lprintf("config: unhandled action \"%s\"\n", act);
1091 }
1092 }
1093 in_clean_binds();
1094}
1095
1096static int key_config_loop_wrap(int id, int keys)
1097{
1098 switch (id) {
1099 case MA_CTRL_PLAYER1:
1100 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1101 break;
1102 case MA_CTRL_PLAYER2:
1103 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1104 break;
1105 case MA_CTRL_EMU:
1106 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1107 break;
1108 default:
1109 break;
1110 }
1111 return 0;
1112}
1113
1114static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1115 "Might cause problems with real analog sticks";
1116static const char *adevnames[IN_MAX_DEVS + 2];
1117static int stick_sel[2];
1118
1119static menu_entry e_menu_keyconfig_analog[] =
1120{
1121 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1122 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1123 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1124 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1125 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1126 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1127 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1128 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1129 mee_end,
1130};
1131
1132static int key_config_analog(int id, int keys)
1133{
1134 int i, d, count, sel = 0;
1135 int sel2dev_map[IN_MAX_DEVS];
1136
1137 memset(adevnames, 0, sizeof(adevnames));
1138 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1139 memset(stick_sel, 0, sizeof(stick_sel));
1140
1141 adevnames[0] = "None";
1142 i = 1;
1143 for (d = 0; d < IN_MAX_DEVS; d++)
1144 {
1145 const char *name = in_get_dev_name(d, 0, 1);
1146 if (name == NULL)
1147 continue;
1148
1149 count = 0;
1150 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1151 if (count == 0)
1152 continue;
1153
1154 if (in_adev[0] == d) stick_sel[0] = i;
1155 if (in_adev[1] == d) stick_sel[1] = i;
1156 sel2dev_map[i] = d;
1157 adevnames[i++] = name;
1158 }
1159 adevnames[i] = NULL;
1160
1161 me_loop(e_menu_keyconfig_analog, &sel);
1162
1163 in_adev[0] = sel2dev_map[stick_sel[0]];
1164 in_adev[1] = sel2dev_map[stick_sel[1]];
1165
1166 return 0;
1167}
1168
1169static const char *mgn_dev_name(int id, int *offs)
1170{
1171 const char *name = NULL;
1172 static int it = 0;
1173
1174 if (id == MA_CTRL_DEV_FIRST)
1175 it = 0;
1176
1177 for (; it < IN_MAX_DEVS; it++) {
1178 name = in_get_dev_name(it, 1, 1);
1179 if (name != NULL)
1180 break;
1181 }
1182
1183 it++;
1184 return name;
1185}
1186
1187static const char *mgn_saveloadcfg(int id, int *offs)
1188{
1189 return "";
1190}
1191
1192static int mh_savecfg(int id, int keys)
1193{
1194 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1195 menu_update_msg("config saved");
1196 else
1197 menu_update_msg("failed to write config");
1198
1199 return 1;
1200}
1201
1202static int mh_input_rescan(int id, int keys)
1203{
1204 //menu_sync_config();
1205 in_probe();
1206 menu_update_msg("rescan complete.");
1207
1208 return 0;
1209}
1210
1211static const char *men_in_type_sel[] = {
1212 "Standard (SCPH-1080)",
1213 "Analog (SCPH-1150)",
1214 "GunCon",
1215 "None",
1216 NULL
1217};
1218static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1219static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1220static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1221
1222static menu_entry e_menu_keyconfig[] =
1223{
1224 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1225 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1226 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1227 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1228 mee_label (""),
1229 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1230 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1231 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1232 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1233 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1234 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1235 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1236 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1237 mee_handler ("Rescan devices:", mh_input_rescan),
1238 mee_label (""),
1239 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1240 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1241 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1242 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1243 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1244 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1245 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1246 mee_end,
1247};
1248
1249static int menu_loop_keyconfig(int id, int keys)
1250{
1251 static int sel = 0;
1252
1253// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1254 me_loop(e_menu_keyconfig, &sel);
1255 return 0;
1256}
1257
1258// ------------ gfx options menu ------------
1259
1260static const char *men_scaler[] = {
1261 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1262};
1263static const char *men_soft_filter[] = { "None",
1264#ifdef __ARM_NEON__
1265 "scale2x", "eagle2x",
1266#endif
1267 NULL };
1268static const char *men_dummy[] = { NULL };
1269static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
1270static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1271 "int. 4:3 - uses integer if possible, else fractional";
1272static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1273 "using d-pad or move it using R+d-pad";
1274static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1275static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1276#ifdef __ARM_NEON__
1277static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1278#endif
1279
1280static int menu_loop_cscaler(int id, int keys)
1281{
1282 unsigned int inp;
1283
1284 g_scaler = SCALE_CUSTOM;
1285
1286 plat_gvideo_open(Config.PsxType);
1287
1288 for (;;)
1289 {
1290 menu_draw_begin(0, 1);
1291 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1292 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1293 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1294 menu_draw_end();
1295
1296 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1297 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1298 if (inp & PBTN_UP) g_layer_y--;
1299 if (inp & PBTN_DOWN) g_layer_y++;
1300 if (inp & PBTN_LEFT) g_layer_x--;
1301 if (inp & PBTN_RIGHT) g_layer_x++;
1302 if (!(inp & PBTN_R)) {
1303 if (inp & PBTN_UP) g_layer_h += 2;
1304 if (inp & PBTN_DOWN) g_layer_h -= 2;
1305 if (inp & PBTN_LEFT) g_layer_w += 2;
1306 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1307 }
1308 if (inp & (PBTN_MOK|PBTN_MBACK))
1309 break;
1310
1311 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1312 if (g_layer_x < 0) g_layer_x = 0;
1313 if (g_layer_x > 640) g_layer_x = 640;
1314 if (g_layer_y < 0) g_layer_y = 0;
1315 if (g_layer_y > 420) g_layer_y = 420;
1316 if (g_layer_w < 160) g_layer_w = 160;
1317 if (g_layer_h < 60) g_layer_h = 60;
1318 if (g_layer_x + g_layer_w > 800)
1319 g_layer_w = 800 - g_layer_x;
1320 if (g_layer_y + g_layer_h > 480)
1321 g_layer_h = 480 - g_layer_y;
1322 // resize the layer
1323 plat_gvideo_open(Config.PsxType);
1324 }
1325 }
1326
1327 plat_gvideo_close();
1328
1329 return 0;
1330}
1331
1332static menu_entry e_menu_gfx_options[] =
1333{
1334 mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
1335 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1336 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1337 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1338 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1339 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1340#ifdef __ARM_NEON__
1341 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1342 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1343#endif
1344 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1345// mee_onoff ("Vsync", 0, vsync, 1),
1346 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1347 mee_end,
1348};
1349
1350static int menu_loop_gfx_options(int id, int keys)
1351{
1352 static int sel = 0;
1353
1354 me_loop(e_menu_gfx_options, &sel);
1355
1356 return 0;
1357}
1358
1359// ------------ bios/plugins ------------
1360
1361#ifdef BUILTIN_GPU_NEON
1362
1363static const char h_gpu_neon[] =
1364 "Configure built-in NEON GPU plugin";
1365static const char h_gpu_neon_enhanced[] =
1366 "Renders in double resolution at the cost of lower performance\n"
1367 "(not available for high resolution games)";
1368static const char h_gpu_neon_enhanced_hack[] =
1369 "Speed hack for above option (glitches some games)";
1370static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1371
1372static menu_entry e_menu_plugin_gpu_neon[] =
1373{
1374 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1375 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1376 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1377 mee_end,
1378};
1379
1380static int menu_loop_plugin_gpu_neon(int id, int keys)
1381{
1382 static int sel = 0;
1383 me_loop(e_menu_plugin_gpu_neon, &sel);
1384 return 0;
1385}
1386
1387#endif
1388
1389static menu_entry e_menu_plugin_gpu_unai[] =
1390{
1391 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1392 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1393 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1394 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1395 mee_end,
1396};
1397
1398static int menu_loop_plugin_gpu_unai(int id, int keys)
1399{
1400 int sel = 0;
1401 me_loop(e_menu_plugin_gpu_unai, &sel);
1402 return 0;
1403}
1404
1405static menu_entry e_menu_plugin_gpu_senquack[] =
1406{
1407#if 0
1408 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1409 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1410 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1411 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1412 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1413 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1414#endif
1415 mee_end,
1416};
1417
1418static int menu_loop_plugin_gpu_senquack(int id, int keys)
1419{
1420 int sel = 0;
1421 me_loop(e_menu_plugin_gpu_senquack, &sel);
1422 return 0;
1423}
1424
1425
1426static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1427//static const char h_gpu_0[] = "Needed for Chrono Cross";
1428static const char h_gpu_1[] = "Capcom fighting games";
1429static const char h_gpu_2[] = "Black screens in Lunar";
1430static const char h_gpu_3[] = "Compatibility mode";
1431static const char h_gpu_6[] = "Pandemonium 2";
1432//static const char h_gpu_7[] = "Skip every second frame";
1433static const char h_gpu_8[] = "Needed by Dark Forces";
1434static const char h_gpu_9[] = "better g-colors, worse textures";
1435static const char h_gpu_10[] = "Toggle busy flags after drawing";
1436
1437static menu_entry e_menu_plugin_gpu_peops[] =
1438{
1439 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1440// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1441 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1442 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1443 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1444 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1445// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1446 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1447 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1448 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1449 mee_end,
1450};
1451
1452static int menu_loop_plugin_gpu_peops(int id, int keys)
1453{
1454 static int sel = 0;
1455 me_loop(e_menu_plugin_gpu_peops, &sel);
1456 return 0;
1457}
1458
1459static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1460 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1461static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1462
1463static menu_entry e_menu_plugin_gpu_peopsgl[] =
1464{
1465 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1466 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1467 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1468 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1469 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1470 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1471 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1472 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1473 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1474 mee_label ("Fixes/hacks:"),
1475 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1476 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1477 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1478 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1479 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1480 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1481 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1482 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1483 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1484 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1485 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1486 mee_end,
1487};
1488
1489static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1490{
1491 static int sel = 0;
1492 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1493 return 0;
1494}
1495
1496static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1497static const char h_spu_volboost[] = "Large values cause distortion";
1498static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1499 "This is inaccurate and breaks games";
1500
1501static menu_entry e_menu_plugin_spu[] =
1502{
1503 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1504 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1505 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1506 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1507 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1508 mee_end,
1509};
1510
1511static int menu_loop_plugin_spu(int id, int keys)
1512{
1513 static int sel = 0;
1514 me_loop(e_menu_plugin_spu, &sel);
1515 return 0;
1516}
1517
1518static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1519 "savestates and can't be changed there. Must save\n"
1520 "config and reload the game for change to take effect";
1521static const char h_plugin_gpu[] =
1522#ifdef BUILTIN_GPU_NEON
1523 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1524#endif
1525 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1526 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1527 "gpu_senquack is more accurate but slower\n"
1528 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1529 "must save config and reload the game if changed";
1530static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1531 "must save config and reload the game if changed";
1532static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1533static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1534static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1535static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1536static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1537
1538static menu_entry e_menu_plugin_options[] =
1539{
1540 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1541 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1542 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1543#ifdef BUILTIN_GPU_NEON
1544 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1545#endif
1546 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1547 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1548 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1549 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1550 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1551 mee_end,
1552};
1553
1554static menu_entry e_menu_main2[];
1555
1556static int menu_loop_plugin_options(int id, int keys)
1557{
1558 static int sel = 0;
1559 me_loop(e_menu_plugin_options, &sel);
1560
1561 // sync BIOS/plugins
1562 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1563 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1564 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1565 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1566
1567 return 0;
1568}
1569
1570// ------------ adv options menu ------------
1571
1572#ifndef DRC_DISABLE
1573static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1574static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1575static const char h_cfg_gteunn[] = "May cause graphical glitches";
1576static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1577#endif
1578static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1579
1580static menu_entry e_menu_speed_hacks[] =
1581{
1582#ifndef DRC_DISABLE
1583 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1584 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1585 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1586 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1587#endif
1588 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1589 mee_end,
1590};
1591
1592static int menu_loop_speed_hacks(int id, int keys)
1593{
1594 static int sel = 0;
1595 menu_iopts[0] = Config.DisableStalls;
1596 me_loop(e_menu_speed_hacks, &sel);
1597 Config.DisableStalls = menu_iopts[0];
1598 return 0;
1599}
1600
1601static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1602
1603static const char h_cfg_cpul[] = "Shows CPU usage in %";
1604static const char h_cfg_spu[] = "Shows active SPU channels\n"
1605 "(green: normal, red: fmod, blue: noise)";
1606static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1607static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1608static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1609 "(proper .cue/.bin dump is needed otherwise)";
1610#ifndef DRC_DISABLE
1611static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1612 "Might be useful to overcome some dynarec bugs";
1613#endif
1614static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1615static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1616static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1617 "and exceptions (slow, interpreter only, keep off)";
1618static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1619 "causes a performance hit";
1620static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1621 "(adjust this if the game is too slow/too fast/hangs)";
1622
1623enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1624
1625static menu_entry e_menu_adv_options[] =
1626{
1627 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1628 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1629 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1630 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1631 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1632 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1633 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1634 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1635#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1636 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1637#endif
1638 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1639 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1640 mee_end,
1641};
1642
1643static int menu_loop_adv_options(int id, int keys)
1644{
1645 static int sel = 0;
1646 static struct {
1647 boolean *opt;
1648 int *mopt;
1649 } opts[] = {
1650 { &Config.Xa, &menu_iopts[AMO_XA] },
1651 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1652 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1653 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1654 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1655 };
1656 int i;
1657 for (i = 0; i < ARRAY_SIZE(opts); i++)
1658 *opts[i].mopt = *opts[i].opt;
1659 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1660
1661 me_loop(e_menu_adv_options, &sel);
1662
1663 for (i = 0; i < ARRAY_SIZE(opts); i++)
1664 *opts[i].opt = *opts[i].mopt;
1665 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1666
1667 return 0;
1668}
1669
1670// ------------ options menu ------------
1671
1672static int mh_restore_defaults(int id, int keys)
1673{
1674 menu_set_defconfig();
1675 menu_update_msg("defaults restored");
1676 return 1;
1677}
1678
1679static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1680static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1681/*
1682static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1683static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1684 "loading state or both";
1685*/
1686static const char h_restore_def[] = "Switches back to default / recommended\n"
1687 "configuration";
1688static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1689
1690static menu_entry e_menu_options[] =
1691{
1692// mee_range ("Save slot", 0, state_slot, 0, 9),
1693// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1694 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1695 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1696 mee_enum ("Region", 0, region, men_region),
1697 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1698#ifdef C64X_DSP
1699 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1700#else
1701 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1702#endif
1703 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1704 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1705 mee_handler ("[Advanced]", menu_loop_adv_options),
1706 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1707 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1708 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1709 mee_end,
1710};
1711
1712static int menu_loop_options(int id, int keys)
1713{
1714 static int sel = 0;
1715
1716 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1717 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1718 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1719
1720 me_loop(e_menu_options, &sel);
1721
1722 return 0;
1723}
1724
1725// ------------ debug menu ------------
1726
1727static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1728{
1729 int w = min(g_menuscreen_w, 1024);
1730 int h = min(g_menuscreen_h, 512);
1731 u16 *d = g_menuscreen_ptr;
1732 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1733 char buff[64];
1734 int ty = 1;
1735
1736 gpuf->ulFreezeVersion = 1;
1737 if (GPU_freeze != NULL)
1738 GPU_freeze(1, gpuf);
1739
1740 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1741 bgr555_to_rgb565(d, s, w * 2);
1742
1743 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1744 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1745 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1746 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1747 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1748}
1749
1750static void debug_menu_loop(void)
1751{
1752 int inp, df_x = 0, df_y = 0;
1753 GPUFreeze_t *gpuf;
1754
1755 gpuf = malloc(sizeof(*gpuf));
1756 if (gpuf == NULL)
1757 return;
1758
1759 while (1)
1760 {
1761 menu_draw_begin(0, 1);
1762 draw_frame_debug(gpuf, df_x, df_y);
1763 menu_draw_end();
1764
1765 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1766 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1767 if (inp & PBTN_MBACK) break;
1768 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1769 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1770 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1771 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1772 }
1773
1774 free(gpuf);
1775}
1776
1777// --------- memcard manager ---------
1778
1779static void draw_mc_icon(int dx, int dy, const u16 *s)
1780{
1781 u16 *d;
1782 int x, y, l, p;
1783
1784 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1785
1786 for (y = 0; y < 16; y++, s += 16) {
1787 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1788 for (x = 0; x < 16; x++) {
1789 p = s[x];
1790 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1791 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1792 }
1793 }
1794 }
1795}
1796
1797static void draw_mc_bg(void)
1798{
1799 McdBlock *blocks1, *blocks2;
1800 int maxicons = 15;
1801 int i, y, row2;
1802
1803 blocks1 = malloc(15 * sizeof(blocks1[0]));
1804 blocks2 = malloc(15 * sizeof(blocks1[0]));
1805 if (blocks1 == NULL || blocks2 == NULL)
1806 goto out;
1807
1808 for (i = 0; i < 15; i++) {
1809 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1810 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1811 }
1812
1813 menu_draw_begin(1, 1);
1814
1815 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1816
1817 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1818 if (y < 0) {
1819 // doesn't fit..
1820 y = 0;
1821 maxicons = g_menuscreen_h / 32;
1822 }
1823
1824 row2 = g_menuscreen_w / 2;
1825 for (i = 0; i < maxicons; i++) {
1826 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1827 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1828
1829 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1830 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1831 }
1832
1833 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1834
1835 menu_draw_end();
1836out:
1837 free(blocks1);
1838 free(blocks2);
1839}
1840
1841static void handle_memcard_sel(void)
1842{
1843 strcpy(Config.Mcd1, "none");
1844 if (memcard1_sel != 0)
1845 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1846 strcpy(Config.Mcd2, "none");
1847 if (memcard2_sel != 0)
1848 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1849 LoadMcds(Config.Mcd1, Config.Mcd2);
1850 draw_mc_bg();
1851}
1852
1853static menu_entry e_memcard_options[] =
1854{
1855 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1856 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1857 mee_end,
1858};
1859
1860static int menu_loop_memcards(int id, int keys)
1861{
1862 static int sel = 0;
1863 char *p;
1864 int i;
1865
1866 memcard1_sel = memcard2_sel = 0;
1867 p = strrchr(Config.Mcd1, '/');
1868 if (p != NULL)
1869 for (i = 0; memcards[i] != NULL; i++)
1870 if (strcmp(p + 1, memcards[i]) == 0)
1871 { memcard1_sel = i; break; }
1872 p = strrchr(Config.Mcd2, '/');
1873 if (p != NULL)
1874 for (i = 0; memcards[i] != NULL; i++)
1875 if (strcmp(p + 1, memcards[i]) == 0)
1876 { memcard2_sel = i; break; }
1877
1878 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1879
1880 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1881
1882 return 0;
1883}
1884
1885// ------------ cheats menu ------------
1886
1887static void draw_cheatlist(int sel)
1888{
1889 int max_cnt, start, i, pos, active;
1890
1891 max_cnt = g_menuscreen_h / me_sfont_h;
1892 start = max_cnt / 2 - sel;
1893
1894 menu_draw_begin(1, 1);
1895
1896 for (i = 0; i < NumCheats; i++) {
1897 pos = start + i;
1898 if (pos < 0) continue;
1899 if (pos >= max_cnt) break;
1900 active = Cheats[i].Enabled;
1901 smalltext_out16(14, pos * me_sfont_h,
1902 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1903 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1904 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1905 }
1906 pos = start + i;
1907 if (pos < max_cnt)
1908 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1909
1910 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1911 menu_draw_end();
1912}
1913
1914static void menu_loop_cheats(void)
1915{
1916 static int menu_sel = 0;
1917 int inp;
1918
1919 for (;;)
1920 {
1921 draw_cheatlist(menu_sel);
1922 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1923 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1924 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1925 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1926 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1927 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1928 if (inp & PBTN_MOK) { // action
1929 if (menu_sel < NumCheats)
1930 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1931 else break;
1932 }
1933 if (inp & PBTN_MBACK)
1934 break;
1935 }
1936}
1937
1938// --------- main menu help ----------
1939
1940static void menu_bios_warn(void)
1941{
1942 int inp;
1943 static const char msg[] =
1944 "You don't seem to have copied any BIOS\n"
1945 "files to\n"
1946 MENU_BIOS_PATH "\n\n"
1947
1948 "While many games work fine with fake\n"
1949 "(HLE) BIOS, others (like MGS and FF8)\n"
1950 "require BIOS to work.\n"
1951 "After copying the file, you'll also need\n"
1952 "to select it in the emu's menu:\n"
1953 "options->[BIOS/Plugins]\n\n"
1954 "The file is usually named SCPH1001.BIN,\n"
1955 "but other not compressed files can be\n"
1956 "used too.\n\n"
1957 "Press %s or %s to continue";
1958 char tmp_msg[sizeof(msg) + 64];
1959
1960 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1961 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1962 while (1)
1963 {
1964 draw_menu_message(tmp_msg, NULL);
1965
1966 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1967 if (inp & (PBTN_MBACK|PBTN_MOK))
1968 return;
1969 }
1970}
1971
1972// ------------ main menu ------------
1973
1974static menu_entry e_menu_main[];
1975
1976static void draw_frame_main(void)
1977{
1978 struct tm *tmp;
1979 time_t ltime;
1980 int capacity;
1981 char ltime_s[16];
1982 char buff[64];
1983 char *out;
1984
1985 if (CdromId[0] != 0) {
1986 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1987 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1988 Config.HLE ? "HLE" : "BIOS");
1989 smalltext_out16(4, 1, buff, 0x105f);
1990 }
1991
1992 if (ready_to_go) {
1993 capacity = plat_target_bat_capacity_get();
1994 ltime = time(NULL);
1995 tmp = localtime(&ltime);
1996 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1997 if (capacity >= 0) {
1998 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1999 out = buff;
2000 }
2001 else
2002 out = ltime_s;
2003 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
2004 }
2005}
2006
2007static void draw_frame_credits(void)
2008{
2009 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
2010}
2011
2012static const char credits_text[] =
2013 "PCSX-ReARMed\n\n"
2014 "(C) 1999-2003 PCSX Team\n"
2015 "(C) 2005-2009 PCSX-df Team\n"
2016 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
2017 "ARM recompiler (C) 2009-2011 Ari64\n"
2018#ifdef BUILTIN_GPU_NEON
2019 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2020#endif
2021 "PEOpS GPU and SPU by Pete Bernert\n"
2022 " and the P.E.Op.S. team\n"
2023 "PCSX4ALL plugin by PCSX4ALL team\n"
2024 " Chui, Franxis, Unai\n\n"
2025 "integration, optimization and\n"
2026 " frontend (C) 2010-2015 notaz\n";
2027
2028static int reset_game(void)
2029{
2030 // sanity check
2031 if (bios_sel == 0 && !Config.HLE)
2032 return -1;
2033
2034 ClosePlugins();
2035 OpenPlugins();
2036 SysReset();
2037 if (Config.HLE) {
2038 if (LoadCdrom() == -1)
2039 return -1;
2040 }
2041 return 0;
2042}
2043
2044static int reload_plugins(const char *cdimg)
2045{
2046 pl_vout_buf = NULL;
2047
2048 ClosePlugins();
2049
2050 set_cd_image(cdimg);
2051 LoadPlugins();
2052 pcnt_hook_plugins();
2053 NetOpened = 0;
2054 if (OpenPlugins() == -1) {
2055 menu_update_msg("failed to open plugins");
2056 return -1;
2057 }
2058 plugin_call_rearmed_cbs();
2059
2060 cdrIsoMultidiskCount = 1;
2061 CdromId[0] = '\0';
2062 CdromLabel[0] = '\0';
2063
2064 return 0;
2065}
2066
2067static int run_bios(void)
2068{
2069 boolean origSlowBoot = Config.SlowBoot;
2070
2071 if (bios_sel == 0)
2072 return -1;
2073
2074 ready_to_go = 0;
2075 if (reload_plugins(NULL) != 0)
2076 return -1;
2077 Config.SlowBoot = 1;
2078 SysReset();
2079 Config.SlowBoot = origSlowBoot;
2080
2081 ready_to_go = 1;
2082 return 0;
2083}
2084
2085static int run_exe(void)
2086{
2087 const char *exts[] = { "exe", NULL };
2088 const char *fname;
2089
2090 fname = menu_loop_romsel(last_selected_fname,
2091 sizeof(last_selected_fname), exts, NULL);
2092 if (fname == NULL)
2093 return -1;
2094
2095 ready_to_go = 0;
2096 if (reload_plugins(NULL) != 0)
2097 return -1;
2098
2099 SysReset();
2100 if (Load(fname) != 0) {
2101 menu_update_msg("exe load failed, bad file?");
2102 printf("meh\n");
2103 return -1;
2104 }
2105
2106 ready_to_go = 1;
2107 return 0;
2108}
2109
2110static int run_cd_image(const char *fname)
2111{
2112 int autoload_state = g_autostateld_opt;
2113
2114 ready_to_go = 0;
2115 reload_plugins(fname);
2116
2117 // always autodetect, menu_sync_config will override as needed
2118 Config.PsxAuto = 1;
2119
2120 if (CheckCdrom() == -1) {
2121 // Only check the CD if we are starting the console with a CD
2122 ClosePlugins();
2123 menu_update_msg("unsupported/invalid CD image");
2124 return -1;
2125 }
2126
2127 SysReset();
2128
2129 // Read main executable directly from CDRom and start it
2130 if (LoadCdrom() == -1) {
2131 ClosePlugins();
2132 menu_update_msg("failed to load CD image");
2133 return -1;
2134 }
2135
2136 emu_on_new_cd(1);
2137 ready_to_go = 1;
2138
2139 if (autoload_state) {
2140 unsigned int newest = 0;
2141 int time, slot, newest_slot = -1;
2142
2143 for (slot = 0; slot < 10; slot++) {
2144 if (emu_check_save_file(slot, &time)) {
2145 if ((unsigned int)time > newest) {
2146 newest = time;
2147 newest_slot = slot;
2148 }
2149 }
2150 }
2151
2152 if (newest_slot >= 0) {
2153 lprintf("autoload slot %d\n", newest_slot);
2154 emu_load_state(newest_slot);
2155 }
2156 else {
2157 lprintf("no save to autoload.\n");
2158 }
2159 }
2160
2161 return 0;
2162}
2163
2164static int romsel_run(void)
2165{
2166 int prev_gpu, prev_spu;
2167 const char *fname;
2168
2169 fname = menu_loop_romsel(last_selected_fname,
2170 sizeof(last_selected_fname), filter_exts,
2171 optional_cdimg_filter);
2172 if (fname == NULL)
2173 return -1;
2174
2175 printf("selected file: %s\n", fname);
2176
2177 new_dynarec_clear_full();
2178
2179 if (run_cd_image(fname) != 0)
2180 return -1;
2181
2182 prev_gpu = gpu_plugsel;
2183 prev_spu = spu_plugsel;
2184 if (menu_load_config(1) != 0)
2185 menu_load_config(0);
2186
2187 // check for plugin changes, have to repeat
2188 // loading if game config changed plugins to reload them
2189 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2190 printf("plugin change detected, reloading plugins..\n");
2191 if (run_cd_image(fname) != 0)
2192 return -1;
2193 }
2194
2195 strcpy(last_selected_fname, fname);
2196 menu_do_last_cd_img(0);
2197 return 0;
2198}
2199
2200static int swap_cd_image(void)
2201{
2202 const char *fname;
2203
2204 fname = menu_loop_romsel(last_selected_fname,
2205 sizeof(last_selected_fname), filter_exts,
2206 optional_cdimg_filter);
2207 if (fname == NULL)
2208 return -1;
2209
2210 printf("selected file: %s\n", fname);
2211
2212 CdromId[0] = '\0';
2213 CdromLabel[0] = '\0';
2214
2215 set_cd_image(fname);
2216 if (ReloadCdromPlugin() < 0) {
2217 menu_update_msg("failed to load cdr plugin");
2218 return -1;
2219 }
2220 if (CDR_open() < 0) {
2221 menu_update_msg("failed to open cdr plugin");
2222 return -1;
2223 }
2224
2225 SetCdOpenCaseTime(time(NULL) + 2);
2226 LidInterrupt();
2227
2228 strcpy(last_selected_fname, fname);
2229 return 0;
2230}
2231
2232static int swap_cd_multidisk(void)
2233{
2234 cdrIsoMultidiskSelect++;
2235 CdromId[0] = '\0';
2236 CdromLabel[0] = '\0';
2237
2238 CDR_close();
2239 if (CDR_open() < 0) {
2240 menu_update_msg("failed to open cdr plugin");
2241 return -1;
2242 }
2243
2244 SetCdOpenCaseTime(time(NULL) + 2);
2245 LidInterrupt();
2246
2247 return 0;
2248}
2249
2250static void load_pcsx_cht(void)
2251{
2252 static const char *exts[] = { "cht", NULL };
2253 const char *fname;
2254 char msg[64];
2255
2256 fname = menu_loop_romsel(last_selected_fname,
2257 sizeof(last_selected_fname), exts, NULL);
2258 if (fname == NULL)
2259 return;
2260
2261 printf("selected cheat file: %s\n", fname);
2262 LoadCheats(fname);
2263
2264 if (NumCheats == 0 && NumCodes == 0)
2265 menu_update_msg("failed to load cheats");
2266 else {
2267 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2268 menu_update_msg(msg);
2269 }
2270 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2271}
2272
2273static int main_menu_handler(int id, int keys)
2274{
2275 switch (id)
2276 {
2277 case MA_MAIN_RESUME_GAME:
2278 if (ready_to_go)
2279 return 1;
2280 break;
2281 case MA_MAIN_SAVE_STATE:
2282 if (ready_to_go)
2283 return menu_loop_savestate(0);
2284 break;
2285 case MA_MAIN_LOAD_STATE:
2286 if (ready_to_go)
2287 return menu_loop_savestate(1);
2288 break;
2289 case MA_MAIN_RESET_GAME:
2290 if (ready_to_go && reset_game() == 0)
2291 return 1;
2292 break;
2293 case MA_MAIN_LOAD_ROM:
2294 if (romsel_run() == 0)
2295 return 1;
2296 break;
2297 case MA_MAIN_SWAP_CD:
2298 if (swap_cd_image() == 0)
2299 return 1;
2300 break;
2301 case MA_MAIN_SWAP_CD_MULTI:
2302 if (swap_cd_multidisk() == 0)
2303 return 1;
2304 break;
2305 case MA_MAIN_RUN_BIOS:
2306 if (run_bios() == 0)
2307 return 1;
2308 break;
2309 case MA_MAIN_RUN_EXE:
2310 if (run_exe() == 0)
2311 return 1;
2312 break;
2313 case MA_MAIN_CHEATS:
2314 menu_loop_cheats();
2315 break;
2316 case MA_MAIN_LOAD_CHEATS:
2317 load_pcsx_cht();
2318 break;
2319 case MA_MAIN_CREDITS:
2320 draw_menu_message(credits_text, draw_frame_credits);
2321 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2322 break;
2323 case MA_MAIN_EXIT:
2324 emu_core_ask_exit();
2325 return 1;
2326 default:
2327 lprintf("%s: something unknown selected\n", __FUNCTION__);
2328 break;
2329 }
2330
2331 return 0;
2332}
2333
2334static menu_entry e_menu_main2[] =
2335{
2336 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2337 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2338 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2339 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2340 mee_handler ("Memcard manager", menu_loop_memcards),
2341 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2342 mee_end,
2343};
2344
2345static int main_menu2_handler(int id, int keys)
2346{
2347 static int sel = 0;
2348
2349 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2350 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2351 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2352 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2353
2354 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2355}
2356
2357static const char h_extra[] = "Change CD, manage memcards..\n";
2358
2359static menu_entry e_menu_main[] =
2360{
2361 mee_label (""),
2362 mee_label (""),
2363 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2364 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2365 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2366 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2367 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2368 mee_handler ("Options", menu_loop_options),
2369 mee_handler ("Controls", menu_loop_keyconfig),
2370 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2371 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2372 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2373 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2374 mee_end,
2375};
2376
2377// ----------------------------
2378
2379static void menu_leave_emu(void);
2380
2381void menu_loop(void)
2382{
2383 static int warned_about_bios = 0;
2384 static int sel = 0;
2385
2386 menu_leave_emu();
2387
2388 if (config_save_counter == 0) {
2389 // assume first run
2390 if (bioses[1] != NULL) {
2391 // autoselect BIOS to make user's life easier
2392 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2393 bios_sel = 1;
2394 }
2395 else if (!warned_about_bios) {
2396 menu_bios_warn();
2397 warned_about_bios = 1;
2398 }
2399 }
2400
2401 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2402 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2403 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2404 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2405 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2406
2407 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2408
2409 do {
2410 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2411 } while (!ready_to_go && !g_emu_want_quit);
2412
2413 /* wait until menu, ok, back is released */
2414 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2415 ;
2416
2417 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2418
2419 menu_prepare_emu();
2420}
2421
2422static int qsort_strcmp(const void *p1, const void *p2)
2423{
2424 char * const *s1 = (char * const *)p1;
2425 char * const *s2 = (char * const *)p2;
2426 return strcasecmp(*s1, *s2);
2427}
2428
2429static void scan_bios_plugins(void)
2430{
2431 char fname[MAXPATHLEN];
2432 struct dirent *ent;
2433 int bios_i, gpu_i, spu_i, mc_i;
2434 char *p;
2435 DIR *dir;
2436
2437 bioses[0] = "HLE";
2438 gpu_plugins[0] = "builtin_gpu";
2439 spu_plugins[0] = "builtin_spu";
2440 memcards[0] = "(none)";
2441 bios_i = gpu_i = spu_i = mc_i = 1;
2442
2443 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2444 dir = opendir(fname);
2445 if (dir == NULL) {
2446 perror("scan_bios_plugins bios opendir");
2447 goto do_plugins;
2448 }
2449
2450 while (1) {
2451 struct stat st;
2452
2453 errno = 0;
2454 ent = readdir(dir);
2455 if (ent == NULL) {
2456 if (errno != 0)
2457 perror("readdir");
2458 break;
2459 }
2460
2461 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2462 continue;
2463
2464 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2465 if (stat(fname, &st) != 0
2466 || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
2467 printf("bad BIOS file: %s\n", ent->d_name);
2468 continue;
2469 }
2470
2471 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2472 bioses[bios_i++] = strdup(ent->d_name);
2473 continue;
2474 }
2475
2476 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2477 }
2478
2479 closedir(dir);
2480
2481do_plugins:
2482 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2483 dir = opendir(fname);
2484 if (dir == NULL) {
2485 perror("scan_bios_plugins plugins opendir");
2486 goto do_memcards;
2487 }
2488
2489 while (1) {
2490 void *h, *tmp;
2491
2492 errno = 0;
2493 ent = readdir(dir);
2494 if (ent == NULL) {
2495 if (errno != 0)
2496 perror("readdir");
2497 break;
2498 }
2499 p = strstr(ent->d_name, ".so");
2500 if (p == NULL)
2501 continue;
2502
2503 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2504 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2505 if (h == NULL) {
2506 fprintf(stderr, "%s\n", dlerror());
2507 continue;
2508 }
2509
2510 // now what do we have here?
2511 tmp = dlsym(h, "GPUinit");
2512 if (tmp) {
2513 dlclose(h);
2514 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2515 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2516 continue;
2517 }
2518
2519 tmp = dlsym(h, "SPUinit");
2520 if (tmp) {
2521 dlclose(h);
2522 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2523 spu_plugins[spu_i++] = strdup(ent->d_name);
2524 continue;
2525 }
2526
2527 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2528 dlclose(h);
2529 }
2530
2531 closedir(dir);
2532
2533do_memcards:
2534 dir = opendir("." MEMCARD_DIR);
2535 if (dir == NULL) {
2536 perror("scan_bios_plugins memcards opendir");
2537 return;
2538 }
2539
2540 while (1) {
2541 struct stat st;
2542
2543 errno = 0;
2544 ent = readdir(dir);
2545 if (ent == NULL) {
2546 if (errno != 0)
2547 perror("readdir");
2548 break;
2549 }
2550
2551 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2552 continue;
2553
2554 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2555 if (stat(fname, &st) != 0) {
2556 printf("bad memcard file: %s\n", ent->d_name);
2557 continue;
2558 }
2559
2560 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2561 memcards[mc_i++] = strdup(ent->d_name);
2562 continue;
2563 }
2564
2565 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2566 }
2567
2568 if (mc_i > 2)
2569 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2570
2571 closedir(dir);
2572}
2573
2574void menu_init(void)
2575{
2576 char buff[MAXPATHLEN];
2577 int i;
2578
2579 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2580
2581 scan_bios_plugins();
2582 menu_init_base();
2583
2584 menu_set_defconfig();
2585 menu_load_config(0);
2586 menu_do_last_cd_img(1);
2587 last_vout_w = 320;
2588 last_vout_h = 240;
2589 last_vout_bpp = 16;
2590
2591 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2592 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2593 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2594 fprintf(stderr, "OOM\n");
2595 exit(1);
2596 }
2597
2598 emu_make_path(buff, "skin/background.png", sizeof(buff));
2599 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2600
2601 i = plat_target.cpu_clock_set != NULL
2602 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2603 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
2604
2605 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2606 e_menu_gfx_options[i].data = plat_target.vout_methods;
2607 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2608 plat_target.vout_methods != NULL);
2609
2610 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2611 e_menu_gfx_options[i].data = plat_target.hwfilters;
2612 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2613 plat_target.hwfilters != NULL);
2614
2615 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2616 plat_target.gamma_set != NULL);
2617
2618#ifdef HAVE_PRE_ARMV7
2619 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2620#endif
2621 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2622 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2623 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2624 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2625 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2626 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2627 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2628}
2629
2630void menu_notify_mode_change(int w, int h, int bpp)
2631{
2632 last_vout_w = w;
2633 last_vout_h = h;
2634 last_vout_bpp = bpp;
2635}
2636
2637static void menu_leave_emu(void)
2638{
2639 if (GPU_close != NULL) {
2640 int ret = GPU_close();
2641 if (ret)
2642 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2643 }
2644
2645 plat_video_menu_enter(ready_to_go);
2646
2647 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2648 if (pl_vout_buf != NULL && ready_to_go) {
2649 int x = max(0, g_menuscreen_w - last_vout_w);
2650 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2651 int w = min(g_menuscreen_w, last_vout_w);
2652 int h = min(g_menuscreen_h, last_vout_h);
2653 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2654 char *s = pl_vout_buf;
2655
2656 if (last_vout_bpp == 16) {
2657 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2658 menu_darken_bg(d, s, w, 0);
2659 }
2660 else {
2661 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2662 rgb888_to_rgb565(d, s, w * 3);
2663 menu_darken_bg(d, d, w, 0);
2664 }
2665 }
2666 }
2667
2668 if (ready_to_go)
2669 cpu_clock = plat_target_cpu_clock_get();
2670}
2671
2672void menu_prepare_emu(void)
2673{
2674 R3000Acpu *prev_cpu = psxCpu;
2675
2676 plat_video_menu_leave();
2677
2678 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2679 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2680 #else
2681 psxCpu = &psxInt;
2682 #endif
2683 if (psxCpu != prev_cpu) {
2684 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2685 prev_cpu->Shutdown();
2686 psxCpu->Init();
2687 psxCpu->Reset();
2688 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2689 }
2690
2691 menu_sync_config();
2692 psxCpu->ApplyConfig();
2693
2694 // core doesn't care about Config.Cdda changes,
2695 // so handle them manually here
2696 if (Config.Cdda)
2697 CDR_stop();
2698
2699 if (cpu_clock > 0)
2700 plat_target_cpu_clock_set(cpu_clock);
2701
2702 // push config to GPU plugin
2703 plugin_call_rearmed_cbs();
2704
2705 if (GPU_open != NULL) {
2706 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2707 if (ret)
2708 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2709 }
2710}
2711
2712void menu_update_msg(const char *msg)
2713{
2714 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2715 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2716
2717 menu_error_time = plat_get_ticks_ms();
2718 lprintf("msg: %s\n", menu_error_msg);
2719}
2720
2721void menu_finish(void)
2722{
2723 if (cpu_clock_st > 0)
2724 plat_target_cpu_clock_set(cpu_clock_st);
2725}