psxinterpreter: reduce the use of globals
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104#ifndef HAVE_PRE_ARMV7
105#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
106#define DEFAULT_PSX_CLOCK_S "57"
107#else
108#define DEFAULT_PSX_CLOCK 50
109#define DEFAULT_PSX_CLOCK_S "50"
110#endif
111
112static const char *bioses[24];
113static const char *gpu_plugins[16];
114static const char *spu_plugins[16];
115static const char *memcards[32];
116static int bios_sel, gpu_plugsel, spu_plugsel;
117
118#ifndef UI_FEATURES_H
119#define MENU_BIOS_PATH "bios/"
120#define MENU_SHOW_VARSCALER 0
121#define MENU_SHOW_VOUTMODE 1
122#define MENU_SHOW_SCALER2 0
123#define MENU_SHOW_NUBS_BTNS 0
124#define MENU_SHOW_VIBRATION 0
125#define MENU_SHOW_DEADZONE 0
126#define MENU_SHOW_MINIMIZE 0
127#define MENU_SHOW_FULLSCREEN 1
128#define MENU_SHOW_VOLUME 0
129#endif
130
131static int min(int x, int y) { return x < y ? x : y; }
132static int max(int x, int y) { return x > y ? x : y; }
133
134void emu_make_path(char *buff, const char *end, int size)
135{
136 int pos, end_len;
137
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
141 buff[size - 1] = 0;
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
144}
145
146static int emu_check_save_file(int slot, int *time)
147{
148 char fname[MAXPATHLEN];
149 struct stat status;
150 int ret;
151
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
155
156 ret = get_state_filename(fname, sizeof(fname), slot);
157 if (ret != 0)
158 return 1;
159
160 ret = stat(fname, &status);
161 if (ret != 0)
162 return 1;
163
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
166
167 *time = status.st_mtime;
168
169 return 1;
170}
171
172static int emu_save_load_game(int load, int unused)
173{
174 int ret;
175
176 if (load) {
177 ret = emu_load_state(state_slot);
178
179 // reflect hle/bios mode from savestate
180 if (Config.HLE)
181 bios_sel = 0;
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
184 bios_sel = 1;
185 }
186 else
187 ret = emu_save_state(state_slot);
188
189 return ret;
190}
191
192static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
194{
195 int i;
196
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
199 continue;
200
201 if (strcmp(name, namelist[i]->d_name) == 0) {
202 free(namelist[i]);
203 namelist[i] = NULL;
204 break;
205 }
206 }
207}
208
209static int optional_cdimg_filter(struct dirent **namelist, int count,
210 const char *basedir)
211{
212 const char *ext, *p;
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
215 struct stat64 statf;
216 FILE *f;
217
218 if (count <= 1)
219 return count;
220
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
223 continue;
224
225 ext = strrchr(namelist[i]->d_name, '.');
226 if (ext == NULL) {
227 // should not happen but whatever
228 free(namelist[i]);
229 namelist[i] = NULL;
230 continue;
231 }
232 ext++;
233
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
236 {
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
239
240 f = fopen(buf, "r");
241 if (f == NULL) {
242 free(namelist[i]);
243 namelist[i] = NULL;
244 continue;
245 }
246
247 good_cue = 0;
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 if (ret != 1)
251 ret = sscanf(buf, " FILE %256s", buf2);
252 if (ret != 1)
253 continue;
254
255 p = strrchr(buf2, '/');
256 if (p == NULL)
257 p = strrchr(buf2, '\\');
258 if (p != NULL)
259 p++;
260 else
261 p = buf2;
262
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
265 if (ret == 0) {
266 rm_namelist_entry(namelist, count, p);
267 good_cue = 1;
268 }
269 }
270 fclose(f);
271
272 if (!good_cue) {
273 free(namelist[i]);
274 namelist[i] = NULL;
275 }
276 continue;
277 }
278
279 p = strcasestr(namelist[i]->d_name, "track");
280 if (p != NULL) {
281 ret = strtoul(p + 5, NULL, 10);
282 if (ret > 1) {
283 free(namelist[i]);
284 namelist[i] = NULL;
285 continue;
286 }
287 }
288 }
289
290 // compact namelist
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
294
295 return d;
296}
297
298// propagate menu settings to the emu vars
299static void menu_sync_config(void)
300{
301 static int allow_abs_only_old;
302
303 Config.PsxAuto = 1;
304 if (region > 0) {
305 Config.PsxAuto = 0;
306 Config.PsxType = region - 1;
307 }
308 cycle_multiplier = 10000 / psx_clock;
309
310 switch (in_type_sel1) {
311 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
313 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
314 }
315 switch (in_type_sel2) {
316 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
318 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
319 }
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 in_probe();
322 allow_abs_only_old = in_evdev_allow_abs_only;
323 }
324
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
328}
329
330static void menu_set_defconfig(void)
331{
332 emu_set_default_config();
333
334 g_opts = 0;
335 g_scaler = SCALE_4_3;
336 g_gamma = 100;
337 volume_boost = 0;
338 frameskip = 0;
339 analog_deadzone = 50;
340 soft_scaling = 1;
341 soft_filter = 0;
342 scanlines = 0;
343 scanline_level = 20;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
346
347 region = 0;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
350
351 menu_sync_config();
352}
353
354#define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
356
357#define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
359
360#define CE_STR(val) \
361 { #val, 0, val }
362
363#define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
365
366#define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
368
369#define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371
372// 'versioned' var, used when defaults change
373#define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
375
376#define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
378
379#define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381
382static const struct {
383 const char *name;
384 size_t len;
385 void *val;
386} config_data[] = {
387 CE_CONFIG_STR(Bios),
388 CE_CONFIG_STR_V(Gpu, 3),
389 CE_CONFIG_STR(Spu),
390// CE_CONFIG_STR(Cdr),
391 CE_CONFIG_VAL(Xa),
392// CE_CONFIG_VAL(Sio),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
401 CE_CONFIG_VAL(DisableStalls),
402 CE_CONFIG_VAL(Cpu),
403 CE_INTVAL(region),
404 CE_INTVAL_V(g_scaler, 3),
405 CE_INTVAL(g_gamma),
406 CE_INTVAL(g_layer_x),
407 CE_INTVAL(g_layer_y),
408 CE_INTVAL(g_layer_w),
409 CE_INTVAL(g_layer_h),
410 CE_INTVAL(soft_filter),
411 CE_INTVAL(scanlines),
412 CE_INTVAL(scanline_level),
413 CE_INTVAL(plat_target.vout_method),
414 CE_INTVAL(plat_target.hwfilter),
415 CE_INTVAL(plat_target.vout_fullscreen),
416 CE_INTVAL(state_slot),
417 CE_INTVAL(cpu_clock),
418 CE_INTVAL(g_opts),
419 CE_INTVAL(in_type_sel1),
420 CE_INTVAL(in_type_sel2),
421 CE_INTVAL(analog_deadzone),
422 CE_INTVAL(memcard1_sel),
423 CE_INTVAL(memcard2_sel),
424 CE_INTVAL(g_autostateld_opt),
425 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
426 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
427 CE_INTVAL_V(frameskip, 3),
428 CE_INTVAL_P(thread_rendering),
429 CE_INTVAL_P(gpu_peops.iUseDither),
430 CE_INTVAL_P(gpu_peops.dwActFixes),
431 CE_INTVAL_P(gpu_unai.ilace_force),
432 CE_INTVAL_P(gpu_unai.pixel_skip),
433 CE_INTVAL_P(gpu_unai.lighting),
434 CE_INTVAL_P(gpu_unai.fast_lighting),
435 CE_INTVAL_P(gpu_unai.blending),
436 CE_INTVAL_P(gpu_unai.dithering),
437 CE_INTVAL_P(gpu_unai.lineskip),
438 CE_INTVAL_P(gpu_unai.abe_hack),
439 CE_INTVAL_P(gpu_unai.no_light),
440 CE_INTVAL_P(gpu_unai.no_blend),
441 CE_INTVAL_P(gpu_unai.scale_hires),
442 CE_INTVAL_P(gpu_neon.allow_interlace),
443 CE_INTVAL_P(gpu_neon.enhancement_enable),
444 CE_INTVAL_P(gpu_neon.enhancement_no_main),
445 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
446 CE_INTVAL_P(gpu_peopsgl.iFilterType),
447 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
448 CE_INTVAL_P(gpu_peopsgl.iUseMask),
449 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
450 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
451 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
452 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
453 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
454 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
455 CE_INTVAL(spu_config.iUseReverb),
456 CE_INTVAL(spu_config.iXAPitch),
457 CE_INTVAL(spu_config.iUseInterpolation),
458 CE_INTVAL(spu_config.iTempo),
459 CE_INTVAL(spu_config.iUseThread),
460 CE_INTVAL(config_save_counter),
461 CE_INTVAL(in_evdev_allow_abs_only),
462 CE_INTVAL(volume_boost),
463 CE_INTVAL(psx_clock),
464 CE_INTVAL(new_dynarec_hacks),
465 CE_INTVAL(in_enable_vibration),
466};
467
468static char *get_cd_label(void)
469{
470 static char trimlabel[33];
471 int j;
472
473 strncpy(trimlabel, CdromLabel, 32);
474 trimlabel[32] = 0;
475 for (j = 31; j >= 0; j--)
476 if (trimlabel[j] == ' ')
477 trimlabel[j] = 0;
478
479 return trimlabel;
480}
481
482static void make_cfg_fname(char *buf, size_t size, int is_game)
483{
484 if (is_game)
485 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
486 else
487 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
488}
489
490static void keys_write_all(FILE *f);
491static char *mystrip(char *str);
492
493static int menu_write_config(int is_game)
494{
495 char cfgfile[MAXPATHLEN];
496 FILE *f;
497 int i;
498
499 config_save_counter++;
500
501 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
502 f = fopen(cfgfile, "w");
503 if (f == NULL) {
504 printf("menu_write_config: failed to open: %s\n", cfgfile);
505 return -1;
506 }
507
508 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
509 fprintf(f, "%s = ", config_data[i].name);
510 switch (config_data[i].len) {
511 case 0:
512 fprintf(f, "%s\n", (char *)config_data[i].val);
513 break;
514 case 1:
515 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
516 break;
517 case 2:
518 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
519 break;
520 case 4:
521 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
522 break;
523 default:
524 printf("menu_write_config: unhandled len %d for %s\n",
525 (int)config_data[i].len, config_data[i].name);
526 break;
527 }
528 }
529
530 keys_write_all(f);
531 fclose(f);
532
533 return 0;
534}
535
536static int menu_do_last_cd_img(int is_get)
537{
538 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
539 char path[256];
540 struct stat64 st;
541 FILE *f;
542 int i, ret = -1;
543
544 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
545 f = fopen(path, is_get ? "r" : "w");
546 if (f == NULL) {
547 ret = -1;
548 goto out;
549 }
550
551 if (is_get) {
552 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
553 last_selected_fname[ret] = 0;
554 mystrip(last_selected_fname);
555 }
556 else
557 fprintf(f, "%s\n", last_selected_fname);
558 fclose(f);
559
560out:
561 if (is_get) {
562 for (i = 0; last_selected_fname[0] == 0
563 || stat64(last_selected_fname, &st) != 0; i++)
564 {
565 if (i >= ARRAY_SIZE(defaults))
566 break;
567 strcpy(last_selected_fname, defaults[i]);
568 }
569 }
570
571 return 0;
572}
573
574static void parse_str_val(char *cval, const char *src)
575{
576 char *tmp;
577 strncpy(cval, src, MAXPATHLEN);
578 cval[MAXPATHLEN - 1] = 0;
579 tmp = strchr(cval, '\n');
580 if (tmp == NULL)
581 tmp = strchr(cval, '\r');
582 if (tmp != NULL)
583 *tmp = 0;
584}
585
586static void keys_load_all(const char *cfg);
587
588static int menu_load_config(int is_game)
589{
590 char cfgfile[MAXPATHLEN];
591 int i, ret = -1;
592 long size;
593 char *cfg;
594 FILE *f;
595
596 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
597 f = fopen(cfgfile, "r");
598 if (f == NULL) {
599 printf("menu_load_config: failed to open: %s\n", cfgfile);
600 goto fail;
601 }
602
603 fseek(f, 0, SEEK_END);
604 size = ftell(f);
605 if (size <= 0) {
606 printf("bad size %ld: %s\n", size, cfgfile);
607 goto fail;
608 }
609
610 cfg = malloc(size + 1);
611 if (cfg == NULL)
612 goto fail;
613
614 fseek(f, 0, SEEK_SET);
615 if (fread(cfg, 1, size, f) != size) {
616 printf("failed to read: %s\n", cfgfile);
617 goto fail_read;
618 }
619 cfg[size] = 0;
620
621 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
622 char *tmp, *tmp2;
623 u32 val;
624
625 tmp = strstr(cfg, config_data[i].name);
626 if (tmp == NULL)
627 continue;
628 tmp += strlen(config_data[i].name);
629 if (strncmp(tmp, " = ", 3) != 0)
630 continue;
631 tmp += 3;
632
633 if (config_data[i].len == 0) {
634 parse_str_val(config_data[i].val, tmp);
635 continue;
636 }
637
638 tmp2 = NULL;
639 val = strtoul(tmp, &tmp2, 16);
640 if (tmp2 == NULL || tmp == tmp2)
641 continue; // parse failed
642
643 switch (config_data[i].len) {
644 case 1:
645 *(u8 *)config_data[i].val = val;
646 break;
647 case 2:
648 *(u16 *)config_data[i].val = val;
649 break;
650 case 4:
651 *(u32 *)config_data[i].val = val;
652 break;
653 default:
654 printf("menu_load_config: unhandled len %d for %s\n",
655 (int)config_data[i].len, config_data[i].name);
656 break;
657 }
658 }
659
660 if (!is_game) {
661 char *tmp = strstr(cfg, "lastcdimg = ");
662 if (tmp != NULL) {
663 tmp += 12;
664 parse_str_val(last_selected_fname, tmp);
665 }
666 }
667
668 keys_load_all(cfg);
669 ret = 0;
670fail_read:
671 free(cfg);
672fail:
673 if (f != NULL)
674 fclose(f);
675
676 menu_sync_config();
677
678 // sync plugins
679 for (i = bios_sel = 0; bioses[i] != NULL; i++)
680 if (strcmp(Config.Bios, bioses[i]) == 0)
681 { bios_sel = i; break; }
682
683 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
684 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
685 { gpu_plugsel = i; break; }
686
687 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
688 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
689 { spu_plugsel = i; break; }
690
691 // memcard selections
692 char mcd1_old[sizeof(Config.Mcd1)];
693 char mcd2_old[sizeof(Config.Mcd2)];
694 strcpy(mcd1_old, Config.Mcd1);
695 strcpy(mcd2_old, Config.Mcd2);
696
697 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
698 if (memcard1_sel == 0)
699 strcpy(Config.Mcd1, "none");
700 else if (memcards[memcard1_sel] != NULL)
701 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
702 MEMCARD_DIR, memcards[memcard1_sel]);
703 }
704 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
705 if (memcard2_sel == 0)
706 strcpy(Config.Mcd2, "none");
707 else if (memcards[memcard2_sel] != NULL)
708 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
709 MEMCARD_DIR, memcards[memcard2_sel]);
710 }
711 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
712 LoadMcds(Config.Mcd1, Config.Mcd2);
713
714 return ret;
715}
716
717static const char *filter_exts[] = {
718 "bin", "img", "mdf", "iso", "cue", "z",
719 #ifdef HAVE_CHD
720 "chd",
721 #endif
722 "bz", "znx", "pbp", "cbn", NULL
723};
724
725// rrrr rggg gggb bbbb
726static unsigned short fname2color(const char *fname)
727{
728 static const char *other_exts[] = {
729 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
730 };
731 const char *ext = strrchr(fname, '.');
732 int i;
733
734 if (ext == NULL)
735 return 0xffff;
736 ext++;
737 for (i = 0; filter_exts[i] != NULL; i++)
738 if (strcasecmp(ext, filter_exts[i]) == 0)
739 return 0x7bff;
740 for (i = 0; i < array_size(other_exts); i++)
741 if (strcasecmp(ext, other_exts[i]) == 0)
742 return 0xa514;
743 return 0xffff;
744}
745
746static void draw_savestate_bg(int slot);
747
748#define MENU_ALIGN_LEFT
749#ifndef HAVE_PRE_ARMV7 // assume hires device
750#define MENU_X2 1
751#else
752#define MENU_X2 0
753#endif
754
755#include "libpicofe/menu.c"
756
757// a bit of black magic here
758static void draw_savestate_bg(int slot)
759{
760 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
761 int x, y, w, h;
762 char fname[MAXPATHLEN];
763 GPUFreeze_t *gpu;
764 u16 *s, *d;
765 gzFile f;
766 int ret;
767 u32 tmp;
768
769 ret = get_state_filename(fname, sizeof(fname), slot);
770 if (ret != 0)
771 return;
772
773 f = gzopen(fname, "rb");
774 if (f == NULL)
775 return;
776
777 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
778 fprintf(stderr, "gzseek failed: %d\n", ret);
779 gzclose(f);
780 return;
781 }
782
783 gpu = malloc(sizeof(*gpu));
784 if (gpu == NULL) {
785 gzclose(f);
786 return;
787 }
788
789 ret = gzread(f, gpu, sizeof(*gpu));
790 gzclose(f);
791 if (ret != sizeof(*gpu)) {
792 fprintf(stderr, "gzread failed\n");
793 goto out;
794 }
795
796 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
797
798 if (gpu->ulStatus & 0x800000)
799 goto out; // disabled
800
801 x = gpu->ulControl[5] & 0x3ff;
802 y = (gpu->ulControl[5] >> 10) & 0x1ff;
803 w = psx_widths[(gpu->ulStatus >> 16) & 7];
804 tmp = gpu->ulControl[7];
805 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
806 if (gpu->ulStatus & 0x80000) // doubleheight
807 h *= 2;
808 if (h <= 0 || h > 512)
809 goto out;
810 if (y > 512 - 64)
811 y = 0;
812 if (y + h > 512)
813 h = 512 - y;
814 s = (u16 *)gpu->psxVRam + y * 1024 + x;
815
816 x = max(0, g_menuscreen_w - w) & ~3;
817 y = max(0, g_menuscreen_h / 2 - h / 2);
818 w = min(g_menuscreen_w, w);
819 h = min(g_menuscreen_h, h);
820 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
821
822 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
823 if (gpu->ulStatus & 0x200000)
824 bgr888_to_rgb565(d, s, w * 3);
825 else
826 bgr555_to_rgb565(d, s, w * 2);
827
828 // darken this so that menu text is visible
829 if (g_menuscreen_w - w < 320)
830 menu_darken_bg(d, d, w, 0);
831 }
832
833out:
834 free(gpu);
835}
836
837// -------------- key config --------------
838
839me_bind_action me_ctrl_actions[] =
840{
841 { "UP ", 1 << DKEY_UP},
842 { "DOWN ", 1 << DKEY_DOWN },
843 { "LEFT ", 1 << DKEY_LEFT },
844 { "RIGHT ", 1 << DKEY_RIGHT },
845 { "TRIANGLE", 1 << DKEY_TRIANGLE },
846 { "CIRCLE ", 1 << DKEY_CIRCLE },
847 { "CROSS ", 1 << DKEY_CROSS },
848 { "SQUARE ", 1 << DKEY_SQUARE },
849 { "L1 ", 1 << DKEY_L1 },
850 { "R1 ", 1 << DKEY_R1 },
851 { "L2 ", 1 << DKEY_L2 },
852 { "R2 ", 1 << DKEY_R2 },
853 { "L3 ", 1 << DKEY_L3 },
854 { "R3 ", 1 << DKEY_R3 },
855 { "START ", 1 << DKEY_START },
856 { "SELECT ", 1 << DKEY_SELECT },
857 { NULL, 0 }
858};
859
860me_bind_action emuctrl_actions[] =
861{
862 { "Save State ", 1 << SACTION_SAVE_STATE },
863 { "Load State ", 1 << SACTION_LOAD_STATE },
864 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
865 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
866 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
867 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
868 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
869#ifndef HAVE_PRE_ARMV7
870 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
871#endif
872 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
873#if MENU_SHOW_MINIMIZE
874 { "Minimize ", 1 << SACTION_MINIMIZE },
875#endif
876#if MENU_SHOW_FULLSCREEN
877 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
878#endif
879 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
880 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
881 { "Gun A button ", 1 << SACTION_GUN_A },
882 { "Gun B button ", 1 << SACTION_GUN_B },
883 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
884#if MENU_SHOW_VOLUME
885 { "Volume Up ", 1 << SACTION_VOLUME_UP },
886 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
887#endif
888 { NULL, 0 }
889};
890
891static char *mystrip(char *str)
892{
893 int i, len;
894
895 len = strlen(str);
896 for (i = 0; i < len; i++)
897 if (str[i] != ' ') break;
898 if (i > 0) memmove(str, str + i, len - i + 1);
899
900 len = strlen(str);
901 for (i = len - 1; i >= 0; i--)
902 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
903 str[i+1] = 0;
904
905 return str;
906}
907
908static void get_line(char *d, size_t size, const char *s)
909{
910 const char *pe;
911 size_t len;
912
913 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
914 ;
915 len = pe - s;
916 if (len > size - 1)
917 len = size - 1;
918 strncpy(d, s, len);
919 d[len] = 0;
920}
921
922static void keys_write_all(FILE *f)
923{
924 int d;
925
926 for (d = 0; d < IN_MAX_DEVS; d++)
927 {
928 const int *binds = in_get_dev_binds(d);
929 const char *name = in_get_dev_name(d, 0, 0);
930 int k, count = 0;
931
932 if (binds == NULL || name == NULL)
933 continue;
934
935 fprintf(f, "binddev = %s\n", name);
936 in_get_config(d, IN_CFG_BIND_COUNT, &count);
937
938 for (k = 0; k < count; k++)
939 {
940 int i, kbinds, mask;
941 char act[32];
942
943 act[0] = act[31] = 0;
944 name = in_get_key_name(d, k);
945
946 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
947 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
948 mask = me_ctrl_actions[i].mask;
949 if (mask & kbinds) {
950 strncpy(act, me_ctrl_actions[i].name, 31);
951 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
952 kbinds &= ~mask;
953 }
954 mask = me_ctrl_actions[i].mask << 16;
955 if (mask & kbinds) {
956 strncpy(act, me_ctrl_actions[i].name, 31);
957 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
958 kbinds &= ~mask;
959 }
960 }
961
962 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
963 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
964 mask = emuctrl_actions[i].mask;
965 if (mask & kbinds) {
966 strncpy(act, emuctrl_actions[i].name, 31);
967 fprintf(f, "bind %s = %s\n", name, mystrip(act));
968 kbinds &= ~mask;
969 }
970 }
971 }
972
973 for (k = 0; k < array_size(in_adev); k++)
974 {
975 if (in_adev[k] == d)
976 fprintf(f, "bind_analog = %d\n", k);
977 }
978 }
979}
980
981static int parse_bind_val(const char *val, int *type)
982{
983 int i;
984
985 *type = IN_BINDTYPE_NONE;
986 if (val[0] == 0)
987 return 0;
988
989 if (strncasecmp(val, "player", 6) == 0)
990 {
991 int player, shift = 0;
992 player = atoi(val + 6) - 1;
993
994 if ((unsigned int)player > 1)
995 return -1;
996 if (player == 1)
997 shift = 16;
998
999 *type = IN_BINDTYPE_PLAYER12;
1000 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
1001 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1002 return me_ctrl_actions[i].mask << shift;
1003 }
1004 }
1005 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1006 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1007 *type = IN_BINDTYPE_EMU;
1008 return emuctrl_actions[i].mask;
1009 }
1010 }
1011
1012 return -1;
1013}
1014
1015static void keys_load_all(const char *cfg)
1016{
1017 char dev[256], key[128], *act;
1018 const char *p;
1019 int bind, bindtype;
1020 int ret, dev_id;
1021
1022 p = cfg;
1023 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1024 p += 10;
1025
1026 // don't strip 'dev' because there are weird devices
1027 // with names with space at the end
1028 get_line(dev, sizeof(dev), p);
1029
1030 dev_id = in_config_parse_dev(dev);
1031 if (dev_id < 0) {
1032 printf("input: can't handle dev: %s\n", dev);
1033 continue;
1034 }
1035
1036 in_unbind_all(dev_id, -1, -1);
1037 while ((p = strstr(p, "bind"))) {
1038 if (strncmp(p, "binddev = ", 10) == 0)
1039 break;
1040
1041 if (strncmp(p, "bind_analog", 11) == 0) {
1042 ret = sscanf(p, "bind_analog = %d", &bind);
1043 p += 11;
1044 if (ret != 1) {
1045 printf("input: parse error: %16s..\n", p);
1046 continue;
1047 }
1048 if ((unsigned int)bind >= array_size(in_adev)) {
1049 printf("input: analog id %d out of range\n", bind);
1050 continue;
1051 }
1052 in_adev[bind] = dev_id;
1053 continue;
1054 }
1055
1056 p += 4;
1057 if (*p != ' ') {
1058 printf("input: parse error: %16s..\n", p);
1059 continue;
1060 }
1061
1062 get_line(key, sizeof(key), p);
1063 act = strchr(key, '=');
1064 if (act == NULL) {
1065 printf("parse failed: %16s..\n", p);
1066 continue;
1067 }
1068 *act = 0;
1069 act++;
1070 mystrip(key);
1071 mystrip(act);
1072
1073 bind = parse_bind_val(act, &bindtype);
1074 if (bind != -1 && bind != 0) {
1075 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1076 in_config_bind_key(dev_id, key, bind, bindtype);
1077 }
1078 else
1079 lprintf("config: unhandled action \"%s\"\n", act);
1080 }
1081 }
1082 in_clean_binds();
1083}
1084
1085static int key_config_loop_wrap(int id, int keys)
1086{
1087 switch (id) {
1088 case MA_CTRL_PLAYER1:
1089 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1090 break;
1091 case MA_CTRL_PLAYER2:
1092 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1093 break;
1094 case MA_CTRL_EMU:
1095 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1096 break;
1097 default:
1098 break;
1099 }
1100 return 0;
1101}
1102
1103static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1104 "Might cause problems with real analog sticks";
1105static const char *adevnames[IN_MAX_DEVS + 2];
1106static int stick_sel[2];
1107
1108static menu_entry e_menu_keyconfig_analog[] =
1109{
1110 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1111 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1112 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1113 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1114 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1115 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1116 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1117 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1118 mee_end,
1119};
1120
1121static int key_config_analog(int id, int keys)
1122{
1123 int i, d, count, sel = 0;
1124 int sel2dev_map[IN_MAX_DEVS];
1125
1126 memset(adevnames, 0, sizeof(adevnames));
1127 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1128 memset(stick_sel, 0, sizeof(stick_sel));
1129
1130 adevnames[0] = "None";
1131 i = 1;
1132 for (d = 0; d < IN_MAX_DEVS; d++)
1133 {
1134 const char *name = in_get_dev_name(d, 0, 1);
1135 if (name == NULL)
1136 continue;
1137
1138 count = 0;
1139 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1140 if (count == 0)
1141 continue;
1142
1143 if (in_adev[0] == d) stick_sel[0] = i;
1144 if (in_adev[1] == d) stick_sel[1] = i;
1145 sel2dev_map[i] = d;
1146 adevnames[i++] = name;
1147 }
1148 adevnames[i] = NULL;
1149
1150 me_loop(e_menu_keyconfig_analog, &sel);
1151
1152 in_adev[0] = sel2dev_map[stick_sel[0]];
1153 in_adev[1] = sel2dev_map[stick_sel[1]];
1154
1155 return 0;
1156}
1157
1158static const char *mgn_dev_name(int id, int *offs)
1159{
1160 const char *name = NULL;
1161 static int it = 0;
1162
1163 if (id == MA_CTRL_DEV_FIRST)
1164 it = 0;
1165
1166 for (; it < IN_MAX_DEVS; it++) {
1167 name = in_get_dev_name(it, 1, 1);
1168 if (name != NULL)
1169 break;
1170 }
1171
1172 it++;
1173 return name;
1174}
1175
1176static const char *mgn_saveloadcfg(int id, int *offs)
1177{
1178 return "";
1179}
1180
1181static int mh_savecfg(int id, int keys)
1182{
1183 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1184 menu_update_msg("config saved");
1185 else
1186 menu_update_msg("failed to write config");
1187
1188 return 1;
1189}
1190
1191static int mh_input_rescan(int id, int keys)
1192{
1193 //menu_sync_config();
1194 in_probe();
1195 menu_update_msg("rescan complete.");
1196
1197 return 0;
1198}
1199
1200static const char *men_in_type_sel[] = {
1201 "Standard (SCPH-1080)",
1202 "Analog (SCPH-1150)",
1203 "GunCon",
1204 NULL
1205};
1206static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1207static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1208static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1209
1210static menu_entry e_menu_keyconfig[] =
1211{
1212 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1213 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1214 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1215 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1216 mee_label (""),
1217 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1218 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1219 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1220 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1221 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1222 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1223 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1224 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1225 mee_handler ("Rescan devices:", mh_input_rescan),
1226 mee_label (""),
1227 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1233 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1234 mee_end,
1235};
1236
1237static int menu_loop_keyconfig(int id, int keys)
1238{
1239 static int sel = 0;
1240
1241// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1242 me_loop(e_menu_keyconfig, &sel);
1243 return 0;
1244}
1245
1246// ------------ gfx options menu ------------
1247
1248static const char *men_scaler[] = {
1249 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1250};
1251static const char *men_soft_filter[] = { "None",
1252#ifdef __ARM_NEON__
1253 "scale2x", "eagle2x",
1254#endif
1255 NULL };
1256static const char *men_dummy[] = { NULL };
1257static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1258 "int. 4:3 - uses integer if possible, else fractional";
1259static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1260 "using d-pad or move it using R+d-pad";
1261static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1262static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1263#ifdef __ARM_NEON__
1264static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1265#endif
1266
1267static int menu_loop_cscaler(int id, int keys)
1268{
1269 unsigned int inp;
1270
1271 g_scaler = SCALE_CUSTOM;
1272
1273 plat_gvideo_open(Config.PsxType);
1274
1275 for (;;)
1276 {
1277 menu_draw_begin(0, 1);
1278 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1279 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1280 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1281 menu_draw_end();
1282
1283 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1284 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1285 if (inp & PBTN_UP) g_layer_y--;
1286 if (inp & PBTN_DOWN) g_layer_y++;
1287 if (inp & PBTN_LEFT) g_layer_x--;
1288 if (inp & PBTN_RIGHT) g_layer_x++;
1289 if (!(inp & PBTN_R)) {
1290 if (inp & PBTN_UP) g_layer_h += 2;
1291 if (inp & PBTN_DOWN) g_layer_h -= 2;
1292 if (inp & PBTN_LEFT) g_layer_w += 2;
1293 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1294 }
1295 if (inp & (PBTN_MOK|PBTN_MBACK))
1296 break;
1297
1298 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1299 if (g_layer_x < 0) g_layer_x = 0;
1300 if (g_layer_x > 640) g_layer_x = 640;
1301 if (g_layer_y < 0) g_layer_y = 0;
1302 if (g_layer_y > 420) g_layer_y = 420;
1303 if (g_layer_w < 160) g_layer_w = 160;
1304 if (g_layer_h < 60) g_layer_h = 60;
1305 if (g_layer_x + g_layer_w > 800)
1306 g_layer_w = 800 - g_layer_x;
1307 if (g_layer_y + g_layer_h > 480)
1308 g_layer_h = 480 - g_layer_y;
1309 // resize the layer
1310 plat_gvideo_open(Config.PsxType);
1311 }
1312 }
1313
1314 plat_gvideo_close();
1315
1316 return 0;
1317}
1318
1319static menu_entry e_menu_gfx_options[] =
1320{
1321 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1322 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1323 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1324 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1325 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1326#ifdef __ARM_NEON__
1327 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1328 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1329#endif
1330 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1331// mee_onoff ("Vsync", 0, vsync, 1),
1332 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1333 mee_end,
1334};
1335
1336static int menu_loop_gfx_options(int id, int keys)
1337{
1338 static int sel = 0;
1339
1340 me_loop(e_menu_gfx_options, &sel);
1341
1342 return 0;
1343}
1344
1345// ------------ bios/plugins ------------
1346
1347#ifdef BUILTIN_GPU_NEON
1348
1349static const char h_gpu_neon[] =
1350 "Configure built-in NEON GPU plugin";
1351static const char h_gpu_neon_enhanced[] =
1352 "Renders in double resolution at the cost of lower performance\n"
1353 "(not available for high resolution games)";
1354static const char h_gpu_neon_enhanced_hack[] =
1355 "Speed hack for above option (glitches some games)";
1356static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1357
1358static menu_entry e_menu_plugin_gpu_neon[] =
1359{
1360 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1361 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1362 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1363 mee_end,
1364};
1365
1366static int menu_loop_plugin_gpu_neon(int id, int keys)
1367{
1368 static int sel = 0;
1369 me_loop(e_menu_plugin_gpu_neon, &sel);
1370 return 0;
1371}
1372
1373#endif
1374
1375static menu_entry e_menu_plugin_gpu_unai[] =
1376{
1377 //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1378 //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1379 //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1380 //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1381 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1382 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1383 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1384 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1385 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1386 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1387 mee_end,
1388};
1389
1390static int menu_loop_plugin_gpu_unai(int id, int keys)
1391{
1392 int sel = 0;
1393 me_loop(e_menu_plugin_gpu_unai, &sel);
1394 return 0;
1395}
1396
1397static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1398//static const char h_gpu_0[] = "Needed for Chrono Cross";
1399static const char h_gpu_1[] = "Capcom fighting games";
1400static const char h_gpu_2[] = "Black screens in Lunar";
1401static const char h_gpu_3[] = "Compatibility mode";
1402static const char h_gpu_6[] = "Pandemonium 2";
1403//static const char h_gpu_7[] = "Skip every second frame";
1404static const char h_gpu_8[] = "Needed by Dark Forces";
1405static const char h_gpu_9[] = "better g-colors, worse textures";
1406static const char h_gpu_10[] = "Toggle busy flags after drawing";
1407
1408static menu_entry e_menu_plugin_gpu_peops[] =
1409{
1410 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1411// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1412 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1413 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1414 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1415 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1416// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1417 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1418 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1419 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1420 mee_end,
1421};
1422
1423static int menu_loop_plugin_gpu_peops(int id, int keys)
1424{
1425 static int sel = 0;
1426 me_loop(e_menu_plugin_gpu_peops, &sel);
1427 return 0;
1428}
1429
1430static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1431 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1432static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1433
1434static menu_entry e_menu_plugin_gpu_peopsgl[] =
1435{
1436 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1437 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1438 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1439 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1440 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1441 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1442 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1443 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1444 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1445 mee_label ("Fixes/hacks:"),
1446 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1447 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1448 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1449 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1450 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1451 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1452 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1453 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1454 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1455 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1456 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1457 mee_end,
1458};
1459
1460static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1461{
1462 static int sel = 0;
1463 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1464 return 0;
1465}
1466
1467static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1468static const char h_spu_volboost[] = "Large values cause distortion";
1469static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1470 "This is inaccurate and breaks games";
1471
1472static menu_entry e_menu_plugin_spu[] =
1473{
1474 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1475 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1476 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1477 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1478 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1479 mee_end,
1480};
1481
1482static int menu_loop_plugin_spu(int id, int keys)
1483{
1484 static int sel = 0;
1485 me_loop(e_menu_plugin_spu, &sel);
1486 return 0;
1487}
1488
1489static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1490 "savestates and can't be changed there. Must save\n"
1491 "config and reload the game for change to take effect";
1492static const char h_plugin_gpu[] =
1493#ifdef BUILTIN_GPU_NEON
1494 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1495#endif
1496 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1497 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1498 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1499 "must save config and reload the game if changed";
1500static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1501 "must save config and reload the game if changed";
1502static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1503static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1504static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1505static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1506
1507static menu_entry e_menu_plugin_options[] =
1508{
1509 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1510 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1511 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1512#ifdef BUILTIN_GPU_NEON
1513 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1514#endif
1515 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1516 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1517 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1518 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1519 mee_end,
1520};
1521
1522static menu_entry e_menu_main2[];
1523
1524static int menu_loop_plugin_options(int id, int keys)
1525{
1526 static int sel = 0;
1527 me_loop(e_menu_plugin_options, &sel);
1528
1529 // sync BIOS/plugins
1530 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1531 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1532 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1533 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1534
1535 return 0;
1536}
1537
1538// ------------ adv options menu ------------
1539
1540#ifndef DRC_DISABLE
1541static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1542 "(lower value - less work for the emu, may be faster)";
1543static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1544static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1545static const char h_cfg_gteunn[] = "May cause graphical glitches";
1546static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1547#endif
1548static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1549
1550static menu_entry e_menu_speed_hacks[] =
1551{
1552#ifndef DRC_DISABLE
1553 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1554 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1555 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1556 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1557 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1558#endif
1559 mee_onoff_h ("Disable CPU/GTE stalls", 0, Config.DisableStalls, 1, h_cfg_stalls),
1560 mee_end,
1561};
1562
1563static int menu_loop_speed_hacks(int id, int keys)
1564{
1565 static int sel = 0;
1566 me_loop(e_menu_speed_hacks, &sel);
1567 return 0;
1568}
1569
1570static const char h_cfg_cpul[] = "Shows CPU usage in %";
1571static const char h_cfg_spu[] = "Shows active SPU channels\n"
1572 "(green: normal, red: fmod, blue: noise)";
1573static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1574static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1575static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1576 "(proper .cue/.bin dump is needed otherwise)";
1577//static const char h_cfg_sio[] = "You should not need this, breaks games";
1578static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1579static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1580 "(timing hack, breaks other games)";
1581#ifdef DRC_DISABLE
1582static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1583 "(timing hack, breaks other games)";
1584#else
1585static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1586 "Might be useful to overcome some dynarec bugs";
1587#endif
1588static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1589static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1590
1591static menu_entry e_menu_adv_options[] =
1592{
1593 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1594 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1595 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1596 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1597 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1598 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1599 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1600 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1601#ifdef DRC_DISABLE
1602 mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1603#endif
1604 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1605#ifndef DRC_DISABLE
1606 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1607#endif
1608 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1609 mee_end,
1610};
1611
1612static int menu_loop_adv_options(int id, int keys)
1613{
1614 static int sel = 0;
1615 me_loop(e_menu_adv_options, &sel);
1616 return 0;
1617}
1618
1619// ------------ options menu ------------
1620
1621static int mh_restore_defaults(int id, int keys)
1622{
1623 menu_set_defconfig();
1624 menu_update_msg("defaults restored");
1625 return 1;
1626}
1627
1628static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1629static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1630/*
1631static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1632static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1633 "loading state or both";
1634*/
1635static const char h_restore_def[] = "Switches back to default / recommended\n"
1636 "configuration";
1637static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1638
1639static menu_entry e_menu_options[] =
1640{
1641// mee_range ("Save slot", 0, state_slot, 0, 9),
1642// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1643 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1644 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1645 mee_enum ("Region", 0, region, men_region),
1646 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1647#ifdef C64X_DSP
1648 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1649#else
1650 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1651#endif
1652 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1653 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1654 mee_handler ("[Advanced]", menu_loop_adv_options),
1655 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1656 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1657 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1658 mee_end,
1659};
1660
1661static int menu_loop_options(int id, int keys)
1662{
1663 static int sel = 0;
1664
1665 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1666 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1667 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1668
1669 me_loop(e_menu_options, &sel);
1670
1671 return 0;
1672}
1673
1674// ------------ debug menu ------------
1675
1676static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1677{
1678 int w = min(g_menuscreen_w, 1024);
1679 int h = min(g_menuscreen_h, 512);
1680 u16 *d = g_menuscreen_ptr;
1681 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1682 char buff[64];
1683 int ty = 1;
1684
1685 gpuf->ulFreezeVersion = 1;
1686 if (GPU_freeze != NULL)
1687 GPU_freeze(1, gpuf);
1688
1689 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1690 bgr555_to_rgb565(d, s, w * 2);
1691
1692 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1693 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1694 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1695 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1696 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1697}
1698
1699static void debug_menu_loop(void)
1700{
1701 int inp, df_x = 0, df_y = 0;
1702 GPUFreeze_t *gpuf;
1703
1704 gpuf = malloc(sizeof(*gpuf));
1705 if (gpuf == NULL)
1706 return;
1707
1708 while (1)
1709 {
1710 menu_draw_begin(0, 1);
1711 draw_frame_debug(gpuf, df_x, df_y);
1712 menu_draw_end();
1713
1714 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1715 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1716 if (inp & PBTN_MBACK) break;
1717 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1718 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1719 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1720 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1721 }
1722
1723 free(gpuf);
1724}
1725
1726// --------- memcard manager ---------
1727
1728static void draw_mc_icon(int dx, int dy, const u16 *s)
1729{
1730 u16 *d;
1731 int x, y, l, p;
1732
1733 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1734
1735 for (y = 0; y < 16; y++, s += 16) {
1736 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1737 for (x = 0; x < 16; x++) {
1738 p = s[x];
1739 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1740 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1741 }
1742 }
1743 }
1744}
1745
1746static void draw_mc_bg(void)
1747{
1748 McdBlock *blocks1, *blocks2;
1749 int maxicons = 15;
1750 int i, y, row2;
1751
1752 blocks1 = malloc(15 * sizeof(blocks1[0]));
1753 blocks2 = malloc(15 * sizeof(blocks1[0]));
1754 if (blocks1 == NULL || blocks2 == NULL)
1755 goto out;
1756
1757 for (i = 0; i < 15; i++) {
1758 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1759 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1760 }
1761
1762 menu_draw_begin(1, 1);
1763
1764 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1765
1766 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1767 if (y < 0) {
1768 // doesn't fit..
1769 y = 0;
1770 maxicons = g_menuscreen_h / 32;
1771 }
1772
1773 row2 = g_menuscreen_w / 2;
1774 for (i = 0; i < maxicons; i++) {
1775 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1776 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1777
1778 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1779 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1780 }
1781
1782 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1783
1784 menu_draw_end();
1785out:
1786 free(blocks1);
1787 free(blocks2);
1788}
1789
1790static void handle_memcard_sel(void)
1791{
1792 strcpy(Config.Mcd1, "none");
1793 if (memcard1_sel != 0)
1794 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1795 strcpy(Config.Mcd2, "none");
1796 if (memcard2_sel != 0)
1797 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1798 LoadMcds(Config.Mcd1, Config.Mcd2);
1799 draw_mc_bg();
1800}
1801
1802static menu_entry e_memcard_options[] =
1803{
1804 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1805 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1806 mee_end,
1807};
1808
1809static int menu_loop_memcards(int id, int keys)
1810{
1811 static int sel = 0;
1812 char *p;
1813 int i;
1814
1815 memcard1_sel = memcard2_sel = 0;
1816 p = strrchr(Config.Mcd1, '/');
1817 if (p != NULL)
1818 for (i = 0; memcards[i] != NULL; i++)
1819 if (strcmp(p + 1, memcards[i]) == 0)
1820 { memcard1_sel = i; break; }
1821 p = strrchr(Config.Mcd2, '/');
1822 if (p != NULL)
1823 for (i = 0; memcards[i] != NULL; i++)
1824 if (strcmp(p + 1, memcards[i]) == 0)
1825 { memcard2_sel = i; break; }
1826
1827 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1828
1829 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1830
1831 return 0;
1832}
1833
1834// ------------ cheats menu ------------
1835
1836static void draw_cheatlist(int sel)
1837{
1838 int max_cnt, start, i, pos, active;
1839
1840 max_cnt = g_menuscreen_h / me_sfont_h;
1841 start = max_cnt / 2 - sel;
1842
1843 menu_draw_begin(1, 1);
1844
1845 for (i = 0; i < NumCheats; i++) {
1846 pos = start + i;
1847 if (pos < 0) continue;
1848 if (pos >= max_cnt) break;
1849 active = Cheats[i].Enabled;
1850 smalltext_out16(14, pos * me_sfont_h,
1851 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1852 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1853 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1854 }
1855 pos = start + i;
1856 if (pos < max_cnt)
1857 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1858
1859 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1860 menu_draw_end();
1861}
1862
1863static void menu_loop_cheats(void)
1864{
1865 static int menu_sel = 0;
1866 int inp;
1867
1868 for (;;)
1869 {
1870 draw_cheatlist(menu_sel);
1871 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1872 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1873 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1874 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1875 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1876 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1877 if (inp & PBTN_MOK) { // action
1878 if (menu_sel < NumCheats)
1879 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1880 else break;
1881 }
1882 if (inp & PBTN_MBACK)
1883 break;
1884 }
1885}
1886
1887// --------- main menu help ----------
1888
1889static void menu_bios_warn(void)
1890{
1891 int inp;
1892 static const char msg[] =
1893 "You don't seem to have copied any BIOS\n"
1894 "files to\n"
1895 MENU_BIOS_PATH "\n\n"
1896
1897 "While many games work fine with fake\n"
1898 "(HLE) BIOS, others (like MGS and FF8)\n"
1899 "require BIOS to work.\n"
1900 "After copying the file, you'll also need\n"
1901 "to select it in the emu's menu:\n"
1902 "options->[BIOS/Plugins]\n\n"
1903 "The file is usually named SCPH1001.BIN,\n"
1904 "but other not compressed files can be\n"
1905 "used too.\n\n"
1906 "Press %s or %s to continue";
1907 char tmp_msg[sizeof(msg) + 64];
1908
1909 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1910 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1911 while (1)
1912 {
1913 draw_menu_message(tmp_msg, NULL);
1914
1915 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1916 if (inp & (PBTN_MBACK|PBTN_MOK))
1917 return;
1918 }
1919}
1920
1921// ------------ main menu ------------
1922
1923static menu_entry e_menu_main[];
1924
1925static void draw_frame_main(void)
1926{
1927 struct tm *tmp;
1928 time_t ltime;
1929 int capacity;
1930 char ltime_s[16];
1931 char buff[64];
1932 char *out;
1933
1934 if (CdromId[0] != 0) {
1935 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1936 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1937 Config.HLE ? "HLE" : "BIOS");
1938 smalltext_out16(4, 1, buff, 0x105f);
1939 }
1940
1941 if (ready_to_go) {
1942 capacity = plat_target_bat_capacity_get();
1943 ltime = time(NULL);
1944 tmp = localtime(&ltime);
1945 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1946 if (capacity >= 0) {
1947 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1948 out = buff;
1949 }
1950 else
1951 out = ltime_s;
1952 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1953 }
1954}
1955
1956static void draw_frame_credits(void)
1957{
1958 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1959}
1960
1961static const char credits_text[] =
1962 "PCSX-ReARMed\n\n"
1963 "(C) 1999-2003 PCSX Team\n"
1964 "(C) 2005-2009 PCSX-df Team\n"
1965 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1966 "ARM recompiler (C) 2009-2011 Ari64\n"
1967#ifdef BUILTIN_GPU_NEON
1968 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1969#endif
1970 "PEOpS GPU and SPU by Pete Bernert\n"
1971 " and the P.E.Op.S. team\n"
1972 "PCSX4ALL plugin by PCSX4ALL team\n"
1973 " Chui, Franxis, Unai\n\n"
1974 "integration, optimization and\n"
1975 " frontend (C) 2010-2015 notaz\n";
1976
1977static int reset_game(void)
1978{
1979 // sanity check
1980 if (bios_sel == 0 && !Config.HLE)
1981 return -1;
1982
1983 ClosePlugins();
1984 OpenPlugins();
1985 SysReset();
1986 if (CheckCdrom() != -1) {
1987 LoadCdrom();
1988 }
1989 return 0;
1990}
1991
1992static int reload_plugins(const char *cdimg)
1993{
1994 pl_vout_buf = NULL;
1995
1996 ClosePlugins();
1997
1998 set_cd_image(cdimg);
1999 LoadPlugins();
2000 pcnt_hook_plugins();
2001 NetOpened = 0;
2002 if (OpenPlugins() == -1) {
2003 menu_update_msg("failed to open plugins");
2004 return -1;
2005 }
2006 plugin_call_rearmed_cbs();
2007
2008 cdrIsoMultidiskCount = 1;
2009 CdromId[0] = '\0';
2010 CdromLabel[0] = '\0';
2011
2012 return 0;
2013}
2014
2015static int run_bios(void)
2016{
2017 if (bios_sel == 0)
2018 return -1;
2019
2020 ready_to_go = 0;
2021 if (reload_plugins(NULL) != 0)
2022 return -1;
2023 SysReset();
2024
2025 ready_to_go = 1;
2026 return 0;
2027}
2028
2029static int run_exe(void)
2030{
2031 const char *exts[] = { "exe", NULL };
2032 const char *fname;
2033
2034 fname = menu_loop_romsel(last_selected_fname,
2035 sizeof(last_selected_fname), exts, NULL);
2036 if (fname == NULL)
2037 return -1;
2038
2039 ready_to_go = 0;
2040 if (reload_plugins(NULL) != 0)
2041 return -1;
2042
2043 SysReset();
2044 if (Load(fname) != 0) {
2045 menu_update_msg("exe load failed, bad file?");
2046 printf("meh\n");
2047 return -1;
2048 }
2049
2050 ready_to_go = 1;
2051 return 0;
2052}
2053
2054static int run_cd_image(const char *fname)
2055{
2056 int autoload_state = g_autostateld_opt;
2057
2058 ready_to_go = 0;
2059 reload_plugins(fname);
2060
2061 // always autodetect, menu_sync_config will override as needed
2062 Config.PsxAuto = 1;
2063
2064 if (CheckCdrom() == -1) {
2065 // Only check the CD if we are starting the console with a CD
2066 ClosePlugins();
2067 menu_update_msg("unsupported/invalid CD image");
2068 return -1;
2069 }
2070
2071 SysReset();
2072
2073 // Read main executable directly from CDRom and start it
2074 if (LoadCdrom() == -1) {
2075 ClosePlugins();
2076 menu_update_msg("failed to load CD image");
2077 return -1;
2078 }
2079
2080 emu_on_new_cd(1);
2081 ready_to_go = 1;
2082
2083 if (autoload_state) {
2084 unsigned int newest = 0;
2085 int time, slot, newest_slot = -1;
2086
2087 for (slot = 0; slot < 10; slot++) {
2088 if (emu_check_save_file(slot, &time)) {
2089 if ((unsigned int)time > newest) {
2090 newest = time;
2091 newest_slot = slot;
2092 }
2093 }
2094 }
2095
2096 if (newest_slot >= 0) {
2097 lprintf("autoload slot %d\n", newest_slot);
2098 emu_load_state(newest_slot);
2099 }
2100 else {
2101 lprintf("no save to autoload.\n");
2102 }
2103 }
2104
2105 return 0;
2106}
2107
2108static int romsel_run(void)
2109{
2110 int prev_gpu, prev_spu;
2111 const char *fname;
2112
2113 fname = menu_loop_romsel(last_selected_fname,
2114 sizeof(last_selected_fname), filter_exts,
2115 optional_cdimg_filter);
2116 if (fname == NULL)
2117 return -1;
2118
2119 printf("selected file: %s\n", fname);
2120
2121 new_dynarec_clear_full();
2122
2123 if (run_cd_image(fname) != 0)
2124 return -1;
2125
2126 prev_gpu = gpu_plugsel;
2127 prev_spu = spu_plugsel;
2128 if (menu_load_config(1) != 0)
2129 menu_load_config(0);
2130
2131 // check for plugin changes, have to repeat
2132 // loading if game config changed plugins to reload them
2133 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2134 printf("plugin change detected, reloading plugins..\n");
2135 if (run_cd_image(fname) != 0)
2136 return -1;
2137 }
2138
2139 strcpy(last_selected_fname, fname);
2140 menu_do_last_cd_img(0);
2141 return 0;
2142}
2143
2144static int swap_cd_image(void)
2145{
2146 const char *fname;
2147
2148 fname = menu_loop_romsel(last_selected_fname,
2149 sizeof(last_selected_fname), filter_exts,
2150 optional_cdimg_filter);
2151 if (fname == NULL)
2152 return -1;
2153
2154 printf("selected file: %s\n", fname);
2155
2156 CdromId[0] = '\0';
2157 CdromLabel[0] = '\0';
2158
2159 set_cd_image(fname);
2160 if (ReloadCdromPlugin() < 0) {
2161 menu_update_msg("failed to load cdr plugin");
2162 return -1;
2163 }
2164 if (CDR_open() < 0) {
2165 menu_update_msg("failed to open cdr plugin");
2166 return -1;
2167 }
2168
2169 SetCdOpenCaseTime(time(NULL) + 2);
2170 LidInterrupt();
2171
2172 strcpy(last_selected_fname, fname);
2173 return 0;
2174}
2175
2176static int swap_cd_multidisk(void)
2177{
2178 cdrIsoMultidiskSelect++;
2179 CdromId[0] = '\0';
2180 CdromLabel[0] = '\0';
2181
2182 CDR_close();
2183 if (CDR_open() < 0) {
2184 menu_update_msg("failed to open cdr plugin");
2185 return -1;
2186 }
2187
2188 SetCdOpenCaseTime(time(NULL) + 2);
2189 LidInterrupt();
2190
2191 return 0;
2192}
2193
2194static void load_pcsx_cht(void)
2195{
2196 static const char *exts[] = { "cht", NULL };
2197 const char *fname;
2198 char msg[64];
2199
2200 fname = menu_loop_romsel(last_selected_fname,
2201 sizeof(last_selected_fname), exts, NULL);
2202 if (fname == NULL)
2203 return;
2204
2205 printf("selected cheat file: %s\n", fname);
2206 LoadCheats(fname);
2207
2208 if (NumCheats == 0 && NumCodes == 0)
2209 menu_update_msg("failed to load cheats");
2210 else {
2211 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2212 menu_update_msg(msg);
2213 }
2214 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2215}
2216
2217static int main_menu_handler(int id, int keys)
2218{
2219 switch (id)
2220 {
2221 case MA_MAIN_RESUME_GAME:
2222 if (ready_to_go)
2223 return 1;
2224 break;
2225 case MA_MAIN_SAVE_STATE:
2226 if (ready_to_go)
2227 return menu_loop_savestate(0);
2228 break;
2229 case MA_MAIN_LOAD_STATE:
2230 if (ready_to_go)
2231 return menu_loop_savestate(1);
2232 break;
2233 case MA_MAIN_RESET_GAME:
2234 if (ready_to_go && reset_game() == 0)
2235 return 1;
2236 break;
2237 case MA_MAIN_LOAD_ROM:
2238 if (romsel_run() == 0)
2239 return 1;
2240 break;
2241 case MA_MAIN_SWAP_CD:
2242 if (swap_cd_image() == 0)
2243 return 1;
2244 break;
2245 case MA_MAIN_SWAP_CD_MULTI:
2246 if (swap_cd_multidisk() == 0)
2247 return 1;
2248 break;
2249 case MA_MAIN_RUN_BIOS:
2250 if (run_bios() == 0)
2251 return 1;
2252 break;
2253 case MA_MAIN_RUN_EXE:
2254 if (run_exe() == 0)
2255 return 1;
2256 break;
2257 case MA_MAIN_CHEATS:
2258 menu_loop_cheats();
2259 break;
2260 case MA_MAIN_LOAD_CHEATS:
2261 load_pcsx_cht();
2262 break;
2263 case MA_MAIN_CREDITS:
2264 draw_menu_message(credits_text, draw_frame_credits);
2265 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2266 break;
2267 case MA_MAIN_EXIT:
2268 emu_core_ask_exit();
2269 return 1;
2270 default:
2271 lprintf("%s: something unknown selected\n", __FUNCTION__);
2272 break;
2273 }
2274
2275 return 0;
2276}
2277
2278static menu_entry e_menu_main2[] =
2279{
2280 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2281 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2282 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2283 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2284 mee_handler ("Memcard manager", menu_loop_memcards),
2285 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2286 mee_end,
2287};
2288
2289static int main_menu2_handler(int id, int keys)
2290{
2291 static int sel = 0;
2292
2293 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2294 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2295 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2296 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2297
2298 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2299}
2300
2301static const char h_extra[] = "Change CD, manage memcards..\n";
2302
2303static menu_entry e_menu_main[] =
2304{
2305 mee_label (""),
2306 mee_label (""),
2307 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2308 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2309 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2310 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2311 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2312 mee_handler ("Options", menu_loop_options),
2313 mee_handler ("Controls", menu_loop_keyconfig),
2314 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2315 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2316 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2317 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2318 mee_end,
2319};
2320
2321// ----------------------------
2322
2323static void menu_leave_emu(void);
2324
2325void menu_loop(void)
2326{
2327 static int warned_about_bios = 0;
2328 static int sel = 0;
2329
2330 menu_leave_emu();
2331
2332 if (config_save_counter == 0) {
2333 // assume first run
2334 if (bioses[1] != NULL) {
2335 // autoselect BIOS to make user's life easier
2336 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2337 bios_sel = 1;
2338 }
2339 else if (!warned_about_bios) {
2340 menu_bios_warn();
2341 warned_about_bios = 1;
2342 }
2343 }
2344
2345 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2346 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2347 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2348 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2349 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2350
2351 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2352
2353 do {
2354 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2355 } while (!ready_to_go && !g_emu_want_quit);
2356
2357 /* wait until menu, ok, back is released */
2358 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2359 ;
2360
2361 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2362
2363 menu_prepare_emu();
2364}
2365
2366static int qsort_strcmp(const void *p1, const void *p2)
2367{
2368 char * const *s1 = (char * const *)p1;
2369 char * const *s2 = (char * const *)p2;
2370 return strcasecmp(*s1, *s2);
2371}
2372
2373static void scan_bios_plugins(void)
2374{
2375 char fname[MAXPATHLEN];
2376 struct dirent *ent;
2377 int bios_i, gpu_i, spu_i, mc_i;
2378 char *p;
2379 DIR *dir;
2380
2381 bioses[0] = "HLE";
2382 gpu_plugins[0] = "builtin_gpu";
2383 spu_plugins[0] = "builtin_spu";
2384 memcards[0] = "(none)";
2385 bios_i = gpu_i = spu_i = mc_i = 1;
2386
2387 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2388 dir = opendir(fname);
2389 if (dir == NULL) {
2390 perror("scan_bios_plugins bios opendir");
2391 goto do_plugins;
2392 }
2393
2394 while (1) {
2395 struct stat st;
2396
2397 errno = 0;
2398 ent = readdir(dir);
2399 if (ent == NULL) {
2400 if (errno != 0)
2401 perror("readdir");
2402 break;
2403 }
2404
2405 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2406 continue;
2407
2408 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2409 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2410 printf("bad BIOS file: %s\n", ent->d_name);
2411 continue;
2412 }
2413
2414 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2415 bioses[bios_i++] = strdup(ent->d_name);
2416 continue;
2417 }
2418
2419 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2420 }
2421
2422 closedir(dir);
2423
2424do_plugins:
2425 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2426 dir = opendir(fname);
2427 if (dir == NULL) {
2428 perror("scan_bios_plugins plugins opendir");
2429 goto do_memcards;
2430 }
2431
2432 while (1) {
2433 void *h, *tmp;
2434
2435 errno = 0;
2436 ent = readdir(dir);
2437 if (ent == NULL) {
2438 if (errno != 0)
2439 perror("readdir");
2440 break;
2441 }
2442 p = strstr(ent->d_name, ".so");
2443 if (p == NULL)
2444 continue;
2445
2446 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2447 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2448 if (h == NULL) {
2449 fprintf(stderr, "%s\n", dlerror());
2450 continue;
2451 }
2452
2453 // now what do we have here?
2454 tmp = dlsym(h, "GPUinit");
2455 if (tmp) {
2456 dlclose(h);
2457 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2458 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2459 continue;
2460 }
2461
2462 tmp = dlsym(h, "SPUinit");
2463 if (tmp) {
2464 dlclose(h);
2465 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2466 spu_plugins[spu_i++] = strdup(ent->d_name);
2467 continue;
2468 }
2469
2470 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2471 dlclose(h);
2472 }
2473
2474 closedir(dir);
2475
2476do_memcards:
2477 dir = opendir("." MEMCARD_DIR);
2478 if (dir == NULL) {
2479 perror("scan_bios_plugins memcards opendir");
2480 return;
2481 }
2482
2483 while (1) {
2484 struct stat st;
2485
2486 errno = 0;
2487 ent = readdir(dir);
2488 if (ent == NULL) {
2489 if (errno != 0)
2490 perror("readdir");
2491 break;
2492 }
2493
2494 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2495 continue;
2496
2497 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2498 if (stat(fname, &st) != 0) {
2499 printf("bad memcard file: %s\n", ent->d_name);
2500 continue;
2501 }
2502
2503 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2504 memcards[mc_i++] = strdup(ent->d_name);
2505 continue;
2506 }
2507
2508 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2509 }
2510
2511 if (mc_i > 2)
2512 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2513
2514 closedir(dir);
2515}
2516
2517void menu_init(void)
2518{
2519 char buff[MAXPATHLEN];
2520 int i;
2521
2522 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2523
2524 scan_bios_plugins();
2525 menu_init_base();
2526
2527 menu_set_defconfig();
2528 menu_load_config(0);
2529 menu_do_last_cd_img(1);
2530 last_vout_w = 320;
2531 last_vout_h = 240;
2532 last_vout_bpp = 16;
2533
2534 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2535 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2536 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2537 fprintf(stderr, "OOM\n");
2538 exit(1);
2539 }
2540
2541 emu_make_path(buff, "skin/background.png", sizeof(buff));
2542 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2543
2544 i = plat_target.cpu_clock_set != NULL
2545 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2546 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2547
2548 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2549 e_menu_gfx_options[i].data = plat_target.vout_methods;
2550 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2551 plat_target.vout_methods != NULL);
2552
2553 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2554 e_menu_gfx_options[i].data = plat_target.hwfilters;
2555 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2556 plat_target.hwfilters != NULL);
2557
2558 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2559 plat_target.gamma_set != NULL);
2560
2561#ifdef HAVE_PRE_ARMV7
2562 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2563#endif
2564 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2565 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2566 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2567 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2568 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2569 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2570 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2571}
2572
2573void menu_notify_mode_change(int w, int h, int bpp)
2574{
2575 last_vout_w = w;
2576 last_vout_h = h;
2577 last_vout_bpp = bpp;
2578}
2579
2580static void menu_leave_emu(void)
2581{
2582 if (GPU_close != NULL) {
2583 int ret = GPU_close();
2584 if (ret)
2585 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2586 }
2587
2588 plat_video_menu_enter(ready_to_go);
2589
2590 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2591 if (pl_vout_buf != NULL && ready_to_go) {
2592 int x = max(0, g_menuscreen_w - last_vout_w);
2593 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2594 int w = min(g_menuscreen_w, last_vout_w);
2595 int h = min(g_menuscreen_h, last_vout_h);
2596 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2597 char *s = pl_vout_buf;
2598
2599 if (last_vout_bpp == 16) {
2600 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2601 menu_darken_bg(d, s, w, 0);
2602 }
2603 else {
2604 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2605 rgb888_to_rgb565(d, s, w * 3);
2606 menu_darken_bg(d, d, w, 0);
2607 }
2608 }
2609 }
2610
2611 if (ready_to_go)
2612 cpu_clock = plat_target_cpu_clock_get();
2613}
2614
2615void menu_prepare_emu(void)
2616{
2617 R3000Acpu *prev_cpu = psxCpu;
2618
2619 plat_video_menu_leave();
2620
2621 #ifndef DRC_DISABLE
2622 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2623 #else
2624 psxCpu = &psxInt;
2625 #endif
2626 if (psxCpu != prev_cpu) {
2627 prev_cpu->Shutdown();
2628 psxCpu->Init();
2629 // note that this does not really reset, just clears drc caches
2630 psxCpu->Reset();
2631 }
2632
2633 psxCpu->ApplyConfig();
2634
2635 // core doesn't care about Config.Cdda changes,
2636 // so handle them manually here
2637 if (Config.Cdda)
2638 CDR_stop();
2639
2640 menu_sync_config();
2641 if (cpu_clock > 0)
2642 plat_target_cpu_clock_set(cpu_clock);
2643
2644 // push config to GPU plugin
2645 plugin_call_rearmed_cbs();
2646
2647 if (GPU_open != NULL) {
2648 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2649 if (ret)
2650 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2651 }
2652
2653 dfinput_activate();
2654}
2655
2656void menu_update_msg(const char *msg)
2657{
2658 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2659 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2660
2661 menu_error_time = plat_get_ticks_ms();
2662 lprintf("msg: %s\n", menu_error_msg);
2663}
2664
2665void menu_finish(void)
2666{
2667 if (cpu_clock_st > 0)
2668 plat_target_cpu_clock_set(cpu_clock_st);
2669}