try to fix reset in HLE mode
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99static int menu_iopts[8];
100int g_opts, g_scaler, g_gamma = 100;
101int scanlines, scanline_level = 20;
102int soft_scaling, analog_deadzone; // for Caanoo
103int soft_filter;
104
105#ifndef HAVE_PRE_ARMV7
106#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
107#define DEFAULT_PSX_CLOCK_S "57"
108#else
109#define DEFAULT_PSX_CLOCK 50
110#define DEFAULT_PSX_CLOCK_S "50"
111#endif
112
113static const char *bioses[24];
114static const char *gpu_plugins[16];
115static const char *spu_plugins[16];
116static const char *memcards[32];
117static int bios_sel, gpu_plugsel, spu_plugsel;
118
119#ifndef UI_FEATURES_H
120#define MENU_BIOS_PATH "bios/"
121#define MENU_SHOW_VARSCALER 0
122#define MENU_SHOW_VOUTMODE 1
123#define MENU_SHOW_SCALER2 0
124#define MENU_SHOW_NUBS_BTNS 0
125#define MENU_SHOW_VIBRATION 0
126#define MENU_SHOW_DEADZONE 0
127#define MENU_SHOW_MINIMIZE 0
128#define MENU_SHOW_FULLSCREEN 1
129#define MENU_SHOW_VOLUME 0
130#endif
131
132static int min(int x, int y) { return x < y ? x : y; }
133static int max(int x, int y) { return x > y ? x : y; }
134
135void emu_make_path(char *buff, const char *end, int size)
136{
137 int pos, end_len;
138
139 end_len = strlen(end);
140 pos = plat_get_root_dir(buff, size);
141 strncpy(buff + pos, end, size - pos);
142 buff[size - 1] = 0;
143 if (pos + end_len > size - 1)
144 printf("Warning: path truncated: %s\n", buff);
145}
146
147static int emu_check_save_file(int slot, int *time)
148{
149 char fname[MAXPATHLEN];
150 struct stat status;
151 int ret;
152
153 ret = emu_check_state(slot);
154 if (ret != 0 || time == NULL)
155 return ret == 0 ? 1 : 0;
156
157 ret = get_state_filename(fname, sizeof(fname), slot);
158 if (ret != 0)
159 return 1;
160
161 ret = stat(fname, &status);
162 if (ret != 0)
163 return 1;
164
165 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
166 return 1; // probably bad rtc like on some Caanoos
167
168 *time = status.st_mtime;
169
170 return 1;
171}
172
173static int emu_save_load_game(int load, int unused)
174{
175 int ret;
176
177 if (load) {
178 ret = emu_load_state(state_slot);
179
180 // reflect hle/bios mode from savestate
181 if (Config.HLE)
182 bios_sel = 0;
183 else if (bios_sel == 0 && bioses[1] != NULL)
184 // XXX: maybe find the right bios instead
185 bios_sel = 1;
186 }
187 else
188 ret = emu_save_state(state_slot);
189
190 return ret;
191}
192
193static void rm_namelist_entry(struct dirent **namelist,
194 int count, const char *name)
195{
196 int i;
197
198 for (i = 1; i < count; i++) {
199 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
200 continue;
201
202 if (strcmp(name, namelist[i]->d_name) == 0) {
203 free(namelist[i]);
204 namelist[i] = NULL;
205 break;
206 }
207 }
208}
209
210static int optional_cdimg_filter(struct dirent **namelist, int count,
211 const char *basedir)
212{
213 const char *ext, *p;
214 char buf[256], buf2[256];
215 int i, d, ret, good_cue;
216 struct stat64 statf;
217 FILE *f;
218
219 if (count <= 1)
220 return count;
221
222 for (i = 1; i < count; i++) {
223 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
224 continue;
225
226 ext = strrchr(namelist[i]->d_name, '.');
227 if (ext == NULL) {
228 // should not happen but whatever
229 free(namelist[i]);
230 namelist[i] = NULL;
231 continue;
232 }
233 ext++;
234
235 // first find .cue files and remove files they reference
236 if (strcasecmp(ext, "cue") == 0)
237 {
238 snprintf(buf, sizeof(buf), "%s/%s", basedir,
239 namelist[i]->d_name);
240
241 f = fopen(buf, "r");
242 if (f == NULL) {
243 free(namelist[i]);
244 namelist[i] = NULL;
245 continue;
246 }
247
248 good_cue = 0;
249 while (fgets(buf, sizeof(buf), f)) {
250 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 if (ret != 1)
252 ret = sscanf(buf, " FILE %256s", buf2);
253 if (ret != 1)
254 continue;
255
256 p = strrchr(buf2, '/');
257 if (p == NULL)
258 p = strrchr(buf2, '\\');
259 if (p != NULL)
260 p++;
261 else
262 p = buf2;
263
264 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
265 ret = stat64(buf, &statf);
266 if (ret == 0) {
267 rm_namelist_entry(namelist, count, p);
268 good_cue = 1;
269 }
270 }
271 fclose(f);
272
273 if (!good_cue) {
274 free(namelist[i]);
275 namelist[i] = NULL;
276 }
277 continue;
278 }
279
280 p = strcasestr(namelist[i]->d_name, "track");
281 if (p != NULL) {
282 ret = strtoul(p + 5, NULL, 10);
283 if (ret > 1) {
284 free(namelist[i]);
285 namelist[i] = NULL;
286 continue;
287 }
288 }
289 }
290
291 // compact namelist
292 for (i = d = 1; i < count; i++)
293 if (namelist[i] != NULL)
294 namelist[d++] = namelist[i];
295
296 return d;
297}
298
299// propagate menu settings to the emu vars
300static void menu_sync_config(void)
301{
302 static int allow_abs_only_old;
303
304 Config.PsxAuto = 1;
305 if (region > 0) {
306 Config.PsxAuto = 0;
307 Config.PsxType = region - 1;
308 }
309 Config.cycle_multiplier = 10000 / psx_clock;
310
311 switch (in_type_sel1) {
312 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
313 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
314 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
315 }
316 switch (in_type_sel2) {
317 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
318 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
319 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
320 }
321 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 in_probe();
323 allow_abs_only_old = in_evdev_allow_abs_only;
324 }
325
326 spu_config.iVolume = 768 + 128 * volume_boost;
327 pl_rearmed_cbs.frameskip = frameskip - 1;
328 pl_timing_prepare(Config.PsxType);
329}
330
331static void menu_set_defconfig(void)
332{
333 emu_set_default_config();
334
335 g_opts = 0;
336 g_scaler = SCALE_4_3;
337 g_gamma = 100;
338 volume_boost = 0;
339 frameskip = 0;
340 analog_deadzone = 50;
341 soft_scaling = 1;
342 soft_filter = 0;
343 scanlines = 0;
344 scanline_level = 20;
345 plat_target.vout_fullscreen = 0;
346 psx_clock = DEFAULT_PSX_CLOCK;
347
348 region = 0;
349 in_type_sel1 = in_type_sel2 = 0;
350 in_evdev_allow_abs_only = 0;
351
352 menu_sync_config();
353}
354
355#define CE_CONFIG_STR(val) \
356 { #val, 0, Config.val }
357
358#define CE_CONFIG_VAL(val) \
359 { #val, sizeof(Config.val), &Config.val }
360
361#define CE_STR(val) \
362 { #val, 0, val }
363
364#define CE_INTVAL(val) \
365 { #val, sizeof(val), &val }
366
367#define CE_INTVAL_N(name, val) \
368 { name, sizeof(val), &val }
369
370#define CE_INTVAL_P(val) \
371 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372
373// 'versioned' var, used when defaults change
374#define CE_CONFIG_STR_V(val, ver) \
375 { #val #ver, 0, Config.val }
376
377#define CE_INTVAL_V(val, ver) \
378 { #val #ver, sizeof(val), &val }
379
380#define CE_INTVAL_PV(val, ver) \
381 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382
383static const struct {
384 const char *name;
385 size_t len;
386 void *val;
387} config_data[] = {
388 CE_CONFIG_STR(Bios),
389 CE_CONFIG_STR_V(Gpu, 3),
390 CE_CONFIG_STR(Spu),
391// CE_CONFIG_STR(Cdr),
392 CE_CONFIG_VAL(Xa),
393 CE_CONFIG_VAL(Mdec),
394 CE_CONFIG_VAL(Cdda),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(icache_emulation),
398 CE_CONFIG_VAL(DisableStalls),
399 CE_CONFIG_VAL(Cpu),
400 CE_CONFIG_VAL(GpuListWalking),
401 CE_CONFIG_VAL(PreciseExceptions),
402 CE_INTVAL(region),
403 CE_INTVAL_V(g_scaler, 3),
404 CE_INTVAL(g_gamma),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
417 CE_INTVAL(g_opts),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
464};
465
466static char *get_cd_label(void)
467{
468 static char trimlabel[33];
469 int j;
470
471 strncpy(trimlabel, CdromLabel, 32);
472 trimlabel[32] = 0;
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
475 trimlabel[j] = 0;
476
477 return trimlabel;
478}
479
480static void make_cfg_fname(char *buf, size_t size, int is_game)
481{
482 if (is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
484 else
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
486}
487
488static void keys_write_all(FILE *f);
489static char *mystrip(char *str);
490
491static int menu_write_config(int is_game)
492{
493 char cfgfile[MAXPATHLEN];
494 FILE *f;
495 int i;
496
497 config_save_counter++;
498
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
501 if (f == NULL) {
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
503 return -1;
504 }
505
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
509 case 0:
510 fprintf(f, "%s\n", (char *)config_data[i].val);
511 break;
512 case 1:
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
514 break;
515 case 2:
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
517 break;
518 case 4:
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
520 break;
521 default:
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
524 break;
525 }
526 }
527
528 keys_write_all(f);
529 fclose(f);
530
531 return 0;
532}
533
534static int menu_do_last_cd_img(int is_get)
535{
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
537 char path[256];
538 struct stat64 st;
539 FILE *f;
540 int i, ret = -1;
541
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
544 if (f == NULL) {
545 ret = -1;
546 goto out;
547 }
548
549 if (is_get) {
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
553 }
554 else
555 fprintf(f, "%s\n", last_selected_fname);
556 fclose(f);
557
558out:
559 if (is_get) {
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
562 {
563 if (i >= ARRAY_SIZE(defaults))
564 break;
565 strcpy(last_selected_fname, defaults[i]);
566 }
567 }
568
569 return 0;
570}
571
572static void parse_str_val(char *cval, const char *src)
573{
574 char *tmp;
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
578 if (tmp == NULL)
579 tmp = strchr(cval, '\r');
580 if (tmp != NULL)
581 *tmp = 0;
582}
583
584static void keys_load_all(const char *cfg);
585
586static int menu_load_config(int is_game)
587{
588 char cfgfile[MAXPATHLEN];
589 int i, ret = -1;
590 long size;
591 char *cfg;
592 FILE *f;
593
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
596 if (f == NULL) {
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
598 goto fail;
599 }
600
601 fseek(f, 0, SEEK_END);
602 size = ftell(f);
603 if (size <= 0) {
604 printf("bad size %ld: %s\n", size, cfgfile);
605 goto fail;
606 }
607
608 cfg = malloc(size + 1);
609 if (cfg == NULL)
610 goto fail;
611
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
615 goto fail_read;
616 }
617 cfg[size] = 0;
618
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
620 char *tmp, *tmp2;
621 u32 val;
622
623 tmp = strstr(cfg, config_data[i].name);
624 if (tmp == NULL)
625 continue;
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
628 continue;
629 tmp += 3;
630
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
633 continue;
634 }
635
636 tmp2 = NULL;
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
640
641 switch (config_data[i].len) {
642 case 1:
643 *(u8 *)config_data[i].val = val;
644 break;
645 case 2:
646 *(u16 *)config_data[i].val = val;
647 break;
648 case 4:
649 *(u32 *)config_data[i].val = val;
650 break;
651 default:
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
654 break;
655 }
656 }
657
658 if (!is_game) {
659 char *tmp = strstr(cfg, "lastcdimg = ");
660 if (tmp != NULL) {
661 tmp += 12;
662 parse_str_val(last_selected_fname, tmp);
663 }
664 }
665
666 keys_load_all(cfg);
667 ret = 0;
668fail_read:
669 free(cfg);
670fail:
671 if (f != NULL)
672 fclose(f);
673
674 menu_sync_config();
675
676 // sync plugins
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
680
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
684
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
688
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
694
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
701 }
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
708 }
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
711
712 return ret;
713}
714
715static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
717 #ifdef HAVE_CHD
718 "chd",
719 #endif
720 "bz", "znx", "pbp", "cbn", NULL
721};
722
723// rrrr rggg gggb bbbb
724static unsigned short fname2color(const char *fname)
725{
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
728 };
729 const char *ext = strrchr(fname, '.');
730 int i;
731
732 if (ext == NULL)
733 return 0xffff;
734 ext++;
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
737 return 0x7bff;
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
740 return 0xa514;
741 return 0xffff;
742}
743
744static void draw_savestate_bg(int slot);
745
746#define MENU_ALIGN_LEFT
747#ifndef HAVE_PRE_ARMV7 // assume hires device
748#define MENU_X2 1
749#else
750#define MENU_X2 0
751#endif
752
753#include "libpicofe/menu.c"
754
755// a bit of black magic here
756static void draw_savestate_bg(int slot)
757{
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
759 int x, y, w, h;
760 char fname[MAXPATHLEN];
761 GPUFreeze_t *gpu;
762 u16 *s, *d;
763 gzFile f;
764 int ret;
765 u32 tmp;
766
767 ret = get_state_filename(fname, sizeof(fname), slot);
768 if (ret != 0)
769 return;
770
771 f = gzopen(fname, "rb");
772 if (f == NULL)
773 return;
774
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
777 gzclose(f);
778 return;
779 }
780
781 gpu = malloc(sizeof(*gpu));
782 if (gpu == NULL) {
783 gzclose(f);
784 return;
785 }
786
787 ret = gzread(f, gpu, sizeof(*gpu));
788 gzclose(f);
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
791 goto out;
792 }
793
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
795
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
798
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
805 h *= 2;
806 if (h <= 0 || h > 512)
807 goto out;
808 if (y > 512 - 64)
809 y = 0;
810 if (y + h > 512)
811 h = 512 - y;
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
813
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
819
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
823 else
824 bgr555_to_rgb565(d, s, w * 2);
825
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
829 }
830
831out:
832 free(gpu);
833}
834
835// -------------- key config --------------
836
837me_bind_action me_ctrl_actions[] =
838{
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
855 { NULL, 0 }
856};
857
858me_bind_action emuctrl_actions[] =
859{
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867#ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
869#endif
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871#if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
873#endif
874#if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
876#endif
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
882#if MENU_SHOW_VOLUME
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
885#endif
886 { NULL, 0 }
887};
888
889static char *mystrip(char *str)
890{
891 int i, len;
892
893 len = strlen(str);
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
897
898 len = strlen(str);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
901 str[i+1] = 0;
902
903 return str;
904}
905
906static void get_line(char *d, size_t size, const char *s)
907{
908 const char *pe;
909 size_t len;
910
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
912 ;
913 len = pe - s;
914 if (len > size - 1)
915 len = size - 1;
916 strncpy(d, s, len);
917 d[len] = 0;
918}
919
920static void keys_write_all(FILE *f)
921{
922 int d;
923
924 for (d = 0; d < IN_MAX_DEVS; d++)
925 {
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
928 int k, count = 0;
929
930 if (binds == NULL || name == NULL)
931 continue;
932
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
935
936 for (k = 0; k < count; k++)
937 {
938 int i, kbinds, mask;
939 char act[32];
940
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
943
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
947 if (mask & kbinds) {
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
950 kbinds &= ~mask;
951 }
952 mask = me_ctrl_actions[i].mask << 16;
953 if (mask & kbinds) {
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
956 kbinds &= ~mask;
957 }
958 }
959
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
963 if (mask & kbinds) {
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
966 kbinds &= ~mask;
967 }
968 }
969 }
970
971 for (k = 0; k < array_size(in_adev); k++)
972 {
973 if (in_adev[k] == d)
974 fprintf(f, "bind_analog = %d\n", k);
975 }
976 }
977}
978
979static int parse_bind_val(const char *val, int *type)
980{
981 int i;
982
983 *type = IN_BINDTYPE_NONE;
984 if (val[0] == 0)
985 return 0;
986
987 if (strncasecmp(val, "player", 6) == 0)
988 {
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
991
992 if ((unsigned int)player > 1)
993 return -1;
994 if (player == 1)
995 shift = 16;
996
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1001 }
1002 }
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1007 }
1008 }
1009
1010 return -1;
1011}
1012
1013static void keys_load_all(const char *cfg)
1014{
1015 char dev[256], key[128], *act;
1016 const char *p;
1017 int bind, bindtype;
1018 int ret, dev_id;
1019
1020 p = cfg;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1022 p += 10;
1023
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1027
1028 dev_id = in_config_parse_dev(dev);
1029 if (dev_id < 0) {
1030 printf("input: can't handle dev: %s\n", dev);
1031 continue;
1032 }
1033
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1037 break;
1038
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1041 p += 11;
1042 if (ret != 1) {
1043 printf("input: parse error: %16s..\n", p);
1044 continue;
1045 }
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1048 continue;
1049 }
1050 in_adev[bind] = dev_id;
1051 continue;
1052 }
1053
1054 p += 4;
1055 if (*p != ' ') {
1056 printf("input: parse error: %16s..\n", p);
1057 continue;
1058 }
1059
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1062 if (act == NULL) {
1063 printf("parse failed: %16s..\n", p);
1064 continue;
1065 }
1066 *act = 0;
1067 act++;
1068 mystrip(key);
1069 mystrip(act);
1070
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1075 }
1076 else
1077 lprintf("config: unhandled action \"%s\"\n", act);
1078 }
1079 }
1080 in_clean_binds();
1081}
1082
1083static int key_config_loop_wrap(int id, int keys)
1084{
1085 switch (id) {
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1088 break;
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1091 break;
1092 case MA_CTRL_EMU:
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1094 break;
1095 default:
1096 break;
1097 }
1098 return 0;
1099}
1100
1101static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103static const char *adevnames[IN_MAX_DEVS + 2];
1104static int stick_sel[2];
1105
1106static menu_entry e_menu_keyconfig_analog[] =
1107{
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1116 mee_end,
1117};
1118
1119static int key_config_analog(int id, int keys)
1120{
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1123
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1127
1128 adevnames[0] = "None";
1129 i = 1;
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1131 {
1132 const char *name = in_get_dev_name(d, 0, 1);
1133 if (name == NULL)
1134 continue;
1135
1136 count = 0;
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1138 if (count == 0)
1139 continue;
1140
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1143 sel2dev_map[i] = d;
1144 adevnames[i++] = name;
1145 }
1146 adevnames[i] = NULL;
1147
1148 me_loop(e_menu_keyconfig_analog, &sel);
1149
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1152
1153 return 0;
1154}
1155
1156static const char *mgn_dev_name(int id, int *offs)
1157{
1158 const char *name = NULL;
1159 static int it = 0;
1160
1161 if (id == MA_CTRL_DEV_FIRST)
1162 it = 0;
1163
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1166 if (name != NULL)
1167 break;
1168 }
1169
1170 it++;
1171 return name;
1172}
1173
1174static const char *mgn_saveloadcfg(int id, int *offs)
1175{
1176 return "";
1177}
1178
1179static int mh_savecfg(int id, int keys)
1180{
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1183 else
1184 menu_update_msg("failed to write config");
1185
1186 return 1;
1187}
1188
1189static int mh_input_rescan(int id, int keys)
1190{
1191 //menu_sync_config();
1192 in_probe();
1193 menu_update_msg("rescan complete.");
1194
1195 return 0;
1196}
1197
1198static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1201 "GunCon",
1202 NULL
1203};
1204static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1207
1208static menu_entry e_menu_keyconfig[] =
1209{
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1214 mee_label (""),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1224 mee_label (""),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1232 mee_end,
1233};
1234
1235static int menu_loop_keyconfig(int id, int keys)
1236{
1237 static int sel = 0;
1238
1239// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1241 return 0;
1242}
1243
1244// ------------ gfx options menu ------------
1245
1246static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1248};
1249static const char *men_soft_filter[] = { "None",
1250#ifdef __ARM_NEON__
1251 "scale2x", "eagle2x",
1252#endif
1253 NULL };
1254static const char *men_dummy[] = { NULL };
1255static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1260static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1261#ifdef __ARM_NEON__
1262static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1263#endif
1264
1265static int menu_loop_cscaler(int id, int keys)
1266{
1267 unsigned int inp;
1268
1269 g_scaler = SCALE_CUSTOM;
1270
1271 plat_gvideo_open(Config.PsxType);
1272
1273 for (;;)
1274 {
1275 menu_draw_begin(0, 1);
1276 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1277 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1278 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1279 menu_draw_end();
1280
1281 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1282 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1283 if (inp & PBTN_UP) g_layer_y--;
1284 if (inp & PBTN_DOWN) g_layer_y++;
1285 if (inp & PBTN_LEFT) g_layer_x--;
1286 if (inp & PBTN_RIGHT) g_layer_x++;
1287 if (!(inp & PBTN_R)) {
1288 if (inp & PBTN_UP) g_layer_h += 2;
1289 if (inp & PBTN_DOWN) g_layer_h -= 2;
1290 if (inp & PBTN_LEFT) g_layer_w += 2;
1291 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1292 }
1293 if (inp & (PBTN_MOK|PBTN_MBACK))
1294 break;
1295
1296 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1297 if (g_layer_x < 0) g_layer_x = 0;
1298 if (g_layer_x > 640) g_layer_x = 640;
1299 if (g_layer_y < 0) g_layer_y = 0;
1300 if (g_layer_y > 420) g_layer_y = 420;
1301 if (g_layer_w < 160) g_layer_w = 160;
1302 if (g_layer_h < 60) g_layer_h = 60;
1303 if (g_layer_x + g_layer_w > 800)
1304 g_layer_w = 800 - g_layer_x;
1305 if (g_layer_y + g_layer_h > 480)
1306 g_layer_h = 480 - g_layer_y;
1307 // resize the layer
1308 plat_gvideo_open(Config.PsxType);
1309 }
1310 }
1311
1312 plat_gvideo_close();
1313
1314 return 0;
1315}
1316
1317static menu_entry e_menu_gfx_options[] =
1318{
1319 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1320 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1321 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1322 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1323 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1324#ifdef __ARM_NEON__
1325 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1326 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1327#endif
1328 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1329// mee_onoff ("Vsync", 0, vsync, 1),
1330 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1331 mee_end,
1332};
1333
1334static int menu_loop_gfx_options(int id, int keys)
1335{
1336 static int sel = 0;
1337
1338 me_loop(e_menu_gfx_options, &sel);
1339
1340 return 0;
1341}
1342
1343// ------------ bios/plugins ------------
1344
1345#ifdef BUILTIN_GPU_NEON
1346
1347static const char h_gpu_neon[] =
1348 "Configure built-in NEON GPU plugin";
1349static const char h_gpu_neon_enhanced[] =
1350 "Renders in double resolution at the cost of lower performance\n"
1351 "(not available for high resolution games)";
1352static const char h_gpu_neon_enhanced_hack[] =
1353 "Speed hack for above option (glitches some games)";
1354static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1355
1356static menu_entry e_menu_plugin_gpu_neon[] =
1357{
1358 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1359 mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1360 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1361 mee_end,
1362};
1363
1364static int menu_loop_plugin_gpu_neon(int id, int keys)
1365{
1366 static int sel = 0;
1367 me_loop(e_menu_plugin_gpu_neon, &sel);
1368 return 0;
1369}
1370
1371#endif
1372
1373static menu_entry e_menu_plugin_gpu_unai[] =
1374{
1375 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1376 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1377 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1378 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1379 mee_end,
1380};
1381
1382static int menu_loop_plugin_gpu_unai(int id, int keys)
1383{
1384 int sel = 0;
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1386 return 0;
1387}
1388
1389static menu_entry e_menu_plugin_gpu_senquack[] =
1390{
1391 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1392 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1393 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1394 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1395 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1396 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1397 mee_end,
1398};
1399
1400static int menu_loop_plugin_gpu_senquack(int id, int keys)
1401{
1402 int sel = 0;
1403 me_loop(e_menu_plugin_gpu_senquack, &sel);
1404 return 0;
1405}
1406
1407
1408static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1409//static const char h_gpu_0[] = "Needed for Chrono Cross";
1410static const char h_gpu_1[] = "Capcom fighting games";
1411static const char h_gpu_2[] = "Black screens in Lunar";
1412static const char h_gpu_3[] = "Compatibility mode";
1413static const char h_gpu_6[] = "Pandemonium 2";
1414//static const char h_gpu_7[] = "Skip every second frame";
1415static const char h_gpu_8[] = "Needed by Dark Forces";
1416static const char h_gpu_9[] = "better g-colors, worse textures";
1417static const char h_gpu_10[] = "Toggle busy flags after drawing";
1418
1419static menu_entry e_menu_plugin_gpu_peops[] =
1420{
1421 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1422// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1423 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1424 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1425 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1426 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1427// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1428 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1429 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1430 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1431 mee_end,
1432};
1433
1434static int menu_loop_plugin_gpu_peops(int id, int keys)
1435{
1436 static int sel = 0;
1437 me_loop(e_menu_plugin_gpu_peops, &sel);
1438 return 0;
1439}
1440
1441static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1442 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1443static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1444
1445static menu_entry e_menu_plugin_gpu_peopsgl[] =
1446{
1447 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1448 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1449 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1450 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1451 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1452 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1453 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1454 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1455 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1456 mee_label ("Fixes/hacks:"),
1457 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1458 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1459 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1460 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1461 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1462 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1463 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1464 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1465 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1466 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1467 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1468 mee_end,
1469};
1470
1471static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1472{
1473 static int sel = 0;
1474 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1475 return 0;
1476}
1477
1478static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1479static const char h_spu_volboost[] = "Large values cause distortion";
1480static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1481 "This is inaccurate and breaks games";
1482
1483static menu_entry e_menu_plugin_spu[] =
1484{
1485 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1486 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1487 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1488 //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1489 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1490 mee_end,
1491};
1492
1493static int menu_loop_plugin_spu(int id, int keys)
1494{
1495 static int sel = 0;
1496 me_loop(e_menu_plugin_spu, &sel);
1497 return 0;
1498}
1499
1500static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1501 "savestates and can't be changed there. Must save\n"
1502 "config and reload the game for change to take effect";
1503static const char h_plugin_gpu[] =
1504#ifdef BUILTIN_GPU_NEON
1505 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1506#endif
1507 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1508 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1509 "gpu_senquack is more accurate but slower\n"
1510 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1511 "must save config and reload the game if changed";
1512static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1513 "must save config and reload the game if changed";
1514static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1515static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1516static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1517static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1518static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1519
1520static menu_entry e_menu_plugin_options[] =
1521{
1522 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1523 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1524 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1525#ifdef BUILTIN_GPU_NEON
1526 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1527#endif
1528 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1529 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1530 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1531 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1532 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1533 mee_end,
1534};
1535
1536static menu_entry e_menu_main2[];
1537
1538static int menu_loop_plugin_options(int id, int keys)
1539{
1540 static int sel = 0;
1541 me_loop(e_menu_plugin_options, &sel);
1542
1543 // sync BIOS/plugins
1544 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1545 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1546 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1547 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1548
1549 return 0;
1550}
1551
1552// ------------ adv options menu ------------
1553
1554#ifndef DRC_DISABLE
1555static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
1556static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1557static const char h_cfg_gteunn[] = "May cause graphical glitches";
1558static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1559#endif
1560static const char h_cfg_stalls[] = "Will cause some games to run too fast";
1561
1562static menu_entry e_menu_speed_hacks[] =
1563{
1564#ifndef DRC_DISABLE
1565 mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
1566 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1567 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1568 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1569#endif
1570 mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
1571 mee_end,
1572};
1573
1574static int menu_loop_speed_hacks(int id, int keys)
1575{
1576 static int sel = 0;
1577 menu_iopts[0] = Config.DisableStalls;
1578 me_loop(e_menu_speed_hacks, &sel);
1579 Config.DisableStalls = menu_iopts[0];
1580 return 0;
1581}
1582
1583static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
1584
1585static const char h_cfg_cpul[] = "Shows CPU usage in %";
1586static const char h_cfg_spu[] = "Shows active SPU channels\n"
1587 "(green: normal, red: fmod, blue: noise)";
1588static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1589static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1590static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1591 "(proper .cue/.bin dump is needed otherwise)";
1592#ifndef DRC_DISABLE
1593static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1594 "Might be useful to overcome some dynarec bugs";
1595#endif
1596static const char h_cfg_shacks[] = "Breaks games but may give better performance";
1597static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
1598static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
1599 "and exceptions (slow, interpreter only, keep off)";
1600static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
1601 "causes a performance hit";
1602static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1603 "(adjust this if the game is too slow/too fast/hangs)";
1604
1605enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
1606
1607static menu_entry e_menu_adv_options[] =
1608{
1609 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1610 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1611 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1612 mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
1613 mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
1614 mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
1615 mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
1616 mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
1617#if !defined(DRC_DISABLE) || defined(LIGHTREC)
1618 mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
1619#endif
1620 mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
1621 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1622 mee_end,
1623};
1624
1625static int menu_loop_adv_options(int id, int keys)
1626{
1627 static int sel = 0;
1628 static struct {
1629 boolean *opt;
1630 int *mopt;
1631 } opts[] = {
1632 { &Config.Xa, &menu_iopts[AMO_XA] },
1633 { &Config.Cdda, &menu_iopts[AMO_CDDA] },
1634 { &Config.icache_emulation, &menu_iopts[AMO_IC] },
1635 { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
1636 { &Config.Cpu, &menu_iopts[AMO_CPU] },
1637 };
1638 int i;
1639 for (i = 0; i < ARRAY_SIZE(opts); i++)
1640 *opts[i].mopt = *opts[i].opt;
1641 menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
1642
1643 me_loop(e_menu_adv_options, &sel);
1644
1645 for (i = 0; i < ARRAY_SIZE(opts); i++)
1646 *opts[i].opt = *opts[i].mopt;
1647 Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
1648
1649 return 0;
1650}
1651
1652// ------------ options menu ------------
1653
1654static int mh_restore_defaults(int id, int keys)
1655{
1656 menu_set_defconfig();
1657 menu_update_msg("defaults restored");
1658 return 1;
1659}
1660
1661static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1662static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1663/*
1664static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1665static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1666 "loading state or both";
1667*/
1668static const char h_restore_def[] = "Switches back to default / recommended\n"
1669 "configuration";
1670static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1671
1672static menu_entry e_menu_options[] =
1673{
1674// mee_range ("Save slot", 0, state_slot, 0, 9),
1675// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1676 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1677 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1678 mee_enum ("Region", 0, region, men_region),
1679 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1680#ifdef C64X_DSP
1681 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1682#else
1683 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1684#endif
1685 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1686 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1687 mee_handler ("[Advanced]", menu_loop_adv_options),
1688 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1689 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1690 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1691 mee_end,
1692};
1693
1694static int menu_loop_options(int id, int keys)
1695{
1696 static int sel = 0;
1697
1698 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1699 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1700 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1701
1702 me_loop(e_menu_options, &sel);
1703
1704 return 0;
1705}
1706
1707// ------------ debug menu ------------
1708
1709static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1710{
1711 int w = min(g_menuscreen_w, 1024);
1712 int h = min(g_menuscreen_h, 512);
1713 u16 *d = g_menuscreen_ptr;
1714 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1715 char buff[64];
1716 int ty = 1;
1717
1718 gpuf->ulFreezeVersion = 1;
1719 if (GPU_freeze != NULL)
1720 GPU_freeze(1, gpuf);
1721
1722 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1723 bgr555_to_rgb565(d, s, w * 2);
1724
1725 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1726 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1727 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1728 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1729 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1730}
1731
1732static void debug_menu_loop(void)
1733{
1734 int inp, df_x = 0, df_y = 0;
1735 GPUFreeze_t *gpuf;
1736
1737 gpuf = malloc(sizeof(*gpuf));
1738 if (gpuf == NULL)
1739 return;
1740
1741 while (1)
1742 {
1743 menu_draw_begin(0, 1);
1744 draw_frame_debug(gpuf, df_x, df_y);
1745 menu_draw_end();
1746
1747 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1748 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1749 if (inp & PBTN_MBACK) break;
1750 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1751 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1752 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1753 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1754 }
1755
1756 free(gpuf);
1757}
1758
1759// --------- memcard manager ---------
1760
1761static void draw_mc_icon(int dx, int dy, const u16 *s)
1762{
1763 u16 *d;
1764 int x, y, l, p;
1765
1766 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1767
1768 for (y = 0; y < 16; y++, s += 16) {
1769 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1770 for (x = 0; x < 16; x++) {
1771 p = s[x];
1772 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1773 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1774 }
1775 }
1776 }
1777}
1778
1779static void draw_mc_bg(void)
1780{
1781 McdBlock *blocks1, *blocks2;
1782 int maxicons = 15;
1783 int i, y, row2;
1784
1785 blocks1 = malloc(15 * sizeof(blocks1[0]));
1786 blocks2 = malloc(15 * sizeof(blocks1[0]));
1787 if (blocks1 == NULL || blocks2 == NULL)
1788 goto out;
1789
1790 for (i = 0; i < 15; i++) {
1791 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1792 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1793 }
1794
1795 menu_draw_begin(1, 1);
1796
1797 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1798
1799 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1800 if (y < 0) {
1801 // doesn't fit..
1802 y = 0;
1803 maxicons = g_menuscreen_h / 32;
1804 }
1805
1806 row2 = g_menuscreen_w / 2;
1807 for (i = 0; i < maxicons; i++) {
1808 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1809 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1810
1811 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1812 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1813 }
1814
1815 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1816
1817 menu_draw_end();
1818out:
1819 free(blocks1);
1820 free(blocks2);
1821}
1822
1823static void handle_memcard_sel(void)
1824{
1825 strcpy(Config.Mcd1, "none");
1826 if (memcard1_sel != 0)
1827 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1828 strcpy(Config.Mcd2, "none");
1829 if (memcard2_sel != 0)
1830 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1831 LoadMcds(Config.Mcd1, Config.Mcd2);
1832 draw_mc_bg();
1833}
1834
1835static menu_entry e_memcard_options[] =
1836{
1837 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1838 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1839 mee_end,
1840};
1841
1842static int menu_loop_memcards(int id, int keys)
1843{
1844 static int sel = 0;
1845 char *p;
1846 int i;
1847
1848 memcard1_sel = memcard2_sel = 0;
1849 p = strrchr(Config.Mcd1, '/');
1850 if (p != NULL)
1851 for (i = 0; memcards[i] != NULL; i++)
1852 if (strcmp(p + 1, memcards[i]) == 0)
1853 { memcard1_sel = i; break; }
1854 p = strrchr(Config.Mcd2, '/');
1855 if (p != NULL)
1856 for (i = 0; memcards[i] != NULL; i++)
1857 if (strcmp(p + 1, memcards[i]) == 0)
1858 { memcard2_sel = i; break; }
1859
1860 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1861
1862 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1863
1864 return 0;
1865}
1866
1867// ------------ cheats menu ------------
1868
1869static void draw_cheatlist(int sel)
1870{
1871 int max_cnt, start, i, pos, active;
1872
1873 max_cnt = g_menuscreen_h / me_sfont_h;
1874 start = max_cnt / 2 - sel;
1875
1876 menu_draw_begin(1, 1);
1877
1878 for (i = 0; i < NumCheats; i++) {
1879 pos = start + i;
1880 if (pos < 0) continue;
1881 if (pos >= max_cnt) break;
1882 active = Cheats[i].Enabled;
1883 smalltext_out16(14, pos * me_sfont_h,
1884 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1885 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1886 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1887 }
1888 pos = start + i;
1889 if (pos < max_cnt)
1890 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1891
1892 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1893 menu_draw_end();
1894}
1895
1896static void menu_loop_cheats(void)
1897{
1898 static int menu_sel = 0;
1899 int inp;
1900
1901 for (;;)
1902 {
1903 draw_cheatlist(menu_sel);
1904 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1905 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1906 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1907 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1908 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1909 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1910 if (inp & PBTN_MOK) { // action
1911 if (menu_sel < NumCheats)
1912 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1913 else break;
1914 }
1915 if (inp & PBTN_MBACK)
1916 break;
1917 }
1918}
1919
1920// --------- main menu help ----------
1921
1922static void menu_bios_warn(void)
1923{
1924 int inp;
1925 static const char msg[] =
1926 "You don't seem to have copied any BIOS\n"
1927 "files to\n"
1928 MENU_BIOS_PATH "\n\n"
1929
1930 "While many games work fine with fake\n"
1931 "(HLE) BIOS, others (like MGS and FF8)\n"
1932 "require BIOS to work.\n"
1933 "After copying the file, you'll also need\n"
1934 "to select it in the emu's menu:\n"
1935 "options->[BIOS/Plugins]\n\n"
1936 "The file is usually named SCPH1001.BIN,\n"
1937 "but other not compressed files can be\n"
1938 "used too.\n\n"
1939 "Press %s or %s to continue";
1940 char tmp_msg[sizeof(msg) + 64];
1941
1942 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1943 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1944 while (1)
1945 {
1946 draw_menu_message(tmp_msg, NULL);
1947
1948 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1949 if (inp & (PBTN_MBACK|PBTN_MOK))
1950 return;
1951 }
1952}
1953
1954// ------------ main menu ------------
1955
1956static menu_entry e_menu_main[];
1957
1958static void draw_frame_main(void)
1959{
1960 struct tm *tmp;
1961 time_t ltime;
1962 int capacity;
1963 char ltime_s[16];
1964 char buff[64];
1965 char *out;
1966
1967 if (CdromId[0] != 0) {
1968 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1969 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1970 Config.HLE ? "HLE" : "BIOS");
1971 smalltext_out16(4, 1, buff, 0x105f);
1972 }
1973
1974 if (ready_to_go) {
1975 capacity = plat_target_bat_capacity_get();
1976 ltime = time(NULL);
1977 tmp = localtime(&ltime);
1978 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1979 if (capacity >= 0) {
1980 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1981 out = buff;
1982 }
1983 else
1984 out = ltime_s;
1985 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1986 }
1987}
1988
1989static void draw_frame_credits(void)
1990{
1991 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1992}
1993
1994static const char credits_text[] =
1995 "PCSX-ReARMed\n\n"
1996 "(C) 1999-2003 PCSX Team\n"
1997 "(C) 2005-2009 PCSX-df Team\n"
1998 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1999 "ARM recompiler (C) 2009-2011 Ari64\n"
2000#ifdef BUILTIN_GPU_NEON
2001 "ARM NEON GPU (c) 2011-2012 Exophase\n"
2002#endif
2003 "PEOpS GPU and SPU by Pete Bernert\n"
2004 " and the P.E.Op.S. team\n"
2005 "PCSX4ALL plugin by PCSX4ALL team\n"
2006 " Chui, Franxis, Unai\n\n"
2007 "integration, optimization and\n"
2008 " frontend (C) 2010-2015 notaz\n";
2009
2010static int reset_game(void)
2011{
2012 // sanity check
2013 if (bios_sel == 0 && !Config.HLE)
2014 return -1;
2015
2016 ClosePlugins();
2017 OpenPlugins();
2018 SysReset();
2019 if (Config.HLE) {
2020 if (LoadCdrom() == -1)
2021 return -1;
2022 }
2023 return 0;
2024}
2025
2026static int reload_plugins(const char *cdimg)
2027{
2028 pl_vout_buf = NULL;
2029
2030 ClosePlugins();
2031
2032 set_cd_image(cdimg);
2033 LoadPlugins();
2034 pcnt_hook_plugins();
2035 NetOpened = 0;
2036 if (OpenPlugins() == -1) {
2037 menu_update_msg("failed to open plugins");
2038 return -1;
2039 }
2040 plugin_call_rearmed_cbs();
2041
2042 cdrIsoMultidiskCount = 1;
2043 CdromId[0] = '\0';
2044 CdromLabel[0] = '\0';
2045
2046 return 0;
2047}
2048
2049static int run_bios(void)
2050{
2051 boolean origSlowBoot = Config.SlowBoot;
2052
2053 if (bios_sel == 0)
2054 return -1;
2055
2056 ready_to_go = 0;
2057 if (reload_plugins(NULL) != 0)
2058 return -1;
2059 Config.SlowBoot = 1;
2060 SysReset();
2061 Config.SlowBoot = origSlowBoot;
2062
2063 ready_to_go = 1;
2064 return 0;
2065}
2066
2067static int run_exe(void)
2068{
2069 const char *exts[] = { "exe", NULL };
2070 const char *fname;
2071
2072 fname = menu_loop_romsel(last_selected_fname,
2073 sizeof(last_selected_fname), exts, NULL);
2074 if (fname == NULL)
2075 return -1;
2076
2077 ready_to_go = 0;
2078 if (reload_plugins(NULL) != 0)
2079 return -1;
2080
2081 SysReset();
2082 if (Load(fname) != 0) {
2083 menu_update_msg("exe load failed, bad file?");
2084 printf("meh\n");
2085 return -1;
2086 }
2087
2088 ready_to_go = 1;
2089 return 0;
2090}
2091
2092static int run_cd_image(const char *fname)
2093{
2094 int autoload_state = g_autostateld_opt;
2095
2096 ready_to_go = 0;
2097 reload_plugins(fname);
2098
2099 // always autodetect, menu_sync_config will override as needed
2100 Config.PsxAuto = 1;
2101
2102 if (CheckCdrom() == -1) {
2103 // Only check the CD if we are starting the console with a CD
2104 ClosePlugins();
2105 menu_update_msg("unsupported/invalid CD image");
2106 return -1;
2107 }
2108
2109 SysReset();
2110
2111 // Read main executable directly from CDRom and start it
2112 if (LoadCdrom() == -1) {
2113 ClosePlugins();
2114 menu_update_msg("failed to load CD image");
2115 return -1;
2116 }
2117
2118 emu_on_new_cd(1);
2119 ready_to_go = 1;
2120
2121 if (autoload_state) {
2122 unsigned int newest = 0;
2123 int time, slot, newest_slot = -1;
2124
2125 for (slot = 0; slot < 10; slot++) {
2126 if (emu_check_save_file(slot, &time)) {
2127 if ((unsigned int)time > newest) {
2128 newest = time;
2129 newest_slot = slot;
2130 }
2131 }
2132 }
2133
2134 if (newest_slot >= 0) {
2135 lprintf("autoload slot %d\n", newest_slot);
2136 emu_load_state(newest_slot);
2137 }
2138 else {
2139 lprintf("no save to autoload.\n");
2140 }
2141 }
2142
2143 return 0;
2144}
2145
2146static int romsel_run(void)
2147{
2148 int prev_gpu, prev_spu;
2149 const char *fname;
2150
2151 fname = menu_loop_romsel(last_selected_fname,
2152 sizeof(last_selected_fname), filter_exts,
2153 optional_cdimg_filter);
2154 if (fname == NULL)
2155 return -1;
2156
2157 printf("selected file: %s\n", fname);
2158
2159 new_dynarec_clear_full();
2160
2161 if (run_cd_image(fname) != 0)
2162 return -1;
2163
2164 prev_gpu = gpu_plugsel;
2165 prev_spu = spu_plugsel;
2166 if (menu_load_config(1) != 0)
2167 menu_load_config(0);
2168
2169 // check for plugin changes, have to repeat
2170 // loading if game config changed plugins to reload them
2171 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2172 printf("plugin change detected, reloading plugins..\n");
2173 if (run_cd_image(fname) != 0)
2174 return -1;
2175 }
2176
2177 strcpy(last_selected_fname, fname);
2178 menu_do_last_cd_img(0);
2179 return 0;
2180}
2181
2182static int swap_cd_image(void)
2183{
2184 const char *fname;
2185
2186 fname = menu_loop_romsel(last_selected_fname,
2187 sizeof(last_selected_fname), filter_exts,
2188 optional_cdimg_filter);
2189 if (fname == NULL)
2190 return -1;
2191
2192 printf("selected file: %s\n", fname);
2193
2194 CdromId[0] = '\0';
2195 CdromLabel[0] = '\0';
2196
2197 set_cd_image(fname);
2198 if (ReloadCdromPlugin() < 0) {
2199 menu_update_msg("failed to load cdr plugin");
2200 return -1;
2201 }
2202 if (CDR_open() < 0) {
2203 menu_update_msg("failed to open cdr plugin");
2204 return -1;
2205 }
2206
2207 SetCdOpenCaseTime(time(NULL) + 2);
2208 LidInterrupt();
2209
2210 strcpy(last_selected_fname, fname);
2211 return 0;
2212}
2213
2214static int swap_cd_multidisk(void)
2215{
2216 cdrIsoMultidiskSelect++;
2217 CdromId[0] = '\0';
2218 CdromLabel[0] = '\0';
2219
2220 CDR_close();
2221 if (CDR_open() < 0) {
2222 menu_update_msg("failed to open cdr plugin");
2223 return -1;
2224 }
2225
2226 SetCdOpenCaseTime(time(NULL) + 2);
2227 LidInterrupt();
2228
2229 return 0;
2230}
2231
2232static void load_pcsx_cht(void)
2233{
2234 static const char *exts[] = { "cht", NULL };
2235 const char *fname;
2236 char msg[64];
2237
2238 fname = menu_loop_romsel(last_selected_fname,
2239 sizeof(last_selected_fname), exts, NULL);
2240 if (fname == NULL)
2241 return;
2242
2243 printf("selected cheat file: %s\n", fname);
2244 LoadCheats(fname);
2245
2246 if (NumCheats == 0 && NumCodes == 0)
2247 menu_update_msg("failed to load cheats");
2248 else {
2249 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2250 menu_update_msg(msg);
2251 }
2252 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2253}
2254
2255static int main_menu_handler(int id, int keys)
2256{
2257 switch (id)
2258 {
2259 case MA_MAIN_RESUME_GAME:
2260 if (ready_to_go)
2261 return 1;
2262 break;
2263 case MA_MAIN_SAVE_STATE:
2264 if (ready_to_go)
2265 return menu_loop_savestate(0);
2266 break;
2267 case MA_MAIN_LOAD_STATE:
2268 if (ready_to_go)
2269 return menu_loop_savestate(1);
2270 break;
2271 case MA_MAIN_RESET_GAME:
2272 if (ready_to_go && reset_game() == 0)
2273 return 1;
2274 break;
2275 case MA_MAIN_LOAD_ROM:
2276 if (romsel_run() == 0)
2277 return 1;
2278 break;
2279 case MA_MAIN_SWAP_CD:
2280 if (swap_cd_image() == 0)
2281 return 1;
2282 break;
2283 case MA_MAIN_SWAP_CD_MULTI:
2284 if (swap_cd_multidisk() == 0)
2285 return 1;
2286 break;
2287 case MA_MAIN_RUN_BIOS:
2288 if (run_bios() == 0)
2289 return 1;
2290 break;
2291 case MA_MAIN_RUN_EXE:
2292 if (run_exe() == 0)
2293 return 1;
2294 break;
2295 case MA_MAIN_CHEATS:
2296 menu_loop_cheats();
2297 break;
2298 case MA_MAIN_LOAD_CHEATS:
2299 load_pcsx_cht();
2300 break;
2301 case MA_MAIN_CREDITS:
2302 draw_menu_message(credits_text, draw_frame_credits);
2303 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2304 break;
2305 case MA_MAIN_EXIT:
2306 emu_core_ask_exit();
2307 return 1;
2308 default:
2309 lprintf("%s: something unknown selected\n", __FUNCTION__);
2310 break;
2311 }
2312
2313 return 0;
2314}
2315
2316static menu_entry e_menu_main2[] =
2317{
2318 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2319 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2320 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2321 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2322 mee_handler ("Memcard manager", menu_loop_memcards),
2323 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2324 mee_end,
2325};
2326
2327static int main_menu2_handler(int id, int keys)
2328{
2329 static int sel = 0;
2330
2331 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2332 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2333 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2334 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2335
2336 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2337}
2338
2339static const char h_extra[] = "Change CD, manage memcards..\n";
2340
2341static menu_entry e_menu_main[] =
2342{
2343 mee_label (""),
2344 mee_label (""),
2345 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2346 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2347 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2348 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2349 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2350 mee_handler ("Options", menu_loop_options),
2351 mee_handler ("Controls", menu_loop_keyconfig),
2352 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2353 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2354 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2355 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2356 mee_end,
2357};
2358
2359// ----------------------------
2360
2361static void menu_leave_emu(void);
2362
2363void menu_loop(void)
2364{
2365 static int warned_about_bios = 0;
2366 static int sel = 0;
2367
2368 menu_leave_emu();
2369
2370 if (config_save_counter == 0) {
2371 // assume first run
2372 if (bioses[1] != NULL) {
2373 // autoselect BIOS to make user's life easier
2374 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2375 bios_sel = 1;
2376 }
2377 else if (!warned_about_bios) {
2378 menu_bios_warn();
2379 warned_about_bios = 1;
2380 }
2381 }
2382
2383 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2384 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2385 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2386 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2387 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2388
2389 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2390
2391 do {
2392 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2393 } while (!ready_to_go && !g_emu_want_quit);
2394
2395 /* wait until menu, ok, back is released */
2396 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2397 ;
2398
2399 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2400
2401 menu_prepare_emu();
2402}
2403
2404static int qsort_strcmp(const void *p1, const void *p2)
2405{
2406 char * const *s1 = (char * const *)p1;
2407 char * const *s2 = (char * const *)p2;
2408 return strcasecmp(*s1, *s2);
2409}
2410
2411static void scan_bios_plugins(void)
2412{
2413 char fname[MAXPATHLEN];
2414 struct dirent *ent;
2415 int bios_i, gpu_i, spu_i, mc_i;
2416 char *p;
2417 DIR *dir;
2418
2419 bioses[0] = "HLE";
2420 gpu_plugins[0] = "builtin_gpu";
2421 spu_plugins[0] = "builtin_spu";
2422 memcards[0] = "(none)";
2423 bios_i = gpu_i = spu_i = mc_i = 1;
2424
2425 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2426 dir = opendir(fname);
2427 if (dir == NULL) {
2428 perror("scan_bios_plugins bios opendir");
2429 goto do_plugins;
2430 }
2431
2432 while (1) {
2433 struct stat st;
2434
2435 errno = 0;
2436 ent = readdir(dir);
2437 if (ent == NULL) {
2438 if (errno != 0)
2439 perror("readdir");
2440 break;
2441 }
2442
2443 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2444 continue;
2445
2446 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2447 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2448 printf("bad BIOS file: %s\n", ent->d_name);
2449 continue;
2450 }
2451
2452 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2453 bioses[bios_i++] = strdup(ent->d_name);
2454 continue;
2455 }
2456
2457 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2458 }
2459
2460 closedir(dir);
2461
2462do_plugins:
2463 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2464 dir = opendir(fname);
2465 if (dir == NULL) {
2466 perror("scan_bios_plugins plugins opendir");
2467 goto do_memcards;
2468 }
2469
2470 while (1) {
2471 void *h, *tmp;
2472
2473 errno = 0;
2474 ent = readdir(dir);
2475 if (ent == NULL) {
2476 if (errno != 0)
2477 perror("readdir");
2478 break;
2479 }
2480 p = strstr(ent->d_name, ".so");
2481 if (p == NULL)
2482 continue;
2483
2484 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2485 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2486 if (h == NULL) {
2487 fprintf(stderr, "%s\n", dlerror());
2488 continue;
2489 }
2490
2491 // now what do we have here?
2492 tmp = dlsym(h, "GPUinit");
2493 if (tmp) {
2494 dlclose(h);
2495 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2496 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2497 continue;
2498 }
2499
2500 tmp = dlsym(h, "SPUinit");
2501 if (tmp) {
2502 dlclose(h);
2503 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2504 spu_plugins[spu_i++] = strdup(ent->d_name);
2505 continue;
2506 }
2507
2508 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2509 dlclose(h);
2510 }
2511
2512 closedir(dir);
2513
2514do_memcards:
2515 dir = opendir("." MEMCARD_DIR);
2516 if (dir == NULL) {
2517 perror("scan_bios_plugins memcards opendir");
2518 return;
2519 }
2520
2521 while (1) {
2522 struct stat st;
2523
2524 errno = 0;
2525 ent = readdir(dir);
2526 if (ent == NULL) {
2527 if (errno != 0)
2528 perror("readdir");
2529 break;
2530 }
2531
2532 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2533 continue;
2534
2535 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2536 if (stat(fname, &st) != 0) {
2537 printf("bad memcard file: %s\n", ent->d_name);
2538 continue;
2539 }
2540
2541 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2542 memcards[mc_i++] = strdup(ent->d_name);
2543 continue;
2544 }
2545
2546 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2547 }
2548
2549 if (mc_i > 2)
2550 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2551
2552 closedir(dir);
2553}
2554
2555void menu_init(void)
2556{
2557 char buff[MAXPATHLEN];
2558 int i;
2559
2560 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2561
2562 scan_bios_plugins();
2563 menu_init_base();
2564
2565 menu_set_defconfig();
2566 menu_load_config(0);
2567 menu_do_last_cd_img(1);
2568 last_vout_w = 320;
2569 last_vout_h = 240;
2570 last_vout_bpp = 16;
2571
2572 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2573 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2574 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2575 fprintf(stderr, "OOM\n");
2576 exit(1);
2577 }
2578
2579 emu_make_path(buff, "skin/background.png", sizeof(buff));
2580 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2581
2582 i = plat_target.cpu_clock_set != NULL
2583 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2584 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2585
2586 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2587 e_menu_gfx_options[i].data = plat_target.vout_methods;
2588 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2589 plat_target.vout_methods != NULL);
2590
2591 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2592 e_menu_gfx_options[i].data = plat_target.hwfilters;
2593 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2594 plat_target.hwfilters != NULL);
2595
2596 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2597 plat_target.gamma_set != NULL);
2598
2599#ifdef HAVE_PRE_ARMV7
2600 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2601#endif
2602 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2603 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2604 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2605 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2606 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2607 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2608 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2609}
2610
2611void menu_notify_mode_change(int w, int h, int bpp)
2612{
2613 last_vout_w = w;
2614 last_vout_h = h;
2615 last_vout_bpp = bpp;
2616}
2617
2618static void menu_leave_emu(void)
2619{
2620 if (GPU_close != NULL) {
2621 int ret = GPU_close();
2622 if (ret)
2623 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2624 }
2625
2626 plat_video_menu_enter(ready_to_go);
2627
2628 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2629 if (pl_vout_buf != NULL && ready_to_go) {
2630 int x = max(0, g_menuscreen_w - last_vout_w);
2631 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2632 int w = min(g_menuscreen_w, last_vout_w);
2633 int h = min(g_menuscreen_h, last_vout_h);
2634 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2635 char *s = pl_vout_buf;
2636
2637 if (last_vout_bpp == 16) {
2638 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2639 menu_darken_bg(d, s, w, 0);
2640 }
2641 else {
2642 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2643 rgb888_to_rgb565(d, s, w * 3);
2644 menu_darken_bg(d, d, w, 0);
2645 }
2646 }
2647 }
2648
2649 if (ready_to_go)
2650 cpu_clock = plat_target_cpu_clock_get();
2651}
2652
2653void menu_prepare_emu(void)
2654{
2655 R3000Acpu *prev_cpu = psxCpu;
2656
2657 plat_video_menu_leave();
2658
2659 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
2660 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2661 #else
2662 psxCpu = &psxInt;
2663 #endif
2664 if (psxCpu != prev_cpu) {
2665 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2666 prev_cpu->Shutdown();
2667 psxCpu->Init();
2668 psxCpu->Reset();
2669 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2670 }
2671
2672 menu_sync_config();
2673 psxCpu->ApplyConfig();
2674
2675 // core doesn't care about Config.Cdda changes,
2676 // so handle them manually here
2677 if (Config.Cdda)
2678 CDR_stop();
2679
2680 if (cpu_clock > 0)
2681 plat_target_cpu_clock_set(cpu_clock);
2682
2683 // push config to GPU plugin
2684 plugin_call_rearmed_cbs();
2685
2686 if (GPU_open != NULL) {
2687 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2688 if (ret)
2689 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2690 }
2691
2692 dfinput_activate();
2693}
2694
2695void menu_update_msg(const char *msg)
2696{
2697 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2698 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2699
2700 menu_error_time = plat_get_ticks_ms();
2701 lprintf("msg: %s\n", menu_error_msg);
2702}
2703
2704void menu_finish(void)
2705{
2706 if (cpu_clock_st > 0)
2707 plat_target_cpu_clock_set(cpu_clock_st);
2708}