Merge pull request #461 from negativeExponent/libchdr
[pcsx_rearmed.git] / frontend / menu.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#define _GNU_SOURCE 1
12#include <stdio.h>
13#include <string.h>
14#include <errno.h>
15#include <dlfcn.h>
16#include <zlib.h>
17#include <sys/types.h>
18#include <sys/stat.h>
19#include <unistd.h>
20#include <dirent.h>
21
22#include "main.h"
23#include "menu.h"
24#include "config.h"
25#include "plugin.h"
26#include "plugin_lib.h"
27#include "plat.h"
28#include "pcnt.h"
29#include "cspace.h"
30#include "libpicofe/plat.h"
31#include "libpicofe/input.h"
32#include "libpicofe/linux/in_evdev.h"
33#include "libpicofe/plat.h"
34#include "../libpcsxcore/misc.h"
35#include "../libpcsxcore/cdrom.h"
36#include "../libpcsxcore/cdriso.h"
37#include "../libpcsxcore/cheat.h"
38#include "../libpcsxcore/new_dynarec/new_dynarec.h"
39#include "../plugins/dfinput/externals.h"
40#include "../plugins/dfsound/spu_config.h"
41#include "psemu_plugin_defs.h"
42#include "arm_features.h"
43#include "revision.h"
44
45#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46
47#define array_size(x) (sizeof(x) / sizeof(x[0]))
48
49typedef enum
50{
51 MA_NONE = 1,
52 MA_MAIN_RESUME_GAME,
53 MA_MAIN_SAVE_STATE,
54 MA_MAIN_LOAD_STATE,
55 MA_MAIN_RESET_GAME,
56 MA_MAIN_LOAD_ROM,
57 MA_MAIN_SWAP_CD,
58 MA_MAIN_SWAP_CD_MULTI,
59 MA_MAIN_RUN_BIOS,
60 MA_MAIN_RUN_EXE,
61 MA_MAIN_LOAD_CHEATS,
62 MA_MAIN_CHEATS,
63 MA_MAIN_CONTROLS,
64 MA_MAIN_CREDITS,
65 MA_MAIN_EXIT,
66 MA_CTRL_PLAYER1,
67 MA_CTRL_PLAYER2,
68 MA_CTRL_ANALOG,
69 MA_CTRL_EMU,
70 MA_CTRL_DEV_FIRST,
71 MA_CTRL_DEV_NEXT,
72 MA_CTRL_NUBS_BTNS,
73 MA_CTRL_DEADZONE,
74 MA_CTRL_VIBRATION,
75 MA_CTRL_DONE,
76 MA_OPT_SAVECFG,
77 MA_OPT_SAVECFG_GAME,
78 MA_OPT_CPU_CLOCKS,
79 MA_OPT_SPU_THREAD,
80 MA_OPT_DISP_OPTS,
81 MA_OPT_VARSCALER,
82 MA_OPT_VARSCALER_C,
83 MA_OPT_SCALER2,
84 MA_OPT_HWFILTER,
85 MA_OPT_SWFILTER,
86 MA_OPT_GAMMA,
87 MA_OPT_VOUT_MODE,
88 MA_OPT_SCANLINES,
89 MA_OPT_SCANLINE_LEVEL,
90} menu_id;
91
92static int last_vout_w, last_vout_h, last_vout_bpp;
93static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94static char last_selected_fname[MAXPATHLEN];
95static int config_save_counter, region, in_type_sel1, in_type_sel2;
96static int psx_clock;
97static int memcard1_sel = -1, memcard2_sel = -1;
98extern int g_autostateld_opt;
99int g_opts, g_scaler, g_gamma = 100;
100int scanlines, scanline_level = 20;
101int soft_scaling, analog_deadzone; // for Caanoo
102int soft_filter;
103
104// Default to 100% CPU speed as most hardware can handle it nowadays using the dynamic recompiler.
105// If not, the option is in the advanced speed hacks menu, so in a logical place.
106#define DEFAULT_PSX_CLOCK 100
107#define DEFAULT_PSX_CLOCK_S "100"
108
109static const char *bioses[24];
110static const char *gpu_plugins[16];
111static const char *spu_plugins[16];
112static const char *memcards[32];
113static int bios_sel, gpu_plugsel, spu_plugsel;
114
115#ifndef UI_FEATURES_H
116#define MENU_BIOS_PATH "bios/"
117#define MENU_SHOW_VARSCALER 0
118#define MENU_SHOW_VOUTMODE 1
119#define MENU_SHOW_SCALER2 0
120#define MENU_SHOW_NUBS_BTNS 0
121#define MENU_SHOW_VIBRATION 0
122#define MENU_SHOW_DEADZONE 0
123#define MENU_SHOW_MINIMIZE 0
124#define MENU_SHOW_FULLSCREEN 1
125#define MENU_SHOW_VOLUME 0
126#endif
127
128static int min(int x, int y) { return x < y ? x : y; }
129static int max(int x, int y) { return x > y ? x : y; }
130
131void emu_make_path(char *buff, const char *end, int size)
132{
133 int pos, end_len;
134
135 end_len = strlen(end);
136 pos = plat_get_root_dir(buff, size);
137 strncpy(buff + pos, end, size - pos);
138 buff[size - 1] = 0;
139 if (pos + end_len > size - 1)
140 printf("Warning: path truncated: %s\n", buff);
141}
142
143static int emu_check_save_file(int slot, int *time)
144{
145 char fname[MAXPATHLEN];
146 struct stat status;
147 int ret;
148
149 ret = emu_check_state(slot);
150 if (ret != 0 || time == NULL)
151 return ret == 0 ? 1 : 0;
152
153 ret = get_state_filename(fname, sizeof(fname), slot);
154 if (ret != 0)
155 return 1;
156
157 ret = stat(fname, &status);
158 if (ret != 0)
159 return 1;
160
161 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
162 return 1; // probably bad rtc like on some Caanoos
163
164 *time = status.st_mtime;
165
166 return 1;
167}
168
169static int emu_save_load_game(int load, int unused)
170{
171 int ret;
172
173 if (load) {
174 ret = emu_load_state(state_slot);
175
176 // reflect hle/bios mode from savestate
177 if (Config.HLE)
178 bios_sel = 0;
179 else if (bios_sel == 0 && bioses[1] != NULL)
180 // XXX: maybe find the right bios instead
181 bios_sel = 1;
182 }
183 else
184 ret = emu_save_state(state_slot);
185
186 return ret;
187}
188
189static void rm_namelist_entry(struct dirent **namelist,
190 int count, const char *name)
191{
192 int i;
193
194 for (i = 1; i < count; i++) {
195 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
196 continue;
197
198 if (strcmp(name, namelist[i]->d_name) == 0) {
199 free(namelist[i]);
200 namelist[i] = NULL;
201 break;
202 }
203 }
204}
205
206static int optional_cdimg_filter(struct dirent **namelist, int count,
207 const char *basedir)
208{
209 const char *ext, *p;
210 char buf[256], buf2[256];
211 int i, d, ret, good_cue;
212 struct stat64 statf;
213 FILE *f;
214
215 if (count <= 1)
216 return count;
217
218 for (i = 1; i < count; i++) {
219 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
220 continue;
221
222 ext = strrchr(namelist[i]->d_name, '.');
223 if (ext == NULL) {
224 // should not happen but whatever
225 free(namelist[i]);
226 namelist[i] = NULL;
227 continue;
228 }
229 ext++;
230
231 // first find .cue files and remove files they reference
232 if (strcasecmp(ext, "cue") == 0)
233 {
234 snprintf(buf, sizeof(buf), "%s/%s", basedir,
235 namelist[i]->d_name);
236
237 f = fopen(buf, "r");
238 if (f == NULL) {
239 free(namelist[i]);
240 namelist[i] = NULL;
241 continue;
242 }
243
244 good_cue = 0;
245 while (fgets(buf, sizeof(buf), f)) {
246 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
247 if (ret != 1)
248 ret = sscanf(buf, " FILE %256s", buf2);
249 if (ret != 1)
250 continue;
251
252 p = strrchr(buf2, '/');
253 if (p == NULL)
254 p = strrchr(buf2, '\\');
255 if (p != NULL)
256 p++;
257 else
258 p = buf2;
259
260 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
261 ret = stat64(buf, &statf);
262 if (ret == 0) {
263 rm_namelist_entry(namelist, count, p);
264 good_cue = 1;
265 }
266 }
267 fclose(f);
268
269 if (!good_cue) {
270 free(namelist[i]);
271 namelist[i] = NULL;
272 }
273 continue;
274 }
275
276 p = strcasestr(namelist[i]->d_name, "track");
277 if (p != NULL) {
278 ret = strtoul(p + 5, NULL, 10);
279 if (ret > 1) {
280 free(namelist[i]);
281 namelist[i] = NULL;
282 continue;
283 }
284 }
285 }
286
287 // compact namelist
288 for (i = d = 1; i < count; i++)
289 if (namelist[i] != NULL)
290 namelist[d++] = namelist[i];
291
292 return d;
293}
294
295// propagate menu settings to the emu vars
296static void menu_sync_config(void)
297{
298 static int allow_abs_only_old;
299
300 Config.PsxAuto = 1;
301 if (region > 0) {
302 Config.PsxAuto = 0;
303 Config.PsxType = region - 1;
304 }
305 cycle_multiplier = 10000 / psx_clock;
306
307 switch (in_type_sel1) {
308 case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
309 case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
310 default: in_type[0] = PSE_PAD_TYPE_STANDARD;
311 }
312 switch (in_type_sel2) {
313 case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
314 case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
315 default: in_type[1] = PSE_PAD_TYPE_STANDARD;
316 }
317 if (in_evdev_allow_abs_only != allow_abs_only_old) {
318 in_probe();
319 allow_abs_only_old = in_evdev_allow_abs_only;
320 }
321
322 spu_config.iVolume = 768 + 128 * volume_boost;
323 pl_rearmed_cbs.frameskip = frameskip - 1;
324 pl_timing_prepare(Config.PsxType);
325}
326
327static void menu_set_defconfig(void)
328{
329 emu_set_default_config();
330
331 g_opts = 0;
332 g_scaler = SCALE_4_3;
333 g_gamma = 100;
334 volume_boost = 0;
335 frameskip = 0;
336 analog_deadzone = 50;
337 soft_scaling = 1;
338 soft_filter = 0;
339 scanlines = 0;
340 scanline_level = 20;
341 plat_target.vout_fullscreen = 0;
342 psx_clock = DEFAULT_PSX_CLOCK;
343
344 region = 0;
345 in_type_sel1 = in_type_sel2 = 0;
346 in_evdev_allow_abs_only = 0;
347
348 menu_sync_config();
349}
350
351#define CE_CONFIG_STR(val) \
352 { #val, 0, Config.val }
353
354#define CE_CONFIG_VAL(val) \
355 { #val, sizeof(Config.val), &Config.val }
356
357#define CE_STR(val) \
358 { #val, 0, val }
359
360#define CE_INTVAL(val) \
361 { #val, sizeof(val), &val }
362
363#define CE_INTVAL_N(name, val) \
364 { name, sizeof(val), &val }
365
366#define CE_INTVAL_P(val) \
367 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
368
369// 'versioned' var, used when defaults change
370#define CE_CONFIG_STR_V(val, ver) \
371 { #val #ver, 0, Config.val }
372
373#define CE_INTVAL_V(val, ver) \
374 { #val #ver, sizeof(val), &val }
375
376#define CE_INTVAL_PV(val, ver) \
377 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
378
379static const struct {
380 const char *name;
381 size_t len;
382 void *val;
383} config_data[] = {
384 CE_CONFIG_STR(Bios),
385 CE_CONFIG_STR_V(Gpu, 3),
386 CE_CONFIG_STR(Spu),
387// CE_CONFIG_STR(Cdr),
388 CE_CONFIG_VAL(Xa),
389// CE_CONFIG_VAL(Sio),
390 CE_CONFIG_VAL(Mdec),
391 CE_CONFIG_VAL(Cdda),
392 CE_CONFIG_VAL(Debug),
393 CE_CONFIG_VAL(PsxOut),
394 CE_CONFIG_VAL(SpuIrq),
395 CE_CONFIG_VAL(RCntFix),
396 CE_CONFIG_VAL(VSyncWA),
397 CE_CONFIG_VAL(Cpu),
398 CE_INTVAL(region),
399 CE_INTVAL_V(g_scaler, 3),
400 CE_INTVAL(g_gamma),
401 CE_INTVAL(g_layer_x),
402 CE_INTVAL(g_layer_y),
403 CE_INTVAL(g_layer_w),
404 CE_INTVAL(g_layer_h),
405 CE_INTVAL(soft_filter),
406 CE_INTVAL(scanlines),
407 CE_INTVAL(scanline_level),
408 CE_INTVAL(plat_target.vout_method),
409 CE_INTVAL(plat_target.hwfilter),
410 CE_INTVAL(plat_target.vout_fullscreen),
411 CE_INTVAL(state_slot),
412 CE_INTVAL(cpu_clock),
413 CE_INTVAL(g_opts),
414 CE_INTVAL(in_type_sel1),
415 CE_INTVAL(in_type_sel2),
416 CE_INTVAL(analog_deadzone),
417 CE_INTVAL(memcard1_sel),
418 CE_INTVAL(memcard2_sel),
419 CE_INTVAL(g_autostateld_opt),
420 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
421 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
422 CE_INTVAL_V(frameskip, 3),
423 CE_INTVAL_P(gpu_peops.iUseDither),
424 CE_INTVAL_P(gpu_peops.dwActFixes),
425 CE_INTVAL_P(gpu_unai.ilace_force),
426 CE_INTVAL_P(gpu_unai.pixel_skip),
427 CE_INTVAL_P(gpu_unai.lighting),
428 CE_INTVAL_P(gpu_unai.fast_lighting),
429 CE_INTVAL_P(gpu_unai.blending),
430 CE_INTVAL_P(gpu_unai.dithering),
431 CE_INTVAL_P(gpu_unai.lineskip),
432 CE_INTVAL_P(gpu_unai.abe_hack),
433 CE_INTVAL_P(gpu_unai.no_light),
434 CE_INTVAL_P(gpu_unai.no_blend),
435 CE_INTVAL_P(gpu_unai.scale_hires),
436 CE_INTVAL_P(gpu_neon.allow_interlace),
437 CE_INTVAL_P(gpu_neon.enhancement_enable),
438 CE_INTVAL_P(gpu_neon.enhancement_no_main),
439 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
440 CE_INTVAL_P(gpu_peopsgl.iFilterType),
441 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
442 CE_INTVAL_P(gpu_peopsgl.iUseMask),
443 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
444 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
445 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
446 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
447 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
448 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
449 CE_INTVAL(spu_config.iUseReverb),
450 CE_INTVAL(spu_config.idiablofix),
451 CE_INTVAL(spu_config.iXAPitch),
452 CE_INTVAL(spu_config.iUseInterpolation),
453 CE_INTVAL(spu_config.iTempo),
454 CE_INTVAL(spu_config.iUseThread),
455 CE_INTVAL(config_save_counter),
456 CE_INTVAL(in_evdev_allow_abs_only),
457 CE_INTVAL(volume_boost),
458 CE_INTVAL(psx_clock),
459 CE_INTVAL(new_dynarec_hacks),
460 CE_INTVAL(in_enable_vibration),
461};
462
463static char *get_cd_label(void)
464{
465 static char trimlabel[33];
466 int j;
467
468 strncpy(trimlabel, CdromLabel, 32);
469 trimlabel[32] = 0;
470 for (j = 31; j >= 0; j--)
471 if (trimlabel[j] == ' ')
472 trimlabel[j] = 0;
473
474 return trimlabel;
475}
476
477static void make_cfg_fname(char *buf, size_t size, int is_game)
478{
479 if (is_game)
480 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
481 else
482 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
483}
484
485static void keys_write_all(FILE *f);
486static char *mystrip(char *str);
487
488static int menu_write_config(int is_game)
489{
490 char cfgfile[MAXPATHLEN];
491 FILE *f;
492 int i;
493
494 config_save_counter++;
495
496 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
497 f = fopen(cfgfile, "w");
498 if (f == NULL) {
499 printf("menu_write_config: failed to open: %s\n", cfgfile);
500 return -1;
501 }
502
503 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
504 fprintf(f, "%s = ", config_data[i].name);
505 switch (config_data[i].len) {
506 case 0:
507 fprintf(f, "%s\n", (char *)config_data[i].val);
508 break;
509 case 1:
510 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
511 break;
512 case 2:
513 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
514 break;
515 case 4:
516 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
517 break;
518 default:
519 printf("menu_write_config: unhandled len %d for %s\n",
520 (int)config_data[i].len, config_data[i].name);
521 break;
522 }
523 }
524
525 keys_write_all(f);
526 fclose(f);
527
528 return 0;
529}
530
531static int menu_do_last_cd_img(int is_get)
532{
533 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
534 char path[256];
535 struct stat64 st;
536 FILE *f;
537 int i, ret = -1;
538
539 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
540 f = fopen(path, is_get ? "r" : "w");
541 if (f == NULL) {
542 ret = -1;
543 goto out;
544 }
545
546 if (is_get) {
547 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
548 last_selected_fname[ret] = 0;
549 mystrip(last_selected_fname);
550 }
551 else
552 fprintf(f, "%s\n", last_selected_fname);
553 fclose(f);
554
555out:
556 if (is_get) {
557 for (i = 0; last_selected_fname[0] == 0
558 || stat64(last_selected_fname, &st) != 0; i++)
559 {
560 if (i >= ARRAY_SIZE(defaults))
561 break;
562 strcpy(last_selected_fname, defaults[i]);
563 }
564 }
565
566 return 0;
567}
568
569static void parse_str_val(char *cval, const char *src)
570{
571 char *tmp;
572 strncpy(cval, src, MAXPATHLEN);
573 cval[MAXPATHLEN - 1] = 0;
574 tmp = strchr(cval, '\n');
575 if (tmp == NULL)
576 tmp = strchr(cval, '\r');
577 if (tmp != NULL)
578 *tmp = 0;
579}
580
581static void keys_load_all(const char *cfg);
582
583static int menu_load_config(int is_game)
584{
585 char cfgfile[MAXPATHLEN];
586 int i, ret = -1;
587 long size;
588 char *cfg;
589 FILE *f;
590
591 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
592 f = fopen(cfgfile, "r");
593 if (f == NULL) {
594 printf("menu_load_config: failed to open: %s\n", cfgfile);
595 goto fail;
596 }
597
598 fseek(f, 0, SEEK_END);
599 size = ftell(f);
600 if (size <= 0) {
601 printf("bad size %ld: %s\n", size, cfgfile);
602 goto fail;
603 }
604
605 cfg = malloc(size + 1);
606 if (cfg == NULL)
607 goto fail;
608
609 fseek(f, 0, SEEK_SET);
610 if (fread(cfg, 1, size, f) != size) {
611 printf("failed to read: %s\n", cfgfile);
612 goto fail_read;
613 }
614 cfg[size] = 0;
615
616 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
617 char *tmp, *tmp2;
618 u32 val;
619
620 tmp = strstr(cfg, config_data[i].name);
621 if (tmp == NULL)
622 continue;
623 tmp += strlen(config_data[i].name);
624 if (strncmp(tmp, " = ", 3) != 0)
625 continue;
626 tmp += 3;
627
628 if (config_data[i].len == 0) {
629 parse_str_val(config_data[i].val, tmp);
630 continue;
631 }
632
633 tmp2 = NULL;
634 val = strtoul(tmp, &tmp2, 16);
635 if (tmp2 == NULL || tmp == tmp2)
636 continue; // parse failed
637
638 switch (config_data[i].len) {
639 case 1:
640 *(u8 *)config_data[i].val = val;
641 break;
642 case 2:
643 *(u16 *)config_data[i].val = val;
644 break;
645 case 4:
646 *(u32 *)config_data[i].val = val;
647 break;
648 default:
649 printf("menu_load_config: unhandled len %d for %s\n",
650 (int)config_data[i].len, config_data[i].name);
651 break;
652 }
653 }
654
655 if (!is_game) {
656 char *tmp = strstr(cfg, "lastcdimg = ");
657 if (tmp != NULL) {
658 tmp += 12;
659 parse_str_val(last_selected_fname, tmp);
660 }
661 }
662
663 keys_load_all(cfg);
664 ret = 0;
665fail_read:
666 free(cfg);
667fail:
668 if (f != NULL)
669 fclose(f);
670
671 menu_sync_config();
672
673 // sync plugins
674 for (i = bios_sel = 0; bioses[i] != NULL; i++)
675 if (strcmp(Config.Bios, bioses[i]) == 0)
676 { bios_sel = i; break; }
677
678 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
679 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
680 { gpu_plugsel = i; break; }
681
682 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
683 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
684 { spu_plugsel = i; break; }
685
686 // memcard selections
687 char mcd1_old[sizeof(Config.Mcd1)];
688 char mcd2_old[sizeof(Config.Mcd2)];
689 strcpy(mcd1_old, Config.Mcd1);
690 strcpy(mcd2_old, Config.Mcd2);
691
692 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
693 if (memcard1_sel == 0)
694 strcpy(Config.Mcd1, "none");
695 else if (memcards[memcard1_sel] != NULL)
696 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
697 MEMCARD_DIR, memcards[memcard1_sel]);
698 }
699 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
700 if (memcard2_sel == 0)
701 strcpy(Config.Mcd2, "none");
702 else if (memcards[memcard2_sel] != NULL)
703 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
704 MEMCARD_DIR, memcards[memcard2_sel]);
705 }
706 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
707 LoadMcds(Config.Mcd1, Config.Mcd2);
708
709 return ret;
710}
711
712static const char *filter_exts[] = {
713 "bin", "img", "mdf", "iso", "cue", "z",
714 "bz", "znx", "pbp", "cbn", NULL
715};
716
717// rrrr rggg gggb bbbb
718static unsigned short fname2color(const char *fname)
719{
720 static const char *other_exts[] = {
721 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
722 };
723 const char *ext = strrchr(fname, '.');
724 int i;
725
726 if (ext == NULL)
727 return 0xffff;
728 ext++;
729 for (i = 0; filter_exts[i] != NULL; i++)
730 if (strcasecmp(ext, filter_exts[i]) == 0)
731 return 0x7bff;
732 for (i = 0; i < array_size(other_exts); i++)
733 if (strcasecmp(ext, other_exts[i]) == 0)
734 return 0xa514;
735 return 0xffff;
736}
737
738static void draw_savestate_bg(int slot);
739
740#define MENU_ALIGN_LEFT
741#ifndef HAVE_PRE_ARMV7 // assume hires device
742#define MENU_X2 1
743#else
744#define MENU_X2 0
745#endif
746
747#include "libpicofe/menu.c"
748
749// a bit of black magic here
750static void draw_savestate_bg(int slot)
751{
752 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
753 int x, y, w, h;
754 char fname[MAXPATHLEN];
755 GPUFreeze_t *gpu;
756 u16 *s, *d;
757 gzFile f;
758 int ret;
759 u32 tmp;
760
761 ret = get_state_filename(fname, sizeof(fname), slot);
762 if (ret != 0)
763 return;
764
765 f = gzopen(fname, "rb");
766 if (f == NULL)
767 return;
768
769 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
770 fprintf(stderr, "gzseek failed: %d\n", ret);
771 gzclose(f);
772 return;
773 }
774
775 gpu = malloc(sizeof(*gpu));
776 if (gpu == NULL) {
777 gzclose(f);
778 return;
779 }
780
781 ret = gzread(f, gpu, sizeof(*gpu));
782 gzclose(f);
783 if (ret != sizeof(*gpu)) {
784 fprintf(stderr, "gzread failed\n");
785 goto out;
786 }
787
788 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
789
790 if (gpu->ulStatus & 0x800000)
791 goto out; // disabled
792
793 x = gpu->ulControl[5] & 0x3ff;
794 y = (gpu->ulControl[5] >> 10) & 0x1ff;
795 w = psx_widths[(gpu->ulStatus >> 16) & 7];
796 tmp = gpu->ulControl[7];
797 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
798 if (gpu->ulStatus & 0x80000) // doubleheight
799 h *= 2;
800 if (h <= 0 || h > 512)
801 goto out;
802 if (y > 512 - 64)
803 y = 0;
804 if (y + h > 512)
805 h = 512 - y;
806 s = (u16 *)gpu->psxVRam + y * 1024 + x;
807
808 x = max(0, g_menuscreen_w - w) & ~3;
809 y = max(0, g_menuscreen_h / 2 - h / 2);
810 w = min(g_menuscreen_w, w);
811 h = min(g_menuscreen_h, h);
812 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
813
814 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
815 if (gpu->ulStatus & 0x200000)
816 bgr888_to_rgb565(d, s, w * 3);
817 else
818 bgr555_to_rgb565(d, s, w * 2);
819
820 // darken this so that menu text is visible
821 if (g_menuscreen_w - w < 320)
822 menu_darken_bg(d, d, w, 0);
823 }
824
825out:
826 free(gpu);
827}
828
829// -------------- key config --------------
830
831me_bind_action me_ctrl_actions[] =
832{
833 { "UP ", 1 << DKEY_UP},
834 { "DOWN ", 1 << DKEY_DOWN },
835 { "LEFT ", 1 << DKEY_LEFT },
836 { "RIGHT ", 1 << DKEY_RIGHT },
837 { "TRIANGLE", 1 << DKEY_TRIANGLE },
838 { "CIRCLE ", 1 << DKEY_CIRCLE },
839 { "CROSS ", 1 << DKEY_CROSS },
840 { "SQUARE ", 1 << DKEY_SQUARE },
841 { "L1 ", 1 << DKEY_L1 },
842 { "R1 ", 1 << DKEY_R1 },
843 { "L2 ", 1 << DKEY_L2 },
844 { "R2 ", 1 << DKEY_R2 },
845 { "L3 ", 1 << DKEY_L3 },
846 { "R3 ", 1 << DKEY_R3 },
847 { "START ", 1 << DKEY_START },
848 { "SELECT ", 1 << DKEY_SELECT },
849 { NULL, 0 }
850};
851
852me_bind_action emuctrl_actions[] =
853{
854 { "Save State ", 1 << SACTION_SAVE_STATE },
855 { "Load State ", 1 << SACTION_LOAD_STATE },
856 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
857 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
858 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
859 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
860 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
861#ifndef HAVE_PRE_ARMV7
862 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
863#endif
864 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
865#if MENU_SHOW_MINIMIZE
866 { "Minimize ", 1 << SACTION_MINIMIZE },
867#endif
868#if MENU_SHOW_FULLSCREEN
869 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
870#endif
871 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
872 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
873 { "Gun A button ", 1 << SACTION_GUN_A },
874 { "Gun B button ", 1 << SACTION_GUN_B },
875 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
876#if MENU_SHOW_VOLUME
877 { "Volume Up ", 1 << SACTION_VOLUME_UP },
878 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
879#endif
880 { NULL, 0 }
881};
882
883static char *mystrip(char *str)
884{
885 int i, len;
886
887 len = strlen(str);
888 for (i = 0; i < len; i++)
889 if (str[i] != ' ') break;
890 if (i > 0) memmove(str, str + i, len - i + 1);
891
892 len = strlen(str);
893 for (i = len - 1; i >= 0; i--)
894 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
895 str[i+1] = 0;
896
897 return str;
898}
899
900static void get_line(char *d, size_t size, const char *s)
901{
902 const char *pe;
903 size_t len;
904
905 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
906 ;
907 len = pe - s;
908 if (len > size - 1)
909 len = size - 1;
910 strncpy(d, s, len);
911 d[len] = 0;
912}
913
914static void keys_write_all(FILE *f)
915{
916 int d;
917
918 for (d = 0; d < IN_MAX_DEVS; d++)
919 {
920 const int *binds = in_get_dev_binds(d);
921 const char *name = in_get_dev_name(d, 0, 0);
922 int k, count = 0;
923
924 if (binds == NULL || name == NULL)
925 continue;
926
927 fprintf(f, "binddev = %s\n", name);
928 in_get_config(d, IN_CFG_BIND_COUNT, &count);
929
930 for (k = 0; k < count; k++)
931 {
932 int i, kbinds, mask;
933 char act[32];
934
935 act[0] = act[31] = 0;
936 name = in_get_key_name(d, k);
937
938 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
939 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
940 mask = me_ctrl_actions[i].mask;
941 if (mask & kbinds) {
942 strncpy(act, me_ctrl_actions[i].name, 31);
943 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
944 kbinds &= ~mask;
945 }
946 mask = me_ctrl_actions[i].mask << 16;
947 if (mask & kbinds) {
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
950 kbinds &= ~mask;
951 }
952 }
953
954 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
955 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
956 mask = emuctrl_actions[i].mask;
957 if (mask & kbinds) {
958 strncpy(act, emuctrl_actions[i].name, 31);
959 fprintf(f, "bind %s = %s\n", name, mystrip(act));
960 kbinds &= ~mask;
961 }
962 }
963 }
964
965 for (k = 0; k < array_size(in_adev); k++)
966 {
967 if (in_adev[k] == d)
968 fprintf(f, "bind_analog = %d\n", k);
969 }
970 }
971}
972
973static int parse_bind_val(const char *val, int *type)
974{
975 int i;
976
977 *type = IN_BINDTYPE_NONE;
978 if (val[0] == 0)
979 return 0;
980
981 if (strncasecmp(val, "player", 6) == 0)
982 {
983 int player, shift = 0;
984 player = atoi(val + 6) - 1;
985
986 if ((unsigned int)player > 1)
987 return -1;
988 if (player == 1)
989 shift = 16;
990
991 *type = IN_BINDTYPE_PLAYER12;
992 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
993 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
994 return me_ctrl_actions[i].mask << shift;
995 }
996 }
997 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
998 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
999 *type = IN_BINDTYPE_EMU;
1000 return emuctrl_actions[i].mask;
1001 }
1002 }
1003
1004 return -1;
1005}
1006
1007static void keys_load_all(const char *cfg)
1008{
1009 char dev[256], key[128], *act;
1010 const char *p;
1011 int bind, bindtype;
1012 int ret, dev_id;
1013
1014 p = cfg;
1015 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1016 p += 10;
1017
1018 // don't strip 'dev' because there are weird devices
1019 // with names with space at the end
1020 get_line(dev, sizeof(dev), p);
1021
1022 dev_id = in_config_parse_dev(dev);
1023 if (dev_id < 0) {
1024 printf("input: can't handle dev: %s\n", dev);
1025 continue;
1026 }
1027
1028 in_unbind_all(dev_id, -1, -1);
1029 while ((p = strstr(p, "bind"))) {
1030 if (strncmp(p, "binddev = ", 10) == 0)
1031 break;
1032
1033 if (strncmp(p, "bind_analog", 11) == 0) {
1034 ret = sscanf(p, "bind_analog = %d", &bind);
1035 p += 11;
1036 if (ret != 1) {
1037 printf("input: parse error: %16s..\n", p);
1038 continue;
1039 }
1040 if ((unsigned int)bind >= array_size(in_adev)) {
1041 printf("input: analog id %d out of range\n", bind);
1042 continue;
1043 }
1044 in_adev[bind] = dev_id;
1045 continue;
1046 }
1047
1048 p += 4;
1049 if (*p != ' ') {
1050 printf("input: parse error: %16s..\n", p);
1051 continue;
1052 }
1053
1054 get_line(key, sizeof(key), p);
1055 act = strchr(key, '=');
1056 if (act == NULL) {
1057 printf("parse failed: %16s..\n", p);
1058 continue;
1059 }
1060 *act = 0;
1061 act++;
1062 mystrip(key);
1063 mystrip(act);
1064
1065 bind = parse_bind_val(act, &bindtype);
1066 if (bind != -1 && bind != 0) {
1067 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1068 in_config_bind_key(dev_id, key, bind, bindtype);
1069 }
1070 else
1071 lprintf("config: unhandled action \"%s\"\n", act);
1072 }
1073 }
1074 in_clean_binds();
1075}
1076
1077static int key_config_loop_wrap(int id, int keys)
1078{
1079 switch (id) {
1080 case MA_CTRL_PLAYER1:
1081 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1082 break;
1083 case MA_CTRL_PLAYER2:
1084 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1085 break;
1086 case MA_CTRL_EMU:
1087 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1088 break;
1089 default:
1090 break;
1091 }
1092 return 0;
1093}
1094
1095static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1096 "Might cause problems with real analog sticks";
1097static const char *adevnames[IN_MAX_DEVS + 2];
1098static int stick_sel[2];
1099
1100static menu_entry e_menu_keyconfig_analog[] =
1101{
1102 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1103 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1104 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1105 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1106 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1107 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1108 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1109 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1110 mee_end,
1111};
1112
1113static int key_config_analog(int id, int keys)
1114{
1115 int i, d, count, sel = 0;
1116 int sel2dev_map[IN_MAX_DEVS];
1117
1118 memset(adevnames, 0, sizeof(adevnames));
1119 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1120 memset(stick_sel, 0, sizeof(stick_sel));
1121
1122 adevnames[0] = "None";
1123 i = 1;
1124 for (d = 0; d < IN_MAX_DEVS; d++)
1125 {
1126 const char *name = in_get_dev_name(d, 0, 1);
1127 if (name == NULL)
1128 continue;
1129
1130 count = 0;
1131 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1132 if (count == 0)
1133 continue;
1134
1135 if (in_adev[0] == d) stick_sel[0] = i;
1136 if (in_adev[1] == d) stick_sel[1] = i;
1137 sel2dev_map[i] = d;
1138 adevnames[i++] = name;
1139 }
1140 adevnames[i] = NULL;
1141
1142 me_loop(e_menu_keyconfig_analog, &sel);
1143
1144 in_adev[0] = sel2dev_map[stick_sel[0]];
1145 in_adev[1] = sel2dev_map[stick_sel[1]];
1146
1147 return 0;
1148}
1149
1150static const char *mgn_dev_name(int id, int *offs)
1151{
1152 const char *name = NULL;
1153 static int it = 0;
1154
1155 if (id == MA_CTRL_DEV_FIRST)
1156 it = 0;
1157
1158 for (; it < IN_MAX_DEVS; it++) {
1159 name = in_get_dev_name(it, 1, 1);
1160 if (name != NULL)
1161 break;
1162 }
1163
1164 it++;
1165 return name;
1166}
1167
1168static const char *mgn_saveloadcfg(int id, int *offs)
1169{
1170 return "";
1171}
1172
1173static int mh_savecfg(int id, int keys)
1174{
1175 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1176 menu_update_msg("config saved");
1177 else
1178 menu_update_msg("failed to write config");
1179
1180 return 1;
1181}
1182
1183static int mh_input_rescan(int id, int keys)
1184{
1185 //menu_sync_config();
1186 in_probe();
1187 menu_update_msg("rescan complete.");
1188
1189 return 0;
1190}
1191
1192static const char *men_in_type_sel[] = {
1193 "Standard (SCPH-1080)",
1194 "Analog (SCPH-1150)",
1195 "GunCon",
1196 NULL
1197};
1198static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1199static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1200static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1201
1202static menu_entry e_menu_keyconfig[] =
1203{
1204 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1205 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1206 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1207 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1208 mee_label (""),
1209 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1210 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1211 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1212 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1213 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1214 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1215 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1216 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1217 mee_handler ("Rescan devices:", mh_input_rescan),
1218 mee_label (""),
1219 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1220 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1221 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1223 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1224 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1225 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1226 mee_end,
1227};
1228
1229static int menu_loop_keyconfig(int id, int keys)
1230{
1231 static int sel = 0;
1232
1233// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1234 me_loop(e_menu_keyconfig, &sel);
1235 return 0;
1236}
1237
1238// ------------ gfx options menu ------------
1239
1240static const char *men_scaler[] = {
1241 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1242};
1243static const char *men_soft_filter[] = { "None",
1244#ifdef __ARM_NEON__
1245 "scale2x", "eagle2x",
1246#endif
1247 NULL };
1248static const char *men_dummy[] = { NULL };
1249static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1250 "int. 4:3 - uses integer if possible, else fractional";
1251static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1252 "using d-pad or move it using R+d-pad";
1253static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1254static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1255static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1256static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1257
1258static int menu_loop_cscaler(int id, int keys)
1259{
1260 unsigned int inp;
1261
1262 g_scaler = SCALE_CUSTOM;
1263
1264 plat_gvideo_open(Config.PsxType);
1265
1266 for (;;)
1267 {
1268 menu_draw_begin(0, 1);
1269 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1270 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1271 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1272 menu_draw_end();
1273
1274 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1275 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1276 if (inp & PBTN_UP) g_layer_y--;
1277 if (inp & PBTN_DOWN) g_layer_y++;
1278 if (inp & PBTN_LEFT) g_layer_x--;
1279 if (inp & PBTN_RIGHT) g_layer_x++;
1280 if (!(inp & PBTN_R)) {
1281 if (inp & PBTN_UP) g_layer_h += 2;
1282 if (inp & PBTN_DOWN) g_layer_h -= 2;
1283 if (inp & PBTN_LEFT) g_layer_w += 2;
1284 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1285 }
1286 if (inp & (PBTN_MOK|PBTN_MBACK))
1287 break;
1288
1289 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1290 if (g_layer_x < 0) g_layer_x = 0;
1291 if (g_layer_x > 640) g_layer_x = 640;
1292 if (g_layer_y < 0) g_layer_y = 0;
1293 if (g_layer_y > 420) g_layer_y = 420;
1294 if (g_layer_w < 160) g_layer_w = 160;
1295 if (g_layer_h < 60) g_layer_h = 60;
1296 if (g_layer_x + g_layer_w > 800)
1297 g_layer_w = 800 - g_layer_x;
1298 if (g_layer_y + g_layer_h > 480)
1299 g_layer_h = 480 - g_layer_y;
1300 // resize the layer
1301 plat_gvideo_open(Config.PsxType);
1302 }
1303 }
1304
1305 plat_gvideo_close();
1306
1307 return 0;
1308}
1309
1310static menu_entry e_menu_gfx_options[] =
1311{
1312 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1313 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1314 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1315 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1316 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1317#ifdef __ARM_NEON__
1318 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1319 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1320#endif
1321 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1322// mee_onoff ("Vsync", 0, vsync, 1),
1323 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1324 mee_end,
1325};
1326
1327static int menu_loop_gfx_options(int id, int keys)
1328{
1329 static int sel = 0;
1330
1331 me_loop(e_menu_gfx_options, &sel);
1332
1333 return 0;
1334}
1335
1336// ------------ bios/plugins ------------
1337
1338#ifdef __ARM_NEON__
1339
1340static const char h_gpu_neon[] =
1341 "Configure built-in NEON GPU plugin";
1342static const char h_gpu_neon_enhanced[] =
1343 "Renders in double resolution at the cost of lower performance\n"
1344 "(not available for high resolution games)";
1345static const char h_gpu_neon_enhanced_hack[] =
1346 "Speed hack for above option (glitches some games)";
1347static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1348
1349static menu_entry e_menu_plugin_gpu_neon[] =
1350{
1351 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1352 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1353 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1354 mee_end,
1355};
1356
1357static int menu_loop_plugin_gpu_neon(int id, int keys)
1358{
1359 static int sel = 0;
1360 me_loop(e_menu_plugin_gpu_neon, &sel);
1361 return 0;
1362}
1363
1364#endif
1365
1366static menu_entry e_menu_plugin_gpu_unai[] =
1367{
1368 //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1369 //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1370 //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1371 //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1372 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
1373 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1),
1374 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
1375 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
1376 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
1377 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
1378 mee_end,
1379};
1380
1381static int menu_loop_plugin_gpu_unai(int id, int keys)
1382{
1383 int sel = 0;
1384 me_loop(e_menu_plugin_gpu_unai, &sel);
1385 return 0;
1386}
1387
1388static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1389//static const char h_gpu_0[] = "Needed for Chrono Cross";
1390static const char h_gpu_1[] = "Capcom fighting games";
1391static const char h_gpu_2[] = "Black screens in Lunar";
1392static const char h_gpu_3[] = "Compatibility mode";
1393static const char h_gpu_6[] = "Pandemonium 2";
1394//static const char h_gpu_7[] = "Skip every second frame";
1395static const char h_gpu_8[] = "Needed by Dark Forces";
1396static const char h_gpu_9[] = "better g-colors, worse textures";
1397static const char h_gpu_10[] = "Toggle busy flags after drawing";
1398
1399static menu_entry e_menu_plugin_gpu_peops[] =
1400{
1401 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1402// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1403 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1404 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1405 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1406 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1407// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1408 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1409 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1410 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1411 mee_end,
1412};
1413
1414static int menu_loop_plugin_gpu_peops(int id, int keys)
1415{
1416 static int sel = 0;
1417 me_loop(e_menu_plugin_gpu_peops, &sel);
1418 return 0;
1419}
1420
1421static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1422 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1423static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1424
1425static menu_entry e_menu_plugin_gpu_peopsgl[] =
1426{
1427 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1428 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1429 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1430 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1431 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1432 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1433 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1434 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1435 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1436 mee_label ("Fixes/hacks:"),
1437 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1438 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1439 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1440 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1441 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1442 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1443 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1444 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1445 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1446 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1447 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1448 mee_end,
1449};
1450
1451static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1452{
1453 static int sel = 0;
1454 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1455 return 0;
1456}
1457
1458static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1459static const char h_spu_volboost[] = "Large values cause distortion";
1460static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1461 "This is inaccurate and breaks games";
1462
1463static menu_entry e_menu_plugin_spu[] =
1464{
1465 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1466 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1467 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1468 mee_onoff ("Diablo Music fix", 0, spu_config.idiablofix, 1),
1469 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1470 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1471 mee_end,
1472};
1473
1474static int menu_loop_plugin_spu(int id, int keys)
1475{
1476 static int sel = 0;
1477 me_loop(e_menu_plugin_spu, &sel);
1478 return 0;
1479}
1480
1481static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1482 "savestates and can't be changed there. Must save\n"
1483 "config and reload the game for change to take effect";
1484static const char h_plugin_gpu[] =
1485#ifdef __ARM_NEON__
1486 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1487#endif
1488 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1489 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1490 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1491 "must save config and reload the game if changed";
1492static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1493 "must save config and reload the game if changed";
1494static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1495static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1496static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1497static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1498
1499static menu_entry e_menu_plugin_options[] =
1500{
1501 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1502 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1503 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1504#ifdef __ARM_NEON__
1505 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1506#endif
1507 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1508 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1509 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1510 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1511 mee_end,
1512};
1513
1514static menu_entry e_menu_main2[];
1515
1516static int menu_loop_plugin_options(int id, int keys)
1517{
1518 static int sel = 0;
1519 me_loop(e_menu_plugin_options, &sel);
1520
1521 // sync BIOS/plugins
1522 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1523 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1524 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1525 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1526
1527 return 0;
1528}
1529
1530// ------------ adv options menu ------------
1531
1532static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1533 "(lower value - less work for the emu, may be faster)";
1534static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1535static const char h_cfg_gteunn[] = "May cause graphical glitches";
1536static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1537
1538static menu_entry e_menu_speed_hacks[] =
1539{
1540 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1541 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1542 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1543 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1544 mee_end,
1545};
1546
1547static int menu_loop_speed_hacks(int id, int keys)
1548{
1549 static int sel = 0;
1550 me_loop(e_menu_speed_hacks, &sel);
1551 return 0;
1552}
1553
1554static const char h_cfg_cpul[] = "Shows CPU usage in %";
1555static const char h_cfg_spu[] = "Shows active SPU channels\n"
1556 "(green: normal, red: fmod, blue: noise)";
1557static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1558static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1559static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1560 "(proper .cue/.bin dump is needed otherwise)";
1561static const char h_cfg_sio[] = "You should not need this, breaks games";
1562static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1563static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1564 "(timing hack, breaks other games)";
1565static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1566 "(timing hack, breaks other games)";
1567static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1568 "Might be useful to overcome some dynarec bugs";
1569static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1570 "must reload game for any change to take effect";
1571
1572static menu_entry e_menu_adv_options[] =
1573{
1574 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1575 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1576 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1577 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1578 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1579 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1580 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1581 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1582 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1583 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1584 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1585 mee_end,
1586};
1587
1588static int menu_loop_adv_options(int id, int keys)
1589{
1590 static int sel = 0;
1591 me_loop(e_menu_adv_options, &sel);
1592 return 0;
1593}
1594
1595// ------------ options menu ------------
1596
1597static int mh_restore_defaults(int id, int keys)
1598{
1599 menu_set_defconfig();
1600 menu_update_msg("defaults restored");
1601 return 1;
1602}
1603
1604static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1605static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1606/*
1607static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1608static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1609 "loading state or both";
1610*/
1611static const char h_restore_def[] = "Switches back to default / recommended\n"
1612 "configuration";
1613static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1614
1615static menu_entry e_menu_options[] =
1616{
1617// mee_range ("Save slot", 0, state_slot, 0, 9),
1618// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1619 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1620 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1621 mee_enum ("Region", 0, region, men_region),
1622 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1623#ifdef C64X_DSP
1624 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1625#else
1626 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1627#endif
1628 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1629 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1630 mee_handler ("[Advanced]", menu_loop_adv_options),
1631 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1632 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1633 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1634 mee_end,
1635};
1636
1637static int menu_loop_options(int id, int keys)
1638{
1639 static int sel = 0;
1640
1641 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1642 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1643 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1644
1645 me_loop(e_menu_options, &sel);
1646
1647 return 0;
1648}
1649
1650// ------------ debug menu ------------
1651
1652static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1653{
1654 int w = min(g_menuscreen_w, 1024);
1655 int h = min(g_menuscreen_h, 512);
1656 u16 *d = g_menuscreen_ptr;
1657 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1658 char buff[64];
1659 int ty = 1;
1660
1661 gpuf->ulFreezeVersion = 1;
1662 if (GPU_freeze != NULL)
1663 GPU_freeze(1, gpuf);
1664
1665 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1666 bgr555_to_rgb565(d, s, w * 2);
1667
1668 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1669 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1670 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1671 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1672 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1673}
1674
1675static void debug_menu_loop(void)
1676{
1677 int inp, df_x = 0, df_y = 0;
1678 GPUFreeze_t *gpuf;
1679
1680 gpuf = malloc(sizeof(*gpuf));
1681 if (gpuf == NULL)
1682 return;
1683
1684 while (1)
1685 {
1686 menu_draw_begin(0, 1);
1687 draw_frame_debug(gpuf, df_x, df_y);
1688 menu_draw_end();
1689
1690 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1691 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1692 if (inp & PBTN_MBACK) break;
1693 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1694 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1695 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1696 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1697 }
1698
1699 free(gpuf);
1700}
1701
1702// --------- memcard manager ---------
1703
1704static void draw_mc_icon(int dx, int dy, const u16 *s)
1705{
1706 u16 *d;
1707 int x, y, l, p;
1708
1709 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1710
1711 for (y = 0; y < 16; y++, s += 16) {
1712 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1713 for (x = 0; x < 16; x++) {
1714 p = s[x];
1715 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1716 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1717 }
1718 }
1719 }
1720}
1721
1722static void draw_mc_bg(void)
1723{
1724 McdBlock *blocks1, *blocks2;
1725 int maxicons = 15;
1726 int i, y, row2;
1727
1728 blocks1 = malloc(15 * sizeof(blocks1[0]));
1729 blocks2 = malloc(15 * sizeof(blocks1[0]));
1730 if (blocks1 == NULL || blocks2 == NULL)
1731 goto out;
1732
1733 for (i = 0; i < 15; i++) {
1734 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1735 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1736 }
1737
1738 menu_draw_begin(1, 1);
1739
1740 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1741
1742 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1743 if (y < 0) {
1744 // doesn't fit..
1745 y = 0;
1746 maxicons = g_menuscreen_h / 32;
1747 }
1748
1749 row2 = g_menuscreen_w / 2;
1750 for (i = 0; i < maxicons; i++) {
1751 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1752 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1753
1754 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1755 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1756 }
1757
1758 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1759
1760 menu_draw_end();
1761out:
1762 free(blocks1);
1763 free(blocks2);
1764}
1765
1766static void handle_memcard_sel(void)
1767{
1768 strcpy(Config.Mcd1, "none");
1769 if (memcard1_sel != 0)
1770 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1771 strcpy(Config.Mcd2, "none");
1772 if (memcard2_sel != 0)
1773 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1774 LoadMcds(Config.Mcd1, Config.Mcd2);
1775 draw_mc_bg();
1776}
1777
1778static menu_entry e_memcard_options[] =
1779{
1780 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1781 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1782 mee_end,
1783};
1784
1785static int menu_loop_memcards(int id, int keys)
1786{
1787 static int sel = 0;
1788 char *p;
1789 int i;
1790
1791 memcard1_sel = memcard2_sel = 0;
1792 p = strrchr(Config.Mcd1, '/');
1793 if (p != NULL)
1794 for (i = 0; memcards[i] != NULL; i++)
1795 if (strcmp(p + 1, memcards[i]) == 0)
1796 { memcard1_sel = i; break; }
1797 p = strrchr(Config.Mcd2, '/');
1798 if (p != NULL)
1799 for (i = 0; memcards[i] != NULL; i++)
1800 if (strcmp(p + 1, memcards[i]) == 0)
1801 { memcard2_sel = i; break; }
1802
1803 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1804
1805 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1806
1807 return 0;
1808}
1809
1810// ------------ cheats menu ------------
1811
1812static void draw_cheatlist(int sel)
1813{
1814 int max_cnt, start, i, pos, active;
1815
1816 max_cnt = g_menuscreen_h / me_sfont_h;
1817 start = max_cnt / 2 - sel;
1818
1819 menu_draw_begin(1, 1);
1820
1821 for (i = 0; i < NumCheats; i++) {
1822 pos = start + i;
1823 if (pos < 0) continue;
1824 if (pos >= max_cnt) break;
1825 active = Cheats[i].Enabled;
1826 smalltext_out16(14, pos * me_sfont_h,
1827 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1828 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1829 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1830 }
1831 pos = start + i;
1832 if (pos < max_cnt)
1833 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1834
1835 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1836 menu_draw_end();
1837}
1838
1839static void menu_loop_cheats(void)
1840{
1841 static int menu_sel = 0;
1842 int inp;
1843
1844 for (;;)
1845 {
1846 draw_cheatlist(menu_sel);
1847 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1848 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1849 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1850 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1851 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1852 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1853 if (inp & PBTN_MOK) { // action
1854 if (menu_sel < NumCheats)
1855 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1856 else break;
1857 }
1858 if (inp & PBTN_MBACK)
1859 break;
1860 }
1861}
1862
1863// --------- main menu help ----------
1864
1865static void menu_bios_warn(void)
1866{
1867 int inp;
1868 static const char msg[] =
1869 "You don't seem to have copied any BIOS\n"
1870 "files to\n"
1871 MENU_BIOS_PATH "\n\n"
1872
1873 "While many games work fine with fake\n"
1874 "(HLE) BIOS, others (like MGS and FF8)\n"
1875 "require BIOS to work.\n"
1876 "After copying the file, you'll also need\n"
1877 "to select it in the emu's menu:\n"
1878 "options->[BIOS/Plugins]\n\n"
1879 "The file is usually named SCPH1001.BIN,\n"
1880 "but other not compressed files can be\n"
1881 "used too.\n\n"
1882 "Press %s or %s to continue";
1883 char tmp_msg[sizeof(msg) + 64];
1884
1885 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1886 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1887 while (1)
1888 {
1889 draw_menu_message(tmp_msg, NULL);
1890
1891 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1892 if (inp & (PBTN_MBACK|PBTN_MOK))
1893 return;
1894 }
1895}
1896
1897// ------------ main menu ------------
1898
1899static menu_entry e_menu_main[];
1900
1901static void draw_frame_main(void)
1902{
1903 struct tm *tmp;
1904 time_t ltime;
1905 int capacity;
1906 char ltime_s[16];
1907 char buff[64];
1908 char *out;
1909
1910 if (CdromId[0] != 0) {
1911 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1912 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1913 Config.HLE ? "HLE" : "BIOS");
1914 smalltext_out16(4, 1, buff, 0x105f);
1915 }
1916
1917 if (ready_to_go) {
1918 capacity = plat_target_bat_capacity_get();
1919 ltime = time(NULL);
1920 tmp = localtime(&ltime);
1921 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1922 if (capacity >= 0) {
1923 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1924 out = buff;
1925 }
1926 else
1927 out = ltime_s;
1928 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1929 }
1930}
1931
1932static void draw_frame_credits(void)
1933{
1934 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1935}
1936
1937static const char credits_text[] =
1938 "PCSX-ReARMed\n\n"
1939 "(C) 1999-2003 PCSX Team\n"
1940 "(C) 2005-2009 PCSX-df Team\n"
1941 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1942 "ARM recompiler (C) 2009-2011 Ari64\n"
1943#ifdef __ARM_NEON__
1944 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1945#endif
1946 "PEOpS GPU and SPU by Pete Bernert\n"
1947 " and the P.E.Op.S. team\n"
1948 "PCSX4ALL plugin by PCSX4ALL team\n"
1949 " Chui, Franxis, Unai\n\n"
1950 "integration, optimization and\n"
1951 " frontend (C) 2010-2015 notaz\n";
1952
1953static int reset_game(void)
1954{
1955 // sanity check
1956 if (bios_sel == 0 && !Config.HLE)
1957 return -1;
1958
1959 ClosePlugins();
1960 OpenPlugins();
1961 SysReset();
1962 if (CheckCdrom() != -1) {
1963 LoadCdrom();
1964 }
1965 return 0;
1966}
1967
1968static int reload_plugins(const char *cdimg)
1969{
1970 pl_vout_buf = NULL;
1971
1972 ClosePlugins();
1973
1974 set_cd_image(cdimg);
1975 LoadPlugins();
1976 pcnt_hook_plugins();
1977 NetOpened = 0;
1978 if (OpenPlugins() == -1) {
1979 menu_update_msg("failed to open plugins");
1980 return -1;
1981 }
1982 plugin_call_rearmed_cbs();
1983
1984 cdrIsoMultidiskCount = 1;
1985 CdromId[0] = '\0';
1986 CdromLabel[0] = '\0';
1987
1988 return 0;
1989}
1990
1991static int run_bios(void)
1992{
1993 if (bios_sel == 0)
1994 return -1;
1995
1996 ready_to_go = 0;
1997 if (reload_plugins(NULL) != 0)
1998 return -1;
1999 SysReset();
2000
2001 ready_to_go = 1;
2002 return 0;
2003}
2004
2005static int run_exe(void)
2006{
2007 const char *exts[] = { "exe", NULL };
2008 const char *fname;
2009
2010 fname = menu_loop_romsel(last_selected_fname,
2011 sizeof(last_selected_fname), exts, NULL);
2012 if (fname == NULL)
2013 return -1;
2014
2015 ready_to_go = 0;
2016 if (reload_plugins(NULL) != 0)
2017 return -1;
2018
2019 SysReset();
2020 if (Load(fname) != 0) {
2021 menu_update_msg("exe load failed, bad file?");
2022 printf("meh\n");
2023 return -1;
2024 }
2025
2026 ready_to_go = 1;
2027 return 0;
2028}
2029
2030static int run_cd_image(const char *fname)
2031{
2032 int autoload_state = g_autostateld_opt;
2033
2034 ready_to_go = 0;
2035 reload_plugins(fname);
2036
2037 // always autodetect, menu_sync_config will override as needed
2038 Config.PsxAuto = 1;
2039
2040 if (CheckCdrom() == -1) {
2041 // Only check the CD if we are starting the console with a CD
2042 ClosePlugins();
2043 menu_update_msg("unsupported/invalid CD image");
2044 return -1;
2045 }
2046
2047 SysReset();
2048
2049 // Read main executable directly from CDRom and start it
2050 if (LoadCdrom() == -1) {
2051 ClosePlugins();
2052 menu_update_msg("failed to load CD image");
2053 return -1;
2054 }
2055
2056 emu_on_new_cd(1);
2057 ready_to_go = 1;
2058
2059 if (autoload_state) {
2060 unsigned int newest = 0;
2061 int time, slot, newest_slot = -1;
2062
2063 for (slot = 0; slot < 10; slot++) {
2064 if (emu_check_save_file(slot, &time)) {
2065 if ((unsigned int)time > newest) {
2066 newest = time;
2067 newest_slot = slot;
2068 }
2069 }
2070 }
2071
2072 if (newest_slot >= 0) {
2073 lprintf("autoload slot %d\n", newest_slot);
2074 emu_load_state(newest_slot);
2075 }
2076 else {
2077 lprintf("no save to autoload.\n");
2078 }
2079 }
2080
2081 return 0;
2082}
2083
2084static int romsel_run(void)
2085{
2086 int prev_gpu, prev_spu;
2087 const char *fname;
2088
2089 fname = menu_loop_romsel(last_selected_fname,
2090 sizeof(last_selected_fname), filter_exts,
2091 optional_cdimg_filter);
2092 if (fname == NULL)
2093 return -1;
2094
2095 printf("selected file: %s\n", fname);
2096
2097 new_dynarec_clear_full();
2098
2099 if (run_cd_image(fname) != 0)
2100 return -1;
2101
2102 prev_gpu = gpu_plugsel;
2103 prev_spu = spu_plugsel;
2104 if (menu_load_config(1) != 0)
2105 menu_load_config(0);
2106
2107 // check for plugin changes, have to repeat
2108 // loading if game config changed plugins to reload them
2109 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2110 printf("plugin change detected, reloading plugins..\n");
2111 if (run_cd_image(fname) != 0)
2112 return -1;
2113 }
2114
2115 strcpy(last_selected_fname, fname);
2116 menu_do_last_cd_img(0);
2117 return 0;
2118}
2119
2120static int swap_cd_image(void)
2121{
2122 const char *fname;
2123
2124 fname = menu_loop_romsel(last_selected_fname,
2125 sizeof(last_selected_fname), filter_exts,
2126 optional_cdimg_filter);
2127 if (fname == NULL)
2128 return -1;
2129
2130 printf("selected file: %s\n", fname);
2131
2132 CdromId[0] = '\0';
2133 CdromLabel[0] = '\0';
2134
2135 set_cd_image(fname);
2136 if (ReloadCdromPlugin() < 0) {
2137 menu_update_msg("failed to load cdr plugin");
2138 return -1;
2139 }
2140 if (CDR_open() < 0) {
2141 menu_update_msg("failed to open cdr plugin");
2142 return -1;
2143 }
2144
2145 SetCdOpenCaseTime(time(NULL) + 2);
2146 LidInterrupt();
2147
2148 strcpy(last_selected_fname, fname);
2149 return 0;
2150}
2151
2152static int swap_cd_multidisk(void)
2153{
2154 cdrIsoMultidiskSelect++;
2155 CdromId[0] = '\0';
2156 CdromLabel[0] = '\0';
2157
2158 CDR_close();
2159 if (CDR_open() < 0) {
2160 menu_update_msg("failed to open cdr plugin");
2161 return -1;
2162 }
2163
2164 SetCdOpenCaseTime(time(NULL) + 2);
2165 LidInterrupt();
2166
2167 return 0;
2168}
2169
2170static void load_pcsx_cht(void)
2171{
2172 static const char *exts[] = { "cht", NULL };
2173 const char *fname;
2174 char msg[64];
2175
2176 fname = menu_loop_romsel(last_selected_fname,
2177 sizeof(last_selected_fname), exts, NULL);
2178 if (fname == NULL)
2179 return;
2180
2181 printf("selected cheat file: %s\n", fname);
2182 LoadCheats(fname);
2183
2184 if (NumCheats == 0 && NumCodes == 0)
2185 menu_update_msg("failed to load cheats");
2186 else {
2187 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2188 menu_update_msg(msg);
2189 }
2190 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2191}
2192
2193static int main_menu_handler(int id, int keys)
2194{
2195 switch (id)
2196 {
2197 case MA_MAIN_RESUME_GAME:
2198 if (ready_to_go)
2199 return 1;
2200 break;
2201 case MA_MAIN_SAVE_STATE:
2202 if (ready_to_go)
2203 return menu_loop_savestate(0);
2204 break;
2205 case MA_MAIN_LOAD_STATE:
2206 if (ready_to_go)
2207 return menu_loop_savestate(1);
2208 break;
2209 case MA_MAIN_RESET_GAME:
2210 if (ready_to_go && reset_game() == 0)
2211 return 1;
2212 break;
2213 case MA_MAIN_LOAD_ROM:
2214 if (romsel_run() == 0)
2215 return 1;
2216 break;
2217 case MA_MAIN_SWAP_CD:
2218 if (swap_cd_image() == 0)
2219 return 1;
2220 break;
2221 case MA_MAIN_SWAP_CD_MULTI:
2222 if (swap_cd_multidisk() == 0)
2223 return 1;
2224 break;
2225 case MA_MAIN_RUN_BIOS:
2226 if (run_bios() == 0)
2227 return 1;
2228 break;
2229 case MA_MAIN_RUN_EXE:
2230 if (run_exe() == 0)
2231 return 1;
2232 break;
2233 case MA_MAIN_CHEATS:
2234 menu_loop_cheats();
2235 break;
2236 case MA_MAIN_LOAD_CHEATS:
2237 load_pcsx_cht();
2238 break;
2239 case MA_MAIN_CREDITS:
2240 draw_menu_message(credits_text, draw_frame_credits);
2241 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2242 break;
2243 case MA_MAIN_EXIT:
2244 emu_core_ask_exit();
2245 return 1;
2246 default:
2247 lprintf("%s: something unknown selected\n", __FUNCTION__);
2248 break;
2249 }
2250
2251 return 0;
2252}
2253
2254static menu_entry e_menu_main2[] =
2255{
2256 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2257 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2258 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2259 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2260 mee_handler ("Memcard manager", menu_loop_memcards),
2261 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2262 mee_end,
2263};
2264
2265static int main_menu2_handler(int id, int keys)
2266{
2267 static int sel = 0;
2268
2269 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2270 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2271 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2272 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2273
2274 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2275}
2276
2277static const char h_extra[] = "Change CD, manage memcards..\n";
2278
2279static menu_entry e_menu_main[] =
2280{
2281 mee_label (""),
2282 mee_label (""),
2283 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2284 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2285 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2286 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2287 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2288 mee_handler ("Options", menu_loop_options),
2289 mee_handler ("Controls", menu_loop_keyconfig),
2290 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2291 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2292 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2293 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2294 mee_end,
2295};
2296
2297// ----------------------------
2298
2299static void menu_leave_emu(void);
2300
2301void menu_loop(void)
2302{
2303 static int warned_about_bios = 0;
2304 static int sel = 0;
2305
2306 menu_leave_emu();
2307
2308 if (config_save_counter == 0) {
2309 // assume first run
2310 if (bioses[1] != NULL) {
2311 // autoselect BIOS to make user's life easier
2312 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2313 bios_sel = 1;
2314 }
2315 else if (!warned_about_bios) {
2316 menu_bios_warn();
2317 warned_about_bios = 1;
2318 }
2319 }
2320
2321 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2322 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2323 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2324 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2325 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2326
2327 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2328
2329 do {
2330 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2331 } while (!ready_to_go && !g_emu_want_quit);
2332
2333 /* wait until menu, ok, back is released */
2334 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2335 ;
2336
2337 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2338
2339 menu_prepare_emu();
2340}
2341
2342static int qsort_strcmp(const void *p1, const void *p2)
2343{
2344 char * const *s1 = (char * const *)p1;
2345 char * const *s2 = (char * const *)p2;
2346 return strcasecmp(*s1, *s2);
2347}
2348
2349static void scan_bios_plugins(void)
2350{
2351 char fname[MAXPATHLEN];
2352 struct dirent *ent;
2353 int bios_i, gpu_i, spu_i, mc_i;
2354 char *p;
2355 DIR *dir;
2356
2357 bioses[0] = "HLE";
2358 gpu_plugins[0] = "builtin_gpu";
2359 spu_plugins[0] = "builtin_spu";
2360 memcards[0] = "(none)";
2361 bios_i = gpu_i = spu_i = mc_i = 1;
2362
2363 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2364 dir = opendir(fname);
2365 if (dir == NULL) {
2366 perror("scan_bios_plugins bios opendir");
2367 goto do_plugins;
2368 }
2369
2370 while (1) {
2371 struct stat st;
2372
2373 errno = 0;
2374 ent = readdir(dir);
2375 if (ent == NULL) {
2376 if (errno != 0)
2377 perror("readdir");
2378 break;
2379 }
2380
2381 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2382 continue;
2383
2384 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2385 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2386 printf("bad BIOS file: %s\n", ent->d_name);
2387 continue;
2388 }
2389
2390 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2391 bioses[bios_i++] = strdup(ent->d_name);
2392 continue;
2393 }
2394
2395 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2396 }
2397
2398 closedir(dir);
2399
2400do_plugins:
2401 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2402 dir = opendir(fname);
2403 if (dir == NULL) {
2404 perror("scan_bios_plugins plugins opendir");
2405 goto do_memcards;
2406 }
2407
2408 while (1) {
2409 void *h, *tmp;
2410
2411 errno = 0;
2412 ent = readdir(dir);
2413 if (ent == NULL) {
2414 if (errno != 0)
2415 perror("readdir");
2416 break;
2417 }
2418 p = strstr(ent->d_name, ".so");
2419 if (p == NULL)
2420 continue;
2421
2422 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2423 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2424 if (h == NULL) {
2425 fprintf(stderr, "%s\n", dlerror());
2426 continue;
2427 }
2428
2429 // now what do we have here?
2430 tmp = dlsym(h, "GPUinit");
2431 if (tmp) {
2432 dlclose(h);
2433 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2434 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2435 continue;
2436 }
2437
2438 tmp = dlsym(h, "SPUinit");
2439 if (tmp) {
2440 dlclose(h);
2441 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2442 spu_plugins[spu_i++] = strdup(ent->d_name);
2443 continue;
2444 }
2445
2446 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2447 dlclose(h);
2448 }
2449
2450 closedir(dir);
2451
2452do_memcards:
2453 dir = opendir("." MEMCARD_DIR);
2454 if (dir == NULL) {
2455 perror("scan_bios_plugins memcards opendir");
2456 return;
2457 }
2458
2459 while (1) {
2460 struct stat st;
2461
2462 errno = 0;
2463 ent = readdir(dir);
2464 if (ent == NULL) {
2465 if (errno != 0)
2466 perror("readdir");
2467 break;
2468 }
2469
2470 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2471 continue;
2472
2473 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2474 if (stat(fname, &st) != 0) {
2475 printf("bad memcard file: %s\n", ent->d_name);
2476 continue;
2477 }
2478
2479 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2480 memcards[mc_i++] = strdup(ent->d_name);
2481 continue;
2482 }
2483
2484 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2485 }
2486
2487 if (mc_i > 2)
2488 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2489
2490 closedir(dir);
2491}
2492
2493void menu_init(void)
2494{
2495 char buff[MAXPATHLEN];
2496 int i;
2497
2498 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2499
2500 scan_bios_plugins();
2501 menu_init_base();
2502
2503 menu_set_defconfig();
2504 menu_load_config(0);
2505 menu_do_last_cd_img(1);
2506 last_vout_w = 320;
2507 last_vout_h = 240;
2508 last_vout_bpp = 16;
2509
2510 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2511 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2512 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2513 fprintf(stderr, "OOM\n");
2514 exit(1);
2515 }
2516
2517 emu_make_path(buff, "skin/background.png", sizeof(buff));
2518 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2519
2520 i = plat_target.cpu_clock_set != NULL
2521 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2522 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2523
2524 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2525 e_menu_gfx_options[i].data = plat_target.vout_methods;
2526 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2527 plat_target.vout_methods != NULL);
2528
2529 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2530 e_menu_gfx_options[i].data = plat_target.hwfilters;
2531 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2532 plat_target.hwfilters != NULL);
2533
2534 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2535 plat_target.gamma_set != NULL);
2536
2537#ifdef HAVE_PRE_ARMV7
2538 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2539#endif
2540 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2541 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2542 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2543 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2544 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2545 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2546 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2547}
2548
2549void menu_notify_mode_change(int w, int h, int bpp)
2550{
2551 last_vout_w = w;
2552 last_vout_h = h;
2553 last_vout_bpp = bpp;
2554}
2555
2556static void menu_leave_emu(void)
2557{
2558 if (GPU_close != NULL) {
2559 int ret = GPU_close();
2560 if (ret)
2561 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2562 }
2563
2564 plat_video_menu_enter(ready_to_go);
2565
2566 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2567 if (pl_vout_buf != NULL && ready_to_go) {
2568 int x = max(0, g_menuscreen_w - last_vout_w);
2569 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2570 int w = min(g_menuscreen_w, last_vout_w);
2571 int h = min(g_menuscreen_h, last_vout_h);
2572 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2573 char *s = pl_vout_buf;
2574
2575 if (last_vout_bpp == 16) {
2576 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2577 menu_darken_bg(d, s, w, 0);
2578 }
2579 else {
2580 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2581 rgb888_to_rgb565(d, s, w * 3);
2582 menu_darken_bg(d, d, w, 0);
2583 }
2584 }
2585 }
2586
2587 if (ready_to_go)
2588 cpu_clock = plat_target_cpu_clock_get();
2589}
2590
2591void menu_prepare_emu(void)
2592{
2593 R3000Acpu *prev_cpu = psxCpu;
2594
2595 plat_video_menu_leave();
2596
2597 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2598 if (psxCpu != prev_cpu) {
2599 prev_cpu->Shutdown();
2600 psxCpu->Init();
2601 // note that this does not really reset, just clears drc caches
2602 psxCpu->Reset();
2603 }
2604
2605 // core doesn't care about Config.Cdda changes,
2606 // so handle them manually here
2607 if (Config.Cdda)
2608 CDR_stop();
2609
2610 menu_sync_config();
2611 if (cpu_clock > 0)
2612 plat_target_cpu_clock_set(cpu_clock);
2613
2614 // push config to GPU plugin
2615 plugin_call_rearmed_cbs();
2616
2617 if (GPU_open != NULL) {
2618 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2619 if (ret)
2620 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2621 }
2622
2623 dfinput_activate();
2624}
2625
2626void menu_update_msg(const char *msg)
2627{
2628 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2629 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2630
2631 menu_error_time = plat_get_ticks_ms();
2632 lprintf("msg: %s\n", menu_error_msg);
2633}
2634
2635void menu_finish(void)
2636{
2637 if (cpu_clock_st > 0)
2638 plat_target_cpu_clock_set(cpu_clock_st);
2639}