experimental thread I/O code, fps counter fix
[libpicofe.git] / gp2x / port_config.h
... / ...
CommitLineData
1// port specific settings\r
2\r
3#ifndef PORT_CONFIG_H\r
4#define PORT_CONFIG_H\r
5\r
6#define CASE_SENSITIVE_FS 1 // CS filesystem\r
7#define DONT_OPEN_MANY_FILES 0\r
8#define REDUCE_IO_CALLS 0\r
9#define SIMPLE_WRITE_SOUND 0\r
10\r
11// draw.c\r
12#define OVERRIDE_HIGHCOL 0\r
13\r
14// draw2.c\r
15#define START_ROW 0 // which row of tiles to start rendering at?\r
16#define END_ROW 28 // ..end\r
17\r
18// pico.c\r
19#define CAN_HANDLE_240_LINES 1\r
20\r
21// logging emu events\r
22#define EL_LOGMASK EL_STATUS // (EL_STATUS|EL_ANOMALY|EL_UIO|EL_SRAMIO|EL_INTS|EL_CDPOLL) // xffff\r
23\r
24//#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)\r
25#define dprintf(x...)\r
26\r
27#endif //PORT_CONFIG_H\r