in_sdl: give names to gamepad buttons
[libpicofe.git] / input.h
... / ...
CommitLineData
1#ifndef INCLUDE_uXt8Z4R7EMpuEEtvSibXjNhKH3741VNc
2#define INCLUDE_uXt8Z4R7EMpuEEtvSibXjNhKH3741VNc 1
3
4#include <stdlib.h>
5
6#define IN_MAX_DEVS 10
7#define IN_ABS_RANGE 1024 /* abs must be centered at 0, move upto +- this */
8
9/* unified menu keys */
10#define PBTN_UP (1 << 0)
11#define PBTN_DOWN (1 << 1)
12#define PBTN_LEFT (1 << 2)
13#define PBTN_RIGHT (1 << 3)
14
15#define PBTN_MOK (1 << 4)
16#define PBTN_MBACK (1 << 5)
17#define PBTN_MA2 (1 << 6) /* menu action 2 */
18#define PBTN_MA3 (1 << 7)
19
20#define PBTN_L (1 << 8)
21#define PBTN_R (1 << 9)
22
23#define PBTN_MENU (1 << 10)
24
25#define PBTN_CHAR (1 << 11) /* character (text input) */
26#define PBTN_RDRAW (1 << 12) /* redraw event */
27
28// TODO: move to pico
29#if 0
30
31/* ui events */
32#define PEVB_VOL_DOWN 30
33#define PEVB_VOL_UP 29
34#define PEVB_STATE_LOAD 28
35#define PEVB_STATE_SAVE 27
36#define PEVB_SWITCH_RND 26
37#define PEVB_SSLOT_PREV 25
38#define PEVB_SSLOT_NEXT 24
39#define PEVB_MENU 23
40#define PEVB_FF 22
41
42#define PEV_VOL_DOWN (1 << PEVB_VOL_DOWN)
43#define PEV_VOL_UP (1 << PEVB_VOL_UP)
44#define PEV_STATE_LOAD (1 << PEVB_STATE_LOAD)
45#define PEV_STATE_SAVE (1 << PEVB_STATE_SAVE)
46#define PEV_SWITCH_RND (1 << PEVB_SWITCH_RND)
47#define PEV_SSLOT_PREV (1 << PEVB_SSLOT_PREV)
48#define PEV_SSLOT_NEXT (1 << PEVB_SSLOT_NEXT)
49#define PEV_MENU (1 << PEVB_MENU)
50#define PEV_FF (1 << PEVB_FF)
51
52#define PEV_MASK 0x7ff80000
53
54#endif
55
56enum in_cfg_opt {
57 IN_CFG_BIND_COUNT = 0,
58 IN_CFG_DOES_COMBOS,
59 IN_CFG_BLOCKING,
60 IN_CFG_KEY_NAMES,
61 IN_CFG_ABS_DEAD_ZONE, /* dead zone for analog-digital mapping */
62 IN_CFG_ABS_AXIS_COUNT, /* number of abs axes (ro) */
63 IN_CFG_DEFAULT_DEV,
64 IN_CFG_ANALOG_MAP_ULDR,
65};
66
67enum {
68 IN_BINDTYPE_NONE = -1,
69 IN_BINDTYPE_EMU = 0,
70 IN_BINDTYPE_PLAYER12,
71 IN_BINDTYPE_PLAYER34,
72 IN_BINDTYPE_KEYBOARD,
73 IN_BINDTYPE_COUNT,
74};
75
76#define IN_BIND_LAST 350 // See SDLK_LAST
77
78#define IN_BIND_OFFS(key, btype) \
79 ((key) * IN_BINDTYPE_COUNT + (btype))
80
81typedef struct InputDriver in_drv_t;
82
83struct InputDriver {
84 const char *prefix;
85 void (*probe)(const in_drv_t *drv);
86 void (*free)(void *drv_data);
87 const char * const *
88 (*get_key_names)(const in_drv_t *drv, int *count);
89 int (*clean_binds)(void *drv_data, int *binds, int *def_finds);
90 int (*get_config)(void *drv_data, enum in_cfg_opt what, int *val);
91 int (*set_config)(void *drv_data, enum in_cfg_opt what, int val);
92 int (*update)(void *drv_data, const int *binds, int *result);
93 int (*update_kbd)(void *drv_data, const int *binds, int *result);
94 int (*update_analog)(void *drv_data, int axis_id, int *result);
95 int (*update_pointer)(void *drv_data, int axis_id, int *result);
96 /* return -1 on no event, -2 on error */
97 int (*update_keycode)(void *drv_data, int *is_down);
98 int (*menu_translate)(void *drv_data, int keycode, char *charcode);
99 int (*get_key_code)(const char *key_name);
100 const char * (*get_key_name)(int keycode);
101
102 const struct in_default_bind *defbinds;
103 const struct in_default_bind *kbd_binds;
104 const void *pdata;
105};
106
107struct in_default_bind {
108 unsigned short code;
109 unsigned char btype; /* IN_BINDTYPE_* */
110 unsigned char bit;
111};
112
113struct menu_keymap {
114 short key;
115 short pbtn;
116};
117
118struct in_pdata {
119 const struct in_default_bind *defbinds;
120 const struct menu_keymap *key_map;
121 size_t kmap_size;
122 const struct menu_keymap *joy_map;
123 size_t jmap_size;
124 const char * const *key_names;
125 const struct in_default_bind *kbd_map;
126};
127
128/* to be called by drivers */
129int in_register_driver(const in_drv_t *drv,
130 const struct in_default_bind *defbinds,
131 const struct in_default_bind *kbd_map,
132 const void *pdata);
133void in_register(const char *nname, int drv_fd_hnd, void *drv_data,
134 int key_count, const char * const *key_names, int combos);
135void in_combos_find(const int *binds, int last_key, int *combo_keys, int *combo_acts);
136int in_combos_do(int keys, const int *binds, int last_key, int combo_keys, int combo_acts);
137
138void in_init(void);
139void in_probe(void);
140int in_update(int *result);
141int in_update_analog(int dev_id, int axis_id, int *value);
142int in_update_pointer(int dev_id, int id, int *result);
143int in_update_keycode(int *dev_id, int *is_down, char *charcode, int timeout_ms);
144int in_update_kbd(int *result);
145int in_menu_wait_any(char *charcode, int timeout_ms);
146int in_menu_wait(int interesting, char *charcode, int autorep_delay_ms);
147int in_config_parse_dev(const char *dev_name);
148int in_config_bind_key(int dev_id, const char *key, int binds, int bind_type);
149int in_config_bind_kbd_key(int dev_id, const char *key, int kbd_key);
150int in_get_config(int dev_id, enum in_cfg_opt what, void *val);
151int in_set_config(int dev_id, enum in_cfg_opt what, const void *val, size_t size);
152int in_get_key_code(int dev_id, const char *key_name);
153int in_name_to_id(const char *dev_name);
154int in_bind_key(int dev_id, int keycode, int mask, int bind_type, int force_unbind);
155int in_bind_kbd_key(int dev_id, int keycode, int kbd_key);
156void in_unbind_all(int dev_id, int act_mask, int bind_type);
157void in_clean_binds(void);
158void in_debug_dump(void);
159
160const int *in_get_dev_binds(int dev_id);
161const int *in_get_dev_kbd_binds(int dev_id);
162const int *in_get_dev_def_binds(int dev_id);
163const int *in_get_dev_kbd_def_binds(int dev_id);
164const char *in_get_dev_name(int dev_id, int must_be_active, int skip_pfix);
165const char *in_get_key_name(int dev_id, int keycode);
166
167#define in_set_config_int(dev_id, what, v) { \
168 int val_ = v; \
169 in_set_config(dev_id, what, &val_, sizeof(val_)); \
170}
171
172#endif /* INCLUDE_uXt8Z4R7EMpuEEtvSibXjNhKH3741VNc */