add a libcrypt warning
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
9static const char * const MemorycardHack_db[] =
10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
22static const char * const gpu_slow_llist_db[] =
23{
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
34};
35
36static const char * const gpu_busy_hack_db[] =
37{
38 /* ToHeart (Japan) */
39 "SLPS01919", "SLPS01920",
40};
41
42#define HACK_ENTRY(var, list) \
43 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
44
45static const struct
46{
47 const char *name;
48 boolean *var;
49 const char * const * id_list;
50 size_t id_list_len;
51}
52hack_db[] =
53{
54 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
55 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
56 HACK_ENTRY(gpu_busy_hack, gpu_busy_hack_db),
57};
58
59static const struct
60{
61 const char * const id;
62 int mult;
63}
64cycle_multiplier_overrides[] =
65{
66 /* note: values are = (10000 / gui_option) */
67 /* Internal Section - fussy about timings */
68 { "SLPS01868", 202 },
69 /* Super Robot Taisen Alpha - on the edge with 175,
70 * changing memcard settings is enough to break/unbreak it */
71 { "SLPS02528", 190 },
72 { "SLPS02636", 190 },
73 /* Brave Fencer Musashi - cd sectors arrive too fast */
74 { "SLUS00726", 170 },
75 { "SLPS01490", 170 },
76#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
77 /* Parasite Eve II - internal timer checks */
78 { "SLUS01042", 125 },
79 { "SLUS01055", 125 },
80 { "SLES02558", 125 },
81 { "SLES12558", 125 },
82#endif
83 /* Discworld Noir - audio skips if CPU runs too fast */
84 { "SLES01549", 222 },
85 { "SLES02063", 222 },
86 { "SLES02064", 222 },
87 /* Judge Dredd - could also be poor MDEC timing */
88 { "SLUS00630", 128 },
89 { "SLES00755", 128 },
90 /* Digimon World */
91 { "SLUS01032", 153 },
92 { "SLES02914", 153 },
93};
94
95/* Function for automatic patching according to GameID. */
96void Apply_Hacks_Cdrom(void)
97{
98 size_t i, j;
99
100 memset(&Config.hacks, 0, sizeof(Config.hacks));
101
102 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
103 {
104 for (j = 0; j < hack_db[i].id_list_len; j++)
105 {
106 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
107 continue;
108 *hack_db[i].var = 1;
109 SysPrintf("using hack: %s\n", hack_db[i].name);
110 break;
111 }
112 }
113
114 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
115 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
116 {
117 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
118 {
119 /* Disable the second memory card slot for the game */
120 Config.Mcd2[0] = 0;
121 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
122 McdDisable[1] = 1;
123 break;
124 }
125 }
126
127 /* Dynarec game-specific hacks */
128 new_dynarec_hacks_pergame = 0;
129 Config.cycle_multiplier_override = 0;
130
131 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
132 {
133 if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0)
134 {
135 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
136 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
137 SysPrintf("using cycle_multiplier_override: %d\n",
138 Config.cycle_multiplier_override);
139 break;
140 }
141 }
142}
143
144// from duckstation's gamedb.json
145static const u16 libcrypt_ids[] = {
146 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
147 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
148 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
149 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
150 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
151 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
152 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
153 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
154 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
155 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
156 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
157 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
158 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
159 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
160 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
161 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
162 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
163 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
164 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
165 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
166 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
167 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
168 32967, 32968, 32969
169};
170
171// as documented by nocash
172static const u16 libcrypt_sectors[16] = {
173 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
174 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
175};
176
177int check_unsatisfied_libcrypt(void)
178{
179 const char *p = CdromId + 4;
180 u16 id, key = 0;
181 size_t i;
182
183 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
184 return 0;
185 while (*p == '0')
186 p++;
187 id = (u16)atoi(p);
188 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
189 if (id == libcrypt_ids[i])
190 break;
191 if (i == ARRAY_SIZE(libcrypt_ids))
192 return 0;
193
194 // detected a protected game
195 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
196 SysPrintf("==================================================\n");
197 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
198 SysPrintf("==================================================\n");
199 return 1;
200 }
201
202 if (sbi_sectors) {
203 // calculate key just for fun (we don't really need it)
204 for (i = 0; i < 16; i++)
205 if (CheckSBI(libcrypt_sectors[i] - 2*75))
206 key |= 1u << (15 - i);
207 }
208 if (key)
209 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
210 else
211 SysPrintf("%s\n", "LibCrypt detected");
212 return 0;
213}