| 1 | // (c) Copyright 2006-2007 notaz, All rights reserved. |
| 2 | // Free for non-commercial use. |
| 3 | |
| 4 | // For commercial use, separate licencing terms must be obtained. |
| 5 | |
| 6 | |
| 7 | |
| 8 | extern char romFileName[]; |
| 9 | extern int engineState, engineStateSuspend; |
| 10 | |
| 11 | |
| 12 | void emu_Init(void); |
| 13 | void emu_Deinit(void); |
| 14 | void emu_Loop(void); |
| 15 | void emu_ResetGame(void); |
| 16 | void emu_HandleResume(void); |
| 17 | |
| 18 | void emu_msg_cb(const char *msg); |
| 19 | |
| 20 | // actually comes from Pico/Misc_amips.s |
| 21 | void memset32_uncached(int *dest, int c, int count); |
| 22 | |