| 1 | #include <stdio.h> |
| 2 | #include <stdarg.h> |
| 3 | #include <string.h> |
| 4 | |
| 5 | #include <pspkernel.h> |
| 6 | #include <pspiofilemgr.h> |
| 7 | #include <pspdisplay.h> |
| 8 | #include <psppower.h> |
| 9 | #include <pspgu.h> |
| 10 | |
| 11 | #include "psp.h" |
| 12 | #include "../common/lprintf.h" |
| 13 | |
| 14 | PSP_MODULE_INFO("PicoDrive", 0, 1, 34); |
| 15 | |
| 16 | unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE]; |
| 17 | |
| 18 | void *psp_screen = VRAM_FB0; |
| 19 | static int current_screen = 0; /* front bufer */ |
| 20 | |
| 21 | static SceUID logfd = -1; |
| 22 | |
| 23 | /* Exit callback */ |
| 24 | static int exit_callback(int arg1, int arg2, void *common) |
| 25 | { |
| 26 | sceKernelExitGame(); |
| 27 | return 0; |
| 28 | } |
| 29 | |
| 30 | /* Callback thread */ |
| 31 | static int callback_thread(SceSize args, void *argp) |
| 32 | { |
| 33 | int cbid; |
| 34 | |
| 35 | lprintf("callback_thread started with id %i, priority %i\n", |
| 36 | sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority()); |
| 37 | |
| 38 | cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL); |
| 39 | sceKernelRegisterExitCallback(cbid); |
| 40 | |
| 41 | sceKernelSleepThreadCB(); |
| 42 | |
| 43 | return 0; |
| 44 | } |
| 45 | |
| 46 | void psp_init(void) |
| 47 | { |
| 48 | SceUID thid; |
| 49 | |
| 50 | lprintf("entered psp_init, threadId %i, priority %i\n", sceKernelGetThreadId(), |
| 51 | sceKernelGetThreadCurrentPriority()); |
| 52 | |
| 53 | thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0); |
| 54 | if (thid >= 0) |
| 55 | { |
| 56 | sceKernelStartThread(thid, 0, 0); |
| 57 | } |
| 58 | |
| 59 | /* video */ |
| 60 | sceDisplaySetMode(0, 480, 272); |
| 61 | sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); |
| 62 | current_screen = 1; |
| 63 | psp_screen = VRAM_FB0; |
| 64 | |
| 65 | /* gu */ |
| 66 | sceGuInit(); |
| 67 | |
| 68 | sceGuStart(GU_DIRECT, guCmdList); |
| 69 | sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512); |
| 70 | sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care |
| 71 | sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT); |
| 72 | sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512); |
| 73 | sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2)); |
| 74 | sceGuViewport(2048, 2048, 480, 272); |
| 75 | sceGuDepthRange(0xc350, 0x2710); |
| 76 | sceGuScissor(0, 0, 480, 272); |
| 77 | sceGuEnable(GU_SCISSOR_TEST); |
| 78 | |
| 79 | sceGuDepthMask(0xffff); |
| 80 | sceGuDisable(GU_DEPTH_TEST); |
| 81 | |
| 82 | sceGuFrontFace(GU_CW); |
| 83 | sceGuEnable(GU_TEXTURE_2D); |
| 84 | sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB); |
| 85 | sceGuAmbientColor(0xffffffff); |
| 86 | sceGuColor(0xffffffff); |
| 87 | sceGuFinish(); |
| 88 | sceGuSync(0, 0); |
| 89 | |
| 90 | sceDisplayWaitVblankStart(); |
| 91 | sceGuDisplay(GU_TRUE); |
| 92 | |
| 93 | |
| 94 | /* input */ |
| 95 | sceCtrlSetSamplingCycle(0); |
| 96 | sceCtrlSetSamplingMode(0); |
| 97 | } |
| 98 | |
| 99 | void psp_finish(void) |
| 100 | { |
| 101 | sceGuTerm(); |
| 102 | |
| 103 | //sceKernelSleepThread(); |
| 104 | sceKernelExitGame(); |
| 105 | } |
| 106 | |
| 107 | void psp_video_flip(int wait_vsync) |
| 108 | { |
| 109 | if (wait_vsync) sceDisplayWaitVblankStart(); |
| 110 | sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, |
| 111 | wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME); |
| 112 | current_screen ^= 1; |
| 113 | psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1; |
| 114 | } |
| 115 | |
| 116 | void *psp_video_get_active_fb(void) |
| 117 | { |
| 118 | return current_screen ? VRAM_FB1 : VRAM_FB0; |
| 119 | } |
| 120 | |
| 121 | void psp_video_switch_to_single(void) |
| 122 | { |
| 123 | psp_screen = VRAM_FB0; |
| 124 | sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); |
| 125 | current_screen = 0; |
| 126 | } |
| 127 | |
| 128 | void psp_msleep(int ms) |
| 129 | { |
| 130 | sceKernelDelayThread(ms * 1000); |
| 131 | } |
| 132 | |
| 133 | unsigned int psp_pad_read(int blocking) |
| 134 | { |
| 135 | SceCtrlData pad; |
| 136 | if (blocking) |
| 137 | sceCtrlReadBufferPositive(&pad, 1); |
| 138 | else sceCtrlPeekBufferPositive(&pad, 1); |
| 139 | |
| 140 | return pad.Buttons; |
| 141 | } |
| 142 | |
| 143 | int psp_get_cpu_clock(void) |
| 144 | { |
| 145 | return scePowerGetCpuClockFrequencyInt(); |
| 146 | } |
| 147 | |
| 148 | int psp_set_cpu_clock(int clock) |
| 149 | { |
| 150 | int ret = scePowerSetClockFrequency(clock, clock, clock/2); |
| 151 | if (ret != 0) lprintf("failed to set clock: %i\n", ret); |
| 152 | |
| 153 | return ret; |
| 154 | } |
| 155 | |
| 156 | /* alt logging */ |
| 157 | #define LOG_FILE "log.log" |
| 158 | |
| 159 | void lprintf_f(const char *fmt, ...) |
| 160 | { |
| 161 | va_list vl; |
| 162 | char buff[256]; |
| 163 | |
| 164 | if (logfd < 0) |
| 165 | { |
| 166 | logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777); |
| 167 | if (logfd < 0) |
| 168 | return; |
| 169 | } |
| 170 | |
| 171 | va_start(vl, fmt); |
| 172 | vsnprintf(buff, sizeof(buff), fmt, vl); |
| 173 | va_end(vl); |
| 174 | |
| 175 | sceIoWrite(logfd, buff, strlen(buff)); |
| 176 | //sceKernelDelayThread(200 * 1000); |
| 177 | sceIoClose(logfd); |
| 178 | logfd = -1; |
| 179 | } |
| 180 | |
| 181 | |