| 1 | #include <pspctrl.h> |
| 2 | |
| 3 | void psp_init(void); |
| 4 | void psp_finish(void); |
| 5 | |
| 6 | void psp_msleep(int ms); |
| 7 | |
| 8 | // vram usage map: |
| 9 | // 000000-044000 fb0 |
| 10 | // 044000-088000 fb1 |
| 11 | // 088000-0cc000 depth (?) |
| 12 | // 0cc000-126000 emu draw buffers: 512*240 + 512*240*2 |
| 13 | |
| 14 | #define VRAMOFFS_FB0 0x00000000 |
| 15 | #define VRAMOFFS_FB1 0x00044000 |
| 16 | #define VRAMOFFS_DEPTH 0x00088000 |
| 17 | #define VRAMOFFS_STUFF 0x000cc000 |
| 18 | |
| 19 | #define VRAM_FB0 ((void *) (0x44000000+VRAMOFFS_FB0)) |
| 20 | #define VRAM_FB1 ((void *) (0x44000000+VRAMOFFS_FB1)) |
| 21 | #define VRAM_STUFF ((void *) (0x44000000+VRAMOFFS_STUFF)) |
| 22 | |
| 23 | #define VRAM_CACHED_STUFF ((void *) (0x04000000+VRAMOFFS_STUFF)) |
| 24 | |
| 25 | #define GU_CMDLIST_SIZE (16*1024) |
| 26 | |
| 27 | extern unsigned int guCmdList[GU_CMDLIST_SIZE]; |
| 28 | |
| 29 | void *psp_video_get_active_fb(void); |
| 30 | void psp_video_switch_to_single(void); |
| 31 | void psp_video_flip(int wait_vsync); |
| 32 | extern void *psp_screen; |
| 33 | |
| 34 | unsigned int psp_pad_read(int blocking); |
| 35 | |
| 36 | int psp_get_cpu_clock(void); |
| 37 | int psp_set_cpu_clock(int clock); |
| 38 | |
| 39 | /* shorter btn names */ |
| 40 | #define BTN_UP PSP_CTRL_UP |
| 41 | #define BTN_LEFT PSP_CTRL_LEFT |
| 42 | #define BTN_RIGHT PSP_CTRL_RIGHT |
| 43 | #define BTN_DOWN PSP_CTRL_DOWN |
| 44 | #define BTN_L PSP_CTRL_LTRIGGER |
| 45 | #define BTN_R PSP_CTRL_RTRIGGER |
| 46 | #define BTN_TRIANGLE PSP_CTRL_TRIANGLE |
| 47 | #define BTN_CIRCLE PSP_CTRL_CIRCLE |
| 48 | #define BTN_X PSP_CTRL_CROSS |
| 49 | #define BTN_SQUARE PSP_CTRL_SQUARE |
| 50 | #define BTN_SELECT PSP_CTRL_SELECT |
| 51 | #define BTN_START PSP_CTRL_START |
| 52 | #define BTN_NOTE PSP_CTRL_NOTE // doesn't seem to work? |
| 53 | |