trying to add movie support
[libpicofe.git] / gp2x / emu.c
1 // (c) Copyright 2006 notaz, All rights reserved.\r
2 // Free for non-commercial use.\r
3 \r
4 // For commercial use, separate licencing terms must be obtained.\r
5 \r
6 #include <stdio.h>\r
7 #include <stdlib.h>\r
8 #include <sys/time.h>\r
9 #include <linux/limits.h>\r
10 #include <ctype.h>\r
11 #include <unistd.h>\r
12 \r
13 #include <stdarg.h>\r
14 \r
15 #include "emu.h"\r
16 #include "gp2x.h"\r
17 #include "usbjoy.h"\r
18 #include "menu.h"\r
19 #include "asmutils.h"\r
20 #include "cpuctrl.h"\r
21 \r
22 #include "Pico/PicoInt.h"\r
23 #include "zlib/zlib.h"\r
24 \r
25 \r
26 #ifdef BENCHMARK\r
27 #define OSD_FPS_X 220\r
28 #else\r
29 #define OSD_FPS_X 260\r
30 #endif\r
31 \r
32 // PicoPad[] format: SACB RLDU\r
33 char *actionNames[] = {\r
34         "UP", "DOWN", "LEFT", "RIGHT", "B", "C", "A", "START",\r
35         0, 0, 0, 0, 0, 0, 0, 0, // Z, Y, X, MODE (enabled only when needed), ?, ?, ?, ?\r
36         0, 0, 0, 0, 0, 0, 0, "ENTER MENU", // player2_flag, ?, ?, ?, ?, ?, ?, menu\r
37         "NEXT SAVE SLOT", "PREV SAVE SLOT", "SWITCH RENDERER", "SAVE STATE",\r
38         "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"\r
39 };\r
40 \r
41 int engineState;\r
42 int select_exits = 0;\r
43 char *PicoConfigFile = "picoconfig.bin";\r
44 currentConfig_t currentConfig;\r
45 \r
46 char romFileName[PATH_MAX];\r
47 unsigned char *rom_data = NULL;\r
48 \r
49 extern int crashed_940;\r
50 \r
51 static char noticeMsg[64];                                      // notice msg to draw\r
52 static struct timeval noticeMsgTime = { 0, 0 }; // when started showing\r
53 static int reset_timing, osd_fps_x;\r
54 static int combo_keys = 0, combo_acts = 0;      // keys and actions which need button combos\r
55 static int gp2x_old_gamma = 100;\r
56 static unsigned char *movie_data = NULL;\r
57 static int movie_size = 0;\r
58 int frame_count = 0;\r
59 unsigned char *framebuff = 0;  // temporary buffer for alt renderer\r
60 int state_slot = 0;\r
61 \r
62 /*\r
63 // tmp\r
64 static FILE *logf = NULL;\r
65 \r
66 void pprintf(char *texto, ...)\r
67 {\r
68         va_list args;\r
69 \r
70         va_start(args,texto);\r
71         vfprintf(logf,texto,args);\r
72         va_end(args);\r
73         fflush(logf);\r
74         sync();\r
75 }\r
76 */\r
77 // utilities\r
78 static void strlwr(char* string)\r
79 {\r
80         while ( (*string++ = (char)tolower(*string)) );\r
81 }\r
82 \r
83 static int try_rfn_ext(char *ext)\r
84 {\r
85         FILE *tmp;\r
86         char *p;\r
87 \r
88         p = romFileName + strlen(romFileName) - 4;\r
89         if (p < romFileName) p = romFileName;\r
90         strcpy(p, ext);\r
91 \r
92         if((tmp = fopen(romFileName, "rb"))) {\r
93                 fclose(tmp);\r
94                 return 1;\r
95         }\r
96         return 0;\r
97 }\r
98 \r
99 int emu_ReloadRom(void)\r
100 {\r
101         unsigned int rom_size = 0;\r
102         char ext[5], *p;\r
103         FILE *rom;\r
104         int ret;\r
105 \r
106         printf("emu_ReloadRom(%s)\n", romFileName);\r
107 \r
108         // detect wrong extensions (.srm and .mds)\r
109         p = romFileName + strlen(romFileName) - 4;\r
110         if (p < romFileName) p = romFileName;\r
111         strncpy(ext, p, 4);\r
112         ext[4] = 0;\r
113         strlwr(ext);\r
114 \r
115         if(!strcmp(ext, ".srm") || !strcmp(ext, "s.gz") || !strcmp(ext, ".mds")) { // s.gz ~ .mds.gz\r
116                 sprintf(menuErrorMsg, "Not a ROM selected.");\r
117                 return 0;\r
118         }\r
119 \r
120         // check for movie file\r
121         if(movie_data) {\r
122                 free(movie_data);\r
123                 movie_data = 0;\r
124         }\r
125         if(!strcmp(ext, ".gmv")) {\r
126                 // check for both gmv and rom\r
127                 int dummy;\r
128                 FILE *movie_file = fopen(romFileName, "rb");\r
129                 if(!movie_file) {\r
130                         sprintf(menuErrorMsg, "Failed to open movie.");\r
131                         return 0;\r
132                 }\r
133                 fseek(movie_file, 0, SEEK_END);\r
134                 movie_size = ftell(movie_file);\r
135                 fseek(movie_file, 0, SEEK_SET);\r
136                 if(movie_size < 64+3) {\r
137                         sprintf(menuErrorMsg, "Invalid GMV file.");\r
138                         fclose(movie_file);\r
139                         return 0;\r
140                 }\r
141                 movie_data = malloc(movie_size);\r
142                 if(movie_data == NULL) {\r
143                         sprintf(menuErrorMsg, "low memory.");\r
144                         fclose(movie_file);\r
145                         return 0;\r
146                 }\r
147                 fread(movie_data, 1, movie_size, movie_file);\r
148                 fclose(movie_file);\r
149                 if (strncmp((char *)movie_data, "Gens Movie TEST", 15) != 0) {\r
150                         sprintf(menuErrorMsg, "Invalid GMV file.");\r
151                         return 0;\r
152                 }\r
153                 dummy = try_rfn_ext(".zip") || try_rfn_ext(".bin") ||\r
154                         try_rfn_ext(".smd") || try_rfn_ext(".gen");\r
155                 if (!dummy) {\r
156                         sprintf(menuErrorMsg, "Could't find a ROM for movie.");\r
157                         return 0;\r
158                 }\r
159         }\r
160 \r
161         rom = fopen(romFileName, "rb");\r
162         if(!rom) {\r
163                 sprintf(menuErrorMsg, "Failed to open rom.");\r
164                 return 0;\r
165         }\r
166 \r
167         if(rom_data) {\r
168                 free(rom_data);\r
169                 rom_data = 0;\r
170                 rom_size = 0;\r
171         }\r
172 \r
173         // zipfile support\r
174         if(!strcasecmp(ext, ".zip")) {\r
175                 fclose(rom);\r
176                 ret = CartLoadZip(romFileName, &rom_data, &rom_size);\r
177                 if(ret) {\r
178                         if (ret == 4) strcpy(menuErrorMsg, "No ROMs in zip found.");\r
179                         else sprintf(menuErrorMsg, "Unzip failed with code %i", ret);\r
180                         printf("%s\n", menuErrorMsg);\r
181                         return 0;\r
182                 }\r
183         } else {\r
184                 if( (ret = PicoCartLoad(rom, &rom_data, &rom_size)) ) {\r
185                         sprintf(menuErrorMsg, "PicoCartLoad() failed.");\r
186                         printf("%s\n", menuErrorMsg);\r
187                         fclose(rom);\r
188                         return 0;\r
189                 }\r
190                 fclose(rom);\r
191         }\r
192 \r
193         // detect wrong files (Pico crashes on very small files), also see if ROM EP is good\r
194         if(rom_size <= 0x200 || strncmp((char *)rom_data, "Pico", 4) == 0 ||\r
195           ((*(unsigned short *)(rom_data+4)<<16)|(*(unsigned short *)(rom_data+6))) >= (int)rom_size) {\r
196                 if (rom_data) free(rom_data);\r
197                 rom_data = 0;\r
198                 sprintf(menuErrorMsg, "Not a ROM selected.");\r
199                 return 0;\r
200         }\r
201 \r
202         printf("PicoCartInsert(%p, %d);\n", rom_data, rom_size);\r
203         if(PicoCartInsert(rom_data, rom_size)) {\r
204                 sprintf(menuErrorMsg, "Failed to load ROM.");\r
205                 return 0;\r
206         }\r
207 \r
208         // load config for this ROM\r
209         ret = emu_ReadConfig(1);\r
210         if (!ret)\r
211                 emu_ReadConfig(0);\r
212 \r
213         // emu_ReadConfig() might have messed currentConfig.lastRomFile\r
214         strncpy(currentConfig.lastRomFile, romFileName, sizeof(currentConfig.lastRomFile)-1);\r
215         currentConfig.lastRomFile[sizeof(currentConfig.lastRomFile)-1] = 0;\r
216 \r
217         // additional movie stuff\r
218         if(movie_data) {\r
219                 if(movie_data[0x14] == '6')\r
220                      PicoOpt |=  0x20; // 6 button pad\r
221                 else PicoOpt &= ~0x20;\r
222                 PicoOpt |= 0x40; // accurate timing\r
223                 if(movie_data[0xF] >= 'A') {\r
224                         if(movie_data[0x16] & 0x80) {\r
225                                 PicoRegionOverride = 8;\r
226                         } else {\r
227                                 PicoRegionOverride = 4;\r
228                         }\r
229                         PicoReset(0);\r
230                         // TODO: bits 6 & 5\r
231                 }\r
232                 movie_data[0x18+30] = 0;\r
233                 sprintf(noticeMsg, "MOVIE: %s", (char *) &movie_data[0x18]);\r
234         }\r
235         else\r
236         {\r
237                 if(Pico.m.pal) {\r
238                         strcpy(noticeMsg, "PAL SYSTEM / 50 FPS");\r
239                 } else {\r
240                         strcpy(noticeMsg, "NTSC SYSTEM / 60 FPS");\r
241                 }\r
242         }\r
243         gettimeofday(&noticeMsgTime, 0);\r
244 \r
245         // load SRAM for this ROM\r
246         if(currentConfig.EmuOpt & 1)\r
247                 emu_SaveLoadGame(1, 1);\r
248 \r
249         frame_count = 0;\r
250 \r
251         return 1;\r
252 }\r
253 \r
254 \r
255 void emu_Init(void)\r
256 {\r
257         // make temp buffer for alt renderer\r
258         framebuff = malloc((8+320)*(8+240+8));\r
259         if (!framebuff)\r
260         {\r
261                 printf("framebuff == 0\n");\r
262         }\r
263 \r
264         PicoInit();\r
265 \r
266 //      logf = fopen("log.txt", "w");\r
267 }\r
268 \r
269 \r
270 static void romfname_ext(char *dst, char *ext)\r
271 {\r
272         char *p;\r
273 \r
274         // make save filename\r
275         for (p = romFileName+strlen(romFileName)-1; p >= romFileName && *p != '/'; p--); p++;\r
276         strncpy(dst, p, 511);\r
277         dst[511-8] = 0;\r
278         if(dst[strlen(dst)-4] == '.') dst[strlen(dst)-4] = 0;\r
279         strcat(dst, ext);\r
280 }\r
281 \r
282 \r
283 static void find_combos(void)\r
284 {\r
285         int act, u;\r
286 \r
287         // find out which keys and actions are combos\r
288         combo_keys = combo_acts = 0;\r
289         for (act = 0; act < 32; act++)\r
290         {\r
291                 int keyc = 0;\r
292                 if (act == 16) continue; // player2 flag\r
293                 for (u = 0; u < 32; u++)\r
294                 {\r
295                         if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;\r
296                 }\r
297                 if (keyc > 1)\r
298                 {\r
299                         // loop again and mark those keys and actions as combo\r
300                         for (u = 0; u < 32; u++)\r
301                         {\r
302                                 if (currentConfig.KeyBinds[u] & (1 << act)) {\r
303                                         combo_keys |= 1 << u;\r
304                                         combo_acts |= 1 << act;\r
305                                 }\r
306                         }\r
307                 }\r
308         }\r
309         // printf("combo keys/acts: %08x %08x\n", combo_keys, combo_acts);\r
310 }\r
311 \r
312 \r
313 int emu_ReadConfig(int game)\r
314 {\r
315         FILE *f;\r
316         char cfg[512];\r
317         int bread = 0;\r
318 \r
319         if (!game)\r
320         {\r
321                 // set default config\r
322                 memset(&currentConfig, 0, sizeof(currentConfig));\r
323                 currentConfig.lastRomFile[0] = 0;\r
324                 currentConfig.EmuOpt  = 0x1f;\r
325                 currentConfig.PicoOpt = 0x0f;\r
326                 currentConfig.PsndRate = 22050;\r
327                 currentConfig.PicoRegion = 0; // auto\r
328                 currentConfig.Frameskip = -1; // auto\r
329                 currentConfig.CPUclock = 200;\r
330                 currentConfig.volume = 50;\r
331                 currentConfig.KeyBinds[ 0] = 1<<0; // SACB RLDU\r
332                 currentConfig.KeyBinds[ 4] = 1<<1;\r
333                 currentConfig.KeyBinds[ 2] = 1<<2;\r
334                 currentConfig.KeyBinds[ 6] = 1<<3;\r
335                 currentConfig.KeyBinds[14] = 1<<4;\r
336                 currentConfig.KeyBinds[13] = 1<<5;\r
337                 currentConfig.KeyBinds[12] = 1<<6;\r
338                 currentConfig.KeyBinds[ 8] = 1<<7;\r
339                 currentConfig.KeyBinds[15] = 1<<26; // switch rend\r
340                 currentConfig.KeyBinds[10] = 1<<27; // save state\r
341                 currentConfig.KeyBinds[11] = 1<<28; // load state\r
342                 currentConfig.KeyBinds[23] = 1<<29; // vol up\r
343                 currentConfig.KeyBinds[22] = 1<<30; // vol down\r
344                 currentConfig.gamma = 100;\r
345                 strncpy(cfg, PicoConfigFile, 511);\r
346                 cfg[511] = 0;\r
347         } else {\r
348                 romfname_ext(cfg, ".pbcfg");\r
349         }\r
350 \r
351         printf("emu_ReadConfig: %s ", cfg);\r
352         f = fopen(cfg, "rb");\r
353         if (f) {\r
354                 bread = fread(&currentConfig, 1, sizeof(currentConfig), f);\r
355                 fclose(f);\r
356         }\r
357         printf((bread == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");\r
358 \r
359         PicoOpt = currentConfig.PicoOpt;\r
360         PsndRate = currentConfig.PsndRate;\r
361         PicoRegionOverride = currentConfig.PicoRegion;\r
362         if (PicoOpt & 0x20) {\r
363                 actionNames[ 8] = "Z"; actionNames[ 9] = "Y";\r
364                 actionNames[10] = "X"; actionNames[11] = "MODE";\r
365         }\r
366         // some sanity checks\r
367         if (currentConfig.CPUclock < 1 || currentConfig.CPUclock > 4096) currentConfig.CPUclock = 200;\r
368         if (currentConfig.gamma < 10 || currentConfig.gamma > 300) currentConfig.gamma = 100;\r
369         // if volume keys are unbound, bind them to volume control\r
370         if (!currentConfig.KeyBinds[23] && !currentConfig.KeyBinds[22]) {\r
371                 currentConfig.KeyBinds[23] = 1<<29; // vol up\r
372                 currentConfig.KeyBinds[22] = 1<<30; // vol down\r
373         }\r
374 \r
375         return (bread == sizeof(currentConfig));\r
376 }\r
377 \r
378 \r
379 int emu_WriteConfig(int game)\r
380 {\r
381         FILE *f;\r
382         char cfg[512];\r
383         int bwrite = 0;\r
384 \r
385         if (!game)\r
386         {\r
387                 strncpy(cfg, PicoConfigFile, 511);\r
388                 cfg[511] = 0;\r
389         } else {\r
390                 romfname_ext(cfg, ".pbcfg");\r
391         }\r
392 \r
393         printf("emu_WriteConfig: %s ", cfg);\r
394         f = fopen(cfg, "wb");\r
395         if (f) {\r
396                 currentConfig.PicoOpt = PicoOpt;\r
397                 currentConfig.PsndRate = PsndRate;\r
398                 currentConfig.PicoRegion = PicoRegionOverride;\r
399                 bwrite = fwrite(&currentConfig, 1, sizeof(currentConfig), f);\r
400                 fflush(f);\r
401                 fclose(f);\r
402                 sync();\r
403         }\r
404         printf((bwrite == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");\r
405 \r
406         return (bwrite == sizeof(currentConfig));\r
407 }\r
408 \r
409 \r
410 void emu_Deinit(void)\r
411 {\r
412         // save SRAM\r
413         if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
414                 emu_SaveLoadGame(0, 1);\r
415                 SRam.changed = 0;\r
416         }\r
417 \r
418         if (!(currentConfig.EmuOpt & 0x20))\r
419                 emu_WriteConfig(0);\r
420         free(framebuff);\r
421 \r
422         PicoExit();\r
423 //      fclose(logf);\r
424 \r
425         // restore gamma\r
426         if (gp2x_old_gamma != 100)\r
427                 set_gamma(100);\r
428 }\r
429 \r
430 \r
431 void osd_text(int x, int y, char *text)\r
432 {\r
433         int len = strlen(text)*8;\r
434 \r
435         if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {\r
436                 int *p, i, h, black, white;\r
437                 if (PicoOpt&0x10) {\r
438                         black = 0x40404040; white = 0x41;\r
439                 } else {\r
440                         black = 0xe0e0e0e0; white = 0xf0;\r
441                 }\r
442                 x &= ~3; // align x\r
443                 len = (len+3) >> 2;\r
444                 for (h = 0; h < 8; h++) {\r
445                         p = (int *) ((unsigned char *) gp2x_screen+x+320*(y+h));\r
446                         for (i = len; i; i--, p++) *p = black;\r
447                 }\r
448                 gp2x_text_out8_2(x, y, text, white);\r
449         } else {\r
450                 int *p, i, h;\r
451                 x &= ~1; // align x\r
452                 len = (len+1) >> 1;\r
453                 for (h = 0; h < 8; h++) {\r
454                         p = (int *) ((unsigned short *) gp2x_screen+x+320*(y+h));\r
455                         for (i = len; i; i--, p++) *p = (*p>>2)&0x39e7;\r
456                 }\r
457                 gp2x_text_out15(x, y, text);\r
458         }\r
459 }\r
460 \r
461 static int EmuScan16(unsigned int num, void *sdata)\r
462 {\r
463         if (!(Pico.video.reg[1]&8)) num += 8;\r
464         DrawLineDest = (unsigned short *) gp2x_screen + 320*(num+1);\r
465 \r
466         return 0;\r
467 }\r
468 \r
469 static int EmuScan8(unsigned int num, void *sdata)\r
470 {\r
471         if (!(Pico.video.reg[1]&8)) num += 8;\r
472         DrawLineDest = (unsigned char *)  gp2x_screen + 320*(num+1);\r
473 \r
474         return 0;\r
475 }\r
476 \r
477 static int localPal[0x100];\r
478 static void (*vidCpyM2)(void *dest, void *src) = NULL;\r
479 \r
480 static void blit(char *fps, char *notice)\r
481 {\r
482         if (PicoOpt&0x10) {\r
483                 // 8bit fast renderer\r
484                 if (Pico.m.dirtyPal) {\r
485                         Pico.m.dirtyPal = 0;\r
486                         vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
487                         // feed new palette to our device\r
488                         gp2x_video_setpalette(localPal, 0x40);\r
489                 }\r
490                 vidCpyM2((unsigned char *)gp2x_screen+320*8, framebuff+328*8);\r
491         } else if (!(currentConfig.EmuOpt&0x80)) {\r
492                 // 8bit accurate renderer\r
493                 if (Pico.m.dirtyPal) {\r
494                         Pico.m.dirtyPal = 0;\r
495                         if(Pico.video.reg[0xC]&8) { // shadow/hilight mode\r
496                                 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
497                                 vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);\r
498                                 vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);\r
499                                 blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);\r
500                                 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
501                                 localPal[0xf0] = 0x00ffffff;\r
502                                 gp2x_video_setpalette(localPal, 0x100);\r
503                         } else if (rendstatus & 0x20) { // mid-frame palette changes\r
504                                 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
505                                 vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);\r
506                                 vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);\r
507                                 gp2x_video_setpalette(localPal, 0xc0);\r
508                         } else {\r
509                                 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
510                                 gp2x_video_setpalette(localPal, 0x40);\r
511                         }\r
512                 }\r
513         }\r
514 \r
515         if (notice) osd_text(4, 232, notice);\r
516         if (currentConfig.EmuOpt & 2)\r
517                 osd_text(osd_fps_x, 232, fps);\r
518 \r
519         //gp2x_video_wait_vsync();\r
520         gp2x_video_flip();\r
521 \r
522         if (!(PicoOpt&0x10)) {\r
523                 if (!(Pico.video.reg[1]&8)) {\r
524                         if (currentConfig.EmuOpt&0x80) {\r
525                                 DrawLineDest = (unsigned short *) gp2x_screen + 320*8;\r
526                         } else {\r
527                                 DrawLineDest = (unsigned char  *) gp2x_screen + 320*8;\r
528                         }\r
529                 } else {\r
530                         DrawLineDest = gp2x_screen;\r
531                 }\r
532         }\r
533 }\r
534 \r
535 \r
536 // clears whole screen or just the notice area (in all buffers)\r
537 static void clearArea(int full)\r
538 {\r
539         if (PicoOpt&0x10) {\r
540                 // 8bit fast renderer\r
541                 if (full) gp2x_memset_all_buffers(0, 0x40, 320*240);\r
542                 else      gp2x_memset_all_buffers(320*232, 0x40, 320*8);\r
543         } else if (currentConfig.EmuOpt&0x80) {\r
544                 // 16bit accurate renderer\r
545                 if (full) gp2x_memset_all_buffers(0, 0, 320*240*2);\r
546                 else      gp2x_memset_all_buffers(320*232*2, 0, 320*8*2);\r
547         } else {\r
548                 // 8bit accurate renderer\r
549                 if (full) gp2x_memset_all_buffers(0, 0xe0, 320*240);\r
550                 else      gp2x_memset_all_buffers(320*232, 0xe0, 320*8);\r
551         }\r
552 }\r
553 \r
554 \r
555 static void vidResetMode(void)\r
556 {\r
557         if (PicoOpt&0x10) {\r
558                 localPal[0x40] = 0;\r
559                 localPal[0x41] = 0x00ffffff;\r
560                 gp2x_video_changemode(8);\r
561                 gp2x_video_setpalette(localPal, 0x42);\r
562                 gp2x_memset_all_buffers(0, 0x40, 320*240);\r
563                 gp2x_video_flip();\r
564         } else if (currentConfig.EmuOpt&0x80) {\r
565                 gp2x_video_changemode(15);\r
566                 PicoDrawSetColorFormat(1);\r
567                 PicoScan = EmuScan16;\r
568                 PicoScan(0, 0);\r
569         } else {\r
570                 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
571                 localPal[0xf0] = 0x00ffffff;\r
572                 gp2x_video_changemode(8);\r
573                 gp2x_video_setpalette(localPal, 0x100);\r
574                 gp2x_memset_all_buffers(0, 0xe0, 320*240);\r
575                 gp2x_video_flip();\r
576                 PicoDrawSetColorFormat(2);\r
577                 PicoScan = EmuScan8;\r
578                 PicoScan(0, 0);\r
579         }\r
580         Pico.m.dirtyPal = 1;\r
581         // reset scaling\r
582         gp2x_video_RGB_setscaling((PicoOpt&0x100)&&!(Pico.video.reg[12]&1) ? 256 : 320, 240);\r
583 }\r
584 \r
585 \r
586 static int check_save_file(void)\r
587 {\r
588         char saveFname[512];\r
589         char ext[16];\r
590         FILE *f;\r
591 \r
592         ext[0] = 0;\r
593         if(state_slot > 0 && state_slot < 10) sprintf(ext, ".%i", state_slot);\r
594         strcat(ext, ".mds");\r
595         if(currentConfig.EmuOpt & 8) strcat(ext, ".gz");\r
596 \r
597         romfname_ext(saveFname, ext);\r
598         if ((f = fopen(saveFname, "rb"))) {\r
599                 fclose(f);\r
600                 return 1;\r
601         }\r
602         return 0;\r
603 }\r
604 \r
605 static void RunEvents(unsigned int which)\r
606 {\r
607         if(which & 0x1800) { // save or load (but not both)\r
608                 int do_it = 1;\r
609                 if (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200) && check_save_file()) {\r
610                         unsigned long keys;\r
611                         blit("", "OVERWRITE SAVE? (Y=yes, X=no)");\r
612                         while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )\r
613                                 usleep(50*1024);\r
614                         if (keys & GP2X_X) do_it = 0;\r
615                         clearArea(0);\r
616                 }\r
617                 if (do_it) {\r
618                         blit("", (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");\r
619                         emu_SaveLoadGame(which & 0x1000, 0);\r
620                 }\r
621 \r
622                 reset_timing = 1;\r
623         }\r
624         if(which & 0x0400) { // switch renderer\r
625                 if      (  PicoOpt&0x10)             { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }\r
626                 else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;\r
627                 else   currentConfig.EmuOpt &= ~0x80;\r
628 \r
629                 vidResetMode();\r
630 \r
631                 if (PicoOpt&0x10) {\r
632                         strcpy(noticeMsg, " 8bit fast renderer");\r
633                 } else if (currentConfig.EmuOpt&0x80) {\r
634                         strcpy(noticeMsg, "16bit accurate renderer");\r
635                 } else {\r
636                         strcpy(noticeMsg, " 8bit accurate renderer");\r
637                 }\r
638 \r
639                 gettimeofday(&noticeMsgTime, 0);\r
640         }\r
641         if(which & 0x0300) {\r
642                 if(which&0x0200) {\r
643                         state_slot -= 1;\r
644                         if(state_slot < 0) state_slot = 9;\r
645                 } else {\r
646                         state_slot += 1;\r
647                         if(state_slot > 9) state_slot = 0;\r
648                 }\r
649                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, check_save_file() ? "USED" : "FREE");\r
650                 gettimeofday(&noticeMsgTime, 0);\r
651         }\r
652         if(which & 0x0080) {\r
653                 engineState = PGS_Menu;\r
654         }\r
655 }\r
656 \r
657 \r
658 static void updateKeys(void)\r
659 {\r
660         unsigned long keys, allActions[2] = { 0, 0 }, events;\r
661         static unsigned long prevEvents = 0;\r
662         int joy, i;\r
663 \r
664         keys = gp2x_joystick_read(0);\r
665         if (keys & GP2X_SELECT) {\r
666                 engineState = select_exits ? PGS_Quit : PGS_Menu;\r
667                 // wait until select is released, so menu would not resume game\r
668                 while (gp2x_joystick_read(1) & GP2X_SELECT) usleep(50*1000);\r
669         }\r
670 \r
671         keys &= CONFIGURABLE_KEYS;\r
672 \r
673         for (i = 0; i < 32; i++)\r
674         {\r
675                 if (keys & (1 << i)) {\r
676                         int pl, acts = currentConfig.KeyBinds[i];\r
677                         if (!acts) continue;\r
678                         pl = (acts >> 16) & 1;\r
679                         if (combo_keys & (1 << i)) {\r
680                                 int u = i+1, acts_c = acts & combo_acts;\r
681                                 // let's try to find the other one\r
682                                 if (acts_c)\r
683                                         for (; u < 32; u++)\r
684                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {\r
685                                                         allActions[pl] |= acts_c;\r
686                                                         keys &= ~((1 << i) | (1 << u));\r
687                                                         break;\r
688                                                 }\r
689                                 // add non-combo actions if combo ones were not found\r
690                                 if (!acts_c || u == 32)\r
691                                         allActions[pl] |= acts & ~combo_acts;\r
692                         } else {\r
693                                 allActions[pl] |= acts;\r
694                         }\r
695                 }\r
696         }\r
697 \r
698         // add joy inputs\r
699         if (num_of_joys > 0)\r
700         {\r
701                 gp2x_usbjoy_update();\r
702                 for (joy = 0; joy < num_of_joys; joy++) {\r
703                         int keys = gp2x_usbjoy_check2(joy);\r
704                         for (i = 0; i < 32; i++) {\r
705                                 if (keys & (1 << i)) {\r
706                                         int acts = currentConfig.JoyBinds[joy][i];\r
707                                         int pl = (acts >> 16) & 1;\r
708                                         allActions[pl] |= acts;\r
709                                 }\r
710                         }\r
711                 }\r
712         }\r
713 \r
714         if(movie_data)\r
715         {\r
716                 int offs = frame_count*3 + 0x40;\r
717                 if (offs+3 > movie_size) {\r
718                         free(movie_data);\r
719                         movie_data = 0;\r
720                         strcpy(noticeMsg, "END OF MOVIE.");\r
721                         printf("END OF MOVIE.\n");\r
722                         gettimeofday(&noticeMsgTime, 0);\r
723                 } else {\r
724                         // MXYZ SACB RLDU\r
725                         PicoPad[0] = ~movie_data[offs]   & 0x8f; // ! SCBA RLDU\r
726                         if(!(movie_data[offs]   & 0x10)) PicoPad[0] |= 0x40; // A\r
727                         if(!(movie_data[offs]   & 0x20)) PicoPad[0] |= 0x10; // B\r
728                         if(!(movie_data[offs]   & 0x40)) PicoPad[0] |= 0x20; // A\r
729                         PicoPad[1] = ~movie_data[offs+1] & 0x8f; // ! SCBA RLDU\r
730                         if(!(movie_data[offs+1] & 0x10)) PicoPad[1] |= 0x40; // A\r
731                         if(!(movie_data[offs+1] & 0x20)) PicoPad[1] |= 0x10; // B\r
732                         if(!(movie_data[offs+1] & 0x40)) PicoPad[1] |= 0x20; // A\r
733                         PicoPad[0] |= (~movie_data[offs+2] & 0x0A) << 8; // ! MZYX\r
734                         if(!(movie_data[offs+2] & 0x01)) PicoPad[0] |= 0x0400; // X\r
735                         if(!(movie_data[offs+2] & 0x04)) PicoPad[0] |= 0x0100; // Z\r
736                         PicoPad[1] |= (~movie_data[offs+2] & 0xA0) << 4; // ! MZYX\r
737                         if(!(movie_data[offs+2] & 0x10)) PicoPad[1] |= 0x0400; // X\r
738                         if(!(movie_data[offs+2] & 0x40)) PicoPad[1] |= 0x0100; // Z\r
739                         if ((PicoPad[0] & 0x80) || (PicoPad[1] & 0x80))\r
740                                 printf("%d: start\n", frame_count);\r
741                 }\r
742         }\r
743         else\r
744         {\r
745                 PicoPad[0] = (unsigned short) allActions[0];\r
746                 PicoPad[1] = (unsigned short) allActions[1];\r
747         }\r
748         frame_count++;\r
749 \r
750         events = (allActions[0] | allActions[1]) >> 16;\r
751 \r
752         // volume is treated in special way and triggered every frame\r
753         if(events & 0x6000) {\r
754                 int vol = currentConfig.volume;\r
755                 if (events & 0x2000) {\r
756                         if (vol < 90) vol++;\r
757                 } else {\r
758                         if (vol >  0) vol--;\r
759                 }\r
760                 gp2x_sound_volume(vol, vol);\r
761                 sprintf(noticeMsg, "VOL: %02i", vol);\r
762                 gettimeofday(&noticeMsgTime, 0);\r
763                 currentConfig.volume = vol;\r
764         }\r
765 \r
766         events &= ~prevEvents;\r
767         if (events) RunEvents(events);\r
768 \r
769         prevEvents = (allActions[0] | allActions[1]) >> 16;\r
770 }\r
771 \r
772 static int snd_excess_add = 0, snd_excess_cnt = 0; // hack\r
773 \r
774 static void updateSound(void)\r
775 {\r
776         int len = (PicoOpt&8)?PsndLen*2:PsndLen;\r
777 \r
778         snd_excess_cnt += snd_excess_add;\r
779         if (snd_excess_cnt >= 0x10000) {\r
780                 snd_excess_cnt -= 0x10000;\r
781                 if (PicoOpt&8) {\r
782                         PsndOut[len]   = PsndOut[len-2];\r
783                         PsndOut[len+1] = PsndOut[len-1];\r
784                         len+=2;\r
785                 } else {\r
786                         PsndOut[len]   = PsndOut[len-1];\r
787                         len++;\r
788                 }\r
789         }\r
790 \r
791         gp2x_sound_write(PsndOut, len<<1);\r
792 }\r
793 \r
794 \r
795 static void SkipFrame(int do_sound)\r
796 {\r
797         void *sndbuff_tmp = 0;\r
798         if (PsndOut && !do_sound) {\r
799                 sndbuff_tmp = PsndOut;\r
800                 PsndOut = 0;\r
801         }\r
802 \r
803         PicoSkipFrame=1;\r
804         PicoFrame();\r
805         PicoSkipFrame=0;\r
806 \r
807         if (sndbuff_tmp && !do_sound) {\r
808                 PsndOut = sndbuff_tmp;\r
809         }\r
810 }\r
811 \r
812 \r
813 static void simpleWait(int thissec, int lim_time)\r
814 {\r
815         struct timeval tval;\r
816 \r
817         spend_cycles(1024);\r
818         gettimeofday(&tval, 0);\r
819         if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
820 \r
821         while(tval.tv_usec < lim_time)\r
822         {\r
823                 spend_cycles(1024);\r
824                 gettimeofday(&tval, 0);\r
825                 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
826         }\r
827 }\r
828 \r
829 \r
830 void emu_Loop(void)\r
831 {\r
832         static int gp2x_old_clock = 200;\r
833         static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;\r
834         char fpsbuff[24]; // fps count c string\r
835         struct timeval tval; // timing\r
836         int thissec = 0, frames_done = 0, frames_shown = 0, oldmodes = 0;\r
837         int target_fps, target_frametime, lim_time, i;\r
838         char *notice = 0;\r
839 \r
840         printf("entered emu_Loop()\n");\r
841 \r
842         if (gp2x_old_clock != currentConfig.CPUclock) {\r
843                 printf("changing clock to %i...", currentConfig.CPUclock); fflush(stdout);\r
844                 set_FCLK(currentConfig.CPUclock);\r
845                 gp2x_old_clock = currentConfig.CPUclock;\r
846                 printf(" done\n");\r
847         }\r
848 \r
849         if (gp2x_old_gamma != currentConfig.gamma) {\r
850                 set_gamma(currentConfig.gamma);\r
851                 gp2x_old_gamma = currentConfig.gamma;\r
852                 printf("updated gamma to %i\n", currentConfig.gamma);\r
853         }\r
854 \r
855         fpsbuff[0] = 0;\r
856 \r
857         // make sure we are in correct mode\r
858         vidResetMode();\r
859         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;\r
860         find_combos();\r
861 \r
862         // pal/ntsc might have changed, reset related stuff\r
863         target_fps = Pico.m.pal ? 50 : 60;\r
864         target_frametime = 1000000/target_fps;\r
865         reset_timing = 1;\r
866 \r
867         // prepare sound stuff\r
868         if(currentConfig.EmuOpt & 4) {\r
869                 if(PsndRate != PsndRate_old || (PicoOpt&0x20b) != (PicoOpt_old&0x20b) || Pico.m.pal != pal_old || crashed_940) {\r
870                         /* if 940 is turned off, we need it to be put back to sleep */\r
871                         if (!(PicoOpt&0x200) && ((PicoOpt^PicoOpt_old)&0x200)) {\r
872                                 Reset940(1);\r
873                                 Pause940(1);\r
874                         }\r
875                         sound_rerate();\r
876                 }\r
877                 //excess_samples = PsndRate - PsndLen*target_fps;\r
878                 snd_excess_cnt = 0;\r
879                 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;\r
880                 printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n", PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);\r
881                 gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);\r
882                 gp2x_sound_volume(currentConfig.volume, currentConfig.volume);\r
883                 PicoWriteSound = updateSound;\r
884                 PsndOut = calloc((PicoOpt&8) ? (PsndLen*4+4) : (PsndLen*2+2), 1);\r
885                 PsndRate_old = PsndRate;\r
886                 PsndLen_real = PsndLen;\r
887                 PicoOpt_old  = PicoOpt;\r
888                 pal_old = Pico.m.pal;\r
889         } else {\r
890                 PsndOut = 0;\r
891         }\r
892 \r
893         // loop?\r
894         while (engineState == PGS_Running)\r
895         {\r
896                 int modes;\r
897 \r
898                 gettimeofday(&tval, 0);\r
899                 if(reset_timing) {\r
900                         reset_timing = 0;\r
901                         thissec = tval.tv_sec;\r
902                         frames_shown = frames_done = tval.tv_usec/target_frametime;\r
903                 }\r
904 \r
905                 // show notice message?\r
906                 if(noticeMsgTime.tv_sec) {\r
907                         static int noticeMsgSum;\r
908                         if((tval.tv_sec*1000000+tval.tv_usec) - (noticeMsgTime.tv_sec*1000000+noticeMsgTime.tv_usec) > 2000000) { // > 2.0 sec\r
909                                 noticeMsgTime.tv_sec = noticeMsgTime.tv_usec = 0;\r
910                                 clearArea(0);\r
911                                 notice = 0;\r
912                         } else {\r
913                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];\r
914                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }\r
915                                 notice = noticeMsg;\r
916                         }\r
917                 }\r
918 \r
919                 // check for mode changes\r
920                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);\r
921                 if (modes != oldmodes) {\r
922                         int scalex = 320;\r
923                         osd_fps_x = OSD_FPS_X;\r
924                         if (modes & 4) {\r
925                                 vidCpyM2 = vidCpyM2_40col;\r
926                         } else {\r
927                                 if (PicoOpt & 0x100) {\r
928                                         vidCpyM2 = vidCpyM2_32col_nobord;\r
929                                         scalex = 256;\r
930                                         osd_fps_x = OSD_FPS_X - 64;\r
931                                 } else {\r
932                                         vidCpyM2 = vidCpyM2_32col;\r
933                                 }\r
934                         }\r
935                         gp2x_video_RGB_setscaling(scalex, 240);\r
936                         oldmodes = modes;\r
937                         clearArea(1);\r
938                 }\r
939 \r
940                 // second changed?\r
941                 if(thissec != tval.tv_sec) {\r
942 #ifdef BENCHMARK\r
943                         static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];\r
944                         if(++bench == 10) {\r
945                                 bench = 0;\r
946                                 bench_fps_s = bench_fps;\r
947                                 bf[bfp++ & 3] = bench_fps;\r
948                                 bench_fps = 0;\r
949                         }\r
950                         bench_fps += frames_shown;\r
951                         sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);\r
952 #else\r
953                         if(currentConfig.EmuOpt & 2)\r
954                                 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);\r
955 #endif\r
956                         thissec = tval.tv_sec;\r
957 \r
958                         if(PsndOut == 0 && currentConfig.Frameskip >= 0) {\r
959                                 frames_done = frames_shown = 0;\r
960                         } else {\r
961                                 // it is quite common for this implementation to leave 1 fame unfinished\r
962                                 // when second changes, but we don't want buffer to starve.\r
963                                 if(PsndOut && frames_done < target_fps && frames_done > target_fps-5) {\r
964                                         updateKeys();\r
965                                         SkipFrame(1); frames_done++;\r
966                                 }\r
967 \r
968                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;\r
969                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;\r
970                                 if (frames_shown > frames_done) frames_shown = frames_done;\r
971                         }\r
972                 }\r
973 \r
974                 lim_time = (frames_done+1) * target_frametime;\r
975                 if(currentConfig.Frameskip >= 0) { // frameskip enabled\r
976                         for(i = 0; i < currentConfig.Frameskip; i++) {\r
977                                 updateKeys();\r
978                                 SkipFrame(1); frames_done++;\r
979                                 if (PsndOut) { // do framelimitting if sound is enabled\r
980                                         gettimeofday(&tval, 0);\r
981                                         if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
982                                         if(tval.tv_usec < lim_time) { // we are too fast\r
983                                                 simpleWait(thissec, lim_time);\r
984                                         }\r
985                                 }\r
986                                 lim_time += target_frametime;\r
987                         }\r
988                 } else if(tval.tv_usec > lim_time) { // auto frameskip\r
989                         // no time left for this frame - skip\r
990                         updateKeys();\r
991                         SkipFrame(tval.tv_usec < lim_time+target_frametime); frames_done++;\r
992                         continue;\r
993                 }\r
994 \r
995                 updateKeys();\r
996                 PicoFrame();\r
997 \r
998 #if 0\r
999                 // debug\r
1000                 {\r
1001                         static unsigned char oldscr[320*240*2];\r
1002                         FILE *f; char name[128]; int i;\r
1003                         for (i = 0; i < 320*240*2; i++)\r
1004                                 if(oldscr[i] != ((unsigned char *)gp2x_screen)[i]) break;\r
1005                         if (i < 320*240*2)\r
1006                         {\r
1007                                 for (i = 0; i < 320*240*2; i++)\r
1008                                         oldscr[i] = ((unsigned char *)gp2x_screen)[i];\r
1009                                 sprintf(name, "%05i.raw", frame_count);\r
1010                                 f = fopen(name, "wb");\r
1011                                 if (!f) { printf("!f\n"); exit(1); }\r
1012                                 fwrite(gp2x_screen, 1, 320*240*2, f);\r
1013                                 fclose(f);\r
1014                         }\r
1015                 }\r
1016 #endif\r
1017 \r
1018                 // check time\r
1019                 gettimeofday(&tval, 0);\r
1020                 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
1021 \r
1022                 // sleep if we are still too fast\r
1023                 if(PsndOut != 0 || currentConfig.Frameskip < 0)\r
1024                 {\r
1025                         // usleep sleeps for ~20ms minimum, so it is not a solution here\r
1026                         gettimeofday(&tval, 0);\r
1027                         if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
1028                         if(tval.tv_usec < lim_time)\r
1029                         {\r
1030                                 // we are too fast\r
1031                                 simpleWait(thissec, lim_time);\r
1032                         }\r
1033                 }\r
1034 \r
1035                 blit(fpsbuff, notice);\r
1036 \r
1037                 frames_done++; frames_shown++;\r
1038         }\r
1039 \r
1040         // save SRAM\r
1041         if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
1042                 emu_SaveLoadGame(0, 1);\r
1043                 SRam.changed = 0;\r
1044         }\r
1045 \r
1046         if (PsndOut != 0) {\r
1047                 free(PsndOut);\r
1048                 PsndOut = 0;\r
1049         }\r
1050 }\r
1051 \r
1052 \r
1053 void emu_ResetGame(void)\r
1054 {\r
1055         PicoReset(0);\r
1056         reset_timing = 1;\r
1057 }\r
1058 \r
1059 \r
1060 size_t gzRead2(void *p, size_t _size, size_t _n, void *file)\r
1061 {\r
1062         return gzread(file, p, _n);\r
1063 }\r
1064 \r
1065 \r
1066 size_t gzWrite2(void *p, size_t _size, size_t _n, void *file)\r
1067 {\r
1068         return gzwrite(file, p, _n);\r
1069 }\r
1070 \r
1071 typedef unsigned int (*STATE_SL_FUNC)(void *, unsigned int, unsigned int, void *);\r
1072 \r
1073 int emu_SaveLoadGame(int load, int sram)\r
1074 {\r
1075         int ret = 0;\r
1076         char saveFname[512];\r
1077 \r
1078         // make save filename\r
1079         romfname_ext(saveFname, "");\r
1080         if(sram) strcat(saveFname, ".srm");\r
1081         else {\r
1082                 if(state_slot > 0 && state_slot < 10) sprintf(saveFname, "%s.%i", saveFname, state_slot);\r
1083                 strcat(saveFname, ".mds");\r
1084         }\r
1085 \r
1086         printf("saveLoad (%i, %i): %s\n", load, sram, saveFname);\r
1087 \r
1088         if(sram) {\r
1089                 FILE *sramFile;\r
1090                 int sram_size = SRam.end-SRam.start+1;\r
1091                 if(SRam.reg_back & 4) sram_size=0x2000;\r
1092                 if(!SRam.data) return 0; // SRam forcefully disabled for this game\r
1093                 if(load) {\r
1094                         sramFile = fopen(saveFname, "rb");\r
1095                         if(!sramFile) return -1;\r
1096                         fread(SRam.data, 1, sram_size, sramFile);\r
1097                         fclose(sramFile);\r
1098                 } else {\r
1099                         // sram save needs some special processing\r
1100                         // see if we have anything to save\r
1101                         for(; sram_size > 0; sram_size--)\r
1102                                 if(SRam.data[sram_size-1]) break;\r
1103 \r
1104                         if(sram_size) {\r
1105                                 sramFile = fopen(saveFname, "wb");\r
1106                                 ret = fwrite(SRam.data, 1, sram_size, sramFile);\r
1107                                 ret = (ret != sram_size) ? -1 : 0;\r
1108                                 fclose(sramFile);\r
1109                                 sync();\r
1110                         }\r
1111                 }\r
1112                 return ret;\r
1113         } else {\r
1114                 void *PmovFile = NULL;\r
1115                 // try gzip first\r
1116                 if(currentConfig.EmuOpt & 8) {\r
1117                         strcat(saveFname, ".gz");\r
1118                         if( (PmovFile = gzopen(saveFname, load ? "rb" : "wb")) ) {\r
1119                                 areaRead  = gzRead2;\r
1120                                 areaWrite = gzWrite2;\r
1121                                 if(!load) gzsetparams(PmovFile, 9, Z_DEFAULT_STRATEGY);\r
1122                         } else\r
1123                                 saveFname[strlen(saveFname)-3] = 0;\r
1124                 }\r
1125                 if(!PmovFile) { // gzip failed or was disabled\r
1126                         if( (PmovFile = fopen(saveFname, load ? "rb" : "wb")) ) {\r
1127                                 areaRead  = (STATE_SL_FUNC) fread;\r
1128                                 areaWrite = (STATE_SL_FUNC) fwrite;\r
1129                         }\r
1130                 }\r
1131                 if(PmovFile) {\r
1132                         PmovState(load ? 6 : 5, PmovFile);\r
1133                         strcpy(noticeMsg, load ? "GAME LOADED  " : "GAME SAVED   ");\r
1134                         if(areaRead == gzRead2)\r
1135                                  gzclose(PmovFile);\r
1136                         else fclose ((FILE *) PmovFile);\r
1137                         PmovFile = 0;\r
1138                         if (!load) sync();\r
1139                         else Pico.m.dirtyPal=1;\r
1140                 } else {\r
1141                         strcpy(noticeMsg, load ? "LOAD FAILED  " : "SAVE FAILED  ");\r
1142                         ret = -1;\r
1143                 }\r
1144 \r
1145                 gettimeofday(&noticeMsgTime, 0);\r
1146                 return ret;\r
1147         }\r
1148 }\r