1 INCLUDES = -DPIXMAPDIR=\"${datadir}/pixmaps/\" \
2 -DLOCALE_DIR=\"${datadir}/locale/\" \
3 -DDATADIR=\"${datadir}/psemu/\" \
4 $(GTK2_CFLAGS) $(GLADE2_CFLAGS) \
7 bindir = @libdir@/games/psemu/
8 libdir = @libdir@/games/psemu/
10 lib_LTLIBRARIES = libDFSound.la
12 libDFSound_la_SOURCES = spu.c cfg.c dma.c freeze.c registers.c
14 libDFSound_la_CFLAGS =
15 libDFSound_la_LDFLAGS = -module -avoid-version -lpthread -lm
18 libDFSound_la_SOURCES += alsa.c
19 libDFSound_la_CFLAGS += -DUSEALSA=1
20 libDFSound_la_LDFLAGS += $(ALSA_LIBS)
24 libDFSound_la_SOURCES += oss.c
25 libDFSound_la_CFLAGS += -DUSEOSS=1
29 libDFSound_la_SOURCES += pulseaudio.c
30 libDFSound_la_CFLAGS += -DUSEPULSEAUDIO=1 $(PULSEAUDIO_CFLAGS)
31 libDFSound_la_LDFLAGS += $(PULSEAUDIO_LIBS)
35 libDFSound_la_SOURCES += sdl.c
36 libDFSound_la_CFLAGS += -DUSESDL=1 $(SDL_CFLAGS)
37 libDFSound_la_LDFLAGS += $(SDL_LIBS)
41 libDFSound_la_SOURCES += nullsnd.c
42 libDFSound_la_CFLAGS += -DUSENULL=1
45 bin_PROGRAMS = cfgDFSound
46 cfgDFSound_SOURCES = spucfg-0.1df/main.c
47 cfgDFSound_LDADD = $(GTK2_LIBS) $(GLADE2_LIBS)
49 glade_DATA = spucfg-0.1df/dfsound.glade2
50 gladedir = $(datadir)/psemu/
51 EXTRA_DIST = $(glade_DATA)