1 #ifndef __P_PSX_GPU_OFFSETS_H__
2 #define __P_PSX_GPU_OFFSETS_H__
4 #define psx_gpu_uvrg_offset 0x10
5 #define psx_gpu_uvrg_dx_offset 0x20
6 #define psx_gpu_uvrg_dy_offset 0x30
7 #define psx_gpu_u_block_span_offset 0x40
8 #define psx_gpu_v_block_span_offset 0x50
9 #define psx_gpu_r_block_span_offset 0x60
10 #define psx_gpu_g_block_span_offset 0x70
11 #define psx_gpu_b_block_span_offset 0x80
12 #define psx_gpu_b_offset 0x90
13 #define psx_gpu_b_dy_offset 0x94
14 #define psx_gpu_triangle_area_offset 0x98
15 #define psx_gpu_current_texture_mask_offset 0xa0
16 #define psx_gpu_dirty_textures_4bpp_mask_offset 0xa8
17 #define psx_gpu_dirty_textures_8bpp_mask_offset 0xac
18 #define psx_gpu_dirty_textures_8bpp_alternate_mask_offset 0xb0
19 #define psx_gpu_triangle_color_offset 0xb4
20 #define psx_gpu_dither_table_offset 0xb8
21 #define psx_gpu_texture_page_ptr_offset 0xcc
22 #define psx_gpu_texture_page_base_offset 0xd0
23 #define psx_gpu_clut_ptr_offset 0xd4
24 #define psx_gpu_vram_ptr_offset 0xd8
25 #define psx_gpu_vram_out_ptr_offset 0xdc
26 #define psx_gpu_uvrgb_phase_offset 0xe0
27 #define psx_gpu_num_spans_offset 0xe8
28 #define psx_gpu_num_blocks_offset 0xea
29 #define psx_gpu_viewport_start_x_offset 0xec
30 #define psx_gpu_viewport_start_y_offset 0xee
31 #define psx_gpu_viewport_end_x_offset 0xf0
32 #define psx_gpu_viewport_end_y_offset 0xf2
33 #define psx_gpu_mask_msb_offset 0xf4
34 #define psx_gpu_triangle_winding_offset 0xf6
35 #define psx_gpu_current_texture_page_offset 0xf8
36 #define psx_gpu_texture_mask_width_offset 0xfa
37 #define psx_gpu_texture_mask_height_offset 0xfb
38 #define psx_gpu_reciprocal_table_ptr_offset 0x108
39 #define psx_gpu_blocks_offset 0x200
40 #define psx_gpu_span_uvrg_offset_offset 0x2200
41 #define psx_gpu_span_edge_data_offset 0x4200
42 #define psx_gpu_span_b_offset_offset 0x5200
44 #endif /* __P_PSX_GPU_OFFSETS_H__ */