new cfg file system
[libpicofe.git] / psp / emu.c
1 // (c) Copyright 2007 notaz, All rights reserved.
2 // Free for non-commercial use.
3
4 // For commercial use, separate licencing terms must be obtained.
5
6 #include <sys/stat.h>
7 #include <sys/types.h>
8 #include <sys/syslimits.h> // PATH_MAX
9
10 #include <pspthreadman.h>
11 #include <pspdisplay.h>
12 #include <psputils.h>
13 #include <pspgu.h>
14 #include <pspaudio.h>
15
16 #include "psp.h"
17 #include "menu.h"
18 #include "emu.h"
19 #include "mp3.h"
20 #include "asm_utils.h"
21 #include "../common/emu.h"
22 #include "../common/lprintf.h"
23 #include "../../Pico/PicoInt.h"
24
25 #define OSD_FPS_X 432
26
27 // additional pspaudio imports, credits to crazyc
28 int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown);  // play with conversion?
29 int sceAudio_5C37C0AE(void);                            // end play?
30 int sceAudio_E0727056(int volume, void *buffer);        // blocking output
31 int sceAudioOutput2GetRestSample();
32
33
34 char romFileName[PATH_MAX];
35 unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
36 int engineState = PGS_Menu;
37
38 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
39 static unsigned int noticeMsgTime = 0;
40 int reset_timing = 0; // do we need this?
41
42
43 static void sound_init(void);
44 static void sound_deinit(void);
45 static void blit2(const char *fps, const char *notice, int lagging_behind);
46 static void clearArea(int full);
47
48 void emu_noticeMsgUpdated(void)
49 {
50         noticeMsgTime = sceKernelGetSystemTimeLow();
51 }
52
53 void emu_getMainDir(char *dst, int len)
54 {
55         if (len > 0) *dst = 0;
56 }
57
58 static void osd_text(int x, const char *text, int is_active, int clear_all)
59 {
60         unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
61         int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2);
62         int *p, h;
63         void *tmp;
64         for (h = 0; h < 8; h++) {
65                 p = (int *) (screen+x+512*(264+h));
66                 p = (int *) ((int)p & ~3); // align
67                 memset32_uncached(p, 0, len);
68         }
69         if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
70         emu_textOut16(x, 264, text);
71         if (is_active) psp_screen = tmp;
72 }
73
74 void emu_msg_cb(const char *msg)
75 {
76         osd_text(4, msg, 1, 1);
77         noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
78
79         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
80         reset_timing = 1;
81 }
82
83 static void emu_msg_tray_open(void)
84 {
85         strcpy(noticeMsg, "CD tray opened");
86         noticeMsgTime = sceKernelGetSystemTimeLow();
87 }
88
89
90 void emu_Init(void)
91 {
92         // make dirs for saves, cfgs, etc.
93         mkdir("mds", 0777);
94         mkdir("srm", 0777);
95         mkdir("brm", 0777);
96         mkdir("cfg", 0777);
97
98         sound_init();
99
100         PicoInit();
101         PicoMessage = emu_msg_cb;
102         PicoMCDopenTray = emu_msg_tray_open;
103         PicoMCDcloseTray = menu_loop_tray;
104 }
105
106 void emu_Deinit(void)
107 {
108         // save SRAM
109         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
110                 emu_SaveLoadGame(0, 1);
111                 SRam.changed = 0;
112         }
113
114         if (!(currentConfig.EmuOpt & 0x20))
115                 config_writelrom(PicoConfigFile);
116
117         PicoExit();
118         sound_deinit();
119 }
120
121 void emu_setDefaultConfig(void)
122 {
123         memset(&currentConfig, 0, sizeof(currentConfig));
124         currentConfig.lastRomFile[0] = 0;
125         currentConfig.EmuOpt  = 0x1d | 0x680;  // | confirm_save, cd_leds, acc rend
126         currentConfig.PicoOpt = 0x0f | 0x1c00; // | gfx_cd, cd_pcm, cd_cdda
127         currentConfig.PsndRate = 22050;
128         currentConfig.PicoRegion = 0; // auto
129         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
130         currentConfig.Frameskip = -1; // auto
131         currentConfig.volume = 50;
132         currentConfig.CPUclock = 333;
133         currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
134         currentConfig.KeyBinds[ 6] = 1<<1;
135         currentConfig.KeyBinds[ 7] = 1<<2;
136         currentConfig.KeyBinds[ 5] = 1<<3;
137         currentConfig.KeyBinds[14] = 1<<4;
138         currentConfig.KeyBinds[13] = 1<<5;
139         currentConfig.KeyBinds[15] = 1<<6;
140         currentConfig.KeyBinds[ 3] = 1<<7;
141         currentConfig.KeyBinds[12] = 1<<26; // switch rnd
142         currentConfig.KeyBinds[ 8] = 1<<27; // save state
143         currentConfig.KeyBinds[ 9] = 1<<28; // load state
144         currentConfig.KeyBinds[28] = 1<<0; // num "buttons"
145         currentConfig.KeyBinds[30] = 1<<1;
146         currentConfig.KeyBinds[31] = 1<<2;
147         currentConfig.KeyBinds[29] = 1<<3;
148         currentConfig.PicoCDBuffers = 64;
149         currentConfig.scaling = 1;     // bilinear filtering for psp
150         currentConfig.scale = 1.20;    // fullscreen
151         currentConfig.hscale40 = 1.25;
152         currentConfig.hscale32 = 1.56;
153 }
154
155
156 extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
157
158 struct Vertex
159 {
160         short u,v;
161         short x,y,z;
162 };
163
164 static struct Vertex __attribute__((aligned(4))) g_vertices[2];
165 static unsigned short __attribute__((aligned(16))) localPal[0x100];
166 static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
167 static int fbimg_offs = 0;
168
169 static void set_scaling_params(void)
170 {
171         int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0;
172         g_vertices[0].x = g_vertices[0].y =
173         g_vertices[0].z = g_vertices[1].z = 0;
174
175         fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
176         if (Pico.video.reg[12] & 1) {
177                 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
178                 src_width = 320;
179         } else {
180                 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
181                 src_width = 256;
182         }
183
184         if (fbimg_width  & 1) fbimg_width++;  // make even
185         if (fbimg_height & 1) fbimg_height++;
186
187         if (fbimg_width >= 480) {
188                 g_vertices[0].u = (fbimg_width-480)/2;
189                 g_vertices[1].u = src_width - (fbimg_width-480)/2 - 1;
190                 fbimg_width = 480;
191                 fbimg_xoffs = 0;
192         } else {
193                 g_vertices[0].u = 0;
194                 g_vertices[1].u = src_width;
195                 fbimg_xoffs = 240 - fbimg_width/2;
196         }
197         if (fbimg_width > 320 && fbimg_width <= 480) border_hack = 1;
198
199         if (fbimg_height >= 272) {
200                 g_vertices[0].v = (fbimg_height-272)/2;
201                 g_vertices[1].v = 240 - (fbimg_height-272)/2;
202                 fbimg_height = 272;
203                 fbimg_yoffs = 0;
204         } else {
205                 g_vertices[0].v = 0;
206                 g_vertices[1].v = 240;
207                 fbimg_yoffs = 136 - fbimg_height/2;
208         }
209
210         g_vertices[1].x = fbimg_width;
211         g_vertices[1].y = fbimg_height;
212         if (fbimg_xoffs < 0) fbimg_xoffs = 0;
213         if (fbimg_yoffs < 0) fbimg_yoffs = 0;
214         if (border_hack) {
215                 g_vertices[0].u++;
216                 g_vertices[0].x++;
217                 g_vertices[1].u--;
218                 g_vertices[1].x--;
219         }
220         fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
221
222         /*
223         lprintf("set_scaling_params:\n");
224         lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
225         lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
226         lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
227         */
228 }
229
230 static void do_pal_update(int allow_sh)
231 {
232         unsigned int *dpal=(void *)localPal;
233         int i;
234
235         //for (i = 0x3f/2; i >= 0; i--)
236         //      dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
237         do_pal_convert(localPal, Pico.cram, currentConfig.gamma);
238
239         if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
240         {
241                 // shadowed pixels
242                 for (i = 0x3f/2; i >= 0; i--)
243                         dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x7bcf7bcf;
244                 // hilighted pixels
245                 for (i = 0x3f; i >= 0; i--) {
246                         int t=localPal[i]&0xf79e;t+=0x4208;
247                         if (t&0x20) t|=0x1e;
248                         if (t&0x800) t|=0x780;
249                         if (t&0x10000) t|=0xf000;
250                         t&=0xf79e;
251                         localPal[0x80|i]=(unsigned short)t;
252                 }
253                 localPal[0xe0] = 0;
254         }
255         Pico.m.dirtyPal = 0;
256         need_pal_upload = 1;
257 }
258
259 static void do_slowmode_lines(int line_to)
260 {
261         int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
262         unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
263         unsigned char  *src = (unsigned char  *)VRAM_CACHED_STUFF + 16;
264         if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
265
266         for (; line < line_to; line++, dst+=512, src+=512)
267                 amips_clut(dst, src, localPal, line_len);
268 }
269
270 static void EmuScanPrepare(void)
271 {
272         HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
273         if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
274
275         dynamic_palette = 0;
276         if (Pico.m.dirtyPal)
277                 do_pal_update(1);
278 }
279
280 static int EmuScanSlow(unsigned int num, void *sdata)
281 {
282         if (!(Pico.video.reg[1]&8)) num += 8;
283
284         if (Pico.m.dirtyPal) {
285                 if (!dynamic_palette) {
286                         do_slowmode_lines(num);
287                         dynamic_palette = 1;
288                 }
289                 do_pal_update(1);
290         }
291
292         if (dynamic_palette) {
293                 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
294                 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
295                 amips_clut(dst, HighCol + 8, localPal, line_len);
296         } else
297                 HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
298
299         return 0;
300 }
301
302 static void blitscreen_clut(void)
303 {
304         int offs = fbimg_offs;
305         offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
306
307         sceGuSync(0,0); // sync with prev
308         sceGuStart(GU_DIRECT, guCmdList);
309         sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
310
311         if (dynamic_palette)
312         {
313                 if (!blit_16bit_mode) {
314                         sceGuTexMode(GU_PSM_5650, 0, 0, 0);
315                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
316
317                         blit_16bit_mode = 1;
318                 }
319         }
320         else
321         {
322                 if (blit_16bit_mode) {
323                         sceGuClutMode(GU_PSM_5650,0,0xff,0);
324                         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
325                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
326                         blit_16bit_mode = 0;
327                 }
328
329                 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
330                         do_pal_update(0);
331
332                 sceKernelDcacheWritebackAll();
333
334                 if (need_pal_upload) {
335                         need_pal_upload = 0;
336                         sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
337                 }
338         }
339
340 #if 1
341         if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
342         {
343                 struct Vertex* vertices;
344                 int x;
345
346                 #define SLICE_WIDTH 32
347                 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
348                 {
349                         // render sprite
350                         vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
351                         memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
352                         vertices[0].u = vertices[0].x = x;
353                         vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
354                         sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
355                 }
356                 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
357         }
358         else
359 #endif
360                 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
361
362         sceGuFinish();
363 }
364
365
366 static void cd_leds(void)
367 {
368         unsigned int reg, col_g, col_r, *p;
369
370         reg = Pico_mcd->s68k_regs[0];
371
372         p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
373         col_g = (reg & 2) ? 0x06000600 : 0;
374         col_r = (reg & 1) ? 0x00180018 : 0;
375         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
376         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
377         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
378 }
379
380 #if 0
381 static void dbg_text(void)
382 {
383         int *p, h, len;
384         char text[128];
385
386         sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
387         len = strlen(text) * 8 / 2;
388         for (h = 0; h < 8; h++) {
389                 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
390                 p = (int *) ((int)p & ~3); // align
391                 memset32_uncached(p, 0, len);
392         }
393         emu_textOut16(2, 256, text);
394 }
395 #endif
396
397 /* called after rendering is done, but frame emulation is not finished */
398 void blit1(void)
399 {
400         if (PicoOpt&0x10)
401         {
402                 int i;
403                 unsigned char *pd;
404                 // clear top and bottom trash
405                 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
406                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
407                 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
408                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
409         }
410
411         blitscreen_clut();
412 }
413
414
415 static void blit2(const char *fps, const char *notice, int lagging_behind)
416 {
417         int vsync = 0, emu_opt = currentConfig.EmuOpt;
418
419         if (notice || (emu_opt & 2)) {
420                 if (notice)      osd_text(4, notice, 0, 0);
421                 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0);
422         }
423
424         //dbg_text();
425
426         if ((emu_opt & 0x400) && (PicoMCD & 1))
427                 cd_leds();
428
429         if (currentConfig.EmuOpt & 0x2000) { // want vsync
430                 if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
431         }
432
433         psp_video_flip(vsync);
434 }
435
436 // clears whole screen or just the notice area (in all buffers)
437 static void clearArea(int full)
438 {
439         if (full) {
440                 memset32_uncached(psp_screen, 0, 512*272*2/4);
441                 psp_video_flip(0);
442                 memset32_uncached(psp_screen, 0, 512*272*2/4);
443                 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
444                 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
445         } else {
446                 void *fb = psp_video_get_active_fb();
447                 memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
448                 memset32_uncached((int *)((char *)fb         + 512*264*2), 0, 512*8*2/4);
449         }
450 }
451
452 static void vidResetMode(void)
453 {
454         // setup GU
455         sceGuSync(0,0); // sync with prev
456         sceGuStart(GU_DIRECT, guCmdList);
457
458         sceGuClutMode(GU_PSM_5650,0,0xff,0);
459         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
460         sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
461         if (currentConfig.scaling)
462              sceGuTexFilter(GU_LINEAR, GU_LINEAR);
463         else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
464         sceGuTexScale(1.0f,1.0f);
465         sceGuTexOffset(0.0f,0.0f);
466
467         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
468
469         // slow rend.
470         PicoDrawSetColorFormat(-1);
471         PicoScan = EmuScanSlow;
472
473         localPal[0xe0] = 0;
474         Pico.m.dirtyPal = 1;
475         blit_16bit_mode = dynamic_palette = 0;
476
477         sceGuFinish();
478         set_scaling_params();
479         sceGuSync(0,0);
480 }
481
482
483 /* sound stuff */
484 #define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
485 #define SOUND_BLOCK_SIZE_PAL  (1764*2)
486 #define SOUND_BLOCK_COUNT    8
487
488 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
489 static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
490 static int samples_made = 0, samples_done = 0, samples_block = 0;
491 static int sound_thread_exit = 0;
492 static SceUID sound_sem = -1;
493
494 static void writeSound(int len);
495
496 static int sound_thread(SceSize args, void *argp)
497 {
498         int ret = 0;
499
500         lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
501
502         while (!sound_thread_exit)
503         {
504                 if (samples_made - samples_done < samples_block) {
505                         // wait for data (use at least 2 blocks)
506                         //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
507                         while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
508                                 ret = sceKernelWaitSema(sound_sem, 1, 0);
509                         if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret);
510                         continue;
511                 }
512
513                 // lprintf("sthr: got data: %i\n", samples_made - samples_done);
514
515                 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
516
517                 samples_done += samples_block;
518                 snd_playptr  += samples_block;
519                 if (snd_playptr >= sndBuffer_endptr)
520                         snd_playptr = sndBuffer;
521                 // 1.5 kernel returns 0, newer ones return # of samples queued
522                 if (ret < 0)
523                         lprintf("sthr: sceAudio_E0727056: %08x; pos %i/%i\n", ret, samples_done, samples_made);
524
525                 // shouln't happen, but just in case
526                 if (samples_made - samples_done >= samples_block*3) {
527                         //lprintf("sthr: block skip (%i)\n", samples_made - samples_done);
528                         samples_done += samples_block; // skip
529                         snd_playptr  += samples_block;
530                 }
531
532         }
533
534         lprintf("sthr: exit\n");
535         sceKernelExitDeleteThread(0);
536         return 0;
537 }
538
539 static void sound_init(void)
540 {
541         SceUID thid;
542         int ret;
543
544         sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
545         if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
546
547         samples_made = samples_done = 0;
548         samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
549         sound_thread_exit = 0;
550         thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
551         if (thid >= 0)
552         {
553                 ret = sceKernelStartThread(thid, 0, 0);
554                 if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret);
555         }
556         else
557                 lprintf("sceKernelCreateThread failed: %i\n", thid);
558 }
559
560 static void sound_prepare(void)
561 {
562         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
563         int ret, stereo;
564
565         samples_made = samples_done = 0;
566
567         if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
568                 PsndRerate(Pico.m.frame_count ? 1 : 0);
569         }
570         stereo=(PicoOpt&8)>>3;
571
572         samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
573         if (PsndRate <= 22050) samples_block /= 2;
574         sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
575
576         lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
577                         PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
578
579         // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
580         // sceAudio_5C37C0AE();
581         ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
582         if (ret < 0) {
583                 lprintf("sceAudio_38553111() failed: %i\n", ret);
584                 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
585                 noticeMsgTime = sceKernelGetSystemTimeLow();
586                 currentConfig.EmuOpt &= ~4;
587         } else {
588                 PicoWriteSound = writeSound;
589                 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
590                 snd_playptr = sndBuffer_endptr - samples_block;
591                 samples_made = samples_block; // send 1 empty block first..
592                 PsndOut = sndBuffer;
593                 PsndRate_old = PsndRate;
594                 PicoOpt_old  = PicoOpt;
595                 pal_old = Pico.m.pal;
596         }
597 }
598
599 static void sound_end(void)
600 {
601         int i;
602         if (samples_done == 0)
603         {
604                 // if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls,
605                 // we get a deadlock on next sceAudio_38553111 call
606                 // so this is yet another workaround:
607                 memset32((int *)(void *)sndBuffer, 0, samples_block*4/4);
608                 samples_made = samples_block * 3;
609                 sceKernelSignalSema(sound_sem, 1);
610         }
611         sceKernelDelayThread(100*1000);
612         samples_made = samples_done = 0;
613         for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++)
614                 psp_msleep(100);
615         sceAudio_5C37C0AE();
616 }
617
618 static void sound_deinit(void)
619 {
620         sound_thread_exit = 1;
621         sceKernelSignalSema(sound_sem, 1);
622         sceKernelDeleteSema(sound_sem);
623         sound_sem = -1;
624 }
625
626 static void writeSound(int len)
627 {
628         int ret;
629         if (PicoOpt&8) len<<=1;
630
631         PsndOut += len;
632         /*if (PsndOut > sndBuffer_endptr) {
633                 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
634                 PsndOut = &sndBuffer[PsndOut - endptr];
635                 lprintf("mov\n");
636         }
637         else*/
638         if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr);
639         if (PsndOut >= sndBuffer_endptr)
640                 PsndOut = sndBuffer;
641
642         // signal the snd thread
643         samples_made += len;
644         if (samples_made - samples_done > samples_block*2) {
645                 // lprintf("signal, %i/%i\n", samples_done, samples_made);
646                 ret = sceKernelSignalSema(sound_sem, 1);
647                 //if (ret < 0) lprintf("snd signal ret %08x\n", ret);
648         }
649 }
650
651
652 static void SkipFrame(void)
653 {
654         PicoSkipFrame=1;
655         PicoFrame();
656         PicoSkipFrame=0;
657 }
658
659 void emu_forcedFrame(void)
660 {
661         int po_old = PicoOpt;
662         int eo_old = currentConfig.EmuOpt;
663
664         PicoOpt &= ~0x0010;
665         PicoOpt |=  0x4080; // soft_scale | acc_sprites
666         currentConfig.EmuOpt |= 0x80;
667
668         vidResetMode();
669         memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
670         memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
671         memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
672
673         PicoDrawSetColorFormat(-1);
674         PicoScan = EmuScanSlow;
675         EmuScanPrepare();
676         PicoFrameDrawOnly();
677         blit1();
678         sceGuSync(0,0);
679
680         PicoOpt = po_old;
681         currentConfig.EmuOpt = eo_old;
682 }
683
684
685 static void RunEvents(unsigned int which)
686 {
687         if (which & 0x1800) // save or load (but not both)
688         {
689                 int do_it = 1;
690
691                 if ( emu_checkSaveFile(state_slot) &&
692                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
693                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
694                 {
695                         int keys;
696                         sceGuSync(0,0);
697                         blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
698                         while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
699                                 psp_msleep(50);
700                         if (keys & BTN_CIRCLE) do_it = 0;
701                         while(  ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
702                                 psp_msleep(50);
703                         clearArea(0);
704                 }
705
706                 if (do_it)
707                 {
708                         osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0);
709                         PicoStateProgressCB = emu_msg_cb;
710                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
711                         PicoStateProgressCB = NULL;
712                         psp_msleep(0);
713                 }
714
715                 reset_timing = 1;
716         }
717         if (which & 0x0400) // switch renderer
718         {
719                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
720                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
721
722                 vidResetMode();
723
724                 if (PicoOpt&0x10)
725                         strcpy(noticeMsg, "fast renderer");
726                 else if (currentConfig.EmuOpt&0x80)
727                         strcpy(noticeMsg, "accurate renderer");
728
729                 noticeMsgTime = sceKernelGetSystemTimeLow();
730         }
731         if (which & 0x0300)
732         {
733                 if(which&0x0200) {
734                         state_slot -= 1;
735                         if(state_slot < 0) state_slot = 9;
736                 } else {
737                         state_slot += 1;
738                         if(state_slot > 9) state_slot = 0;
739                 }
740                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
741                 noticeMsgTime = sceKernelGetSystemTimeLow();
742         }
743 }
744
745 static void updateKeys(void)
746 {
747         unsigned int keys, allActions[2] = { 0, 0 }, events;
748         static unsigned int prevEvents = 0;
749         int i;
750
751         keys = psp_pad_read(0);
752         if (keys & PSP_CTRL_HOME)
753                 sceDisplayWaitVblankStart();
754
755         if (keys & BTN_SELECT)
756                 engineState = PGS_Menu;
757
758         keys &= CONFIGURABLE_KEYS;
759
760         for (i = 0; i < 32; i++)
761         {
762                 if (keys & (1 << i))
763                 {
764                         int pl, acts = currentConfig.KeyBinds[i];
765                         if (!acts) continue;
766                         pl = (acts >> 16) & 1;
767                         if (combo_keys & (1 << i))
768                         {
769                                 int u = i+1, acts_c = acts & combo_acts;
770                                 // let's try to find the other one
771                                 if (acts_c)
772                                         for (; u < 32; u++)
773                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
774                                                         allActions[pl] |= acts_c;
775                                                         keys &= ~((1 << i) | (1 << u));
776                                                         break;
777                                                 }
778                                 // add non-combo actions if combo ones were not found
779                                 if (!acts_c || u == 32)
780                                         allActions[pl] |= acts & ~combo_acts;
781                         } else {
782                                 allActions[pl] |= acts;
783                         }
784                 }
785         }
786
787         PicoPad[0] = (unsigned short) allActions[0];
788         PicoPad[1] = (unsigned short) allActions[1];
789
790         events = (allActions[0] | allActions[1]) >> 16;
791
792         // volume is treated in special way and triggered every frame
793         if ((events & 0x6000) && PsndOut != NULL)
794         {
795                 int vol = currentConfig.volume;
796                 if (events & 0x2000) {
797                         if (vol < 100) vol++;
798                 } else {
799                         if (vol >   0) vol--;
800                 }
801                 // FrameworkAudio_SetVolume(vol, vol); // TODO
802                 sprintf(noticeMsg, "VOL: %02i ", vol);
803                 noticeMsgTime = sceKernelGetSystemTimeLow();
804                 currentConfig.volume = vol;
805         }
806
807         events &= ~prevEvents;
808         if (events) RunEvents(events);
809         if (movie_data) emu_updateMovie();
810
811         prevEvents = (allActions[0] | allActions[1]) >> 16;
812 }
813
814 static void find_combos(void)
815 {
816         int act, u;
817
818         // find out which keys and actions are combos
819         combo_keys = combo_acts = 0;
820         for (act = 0; act < 32; act++)
821         {
822                 int keyc = 0, keyc2 = 0;
823                 if (act == 16 || act == 17) continue; // player2 flag
824                 if (act > 17)
825                 {
826                         for (u = 0; u < 28; u++) // 28 because nub can't produce combos
827                                 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
828                 }
829                 else
830                 {
831                         for (u = 0; u < 28; u++)
832                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
833                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
834                         for (u = 0; u < 28; u++)
835                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
836                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
837                 }
838                 if (keyc > 1 || keyc2 > 1)
839                 {
840                         // loop again and mark those keys and actions as combo
841                         for (u = 0; u < 28; u++)
842                         {
843                                 if (currentConfig.KeyBinds[u] & (1 << act)) {
844                                         combo_keys |= 1 << u;
845                                         combo_acts |= 1 << act;
846                                 }
847                         }
848                 }
849         }
850 }
851
852
853 static void simpleWait(unsigned int until)
854 {
855         unsigned int tval;
856         int diff;
857
858         tval = sceKernelGetSystemTimeLow();
859         diff = (int)until - (int)tval;
860         if (diff >= 512 && diff < 100*1024)
861                 sceKernelDelayThread(diff);
862 }
863
864 void emu_Loop(void)
865 {
866         static int mp3_init_done = 0;
867         char fpsbuff[24]; // fps count c string
868         unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
869         int frames_done = 0, frames_shown = 0, oldmodes = 0;
870         int target_fps, target_frametime, lim_time, tval_diff, i;
871         char *notice = NULL;
872
873         lprintf("entered emu_Loop()\n");
874
875         fpsbuff[0] = 0;
876
877         if (currentConfig.CPUclock != psp_get_cpu_clock()) {
878                 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
879                 i = psp_set_cpu_clock(currentConfig.CPUclock);
880                 lprintf(i ? "failed\n" : "done\n");
881                 currentConfig.CPUclock = psp_get_cpu_clock();
882         }
883
884         // make sure we are in correct mode
885         vidResetMode();
886         clearArea(1);
887         Pico.m.dirtyPal = 1;
888         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
889         find_combos();
890
891         // pal/ntsc might have changed, reset related stuff
892         target_fps = Pico.m.pal ? 50 : 60;
893         target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
894         reset_timing = 1;
895
896         if (PicoMCD & 1) {
897                 // prepare CD buffer
898                 PicoCDBufferInit();
899                 // mp3...
900                 if (!mp3_init_done) {
901                         i = mp3_init();
902                         mp3_init_done = 1;
903                         if (i) { engineState = PGS_Menu; return; }
904                 }
905         }
906
907         // prepare sound stuff
908         PsndOut = NULL;
909         if (currentConfig.EmuOpt & 4)
910         {
911                 sound_prepare();
912         }
913
914         sceDisplayWaitVblankStart();
915
916         // loop?
917         while (engineState == PGS_Running)
918         {
919                 int modes;
920
921                 tval = sceKernelGetSystemTimeLow();
922                 if (reset_timing || tval < tval_prev) {
923                         //stdbg("timing reset");
924                         reset_timing = 0;
925                         tval_thissec = tval;
926                         frames_shown = frames_done = 0;
927                 }
928
929                 // show notice message?
930                 if (noticeMsgTime) {
931                         static int noticeMsgSum;
932                         if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
933                                 noticeMsgTime = 0;
934                                 clearArea(0);
935                                 notice = 0;
936                         } else {
937                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
938                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
939                                 notice = noticeMsg;
940                         }
941                 }
942
943                 // check for mode changes
944                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
945                 if (modes != oldmodes) {
946                         oldmodes = modes;
947                         clearArea(1);
948                         set_scaling_params();
949                 }
950
951                 // second passed?
952                 if (tval - tval_thissec >= 1000000)
953                 {
954                         // missing 1 frame?
955                         if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
956                                 SkipFrame(); frames_done++;
957                         }
958
959                         if (currentConfig.EmuOpt & 2)
960                                 sprintf(fpsbuff, "%02i/%02i  ", frames_shown, frames_done);
961
962                         tval_thissec += 1000000;
963
964                         if (currentConfig.Frameskip < 0) {
965                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
966                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
967                                 if (frames_shown > frames_done) frames_shown = frames_done;
968                         } else {
969                                 frames_done = frames_shown = 0;
970                         }
971                 }
972 #ifdef PFRAMES
973                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
974 #endif
975
976                 tval_prev = tval;
977                 lim_time = (frames_done+1) * target_frametime;
978                 if (currentConfig.Frameskip >= 0) // frameskip enabled
979                 {
980                         for (i = 0; i < currentConfig.Frameskip; i++) {
981                                 updateKeys();
982                                 SkipFrame(); frames_done++;
983                                 if (!(currentConfig.EmuOpt&0x40000)) { // do framelimitting if needed
984                                         int tval_diff;
985                                         tval = sceKernelGetSystemTimeLow();
986                                         tval_diff = (int)(tval - tval_thissec) << 8;
987                                         if (tval_diff < lim_time) // we are too fast
988                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
989                                 }
990                                 lim_time += target_frametime;
991                         }
992                 }
993                 else // auto frameskip
994                 {
995                         int tval_diff;
996                         tval = sceKernelGetSystemTimeLow();
997                         tval_diff = (int)(tval - tval_thissec) << 8;
998                         if (tval_diff > lim_time && (frames_done/16 < frames_shown))
999                         {
1000                                 // no time left for this frame - skip
1001                                 if (tval_diff - lim_time >= (300000<<8)) {
1002                                         reset_timing = 1;
1003                                         continue;
1004                                 }
1005                                 updateKeys();
1006                                 SkipFrame(); frames_done++;
1007                                 continue;
1008                         }
1009                 }
1010
1011                 updateKeys();
1012
1013                 if (!(PicoOpt&0x10))
1014                         EmuScanPrepare();
1015
1016                 PicoFrame();
1017
1018                 sceGuSync(0,0);
1019
1020                 // check time
1021                 tval = sceKernelGetSystemTimeLow();
1022                 tval_diff = (int)(tval - tval_thissec) << 8;
1023
1024                 blit2(fpsbuff, notice, tval_diff > lim_time);
1025
1026                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
1027                         reset_timing = 1;
1028                 else if (!(currentConfig.EmuOpt&0x40000) || currentConfig.Frameskip < 0)
1029                 {
1030                         // sleep if we are still too fast
1031                         if (tval_diff < lim_time)
1032                         {
1033                                 // we are too fast
1034                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
1035                         }
1036                 }
1037
1038                 frames_done++; frames_shown++;
1039         }
1040
1041
1042         if (PicoMCD & 1) PicoCDBufferFree();
1043
1044         if (PsndOut != NULL) {
1045                 PsndOut = NULL;
1046                 sound_end();
1047         }
1048
1049         // save SRAM
1050         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
1051                 emu_msg_cb("Writing SRAM/BRAM..");
1052                 emu_SaveLoadGame(0, 1);
1053                 SRam.changed = 0;
1054         }
1055
1056         // clear fps counters and stuff
1057         memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
1058 }
1059
1060
1061 void emu_ResetGame(void)
1062 {
1063         PicoReset(0);
1064         reset_timing = 1;
1065 }
1066
1067 void emu_HandleResume(void)
1068 {
1069         if (!(PicoMCD & 1)) return;
1070
1071         // reopen files..
1072         if (Pico_mcd->TOC.Tracks[0].F != NULL)
1073         {
1074                 lprintf("emu_HandleResume: reopen %s\n", romFileName);
1075                 pm_close(Pico_mcd->TOC.Tracks[0].F);
1076                 Pico_mcd->TOC.Tracks[0].F = pm_open(romFileName);
1077                 lprintf("reopen %s\n", Pico_mcd->TOC.Tracks[0].F != NULL ? "ok" : "failed");
1078         }
1079
1080         mp3_reopen_file();
1081 }
1082