psp sound out code improved (done?)
[libpicofe.git] / psp / emu.c
1 #include <sys/stat.h>
2 #include <sys/types.h>
3 #include <sys/syslimits.h> // PATH_MAX
4
5 #include <pspthreadman.h>
6 #include <pspdisplay.h>
7 #include <psputils.h>
8 #include <pspgu.h>
9 #include <pspaudio.h>
10
11 #include "psp.h"
12 #include "menu.h"
13 #include "emu.h"
14 #include "../common/emu.h"
15 #include "../common/lprintf.h"
16 #include "../../Pico/PicoInt.h"
17
18 #define OSD_FPS_X 420
19
20 // additional pspaudio imports, credits to crazyc
21 int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown);  // play with conversion?
22 int sceAudio_5C37C0AE(void);                            // end play?
23 int sceAudio_E0727056(int volume, void *buffer);        // blocking output
24 int sceAudioOutput2GetRestSample();
25
26
27 char romFileName[PATH_MAX];
28 unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
29 int engineState;
30
31 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
32 static unsigned int noticeMsgTime = 0;
33 int reset_timing = 0; // do we need this?
34
35
36 static void sound_init(void);
37 static void sound_deinit(void);
38 static void blit2(const char *fps, const char *notice);
39 static void clearArea(int full);
40
41 void emu_noticeMsgUpdated(void)
42 {
43         noticeMsgTime = sceKernelGetSystemTimeLow();
44 }
45
46 void emu_getMainDir(char *dst, int len)
47 {
48         if (len > 0) *dst = 0;
49 }
50
51 static void osd_text(int x, const char *text, int is_active)
52 {
53         unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
54         int len = strlen(text) * 8 / 2;
55         int *p, h;
56         void *tmp;
57         for (h = 0; h < 8; h++) {
58                 p = (int *) (screen+x+512*(264+h));
59                 p = (int *) ((int)p & ~3); // align
60                 memset32(p, 0, len);
61         }
62         if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
63         emu_textOut16(x, 264, text);
64         if (is_active) psp_screen = tmp;
65 }
66
67 void emu_msg_cb(const char *msg)
68 {
69         osd_text(4, msg, 1);
70         noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
71
72         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
73         reset_timing = 1;
74 }
75
76 static void emu_msg_tray_open(void)
77 {
78         strcpy(noticeMsg, "CD tray opened");
79         noticeMsgTime = sceKernelGetSystemTimeLow();
80 }
81
82
83 void emu_Init(void)
84 {
85         // make dirs for saves, cfgs, etc.
86         mkdir("mds", 0777);
87         mkdir("srm", 0777);
88         mkdir("brm", 0777);
89         mkdir("cfg", 0777);
90
91         sound_init();
92
93         PicoInit();
94         PicoMessage = emu_msg_cb;
95         PicoMCDopenTray = emu_msg_tray_open;
96         PicoMCDcloseTray = menu_loop_tray;
97 }
98
99 void emu_Deinit(void)
100 {
101         // save SRAM
102         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
103                 emu_SaveLoadGame(0, 1);
104                 SRam.changed = 0;
105         }
106
107         if (!(currentConfig.EmuOpt & 0x20)) {
108                 FILE *f = fopen(PicoConfigFile, "r+b");
109                 if (!f) emu_WriteConfig(0);
110                 else {
111                         // if we already have config, reload it, except last ROM
112                         fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
113                         fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
114                         fseek(f, 0, SEEK_SET);
115                         fwrite(&currentConfig, 1, sizeof(currentConfig), f);
116                         fflush(f);
117                         fclose(f);
118                 }
119         }
120
121         PicoExit();
122         sound_deinit();
123 }
124
125 void emu_setDefaultConfig(void)
126 {
127         memset(&currentConfig, 0, sizeof(currentConfig));
128         currentConfig.lastRomFile[0] = 0;
129         currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
130         currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
131         currentConfig.PsndRate = 22050;
132         currentConfig.PicoRegion = 0; // auto
133         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
134         currentConfig.Frameskip = -1; // auto
135         currentConfig.volume = 50;
136         currentConfig.CPUclock = 222;
137         currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
138         currentConfig.KeyBinds[ 6] = 1<<1;
139         currentConfig.KeyBinds[ 7] = 1<<2;
140         currentConfig.KeyBinds[ 5] = 1<<3;
141         currentConfig.KeyBinds[14] = 1<<4;
142         currentConfig.KeyBinds[13] = 1<<5;
143         currentConfig.KeyBinds[15] = 1<<6;
144         currentConfig.KeyBinds[ 3] = 1<<7;
145         currentConfig.KeyBinds[ 8] = 1<<27; // save state
146         currentConfig.KeyBinds[ 9] = 1<<28; // load state
147         currentConfig.PicoCDBuffers = 0;
148         currentConfig.scaling = 1; // bilinear filtering for psp
149         currentConfig.scale = currentConfig.hscale32 = currentConfig.hscale40 = 1.0;
150 }
151
152
153 extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
154
155 struct Vertex
156 {
157         short u,v;
158         short x,y,z;
159 };
160
161 static struct Vertex __attribute__((aligned(4))) g_vertices[2];
162 static unsigned short __attribute__((aligned(16))) localPal[0x100];
163 static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
164 static int fbimg_offs = 0;
165
166 static void set_scaling_params(void)
167 {
168         int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs;
169         g_vertices[0].x = g_vertices[0].y =
170         g_vertices[0].z = g_vertices[1].z = 0;
171
172         fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
173         if (Pico.video.reg[12] & 1) {
174                 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
175                 src_width = 320;
176         } else {
177                 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
178                 src_width = 256;
179         }
180
181         if (fbimg_width >= 480) {
182                 g_vertices[0].u = (fbimg_width-480)/2;
183                 g_vertices[1].u = src_width - (fbimg_width-480)/2;
184                 fbimg_width = 480;
185                 fbimg_xoffs = 0;
186         } else {
187                 g_vertices[0].u = 0;
188                 g_vertices[1].u = src_width;
189                 fbimg_xoffs = 240 - fbimg_width/2;
190         }
191
192         if (fbimg_height >= 272) {
193                 g_vertices[0].v = (fbimg_height-272)/2;
194                 g_vertices[1].v = 240 - (fbimg_height-272)/2;
195                 fbimg_height = 272;
196                 fbimg_yoffs = 0;
197         } else {
198                 g_vertices[0].v = 0;
199                 g_vertices[1].v = 240;
200                 fbimg_yoffs = 136 - fbimg_height/2;
201         }
202
203         g_vertices[1].x = fbimg_width;
204         g_vertices[1].y = fbimg_height;
205         if (fbimg_xoffs < 0) fbimg_xoffs = 0;
206         if (fbimg_yoffs < 0) fbimg_yoffs = 0;
207         fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
208
209         lprintf("set_scaling_params:\n");
210         lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
211         lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
212         lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
213 }
214
215 static void do_slowmode_pal(void)
216 {
217         unsigned int *spal=(void *)Pico.cram;
218         unsigned int *dpal=(void *)localPal;
219         int i;
220
221         for (i = 0x3f/2; i >= 0; i--)
222                 dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
223
224         if (Pico.video.reg[0xC]&8) // shadow/hilight?
225         {
226                 // shadowed pixels
227                 for (i = 0x3f/2; i >= 0; i--)
228                         dpal[0x20|i] = dpal[0x60|i] = (spal[i]>>1)&0x738e738e;
229                 // hilighted pixels
230                 for (i = 0x3f; i >= 0; i--) {
231                         int t=localPal[i]&0xe71c;t+=0x4208;
232                         if (t&0x20) t|=0x1c;
233                         if (t&0x800) t|=0x700;
234                         if (t&0x10000) t|=0xe000;
235                         t&=0xe71c;
236                         localPal[0x80|i]=(unsigned short)t;
237                 }
238                 localPal[0xe0] = 0;
239         }
240         Pico.m.dirtyPal = 0;
241         need_pal_upload = 1;
242 }
243
244 static void do_slowmode_lines(int line_to)
245 {
246         int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
247         unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
248         unsigned char  *src = (unsigned char  *)VRAM_CACHED_STUFF + 16;
249         if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
250
251         for (; line < line_to; line++, dst+=512, src+=512)
252                 amips_clut(dst, src, localPal, line_len);
253 }
254
255 static void EmuScanPrepare(void)
256 {
257         HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
258         if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
259
260         dynamic_palette = 0;
261         if (Pico.m.dirtyPal)
262                 do_slowmode_pal();
263 }
264
265 static int EmuScanSlow(unsigned int num, void *sdata)
266 {
267         if (!(Pico.video.reg[1]&8)) num += 8;
268
269         if (Pico.m.dirtyPal) {
270                 if (!dynamic_palette) {
271                         do_slowmode_lines(num);
272                         dynamic_palette = 1;
273                 }
274                 do_slowmode_pal();
275         }
276
277         if (dynamic_palette) {
278                 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
279                 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
280                 amips_clut(dst, HighCol + 8, localPal, line_len);
281         } else
282                 HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
283
284         return 0;
285 }
286
287 static void blitscreen_clut(void)
288 {
289         int offs = fbimg_offs;
290         offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
291
292         sceKernelDcacheWritebackAll();
293
294         sceGuSync(0,0); // sync with prev
295         sceGuStart(GU_DIRECT, guCmdList);
296         sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
297
298         if (dynamic_palette)
299         {
300                 if (!blit_16bit_mode) {
301                         sceGuTexMode(GU_PSM_5650, 0, 0, 0);
302                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
303
304                         blit_16bit_mode = 1;
305                 }
306         }
307         else
308         {
309                 if (blit_16bit_mode) {
310                         sceGuClutMode(GU_PSM_5650,0,0xff,0);
311                         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
312                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
313                         blit_16bit_mode = 0;
314                 }
315
316                 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
317                 {
318                         int i, *dpal = (void *)localPal, *spal = (int *)Pico.cram;
319                         for (i = 0x3f/2; i >= 0; i--)
320                                 dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
321                         localPal[0xe0] = 0;
322                         Pico.m.dirtyPal = 0;
323                         need_pal_upload = 1;
324                 }
325
326                 if (need_pal_upload) {
327                         need_pal_upload = 0;
328                         sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
329                 }
330         }
331
332 #if 1
333         if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
334         {
335                 struct Vertex* vertices;
336                 int x;
337
338                 #define SLICE_WIDTH 32
339                 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
340                 {
341                         // render sprite
342                         vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
343                         memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
344                         vertices[0].u = vertices[0].x = x;
345                         vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
346                         sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
347                 }
348                 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
349         }
350         else
351 #endif
352                 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
353
354         sceGuFinish();
355 }
356
357
358 static void cd_leds(void)
359 {
360         static int old_reg = 0;
361         unsigned int col_g, col_r, *p;
362
363         if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
364         old_reg = Pico_mcd->s68k_regs[0];
365
366         p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
367         col_g = (old_reg & 2) ? 0x06000600 : 0;
368         col_r = (old_reg & 1) ? 0xc000c000 : 0;
369         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
370         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
371         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
372 }
373
374
375 static void dbg_text(void)
376 {
377         int *p, h, len;
378         char text[128];
379
380         sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
381         len = strlen(text) * 8 / 2;
382         for (h = 0; h < 8; h++) {
383                 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
384                 p = (int *) ((int)p & ~3); // align
385                 memset32(p, 0, len);
386         }
387         emu_textOut16(2, 256, text);
388 }
389
390
391 /* called after rendering is done, but frame emulation is not finished */
392 void blit1(void)
393 {
394         if (PicoOpt&0x10)
395         {
396                 int i;
397                 unsigned char *pd;
398                 // clear top and bottom trash
399                 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
400                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
401                 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
402                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
403         }
404
405         blitscreen_clut();
406 }
407
408
409 static void blit2(const char *fps, const char *notice)
410 {
411         int emu_opt = currentConfig.EmuOpt;
412
413         sceGuSync(0,0);
414
415         if (notice || (emu_opt & 2)) {
416                 if (notice)      osd_text(4, notice, 0);
417                 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0);
418         }
419
420         dbg_text();
421
422         if ((emu_opt & 0x400) && (PicoMCD & 1))
423                 cd_leds();
424
425         psp_video_flip(0);
426 }
427
428 // clears whole screen or just the notice area (in all buffers)
429 static void clearArea(int full)
430 {
431         if (full) {
432                 memset32(psp_screen, 0, 512*272*2/4);
433                 psp_video_flip(0);
434                 memset32(psp_screen, 0, 512*272*2/4);
435                 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
436                 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
437         } else {
438                 void *fb = psp_video_get_active_fb();
439                 memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
440                 memset32((int *)((char *)fb         + 512*264*2), 0, 512*8*2/4);
441         }
442 }
443
444 static void vidResetMode(void)
445 {
446         // setup GU
447         sceGuSync(0,0); // sync with prev
448         sceGuStart(GU_DIRECT, guCmdList);
449
450         sceGuClutMode(GU_PSM_5650,0,0xff,0);
451         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
452         sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
453         if (currentConfig.scaling)
454              sceGuTexFilter(GU_LINEAR, GU_LINEAR);
455         else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
456         sceGuTexScale(1.0f,1.0f);
457         sceGuTexOffset(0.0f,0.0f);
458
459         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
460
461         // slow rend.
462         PicoDrawSetColorFormat(-1);
463         PicoScan = EmuScanSlow;
464
465         localPal[0xe0] = 0;
466         Pico.m.dirtyPal = 1;
467         blit_16bit_mode = dynamic_palette = 0;
468
469         sceGuFinish();
470         set_scaling_params();
471         sceGuSync(0,0);
472 }
473
474
475 /* sound stuff */
476 #define SOUND_BLOCK_SIZE_NTSC (2940*2) // 1024 // 1152
477 #define SOUND_BLOCK_SIZE_PAL  (3528*2)
478 #define SOUND_BLOCK_COUNT    4
479
480 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
481 static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
482 static int samples_made = 0, samples_done = 0, samples_block = 0;
483 static int sound_thread_exit = 0;
484 static SceUID sound_sem = -1;
485
486 static void writeSound(int len);
487
488 static int sound_thread(SceSize args, void *argp)
489 {
490         int ret;
491
492         lprintf("sound_thread: started, priority %i\n", sceKernelGetThreadCurrentPriority());
493
494         while (!sound_thread_exit)
495         {
496                 if (samples_made - samples_done < samples_block) {
497                         // wait for data...
498                         //lprintf("sthr: wait... (%i/%i)\n", samples_done, samples_made);
499                         ret = sceKernelWaitSema(sound_sem, 1, 0);
500                         //lprintf("sthr: sceKernelWaitSema: %i\n", ret);
501                         continue;
502                 }
503
504                 //lprintf("sthr: got data: %i\n", samples_made - samples_done);
505
506                 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
507
508                 samples_done += samples_block;
509                 snd_playptr  += samples_block;
510                 if (snd_playptr >= sndBuffer_endptr)
511                         snd_playptr = sndBuffer;
512                 if (ret)
513                         lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
514         }
515
516         lprintf("sthr: exit\n");
517         sceKernelExitDeleteThread(0);
518         return 0;
519 }
520
521 static void sound_init(void)
522 {
523         SceUID thid;
524
525         sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
526         if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
527
528         sound_thread_exit = 0;
529         thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
530         if (thid >= 0)
531         {
532                 sceKernelStartThread(thid, 0, 0);
533         }
534         else
535                 lprintf("sceKernelCreateThread failed: %i\n", thid);
536 }
537
538 static void sound_prepare(void)
539 {
540         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
541         int ret, stereo;
542
543         samples_made = samples_done = 0;
544
545         if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
546                 sound_rerate(Pico.m.frame_count ? 1 : 0);
547         }
548         stereo=(PicoOpt&8)>>3;
549
550         samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
551         if (PsndRate == 22050) samples_block /= 2;
552         else if (PsndRate == 11025) samples_block /= 4;
553         sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
554
555         lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
556                         PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
557
558         while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
559         sceAudio_5C37C0AE();
560         ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
561         if (ret < 0) {
562                 lprintf("sceAudio_38553111() failed: %i\n", ret);
563                 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
564                 noticeMsgTime = sceKernelGetSystemTimeLow();
565                 currentConfig.EmuOpt &= ~4;
566         } else {
567                 PicoWriteSound = writeSound;
568                 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
569                 snd_playptr = sndBuffer_endptr - samples_block;
570                 samples_made = samples_block; // send 1 empty block first..
571                 PsndOut = sndBuffer;
572                 PsndRate_old = PsndRate;
573                 PicoOpt_old  = PicoOpt;
574                 pal_old = Pico.m.pal;
575         }
576 }
577
578 static void sound_end(void)
579 {
580         while (samples_made - samples_done >= samples_block || sceAudioOutput2GetRestSample() > 0)
581                 psp_msleep(100);
582         sceAudio_5C37C0AE();
583 }
584
585 static void sound_deinit(void)
586 {
587         sound_thread_exit = 1;
588         sceKernelSignalSema(sound_sem, 1);
589 }
590
591 static void writeSound(int len)
592 {
593         int ret;
594         if (PicoOpt&8) len<<=1;
595
596         PsndOut += len;
597         /*if (PsndOut > sndBuffer_endptr) {
598                 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
599                 PsndOut = &sndBuffer[PsndOut - endptr];
600                 lprintf("mov\n");
601         }
602         else*/
603         if (PsndOut >= sndBuffer_endptr)
604                 PsndOut = sndBuffer;
605
606         // signal the snd thread
607         samples_made += len;
608         if (samples_made - samples_done >= samples_block) {
609                 // lprintf("signal, %i/%i\n", samples_done, samples_made);
610                 ret = sceKernelSignalSema(sound_sem, 1);
611                 // lprintf("signal ret %i\n", ret);
612         }
613 }
614
615
616 static void SkipFrame(void)
617 {
618         PicoSkipFrame=1;
619         PicoFrame();
620         PicoSkipFrame=0;
621 }
622
623 void emu_forcedFrame(void)
624 {
625         int po_old = PicoOpt;
626         int eo_old = currentConfig.EmuOpt;
627
628         PicoOpt &= ~0x0010;
629         PicoOpt |=  0x4080; // soft_scale | acc_sprites
630         currentConfig.EmuOpt |= 0x80;
631
632         vidResetMode();
633         memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
634         memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
635         memset32((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
636
637         PicoDrawSetColorFormat(-1);
638         PicoScan = EmuScanSlow;
639         EmuScanPrepare();
640         PicoFrameDrawOnly();
641         blit1();
642         sceGuSync(0,0);
643
644         PicoOpt = po_old;
645         currentConfig.EmuOpt = eo_old;
646 }
647
648
649 static void RunEvents(unsigned int which)
650 {
651         if (which & 0x1800) // save or load (but not both)
652         {
653                 int do_it = 1;
654
655                 if ( emu_checkSaveFile(state_slot) &&
656                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
657                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
658                 {
659                         int keys;
660                         blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)");
661                         while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
662                                 psp_msleep(50);
663                         if (keys & BTN_CIRCLE) do_it = 0;
664                         while(  ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
665                                 psp_msleep(50);
666                         clearArea(0);
667                 }
668
669                 if (do_it)
670                 {
671                         osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1);
672                         PicoStateProgressCB = emu_msg_cb;
673                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
674                         PicoStateProgressCB = NULL;
675                         psp_msleep(0);
676                 }
677
678                 reset_timing = 1;
679         }
680         if (which & 0x0400) // switch renderer
681         {
682                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
683                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
684
685                 vidResetMode();
686
687                 if (PicoOpt&0x10) {
688                         strcpy(noticeMsg, " 8bit fast renderer");
689                 } else if (currentConfig.EmuOpt&0x80) {
690                         strcpy(noticeMsg, "16bit accurate renderer");
691                 } else {
692                         strcpy(noticeMsg, " 8bit accurate renderer");
693                 }
694
695                 noticeMsgTime = sceKernelGetSystemTimeLow();
696         }
697         if (which & 0x0300)
698         {
699                 if(which&0x0200) {
700                         state_slot -= 1;
701                         if(state_slot < 0) state_slot = 9;
702                 } else {
703                         state_slot += 1;
704                         if(state_slot > 9) state_slot = 0;
705                 }
706                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
707                 noticeMsgTime = sceKernelGetSystemTimeLow();
708         }
709 }
710
711 static void updateKeys(void)
712 {
713         unsigned int keys, allActions[2] = { 0, 0 }, events;
714         static unsigned int prevEvents = 0;
715         int i;
716
717         keys = psp_pad_read(0);
718         if (keys & PSP_CTRL_HOME)
719                 sceDisplayWaitVblankStart();
720
721         if (keys & BTN_SELECT)
722                 engineState = PGS_Menu;
723
724         keys &= CONFIGURABLE_KEYS;
725
726         for (i = 0; i < 32; i++)
727         {
728                 if (keys & (1 << i))
729                 {
730                         int pl, acts = currentConfig.KeyBinds[i];
731                         if (!acts) continue;
732                         pl = (acts >> 16) & 1;
733                         if (combo_keys & (1 << i))
734                         {
735                                 int u = i+1, acts_c = acts & combo_acts;
736                                 // let's try to find the other one
737                                 if (acts_c)
738                                         for (; u < 32; u++)
739                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
740                                                         allActions[pl] |= acts_c;
741                                                         keys &= ~((1 << i) | (1 << u));
742                                                         break;
743                                                 }
744                                 // add non-combo actions if combo ones were not found
745                                 if (!acts_c || u == 32)
746                                         allActions[pl] |= acts & ~combo_acts;
747                         } else {
748                                 allActions[pl] |= acts;
749                         }
750                 }
751         }
752
753         PicoPad[0] = (unsigned short) allActions[0];
754         PicoPad[1] = (unsigned short) allActions[1];
755
756         events = (allActions[0] | allActions[1]) >> 16;
757
758         // volume is treated in special way and triggered every frame
759         if ((events & 0x6000) && PsndOut != NULL)
760         {
761                 int vol = currentConfig.volume;
762                 if (events & 0x2000) {
763                         if (vol < 100) vol++;
764                 } else {
765                         if (vol >   0) vol--;
766                 }
767                 // FrameworkAudio_SetVolume(vol, vol); // TODO
768                 sprintf(noticeMsg, "VOL: %02i ", vol);
769                 noticeMsgTime = sceKernelGetSystemTimeLow();
770                 currentConfig.volume = vol;
771         }
772
773         events &= ~prevEvents;
774         if (events) RunEvents(events);
775         if (movie_data) emu_updateMovie();
776
777         prevEvents = (allActions[0] | allActions[1]) >> 16;
778 }
779
780 static void find_combos(void)
781 {
782         int act, u;
783
784         // find out which keys and actions are combos
785         combo_keys = combo_acts = 0;
786         for (act = 0; act < 32; act++)
787         {
788                 int keyc = 0;
789                 if (act == 16 || act == 17) continue; // player2 flag
790                 for (u = 0; u < 32; u++)
791                 {
792                         if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
793                 }
794                 if (keyc > 1)
795                 {
796                         // loop again and mark those keys and actions as combo
797                         for (u = 0; u < 32; u++)
798                         {
799                                 if (currentConfig.KeyBinds[u] & (1 << act)) {
800                                         combo_keys |= 1 << u;
801                                         combo_acts |= 1 << act;
802                                 }
803                         }
804                 }
805         }
806 }
807
808
809 static void simpleWait(unsigned int until)
810 {
811         unsigned int tval;
812         int diff;
813
814         tval = sceKernelGetSystemTimeLow();
815         diff = (int)until - (int)tval;
816         if (diff >= 512 && diff < 100*1024)
817                 sceKernelDelayThread(diff);
818 }
819
820 void emu_Loop(void)
821 {
822         char fpsbuff[24]; // fps count c string
823         unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
824         int frames_done = 0, frames_shown = 0, oldmodes = 0;
825         int target_fps, target_frametime, lim_time, tval_diff, i;
826         char *notice = NULL;
827
828         lprintf("entered emu_Loop()\n");
829
830         fpsbuff[0] = 0;
831
832         if (currentConfig.CPUclock != psp_get_cpu_clock()) {
833                 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
834                 i = psp_set_cpu_clock(currentConfig.CPUclock);
835                 lprintf(i ? "failed\n" : "done\n");
836                 currentConfig.CPUclock = psp_get_cpu_clock();
837         }
838
839         // make sure we are in correct mode
840         vidResetMode();
841         clearArea(1);
842         Pico.m.dirtyPal = 1;
843         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
844         find_combos();
845
846         // pal/ntsc might have changed, reset related stuff
847         target_fps = Pico.m.pal ? 50 : 60;
848         target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
849         reset_timing = 1;
850
851         // prepare CD buffer
852         if (PicoMCD & 1) PicoCDBufferInit();
853
854         // prepare sound stuff
855         PsndOut = NULL;
856         if (currentConfig.EmuOpt & 4)
857         {
858                 sound_prepare();
859         }
860
861         // loop?
862         while (engineState == PGS_Running)
863         {
864                 int modes;
865
866                 tval = sceKernelGetSystemTimeLow();
867                 if (reset_timing || tval < tval_prev) {
868                         //stdbg("timing reset");
869                         reset_timing = 0;
870                         tval_thissec = tval;
871                         frames_shown = frames_done = 0;
872                 }
873
874                 // show notice message?
875                 if (noticeMsgTime) {
876                         static int noticeMsgSum;
877                         if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
878                                 noticeMsgTime = 0;
879                                 clearArea(0);
880                                 notice = 0;
881                         } else {
882                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
883                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
884                                 notice = noticeMsg;
885                         }
886                 }
887
888                 // check for mode changes
889                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
890                 if (modes != oldmodes) {
891                         oldmodes = modes;
892                         clearArea(1);
893                         set_scaling_params();
894                 }
895
896                 // second passed?
897                 if (tval - tval_thissec >= 1000000)
898                 {
899                         // missing 1 frame?
900                         if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
901                                 SkipFrame(); frames_done++;
902                         }
903
904                         if (currentConfig.EmuOpt & 2)
905                                 sprintf(fpsbuff, "%02i/%02i  ", frames_shown, frames_done);
906
907                         tval_thissec += 1000000;
908
909                         if (currentConfig.Frameskip < 0) {
910                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
911                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
912                                 if (frames_shown > frames_done) frames_shown = frames_done;
913                         } else {
914                                 frames_done = frames_shown = 0;
915                         }
916                 }
917 #ifdef PFRAMES
918                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
919 #endif
920
921                 tval_prev = tval;
922                 lim_time = (frames_done+1) * target_frametime;
923                 if (currentConfig.Frameskip >= 0) // frameskip enabled
924                 {
925                         for (i = 0; i < currentConfig.Frameskip; i++) {
926                                 updateKeys();
927                                 SkipFrame(); frames_done++;
928                                 if (PsndOut) { // do framelimitting if sound is enabled
929                                         int tval_diff;
930                                         tval = sceKernelGetSystemTimeLow();
931                                         tval_diff = (int)(tval - tval_thissec) << 8;
932                                         if (tval_diff < lim_time) // we are too fast
933                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
934                                 }
935                                 lim_time += target_frametime;
936                         }
937                 }
938                 else // auto frameskip
939                 {
940                         int tval_diff;
941                         tval = sceKernelGetSystemTimeLow();
942                         tval_diff = (int)(tval - tval_thissec) << 8;
943                         if (tval_diff > lim_time)
944                         {
945                                 // no time left for this frame - skip
946                                 if (tval_diff - lim_time >= (300000<<8)) {
947                                         /* something caused a slowdown for us (disk access? cache flush?)
948                                          * try to recover by resetting timing... */
949                                         reset_timing = 1;
950                                         continue;
951                                 }
952                                 updateKeys();
953                                 SkipFrame(); frames_done++;
954                                 continue;
955                         }
956                 }
957
958                 updateKeys();
959
960                 if (!(PicoOpt&0x10))
961                         EmuScanPrepare();
962
963                 PicoFrame();
964
965                 blit2(fpsbuff, notice);
966
967                 // check time
968                 tval = sceKernelGetSystemTimeLow();
969                 tval_diff = (int)(tval - tval_thissec) << 8;
970
971                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
972                         reset_timing = 1;
973                 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
974                 {
975                         // sleep if we are still too fast
976                         if (tval_diff < lim_time)
977                         {
978                                 // we are too fast
979                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
980                         }
981                 }
982
983                 frames_done++; frames_shown++;
984         }
985
986
987         if (PicoMCD & 1) PicoCDBufferFree();
988
989         if (PsndOut != NULL) {
990                 PsndOut = NULL;
991                 sound_end();
992         }
993
994         // save SRAM
995         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
996                 emu_msg_cb("Writing SRAM/BRAM..");
997                 emu_SaveLoadGame(0, 1);
998                 SRam.changed = 0;
999         }
1000
1001         // draw a frame for bg..
1002         emu_forcedFrame();
1003 }
1004
1005
1006 void emu_ResetGame(void)
1007 {
1008         PicoReset(0);
1009         reset_timing = 1;
1010 }
1011