7 #include <pspiofilemgr.h>
8 #include <pspdisplay.h>
15 #include "../common/lprintf.h"
17 PSP_MODULE_INFO("PicoDrive", 0, 1, 34);
20 unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
22 void *psp_screen = VRAM_FB0;
23 static int current_screen = 0; /* front bufer */
25 static SceUID main_thread_id = -1;
27 #define ANALOG_DEADZONE 80
30 static int exit_callback(int arg1, int arg2, void *common)
37 static int power_callback(int unknown, int pwrflags, void *common)
39 /* check for power switch and suspending as one is manual and the other automatic */
40 if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING)
42 lprintf("power_callback: flags: 0x%08X: suspending\n", pwrflags);
43 engineState = PGS_Menu;
45 sceDisplayWaitVblankStart();
50 static int callback_thread(SceSize args, void *argp)
54 lprintf("callback_thread started with id %08x, priority %i\n",
55 sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority());
57 cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
58 sceKernelRegisterExitCallback(cbid);
59 cbid = sceKernelCreateCallback("Power Callback", power_callback, NULL);
60 scePowerRegisterCallback(0, cbid);
62 sceKernelSleepThreadCB();
71 main_thread_id = sceKernelGetThreadId();
73 lprintf("running on %08x kernel\n", sceKernelDevkitVersion()),
74 lprintf("entered psp_init, threadId %08x, priority %i\n", main_thread_id,
75 sceKernelGetThreadCurrentPriority());
77 thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0);
80 sceKernelStartThread(thid, 0, 0);
84 sceDisplaySetMode(0, 480, 272);
85 sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
87 psp_screen = VRAM_FB0;
92 sceGuStart(GU_DIRECT, guCmdList);
93 sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512);
94 sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care
95 sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT);
96 sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512);
97 sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2));
98 sceGuViewport(2048, 2048, 480, 272);
99 sceGuDepthRange(0xc350, 0x2710);
100 sceGuScissor(0, 0, 480, 272);
101 sceGuEnable(GU_SCISSOR_TEST);
103 sceGuDepthMask(0xffff);
104 sceGuDisable(GU_DEPTH_TEST);
106 sceGuFrontFace(GU_CW);
107 sceGuEnable(GU_TEXTURE_2D);
108 sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
109 sceGuAmbientColor(0xffffffff);
110 sceGuColor(0xffffffff);
114 sceDisplayWaitVblankStart();
115 sceGuDisplay(GU_TRUE);
119 sceCtrlSetSamplingCycle(0);
120 sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
123 void psp_finish(void)
127 //sceKernelSleepThread();
131 void psp_video_flip(int wait_vsync)
133 if (wait_vsync) sceDisplayWaitVblankStart();
134 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
135 wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
137 psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1;
140 void *psp_video_get_active_fb(void)
142 return current_screen ? VRAM_FB1 : VRAM_FB0;
145 void psp_video_switch_to_single(void)
147 psp_screen = VRAM_FB0;
148 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
152 void psp_msleep(int ms)
154 sceKernelDelayThread(ms * 1000);
157 unsigned int psp_pad_read(int blocking)
159 unsigned int buttons;
162 sceCtrlReadBufferPositive(&pad, 1);
163 else sceCtrlPeekBufferPositive(&pad, 1);
164 buttons = pad.Buttons;
167 buttons &= ~(BTN_NUB_UP|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NUB_RIGHT);
168 if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_LEFT;
169 if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_RIGHT;
170 if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_UP;
171 if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_DOWN;
176 int psp_get_cpu_clock(void)
178 return scePowerGetCpuClockFrequencyInt();
181 int psp_set_cpu_clock(int clock)
183 int ret = scePowerSetClockFrequency(clock, clock, clock/2);
184 if (ret != 0) lprintf("failed to set clock: %i\n", ret);
189 char *psp_get_status_line(void)
191 static char buff[64];
192 int ret, bat_percent, bat_time;
195 ret = sceRtcGetCurrentClockLocalTime(&time);
196 bat_percent = scePowerGetBatteryLifePercent();
197 bat_time = scePowerGetBatteryLifeTime();
198 if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL;
200 snprintf(buff, sizeof(buff), "%02i:%02i bat: %3i%%", time.hour, time.minutes, bat_percent);
201 if (!scePowerIsPowerOnline())
202 snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60);
207 #define LOG_FILE "log.txt"
209 typedef struct _log_entry
212 struct _log_entry *next;
215 static log_entry *le_root = NULL;
217 void lprintf_f(const char *fmt, ...)
226 static SceUID logfd = -1;
230 if (logfd == -2) return; // disabled
233 vsnprintf(buff, sizeof(buff), fmt, vl);
236 // note: this is still unsafe code
237 if (main_thread_id != sceKernelGetThreadId())
239 le = malloc(sizeof(*le));
240 if (le == NULL) return;
242 strcpy(le->buff, buff);
243 if (le_root == NULL) le_root = le;
245 for (le1 = le_root; le1->next != NULL; le1 = le1->next);
251 logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
261 sceKernelDelayThread(1000);
262 while (le1 != NULL) {
265 sceIoWrite(logfd, le->buff, strlen(le->buff));
270 sceIoWrite(logfd, buff, strlen(buff));
272 // make sure it gets flushed