#define EOPT_GZIP_SAVES (1<<3)
#define EOPT_MMUHACK (1<<4)
#define EOPT_NO_AUTOSVCFG (1<<5)
+#define EOPT_16BPP (1<<7)
#define EOPT_RAM_TIMINGS (1<<8)
+#define EOPT_CONFIRM_SAVE (1<<9)
+#define EOPT_EN_CD_LEDS (1<<10)
+#define EOPT_CONFIRM_LOAD (1<<11)
#define EOPT_A_SN_GAMMA (1<<12)
#define EOPT_PSYNC (1<<13)
extern currentConfig_t currentConfig, defaultConfig;
extern char *PicoConfigFile;
extern int rom_loaded;
-extern char noticeMsg[64];
extern int state_slot;
extern int config_slot, config_slot_current;
extern unsigned char *movie_data;
int emu_ReloadRom(char *rom_fname);
int emu_SaveLoadGame(int load, int sram);
+
int emu_ReadConfig(int game, int no_defaults);
int emu_WriteConfig(int game);
+void emu_packConfig(void);
+void emu_unpackConfig(void);
void emu_writelrom(void);
+
char *emu_GetSaveFName(int load, int is_sram, int slot);
int emu_checkSaveFile(int slot);
void emu_setSaveStateCbs(int gz);
-void emu_updateMovie(void);
-int emu_cdCheck(int *pregion, char *fname_in);
+
+void emu_update_input(void);
int emu_findBios(int region, char **bios_file);
void emu_textOut8 (int x, int y, const char *text);
void emu_textOut16(int x, int y, const char *text);
void emu_getGameName(char *str150);
void emu_changeFastForward(int set_on);
void emu_RunEventsPico(unsigned int events);
-void emu_DoTurbo(int *pad, int acts);
-void emu_packConfig(void);
-void emu_unpackConfig(void);
void emu_shutdownMCD(void);
+int emu_cdCheck(int *pregion, char *fname_in);
#ifdef __cplusplus
} // extern "C"