{\r
int inp, mode = 0;\r
int spr_offs = 0, dumped = 0;\r
+ char *tmp;\r
\r
while (1)\r
{\r
switch (mode)\r
{\r
case 0: menu_draw_begin();\r
- draw_text_debug(PDebugMain(), 0, 0);\r
+ tmp = PDebugMain();\r
+ emu_platformDebugCat(tmp);\r
+ draw_text_debug(tmp, 0, 0);\r
if (dumped) {\r
smalltext_out16(SCREEN_WIDTH-6*10, SCREEN_HEIGHT-8, "dumped", 0xffff);\r
dumped = 0;\r
case 2: clear_screen();\r
emu_forcedFrame(0);\r
darken_screen();\r
- PDebugShowSpriteStats(SCREEN_BUFFER, SCREEN_WIDTH); break;\r
+ PDebugShowSpriteStats((unsigned short *)SCREEN_BUFFER + (SCREEN_HEIGHT/2 - 240/2)*SCREEN_WIDTH +\r
+ SCREEN_WIDTH/2 - 320/2, SCREEN_WIDTH); break;\r
case 3: clear_screen();\r
PDebugShowPalette(SCREEN_BUFFER, SCREEN_WIDTH);\r
PDebugShowSprite((unsigned short *)SCREEN_BUFFER + SCREEN_WIDTH*120+SCREEN_WIDTH/2+16,\r