}
}
- // If a state has been specified, then load that
- if (loadst) {
- int ret = emu_load_state(loadst - 1);
- printf("%s state %d\n", ret ? "failed to load" : "loaded", loadst);
- }
-
- if (ready_to_go)
+ if (ready_to_go) {
menu_prepare_emu();
+
+ // If a state has been specified, then load that
+ if (loadst) {
+ int ret = emu_load_state(loadst - 1);
+ printf("%s state %d\n", ret ? "failed to load" : "loaded", loadst);
+ }
+ }
else
menu_loop();