pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
+ pl_rearmed_cbs.gpu_unai.ilace_force = 0;
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
+ pl_rearmed_cbs.gpu_unai.lighting = 1;
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
+ pl_rearmed_cbs.gpu_unai.blending = 1;
+ pl_rearmed_cbs.gpu_unai.dithering = 0;
+ // old gpu_unai config
pl_rearmed_cbs.gpu_unai.abe_hack =
pl_rearmed_cbs.gpu_unai.no_light =
pl_rearmed_cbs.gpu_unai.no_blend = 0;
pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1;
spu_config.iUseReverb = 1;
+ spu_config.idiablofix = 0;
spu_config.iUseInterpolation = 1;
spu_config.iXAPitch = 0;
spu_config.iVolume = 768;
spu_config.iTempo = 0;
spu_config.iUseThread = 1; // no effect if only 1 core is detected
-#ifdef HAVE_PRE_ARMV7 /* XXX GPH hack */
+#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) /* XXX GPH hack */
spu_config.iUseReverb = 0;
spu_config.iUseInterpolation = 0;
spu_config.iTempo = 1;
new_dynarec_hacks = 0;
cycle_multiplier = 200;
- in_type1 = PSE_PAD_TYPE_STANDARD;
- in_type2 = PSE_PAD_TYPE_STANDARD;
+ in_type[0] = PSE_PAD_TYPE_STANDARD;
+ in_type[1] = PSE_PAD_TYPE_STANDARD;
}
void do_emu_action(void)
// reset can run code, timing must be set
pl_timing_prepare(Config.PsxType);
- EmuReset();
-
- // hmh core forgets this
+ // hmh core forgets this
CDR_stop();
+
+ EmuReset();
GPU_updateLace = real_lace;
g_emu_resetting = 0;
return ret;
ret = SaveState(fname);
-#ifdef HAVE_PRE_ARMV7 /* XXX GPH hack */
+#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) && !defined(__SWITCH__) /* XXX GPH hack */
sync();
#endif
SysPrintf("* %s \"%s\" [%d]\n",
return LoadState(fname);
}
+#ifndef HAVE_LIBRETRO
#ifndef ANDROID
void SysPrintf(const char *fmt, ...) {
}
#endif
+#endif /* HAVE_LIBRETRO */
void SysMessage(const char *fmt, ...) {
va_list list;
if (Config.UseNet && !NetOpened) {
netInfo info;
- char path[MAXPATHLEN];
+ char path[MAXPATHLEN * 2];
char dotdir[MAXPATHLEN];
MAKE_PATH(dotdir, "/.pcsx/plugins/", NULL);
dlclose(lib);
#endif
}
-