pl_rearmed_cbs.gpu_unai.abe_hack =
pl_rearmed_cbs.gpu_unai.no_light =
pl_rearmed_cbs.gpu_unai.no_blend = 0;
+ pl_rearmed_cbs.gpu_neon.allow_interlace = 2; // auto
iUseReverb = 2;
iUseInterpolation = 1;
in_init();
in_evdev_init();
//in_probe();
+ pl_init();
plat_init();
menu_init(); // loads config
- pl_init();
- plat_rescan_inputs();
if (psxout)
Config.PsxOut = 1;