#include <stdio.h>
#include <string.h>
#include <errno.h>
+#include <dlfcn.h>
#include "menu.h"
#include "config.h"
};
extern int ready_to_go;
-static int game_config_loaded;
static int last_psx_w, last_psx_h, last_psx_bpp;
static int scaling, filter, state_slot, cpu_clock;
-static int state_slot;
static char rom_fname_reload[MAXPATHLEN];
static char last_selected_fname[MAXPATHLEN];
int g_opts;
extern int iSPUIRQWait;
extern int iUseTimer;
+static const char *gpu_plugins[16];
+static const char *spu_plugins[16];
+static int gpu_plugsel, spu_plugsel;
+
static int min(int x, int y) { return x < y ? x : y; }
static int max(int x, int y) { return x > y ? x : y; }
iUseTimer = 2;
}
+#define CE_CONFIG_STR(val) \
+ { #val, 0, Config.val }
+
+#define CE_CONFIG_VAL(val) \
+ { #val, sizeof(Config.val), &Config.val }
+
+#define CE_STR(val) \
+ { #val, 0, val }
+
+#define CE_INTVAL(val) \
+ { #val, sizeof(val), &val }
+
+static const struct {
+ const char *name;
+ size_t len;
+ void *val;
+} config_data[] = {
+ CE_CONFIG_STR(Bios),
+ CE_CONFIG_STR(Gpu),
+ CE_CONFIG_STR(Spu),
+ CE_CONFIG_STR(Cdr),
+ CE_CONFIG_VAL(Xa),
+ CE_CONFIG_VAL(Sio),
+ CE_CONFIG_VAL(Mdec),
+ CE_CONFIG_VAL(PsxAuto),
+ CE_CONFIG_VAL(Cdda),
+ CE_CONFIG_VAL(Debug),
+ CE_CONFIG_VAL(PsxOut),
+ CE_CONFIG_VAL(SpuIrq),
+ CE_CONFIG_VAL(RCntFix),
+ CE_CONFIG_VAL(VSyncWA),
+ CE_CONFIG_VAL(Cpu),
+ CE_CONFIG_VAL(PsxType),
+ CE_INTVAL(scaling),
+ CE_INTVAL(g_layer_x),
+ CE_INTVAL(g_layer_y),
+ CE_INTVAL(g_layer_w),
+ CE_INTVAL(g_layer_h),
+ CE_INTVAL(filter),
+ CE_INTVAL(state_slot),
+ CE_INTVAL(cpu_clock),
+ CE_INTVAL(g_opts),
+ CE_INTVAL(iUseDither),
+ CE_INTVAL(UseFrameSkip),
+ CE_INTVAL(dwActFixes),
+ CE_INTVAL(iUseReverb),
+ CE_INTVAL(iUseInterpolation),
+ CE_INTVAL(iXAPitch),
+ CE_INTVAL(iSPUIRQWait),
+ CE_INTVAL(iUseTimer),
+};
+
+static void make_cfg_fname(char *buf, size_t size, int is_game)
+{
+ char trimlabel[33];
+ int j;
+
+ strncpy(trimlabel, CdromLabel, 32);
+ trimlabel[32] = 0;
+ for (j = 31; j >= 0; j--)
+ if (trimlabel[j] == ' ')
+ trimlabel[j] = 0;
+
+ if (is_game)
+ snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
+ else
+ snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
+}
+
static int menu_write_config(int is_game)
{
- return -1;
+ char cfgfile[MAXPATHLEN];
+ FILE *f;
+ int i;
+
+ make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
+ f = fopen(cfgfile, "w");
+ if (f == NULL) {
+ printf("menu_write_config: failed to open: %s\n", cfgfile);
+ return -1;
+ }
+
+ for (i = 0; i < ARRAY_SIZE(config_data); i++) {
+ fprintf(f, "%s = ", config_data[i].name);
+ switch (config_data[i].len) {
+ case 0:
+ fprintf(f, "%s\n", (char *)config_data[i].val);
+ break;
+ case 1:
+ fprintf(f, "%x\n", *(u8 *)config_data[i].val);
+ break;
+ case 2:
+ fprintf(f, "%x\n", *(u16 *)config_data[i].val);
+ break;
+ case 4:
+ fprintf(f, "%x\n", *(u32 *)config_data[i].val);
+ break;
+ default:
+ printf("menu_write_config: unhandled len %d for %s\n",
+ config_data[i].len, config_data[i].name);
+ break;
+ }
+ }
+
+ if (!is_game)
+ fprintf(f, "lastcdimg = %s\n", last_selected_fname);
+
+ fclose(f);
+ return 0;
+}
+
+static void parse_str_val(char *cval, const char *src)
+{
+ char *tmp;
+ strncpy(cval, src, MAXPATHLEN);
+ cval[MAXPATHLEN - 1] = 0;
+ tmp = strchr(cval, '\n');
+ if (tmp == NULL)
+ tmp = strchr(cval, '\r');
+ if (tmp != NULL)
+ *tmp = 0;
}
static int menu_load_config(int is_game)
{
- return 0;
+ char cfgfile[MAXPATHLEN];
+ int i, ret = -1;
+ long size;
+ char *cfg;
+ FILE *f;
+
+ make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
+ f = fopen(cfgfile, "r");
+ if (f == NULL) {
+ printf("menu_load_config: failed to open: %s\n", cfgfile);
+ return -1;
+ }
+
+ fseek(f, 0, SEEK_END);
+ size = ftell(f);
+ if (size <= 0) {
+ printf("bad size %ld: %s\n", size, cfgfile);
+ goto fail;
+ }
+
+ cfg = malloc(size + 1);
+ if (cfg == NULL)
+ goto fail;
+
+ fseek(f, 0, SEEK_SET);
+ if (fread(cfg, 1, size, f) != size) {
+ printf("failed to read: %s\n", cfgfile);
+ goto fail_read;
+ }
+ cfg[size] = 0;
+
+ for (i = 0; i < ARRAY_SIZE(config_data); i++) {
+ char *tmp, *tmp2;
+ u32 val;
+
+ tmp = strstr(cfg, config_data[i].name);
+ if (tmp == NULL)
+ continue;
+ tmp += strlen(config_data[i].name);
+ if (strncmp(tmp, " = ", 3) != 0)
+ continue;
+ tmp += 3;
+
+ if (config_data[i].len == 0) {
+ parse_str_val(config_data[i].val, tmp);
+ continue;
+ }
+
+ tmp2 = NULL;
+ val = strtoul(tmp, &tmp2, 16);
+ if (tmp2 == NULL || tmp == tmp2)
+ continue; // parse failed
+
+ switch (config_data[i].len) {
+ case 1:
+ *(u8 *)config_data[i].val = val;
+ break;
+ case 2:
+ *(u16 *)config_data[i].val = val;
+ break;
+ case 4:
+ *(u32 *)config_data[i].val = val;
+ break;
+ default:
+ printf("menu_load_config: unhandled len %d for %s\n",
+ config_data[i].len, config_data[i].name);
+ break;
+ }
+ }
+
+ if (!is_game) {
+ char *tmp = strstr(cfg, "lastcdimg = ");
+ if (tmp != NULL) {
+ tmp += 12;
+ parse_str_val(last_selected_fname, tmp);
+ }
+ }
+
+ // sync plugins
+ for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
+ if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
+ { gpu_plugsel = i; break; }
+
+ for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
+ if (strcmp(Config.Spu, spu_plugins[i]) == 0)
+ { spu_plugsel = i; break; }
+
+ ret = 0;
+fail_read:
+ free(cfg);
+fail:
+ fclose(f);
+ return ret;
}
// rrrr rggg gggb bbbb
static void apply_filter(int which)
{
+ static int old = -1;
char buf[128];
int i;
- if (pnd_filter_list == NULL)
+ if (pnd_filter_list == NULL || which == old)
return;
for (i = 0; i < which; i++)
snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
system(buf);
+ old = which;
}
static menu_entry e_menu_gfx_options[];
{ "LEFT ", 1 << DKEY_LEFT },
{ "RIGHT ", 1 << DKEY_RIGHT },
{ "TRIANGLE", 1 << DKEY_TRIANGLE },
- { "CIRCLE ", 1 << DKEY_SQUARE },
+ { "CIRCLE ", 1 << DKEY_CIRCLE },
{ "CROSS ", 1 << DKEY_CROSS },
{ "SQUARE ", 1 << DKEY_SQUARE },
{ "L1 ", 1 << DKEY_L1 },
return "";
}
-static int mh_saveloadcfg(int id, int keys)
+static int mh_savecfg(int id, int keys)
{
- switch (id) {
- case MA_OPT_SAVECFG:
- case MA_OPT_SAVECFG_GAME:
- if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
- me_update_msg("config saved");
- else
- me_update_msg("failed to write config");
- break;
- default:
- return 0;
- }
+ if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
+ me_update_msg("config saved");
+ else
+ me_update_msg("failed to write config");
return 1;
}
mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),
- mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),
+// mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
+// mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
mee_label (""),
mee_label ("Input devices:"),
mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
{
static int sel = 0;
- me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go);
+// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go);
me_loop(e_menu_keyconfig, &sel, NULL);
return 0;
}
// ------------ bios/plugins ------------
static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
-static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17\n"
- "Coded by Pete Bernert and the P.E.Op.S. team";
static const char h_gpu_0[] = "Needed for Chrono Cross";
static const char h_gpu_1[] = "Capcom fighting games";
static const char h_gpu_2[] = "Black screens in Lunar";
static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
-static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7\n"
- "Coded by Pete Bernert and the P.E.Op.S. team";
static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
static const char h_spu_thread[] = "Run sound emulation in separate thread";
return 0;
}
+static const char h_gpu[] = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
+static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
+static const char h_plugin_xpu[] = "Must save config and reload the game\n"
+ "for plugin change to take effect";
+
static menu_entry e_menu_plugin_options[] =
{
+ mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
+ mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
{
static int sel = 0;
me_loop(e_menu_plugin_options, &sel, NULL);
+
+ // sync plugins
+ snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
+ snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
+
return 0;
}
mee_handler ("[Display]", menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
mee_handler ("[Advanced]", menu_loop_adv_options),
-// mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),
-// mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),
+ mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
+ mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
mee_end,
};
" frontend (C) 2010 notaz\n";
}
-static char *romsel_run(void)
+static int run_cd_image(const char *fname)
{
extern void set_cd_image(const char *fname);
- char *ret;
-
- ret = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
- if (ret == NULL)
- return NULL;
-
- lprintf("selected file: %s\n", ret);
ready_to_go = 0;
- set_cd_image(ret);
+ set_cd_image(fname);
LoadPlugins();
NetOpened = 0;
if (OpenPlugins() == -1) {
me_update_msg("failed to open plugins");
- return NULL;
+ return -1;
}
- SysReset();
-
if (CheckCdrom() == -1) {
// Only check the CD if we are starting the console with a CD
ClosePlugins();
me_update_msg("unsupported/invalid CD image");
- return NULL;
+ return -1;
}
+ SysReset();
+
// Read main executable directly from CDRom and start it
if (LoadCdrom() == -1) {
ClosePlugins();
me_update_msg("failed to load CD image");
- return NULL;
+ return -1;
}
- strcpy(last_selected_fname, rom_fname_reload);
- game_config_loaded = 0;
ready_to_go = 1;
- return ret;
+ return 0;
}
-static int main_menu_handler(int id, int keys)
+static int romsel_run(void)
{
- char *ret_name;
+ int prev_gpu, prev_spu;
+ char *fname;
+
+ fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ if (fname == NULL)
+ return -1;
+
+ printf("selected file: %s\n", fname);
+
+ if (run_cd_image(fname) != 0)
+ return -1;
+
+ prev_gpu = gpu_plugsel;
+ prev_spu = spu_plugsel;
+ if (menu_load_config(1) != 0)
+ menu_load_config(0);
+
+ // check for plugin changes, have to repeat
+ // loading if game config changed plugins to reload them
+ if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
+ printf("plugin change detected, reloading plugins..\n");
+ if (run_cd_image(fname) != 0)
+ return -1;
+ }
+
+ strcpy(last_selected_fname, rom_fname_reload);
+ return 0;
+}
+static int main_menu_handler(int id, int keys)
+{
switch (id)
{
case MA_MAIN_RESUME_GAME:
}
break;
case MA_MAIN_LOAD_ROM:
- ret_name = romsel_run();
- if (ret_name != NULL)
+ if (romsel_run() == 0)
return 1;
break;
case MA_MAIN_CREDITS:
me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go);
me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
- menu_enter(ready_to_go);
+// menu_enter(ready_to_go);
in_set_config_int(0, IN_CFG_BLOCKING, 1);
do {
menu_prepare_emu();
}
+static void scan_plugins(void)
+{
+ char fname[MAXPATHLEN];
+ struct dirent *ent;
+ int gpu_i, spu_i;
+ char *p;
+ DIR *dir;
+
+ gpu_plugins[0] = "builtin_gpu";
+ spu_plugins[0] = "builtin_spu";
+ gpu_i = spu_i = 1;
+
+ snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
+ dir = opendir(fname);
+ if (dir == NULL) {
+ perror("scan_plugins opendir");
+ return;
+ }
+
+ while (1) {
+ void *h, *tmp;
+
+ errno = 0;
+ ent = readdir(dir);
+ if (ent == NULL) {
+ if (errno != 0)
+ perror("readdir");
+ break;
+ }
+ p = strstr(ent->d_name, ".so");
+ if (p == NULL)
+ continue;
+
+ snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
+ h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
+ if (h == NULL) {
+ fprintf(stderr, "%s\n", dlerror());
+ continue;
+ }
+
+ // now what do we have here?
+ tmp = dlsym(h, "GPUinit");
+ if (tmp) {
+ dlclose(h);
+ if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
+ gpu_plugins[gpu_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ tmp = dlsym(h, "SPUinit");
+ if (tmp) {
+ dlclose(h);
+ if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
+ spu_plugins[spu_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
+ dlclose(h);
+ }
+
+ closedir(dir);
+}
+
void menu_init(void)
{
+ char buff[MAXPATHLEN];
+
+ strcpy(last_selected_fname, "/media");
+
+ scan_plugins();
+ pnd_menu_init();
+ menu_init_common();
+
menu_set_defconfig();
menu_load_config(0);
- menu_init_common();
- pnd_menu_init();
last_psx_w = 320;
last_psx_h = 240;
last_psx_bpp = 16;
- strcpy(last_selected_fname, "/media");
- //strcpy(last_selected_fname, "/mnt/ntz/stuff/psx");
+ g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
+ if (g_menubg_src_ptr == NULL)
+ exit(1);
+ emu_make_path(buff, "skin/background.png", sizeof(buff));
+ readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
}
void menu_notify_mode_change(int w, int h, int bpp)
if (scaling == SCALE_1_1) {
g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
g_layer_w = w; g_layer_h = h;
- omap_enable_layer(1);
}
}
static void menu_leave_emu(void)
{
- omap_enable_layer(0);
+ if (GPU_close != NULL) {
+ int ret = GPU_close();
+ if (ret)
+ fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
+ }
+ memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
if (ready_to_go && last_psx_bpp == 16) {
int x = max(0, g_menuscreen_w - last_psx_w);
int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
int w = min(g_menuscreen_w, last_psx_w);
int h = min(g_menuscreen_h, last_psx_h);
- u16 *d = (u16 *)g_menubg_src_ptr + g_menuscreen_w * y + x;
+ u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
u16 *s = pl_fbdev_buf;
for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
- memcpy(d, s, w * 2);
+ menu_darken_bg(d, s, w, 0);
}
}
void menu_prepare_emu(void)
{
- if (!game_config_loaded) {
- menu_set_defconfig();
- menu_load_config(1);
- game_config_loaded = 1;
- }
-
switch (scaling) {
case SCALE_1_1:
menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
case SCALE_CUSTOM:
break;
}
- omap_enable_layer(1);
apply_filter(filter);
apply_cpu_clock();
stop = 0;
// so handle them manually here
if (Config.Cdda)
CDR_stop();
+
+ if (GPU_open != NULL) {
+ extern unsigned long gpuDisp;
+ int ret = GPU_open(&gpuDisp, "PCSX", NULL);
+ if (ret)
+ fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
+ }
}
void me_update_msg(const char *msg)