#define NEED_DMA_SOURCE\r
#include "memory.h"\r
\r
-int line_base_cycles;\r
extern const unsigned char hcounts_32[];\r
extern const unsigned char hcounts_40[];\r
\r
{\r
// nasty\r
a = ((a & 2) >> 1) | ((a & 0x400) >> 9) | (a & 0x3FC) | ((a & 0x1F800) >> 1);\r
- ((u8 *)Pico.vram)[a] = d;\r
+ ((u8 *)PicoMem.vram)[a] = d;\r
}\r
\r
static void VideoWrite(u16 d)\r
{\r
- unsigned int a=Pico.video.addr;\r
+ unsigned int a = Pico.video.addr;\r
\r
switch (Pico.video.type)\r
{\r
- case 1: if(a&1) d=(u16)((d<<8)|(d>>8)); // If address is odd, bytes are swapped (which game needs this?)\r
- Pico.vram [(a>>1)&0x7fff]=d;\r
+ case 1: if (a & 1)\r
+ d = (u16)((d << 8) | (d >> 8));\r
+ PicoMem.vram [(a >> 1) & 0x7fff] = d;\r
if (a - ((unsigned)(Pico.video.reg[5]&0x7f) << 9) < 0x400)\r
Pico.est.rendstatus |= PDRAW_DIRTY_SPRITES;\r
break;\r
case 3: Pico.m.dirtyPal = 1;\r
- Pico.cram [(a>>1)&0x003f]=d; break; // wraps (Desert Strike)\r
- case 5: Pico.vsram[(a>>1)&0x003f]=d; break;\r
+ PicoMem.cram [(a >> 1) & 0x3f] = d; break;\r
+ case 5: PicoMem.vsram[(a >> 1) & 0x3f] = d; break;\r
case 0x81:\r
a |= Pico.video.addr_u << 16;\r
VideoWrite128(a, d);\r
\r
switch (Pico.video.type)\r
{\r
- case 0: d=Pico.vram [a&0x7fff]; break;\r
- case 8: d=Pico.cram [a&0x003f]; break;\r
- case 4: d=Pico.vsram[a&0x003f]; break;\r
+ case 0: d=PicoMem.vram [a & 0x7fff]; break;\r
+ case 8: d=PicoMem.cram [a & 0x003f]; break;\r
+ case 4: d=PicoMem.vsram[a & 0x003f]; break;\r
default:elprintf(EL_ANOMALY, "VDP read with bad type %i", Pico.video.type); break;\r
}\r
\r
SekCyclesBurnRun(CheckDMA());\r
\r
if ((source & 0xe00000) == 0xe00000) { // Ram\r
- base = (u16 *)Pico.ram;\r
+ base = (u16 *)PicoMem.ram;\r
mask = 0xffff;\r
}\r
else if (PicoAHW & PAHW_MCD)\r
switch (Pico.video.type)\r
{\r
case 1: // vram\r
- r = Pico.vram;\r
+ r = PicoMem.vram;\r
if (inc == 2 && !(a & 1) && a + len * 2 < 0x10000\r
&& !(((source + len - 1) ^ source) & ~mask))\r
{\r
\r
case 3: // cram\r
Pico.m.dirtyPal = 1;\r
- r = Pico.cram;\r
+ r = PicoMem.cram;\r
for (; len; len--)\r
{\r
r[(a / 2) & 0x3f] = base[source++ & mask];\r
break;\r
\r
case 5: // vsram\r
- r = Pico.vsram;\r
+ r = PicoMem.vsram;\r
for (; len; len--)\r
{\r
r[(a / 2) & 0x3f] = base[source++ & mask];\r
\r
static void DmaCopy(int len)\r
{\r
- u16 a=Pico.video.addr;\r
- unsigned char *vr = (unsigned char *) Pico.vram;\r
- unsigned char inc=Pico.video.reg[0xf];\r
+ u16 a = Pico.video.addr;\r
+ u8 *vr = (u8 *)PicoMem.vram;\r
+ u8 inc = Pico.video.reg[0xf];\r
int source;\r
elprintf(EL_VDPDMA, "DmaCopy len %i [%u]", len, SekCyclesDone());\r
\r
\r
static NOINLINE void DmaFill(int data)\r
{\r
- unsigned short a=Pico.video.addr;\r
- unsigned char *vr=(unsigned char *) Pico.vram;\r
- unsigned char high = (unsigned char) (data >> 8);\r
- unsigned char inc=Pico.video.reg[0xf];\r
+ u16 a = Pico.video.addr;\r
+ u8 *vr = (u8 *)PicoMem.vram;\r
+ u8 high = (u8)(data >> 8);\r
+ u8 inc = Pico.video.reg[0xf];\r
int source;\r
int len, l;\r
\r
// try avoiding the sync..\r
if (Pico.m.scanline < 224 && (pvid->reg[1]&0x40) &&\r
!(!pvid->pending &&\r
- ((pvid->command & 0xc00000f0) == 0x40000010 && Pico.vsram[pvid->addr>>1] == d))\r
+ ((pvid->command & 0xc00000f0) == 0x40000010 && PicoMem.vsram[pvid->addr>>1] == d))\r
)\r
DrawSync(0);\r
\r
return;\r
}\r
\r
- if (num == 1 && !(d&0x40) && SekCyclesDone() - line_base_cycles <= 488-390)\r
+ if (num == 1 && !(d&0x40) && SekCyclesDone() - Pico.t.m68c_line_start <= 488-390)\r
blank_on = 1;\r
DrawSync(blank_on);\r
pvid->reg[num]=(unsigned char)d;\r
unsigned int d;\r
d=pv->status;\r
//if (PicoOpt&POPT_ALT_RENDERER) d|=0x0020; // sprite collision (Shadow of the Beast)\r
- if (SekCyclesDone() - line_base_cycles >= 488-88)\r
+ if (SekCyclesDone() - Pico.t.m68c_line_start >= 488-88)\r
d|=0x0004; // H-Blank (Sonic3 vs)\r
\r
d |= ((pv->reg[1]&0x40)^0x40) >> 3; // set V-Blank if display is disabled\r
{\r
unsigned int d;\r
\r
- d = (SekCyclesDone() - line_base_cycles) & 0x1ff; // FIXME\r
+ d = (SekCyclesDone() - Pico.t.m68c_line_start) & 0x1ff; // FIXME\r
if (Pico.video.reg[12]&1)\r
d = hcounts_40[d];\r
else d = hcounts_32[d];\r
//if (PicoOpt&POPT_ALT_RENDERER) d|=0x0020; // sprite collision (Shadow of the Beast)\r
d |= ((Pico.video.reg[1]&0x40)^0x40) >> 3; // set V-Blank if display is disabled\r
d |= (Pico.video.pending_ints&0x20)<<2; // V-int pending?\r
- if (SekCyclesDone() - line_base_cycles >= 488-88) d |= 4; // H-Blank\r
+ if (SekCyclesDone() - Pico.t.m68c_line_start >= 488-88) d |= 4; // H-Blank\r
Pico.video.pending = 0;\r
elprintf(EL_SR, "SR read (l): %02x @ %06x", d, SekPc);\r
return d;\r
// FIXME: broken\r
unsigned char PicoVideoRead8HV_L(void)\r
{\r
- u32 d = (SekCyclesDone() - line_base_cycles) & 0x1ff; // FIXME\r
+ u32 d = (SekCyclesDone() - Pico.t.m68c_line_start) & 0x1ff; // FIXME\r
if (Pico.video.reg[12]&1)\r
d = hcounts_40[d];\r
else d = hcounts_32[d];\r