+#ifndef __P_PSX_GPU_OFFSETS_H__
+#define __P_PSX_GPU_OFFSETS_H__
+
#define psx_gpu_test_mask_offset 0x0
#define psx_gpu_uvrg_offset 0x10
#define psx_gpu_uvrg_dx_offset 0x20
#define psx_gpu_texture_4bpp_cache_offset 0x5a00
#define psx_gpu_texture_8bpp_even_cache_offset 0x205a00
#define psx_gpu_texture_8bpp_odd_cache_offset 0x305a00
+
+#endif /* __P_PSX_GPU_OFFSETS_H__ */