-#define psx_gpu_test_mask_offset 0x0
+#ifndef __P_PSX_GPU_OFFSETS_H__
+#define __P_PSX_GPU_OFFSETS_H__
+
#define psx_gpu_uvrg_offset 0x10
#define psx_gpu_uvrg_dx_offset 0x20
#define psx_gpu_uvrg_dy_offset 0x30
#define psx_gpu_b_offset 0x90
#define psx_gpu_b_dy_offset 0x94
#define psx_gpu_triangle_area_offset 0x98
-#define psx_gpu_texture_window_settings_offset 0x9c
#define psx_gpu_current_texture_mask_offset 0xa0
-#define psx_gpu_viewport_mask_offset 0xa4
#define psx_gpu_dirty_textures_4bpp_mask_offset 0xa8
#define psx_gpu_dirty_textures_8bpp_mask_offset 0xac
#define psx_gpu_dirty_textures_8bpp_alternate_mask_offset 0xb0
#define psx_gpu_triangle_color_offset 0xb4
#define psx_gpu_dither_table_offset 0xb8
-#define psx_gpu_render_block_handler_offset 0xc8
#define psx_gpu_texture_page_ptr_offset 0xcc
#define psx_gpu_texture_page_base_offset 0xd0
#define psx_gpu_clut_ptr_offset 0xd4
#define psx_gpu_vram_ptr_offset 0xd8
-#define psx_gpu_render_state_base_offset 0xdc
-#define psx_gpu_render_state_offset 0xde
-#define psx_gpu_num_spans_offset 0xe0
-#define psx_gpu_num_blocks_offset 0xe2
-#define psx_gpu_offset_x_offset 0xe4
-#define psx_gpu_offset_y_offset 0xe6
-#define psx_gpu_clut_settings_offset 0xe8
-#define psx_gpu_texture_settings_offset 0xea
+#define psx_gpu_vram_out_ptr_offset 0xdc
+#define psx_gpu_uvrgb_phase_offset 0xe0
+#define psx_gpu_num_spans_offset 0xe8
+#define psx_gpu_num_blocks_offset 0xea
#define psx_gpu_viewport_start_x_offset 0xec
#define psx_gpu_viewport_start_y_offset 0xee
#define psx_gpu_viewport_end_x_offset 0xf0
#define psx_gpu_viewport_end_y_offset 0xf2
#define psx_gpu_mask_msb_offset 0xf4
#define psx_gpu_triangle_winding_offset 0xf6
-#define psx_gpu_display_area_draw_enable_offset 0xf7
#define psx_gpu_current_texture_page_offset 0xf8
-#define psx_gpu_last_8bpp_texture_page_offset 0xf9
#define psx_gpu_texture_mask_width_offset 0xfa
#define psx_gpu_texture_mask_height_offset 0xfb
-#define psx_gpu_texture_window_x_offset 0xfc
-#define psx_gpu_texture_window_y_offset 0xfd
-#define psx_gpu_primitive_type_offset 0xfe
-#define psx_gpu_interlace_mode_offset 0xff
-#define psx_gpu_blocks_offset 0x100
-#define psx_gpu_span_uvrg_offset_offset 0x2100
-#define psx_gpu_span_edge_data_offset 0x4100
-#define psx_gpu_span_b_offset_offset 0x5100
-#define psx_gpu_texture_4bpp_cache_offset 0x5900
-#define psx_gpu_texture_8bpp_even_cache_offset 0x205900
-#define psx_gpu_texture_8bpp_odd_cache_offset 0x305900
+#define psx_gpu_reciprocal_table_ptr_offset 0x108
+#define psx_gpu_blocks_offset 0x200
+#define psx_gpu_span_uvrg_offset_offset 0x2200
+#define psx_gpu_span_edge_data_offset 0x4200
+#define psx_gpu_span_b_offset_offset 0x5200
+
+#endif /* __P_PSX_GPU_OFFSETS_H__ */