if (!is_key_config)
ret |= (ret & 0xf0000000) >> 24; // use analog as d-pad
- if (wait > 6 && (ret&(BTN_UP|BTN_LEFT|BTN_DOWN|BTN_RIGHT)))
+ if (wait > 6 && (ret&(BTN_UP|BTN_LEFT|BTN_DOWN|BTN_RIGHT|BTN_L|BTN_R)))
wait = 6;
// we don't need diagonals in menus
text_out16(tl_x, (y+=10), "Chui: Fame/C");
text_out16(tl_x, (y+=10), "NJ: CZ80");
text_out16(tl_x, (y+=10), "MAME devs: YM2612 and SN76496 cores");
- text_out16(tl_x, (y+=10), "Stephane Dallongeville:");
- text_out16(tl_x, (y+=10), " Gens code, base of Fame/C, CZ80");
- text_out16(tl_x, (y+=10), "Charles MacDonald: Genesis hw docs");
- text_out16(tl_x, (y+=10), "Haze: Genesis hw info");
text_out16(tl_x, (y+=10), "ps2dev.org people: PSP SDK/code");
text_out16(tl_x, (y+=10), "ketchupgun: skin design");
+ text_out16(tl_x, (y+=20), "special thanks (for code, docs, ideas):");
+ text_out16(tl_x, (y+=10), " Charles MacDonald, Haze,");
+ text_out16(tl_x, (y+=10), " Stephane Dallongeville,");
+ text_out16(tl_x, (y+=10), " Lordus, Exophase, Rokas,");
+ text_out16(tl_x, (y+=10), " Nemesis, Tasco Deluxe");
+
menu_draw_end();
}