notaz.gp2x.de
/
libpicofe.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
starting input layer integration work
[libpicofe.git]
/
common
/
emu.h
diff --git
a/common/emu.h
b/common/emu.h
index
555df3a
..
ba5cf43
100644
(file)
--- a/
common/emu.h
+++ b/
common/emu.h
@@
-13,6
+13,7
@@
extern "C" {
#define EOPT_SHOW_FPS (1<<1)
#define EOPT_EN_SOUND (1<<2)
#define EOPT_GZIP_SAVES (1<<3)
#define EOPT_SHOW_FPS (1<<1)
#define EOPT_EN_SOUND (1<<2)
#define EOPT_GZIP_SAVES (1<<3)
+#define EOPT_NO_AUTOSVCFG (1<<5)
typedef struct _currentConfig_t {
// char lastRomFile[512];
typedef struct _currentConfig_t {
// char lastRomFile[512];
@@
-58,6
+59,7
@@
int emu_ReloadRom(char *rom_fname);
int emu_SaveLoadGame(int load, int sram);
int emu_ReadConfig(int game, int no_defaults);
int emu_WriteConfig(int game);
int emu_SaveLoadGame(int load, int sram);
int emu_ReadConfig(int game, int no_defaults);
int emu_WriteConfig(int game);
+void emu_writelrom(void);
char *emu_GetSaveFName(int load, int is_sram, int slot);
int emu_checkSaveFile(int slot);
void emu_setSaveStateCbs(int gz);
char *emu_GetSaveFName(int load, int is_sram, int slot);
int emu_checkSaveFile(int slot);
void emu_setSaveStateCbs(int gz);
@@
-69,7
+71,6
@@
void emu_textOut16(int x, int y, const char *text);
char *emu_makeRomId(void);
void emu_getGameName(char *str150);
void emu_findKeyBindCombos(void);
char *emu_makeRomId(void);
void emu_getGameName(char *str150);
void emu_findKeyBindCombos(void);
-void emu_forcedFrame(int opts);
void emu_changeFastForward(int set_on);
void emu_RunEventsPico(unsigned int events);
void emu_DoTurbo(int *pad, int acts);
void emu_changeFastForward(int set_on);
void emu_RunEventsPico(unsigned int events);
void emu_DoTurbo(int *pad, int acts);
@@
-77,9
+78,14
@@
void emu_packConfig(void);
void emu_unpackConfig(void);
void emu_shutdownMCD(void);
void emu_unpackConfig(void);
void emu_shutdownMCD(void);
+/* not in common */
extern const char * const keyNames[];
void emu_prepareDefaultConfig(void);
void emu_platformDebugCat(char *str);
extern const char * const keyNames[];
void emu_prepareDefaultConfig(void);
void emu_platformDebugCat(char *str);
+void emu_forcedFrame(int opts);
+void emu_startSound(void);
+void emu_endSound(void);
+void emu_waitSound(void);
#ifdef __cplusplus
} // extern "C"
#ifdef __cplusplus
} // extern "C"