- in_bind_key(dev_id, kc, opts[sel].mask << mask_shift, bindtype, unbind);\r
- }\r
-}\r
-\r
-// PicoPad[] format: MXYZ SACB RLDU\r
-me_bind_action me_ctrl_actions[15] =\r
-{\r
- { "UP ", 0x0001 },\r
- { "DOWN ", 0x0002 },\r
- { "LEFT ", 0x0004 },\r
- { "RIGHT ", 0x0008 },\r
- { "A ", 0x0040 },\r
- { "B ", 0x0010 },\r
- { "C ", 0x0020 },\r
- { "A turbo", 0x4000 },\r
- { "B turbo", 0x1000 },\r
- { "C turbo", 0x2000 },\r
- { "START ", 0x0080 },\r
- { "MODE ", 0x0800 },\r
- { "X ", 0x0400 },\r
- { "Y ", 0x0200 },\r
- { "Z ", 0x0100 }\r
-};\r
-\r
-me_bind_action emuctrl_actions[] =\r
-{\r
- { "Load State ", PEV_STATE_LOAD },\r
- { "Save State ", PEV_STATE_SAVE },\r
- { "Prev Save Slot ", PEV_SSLOT_PREV },\r
- { "Next Save Slot ", PEV_SSLOT_NEXT },\r
- { "Switch Renderer ", PEV_SWITCH_RND },\r
- { "Volume Down ", PEV_VOL_DOWN },\r
- { "Volume Up ", PEV_VOL_UP },\r
- { "Fast forward ", PEV_FF },\r
- { "Enter Menu ", PEV_MENU },\r
- { "Pico Next page ", PEV_PICO_PNEXT },\r
- { "Pico Prev page ", PEV_PICO_PPREV },\r
- { "Pico Switch input", PEV_PICO_SWINP },\r
- { NULL, 0 }\r
-};\r
-\r
-static int key_config_loop_wrap(menu_id id, int keys)\r
-{\r
- switch (id) {\r
- case MA_CTRL_PLAYER1:\r
- key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions), 0);\r
- break;\r
- case MA_CTRL_PLAYER2:\r
- key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions), 1);\r
- break;\r
- case MA_CTRL_EMU:\r
- key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);\r
- break;\r
- default:\r
- break;\r
- }\r
- return 0;\r
-}\r
-\r
-static const char *mgn_dev_name(menu_id id, int *offs)\r
-{\r
- const char *name = NULL;\r
- static int it = 0;\r
-\r
- if (id == MA_CTRL_DEV_FIRST)\r
- it = 0;\r
-\r
- for (; it < IN_MAX_DEVS; it++) {\r
- name = in_get_dev_name(it, 1, 1);\r
- if (name != NULL)\r
- break;\r
- }\r
-\r
- it++;\r
- return name;\r
-}\r
-\r
-static int mh_saveloadcfg(menu_id id, int keys);\r
-static const char *mgn_saveloadcfg(menu_id id, int *offs);\r
-\r
-static menu_entry e_menu_keyconfig[] =\r
-{\r
- mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),\r
- mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),\r
- mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),\r
- mee_onoff ("6 button pad", MA_OPT_6BUTTON_PAD, PicoOpt, POPT_6BTN_PAD),\r
- mee_range ("Turbo rate", MA_CTRL_TURBO_RATE, currentConfig.turbo_rate, 1, 30),\r
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_label (""),\r
- mee_label ("Input devices:"),\r
- mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_keyconfig(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, rom_loaded);\r
- me_loop(e_menu_keyconfig, &sel, NULL);\r
- return 0;\r
-}\r
-\r
-// ------------ SCD options menu ------------\r
-\r
-static const char *mgn_cdopt_ra(menu_id id, int *offs)\r
-{\r
- *offs = -5;\r
- if (PicoCDBuffers <= 0)\r
- return " OFF";\r
- sprintf(static_buff, "%5iK", PicoCDBuffers * 2);\r
- return static_buff;\r
-}\r
-\r
-static int mh_cdopt_ra(menu_id id, int keys)\r
-{\r
- if (keys & PBTN_LEFT) {\r
- PicoCDBuffers >>= 1;\r
- if (PicoCDBuffers < 2)\r
- PicoCDBuffers = 0;\r
- } else {\r
- if (PicoCDBuffers <= 0)\r
- PicoCDBuffers = 1;\r
- PicoCDBuffers <<= 1;\r
- if (PicoCDBuffers > 8*1024)\r
- PicoCDBuffers = 8*1024; // 16M\r
- }\r
- return 0;\r
-}\r
-\r
-static const char h_cdleds[] = "Show power/CD LEDs of emulated console";\r
-static const char h_cdda[] = "Play audio tracks from mp3s/wavs/bins";\r
-static const char h_cdpcm[] = "Emulate PCM audio chip for effects/voices/music";\r
-static const char h_srcart[] = "Emulate the save RAM cartridge accessory\n"\r
- "most games don't need this";\r
-static const char h_scfx[] = "Emulate scale/rotate ASIC chip for graphics effects\n"\r
- "disable to improve performance";\r
-static const char h_bsync[] = "More accurate mode for CPUs (needed for some games)\n"\r
- "disable to improve performance";\r
-\r
-static menu_entry e_menu_cd_options[] =\r
-{\r
- mee_onoff_h("CD LEDs", MA_CDOPT_LEDS, currentConfig.EmuOpt, EOPT_EN_CD_LEDS, h_cdleds),\r
- mee_onoff_h("CDDA audio", MA_CDOPT_CDDA, PicoOpt, POPT_EN_MCD_CDDA, h_cdda),\r
- mee_onoff_h("PCM audio", MA_CDOPT_PCM, PicoOpt, POPT_EN_MCD_PCM, h_cdpcm),\r
- mee_cust ("ReadAhead buffer", MA_CDOPT_READAHEAD, mh_cdopt_ra, mgn_cdopt_ra),\r
- mee_onoff_h("SaveRAM cart", MA_CDOPT_SAVERAM, PicoOpt, POPT_EN_MCD_RAMCART, h_srcart),\r
- mee_onoff_h("Scale/Rot. fx (slow)", MA_CDOPT_SCALEROT_CHIP, PicoOpt, POPT_EN_MCD_GFX, h_scfx),\r
- mee_onoff_h("Better sync (slow)", MA_CDOPT_BETTER_SYNC, PicoOpt, POPT_EN_MCD_PSYNC, h_bsync),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_cd_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
- me_loop(e_menu_cd_options, &sel, NULL);\r
- return 0;\r
-}\r
-\r
-// ------------ 32X options menu ------------\r
-\r
-// convert from multiplier of VClk\r
-static int mh_opt_sh2cycles(menu_id id, int keys)\r
-{\r
- int *mul = (id == MA_32XOPT_MSH2_CYCLES) ? &p32x_msh2_multiplier : &p32x_ssh2_multiplier;\r
-\r
- if (keys & (PBTN_LEFT|PBTN_RIGHT))\r
- *mul += (keys & PBTN_LEFT) ? -10 : 10;\r
- if (keys & (PBTN_L|PBTN_R))\r
- *mul += (keys & PBTN_L) ? -100 : 100;\r
-\r
- if (*mul < 1)\r
- *mul = 1;\r
- else if (*mul > (10 << SH2_MULTI_SHIFT))\r
- *mul = 10 << SH2_MULTI_SHIFT;\r
-\r
- return 0;\r
-}\r
-\r
-static const char *mgn_opt_sh2cycles(menu_id id, int *offs)\r
-{\r
- int mul = (id == MA_32XOPT_MSH2_CYCLES) ? p32x_msh2_multiplier : p32x_ssh2_multiplier;\r
- \r
- sprintf(static_buff, "%d", 7670 * mul >> SH2_MULTI_SHIFT);\r
- return static_buff;\r
-}\r
-\r
-static const char h_32x_enable[] = "Enable emulation of the 32X addon";\r
-static const char h_pwm[] = "Disabling may improve performance, but break sound";\r
-static const char h_sh2cycles[] = "Cycles/millisecond (similar to DOSBox)\n"\r
- "lower values speed up emulation but break games\n"\r
- "at least 11000 recommended for compatibility";\r
-\r
-static menu_entry e_menu_32x_options[] =\r
-{\r
- mee_onoff_h ("32X enabled", MA_32XOPT_ENABLE_32X, PicoOpt, POPT_EN_32X, h_32x_enable),\r
- mee_enum ("32X renderer", MA_32XOPT_RENDERER, currentConfig.renderer32x, renderer_names32x),\r
- mee_onoff_h ("PWM sound", MA_32XOPT_PWM, PicoOpt, POPT_EN_PWM, h_pwm),\r
- mee_cust_h ("Master SH2 cycles", MA_32XOPT_MSH2_CYCLES, mh_opt_sh2cycles, mgn_opt_sh2cycles, h_sh2cycles),\r
- mee_cust_h ("Slave SH2 cycles", MA_32XOPT_SSH2_CYCLES, mh_opt_sh2cycles, mgn_opt_sh2cycles, h_sh2cycles),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_32x_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_32x_options, MA_32XOPT_RENDERER, renderer_names32x != NULL);\r
- me_loop(e_menu_32x_options, &sel, NULL);\r
-\r
- return 0;\r
-}\r
-\r
-// ------------ adv options menu ------------\r
-\r
-static menu_entry e_menu_adv_options[] =\r
-{\r
- mee_onoff ("SRAM/BRAM saves", MA_OPT_SRAM_STATES, currentConfig.EmuOpt, EOPT_EN_SRAM),\r
- mee_onoff ("Disable sprite limit", MA_OPT2_NO_SPRITE_LIM, PicoOpt, POPT_DIS_SPRITE_LIM),\r
- mee_onoff ("Emulate Z80", MA_OPT2_ENABLE_Z80, PicoOpt, POPT_EN_Z80),\r
- mee_onoff ("Emulate YM2612 (FM)", MA_OPT2_ENABLE_YM2612, PicoOpt, POPT_EN_FM),\r
- mee_onoff ("Emulate SN76496 (PSG)", MA_OPT2_ENABLE_SN76496,PicoOpt, POPT_EN_PSG),\r
- mee_onoff ("gzip savestates", MA_OPT2_GZIP_STATES, currentConfig.EmuOpt, EOPT_GZIP_SAVES),\r
- mee_onoff ("Don't save last used ROM", MA_OPT2_NO_LAST_ROM, currentConfig.EmuOpt, EOPT_NO_AUTOSVCFG),\r
- mee_onoff ("Disable idle loop patching",MA_OPT2_NO_IDLE_LOOPS,PicoOpt, POPT_DIS_IDLE_DET),\r
- mee_onoff ("Disable frame limiter", MA_OPT2_NO_FRAME_LIMIT,currentConfig.EmuOpt, EOPT_NO_FRMLIMIT),\r
- MENU_OPTIONS_ADV\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_adv_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
- me_loop(e_menu_adv_options, &sel, NULL);\r
- return 0;\r
-}\r
-\r
-// ------------ gfx options menu ------------\r
-\r
-static menu_entry e_menu_gfx_options[] =\r
-{\r
- mee_enum("Renderer", MA_OPT_RENDERER, currentConfig.renderer, renderer_names),\r
- MENU_OPTIONS_GFX\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_gfx_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_gfx_options, MA_OPT_RENDERER, renderer_names[0] != NULL);\r
- me_loop(e_menu_gfx_options, &sel, NULL);\r