+void plat_early_init(void);
+void plat_init(void);
+void plat_finish(void);
+
+/* to be used while emulation is starting or running */
+void plat_status_msg(const char *format, ...);
+
+/* used before things blocking for a while (these funcs redraw on return) */
+void plat_status_msg_busy_first(const char *msg);
+void plat_status_msg_busy_next(const char *msg);
+