- // add joy inputs\r
- if (num_of_joys > 0)\r
- {\r
- usbjoy_update();\r
- for (joy = 0; joy < num_of_joys; joy++) {\r
- int btns = usbjoy_check2(joy);\r
- for (i = 0; i < 32; i++) {\r
- if (btns & (1 << i)) {\r
- int acts = currentConfig.JoyBinds[joy][i];\r
- int pl = (acts >> 16) & 1;\r
- allActions[pl] |= acts;\r
- }\r
- }\r
- }\r
- }\r
-\r