static struct timeval noticeMsgTime = { 0, 0 }; // when started showing\r
static int osd_fps_x;\r
static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos\r
static struct timeval noticeMsgTime = { 0, 0 }; // when started showing\r
static int osd_fps_x;\r
static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos\r