- // find out which keys and actions are combos\r
- combo_keys = combo_acts = 0;\r
- for (act = 0; act < 32; act++)\r
- {\r
- int keyc = 0;\r
- if (act == 16) continue; // player2 flag\r
- for (u = 0; u < 32; u++)\r
- {\r
- if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;\r
- }\r
- if (keyc > 1)\r
- {\r
- // loop again and mark those keys and actions as combo\r
- for (u = 0; u < 32; u++)\r
- {\r
- if (currentConfig.KeyBinds[u] & (1 << act)) {\r
- combo_keys |= 1 << u;\r
- combo_acts |= 1 << act;\r
- }\r
- }\r
- }\r
- }\r
- // printf("combo keys/acts: %08x %08x\n", combo_keys, combo_acts);\r
-}\r
-\r
-\r
-int emu_ReadConfig(int game)\r
-{\r
- FILE *f;\r
- char cfg[512];\r
- int bread = 0;\r
-\r
- if (!game)\r
- {\r
- // set default config\r
- memset(¤tConfig, 0, sizeof(currentConfig));\r
- currentConfig.lastRomFile[0] = 0;\r
- currentConfig.EmuOpt = 0x1f;\r
- currentConfig.PicoOpt = 0x0f;\r
- currentConfig.PsndRate = 22050;\r
- currentConfig.PicoRegion = 0; // auto\r
- currentConfig.Frameskip = -1; // auto\r
- currentConfig.CPUclock = 200;\r
- currentConfig.volume = 50;\r
- currentConfig.KeyBinds[ 0] = 1<<0; // SACB RLDU\r
- currentConfig.KeyBinds[ 4] = 1<<1;\r
- currentConfig.KeyBinds[ 2] = 1<<2;\r
- currentConfig.KeyBinds[ 6] = 1<<3;\r
- currentConfig.KeyBinds[14] = 1<<4;\r
- currentConfig.KeyBinds[13] = 1<<5;\r
- currentConfig.KeyBinds[12] = 1<<6;\r
- currentConfig.KeyBinds[ 8] = 1<<7;\r
- currentConfig.KeyBinds[15] = 1<<26; // switch rend\r
- currentConfig.KeyBinds[10] = 1<<27; // save state\r
- currentConfig.KeyBinds[11] = 1<<28; // load state\r
- currentConfig.KeyBinds[23] = 1<<29; // vol up\r
- currentConfig.KeyBinds[22] = 1<<30; // vol down\r
- currentConfig.gamma = 100;\r
- strncpy(cfg, PicoConfigFile, 511);\r
- cfg[511] = 0;\r
- } else {\r
- romfname_ext(cfg, ".pbcfg");\r
- }\r
-\r
- printf("emu_ReadConfig: %s ", cfg);\r
- f = fopen(cfg, "rb");\r
- if (f) {\r
- bread = fread(¤tConfig, 1, sizeof(currentConfig), f);\r
- fclose(f);\r
- }\r
- printf((bread == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");\r
-\r
- PicoOpt = currentConfig.PicoOpt;\r
- PsndRate = currentConfig.PsndRate;\r
- PicoRegionOverride = currentConfig.PicoRegion;\r
- if (PicoOpt & 0x20) {\r
- actionNames[ 8] = "Z"; actionNames[ 9] = "Y";\r
- actionNames[10] = "X"; actionNames[11] = "MODE";\r
- }\r
- // some sanity checks\r
- if (currentConfig.CPUclock < 1 || currentConfig.CPUclock > 4096) currentConfig.CPUclock = 200;\r
- if (currentConfig.gamma < 10 || currentConfig.gamma > 300) currentConfig.gamma = 100;\r
- // if volume keys are unbound, bind them to volume control\r
- if (!currentConfig.KeyBinds[23] && !currentConfig.KeyBinds[22]) {\r
- currentConfig.KeyBinds[23] = 1<<29; // vol up\r
- currentConfig.KeyBinds[22] = 1<<30; // vol down\r
- }\r
-\r
- return (bread == sizeof(currentConfig));\r