-const char *renderer_names_[] = { "16bit accurate", " 8bit accurate", " 8bit fast", NULL };\r
-const char *renderer_names32x_[] = { "accurate", "faster ", "fastest ", NULL };\r
-const char **renderer_names = renderer_names_;\r
-const char **renderer_names32x = renderer_names32x_;\r
+const char *renderer_names[] = { "16bit accurate", " 8bit accurate", " 8bit fast", NULL };\r
+const char *renderer_names32x[] = { "accurate", "faster", "fastest", NULL };\r