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add some support for handling redraw events
[libpicofe.git]
/
plat_sdl.c
diff --git
a/plat_sdl.c
b/plat_sdl.c
index
b5e2665
..
7f41638
100644
(file)
--- a/
plat_sdl.c
+++ b/
plat_sdl.c
@@
-41,6
+41,14
@@
int plat_sdl_change_video_mode(int w, int h, int force)
{
static int prev_w, prev_h;
{
static int prev_w, prev_h;
+ // skip GL recreation if window doesn't change - avoids flicker
+ if (plat_target.vout_method == vout_mode_gl && plat_sdl_gl_active
+ && plat_target.vout_fullscreen == old_fullscreen
+ && w == prev_w && h == prev_h && !force)
+ {
+ return 0;
+ }
+
if (w == 0)
w = prev_w;
else
if (w == 0)
w = prev_w;
else
@@
-60,13
+68,6
@@
int plat_sdl_change_video_mode(int w, int h, int force)
plat_target.vout_method = 0;
}
plat_target.vout_method = 0;
}
- // skip GL recreation if window doesn't change - avoids flicker
- if (plat_target.vout_method == vout_mode_gl && plat_sdl_gl_active
- && plat_target.vout_fullscreen == old_fullscreen && !force)
- {
- return 0;
- }
-
if (plat_sdl_overlay != NULL) {
SDL_FreeYUVOverlay(plat_sdl_overlay);
plat_sdl_overlay = NULL;
if (plat_sdl_overlay != NULL) {
SDL_FreeYUVOverlay(plat_sdl_overlay);
plat_sdl_overlay = NULL;