-#define psx_gpu_render_state_base_offset 0xe0
-#define psx_gpu_render_state_offset 0xe2
-#define psx_gpu_num_spans_offset 0xe4
-#define psx_gpu_num_blocks_offset 0xe6
-#define psx_gpu_offset_x_offset 0xe8
-#define psx_gpu_offset_y_offset 0xea
-#define psx_gpu_clut_settings_offset 0xec
-#define psx_gpu_texture_settings_offset 0xee
-#define psx_gpu_viewport_start_x_offset 0xf0
-#define psx_gpu_viewport_start_y_offset 0xf2
-#define psx_gpu_viewport_end_x_offset 0xf4
-#define psx_gpu_viewport_end_y_offset 0xf6
-#define psx_gpu_mask_msb_offset 0xf8
-#define psx_gpu_triangle_winding_offset 0xfa
-#define psx_gpu_display_area_draw_enable_offset 0xfb
-#define psx_gpu_current_texture_page_offset 0xfc
-#define psx_gpu_last_8bpp_texture_page_offset 0xfd
-#define psx_gpu_texture_mask_width_offset 0xfe
-#define psx_gpu_texture_mask_height_offset 0xff
-#define psx_gpu_texture_window_x_offset 0x100
-#define psx_gpu_texture_window_y_offset 0x101
-#define psx_gpu_primitive_type_offset 0x102
-#define psx_gpu_render_mode_offset 0x103
+#define psx_gpu_uvrgb_phase_offset 0xe0
+#define psx_gpu_num_spans_offset 0xe8
+#define psx_gpu_num_blocks_offset 0xea
+#define psx_gpu_viewport_start_x_offset 0xec
+#define psx_gpu_viewport_start_y_offset 0xee
+#define psx_gpu_viewport_end_x_offset 0xf0
+#define psx_gpu_viewport_end_y_offset 0xf2
+#define psx_gpu_mask_msb_offset 0xf4
+#define psx_gpu_triangle_winding_offset 0xf6
+#define psx_gpu_current_texture_page_offset 0xf8
+#define psx_gpu_texture_mask_width_offset 0xfa
+#define psx_gpu_texture_mask_height_offset 0xfb
+#define psx_gpu_reciprocal_table_ptr_offset 0x108