* Improved renderer performance for shadow/hilight mode.\r
* Added a hack for YM2612 frequency overflow issue (bleep noises\r
in Shaq Fu, Spider-Man - The Animated Series (intro music), etc.)\r
- Credits to Nemesis @ spritesmind forum. Works only sound rate\r
+ Credits to Nemesis @ spritesmind forum. Works only if sound rate\r
is set to 44kHz.\r
+ Implemented some sprite rendering improvements, as suggested by\r
Exophase. Games with lots of sprites now perform better.\r
* Fixed a bug in Sega CD savestate loader, where the game would\r
sometimes crash after load.\r
* Fixed a crash of games using eeprom (introduced in 1.40b).\r
+ * PSP: fixed suspend/resume (hopefully for real).\r
\r
1.40c\r
* Fixed a problem with sound in Marble Madness.\r