#ifdef __GP2X__
#include "../gp2x/gp2x.h"
-#define BTN_UP GP2X_UP
-#define BTN_DOWN GP2X_DOWN
-#define BTN_LEFT GP2X_LEFT
-#define BTN_RIGHT GP2X_RIGHT
-
-#define BTN_NORTH GP2X_Y
-#define BTN_SOUTH GP2X_X
-#define BTN_WEST GP2X_A
-#define BTN_EAST GP2X_B
-#define BTN_L GP2X_L
-#define BTN_R GP2X_R
+#define PBTN_UP GP2X_UP
+#define PBTN_DOWN GP2X_DOWN
+#define PBTN_LEFT GP2X_LEFT
+#define PBTN_RIGHT GP2X_RIGHT
+
+#define PBTN_NORTH GP2X_Y
+#define PBTN_SOUTH GP2X_X
+#define PBTN_WEST GP2X_A
+#define PBTN_EAST GP2X_B
+#define PBTN_L GP2X_L
+#define PBTN_R GP2X_R
unsigned long wait_for_input(unsigned long interesting);
void gp2x_pd_clone_buffer2(void);
#include "../gizmondo/giz.h"
-#define BTN_NORTH BTN_STOP
-#define BTN_SOUTH BTN_PLAY
-#define BTN_WEST BTN_REW
-#define BTN_EAST BTN_FWD
+#define PBTN_NORTH PBTN_STOP
+#define PBTN_SOUTH PBTN_PLAY
+#define PBTN_WEST PBTN_REW
+#define PBTN_EAST PBTN_FWD
unsigned long wait_for_input(unsigned int interesting);
void menu_draw_begin(int use_bgbuff);
#include "../psp/psp.h"
-#define BTN_NORTH BTN_TRIANGLE
-#define BTN_SOUTH BTN_X
-#define BTN_WEST BTN_SQUARE
-#define BTN_EAST BTN_CIRCLE
+#define PBTN_NORTH PBTN_TRIANGLE
+#define PBTN_SOUTH PBTN_X
+#define PBTN_WEST PBTN_SQUARE
+#define PBTN_EAST PBTN_CIRCLE
unsigned long wait_for_input(unsigned int interesting, int is_key_config);
void menu_draw_begin(void);
#include "../gp2x/gp2x.h"
-#define BTN_UP 0
-#define BTN_DOWN 0
-#define BTN_LEFT 0
-#define BTN_RIGHT 0
-
-#define BTN_NORTH 0
-#define BTN_SOUTH 0
-#define BTN_WEST 0
-#define BTN_EAST 0
-#define BTN_L 0
-#define BTN_R 0
+#define PBTN_UP 0
+#define PBTN_DOWN 0
+#define PBTN_LEFT 0
+#define PBTN_RIGHT 0
+
+#define PBTN_NORTH 0
+#define PBTN_SOUTH 0
+#define PBTN_WEST 0
+#define PBTN_EAST 0
+#define PBTN_L 0
+#define PBTN_R 0
unsigned long wait_for_input(unsigned long interesting);
void gp2x_pd_clone_buffer2(void);