// read global config, and apply game_def.cfg on top\r
make_config_cfg(cfg);\r
config_readsect(cfg, NULL);\r
- ret = config_readsect("game_def.cfg", sect);\r
+ emu_make_path(cfg, "game_def.cfg", sizeof(cfg));\r
+ ret = config_readsect(cfg, sect);\r
}\r
\r
if (ret == 0)\r