extern "C" {
#endif
+#define array_size(x) (sizeof(x) / sizeof(x[0]))
+
extern void *g_screen_ptr;
#if SCREEN_SIZE_FIXED
#define EOPT_SHOW_RTC (1<<17)
#define EOPT_NO_FRMLIMIT (1<<18)
#define EOPT_WIZ_TEAR_FIX (1<<19)
+#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc)
enum {
EOPT_SCALE_NONE = 0,
PGS_SuspendWake, /* PSP */
};
+// media types
+enum {
+ PM_BAD = 0,
+ PM_MD_CART, /* also 32x */
+ PM_MARK3,
+ PM_CD,
+};
void emu_init(void);
void emu_finish(void);
int emu_save_load_game(int load, int sram);
void emu_reset_game(void);
+void emu_prep_defconfig(void);
void emu_set_defconfig(void);
int emu_read_config(int game, int no_defaults);
int emu_write_config(int game);
char *emu_get_save_fname(int load, int is_sram, int slot);
int emu_check_save_file(int slot);
-void emu_setSaveStateCbs(int gz);
void emu_text_out8 (int x, int y, const char *text);
void emu_text_out16(int x, int y, const char *text);