#define EOPT_GZIP_SAVES (1<<3)
#define EOPT_MMUHACK (1<<4)
#define EOPT_NO_AUTOSVCFG (1<<5)
-#define EOPT_16BPP (1<<7)
+#define EOPT_16BPP (1<<7) // depreceted for .renderer
#define EOPT_RAM_TIMINGS (1<<8)
#define EOPT_CONFIRM_SAVE (1<<9)
#define EOPT_EN_CD_LEDS (1<<10)
#define EOPT_SHOW_RTC (1<<17)
#define EOPT_NO_FRMLIMIT (1<<18)
#define EOPT_WIZ_TEAR_FIX (1<<19)
+#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc)
enum {
EOPT_SCALE_NONE = 0,
float hscale32, hscale40; // psp: horizontal scale
int gamma2; // psp: black level
int turbo_rate;
+ int renderer;
+ int renderer32x;
} currentConfig_t;
extern currentConfig_t currentConfig, defaultConfig;
int emu_save_load_game(int load, int sram);
void emu_reset_game(void);
+void emu_prep_defconfig(void);
void emu_set_defconfig(void);
int emu_read_config(int game, int no_defaults);
int emu_write_config(int game);